lozenge – Details, episodes & analysis
Podcast details
Technical and general information from the podcast's RSS feed.


Recent rankings
Latest chart positions across Apple Podcasts and Spotify rankings.
Apple Podcasts
🇬🇧 Great Britain - design
29/12/2024#90🇬🇧 Great Britain - design
28/12/2024#71🇬🇧 Great Britain - design
27/12/2024#56🇬🇧 Great Britain - design
26/12/2024#36🇬🇧 Great Britain - design
25/12/2024#25
Spotify
No recent rankings available
Shared links between episodes and podcasts
Links found in episode descriptions and other podcasts that share them.
See all- https://twinery.org/
32 shares
- https://www.inklestudios.com/ink/
22 shares
- https://www.moralmachine.net/
14 shares
RSS feed quality and score
Technical evaluation of the podcast's RSS feed quality and structure.
See allScore global : 48%
Publication history
Monthly episode publishing history over the past years.
VR, narrative design, and the future of technology
Episode 1
mardi 24 décembre 2024 • Duration 01:14:30
We talk about AI, the limitations of VR game design, and whether we'd choose to save a dog over a grandma.
This episode's guest is Sarah Chen, a designer and researcher at the independent game developer Studio Chyr. She's also a Rhodes Scholar pursuing a PhD in Psychiatry at the University of Oxford.
Show notes:
Sarah mentioned the job platform Work With Indies.
We talk about the text game engines Twine and ink by inkle, as well as the immersive fitness platform Quell.
Games mentioned in this podcast are The Witcher 3, Teamfight Tactics, Balatro, Superhot VR, Down the Rabbit Hole, The Moral Machine, and Vaudeville.
People mentioned this episode are Celia Hodent and Greg Buchanan.
Music by Abstraction.
Game UI, impostor syndrome, and good collaboration
Episode 2
dimanche 29 décembre 2024 • Duration 01:05:24
We talk about finding our voice at work as zoomers, how we got into the industry, and our goal to beat impostor syndrome by the time we turn 70.
This episode’s guest is Allison Hao, a UI artist at 31st Union working on Project Ethos, an upcoming third-person roguelike hero shooter. Prior to that, she worked on VALORANT with Riot Games.
Music by Abstraction.









