Skirmish Podcast – Details, episodes & analysis

Podcast details

Technical and general information from the podcast's RSS feed.

Skirmish Podcast

Skirmish Podcast

Skirmish.io

Frequency: 1 episode/28d. Total Eps: 9

Podbean
Official podcast for Skirmish.io, the game development portfolio site. This podcast interviews talents from the video game industry all around the world.
Site
RSS
Apple

Recent rankings

Latest chart positions across Apple Podcasts and Spotify rankings.

Apple Podcasts

  • 🇨🇦 Canada - videoGames

    27/12/2025
    #85
  • 🇨🇦 Canada - videoGames

    26/12/2025
    #61
  • 🇨🇦 Canada - videoGames

    25/12/2025
    #43

Spotify

    No recent rankings available



RSS feed quality and score

Technical evaluation of the podcast's RSS feed quality and structure.

See all
RSS feed quality
To improve

Score global : 42%


Publication history

Monthly episode publishing history over the past years.

Episodes published by month in

Latest published episodes

Recent episodes with titles, durations, and descriptions.

See all

Episode 9: Interview with indie developer of True Horror, Mohammad Al-Sharefee

Episode 9

samedi 28 octobre 2017Duration 27:10

Today we host our first guest ever from Kuwait. Indie game developer Mohammad Al-Sharefee, who recently released the first chapter of his iOS AR-aided horror True Horror. Listen to Mohammad speak about his experience building the game, and learn a bit more about the game development community in Kuwait.

 

Show Notes

 

 

 

Interview with App Store Optimization specialist, Alesja Serada from Tap2Play.me

Episode 8

dimanche 15 octobre 2017Duration 44:15

Our guest today comes from the busienss side of games. Alesja Serada is an App Store Optimization specialist from Belarus, currently working at mobile free-to-play game publishing firm Tap2Play.me. In this episode, we gain insight from Alesja about the work that goes behind the scenes, in order to get your mobile game app at the front page of the app store.

 

We also take the chance to know a little more about the mobile game publishing game Tap2Play, and the type of games they're seeking to publish in the meantime.

 

Show Notes:

 

Episode 7: Interview with lowpoly artist and game developer, Ventuar

Episode 7

mercredi 19 juillet 2017Duration 29:09

Ventuar is a young rising talent in the game industry. He works in game design and development, but specifically shines in his lowpoly artwork. His work over the last year have dramatically improved, and his recent timelapse theme based cities built using Blender are gaining huge attention.

 

Ventuar is our youngest guest so far, still in public school. Listen to this half hour interview to know more about him and how he is constantly improving his skills. 

 

Show Notes:

 

Episode 6: Interview with developer of Entropy's Fall, Poor Small Studio

mercredi 21 juin 2017Duration 41:51

Poor Small Studio is a two-man studio from India, who without any technical background, decided to go full time and work on their passion of game development. For their first project, they're working on Entropy's Fall. A game that pays tribute to their favorites, Shadow of the Colossus and God of War.

 

Without job, money, experience, or even a nurturing community, their journey couldn't be more difficult. Yet they're showing promising results in such a short time. Listen to their story for the first time, here. 

 

Reference Links:

Poor Small Studio on Skirmish: https://skirmish.io/users/poorsmallstudio

Official Poor Small Studio Site: http://poorsmallstudio.weebly.com/

Facebook: https://www.facebook.com/PoorSmallStudio/

Twitter: https://twitter.com/poorsmallstudio

Intro Music: Underlocked (Erik Skiff)

 

Episode 5: Interview with Game developer, pixel artist, and composer Brannan Vitek

lundi 22 mai 2017Duration 01:17:49

Brannan Vitek is a Unity game developer, pixel artist, and a composer from America. He is studying Game Design and Development at Kennesaw State University, have participated in online and offline game jams, and is working to release his first commercial couch style game, rightly called "Ninja Couch Party". 

We talk to him about his decision to pursue game development as a career path, building his set of skills, his game jam experience, and he even gives us for the first time a brief of the ultimate game he'd like to develop one day.

 

To find more about Brannan, follow him on Skirmish, follow his Twitter page, and visit his official site to try this games.

 

Links and Resources:

 

Music

Intro: Underlocked (Erik Skiff)

Found lamp sound https://www.freesound.org/people/jobro/sounds/198808/ Rubbing https://www.freesound.org/people/redafs/sounds/380336/ Mystery chime https://www.freesound.org/people/Unaxete/sounds/329795/

Games and Developers

Rivals of Aether Early Melon (Roof Rage)

Episode 4: Interview with Robert Anderson (Devil's Peek Games)

dimanche 23 avril 2017Duration 01:09:03

Robert Anderson is a solo indie developer from Cape Town, South Africa. His first commercial game ORB has just hit Steam Greenlight, and he's here to tell us about his journey, and his game. 

 

Reference Links:

Episode 3: Interview with Mohammad Alhuraiz (Asatiir), our first guest from the Middle East

mardi 11 avril 2017Duration 42:20

Mohammad Alhuraiz (Asatiir) is a parttime solo indie developer from UAE. He's mainly an artist, but has taught himself Python, and is working on his strategy RPG game Roses Will Rise. Mohammad tells us about his story, getting into the game industry, building his game, and glimpse into the game development scene in the United Arab Emirates.

 

Reference Links:

 

Episode 2: Interview with developer of Will Glow the WISP, Nikolas Crisci

mardi 4 avril 2017Duration 34:57

Nikolas Crisci is a German solo indie developer working on Will Glow the WISP. His game has recently been greenlit on Steam. Listen to him talk about his work, his experience and insight on Steam Greenlight, and some of his recommended games!

 

Reference links:

 

Nikolas on Skirmish: https://skirmish.io/u/parttimeindie

Nikolas website: https://parttimeindie.com/ 

Meet Nicki at German Dev Days

 

Unity Assets

 

Particle Playground

DOTween Pro

Pro Camera 2D

 

Games

Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist

Rocketbirds: Harboiled Chicken

Invisible Inc.

Nuclear Throne

Team Indie

 

 

 

Episode 1: Interview with composer Will Helliwell

mardi 21 mars 2017Duration 22:43

In the first ever episode of Skirmish podcast, we interview Will Helliwell. A young composer from England who is aspiring to work in the video game industry that he loved since his childhood. He has recently finished an online game jam, where he has been the composer of the game, working with two other developers online, that he's never met or spoke to in his life, except through chat. 

 

Will talks to us about how he developed this music passion, his studies, and his career. He also shares his insight about the game industry, and some tips for young composers. You also get to listen to one of his greatest music pieces during the show, as well as his favorite game music piece of all time.

 

Will is a member of the Skirmish game development community, and you can follow him here: https://skirmish.io/u/willhelliwell.

 

To find more about him, you may also visit his site: http://www.williamhelliwell.co.uk/ 

and follow him on Twitter: @willhelliwell1

 

Links and Resources:

 

Music 

Intro: Underlocked (Erik Skiff)

Link's Awakening - Marin Sings the Ballad of the Wind Fish

Closing music: Roaming (Will Helliwell)

 

Meetups

London Unity User Group: Monthly event for Unity developers in London, attended by more than just programmers.

London Indie Pub Night: Monthly meetup in London where many indie devs and game talents show up, relax, have a chat, and often show their games. 

 

Games

Gone Home

To The Moon


Related Shows Based on Content Similarities

Discover shows related to Skirmish Podcast, based on actual content similarities. Explore podcasts with similar topics, themes, and formats, backed by real data.
Player One Podcast
Script Lock
The Level
Critical Distance: Keywords in Play
The #NOTplaying Podcast
Nice Games Club - a gamedev podcast!
The Common Anomaly Podcast
The Level
Duckfeed.tv
Player One Podcast
© My Podcast Data