Tabletop Blueprint by Fari RPGs – Details, episodes & analysis
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Apple Podcasts
🇩🇪 Germany - design
20/02/2026#87🇩🇪 Germany - design
19/02/2026#62🇩🇪 Germany - design
18/02/2026#46🇩🇪 Germany - design
17/02/2026#44🇩🇪 Germany - design
16/02/2026#25🇨🇦 Canada - design
21/10/2025#87
Spotify
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See all- https://binarystar.games/
8 shares
- https://store.farirpgs.com/
5 shares
- http://link.farirpgs.com/bluesky
5 shares
- https://www.patreon.com/farirpgs
5 shares
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See allScore global : 38%
Publication history
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Designing minimalist RPGs with Binary Star Games
jeudi 3 juillet 2025 • Duration 44:16
Binary of Binary Star Games has some great tips on how to make a game without having to worry about art, layout, and all that jazz. Truly a great conversation.
Links:
- https://binarystar.games/
- https://binary-star-games.itch.io/trespasser
- https://binary-star-games.itch.io/apocalypse-frame
- https://selkie.itch.io/celestial-bodies
Like, subscribe and share with a friend 💙
☕ Get exclusive content at https://www.patreon.com/farirpgs
🎲 Buy my games at https://store.farirpgs.com/
🦋 Follow me on http://link.farirpgs.com/bluesky
✉️ Join my newsletter at https://news.farirpgs.com/
🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discord
Chapters
00:00 Intro to Game Design
02:25 Evolution of Mechanics
05:06 Trespasser: Concepts
07:45 Desire Mechanics
10:38 Minimalist Jam Approach
20:48 Minimalist Games
22:39 Engaging RPGs
27:46 Game Endings
29:45 Solo Play Design
35:24 Advice for Designers
38:09 Upcoming Projects
Design sci-fi horror and dread with Ryan Lucas of The Cargo Bay
jeudi 26 juin 2025 • Duration 50:18
This is a very insightful interview with Ryan Lucas of The Cargo Bay about TTRPG game design, sci-fi horror RPGs, and how to design highly thematic game mechanics.https://the-cargo-bay.itch.io/https://the-cargo-bay.itch.io/afterbu...https://the-cargo-bay.itch.io/orehttps://the-cargo-bay.itch.io/bloody-...Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discordChapters00:00 Intro to Game Design 01:08 Ryan Lucas: Game Design Journey 02:18 Player to Designer 04:02 Creating Afterburner 06:24 Breathless Jam: Inspiration 07:28 Developing Orr 09:50 Orr: Mechanics 12:07 Debt & Betrayal in Gameplay 14:22 Game Development Challenges 17:22 Lumen vs Breathless 19:53 Crafting Unique Lore 21:59 Value of Diverse Experiences 22:38 Back to Breathless 23:22 Adapting Game Systems 26:43 Power Struggle: Bloody & Breathless 28:40 Rapid Design & Efficiency 30:54 Playtesting & Feedback 34:09 Unique Adventures in Game Jams 42:27 Advice for Designers
Finish a game for a jam with Spencer Campbell of Gila RPGs
mardi 10 juin 2025 • Duration 50:34
Spencer is such a talented designer and has a ton of great tips for up-and-coming designers.—Spencer's Links:Dragon Slayer: https://www.kickstarter.com/projects/thegilaboy/dragon-slayers-ttrpgSite: https://gilarpgs.com/LUMEN: https://gilarpgs.itch.io/lumenSPREE: https://gilarpgs.itch.io/spreeNOVA: https://gilarpgs.itch.io/novaCorvid Court: https://www.kickstarter.com/projects/thegilaboy/corvid-court-aviary—Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discordChapters00:00 Introduction to Tabletop Blueprint and Breathless Jam00:57 Meet Spencer Campbell: A Designer's Journey02:09 Exploring the Breathless System and Spree05:17 Heist Inspirations: Heat and Tension in Gameplay10:26 The Mechanics of Heat and Stress in Spree12:29 Design Challenges: Balancing Tension and Player Agency15:27 Character Archetypes and Special Abilities in Heists18:02 Playtesting Breathless: Insights from Experience20:39 Downtime Mechanics: Building Tension and Consequences24:46 The Evolution of Game Systems: From Lumen to Breathless25:39 Evolution of Lumen: From Dice to Resource Management30:14 Community Response and Game Design Insights32:45 Exploring New Ideas: Breathless Jam and Game Expansion40:00 Injecting Personal Touches into Game Design47:57 Current Projects and Future Aspirations
Make your own RPG with Andrew Boyd of Pandion Games
lundi 2 juin 2025 • Duration 46:33
Loved talking with Andrew Boyd of Pandion Games about his journey with TTRPG game design.Thanks Andy for the interview!Andy's site: https://pandiongames.com/Substratum Protocol: https://pandiongames.com/en-ca/products/substratum-protocolWaffles for Esther: https://pandiongames.com/en-ca/products/waffles-for-esther Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discord
This is Tabletop Blueprint
dimanche 1 juin 2025 • Duration 00:56
Welcome to this new show where we talk about TTRPG mechanics, interview amazingly talented creators, and draft the foundations of game design.
Don't forget to like and subscribe ⚡☕ Get exclusive content at https://www.patreon.com/farirpgs🎲 Buy my games at https://store.farirpgs.com/🦋 Follow me on http://link.farirpgs.com/bluesky✉️ Join my newsletter at https://news.farirpgs.com/🚀 Join the Fari RPGs Discord at https://link.farirpgs.com/discord



