RTVFX Podcast – Details, episodes & analysis
Podcast details
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Recent rankings
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Apple Podcasts
🇨🇦 Canada - visualArts
09/03/2025#78
Spotify
No recent rankings available
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See allRSS feed quality and score
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See allScore global : 52%
Publication history
Monthly episode publishing history over the past years.
Ep. 44 - Jeff A. Johnson
Season 2 · Episode 44
samedi 15 janvier 2022 • Duration 42:05
Jeff A. Johnson is a senior VFX artist and supervisor with a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes franchises such as Lord of the Rings, Matrix, Star Wars , Star Trek, Hellboy, and Shrek. His game development titles include “Black Ops 3”, “Call of Duty : Zombies Chronicles Remaster” and “Gears Tactics”, on which project he was the Lead VFX Artist at Splash Damage, a studio in London.
Ep. 43 Adad Morales
Season 2 · Episode 43
samedi 1 janvier 2022 • Duration 58:22
Adad Morales is a Senior VFX Artist at Fun Dog Studios and has worked both in film and games on titles like Battlefield: Hardline, Star Wars: Ragtag, and Metroid Prime: Remastered. He is an expert in his craft as an artist, a leader, and a father.
www.moralesfx.com
https://twitter.com/themightyadad
https://www.instagram.com/themightyadad/
https://www.artstation.com/dadvfx
https://vimeo.com/adadmorales
https://www.linkedin.com/in/adadmorales/
https://vimeo.com/111957369
https://vimeo.com/730866007
Ep. 33 Mickaelle Ruckert
Season 2 · Episode 33
mercredi 24 mars 2021 • Duration 01:49:44
Mickaëlle Ruckert is a Senior VFX Artist at Moon Studios and created Ori and the Will of the Wisps. She has been a professional in the FX space since 2008 working at studios like Ninja Theory and Arkane Studios with shipped titles including Dishonored 2, Wolfenstein Youngblood and Devil May Cry. Mickaelle is a well-known speaker in France as an expert in VFX and art topics at large.
Ep. 32 An-Tim Nguyen
Season 2 · Episode 32
jeudi 18 mars 2021 • Duration 01:00:01
An-Tim Nguyen is a Senior VFX Artist at Bungie currently working on the Destiny Franchise in Issaquah, Washington. He has worked on various video game titles like Halo, Rekoil, and Primal Carnage. An-Tim has humble beginnings in 3D art which quickly evolved into a love for driving emotional spectacle in VFX, and ultimately building memorable experiences for players.
Ep. 31 - Pawel Margacz
Season 2 · Episode 31
jeudi 11 mars 2021 • Duration 53:22
Pawel Margacz is a Senior VFX & 3D Artist at DR, a 505 Games Studios. He has worked on video game titles like Battle Islands, Gwent & Deadnation with experience at game companies like Climax Studio, CD PROJECT RED and Digit Game Studios. Pawel also runs under the pen-name 1MaFX with a popular YouTube channel for FX tutorials and breakdown.
Ep. 30 Bryan Venzen
Season 2 · Episode 30
mercredi 3 mars 2021 • Duration 47:53
Bryan Venzen is a Senior VFX Artist at Red Storm Entertainment in Cary, NC. He has worked on projects like Mass Effect, Metroid Prime 4, and the episodic series for Minecraft, Guardians of the Galaxy and the Walking Dead. Bryan has a rich background in visual effects working in several different studio environments including TellTale Games, Retro Studios, BioWare and S2 Games over the last 9 years.
Ep. 29 - Trevor Gilday
Season 2 · Episode 29
mercredi 24 février 2021 • Duration 41:00
Trevor Gilday is a Senior VFX Artist at Archetype Entertainment in Austin, TX. He has worked on projects like the Mass Effect series, Anthem, and the critically acclaimed franchise Dragon Age franchise. Trevor has a rich background in visual effects working both in studio and remotely as a freelancer.
Ep. 28 - Bryan Erck
Season 2 · Episode 28
mercredi 17 février 2021 • Duration 57:15
Bryan Erck is a Senior VFX Artist at Retro Studios in Austin, TX. He has worked on projects like Shadow of the Tomb Raider, Marvel’s Avengers, Call of Duty: Advanced Warfare, and Star Wars: The Old Republic. Bryan has a rich background in special effects work at companies like LucasArts and Midway Games.
To see the SWTOR effect mentioned:
https://vimeo.com/42751682
Ep. 27 Simon Trümpler
Season 2 · Episode 27
mardi 9 février 2021 • Duration 01:02:08
Simon Trümpler is a VFX Artist at Wild Sheep Studio in Montpellier, France. He has worked on projects like RIME, Wild, and the Invisible Hours. Simon has a rich background in 3D art modeling assets and creating textures in games like X:Rebirth and Sacred 2.
www.rtvfxpodcast.com/episodes/ep-27-simon-trumpler
Ep. 26 - Square Zero
Season 2 · Episode 26
mardi 26 janvier 2021 • Duration 12:14
This is your year!
We learned many things from 2020. Now we can move forward towards brighter and happier futures. Listen in on some humble encouragement to jumpstart your resolutions in the upcoming months.
You are worth it. You can do it. You matter!
New music is thanks to the talented Daniel Shae.
Twitter: https://twitter.com/danielshaemusic
Website: https://danielshae.co/









