Launch Sequence with Space Tomato – Details, episodes & analysis

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Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato

Leisure

Frequency: 1 episode/7d. Total Eps: 227

Spotify for Podcasters
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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  • 🇬🇧 Great Britain - videoGames

    02/08/2025
    #68
  • 🇺🇸 USA - videoGames

    25/07/2025
    #78
  • 🇨🇦 Canada - videoGames

    25/06/2025
    #86
  • 🇨🇦 Canada - videoGames

    24/06/2025
    #50
  • 🇨🇦 Canada - videoGames

    23/06/2025
    #40
  • 🇬🇧 Great Britain - videoGames

    12/06/2025
    #89
  • 🇬🇧 Great Britain - videoGames

    11/06/2025
    #46
  • 🇩🇪 Germany - videoGames

    11/06/2025
    #79
  • 🇬🇧 Great Britain - videoGames

    10/06/2025
    #76
  • 🇩🇪 Germany - videoGames

    10/06/2025
    #57

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Score global : 58%


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EP 173 - Is Master Modes Really The Problem? (Ft. Avenger__One)

Season 1 · Episode 152

lundi 16 septembre 2024Duration 01:34:49

Master Modes has been in player hands for 6 months now, and while it has yet to be iterated on it has gained a lot of criticism. While many enjoy it, many have also been very vocal about their disappointment. One of those people is fellow Youtuber Avenger__One who joins me this week to talk master modes, the flight models, and combat in Star Citizen. But you may be surprised to learn that master modes is not actually the root of his, or many others’ issues. What do you think?


Today’s Guests:


Avenger__One

Youtube: https://www.youtube.com/@avenger__one6689

Twitch:

https://www.twitch.tv/avenger__one


ToC:

00:00 6 Directions of Freedom Flight

08:00 The Flight Models

17:00 Combat Balance and Master Modes

36:00 From Master Modes to Master Chief

49:30 How To “Fix” Master Modes

01:24:00 Is Master Modes Even The Problem?


Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website  Youtube  My Other Youtube  

Instagram  Twitter  Facebook  Discord


EP 172 - Server Meshing “Tests” Are Here, Is 4.0 Evocati Next? (Ft. Nazeris)

Season 1 · Episode 172

lundi 9 septembre 2024Duration 01:27:28

Server meshing is on the cusp of testing in the Star Citizen preview channel. This could mean quite a few things for the state of Alpha 4.0 and the next few months. Will 4.0 enter evocati soon? Could we still expect a PTU or live release this year? Will server meshing prove a bigger problem than expected at scale? Today I’ll be discussing this with podcast host Nazeris as we await the results of the current tests to make a better estimate on when the big update may finally arrive. Today’s Guests: Nazeris Youtube: The Pathfinders Podcast: https://www.youtube.com/playlist?list=PLhDT15ltSJGxHYZZ-3hgfnjSEt7BcRMXMhttps://open.spotify.com/show/3pSr74I3T75jy7fmPomOmV Twitter: https://x.com/Nazerisyt Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: https://www.patreon.com/SpaceTomato https://paypal.me/SpaceTomatoPays https://ko-fi.com/spacetomatogaming Follow Space Tomato on social media: https://www.spacetomatogaming.com  https://www.youtube.com/SpaceTomato  https://www.youtube.com/channel/UCPYlj5jmsH2_cmumBB6Jv1w   https://instagram.com/SpaceTomatoGaming  https://twitter.com/SpaceTomatoGMG  https://www.facebook.com/Space-Tomato-104355834643773  https://discord.gg/DZ7tvSU

EP 163 - Star Citizen Cargo Hauling Is Taking a HUGE Step Forward(Ft. Jack Axton)

Season 1 · Episode 163

lundi 8 juillet 2024Duration 01:27:41

Star Citizen cargo missions have been pretty bad for the better part of a decade, now they are finally being brought up to a reasonable standard with new missions and improved functionality. The very first tests have shown us what is possible, and it’s looking good. I’m joined by Jack Axton who got a hands on experience to discuss the details of what makes things so much better for space truckers in Star Citizen.


Today’s Guests:

Jack Axton

Youtube - https://www.youtube.com/@JackAxton

Twitter - https://x.com/jackaxtonsc


Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website  Youtube  My Other Youtube  

Instagram  Twitter  Facebook  Discord

NEW SPACE TOMATO PODCAST! Citizen Central | Ep 1 | What's Going On With Star Citizen? (Ft. Morphologis, LevelCapGaming, Avenger__One, & TheAstroPub?)

lundi 14 novembre 2022Duration 01:32:32

Space Tomato has a new monthly podcast, Citizen Central! Last week of every month, Space Tomato comes together with 4 other Star Citizen creators and chats with them about the current state of the game, live on his stream platforms! You can catch this content in video format on YouTube as well as catch the live show at the end of the month! Find Citizen Central on most audio podcast platforms by typing the name!

In the first episode of a new monthly series, I invited some of my friends and fellow creators to discuss some of the major topics around Star Citizen at the moment. The good, the bad, and the ugly. Hope you enjoy it!

Ep 77 | The Cargo Refactor Introduces a New Age of Piracy, Prepare Yourself (Ft. Mongrel Squad)

lundi 14 novembre 2022Duration 01:17:27

While the cargo refactor does not necessarily push trading gameplay forward, it adds new incentive to try different forms of gameplay. Piracy has always been an option, but it is now being made more accessible, and possibly more profitable for players. I’ve invited Agensleti from the Mongrel Squad to discuss how pirates might use this gameplay mechanic, and what players can do to be ready for it.

Today’s Guests:

Mongrel Squad

Youtube: https://www.youtube.com/c/MongrelSquad

Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website Youtube My Other Youtube

Instagram Twitter Facebook Discord

Ep 76 | The Star Citizen Combat Basics Every Player Should Know (Ft. Jonathan Winters)

Season 1 · Episode 76

lundi 7 novembre 2022Duration 01:02:49

In Star Citizen, no matter who you are or what you’re doing, as you move away from security areas, you will be at more risk. It’s important that players know how to defend themselves or successfully evade pirates, so I took the opportunity to bring in combat Youtuber Jonathan Winters to talk about the basics of what players might expect. We also discuss the reality of security versus non-security areas, and how this may all change with capital ships controlling the battlefield.

Today's Guests:

Jonathan Winters

Youtube 

Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website Youtube My Other Youtube

Instagram Twitter Facebook Discord

75 | Bonus Q&A with Enderprize

Season 1 · Episode 75

lundi 31 octobre 2022Duration 28:15

Space Tomato and Enderprize hosted a Q&A after the live stream of the 75th episode of Launch Sequence. You can find this content in video form on Space Tomato Too YouTube channel.



Ep 75 | Have Star Citizen Dynamic Events Grown A Bit Stale? (Ft. Enderprize)

Season 1 · Episode 75

lundi 31 octobre 2022Duration 01:25:07

Star Citizen has relied on dynamic events for some of the best activities in the game over the last few years, due to a lack of other large-scale gameplay opportunities. But they have been hit or miss in execution, and have yet to really shake things up in terms of gameplay. Today I’m joined by Enderprize to discuss these events, how they rank compared to each other, and other Star Citizen news like new locations and PES.

Today's Guests:

Enderprize

Twitch

TikTok

Twitter

Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website Youtube My Other Youtube

Instagram Twitter Facebook Discord

Ep 74 | Star Citizen Players Are Burning While Waiting For 3.18 (Ft. Starrstreams)

Season 1 · Episode 74

lundi 24 octobre 2022Duration 01:10:45

Star Citizen has been dominated by the 3.17 patch cycle for the majority of 2022, with fewer significant updates coming out on time, a progress wipe coming with 3.18, and the usual Star Citizen fatigue setting in, many players choose to play less or take a break. Today I talk with  StarrStreams about how he feels as a new player in this cycle for the first time, and what he does to miss the burnout.

Today's Guests:

Starrstreams

Youtube

Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website Youtube My Other Youtube

Instagram Twitter Facebook Discord

Ep 73 | Has Star Citizen Solved Ship Combat? At What Cost? (Ft. Avenger__One & Blackmaze)

Season 1 · Episode 73

lundi 17 octobre 2022Duration 01:38:27

An entire overhaul to the ship movement and travel system has been announced, Master Modes. And the first changes included will be pulled straight from Squadron 42. It promises to make gameplay more fun, but are we hurting the overhaul experience? I invite Avenger__One and Blackmaze to discuss the changes from their perspectives, combat, and racing.

Today's Guests:

Avenger__One

Youtube: https://www.youtube.com/channel/UCSpHqU4XaHROCzQ2zFirh6A

Twitch: https://www.twitch.tv/avenger__one

Blackmaze

Youtube: http://www.youtube.com/blackmaze

Twitch: http://www.twitch.tv/blackmazetv

XGR Discord: https://discord.gg/agUE2CAgFB

Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website Youtube My Other Youtube

Instagram Twitter Facebook Discord


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