Explore every episode of the podcast Tabletop Blueprint by Fari RPGs
| Title | Pub. Date | Duration | |
|---|---|---|---|
| Designing minimalist RPGs with Binary Star Games | 03 Jul 2025 | 00:44:16 | |
Binary of Binary Star Games has some great tips on how to make a game without having to worry about art, layout, and all that jazz. Truly a great conversation. Links: - https://binarystar.games/ - https://binary-star-games.itch.io/trespasser - https://binary-star-games.itch.io/apocalypse-frame - https://selkie.itch.io/celestial-bodies Like, subscribe and share with a friend 💙 ☕ Get exclusive content at https://www.patreon.com/farirpgs 🎲 Buy my games at https://store.farirpgs.com/ 🦋 Follow me on http://link.farirpgs.com/bluesky ✉️ Join my newsletter at https://news.farirpgs.com/ 🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discord Chapters 00:00 Intro to Game Design 02:25 Evolution of Mechanics 05:06 Trespasser: Concepts 07:45 Desire Mechanics 10:38 Minimalist Jam Approach 20:48 Minimalist Games 22:39 Engaging RPGs 27:46 Game Endings 29:45 Solo Play Design 35:24 Advice for Designers 38:09 Upcoming Projects | |||
| Design sci-fi horror and dread with Ryan Lucas of The Cargo Bay | 26 Jun 2025 | 00:50:18 | |
This is a very insightful interview with Ryan Lucas of The Cargo Bay about TTRPG game design, sci-fi horror RPGs, and how to design highly thematic game mechanics.https://the-cargo-bay.itch.io/https://the-cargo-bay.itch.io/afterbu...https://the-cargo-bay.itch.io/orehttps://the-cargo-bay.itch.io/bloody-...Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discordChapters00:00 Intro to Game Design 01:08 Ryan Lucas: Game Design Journey 02:18 Player to Designer 04:02 Creating Afterburner 06:24 Breathless Jam: Inspiration 07:28 Developing Orr 09:50 Orr: Mechanics 12:07 Debt & Betrayal in Gameplay 14:22 Game Development Challenges 17:22 Lumen vs Breathless 19:53 Crafting Unique Lore 21:59 Value of Diverse Experiences 22:38 Back to Breathless 23:22 Adapting Game Systems 26:43 Power Struggle: Bloody & Breathless 28:40 Rapid Design & Efficiency 30:54 Playtesting & Feedback 34:09 Unique Adventures in Game Jams 42:27 Advice for Designers | |||
| Finish a game for a jam with Spencer Campbell of Gila RPGs | 10 Jun 2025 | 00:50:34 | |
Spencer is such a talented designer and has a ton of great tips for up-and-coming designers.—Spencer's Links:Dragon Slayer: https://www.kickstarter.com/projects/thegilaboy/dragon-slayers-ttrpgSite: https://gilarpgs.com/LUMEN: https://gilarpgs.itch.io/lumenSPREE: https://gilarpgs.itch.io/spreeNOVA: https://gilarpgs.itch.io/novaCorvid Court: https://www.kickstarter.com/projects/thegilaboy/corvid-court-aviary—Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discordChapters00:00 Introduction to Tabletop Blueprint and Breathless Jam00:57 Meet Spencer Campbell: A Designer's Journey02:09 Exploring the Breathless System and Spree05:17 Heist Inspirations: Heat and Tension in Gameplay10:26 The Mechanics of Heat and Stress in Spree12:29 Design Challenges: Balancing Tension and Player Agency15:27 Character Archetypes and Special Abilities in Heists18:02 Playtesting Breathless: Insights from Experience20:39 Downtime Mechanics: Building Tension and Consequences24:46 The Evolution of Game Systems: From Lumen to Breathless25:39 Evolution of Lumen: From Dice to Resource Management30:14 Community Response and Game Design Insights32:45 Exploring New Ideas: Breathless Jam and Game Expansion40:00 Injecting Personal Touches into Game Design47:57 Current Projects and Future Aspirations | |||
| Make your own RPG with Andrew Boyd of Pandion Games | 02 Jun 2025 | 00:46:33 | |
Loved talking with Andrew Boyd of Pandion Games about his journey with TTRPG game design.Thanks Andy for the interview!Andy's site: https://pandiongames.com/Substratum Protocol: https://pandiongames.com/en-ca/products/substratum-protocolWaffles for Esther: https://pandiongames.com/en-ca/products/waffles-for-esther Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discord | |||
| This is Tabletop Blueprint | 01 Jun 2025 | 00:00:56 | |
Welcome to this new show where we talk about TTRPG mechanics, interview amazingly talented creators, and draft the foundations of game design. Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discord | |||