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Explore every episode of the podcast RTVFX Podcast

Dive into the complete episode list for RTVFX Podcast. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–43 of 43

TitlePub. DateDuration
Ep. 44 - Jeff A. Johnson15 Jan 202200:42:05

Jeff A. Johnson is a senior VFX artist and supervisor with a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes franchises such as Lord of the Rings, Matrix, Star Wars , Star Trek, Hellboy, and Shrek. His game development titles include “Black Ops 3”, “Call of Duty : Zombies Chronicles Remaster” and “Gears Tactics”, on which project he was the Lead VFX Artist at Splash Damage, a studio in London.



Ep. 43 Adad Morales01 Jan 202200:58:22

Adad Morales is a Senior VFX Artist at Fun Dog Studios and has worked both in film and games on titles like Battlefield: Hardline, Star Wars: Ragtag,  and Metroid Prime: Remastered. He is an expert in his craft as an artist, a leader, and a father.

www.moralesfx.com
https://twitter.com/themightyadad
https://www.instagram.com/themightyadad/
https://www.artstation.com/dadvfx
https://vimeo.com/adadmorales
https://www.linkedin.com/in/adadmorales/

https://vimeo.com/111957369
https://vimeo.com/730866007

Ep. 33 Mickaelle Ruckert24 Mar 202101:49:44

Mickaëlle Ruckert is a Senior VFX Artist at Moon Studios and created Ori and the Will of the Wisps. She has been a professional in the FX space since 2008 working at studios like Ninja Theory and Arkane Studios with shipped titles including Dishonored 2, Wolfenstein Youngblood and Devil May Cry. Mickaelle is a well-known speaker in France as an expert in VFX and art topics at large.

Ep. 32 An-Tim Nguyen18 Mar 202101:00:01

An-Tim Nguyen is a Senior VFX Artist at Bungie currently working on the Destiny Franchise in Issaquah, Washington. He has worked on various video game titles like Halo, Rekoil, and Primal Carnage. An-Tim has humble beginnings in 3D art which quickly evolved into a love for driving emotional spectacle in VFX, and ultimately building memorable experiences for players.

Ep. 31 - Pawel Margacz11 Mar 202100:53:22

Pawel Margacz is a Senior VFX & 3D Artist at DR, a 505 Games Studios. He has worked on video game titles like Battle Islands, Gwent & Deadnation with experience at game companies like Climax Studio, CD PROJECT RED and Digit Game Studios. Pawel also runs under the pen-name 1MaFX with a popular YouTube channel for FX tutorials and breakdown.

Ep. 30 Bryan Venzen03 Mar 202100:47:53

Bryan Venzen is a Senior VFX Artist at Red Storm Entertainment in Cary, NC.  He has worked on projects like Mass Effect, Metroid Prime 4, and the episodic series for Minecraft, Guardians of the Galaxy and the Walking Dead.  Bryan has a rich background in visual effects working in several different studio environments including TellTale Games, Retro Studios, BioWare and S2 Games over the last 9 years.



Ep. 29 - Trevor Gilday24 Feb 202100:41:00

Trevor Gilday  is a Senior VFX Artist at Archetype Entertainment in Austin, TX.  He has worked on projects like the Mass Effect series, Anthem, and the critically acclaimed franchise Dragon Age franchise.  Trevor has a rich background in visual effects working both in studio and remotely as a freelancer.

Ep. 28 - Bryan Erck17 Feb 202100:57:15

Bryan Erck  is a Senior VFX Artist at Retro Studios in Austin, TX.  He has worked on projects like Shadow of the Tomb Raider, Marvel’s Avengers, Call of Duty: Advanced Warfare, and Star Wars: The Old Republic.  Bryan has a rich background in special effects work at companies like LucasArts and Midway Games.

To see the SWTOR effect mentioned:

https://vimeo.com/42751682

Ep. 27 Simon Trümpler09 Feb 202101:02:08

Simon Trümpler is a VFX Artist at Wild Sheep Studio in Montpellier, France. He has worked on projects like RIME, Wild, and the Invisible Hours. Simon has a rich background in 3D art modeling assets and creating textures in games like X:Rebirth and Sacred 2.

www.rtvfxpodcast.com/episodes/ep-27-simon-trumpler

Ep. 26 - Square Zero26 Jan 202100:12:14

This is your year!

We learned many things from 2020.  Now we can move forward towards brighter and happier futures.  Listen in on some humble encouragement to jumpstart your resolutions in the upcoming months. 

You are worth it.  You can do it.  You matter!

New music is thanks to the talented Daniel Shae.
Twitter: https://twitter.com/danielshaemusic
Website: https://danielshae.co/

Delivering Marvelous VFX on Mobile Device with Nikola Damjanov25 Oct 202001:02:45

This epsiode features an interview with Nikola Damjanov, Lead Artist at Nordeus.  He has created FX for games like Heroic and has a rich history and experience in the mobile games space. 

Twitter: https://twitter.com/damjanmx
ArtStation: https://www.artstation.com/nikoladamjanov
LinkedIn: https://www.linkedin.com/in/nikoladamjanov/

ShaderForge Publication: https://nordeus.com/blog/art/50-shaders-of-forge-prototyping-with-shader-forge/
Self Improvement: https://nordeus.com/blog/art/self-improving-large-scale/
Procedural Citadel: https://80.lv/articles/006sdf-005cg-making-a-procedural-citadel-crystals-in-houdini/

VFX Storytelling with Thespian Lauren Simpson - Part 224 Oct 202001:13:09

This is part 2 of an interview with Lauren Simpson, a VFX artist at 343 Studios.  She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon 2.  

Learn about what it's like to work full-time and handle being a mom as well!

LinkedIn: https://www.linkedin.com/in/lauren-simpson-643b215/
ArtStation: https://www.artstation.com/laurensimpson
Vimeo: https://vimeo.com/lrsimpson
RTVFX Forums: https://realtimevfx.com/u/lauren_simpson/summary

Ep. 41 WTF is Tech Art11 Dec 202100:42:44

Have you ever wondered what technical art is?  Many people have their own definitions and this episode brings some additional insight on this broad profession. Joining us on the show are guest expert panelists Anthony Davis, Jan Kaluza, and Christian Sparks.


VFX Storytelling with Thespian Lauren Simpson - Part 116 Oct 202001:11:10

This is part 1 of an interview with Lauren Simpson, a VFX artist at 343 Studios.  She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon 2.  

Learn about what it's like to work full-time and handle being a mom as well!

LinkedIn: https://www.linkedin.com/in/lauren-simpson-643b215/
ArtStation: https://www.artstation.com/laurensimpson
Vimeo: https://vimeo.com/lrsimpson
RTVFX Forums: https://realtimevfx.com/u/lauren_simpson/summary

Cool Guy Russell Bakewell03 Oct 202000:47:20

This episode is an interview with Russell Bakewell.  He is a VFX Artist and Game Developer with previous work on Diablo 3, Path of Exile and Gears of War.  He is now running his own studio while freelancing.

Twitter: https://twitter.com/BakewellRussell
Linkedin: https://www.linkedin.com/in/russell-bakewell-11ba9247/
Forums:https://realtimevfx.com/u/russell/summary

Overcoming Your Imposter Syndrome with Trish Taylor25 Sep 202000:48:55

This episode features an interview with Trish Taylor, author of "Yes! You Are Good Enough: End Imposter Syndrome, Overthinking and Perfectionism and Do What YOU Want".  We explore some of the common challenges people run into and how they can handle them.

Trish's Book:

https://www.amazon.com/Trish-Taylor/e/B0781C54LD

 

Trish's Website:

https://www.trishtaylorauthor.com

 

Trish's YouTube Channel:

https://www.youtube.com/trishtaylorcoaching

 

Free Book Excerpt of Yes! You are good enough (includes 28 Day Plan)

https://dl.bookfunnel.com/9yf5bfcfiy

 

Free NLP Book

https://dl.bookfunnel.com/8ic38bqtcz

 

 Trish Taylor was living and working in England, happily settled in her 14-year role as a career counselor and part time Jazz Singer.

An encounter with a Salsa dancing American literally swept her off her feet. They married and moved to the United States.

 She worked as an employment coach to individuals with developmental disabilities and later as a Mindset Coach and trainer. She now writes and speaks.

 

She is the author of:

Why Am I Scared? Face your Fears and Learn to Let Them Go.

I'm Never Drinking Again: Maybe It’s Time to Think about Your Drinking?

Yes! You Are Good Enough: End Imposter Syndrome, Overthinking and Perfectionism and Do What YOU Want

A Brief guide to the Magic of NLP

Co-author: Respect in the Workplace: You Have to Give it to Get it

 
Trish lives in Pensacola, Florida with her husband.

Biking Through VFX Trails with Julian Love - Part 218 Sep 202000:38:41

This is part 2 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal.

Julian has been working in VFX for over 20 years with countless credits to his name.

GDC Talk
https://www.gdcvault.com/play/1017660/Technical-Artist-Bootcamp-The-VFX

Linkedin
https://www.linkedin.com/in/julian-love-7a24872b/

Diablo Immortal
https://diabloimmortal.com/en-us/

Biking Through VFX Trails with Julian Love - Part 111 Sep 202000:47:55

This is part 1 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal.

Julian has been working in VFX for over 20 years with countless credits to his name.

GDC Talk
https://www.gdcvault.com/play/1017660/Technical-Artist-Bootcamp-The-VFX

Linkedin
https://www.linkedin.com/in/julian-love-7a24872b/

Diablo Immortal
https://diabloimmortal.com/en-us/

VFX Pro - Ian Cofino03 Sep 202000:49:42

This episode features an interview with Ian Confino, co-founder at Afterburner Studios, who recently launched their newest IP "Dreamscaper".  Ian has worked on the VFX, animation, design and UI elements of the game and brings a wealth of knowledge managing the artistic vision of game development in small teams.

Dreamscaper: http://dreamscapergame.com/
Linkedin: https://www.linkedin.com/in/iancofino/
Reel: https://vimeo.com/24261039
Twitter: https://twitter.com/iancofino

My new short film:
https://www.youtube.com/watch?v=GhGVg8_W_50&t

One-Man Wrecking Crew - Gabriel Aguiar14 Aug 202000:57:11
Spreading Kindness and Good Cheer with Shannon McSheehan Berke07 Aug 202000:59:17

This episode features an interview with Shannon McSheehan Berke, a VFX Artist at Riot Games.  She has worked on League of Legends.

Twitter: https://twitter.com/ShannonBerke

LinkedIn: https://www.linkedin.com/in/shannonberke/

RTVFX Forum Threads:
https://realtimevfx.com/t/vfx-art-tests-what-does-a-great-experience-look-like/13659
https://realtimevfx.com/t/shannon-mcsheehan-lol-fx-knowledge-share/1133/278

Riot Game Series:
https://youtu.be/3QKK2o5rWSQ?t=167

The Father of VFX - Andreas Glad30 Jul 202000:44:25

This episode features an interview with Andreas Glad.  He is an award-winning VFX Artist currently working at Goodbye Kansas.  Previous titles under his belt include Battlefield IV.

Twitter: https://twitter.com/PartikelVFX

Real-Time VFX Challenge II:
https://realtimevfx.com/t/something-big-is-coming/13744/8

Trigger Happy Madness with Florian Smolka22 Jul 202001:10:24

This episode is an interview with Florian Smolka, VFX Artist at Mimimi Games.  He's worked on titles like Desperado 3.

Twitter: https://twitter.com/Smou_

Ep. 40 - Travis Henderson21 Nov 202100:53:50

Travis Henderson is a VFX Artist at Heart Machine Studios. He has worked titles like Darksiders, Chronos and Dead & Buried.  Travis has been working in the field of VFX for over 5 years creating eye-catching effects across in Unreal, Unity for both PC, console and even VR environments.



How To Be Your Own VFX Advocate with Vinessa Mayer14 Jul 202000:58:47

This episode features an interview with Vinessa Mayer, VFX Artist at Bungie.  She's worked on titles like Destiny 2, FORZA, and Mortal Kombat. Vinessa shares her incredible journey finding herself in the world of visual effects after experimenting in many areas before.  

Learn how you can be an advocate for yourself during contract work, how to overcome imposter syndrome, and how getting involved in activities outside just the job can catapult your career.

Sculptor of VFX Worlds - Ashley Lyons02 Jul 202000:59:11

Meet Ashley Lyons!  Famed Team Lead VFX Artist at Gearbox Software.  He's created amazing effects for lovable characters like Zane in Borderlands 3, along with environmental elements in Neverwinter.

Learn about Ash's journey from Sculptor to VFX pro in this episode.
ArtStation - https://www.artstation.com/artwork/JlVQ6m
LinkedIn- https://www.linkedin.com/in/ashleylyons/
Twitter - https://twitter.com/FXBl4ckout

Interested in joining the VFX community?
https://realtimevfx.com/

Triple AAA Threat Rachel Day11 Jun 202000:59:54

This episode is an interview with Rachel Day, VFX Artist at Bonfire Studios.  Rachel has worked on titles like Overwatch and Diablo 3, and brings a wealth of knowledge in the character VFX world.

Unreal Evangelist Yoeri Luos Vleer Sheds Light04 Jun 202000:47:54

This episode features an interview with Yoeri Luos Vleer.  He is a freelance VFX artist with a rich background in Unreal Engine.  Luos shares his journey through its up's and down's including community building, technical advice, and monetizing your effects.

Staying Authentic with Matt Schwartz28 May 202000:38:06

Matt Schwartz is a VFX Artist at Riot Games working on their card game Legends of Runeterra.  He has also worked for Ubisoft on titles like Far Cry and Watch Dogs.

LinkedIn - https://www.linkedin.com/in/matt-schwartz-18960714/
Twitter - https://twitter.com/notmattschwartz
ArtStation - https://www.artstation.com/mattschwartz
Legends of Runeterra - https://playruneterra.com/en-us/

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My first tutorial - https://youtu.be/qJ1ezxau5EU

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Join the RTVFX Community!
https://realtimevfx.com/

Pioneering Fundaments with Bill Kladis21 May 202000:56:47

This episode features an interview with Bill Kladis. He shares his experience with becoming a VFX artist, teaching others, running his own VFX business, and some of the life lessons we all need when adapting to circumstances through our years.

RTVFX Contact - https://realtimevfx.com/u/imbuefx/summary
YouTube - https://www.youtube.com/user/imbuefx
LinkedIn - https://www.linkedin.com/in/wkladis/

Simon's Effect - https://www.artstation.com/artwork/BmN5G6?commentId=3328597
ImbueFX Thread - https://realtimevfx.com/t/random-things-imbuefx/11609

2D Effects with Alex Redfish03 May 202000:37:00

This episode is an interview with Alex Redfish, Senior VFX Artist at Riot Games.  He is a legendary VFX artist in the 2D Effects arena with famous works on games like Diablo 4 and Battle Chasers.  Alex shares his knowledge on what it means to be a VFX artist in today's world.

Alex Redfish
ArtStation - https://www.artstation.com/alexredfish
Vimeo - https://vimeo.com/user12223385
YouTube - https://www.youtube.com/channel/UCKdO5ViTgEsEJwN__7ezAeg
LinkedIn - https://www.linkedin.com/in/alex-redfish-6354aa80/
Deviant Art - https://www.deviantart.com/alexredfish
Twitter - https://twitter.com/alex_redfish?lang=en


Resources:
Project L - https://youtu.be/WRf9tnWk2sg?t=197
Arc System Works Games - https://arcsystemworks.com/games/
Adam Duff LUCIDPIXUL - https://www.youtube.com/user/AdamationStation/featured
Joe Madureira - https://en.wikipedia.org/wiki/Joe_Madureira
Texture Packer - https://www.codeandweb.com/texturepacker
Procreate for iPad - https://procreate.art/ipad
Klaus - https://www.youtube.com/watch?v=taE3PwurhYM

Schooling with Anthony Davis23 Apr 202000:33:42

This episode is an interview with Anthony Davis, Technical Artist at EA and VFX Artist at Defy Studios.  Anthony shares some of his professional experience and life hacks to become a great artist.

Linkedin: https://www.linkedin.com/in/anthonydavisvfx/
Twitter: https://twitter.com/reddericktv
Defy Studios: http://thedefystudio.com/
Defy Studios Esports Bar: https://www.defyesportsbar.com/

Thriving as Artists in Crisis17 Apr 202000:16:14

This episode explores advice on what artists can do during crisis to live healthy and productive lives.  It speaks in 3 areas:
- General Advice for Job Loss & Dealing with Recessions
- Specific Advice to Continue RTVFX During Isolation and Quarantine
- Support Advice for Studios and Freelancers

If you need financial assistance:
IRS Employee Retention Credit - https://www.irs.gov/newsroom/irs-employee-retention-credit-available-for-many-businesses-financially-impacted-by-covid-19

Self Employed Unemployment Information - https://www.nerdwallet.com/blog/finance/money/coronavirus-spending-bill-expands-unemployment-what-you-need-to-know/

Find Your State To Apply For Unemployment- https://www.careeronestop.org/LocalHelp/UnemploymentBenefits/unemployment-benefits.aspx

Additional Info on Creative Support - https://thecreativeindependent.com/guides/how-to-recession-proof-your-creative-practice/

Economy Injury Disaster Loan Program - https://covid19relief.sba.gov/#/

CARES Act - https://www.congress.gov/116/bills/hr748/BILLS-116hr748enr.pdf

Paycheck Protection Program - https://www.sba.gov/funding-programs/loans/coronavirus-relief-options/paycheck-protection-program-ppp

Anywhere, Anytime with Niels Dewitte03 Apr 202000:29:18

Tody's episode is an interview with Niels Dewitte, a VFX artist that is currently working at Agni-Flare with past credits working at nDreams and on the video game Phantom Covert Ops.  Niels talks about his move from Europe to Japan and how different that transition has been.  He also shares his experience as the moderator for the RTVFX forums.

Niels name on RTVFX: Wyvery
Website: http://nielsdewitte.be/
Twitter: https://twitter.com/Niels_Dewitte
Linkedin: https://www.linkedin.com/in/nielsdewitte/
YouTube: https://www.youtube.com/channel/UCdMyPWd6AjFh8L69W4LSbjw
His Games: https://www.ndreams.com/titles/phantom/

Ep. 39 - Excuses: The Lies We Tell Ourselves14 Nov 202100:13:10

Too often we get in our own way when it comes to success.  This episode explores some of the common excuses we find for ourselves and offers advice on how to overcome them.

You are enough.  All you need is passion to overcome adversity.

Speed Up Your Simulations with Nicholas Seavert26 Mar 202000:32:45

Today’s interview is with Nick Seavert.  He is the founder of JangaFX, a studio behind some of the VFX industries latest tech with products like VectorRayGen and EmberGen, a real-time fluid simulation program. Nick has been hard at work investing education and tools to make real-time artists more efficient in their roles.  

JANGA FX - https://jangafx.com/
YouTube - https://www.youtube.com/channel/UCtRjzr2QlxJcoQQ2c74dJpw
LinkedIn - https://www.linkedin.com/in/nicholasseavert/
Twitter - https://twitter.com/JangaFX

Make Better Effects With Thomas Harle19 Mar 202000:35:20

Today's episode is an interview Thomas Harle, a freelance VFX artist in England.  Thomas shares his experience working as a freelancing , being an educator and tutoring other students, and his YouTube tutorial series for technical advice in Unreal Engine’s material editor.

Tom's Artstation - https://www.artstation.com/thomasharle

Tom's YouTube - https://www.youtube.com/channel/UCzyMNIlh7lBQnIagTrEh1ZA

Tom's Linkedin - https://www.linkedin.com/in/thomas-harle-32a5b32a/?originalSubdomain=uk

RTVFX Forum - https://realtimevfx.com/


Getting Started in Real-Time Visual Effects14 Mar 202000:22:19

Learn about what makes a real-time visual effect in today's modern context, how it differs from other forms of effects, and some beginning steps for first time artists.

Ep. 38 - Urban Bradeško04 May 202101:13:01

Urban Bradeško is an FX Artist, Mentor, and Creative Director at Rebelway. He has worked titles like Magic The Gathering, Gears of War 5, Days Gone as well as film with the Netflix show Love, Death + Robots.  Urban brings a wealth of experience navigating the VFX world as a teacher, leader, and continuing student of the art.

Ep. 37 Johannes Richter03 May 202101:02:34

Johannes Richter is a Principle VFX Artist at Remedy Entertainment. He has worked on projects in games and film including Control, Detective Pickachu, and Avengers: Infinity War..  Johannes has over 12 years of experience working as a technical director, teacher, and FX artist in the world of computer graphics.

Ep. 36 - Getting Your First Job in VFX for Games17 Apr 202100:41:32

Join on the first roundtable discussion about getting your first job in VFX for games.  In it we discuss portfolios, interviews, onboarding and more.  Our guests on the panel are:

  • Shannon McSheehan
  • Ashley Lyon
  • Julian Love
  • Andreas Glad
  • Spencer Liles
Ep 35. David Shovlin09 Apr 202101:29:48

David Shovlin is a Senior VFX Artist at Riot Games, working on multiple projects including Valorant. He has a long history in art working on casino & fantasy games at Monarc Gaming Labs, Red Robot Labs, and WMS Gaming. David is well versed in traditional drawing techniques and brings effects to life on the digital screen with expert precision.

Ep. 34 - Jason Keyser31 Mar 202101:30:43

Jason Keyser is a Senior VFX Artist and Founder of VFX Apprentice, an online learning platform for artists of the FX profession. He has worked on games like League of Legends at Riot Games, TV shows like Powerpuff Girls with Cartoon Network, and is a well known evangelist in the Flash, Unity & Unreal community. Jason enjoys educating artists both young and old on how they can succeed in their artistic goals with talks at GDC, Gnomom and the Academy of Art University.

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