Video Game Newsroom Time Machine – Details, episodes & analysis

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Video Game Newsroom Time Machine

Video Game Newsroom Time Machine

Karl Kuras

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Frequency: 1 episode/11d. Total Eps: 214

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Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe. Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060
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July 1994 - Part 2

samedi 30 novembre 2024Duration 03:27:34

Sega's Saturn premiere flops
Nintendo goes for cheap VR
Commodore bankruptcy gets messy

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/116538674

1994:
Sony reveals psx
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc

Tokyo Toy Show sees hardware premieres    
Bandai's BA-X
    https://archive.org/details/egm-2-july-1994/page/83/mode/1up   
    https://en.wikipedia.org/wiki/Playdia

Bandai rumors arise
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc
    https://en.wikipedia.org/wiki/Apple_Pippin

SNK's NeoGeoCD
    https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater
    https://en.wikipedia.org/wiki/Neo_Geo_CD

NEC's PC FX
    https://archive.org/details/egm-2-july-1994/page/82/mode/1up
    https://en.wikipedia.org/wiki/PC-FX

Sega's Saturn
    https://archive.org/details/egm-2-july-1994/page/106/mode/1up
    https://archive.org/details/egm-2-july-1994/page/n113/mode/1up
    https://archive.org/details/egm-2-july-1994/page/120/mode/1up
    https://en.wikipedia.org/wiki/Sega_Saturn

Sega trying to avoid confusion
    Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN
    
Sega opens UK development studio
    Edge July 1994, pg. 

Nintendo announces new 32 bit system
    Edge July 1994, pg. 6
    
Nintendo signs with Rambus
    Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday
    Edge July 1994, pg. 7
    
Video Rental and Console game publishers bury the hatchet
    Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday    
    It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK
    Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday
    "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday,  Dateline: DEERFIELD BEACH, Fla.     
    Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389"

Nintendo gets hip
    "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3   
    'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389   "
    Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday

Atari back at IBM
    ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12

TDK to make 3DO memory card
    TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday
    https://real3do.uk/3do-accessories/

Philips slashes price to hinder 3DO launch in Europe
    Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR
    Square teams up with Nintendo    https://archive.org/details/egm-2-july-1994/page/74/mode/1up

Commodore bankruptcy gets messy
    IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER
    CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER

REELMagic brings FMV to PC
    MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN
    
Philips announces CDi add-on board
    NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13

Hyundai bets on MPEG2
    Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994
    ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News
    https://en.wikipedia.org/wiki/Rec._601    
    https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up

CDRom shipments soar in Japan
    CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY

3DLabs brings 3D acceleration to XWindows
    3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday

Intel working on 3D chip for PCs
    https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up

Sun announces 3DRAM
    SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday    
    MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY    
    http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html     
    https://www.vgamuseum.info/index.php/image-search

Silicon Studio founded
    SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News
    THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135

Interplay licenses GURPS
    https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up
    
Scorpia stings Pagan
    https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater

Computer Game Conference sees industry changing
     https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up
    
Catapult to launch this Christmas
    https://archive.org/details/egm-2-july-1994/page/n35/mode/1up
    https://en.wikipedia.org/wiki/XBAND

Habitat big in Japan
    The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17

Digital breaks Hong Kong censors
    My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay

Virtual I/O teams up with TCI
    CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time
    
Microprose goes to Russia
    Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994

Funcoland grows
    FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News
    
Lawmakers turn their attention online
    "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer"

Doom to become a movie
    ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32
    https://archive.org/details/egm-2-july-1994/page/n28/mode/1up

MK blamed for stabbing
    Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle

Blockbuster is ready for the future
    BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar
    
Pog mania comes to Del Taco
    DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News

Knights of the Dinner Table #1 appears
    https://recalledcomics.com/KoDT1.php

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

July 1994 - Part 1

vendredi 22 novembre 2024Duration 03:21:48

Sega's Saturn premiere flops,
The Game Industry ditches CES for E3 &
Nintendo goes for cheap VR

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/july-1994-116535754
Or check out the complete version of this month's two-parter here:
https://www.patreon.com/posts/july-1994-116535754

7 Minutes in Heaven: Streets of Rage 3
Video Version: https://www.patreon.com/posts/7-minutes-in-of-116533647
    https://www.mobygames.com/game/11193/streets-of-rage-3/

Corrections:
June 1994 Ep - https://www.patreon.com/posts/june-1994-113403594
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://www.mobygames.com/group/427/dragons-lair-series-and-versions/
    https://en.wikipedia.org/wiki/Entertainment_Software_Association
    https://en.wikipedia.org/wiki/Comics_Code_Authority
    Kelsey Lewin did a video on the Extertainment Bike  https://www.youtube.com/watch?v=nEuAWIU89sQ
    The bat was called the Batter-Up Bat https://www.youtube.com/watch?v=6jt3Fa1c_zg
    I think Tom Kalinske is mixing memories with 1994 Summer CES 
    https://www.youtube.com/watch?v=kc4trf57Rgg 
    https://www.youtube.com/watch?v=sUn7cERhImY 
    https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch
    https://en.wikipedia.org/wiki/Marcia_Lucas
    https://www.mobygames.com/game/4572/final-fantasy-ii/
    https://www.mobygames.com/game/5202/final-fantasy-iii/


1994:
Japanese console sales drop dramatically
    JAPANESE MARKET SHARES, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 15

Weak dollar hurts Japanese exports
    95-YEN RATE DEVASTATING FOR MOST EXPORTS, Jiji Press Ticker Service, JULY 14, 1994, THURSDAY
    https://www.macrotrends.net/2550/dollar-yen-exchange-rate-historical-chart

Convertible bonds are big in Japan
    Issuances of convertible bonds swell Higher Rates Hold Down Volume Of Straight Bonds, The Nikkei Weekly (Japan), July 25, 1994, Section: FINANCE; Pg. 15
    Sega's long-term debt rated A3, Japan Economic Newswire, JULY 28, 1994, THURSDAY

Semiconductor industry breaks mold
    Market Place; Are investors in semiconductor stocks living in the past?, The New York Times, July 15, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 6; Column 3; Financial Desk ; Column 3; Byline: By John Markoff

Trip Hawkins leaves EA
    NEW PCMCIA NEWSLETTER; CMP STAFF TO INTERACTIVE WEEK; EWORLD EYES LARGE ONLINE ACCOUNTS; HAWKINS LEAVES PRIOR, FIRM, Advertising Age, July 04, 1994, Section: Pg. 35
    
MediaVision premises searched
    Media Vision Bankruptcy, The New York Times, July 27, 1994, Wednesday, Late Edition - Final, Section: Section D; ; Section D;  Page 20;  Column 5;  Financial Desk ; Column 5;    
    https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up
    https://en.wikipedia.org/wiki/Media_Vision#Products

Time Warner wants to make ads interactive
    TIME WARNER INTERACTS WITH MORE THAN ORLANDO DEAL WITH INTERPUBLIC GIVES AGENCY GROUP ACCESS TO VIDEOGAMES, CD-ROMS, Advertising Age, July 04, 1994, Section: Pg. 18, byline: By Scott Donaton
    ARTERIAL AVENGER VIDEO GAME AVAILABLE FOR COMMUNITY EVENTS/HEALTH FAIRS, PR Newswire, July 7, 1994, Thursday - 10:45 Eastern Time, Section: State and Regional News      
    Video game offers early intervention in the fight against tobacco use; "Rex Ronan -- Experimental Surgeon" goes inside the human body to illustrate the dangers of smoking, Business Wire, July 15, 1994, Friday
    BATES USA SURVEY IS BULLISH ON INTERACTIVE PREDICTS $7.2 BILLION MARKET WITHIN 10 YEARS;ADS WILL SUBSIDIZE COSTS, Advertising Age, July 11, 1994, Section: Pg. 26, byline: By Scott Donaton
    Leagas Delaney 'Predator' commercial takes slot in World Cup computer game, Campaign, July 15, 1994, Business and Industry, Section: Pg. 31;
    https://www.mobygames.com/game/134894/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten/  https://www.mobygames.com/game/6717/helicopter-mission/   
    https://www.mobygames.com/game/9244/bi-fi-roll-action-in-hollywood/  https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n7/mode/2up   
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up

McDonald's launches first FMV ad on AOL
    McDonald's to Post Golden Arches Along Information Superhighway, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), July 21, 1994, Business and Industry, Section: Pg. B7; Vol. 224; No. 14; ISSN: 0099-9660

HBO and Warner go interactive
    Home Box Office and Warner Music Group join Michael Nash in forming new multimedia partnership, Business Wire, July 12, 1994, Tuesday

GTE goes Interactive
    BITS AND PIECES, TELECOMWORLDWIRE, July 1, 1994

Jim Henson goes interactive
    Muppets' hand in interactivity, The Hollywood Reporter, July 21, 1994, Thursday, Byline: Scott Hettrick

Time Mirror goes interactive
    Rose CEO of TM Multimedia, The Hollywood Reporter, July 27, 1994, Wednesday

Nick Nicholas invests in VR
    Media Industry Visionary, Nick Nicholas, Becomes Major Investor in Zombie Inc., Business Wire, July 15, 1994, Friday
    https://www.mobygames.com/company/1266/zombie-studios-inc/games/

Havas and Sony join forces
    Alliance Havas-Sony dans l'edition electronique, Echos, July 21, 1994     
    Sony, Havas playing games, The Hollywood Reporter, July 22, 1994, Friday, Byline: Pia Farrell
    http://jolt.law.harvard.edu/articles/pdf/v12/12HarvJLTech561.pdf

France expands multimedia services
    Media Futures: The French connection - John Ridding looks at the country's growing multimedia businesses / The world's superhighways, Financial Times (London,England), July 4, 1994, Monday, Section: Pg. 15, Byline: By JOHN RIDDING

Telecom deregulation hits Japan
    Barrier lowered between cable-TV, phone firms, The Nikkei Weekly (Japan), July 4, 1994, Section: INDUSTRY DIGEST; Pg. 9, Byline: BY NORRI KAGEKI Staff writer

IDSA and SPA try to find common ground
    IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13
    No Headline In Original, Consumer Electronics, July 18, 1994, Section: NOTEBOOK; Vol. 34, No. 29; Pg. 14

IDSA and SPA fail to find common ground
    2 GAME RATING SYSTEMS, Consumer Electronics, July 25, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 30
    
Competing rating systems revealed
    Ratings Symbols Unveiled for Computer, Video Games, The Associated Press, July 28, 1994, Thursday, AM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer   
    https://legacy.3drealms.com/tech/rsac.html    
    https://legacy.3drealms.com/tech/esrb.html

Lieberman and Kohl weigh in on systems
    Ratings Symbols Set for Computer, Video Games, The Associated Press, July 29, 1994, Friday, PM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer   
    TESTIMONY REGARDING THE VIDEO GAME RATING ACT OF 1994 SUBMITTED BY MARK TRAPHAGEN - COUNSEL SOFTWARE PUBLISHERS ASSOCIATION SOFTWARE PUBLISHERS ASSOCIATION JOINT HEARING OF THE SENATE  
    GOVERNMENTAL AFFAIRS SUBCOMMITTEE ON REGULATION AND GOVERNMENT INFORMATION AND THE  SENATE JUDICIARY SUBCOMMITTEE ON JUVENILE JUSTICE, Federal News Service, JULY 29, 1994, FRIDAY
    
German voluntary game ratings begin
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up   
    https://usk.de/
    
Nintendo signs onto CESI
    NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13     
    IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13
    
ISDA chooses E3
    New L.A. interactive expo lines up Sony, Sega, IDSA; E3 will take on CES and VSDA next spring, The Hollywood Reporter, July 18, 1994, Monday, Byline: Scott Hettrick
    IDSA ENDORSES E3 SHOW, SAME DATES AS CES INTERACTIVE, Consumer Electronics, July 18, 1994, Section: THIS WEEK'S NEWS; Vol. 34, No. 29; Pg. 10
    
Namco consolidates coin op subsidiaries
    Play Meter, July 1994, pg. 14

Time Warner licenses Jaguar
    ATARI CORPORATION AND TIME WARNER INTERACTIVE INC. JAGUAR DEAL, PR Newswire, July 12, 1994, Tuesday - 07:53 Eastern Time, Section: Financial News, Dateline: SUNNYVALE, Calif., July 12    
    https://system16.com/hardware.php?id=778

Bally breaks up
    Play Meter, July 1994, pg. 28

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

May 1984

lundi 22 juillet 2024Duration 02:34:04

Sinclair ships QLs,

Atari looks hopeful &

Jack is BACK!

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in May 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

or get it in the Humble Bundle here:

https://www.humblebundle.com/books/game-programming-taylor-francis-books

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/108363601

7 Minutes in Heaven: Rescue on Fractalus

Video Version: https://www.patreon.com/posts/108357926

 https://www.mobygames.com/game/11726/rescue-on-fractalus/

Corrections:

April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

 https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

 https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple

 https://en.wikipedia.org/wiki/IBM_TopView

 https://en.wikipedia.org/wiki/Smalltalk

1974:

New York Court rules pinball is a game of skill

 https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater

Atari opens another Game Center

 https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater  

 https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf

Bally buys Alladin's Castle

 https://archive.org/details/cashbox36unse/page/43/mode/1up

1984:

Morgan predicts profitability by July 1

 Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

 National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif.

Ross predicts Warner profitability

 No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News

Atari confirms negotiations with Philips

 Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2

 

Atari announces more layoffs and plant closing

 "Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.

 Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO"

Alan Kay goes to Apple

 https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1

Jack is back

 https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

Tramel Technology founded

 https://mcurrent.name/atarihistory/tramel_technology.html

Commodore exec exodus continues

 https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

Gulf and Western sells Sega

 "COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21

No Headline In Original, PR Newswire, May 21, 1984, Monday"

Bally profits plummet

 https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater

Mattel secures new financing

 Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News

 https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1

Coleco issues new debt

 Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News

Coleco backlog is enormous

 Toy and Hobby World, May 1984, pg. 8

Coleco gets new ad agency

 Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman

Hasbro buys Milton Bradley

 https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1

Toys R Us sales grow, but not thanks to games

 No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2

 

Japanese Coinop makers go after North American Pirates

 https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater    

 https://archive.org/details/cashbox46unse_17/page/n29/mode/1up

Century's CVS gets new lease on life

 Play Meter May 1, 1984, pg. 21

 https://www.arcade-museum.com/company/crown-vending

 

Bankers learn not to finance games

 Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla.

Activision sales collapse

 No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif.

Video Games aren't DEAD!

 https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up

 

Atari announces 7800

 Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News

 ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday

 

Adam owner frustration grows

 https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

MSX adopts 3.5 inch disks

 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

Activision signs deal with Pony

 ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif.

MSX coming to UK

 https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater

Dragon to announce MSX machine

 https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater

 https://tromax.webnode.es/   https://en.wikipedia.org/wiki/Dragon_MSX  

Philips and Thompson want to set new standard

 https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater

Amstrad development fracas revealed

 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater

Acorn announces ABM

 https://en.wikipedia.org/wiki/Acorn_Business_Computer   https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

First QL's go out to customers

 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

Popular Computing Weekly gets their QL!

 https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up

 https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up

 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater

Sir Clive passes on Delorean plant

 https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

Computer games take CES by storm

 https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater

 

Mac software arrives

 https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater

First Origin games get tested

 https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

Lucasfilm Games Premieres

 https://archive.org/details/computer-entertainer-3-2   Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY

British devs embrace C64

 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

USGold launches with Aztec Challenge and Forbidden Forest

 https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up   https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater    

 https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater   

 https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater

 https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater

Evil Dead coming to the C64

 https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

Leisure Games wants you to go to Jail, do not pass go, do not collect $200

 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater    

 https://www.mobygames.com/company/2715/leisure-genius/

Games Network warns that Bankruptcy is looming

 Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2

 

Adam Magazine to arrive

 https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up

 

Australia recognizes Copyright

 ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY

Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.

 

Battlefield Earth gets a soundtrack

 https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

February 1992

dimanche 13 mars 2022Duration 01:17:28

Addams Family conquers pinball
Sega claims lead over Nintendo
Street Fighter II gets a sequel

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost for this ep. You can also find him on these amazing podcasts:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/63733406
https://www.mobygames.com/game/godfather/credits
https://en.wikipedia.org/wiki/The_Godfather_(1991_video_game)

Corrections:
January 1992 Ep - https://www.patreon.com/posts/61897668
Michael Katz Interview Part 2 - https://www.patreon.com/posts/63732329
http://podcast.theycreateworlds.com/e/madden-for-some-football/

1992:
Addams Family pinball launches
Play Meter Feb 1992, pg. 20 , Replay Feb 1992, pg. 54
https://en.wikipedia.org/wiki/The_Addams_Family_(pinball)
https://www.ipdb.org/search.pl?any=batman&search=Search+Database&searchtype=quick#195
https://www.ipdb.org/machine.cgi?id=4032

The future of the arcade is 3D
Play Meter Feb 1992, pg. 34
https://ultimatehistoryvideogames.jimdofree.com/galaxian-3/
Replay Feb. 1992, pg. 23
https://www.mobygames.com/game/galaxian-3

Street Fighter II to get a sequel
Replay Feb. 1992, pg. 3
https://www.mobygames.com/game/street-fighter-ii-champion-edition
https://www.imdb.com/title/tt0111301/?ref_=fn_al_tt_1
Kevin Hayes Interview - https://www.patreon.com/posts/50612798

Sega claims lead over Nintendo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20031%20%28February%201992%29/page/n35/mode/1up
https://en.wikipedia.org/wiki/Sega_Genesis
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://www.mobygames.com/game/space-gun

Nintendo loosens licensing restrictions
https://archive.org/details/GamePro_Issue_031_February_1992/page/n131/mode/1up
https://i.pinimg.com/originals/9e/0a/d3/9e0ad38e1e57766ce63ec1b15b2eaa29.jpg

Sega settles with Razorsoft
https://archive.org/details/vgce_92-02/page/n19/mode/1up
https://www.mobygames.com/game/genesis/stormlord
January 1992 Ep - https://www.patreon.com/posts/61897668

Maxivision is bringing a boatload of games to your NES
https://archive.org/details/vgce_92-02/page/n105/mode/1up
https://bootleggames.fandom.com/wiki/Maxivision_15-in-1
https://www.youtube.com/watch?v=zO7RtMRK2Kc

C64 racks up Christmas sales
https://archive.org/details/CommodoreFormatHi000/CommodoreFormatHi01000001.jpg Issue 17, pg. 8
https://en.wikipedia.org/wiki/Commodore_64

Commodore raises price of Amiga 2000
https://archive.org/details/info-magazine-47/Info_Issue_47_1992_Feb/page/n5/mode/1up
https://en.wikipedia.org/wiki/Amiga_2000

Broderbund to go public
https://archive.org/details/vgce_92-02/page/n21/mode/1up
https://en.wikipedia.org/wiki/Broderbund
Gary Carlston Interview - https://www.patreon.com/posts/50036733
Don Daglow Interview Part 1 - https://www.patreon.com/posts/38445119
Ken Williams Interview - https://www.patreon.com/posts/42700706

Nintendo makes bid for Mariners
https://www.nytimes.com/1992/02/08/business/japan-s-unlikely-bidder-for-us-pastime.html?searchResultPosition=1
The Ultimate History of Video Games - Panel Discussion - https://www.patreon.com/posts/61106591
https://en.wikipedia.org/wiki/Seattle_Mariners
https://en.wikipedia.org/wiki/Professional_sports_league_organization#northamerican
https://en.wikipedia.org/wiki/Kingdome

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

 

Jerry Jewell Interview

jeudi 10 mars 2022Duration 01:13:51

Jerry Jewell was the cofounder of Sirius Software, one of the great early developers of games for the Apple II. Together with luminaries like Nasir Gebelli, Sirius made Steve Wozniak's brain child the go-to computer for entertainment in the early 80s.
Find out how the business worked back then, the comradery between competitors in the industry, and how the video game crash took them down.

Links:

https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/ComputerLand
https://en.wikipedia.org/wiki/Nasir_Gebelli
https://en.wikipedia.org/wiki/Sirius_Software
https://www.mobygames.com/company/sirius-software-inc
https://www.mobygames.com/game/space-eggs
https://www.mobygames.com/company/northwest-synergistic-software
https://closinglogosgroup.miraheze.org/wiki/Fox_Video_Games
https://en.wikipedia.org/wiki/Kmart
https://en.wikipedia.org/wiki/Softalk
https://en.wikipedia.org/wiki/Creative_Computing_(magazine)
https://www.mobygames.com/company/fox-video-games-inc
http://www.skulltronix.com/

February 1982

lundi 28 février 2022Duration 01:41:16

Bally bathes in Pacman Gold
Mattel to develop VCS titles
The FCC gives cellphones the greenlight

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/63176861
https://www.mobygames.com/game/kick
https://en.wikipedia.org/wiki/Kick_(video_game)

Corrections:
January 1982 Ep - https://www.patreon.com/posts/61568685
https://foramusementonly.libsyn.com/
https://en.wikipedia.org/wiki/Dragon%27s_Lair
https://www.imdb.com/title/tt0076636/?ref_=fn_al_tt_1
http://www.dragons-lair-project.com/games/pages/qh.asp
https://dfarq.homeip.net/commodore-64-vs-vic-20/
https://en.wikipedia.org/wiki/Wright_Company
https://en.wikipedia.org/wiki/Gottlieb
Leisure Time Electronics News Report - https://www.youtube.com/watch?v=TCjhHyQgq84

1942
Pinball seizures continue to add up
https://www.nytimes.com/1942/02/01/archives/3261-pinball-machines-seized.html?searchResultPosition=1
https://timesmachine.nytimes.com/timesmachine/1942/02
https://www.nytimes.com/1942/02/25/archives/pinball-in-jersey-banned-by-court-ruling-upholding-teaneck-law.html?searchResultPosition=4/02/85515039.html?pageNumber=17

1952
New York Police Commissioner takes sledgehammer to gambling machines
https://www.nytimes.com/1952/02/28/archives/monaghan-wielding-the-sledge-hammer.html?searchResultPosition=1

Magnetic Tape drives automated clerical worker
https://timesmachine.nytimes.com/timesmachine/1952/02/27/84241618.html?pageNumber=35

1962
RCA reveals new experimental IC
https://www.nytimes.com/1962/02/07/archives/rca-has-new-device-microelectronic-unit-is-13-size-of-aspirin.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Invention_of_the_integrated_circuit#MOS_integrated_circuit
https://en.wikipedia.org/wiki/MOSFET_applications#MOS_integrated_circuit
http://www.bitsavers.org/magazines/Computers_And_Automation/196203.pdf pg. 37

1972
Handcrafted core memory is here to stay
https://worldradiohistory.com/Archive-Poptronics/70s/1972/Pop-1972-02.pdf pg. 49
https://en.wikipedia.org/wiki/Magnetic-core_memory

Electronic text editing is coming to newsrooms
https://www.nytimes.com/1972/02/17/archives/harrisintertype-selling-new-device.html?searchResultPosition=19
https://www.omnia.ie/index.php?navigation_function=2&navigation_item=c3a4d7bcc62861ac5d82b09ee1a66ab5&repid=2

Computer industry expected to boom in '72
https://www.nytimes.com/1972/02/25/archives/boom-in-computers-is-found-renewing.html?searchResultPosition=1

IBM comes under regulatory scrutiny
https://www.nytimes.com/1972/02/13/archives/how-big-is-too-big-size-of-ibm-raises-problems-for-trust-busters.html?searchResultPosition=17

1982:
Bally is swimming in PacMan profits
https://www.nytimes.com/1982/02/16/business/pac-man-sublicenses-extend-bally-s-profits.html?searchResultPosition=78
https://en.wikipedia.org/wiki/List_of_Pac-Man_video_games
https://boardgamegeek.com/boardgame/4907/pac-man-game

Mastering Pac-Man hits the best seller charts
https://www.nytimes.com/1982/02/21/books/paperback-best-sellers-mass-market.html?searchResultPosition=69
https://en.wikipedia.org/wiki/Ken_Uston
https://archive.org/details/Mastering_Pac-Man_Revised/mode/2up?q=mastering+pacman

Token wars ensue
Games People Pay 1982-02 pg. 2
https://en.wikipedia.org/wiki/Video_game_crash_of_1983

Stern wins big in court
Replay, 1982-02 pg. 42
https://books.google.de/books?id=MslT0l-tzNEC&pg=PA131&lpg=PA131&dq=stern+vs+gaglione&source=bl&ots=WflNdFkuy-&sig=ACfU3U2llcvxtwuKx_KtXyLvU0b03wkEFg&hl=en&sa=X&ved=2ahUKEwjLxZX7_v71AhVOQvEDHYyxBLMQ6AF6BAgOEAM#v=onepage&q=stern%20vs%20gaglione&f=false
https://www.mobygames.com/game/scramble

Atari gets trounced in court
Games People Pay 1982-02 pg. 8
https://www.youtube.com/watch?v=jotEgcEY6-w
Play Meter 1982-02 pg.40
http://bogost.com/blog/meteors/
https://imgur.com/a/BaLHs

Mattel announces games for the VCS
https://www.nytimes.com/1982/02/19/business/briefs-248583.html?searchResultPosition=52
https://www.mobygames.com/browse/games/atari-2600/mattel-electronics/
https://en.wikipedia.org/wiki/Intellivision

IBM and MCA dump Discovision
https://www.nytimes.com/1982/02/05/business/discovision-to-sell-videodisk-operation.html?searchResultPosition=150
https://en.wikipedia.org/wiki/DiscoVision
https://www.patreon.com/posts/61568685
https://www.youtube.com/watch?v=rbh1XP4kCT4
https://en.wikipedia.org/wiki/LaserDisc

Fortune 32:16 brings the 68000 to desktops
https://archive.org/details/byte-magazine-1982-02-rescan/page/n7/mode/1up
https://randoc.wordpress.com/2016/06/05/fortune-systems/
https://archive.org/details/byte-magazine-1982-02-rescan/page/n443/mode/1up
https://en.wikipedia.org/wiki/Atari_ST

AMD signs deal to produce Intel chips
https://archive.org/details/byte-magazine-1982-02-rescan/page/n343/mode/1up
https://en.wikipedia.org/wiki/Zilog_Z8000
https://en.wikipedia.org/wiki/Advanced_Micro_Devices

Intel to distribute MSDOS with systems
https://archive.org/details/byte-magazine-1982-02-rescan/page/n9/mode/1up
https://archive.org/details/byte-magazine-1982-02-rescan/page/n341/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/CP/M

Everyone wants to be compatible
https://www.nytimes.com/1982/02/25/business/technology-others-follow-apple-s-lead.html?searchResultPosition=23
https://en.wikipedia.org/wiki/Franklin_Electronic_Publishers
https://en.wikipedia.org/wiki/ColecoVision
https://en.wikipedia.org/wiki/Emulator

More state school systems choose Apple
https://archive.org/details/softalkv2n06feb1982/page/36/mode/2up
http://hackeducation.com/2015/02/25/kids-cant-wait-apple
https://en.wikipedia.org/wiki/Apple_II

Commodore to spend over $5 million on Shatner ad
https://www.nytimes.com/1982/02/18/business/advertising-commodore-computers-plans-big-campaign.html?searchResultPosition=5
https://www.youtube.com/watch?v=UK9VU1aJvTI
https://www.youtube.com/watch?v=-V-bPLmtAFg
https://en.wikipedia.org/wiki/Commodore_MAX_Machine
https://en.wikipedia.org/wiki/Commodore_64
https://quattrobit.blogspot.com/2019/03/commodore-ultimax-al-winter-ces-1982.html

FCC gives go ahead to cellular radio
https://www.nytimes.com/1982/02/22/business/fcc-ready-to-issue-cellular-radio-orders.html?searchResultPosition=107
https://en.wikipedia.org/wiki/Breakup_of_the_Bell_System

Government lawyers install Space Invaders on office terminals
https://www.nytimes.com/1982/02/08/us/briefing-202708.html?searchResultPosition=112

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

January 2002

jeudi 17 février 2022Duration 01:47:55

Microsoft and Nintendo battle over launch numbers
Cell phones make gaming pervasive
SNK is dead

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/62682389
https://en.wikipedia.org/wiki/The_Typing_of_the_Dead

Corrections:
December 2001 Ep - https://www.patreon.com/posts/60827058
https://en.wikipedia.org/wiki/Understanding_Comics
https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within
https://en.wikipedia.org/wiki/BioWare
https://en.wikipedia.org/wiki/Neo_Geo

2002:
Microsoft and Nintendo both claim victory in dual launch battle
Edge 106 pg. 9
Edge 106 pg. 11
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://www.mobygames.com/game/luigis-mansion
https://www.mobygames.com/game/halo-combat-evolved

Playstation 2 price drop in Japan
Edge 106. pg. 11

Sony Prez says Microsoft is new rival
https://archive.org/details/NextGen85Jan2002/page/n15/mode/1up
https://www.mobygames.com/game/ghostbusters-the-video-game__
https://www.mobygames.com/game/ghostbusters-the-video-game

Yamauchi establishes Fund Q
Edge 106 pg. 11
https://www.consolewars.de/news/1958/yamauchi_spricht/
https://en.wikipedia.org/wiki/Final_Fantasy_Crystal_Chronicles_(video_game)#Development
https://www.ign.com/articles/2002/03/08/more-specifics-on-final-fantasy-announcement
http://www.nintendoworldreport.com/news/7103/nintendo-and-square-settlement-details
May 2001 Jump - https://www.patreon.com/posts/52306821
https://en.wikipedia.org/wiki/Final_Fantasy_XI

Trip Hawkins bails out 3DO
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 35
https://en.wikipedia.org/wiki/The_3DO_Company

Bioware cancels publishing deal with Interplay
Edge 106 pg. 13
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 35
https://en.wikipedia.org/wiki/Neverwinter_Nights
https://www.mobygames.com/game/fallout-brotherhood-of-steel
https://www.mobygames.com/browse/games/blizzard-entertainment-inc/offset,75/so,1d/list-games/
https://www.mobygames.com/game/flashback-the-quest-for-identity

Sony introduces voice controls
https://www.devuego.es/pres/revista/hobby-consolas/124 pg. 15
https://www.play-asia.com/dekavoice/13/7022k
https://www.youtube.com/watch?v=fS0T4lUBYuE
Edge 106 pg. 19
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 34
https://en.wikipedia.org/wiki/AIBO

House of the dead goes cellshaded
https://archive.org/details/NextGen85Jan2002/page/n19/mode/1up
https://www.mobygames.com/game/house-of-the-dead-iii

Eidos causes panic with text message
https://archive.org/details/PC_Zone_111_January_2002/page/26/mode/1up
https://www.mobygames.com/game/commandos-2-men-of-courage
https://www.mobygames.com/developer/sheet/view/developerId,184101/
https://www.polygon.com/22924209/americas-army-proving-grounds-shutdown-servers-sunset-pc-ps4

Amstrad is buying up Spectrum game rights
Edge 106 pg. 13
http://www.computinghistory.org.uk/det/7697/Amstrad-E-Mailer-Plus/
https://manualzz.com/doc/o/hv01i/alchnews-z88-user-and-issue-38--march-2002-amstrad-emailer-plus
https://en.wikipedia.org/wiki/ZX_Spectrum#Amstrad_models
https://en.wikipedia.org/wiki/Sinclair_Research#Amstrad_acquisition_of_assets
https://en.wikipedia.org/wiki/Sinclair_C5

Pogo is bringing the internet to the palm of your hand
Edge 106 pg. 13
https://en.wikipedia.org/wiki/Pogo_Mobile_and_nVoy
https://en.wikipedia.org/wiki/Opera_Mini

Pervasive gaming hits mobile phones
https://web.archive.org/web/20020802072853/http://www.itsalive.com/
https://web.archive.org/web/20050224025131/http://www.itsalive.com/page.asp?sa=0&id=1069
https://www.gamespot.com/articles/mobile-games-are-alive/1100-2688599/
https://www.wired.com/2002/02/have-cell-phone-will-shoot/
https://en.wikipedia.org/wiki/BotFighters
https://archive.org/details/Computer_Gaming_World_Issue_210/page/n49/mode/1up
https://en.wikipedia.org/wiki/Niantic_(company)

Segway revolutionizes human transport
Edge 106 pg. 16
https://en.wikipedia.org/wiki/Segway

Bleem! is dead
https://archive.org/details/gamestar-magazine-issue-01-2002/page/9/mode/1up
https://www.devuego.es/pres/revista/hobby-consolas/124 pg. 15
https://en.wikipedia.org/wiki/Bleem!

EA.com sees massive layoffs
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
Gordon Walton Interview - https://www.patreon.com/posts/53726080

SNK ceases operations
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
https://archive.org/details/NextGen85Jan2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/Neo_Geo_(system)
https://en.wikipedia.org/wiki/Neo_Geo

NextGen is no more
https://archive.org/details/NextGen85Jan2002/page/n7/mode/2up
https://en.wikipedia.org/wiki/Next_Generation_(magazine)

Thalamus is back!
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 36
https://en.wikipedia.org/wiki/Thalamus_Ltd

Scott McCloud foreshadows the Metaverse
https://archive.org/details/Computer_Gaming_World_Issue_210/page/n54/mode/1up
https://en.wikipedia.org/wiki/Scott_McCloud
https://en.wikipedia.org/wiki/Metaverse
https://en.wikipedia.org/wiki/Enron
https://en.wikipedia.org/wiki/Enron_scandal
https://www.imdb.com/title/tt1016268/?ref_=fn_al_tt_3
https://www.imdb.com/title/tt0392439/?ref_=fn_al_tt_1
https://frandallfarmer.github.io/neohabitat-doc/docs//

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

100th Episode - 7 Minutes in Heaven Spectacular

lundi 7 février 2022Duration 54:19

100 episodes, a milestone most podcasts never reach.

To celebrate the 100th episode of the Video Game Newsroom Time Machine, we have assembled the entire team, Karl, Peter, Mads, Jon, and Ethan for a 7 Minutes in Heaven spectacular! Each of us has had to pick a game for another member of the team to play for 7 minutes. The only rules, the games have to be at least 20 years old, have not been played on a previous 7 Minutes in Heaven segment, and the player can not have previously played the games!

So, celebrate with us as we tackle some timeless (and some forgotten by time) classic titles!

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Peter's 7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/62260426
Retro Game Squad DOS games Ep - https://retrogamesquad.libsyn.com/rgs-061-dos-games
Blakestone - https://www.mobygames.com/game/blake-stone-aliens-of-gold
Death Rally - https://www.mobygames.com/game/death-rally_
Super Cars - https://www.mobygames.com/game/super-cars
Super Cars II - https://www.mobygames.com/game/super-cars-ii
Rock n' Roll Racing - https://www.mobygames.com/game/rock-n-roll-racing

Mads' 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260552
Freddy Pharkas Frontier Pharmacist - https://www.mobygames.com/game/freddy-pharkas-frontier-pharmacist
Smurfs - https://www.mobygames.com/game/snes/smurfs_
Daikatana GBC - https://www.mobygames.com/game/gameboy-color/john-romeros-daikatana_
Daikatana Windows - https://www.mobygames.com/game/windows/john-romeros-daikatana

Ethan's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260663
Cannon Fodder - https://www.mobygames.com/game/amiga/cannon-fodder
Turrican 2 - https://www.mobygames.com/game/amiga/turrican-ii-the-final-fight
Out of this World - https://www.mobygames.com/game/amiga/out-of-this-world

Karl's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260720
Blasto - https://www.mobygames.com/game/blasto_
Cabbage Patch Kids - https://www.mobygames.com/game/cabbage-patch-kids-adventures-in-the-park
Microwave - https://www.mobygames.com/game/apple2/microwave

Jon's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260794
Project Firestart - https://www.mobygames.com/game/c64/project-firestart
Rick Dangerous - https://www.mobygames.com/game/amiga/rick-dangerous
Creatures 2 - https://www.mobygames.com/game/creatures-2-torture-trouble
Damon Slye Interview - https://www.patreon.com/posts/59126766
Zombi - https://www.mobygames.com/game/zombi
Dawn of the Dead - https://www.imdb.com/title/tt0077402/?ref_=fn_al_tt_2
ZombiU - https://www.mobygames.com/game/zombiu

January 1992

lundi 31 janvier 2022Duration 01:24:01

PCEngine goes Duo
SNES snags Street Fighter II exclusive
PowerPC to take on Intel

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/61867625
https://www.mobygames.com/game/moonstone-a-hard-days-knight
http://moonstonetavern.co.uk/

Corrections:
December 1991 Ep - https://www.patreon.com/posts/60607281
https://en.wikipedia.org/wiki/Jaleco
https://en.wikipedia.org/wiki/Vector_graphics#Vector_display_hardware
https://en.wikipedia.org/wiki/LZ_129_Hindenburg
https://en.wikipedia.org/wiki/The_War_of_the_Worlds_(1938_radio_drama)

1992:
Spectrum Holobyte teams up with Virtuality
https://archive.org/details/ACEIssue52Jan92/ACE_Issue_52_Jan_92/page/n10/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n23/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n69/mode/1up
November 1991 jump - https://www.patreon.com/posts/59604459
https://en.wikipedia.org/wiki/Spectrum_HoloByte
https://en.wikipedia.org/wiki/Virtuality_(product)

NEC launches the Duo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20030%20%28January%201992%29/page/n49/mode/1up
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/TurboGrafx-16#LT

Street Fighter II is coming to the SNES
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20030%20%28January%201992%29/page/n71/mode/1up
https://en.wikipedia.org/wiki/Street_Fighter_II

Acclaim is coming to Genesis
https://archive.org/details/Game_Informer_Issue_003_January-February_1992 pg. 17
https://en.wikipedia.org/wiki/Mirrorsoft
https://www.mobygames.com/company/arena-entertainment
Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120
Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122

Accolade files counterclaim against Sega
https://archive.org/details/Game_Informer_Issue_003_January-February_1992 pg. 17 pg. 54
https://en.wikipedia.org/wiki/Sega_v._Accolade
Michael Katz Interview Part 2 - https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
https://www.mobygames.com/browse/games/genesis/accolade-inc/

Atari shows off new wares at Comdex
https://archive.org/details/atari_interface_jan92
https://archive.org/details/atari_interface_jan92/page/n7/mode/2up
https://archive.org/details/atari_interface_jan92/page/n33/mode/1up
https://atarimuseum.nl/atari-pc/
https://en.wikipedia.org/wiki/Atari_STacy
https://en.wikipedia.org/wiki/ST_BOOK
https://www.facebook.com/348667254556/posts/neuzugang-ein-atari-cdar504-cd-rom-laufwerk-baujahr-1989-/10157955487614557/
https://en.wikipedia.org/wiki/Commodore_PC_compatible_systems

IBM, Apple, and Motorola team up for PowerPC
https://archive.org/details/eu_BYTE-1992-01_OCR/page/n30/mode/1up
https://archive.org/details/eu_BYTE-1992-01_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/PowerPC
https://en.wikipedia.org/wiki/Steve_Ballmer

CD upgrades are on the way
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_36_January_1992 pg. 26
https://en.wikipedia.org/wiki/Loom_(video_game)#Talkie
https://en.wikipedia.org/wiki/Mixed-Up_Mother_Goose#Other_versions
Al Lowe Interview - https://www.patreon.com/posts/29977733

Intertainment 91 sees Multimedia and 3D as the future
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n67/mode/1up
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Knightmare
https://en.wikipedia.org/wiki/BattleTech_Centers
https://www.mobygames.com/game/plumbers-dont-wear-ties
January 1982 jump - https://www.patreon.com/posts/61568685

Amiga to go portable
https://archive.org/details/info-magazine-46/Info_Issue_46_1992_Jan/page/n65/mode/1up
https://web.archive.org/web/20120624063440/http://www.amigahistory.co.uk/portamiga.html

CES will open to the public
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1993

Konix launches the Joystick tester
https://archive.org/details/micromania-segunda-epoca-44/page/n10/mode/1up
http://ididapoo.blogspot.com/2012/03/amiga-magazines-wonders-of-early-90s.html
https://en.wikipedia.org/wiki/Konix_Multisystem

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

January 1982

lundi 24 janvier 2022Duration 01:44:56

Video games and computers are Christmas biz standouts
Atari and Activision settle out of court
Anti-games hysteria begins to rise

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/61568657
https://www.umlautllama.com/projects/Rollercoaster/
https://twitter.com/KaySavetz
https://www.youtube.com/watch?v=NG3diS7yxow
https://archive.org/details/CreativeComputingbetterScan198201/page/n57/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n61
https://archive.org/details/CreativeComputingbetterScan198201/page/n81/mode/1up/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://www.imdb.com/title/tt0076636/?ref_=fn_al_tt_1

Corrections:
December 1981 Ep - https://www.patreon.com/posts/60231153
https://en.wikipedia.org/wiki/Interton_Video_Computer_4000
https://en.wikipedia.org/wiki/Coleco_Telstar_Arcade
https://en.wikipedia.org/wiki/Battlezone_(1980_video_game)
https://en.wikipedia.org/wiki/Defender_(1981_video_game)
AMOA 1980 Special - https://www.patreon.com/posts/42756585
https://en.wikipedia.org/wiki/F-1_(arcade_game)
https://www.youtube.com/watch?v=i1WSYdn1b8I
https://en.wikipedia.org/wiki/BBC_Micro

1942:
New Jersey town raises pinball licensing fees by 1,900%
https://www.nytimes.com/1942/01/08/archives/pinball-fee-raised-1900.html?searchResultPosition=1
https://www.nytimes.com/1942/01/29/archives/pinball-player-fined-in-jersey-winner-who-demanded-prize-pays-25.html?searchResultPosition=7

New York cracks down on pinball
https://www.nytimes.com/1942/01/28/archives/police-press-drive-on-pinball-games-3031-machines-seized-and-1562.html?searchResultPosition=4
https://www.nytimes.com/1942/01/26/archives/pinball-blitz-pressed-police-to-rush-seizure-of-machines-before.html?searchResultPosition=6/26/85213738.html?pageNumber=17
https://www.nytimes.com/1942/01/29/archives/pinball-as-racket-fought-by-mayor-in-affidavit-oposing-suit-for.html?searchResultPosition=10
https://www.nytimes.com/1942/01/25/archives/mayor-asks-speed-in-pinball-raids-fearing-injunction-moves-by.html?searchResultPosition=11
https://www.nytimes.com/1942/01/22/archives/police-open-raids-on-pin-ball-games-seizures-in-5-boroughs-made.html?searchResultPosition=12

National pinball and slot machine tax rakes in the bucks
https://www.nytimes.com/1942/01/19/archives/game-machine-tax-produces-4708696-wisconsin-leads-in-payments-on.html?searchResultPosition=3


1952:
Ordvac makes the grade
https://www.nytimes.com/1952/01/18/archives/-ordvac-the-brain-to-be-gi-genius-it-finds-mathematics-easy-as-pi.html?searchResultPosition=1
https://en.wikipedia.org/wiki/ORDVAC

Electronic Fighter Jet simulator delivered to Navy
https://www.nytimes.com/1952/01/13/archives/simulator-to-train-jet-pilots-of-navy.html?searchResultPosition=3
https://curtisswright.com/company/default.aspx

1962:
US Congress holds hearings on pinball
https://www.nytimes.com/1962/01/20/archives/pinball-company-denies-crime-links.html?searchResultPosition=2
https://www.nytimes.com/1962/01/17/archives/attorney-general-asks-pinball-law.html?searchResultPosition=1
https://www.thisweekinpinball.com/pinball-u/beginners-guide-bingo-pinball-nick-baldridge/
https://www.govinfo.gov/content/pkg/CHRG-87hhrg79618/pdf/CHRG-87hhrg79618.pdf
http://podcast.theycreateworlds.com/e/gottlieb-part-1/
http://podcast.theycreateworlds.com/e/gottlieb-part-2/

1982:
Christmas season is a bust for retail...
https://www.nytimes.com/1982/01/05/business/christmas-sales-plunge.html?searchResultPosition=1
Playthings 1982-01
https://www.nytimes.com/1982/01/20/business/business-failures-rise.html?searchResultPosition=20
https://www.nytimes.com/1982/01/12/business/december-retail-sales-rose-7.8-in-new-york.html?searchResultPosition=26
https://en.wikipedia.org/wiki/Early_1980s_recession

Commodore and Apple earnings skyrocket
https://www.nytimes.com/1982/01/26/business/commodore-international-ltd-reports-earnings-for-qtr-to-dec-31.html?searchResultPosition=1
https://www.nytimes.com/1982/01/22/business/apple-computer-inc-reports-earnings-for-qtr-to-dec-25.html?searchResultPosition=1
https://www.nytimes.com/1982/01/22/business/computer-markers-list-earnings.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Apple_III

Winchesters are on the rise
https://www.nytimes.com/1982/01/10/business/new-from-silicon-valley-the-winchester-drive.html?searchResultPosition=8
https://archive.org/details/1982-01-compute-magazine/page/n201/mode/1up
https://en.wikipedia.org/wiki/History_of_hard_disk_drives

Sears to offer NEC, IBM and Vector Graphic computers
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://en.wikipedia.org/wiki/Sears
https://www.old-computers.com/museum/computer.asp?c=797

Atari opens its Regional Software Acquisition Center in Sunnyvale, California
https://archive.org/details/CreativeComputingbetterScan198201/page/n121/mode/1up
https://en.wikipedia.org/wiki/Atari_Program_Exchange

Softside magazine introduces Sofside DV the magazine of the future.
https://archive.org/details/softside-magazine-40/SoftSide_40_Vol_5-04_1982-01_Gambler?q=softside+1982
https://en.wikipedia.org/wiki/SoftSide

Book publishers jump on gaming bandwagon
https://www.nytimes.com/1982/01/31/books/paperback-talk.html?searchResultPosition=1
Replay 1982-01 pg. 13
https://en.wikipedia.org/wiki/Ken_Uston
https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
https://archive.org/details/Computer_Gaming_World_Issue_2.1/Computer_Gaming_World_Issue_2.1/page/n27/mode/2up
Replay 1982-01 pg. 93
https://books.google.de/books/about/Amusement_Machines.html?id=YKoMAAAACAAJ&source=kp_book_description&redir_esc=y

Blue Sky dealers invade coin op market
Play Meter 1982-01-15 pg. 39
https://historian159.rssing.com/chan-12531872/all_p5.html

The video game scare hits the opinion pages
https://www.nytimes.com/1982/01/10/nyregion/invaded-by-video-war-games.html?searchResultPosition=1
https://www.nytimes.com/1982/01/24/opinion/wasting-time.html?searchResultPosition=6

Ronnie Lamm takes on video games
https://www.nytimes.com/1982/01/05/nyregion/the-battle-for-america-s-youth.html?searchResultPosition=5
https://www.nytimes.com/1982/01/20/opinion/l-video-games-offer-a-lot-more-than-fun-179177.html?searchResultPosition=10
https://www.nytimes.com/1982/01/05/nyregion/the-battle-for-america-s-youth.html?searchResultPosition=5
Play Meter 1982-01-01 pg. 58
Games People Pay Early-January 1982 pg. 6
Play Meter 1982-01-01 pg. 46
http://popularculturegaming.com/?p=697
https://www.youtube.com/watch?v=l4jjyGIdAvE (Starting at 2:15)

Government antitrust actions end
https://www.nytimes.com/1982/01/09/business/dow-advances-4.75-phone-accord-cited.html?searchResultPosition=5
https://www.nytimes.com/1982/01/09/business/dominance-ended-ibm-fights-back.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Reaganomics

Atari and Activision reach settlement
Toy and Hobby World Jan 1982
https://en.wikipedia.org/wiki/Activision#Early_years_(1980%E2%80%931982)

Mattel settles suit with Conic
Toy and Hobby World Jan 1982
https://www.handheldmuseum.com/Mattel/FB.htm
https://www.handheldmuseum.com/Conic/Football.htm

Creative Computing invents laser disc gaming
https://www.youtube.com/watch?v=NG3diS7yxow
https://archive.org/details/CreativeComputingbetterScan198201/page/n57/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n61
https://archive.org/details/CreativeComputingbetterScan198201/page/n81/mode/1up/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://www.umlautllama.com/projects/Rollercoaster/
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up

The UK declares 1982 to be the Information Technology Year
https://archive.org/details/YourComputer_198201/page/n2/mode/1up
https://www.economicshelp.org/macroeconomics/economic-growth/uk-recession-1981/
https://www.eteknix.com/raspberry-pi-becomes-third-best-selling-computer-ever/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.


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