The Andrew Price Podcast – Details, episodes & analysis

Podcast details

Technical and general information from the podcast's RSS feed.

The Andrew Price Podcast

The Andrew Price Podcast

Andrew Price

Arts

Frequency: 1 episode/24d. Total Eps: 46

Spotify for Podcasters
For artists who want to level up! Learn the habits, techniques and tricks to become the best artist you can be. Whether you're a beginner or a professional, all types of artists are welcome. The host Andrew Price (youtube: Blender Guru) answers the tough questions about burnout, feedback and focused practice from 15 years experience.
Site
RSS
Apple

Recent rankings

Latest chart positions across Apple Podcasts and Spotify rankings.

Apple Podcasts
  • 🇩🇪 Germany - visualArts

    09/04/2025
    #90
  • 🇩🇪 Germany - visualArts

    08/04/2025
    #68
  • 🇬🇧 Great Britain - visualArts

    07/04/2025
    #82
  • 🇫🇷 France - visualArts

    07/04/2025
    #99
  • 🇬🇧 Great Britain - visualArts

    06/04/2025
    #56
  • 🇫🇷 France - visualArts

    06/04/2025
    #90
  • 🇫🇷 France - visualArts

    05/04/2025
    #78
  • 🇫🇷 France - visualArts

    04/04/2025
    #69
  • 🇫🇷 France - visualArts

    03/04/2025
    #60
  • 🇫🇷 France - visualArts

    02/04/2025
    #46
Spotify

    No recent rankings available



RSS feed quality and score

Technical evaluation of the podcast's RSS feed quality and structure.

See all
RSS feed quality
To improve

Score global : 68%


Publication history

Monthly episode publishing history over the past years.

Episodes published by month in

Latest published episodes

Recent episodes with titles, durations, and descriptions.

See all

Taking a break

jeudi 28 septembre 2023Duration 01:06

As the title says, I am taking a break from podcasting. I thought it would be possible to make tutorials on Blender Guru and run Poliigon, and do a regular podcast. But it’s not. Or at least it’s not possible to do well.

I had to admit to myself, that if I wanted to give the most value to the most amount of people it would be to make tutorials not podcasts.

So I don’t know for how long this break will be, and to be totally honest it’s possible that this might not return. I don’t know if my career goals will favor podcasting again, but if it does, this is where I will post it.

Follow Blender Guru on Youtube or Poliigon at Poliigon.com if you’d like to see where my time is going.

Thank you for supporting the show, and thank you for listening to the all the amazing guests we’ve had in the last few years.

#44: Creating Viral Tutorials, w/ Polyfjord

Season 1 · Episode 44

vendredi 25 août 2023Duration 02:01:35

In this podcast we talk to Asbjørn the creator of the Youtube channel, Polyfjord. We talk about how he got into Blender, his opinions on color science,creating YouTube tutorials for Blender, and many more topics of interest in the 3D space.


Polyfjord Links:

Youtube: https://www.youtube.com/@Polyfjord

Twitter: https://twitter.com/polyfjord

Instagram: https://www.instagram.com/polyfjord/

My Blender Simulations in HDR: https://www.youtube.com/watch?v=nU6PF8vuEBk


Episode Links:

Blacktail Studio: https://www.youtube.com/@BlacktailStudio

Wonder Dynamics: https://wonderdynamics.com/


Send in your video question: https://www.blenderguru.com/podcastquestion


-----------------------------------------------


Follow me:


Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice


Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

#35: Creating a Niche in the Digital Art World w/ Ergo Josh

Season 1 · Episode 35

jeudi 15 décembre 2022Duration 01:50:07

In this podcast, we talk to Ergo Josh, a Digital Artist on YouTube where he teaches his audience illustration. We discuss the exploration of creating art piece and the technicalities behind being a content creator.


Ergo’s Links:

YouTube: https://www.youtube.com/@ergojosh

Instagram: https://www.instagram.com/ergo.josh/

Twitter: https://twitter.com/ergo_josh

Website: https://www.ergojosh.com/


Links discussed in podcast:

Meds Map: https://medsmap.mykajabi.com/landing-...

Analytical FigureDrawing: https://www.cgmasteracademy.com/cours...

Will Weston Classes: https://drawingamerica.com/weston/

Ilya Kuvshinov: https://www.artstation.com/kuvshinov_...

Robot Pencil: https://www.robotpencil.net/robotpenc...


Signup to Poliigon: https://www.poliigon.com/?utm_campaig...

  

Chapter Markers:

00:00:00 - Intro

00:00:25 - Podcast Start

00:07:13 - Artists that inspire Ergo

00:09:05 - Anime culture and its influence on art

00:13:46 - Benefits of going to conventions

00:19:38 - Ergo's background in art

00:23:43 - Making income as a Digital Artist

00:34:17 - Why it's important to use reference

00:51:49 - Poliigon Ad

00:52:42 - Essential lessons to learn in 2D Illustration 

01:03:41 - Courses and Mentorships for 2D art

01:17:15 -  Loish and learning new skills

01:24:48 - Using new platforms to connect to an audience

01:26:31 - Is the Instagram bubble going to pop & video replacing photo

01:31:54 - How video and A.I. changes the value of art

01:35:02 - Dealing with social media controversy in the art world

01:45:34 - Ethics of emerging technology


Send in your video question: https://www.blenderguru.com/podcastqu...


Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmx... 

Apple Podcasts: https://podcasts.apple.com/au/podcast...

Google Podcasts: https://www.google.com/podcasts?feed=... 

Anchor: https://anchor.fm/andrew-price-podcast 

Breaker: https://www.breaker.audio/the-andrew-... 

Pocket Casts: https://pca.st/g63tah31 

RadioPublic: https://radiopublic.com/the-andrew-pr...



-----------------------------------------------


Follow me:


Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice


Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

#34: The Future of Animation, with Sir Wade

Season 1 · Episode 34

jeudi 1 décembre 2022Duration 01:47:49

In this podcast, we talk to Sir Wade, a 3D character animator who worked for Dream Works as a 3D trainer. Now he is an educator on YouTube, teaching 3D animation. We discuss how acting is an essential component of animation and what Blender can improve to be a competitor to Maya. 


Sir Wade’s Links:

YouTube: https://www.youtube.com/sirwadefx

Instagram: https://www.instagram.com/SirWadeFX/

Twitter: https://twitter.com/SirWadeFX

Facebook: https://www.facebook.com/SirWadeFX/


Links discussed in podcast:

Illusion of Life: https://a.co/d/9NWiLa5

Game Anim: https://www.amazon.com/Game-Anim-Video-Animation-Explained/dp/1138094870


Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-25

  

Chapter Markers:

00:00:00 - Intro

00:00:26 - Podcast Start

00:03:04 - The difference between the 3D animator and modeling communities

00:05:46 - How long does it take to animate a 3 second production shot

00:08:18 - How animators keep animation consistency throughout a film

00:13:01 - What animation shortcuts a T.V. shows take vs a film production

00:16:53 - Why animators don’t interpolate frames

00:19:20 - What is the future of 3D animation

00:32:45 - Where a beginners should start when learning animation

00:44:49 - Poliigon Ad

00:45:44 - How acting can affect communication in animation

00:50:00 - Myths and misconceptions about animation 

00:56:17 - The best resources for animation

00:59:04 - Difference between film and game animation

01:03:35 - How games use motion capture and animation together

01:08:58 - Why the animation in Polar Express was janky 

01:15:36 - Why nobody wants to be a rigger in animation

01:19:30 - Why it's important to have multiple skills in animation

01:26:42 - Sir Wade’s favorite examples of great animation

01:34:33 - What Blender needs to do to replace Maya



Send in your video question: https://www.blenderguru.com/podcastquestion


Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9 

Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518

Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw== 

Anchor: https://anchor.fm/andrew-price-podcast 

Breaker: https://www.breaker.audio/the-andrew-price-podcast 

Pocket Casts: https://pca.st/g63tah31 

RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak



-----------------------------------------------


Follow me:


Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice


Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

#33: The Future of Blender with Ton Roosendaal & Pablo Vazquez

Season 1 · Episode 33

jeudi 3 novembre 2022Duration 01:38:09

In this podcast, we talk about the future of Blender with the founder of Blender Ton Roosendaal and UIX, Design & Communication artist Pablo Vazquez. 


Pablo Links 

Twitter: https://twitter.com/pablovazquez_

Instagram: https://www.instagram.com/pablovazquez.art/?hl=en


Ton’s Links

Twitter: https://twitter.com/tonroosendaal?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor

Blender: blender.org


Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-25


Chapter Markers:

00:00:00 - Podcast Start

00:00:57 - What is Blender’s focus in the film production pipeline

00:09:32 - Biggest problem with Universal Scene Description

00:15:11 - Why Ton decided to make Blender open source

00:21:30 - What is Blender Labs and is Blender changing completely

00:34:15 - Poliigon Ad

00:35:10 - How companies have to change with emerging technology

00:39:17 - Pablo background working with Blender

00:48:07 - What it’s like working at Blender

01:03:58 - Pablo’s reaction to Blender skyrocketing user base

01:14:50 - Does Blender needs to be more user friendly

01:17:48 - When is Blender new texture paint coming out

01:22:10 - How it’s like balancing Poliigon and Blender Guru

01:28:33 - Pablo’s thought on NFTs


Send in your video question: https://www.blenderguru.com/podcastquestion


Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9 

Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518

Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw== 

Anchor: https://anchor.fm/andrew-price-podcast 

Breaker: https://www.breaker.audio/the-andrew-price-podcast 

Pocket Casts: https://pca.st/g63tah31 

RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak



-----------------------------------------------


Follow me:


Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice


Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

#32: Q&A Session, with Andrew Price

Season 1 · Episode 32

vendredi 14 octobre 2022Duration 01:22:19

In this podcast, we have a Q/A session where we talk about A.I., NFTs, the Metaverse, and where to find inspiration for art. 


Links discussed in podcast:

CTRL Paint Course: https://www.ctrlpaint.com/videos/tag/Principles+of+Design

Mentor Coalition: https://thementorcoalition.com/

Proko YT: https://www.youtube.com/c/ProkoTV

fSpy: https://fspy.io/

Chris Do Futur YT: https://www.youtube.com/c/thefuturishere

Chase Jarvis Interview: https://www.youtube.com/watch?v=2tsJ_-yINxs

Matthew Ball Metaverse: https://www.amazon.com/Metaverse-How-Will-Revolutionize-Everything/dp/B09T793GV9/ref=sr_1_1?gclid=CjwKCAjw7p6aBhBiEiwA83fGug9XLGgnGVIahB91XbUALtLUciBvKI0vlG5lyUJG224QACH1QXxStxoCzUMQAvD_BwE&hvadid=568512968055&hvdev=c&hvlocphy=9028310&hvnetw=g&hvqmt=e&hvrand=6037024503226831847&hvtargid=kwd-1527221157062&hydadcr=22562_10354929&keywords=matthew+ball+metaverse&qid=1665701582&qu=eyJxc2MiOiIxLjU2IiwicXNhIjoiMS40MiIsInFzcCI6IjEuNTMifQ%3D%3D&sr=8-1

Andrew Pintrest: https://www.pinterest.com.au/redbytex/3d-scene-prompts/

Tim Ferriss The 4-Hour Workweek: https://www.amazon.com/4-Hour-Workweek-Escape-Live-Anywhere/dp/0307465357


Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-25


Chapter Markers:

00:00:00 - Intro

00:01:43 - Podcast Start

00:02:36 - Best way to learn modeling

00:05:37 - How to deal with lack of motivation

00:09:12 - What skill to focus on in the time of A.I.

00:18:13 - Difference between the professional and beginner mindset

00:19:08 - How Andrew plans tutorials

00:20:10 - Why does Andrew use Blender

00:23:36 - How Andrew manages is time

00:25:20 - Andrew’s thoughts on NFTs

00:32:41 - Does Andrew eat donuts

00:34:35 - How Andrew feels about A.I. for 2D art reference

00:36:45 - How much money should you charge for your work

00:38:50 - Poliigon Ad

00:39:44 - Will there be work for artists in the future

00:43:43 - Is it okay for A.I. to copy an artist’s style

00:47:29 - Why Andrew uses YouTube as his tutorial platform

00:50:06 - Why does size of objects matter in Blender

00:53:15 - What Andrew thinks about Ian Hubert

00:57:57 - Andrew’s thoughts on the metaverse

01:05:55 - Where to find inspiration for art

01:12:18 - Andrew’s predictions on artist industries 

01:15:16 - Andrew’s first 3D job

01:17:46 - Steps for new artists who want to get a job in the industry 


Send in your video question: https://www.blenderguru.com/podcastquestion


Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9 

Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518

Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw== 

Anchor: https://anchor.fm/andrew-price-podcast 

Breaker: https://www.breaker.audio/the-andrew-price-podcast 

Pocket Casts: https://pca.st/g63tah31 

RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak



-----------------------------------------------


Follow me:


Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice


Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

#31: Why Artists Shouldn’t Fear A.I, with Aaron Limonick

Season 1 · Episode 31

vendredi 14 octobre 2022Duration 01:31:19

Aaron Limonick is an ex-Naughty Dog concept artist, and now a World Art Director at Activision Blizzard. 


In this podcast, we discuss the importance of curating your portfolio, and what skills you need to learn to get a job in the creative art field. We also talk about A.I. and why Aaron isn’t scared of its emergence in the industry. 


Aaron’s Links:

Artstation: https://www.artstation.com/limonick

Instagram: https://www.instagram.com/aaron_limonick/


Links discussed in podcast:

Maciej Kuciara: https://www.artstation.com/maciej

Marvelous Designer: https://www.marvelousdesigner.com/

Kevin Kelly Book: https://www.amazon.com/Inevitable-Understanding-Technological-Forces-Future/dp/0143110373


Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-31


Chapter Markers:

00:00:00 - Intro

00:02:05 - How Aaron got into art

00:03:21 - Biggest preventor of people wanting to become artist

00:08:05 - Why artist must constantly learn and innovate 

00:20:41 - Benefit of learning multiple skills

00:29:43 - Aaron's experience at Art Center

00:32:00 - What you need to learn to work at a studio

00:41:29 - Poliigon

00:42:28 - How to curate your portfolio

00:49:09 - The order of importance in design

00:53:59 - Aaron's start at Naughty Dog

01:00:13 - Why Aaron is not scared of A.I.

01:09:49 - There's more to A.I. than people think

01:23:28 - The progress of incorporating A.I. into artwork



Send in your video question: https://www.blenderguru.com/podcastquestion


Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9 

Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518

Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw== 

Anchor: https://anchor.fm/andrew-price-podcast 

Breaker: https://www.breaker.audio/the-andrew-price-podcast 

Pocket Casts: https://pca.st/g63tah31 

RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak


-----------------------------------------------


Follow me:


Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice


Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

#30: The Underrated skill of Optimization, with Stephen Hauer

Season 1 · Episode 30

vendredi 9 septembre 2022Duration 02:14:08

Stephen Hauer was an Art Director at Camouflaj Studio and now Director of Assets at Poliigon. 

In this podcast, we discuss whether or not schools are a good experience and what you can do to get the most out of it. We talk about his experience working on game titles such as Halo 4. Also we discuss developing VR games and the challenges that come along with that.


Stephen’s Links:

  • Website: https://www.stephen-hauer.com/
  • Linkedin: https://www.linkedin.com/in/stephen-hauer-93228313/


Links discussed in podcast:

  • Proko: https://www.youtube.com/c/ProkoTV
  • Sparth: https://sparth.artstation.com/projects
  • Kim Jung Gi: https://www.instagram.com/kimjunggius/?hl=en


Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-25


Chapter Markers:

00:00:00 - Intro

00:02:45 - Podcast start

00:04:28 - The negative side education in the 3D field

00:11:51 -  Resources that 3D schools don’t provide

00:14:47 - Stephen’s journey after 3D school

00:23:39 - Stephen’s experience working on Halo

00:36:23 - The future of Halo and professional retention

00:37:47 - Sparth & the importance of spending time in the UK for design

00:40:28 - Benefits of drawing from memory

00:47:25 - Stephen’s move from Microsoft to Camouflaj

00:51:03 - Working with Physically Based Rendering

00:54:04 -  Production vs Freelance mentality

01:00:01 - Working on Virtual Reality for the first time

01:02:36 - Working with Marvel on Iron Man VR

01:05:29 - Poliigon Ad

01:06:45 - Difference between developing for VR and for screen

01:14:12 - Developing within the constraints of VR

01:22:03 - Importance of collaboration 

01:55:20 - Managing a team as an Art Director 

01:59:20 - Working with Poliigon!

02:01:29 - How Poliigon started

02:02:43 - Using tools like Jira for asset management


Send in your video question: https://www.blenderguru.com/podcastquestion


Listen to The Andrew Price Podcast:

Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9 

Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518

Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw== 

Anchor: https://anchor.fm/andrew-price-podcast 

Breaker: https://www.breaker.audio/the-andrew-price-podcast 

Pocket Casts: https://pca.st/g63tah31 

RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak


-----------------------------------------------


Follow me:


Twitter: https://twitter.com/andrewpprice

Instagram: http://instagram.com/andrewpprice

Facebook: http://facebook.com/blenderguru

ArtStation: http://artstation.com/artist/andrewprice


Blender Guru: http://www.blenderguru.com

Poliigon: http://www.poliigon.com

#29: Is Concept Art Really Dead? With Shaddy Safadi

Season 1 · Episode 29

vendredi 19 août 2022Duration 02:10:30

Shaddy Safadi is the Founder and Art Director of One Pixel Brush. His studio has worked on Last of Part II, Valorant, and many other projects. 

In this podcast, we discuss the future of concept art, important tips for newer artists, and how A.I. can change the future of art as a whole. During this podcast Shaddy shares his screen and shows a breakdown of composition, workflow, and a lot of other helpful techniques. 

Shaddy’s Links:

Twitter: https://twitter.com/safadishaddy

Youtube: https://www.youtube.com/user/shaddy1100 

Instagram: https://www.instagram.com/one_pixel_brush/ 

One Pixel Brush: https://onepixelbrush.com/ 

Links discussed in podcast: 

Concept Art is Dead: https://www.youtube.com/watch?v=CYbYvImd7Bw 

Jama Jurabaev Gumroad: https://jamajurabaev.gumroad.com/ 

Eytan Zana Gumroad: https://eytanzana.gumroad.com/ 

John Sweeney: https://www.artstation.com/johnsweeney 

Sathish Kumar: https://www.artstation.com/sathishart 

Shotdeck: https://shotdeck.com/ 

Art Train Academy: https://www.arttrainacademy.com/ 

Florent Lebrun: https://www.artstation.com/florentlebrun 


Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-29 

Chapter Markers: 

00:00:00 - Intro 

00:01:33 - Podcast start 

00:04:24 - How to learn from other artists 

00:06:49 - Not being afraid about what inspires you 

00:10:35 - Why Jibaro from Love Death + Robots is amazing 

00:13:26 - How Shaddy got his first job 

00:16:43 - When “photobashing” changed for Shaddy 

00:17:57 - Why is concept art dead? 

00:22:18 - How Blender affects concept art and other artistic fields 

00:27:00 - How do concept artists learn and use blender? 

00:32:12 - Why is your computer important when doing concept art? 

00:34:29 - What are good and bad buys for an artist? 

00:38:27 - Why are storytelling and composition important? 

00:47:17 - What Shaddy believes is the future of concept art 

00:57:09 - Will A.I. take over the art world? Shaddy shows some examples of A.I art 

01:07:58 - Poliigon Ad 01:09:20 - Can A.I. affect everything in the world, not just art 

01:11:05 - Why people are angry about A.I. 

01:13:06 - What will happen to artist’s jobs in the future 

01:15:40 - Using humans as the focal point in concept art 

01:24:20 - Balancing subtle and prominent in concept art 

01:32:55 - How the 3D process in concept art helps sell original stories 

01:41:00 - What Shaddy recommends new artists learn first 

01:55:12 - Why it’s essential to get feedback from inspiring artists02:01:00 - What skills should a new artist begin focusing on Send in your video question: https://www.blenderguru.com/podcastquestion Listen to The Andrew Price Podcast: Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9 Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518 Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw== Anchor: https://anchor.fm/andrew-price-podcast Breaker: https://www.breaker.audio/the-andrew-price-podcast Pocket Casts: https://pca.st/g63tah31 RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak ----------------------------------------------- Follow me: Twitter: https://twitter.com/andrewpprice Instagram: http://instagram.com/andrewpprice Facebook: http://facebook.com/blenderguru ArtStation: http://artstation.com/artist/andrewprice Blender Guru: http://www.blenderguru.com Poliigon: http://www.poliigon.com

#28: Becoming an Art Director, w/ Julien Gauthier

Season 1 · Episode 29

vendredi 5 août 2022Duration 01:47:52

Julien Gauthier started as a Lighting TD and now is Art Director. He has worked on projects like Jungle Cruise, Aquaman, Star Wars VIII : The Last Jedi and many more.  In this podcast, we discuss how his career transitioned from Lighting TD to Art Director. We also talk about how he uses Blender’s geometry nodes, and how A.I. will influence the art industry.  Julien 

Follow Julien:

  • Artstation: https://www.artstation.com/renartTwitter: 
  • https://twitter.com/julgaimo?lang=en
  • Instagram: https://www.instagram.com/juliengauthierart/?hl=en


Links discussed in podcast:
Esma 3D: https://www.esma-3d.fr/en/

Anthony Eftekhari: https://anthonye.gumroad.com/

Craig Mullen Class: https://schoolism.com/instructors/craig-mullins

Tonko House: http://www.tonkohouse.com/projects/schoolism/

Erindale Toolkit: https://erindale.gumroad.com/l/erintools

A.I. Dungeon: https://aidungeon.io/

CGMasters: https://www.cgmasteracademy.com/ 


Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-28 

Chapter Markers: 

00:00:00 - Intro 

00:01:33 - Podcast start 

00:03:06 - When Julien became interested in art 

00:04:48 - How Julien got to his position as Art Director 

00:11:07 - What it’s like working as a Lighting TD 

00:14:15 - How Julien became a better artist 

00:22:59 - Reason why ILM hired Julien as a Junior Concept Artist 

00:24:29 - When Julien started using 3D in concept art 

00:27:12 - The downsides of being too technical in 3D 

00:29:42 - How Julien uses geometry nodes for concept art 00:35:49 - Difficulties working with geometry nodes 00:37:11 - The balance of making specific and tool building tutorials  00:39:05 - Julien’s tutorial recommendations for geometry nodes 00:41:16 - Andrew’s tutorial recommendations for geometry nodes 00:42:18 - Benefits and difficulties of geometry nodes 00:44:42 - Julien’s process on concept painting over 3D 00:48:31 - Poliigon Ad 00:49:52 - Why it's important to integrate 3D in modern workflows 00:53:19 - Why there’s a need for stylization in movies and art 00:54:51 - How Julien uses A.I. and his thoughts on the future 00:58:15 - How A.I. can impact the jobs of artists 01:05:51 - Will images be mostly A.I. generated 01:10:26 - Will understanding design fundamentals matter 01:16:36 - Working as a Concept artist at ILM 01:23:51 - Concept art in pre-production vs production and why detail is important 01:28:46 - Julien’s first job as Art Director and the role of an Art Director 01:35:04 - Politics of movies production and Justice League 01:38:42 -  Movie scripts made by A.I. and how A.I. can help produce better work 01:41:52 - Can A.I. produce video games? 01:44:01 - The book of June and the taboo of A.I.  Send in your video question: https://www.blenderguru.com/podcastquestion Listen to The Andrew Price Podcast: Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9  Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw==  Anchor: https://anchor.fm/andrew-price-podcast  Breaker: https://www.breaker.audio/the-andrew-price-podcast  Pocket Casts: https://pca.st/g63tah31  RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak  -----------------------------------------------  Follow me:  Twitter: https://twitter.com/andrewppriceInstagram: http://instagram.com/andrewppriceFacebook: http://facebook.com/blenderguruArtStation: http://artstation.com/artist/andrewprice Blender Guru: http://www.blenderguru.comPoliigon: http://www.poliigon.com


Related Shows Based on Content Similarities

Discover shows related to The Andrew Price Podcast, based on actual content similarities. Explore podcasts with similar topics, themes, and formats, backed by real data.
Negotiations Ninja Podcast
Perpetual Traffic
Everyone Hates Marketers | No-BS Marketing & Brand Strategy Podcast
Leap Academy with Ilana Golan
Young and Profiting with Hala Taha (Entrepreneurship, Sales, Marketing)
ChooseFI
Side Hustle Pro
Optimal Finance Daily - Financial Independence and Money Advice
The Law School Toolbox Podcast: Tools for Law Students from 1L to the Bar Exam, and Beyond
Female Startup Club
© My Podcast Data