Indie Game Lunch Hour – Details, episodes & analysis

Podcast details

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Indie Game Lunch Hour

Indie Game Lunch Hour

Indie Game Academy

Leisure

Frequency: 1 episode/8d. Total Eps: 160

Spreaker
Real stories from real game developers about breaking into the video game industry. Welcome to the Indie Game Lunch Hour, hosted by the Indie Game Academy! Listen in or join live.

Our podcast is hosted and recorded live on our Discord. Each Wednesday at 12pm EST we interview experts in the game industry and give community members like YOU a chance to ask them questions. We cover breaking into the indie game industry, publishing games, game design and so much more.

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Apple

Recent rankings

Latest chart positions across Apple Podcasts and Spotify rankings.

Apple Podcasts

  • 🇬🇧 Great Britain - videoGames

    10/07/2025
    #71
  • 🇩🇪 Germany - videoGames

    26/06/2025
    #77
  • 🇩🇪 Germany - videoGames

    25/06/2025
    #48
  • 🇬🇧 Great Britain - videoGames

    02/06/2025
    #79
  • 🇩🇪 Germany - videoGames

    31/05/2025
    #67
  • 🇬🇧 Great Britain - videoGames

    10/05/2025
    #62
  • 🇩🇪 Germany - videoGames

    05/05/2025
    #93
  • 🇩🇪 Germany - videoGames

    04/05/2025
    #50
  • 🇬🇧 Great Britain - videoGames

    02/05/2025
    #78
  • 🇬🇧 Great Britain - videoGames

    24/04/2025
    #68

Spotify

    No recent rankings available



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Score global : 59%


Publication history

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Latest published episodes

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Focus Tools and Idle Games in The Modern Era

mercredi 4 septembre 2024Duration 59:46

Join us as we chat with Ayla Derrick, the innovative founder of Cave Bear Games, a fully junior indie team making waves in the industry. Ayla shares her journey from building volunteer teams to leading the development of *Plantasia*, all while promoting the Indie Revolution through the CBG Partner Studio Program. Discover her insights on the tools and trends shaping idle games in the modern era, and how her rapid rise on LinkedIn is inspiring others in the game development community.

Learn more about Ayla
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

Conventions and Conferences as an Indie Team

mercredi 28 août 2024Duration 55:15

In this episode, we're joined by Spencer Cohen, the visionary game producer behind Abducted Monkeys. With two commercial game releases and a deep expertise in technical pipelines and design, Spencer shares his journey of leading an indie studio to success. Discover his passion for pinball and the thrilling world of showcasing games at conferences and conventions. Tune in for an exciting dive into the indie game scene!

Learn more abour Spencer
Learn more about Fancons
Learn more about Game Conference Guide
Learn more about Lockjaw: Robo-Royale
Learn more about Lockjaw Community
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.


The Value of Understanding Market Fundamentals When Looking For Investments

mercredi 26 juin 2024Duration 56:43

Join us for an insightful episode of our podcast as we welcome the Co-Founder & CEO of Digital Hazard. A proud mentor and community member of the Amir Satvat Games community, our guest brings over 15 years of experience across multiple industries. Gain valuable insights into networking, career transitions, and leadership from someone who has built teams, departments, and companies from the ground up. Don't miss this opportunity to learn from a true industry leader!

Learn more about Erick
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

How do big game studios use analytics to design their games?

Season 1

vendredi 24 juin 2022Duration 47:33

Analytics and tech are a powerful part of making games, and designing them for players. This week on the IGA Lunch Hour we are joined by Fernando Aires, a Product Engineering Manager at Arkadium. We talk about engineering management, technical templates, and Analytics in game design.

Fernando Aires: https://www.linkedin.com/in/aires/
Arkadium: https://www.arkadium.com/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

Learn more about us: https://indiegameacademy.com/

An Introduction to Procedural Generation

Season 1

jeudi 19 mai 2022Duration 54:36

Procedural Generation, also called ProcGen, gets tossed around as this magic word in video games. It's a thing that cool indie developers use. But what does it even mean? In this episode Adrian Herbez, a Senior Software Engineer at Together Labs, teaches you what procedural generation in video games is.

Go to the Roguelike Celebration: https://www.roguelike.club/
Check out Adrian: http://www.adrianherbez.net/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

Learn more about us: https://indiegameacademy.com/

How do you choose a visual style for your game?

Season 1

jeudi 19 mai 2022Duration 35:20

Creating a unique aesthetic for your game often takes indie titles to the next level... but it's hard! How does one go about designing an exciting visual visual theme for their video game? Today we were joined by Brendan Milos, a long time Game Artist and visual master, to talk it out!

Learn about Brendan: http://www.brendanmilosart.com/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

How do you crowdfund your video game?

Season 1

mercredi 27 avril 2022Duration 49:42

This week at the Indie Game Academy we talked to Andrew Lowen and Sean Bradford, two of the masterminds behind Next Level Web. NLW markets crowdfunding campaigns, and provides marketing for games in general. The duo answered our questions on how to market your video game and provided many amazing marketing insights.

Check out their Podcast: https://crowdfundingnerds.com/
Hire them: https://nextlevelweb.com/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

What Does a Technical Artist Do?

Season 1

vendredi 15 avril 2022Duration 56:23

The term "Technical Artist" is such a mysterious one. These people use the power of code to create beautiful solutions to visual problems. And it is *complicated.* This week we were joined by Alan Jones, a Technical Artist at Microsoft working on the Hololens project. We talked through what a Technical Artist does, how to get started in the space, and more.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

How to Market your Video Game with Jordan Schuetz

Season 1

mercredi 23 mars 2022Duration 37:05

Marketing is one of those big scary areas in the land of game development. Many indies don't bother marketing their games and then are sad when nobody buys them! This week on the IGA Lunch Hour we were joined by Jordan Schuetz, the creator of the Meme Run games and a talented video game marketer, to talk about how to market your video game.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

Games for Social Change with Manuel Varela

Season 1

lundi 21 mars 2022Duration 50:17

Games aren't just for fun! They can make a major impact on the world too. We all remember those games that made us who we are! This week we were joined by Manuel Varela, a prolific game developer of many different titles to talk about what games can be.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

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