GrĂŠgoire Mercier is the CEO and founder of Addict Mobile, a leading marketing company for mobile apps based in Paris, France with offices in over 20 countries. GrĂŠgoire has been in the mobile app industry for 10 years, getting his start at Gameloft and eventually starting his own mobile games studio.Â
Questions GrĂŠgoire Answered in this Episode:
- What enabled you to be able to do marketing for games to broaden your scope to service any vertical?
- How do you approach creatives across verticals to increase efficiency?
- Has your team discovered any best practices when it comes to what works with creatives?
- Do you feel confident in your ability to always drive profitability for your clients?
- What are you looking forward to this year as it relates to Addict Mobile?
Timestamp:
- 1:43 GrĂŠgoireâs background
- 7:37 From gaming to all verticals
- 13:24 Unlimited creatives for UA clients
- 19:23 Addictâs ârulesâ for creative
- 25:30 How Addict guarantees profitability
- 29:45 Expansion in the US
Quotes:
(10:11-10:45) âMany gaming studios can be good clients for us for one game, but at some point, this game becomes less profitable and then budgets decrease a lot. And, sometimes mobile games studios just die because itâs a very tough market and you canât only rely on one game. So, they have a very volatile kind of client. Whereas other verticals, like e-commerce companies for example, which is very basic but same for VTC companies, companies like Uber or others, they spend forever until their ad business works.â
(13:35-14:18) âVery early in our development we decided to really focus on [creatives], managing all the production of creatives internally, giving them for free to our clients so they donât pay for it when we do user acquisition for them. And we are open to do an unlimited number of creatives for them all along the projects for free. We decided to do it very early at the very beginning of the company because for me it was of use--without it canât do good UA. So if we donât do good UA for clients, if the apps are not profitable because our clients donât have the capacity to make enough creatives, the campaigns will just not work, and then we wonât be profitable, and then we just wonât scale, and at the end of the day, the clients just leave.â
Mentioned in this Episode: