RPG Design Panelcast – Details, episodes & analysis

Podcast details

Technical and general information from the podcast's RSS feed.

RPG Design Panelcast

RPG Design Panelcast

Jason Pitre

Leisure
Education

Frequency: 1 episode/12d. Total Eps: 382

Podbean
The best panels and seminars about analog game design & publishing.
Site
RSS
Apple

Recent rankings

Latest chart positions across Apple Podcasts and Spotify rankings.

Apple Podcasts

  • 🇬🇧 Great Britain - games

    05/05/2025
    #97
  • 🇬🇧 Great Britain - games

    04/05/2025
    #57
  • 🇨🇦 Canada - games

    23/01/2025
    #85
  • 🇨🇦 Canada - games

    22/01/2025
    #58
  • 🇬🇧 Great Britain - games

    29/12/2024
    #86
  • 🇬🇧 Great Britain - games

    28/12/2024
    #43
  • 🇩🇪 Germany - games

    13/10/2024
    #78
  • 🇩🇪 Germany - games

    12/10/2024
    #59

Spotify

    No recent rankings available



RSS feed quality and score

Technical evaluation of the podcast's RSS feed quality and structure.

See all
RSS feed quality
To improve

Score global : 48%


Publication history

Monthly episode publishing history over the past years.

Episodes published by month in

Latest published episodes

Recent episodes with titles, durations, and descriptions.

See all

Episode 375: Packaging Design

Episode 501

dimanche 22 septembre 2024Duration 53:01

Recorded at Metatopia 2023

Presented by Taylor Hubler and Nicholas Ambrose

Join our experts for a conversation looking at how to physically design, package, and ship games. We want to make sure that every copy that is printed makes it into the hands of a player, but games can get damaged in transit, or be passed up by game stores due to a physical design misstep. Part one will be going over physical design, layout considerations, and what retailers like to see in a product on their shelves. Part two will be going over why product gets damaged in transit, best packaging practices for distribution, and how avant garde physical design can make shipping difficult. Q and A, as well as workshop elements will be present in this panel.

Episode 374: Designing for Retail

Episode 500

samedi 31 août 2024Duration 58:26

Recorded at Metatopia 2024

Presented by Avonelle Wing and Nicholas Ambrose

So, what is "the three-tier system"? What's a consolidator? Hobby? Mass-market? Specialty? Once you have a design that seems viable, there are a lot of steps between here and retail success. Bring your questions, and we'll try to answer them after a brief overview of possible paths forward.

Episode 365: Narrative Voice in RPGs

Episode 491

samedi 27 janvier 2024Duration 52:59

Recorded at Metatopia 2023

Presented by Jay Dragon and Amanda Valentine

Every game has a voice, from the biggest trad book to an indie zine, and this narrative voice helps a game teach itself and stand on its own. In this round table held by award-winning game designer Jay Dragon we'll talk through a number of examples of games that utilize narrative voice to articulate their game-worlds, and rewrite our own mechanics in ways that emphasize how different perspectives can change the nature of the game on a deep level.

Episode 275: How to Run Online Larps

Episode 400

lundi 15 février 2021Duration 01:01:42

Recorded at Metatopia Online 2020

Presented by Tara Clapper, Olivia Montoya, Joie Martin.

Running a digital LARP (or LAOG - live action online game) can be a simple impromptu effort or a multi-session experience requiring significant organization. Let's talk about how to run a digital live action experience while keeping in mind safety and participants' needs.

Episode 274: Running a Successful Virtual Playtest Group

Episode 399

dimanche 7 février 2021Duration 51:51

Presented at Metatopia Online 2020

Presented by Tam Myaing, David Gordon, Chris Backe, Kevin Dunkelberger.

When the COVID lockdowns began, the NYC Playtest Group was one of the first to move to online playtesting. Since then we have run over 50 sessions since mid April, and have also helped other gaming conventions with running games virtually. In this panel we will discuss with moderators from other groups around the world, on the the lessons we've learned in the trenches in running a successful virtual playtest group. 

Episode 273: Running Games on Roll20

Episode 398

samedi 6 février 2021Duration 01:00:43

Recorded at Metatopia Online 2020

Presented by Chris O'Neill, Stephanie Bryant, Warren Morrison, Walt Ciechanowski.

Roll20 provides players and GMs with a popular virtual tabletop for games. How can you best take advantage of it as a player, a designer or a publisher? Our experts and power-users will bring you up to speed on the service.

Episode 272: The Publisher Perspective for 2021

Episode 397

dimanche 31 janvier 2021Duration 57:51

Recorded at Metatopia 2020 Online

Presented by Dan DiLorenzo, Frank DiLorenzo, Kira Peavley, Curt Covert, Shari Spiro, Ben Harkins.

You have a great board/card game and you're ready to start shopping for a Publisher. What are they looking for these days? Our panelists will explain what excites them, and talk about how they look for key elements that they can extend into sellable games.

Episode 271: The Retail Perspective and Designing for Pandemic Sales in 2021

Episode 396

samedi 30 janvier 2021Duration 01:01:57

Recorded at Metatopia Online 2021

Presented by Bryan Dalrymple, Patrick Day.

Any board or card game being published in 2021 needs to take into account the likelihood that in-person demos and shopping will be limited. Our panelists will talk about what the design implications of this are, and how you can adjust to make your board or card game more viable as a physical commercial product.

Episode 270: Kickstarter in the Age of Covid

Episode 395

dimanche 24 janvier 2021Duration 52:38

Recorded at Metatopia 2020

Presented by Jonathan Ritter-Roderick, Anya Combs.

Join representatives of Kickstarter for a discussion of the state of crowdfunding projects going into 2021. Topics will include what's different, what hasn't changed at all and how to prepare for success if you're taking a campaign live.

Episode 269: Heartwarming Gaming During the Plague Times

Episode 394

samedi 23 janvier 2021Duration 01:01:31

Recorded at Metatopia 2020

Presented by Rach Shelkey and Jaqueline Bryk.

It's time once again to talk about happy, uplifting games! How do you make space for pastoral gaming while the world is going through a global health crisis? How does one find joy when the long term outlook changes by the minute? Our panelists will share their thoughts and personal experiences on exploring the heartwarming through the plague.


Related Shows Based on Content Similarities

Discover shows related to RPG Design Panelcast, based on actual content similarities. Explore podcasts with similar topics, themes, and formats, backed by real data.
Reading Glasses
The Game Design Round Table
Rude Tales of Magic
The Critshow
Join the Party
Oh These, Those Stars of Space!
Quest Friends!
High Rollers DnD
Shut Up & Sit Down
Escape This Podcast
© My Podcast Data