Indie Game International – Details, episodes & analysis
Podcast details
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Indie Game International
Jared Parisi
Frequency: 1 episode/3d. Total Eps: 211

Recent rankings
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Apple Podcasts
🇨🇦 Canada - videoGames
05/01/2025#88
Spotify
No recent rankings available
Shared links between episodes and podcasts
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See all- https://sumadrepodcasts.com/
258 shares
- https://twitter.com/mrsambarlow
374 shares
- https://twitter.com/IndieGameIntl
152 shares
- https://twitter.com/kimchica25
36 shares
- https://www.patreon.com/indiegameINTL
149 shares
RSS feed quality and score
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See allScore global : 59%
Publication history
Monthly episode publishing history over the past years.
211: Benjamin Hauer | ThingOnItsOwn | Hero's Hour
jeudi 14 septembre 2023 • Duration 55:53
Benjamin Hauer is the developer of Hero's Hour (2022).
ThingOnItsOwn's contact info: https://thingonitsown.itch.io
Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they show up on podcast apps.
Here is my Patreon link: patreon.com/indiegameINTL
Follow me on Twitter: @IndieGameIntl
Email me at: sumadrepodcasts (at) gmail (dot) com
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
Thank you for being here!
210: Ross Klettke | Whatnotory | Bomb Sworders
lundi 11 septembre 2023 • Duration 01:11:12
Ross Klettke is the founder of Whatnotory, developers of Bomb Sworders.
Ross was called out by my past guest Ben Burrington, developer of Righteous Mojo (episode 184).
Whatnotory's contact info: https://www.whatnotory.com
Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they show up on podcast apps.
Here is my Patreon link: patreon.com/indiegameINTL
Follow me on Twitter: @IndieGameIntl
Email me at: sumadrepodcasts (at) gmail (dot) com
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
Thank you for being here!
201: Isaac and Virgilio Cortez | Hyper Three Studio | The Shape of Things
jeudi 10 août 2023 • Duration 01:09:23
Isaac and Virgilio Cortez are the co-founders of Hyper Three Studio, developer of The Shape of Things (2023).
Isaac and Virgilio have been featured on IGI three times in the past (episodes 04, 05, and 34) for their previous game, Tiny lands (2021).
Hyper Three Studio's contact info: https://www.hyperthreestudio.com
Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they show up on podcast apps.
Here is my Patreon link: patreon.com/indiegameINTL
Follow me on Twitter: @IndieGameIntl
Email me at: sumadrepodcasts (at) gmail (dot) com
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
Thank you for being here!
111: Rodrigue Duperron and Médéric Bélair | Thunder Lotus Games | Spiritfarer
jeudi 6 octobre 2022 • Duration 01:25:56
Rodrigue Duperron is the Marketing and Communications Director at Thunder Lotus Games. Méd Bélair is the Community Manager at Thunder Lotus Games. Thunder Lotus is the developer of Sundered (2017) and Spiritfarer (2020), in addition to Jotun (2015), which I have not played. I have played both Sundered and Spiritfarer and these are exceptional games. I highly recommend both!
In today's episode we will disucss QA testing, working in AAA, community management, marketing, art and animation, level design, and a whole lot more.
Thunder Lotus on the web: www.thunderlotusgames.com
Thunder Lotus on Twitter: @ThunderLotus
Get Sundered here
Get Spiritfarer here
IGI on Twitter: @IndieGameINTL
Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
110: Nickolas Jaques | Wondernaut Studio | Aspire: Ina's Tale
lundi 3 octobre 2022 • Duration 01:08:34
Nickolas Jaques is the composer, sound designer, and associate producer on Aspire: Ina's Tale (2021), developed by Wondernaut Studio and published by Untold Tales. Aspire: Ina's Tale is a non-combate, 2D, narrative-driven, puzzle platformer with sci-fi and fantasy elements in its setting, characters, and lore. I absolutely loved the game. I bought and completed it on both PC and Switch.
In today's episode we will dicsuss narrative, non-combat game design, finding an audience, sound design, save systems, the benefits of experimentation, and much more.
Aspire: Ina's Tale on Steam
Aspire: Ina's Tale on Switch
Aspire: Ina's Tale on Xbox
Wondernaut Studio on Twitter: @Wondernaut_
Wondernaut Studio on the web: www.wondernautstudio.com
IGI on Twitter: @IndieGameINTL
Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
109: Troisnyx | Ley Lines
jeudi 29 septembre 2022 • Duration 01:34:14
Troisnyx is a game score composer. She has worked on many games, including Ley Lines, Revita, Mythic Meetup, and others. We will mostly be discussing Ley Lines because that's the game that I have played with Troisnyx's work. She is also a graphic designer for album covers. Ley Lines is free on Steam!
In this episode we will discuss creating album art for fellow composers, the tech behind music composition, being an organist, mixing and mastering, looking for composing work, the importance of vetting your collaborators, emotional literacy, and much more.
Troisnyx on Twitter: @Troisnyx
Troisnyx on the web: https://www.troisnyx.co.uk
Ley Lines on Steam
IGI on Twitter: @IndieGameINTL
Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
108: Sam Houghton | Awe Interactive | BPM: BULLETS PER MINUTE
lundi 26 septembre 2022 • Duration 59:25
Sam Houghton is the Audio Director at Awe Interactive, developer of BPM: BULLETS PER MINUTE. Sam also composed the score for 2016's The Turing Test, developed by Bulkhead. BPM is a rhythm-based FPS game and The Turing Test is a sci-fi first person puzzle game. Both games are excellent and available on all major platforms.
In this episode we will discuss the game The Turing Test, the science fiction genre, composing impactful yet non-distracting music for puzzle games, the creative process, creating music for a music and rhythm game, and more.
Sam Houghton on Twitter: @Sam_Houghton
Awe Interactive on the web: https://www.aweinteractive.com
Get BPM: https://www.bulletsperminute.com
Awe Interactive on Twitter: @AweInteractive
Bulkhead on the web: https://www.bulkhead.com
Bulkhead on Twitter: @bulkhead
The Turing Test on Twitter: @TuringTestGame
IGI on Twitter: @IndieGameINTL
Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
107: Adrian Reidman | Space My Friend | City Limits
jeudi 22 septembre 2022 • Duration 52:11
Adrian Reidman is the developer of City Limits, a casual strategy/puzzle game released in August of 2022. Adrian was previously featured on IGI for his game Cavity Busters. City Limits is one of my biggest surprises of 2022. The visuals, puzzle mechanics, and music are all exceptional.
In this episode we will discuss game jams, tutorials, UI and UX, menu creation, solo development, and much more.
City Limits on Steam
City Limits on itch.io: @spacemyfriend
Space My Friend on Twitter: @spacemyfriend
IGI on Twitter: @IndieGameINTL
Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
106: Bradley Lovell | Subcreation Studio | The Looker
lundi 19 septembre 2022 • Duration 01:05:12
Bradley Lovell is the Founder of Subcreation Studio, developer of The Looker. The Looker is a hilarious parody of The Witness (2016). It is a comedic first person puzzle game. The game is free on Steam and has been reviewed by over 8,000 users. The game is very, very fun and has clever puzzle mechanics. I would recommend this game whether you have played The Witness of not.
In this episode we will discuss humor in video games, releasing a free game, the appeal of creating internally consistent worlds, level design, solo dev, scope control, voice acting, compulsion loops, and much more.
The Looker on Steam
Bradley's work on the web: bradleylovell.com
IGI on Twitter: @IndieGameINTL
Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/
105: Zi Li | Ammil | Relumine
jeudi 15 septembre 2022 • Duration 59:50
Zi Li is the Founder of Ammil, developer of Relumine. Relumine is a 3D logic-based puzle game. It was released on mobile in 2021 and on PC in August, 2022. I played the Steam version and I really enjoyed this game. The puzzles, art, music, and story were all excellent. Zi also works in AAA game developement.
In this episode we will discuss logic-based puzzle mechanics, working in AAA, game design school, art design, puzzle design, play testing and player feedback, balancing difficulty, prototyping with Legos, narrative in puzzle games, and much more.
Relumine on Steam
Relumine on iOS
Relumine on Google Play
Relumine on Twitter: @RelumineGame
Relumine on the web: playrelumine.com
IGI on Twitter: @IndieGameINTL
Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL
IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/