inklecast – Details, episodes & analysis

Podcast details

Technical and general information from the podcast's RSS feed.

inklecast

inklecast

inkle

Leisure

Frequency: 1 episode/8d. Total Eps: 42

Soundcloud
Independent developer of narrative games and interactive stories.
Site
RSS
Apple

Recent rankings

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Apple Podcasts

  • 🇫🇷 France - leisure

    07/06/2025
    #92

Spotify

    No recent rankings available



RSS feed quality and score

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Score global : 49%


Publication history

Monthly episode publishing history over the past years.

Episodes published by month in

Latest published episodes

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Joy to the world!

mercredi 21 décembre 2016Duration 21:07

This week, for our Christmas podcast, we discuss joy. Games should be fun, right - so why are so many so grim? Season's Greeting, y'all!

All about Fail States

mardi 13 décembre 2016Duration 18:37

What happens if Sherlock gets it wrong? When players are in control, designers need tricks to prevent the player from breaking the story.

Sorcery Series Retrospective

mardi 4 octobre 2016Duration 28:19

With the Sorcery! series finally complete, Jon and Joe reflect on four years of development. Buy Sorcery 4 on Steam - http://store.steampowered.com/app/504800/

IGN's Sorcery! 4 preview party playthrough

jeudi 22 septembre 2016Duration 01:21:27

In this special episode of the inklecast, we bring you the live recording of IGN and inkle's preview playthrough of Sorcery! 4 at the launch party, recorded on 15th September 2016 at Loading Bar, London.

Chasing White Whales

mardi 16 août 2016Duration 14:04

If we could find the time, work out how to do it, or make someone else do it for us, what would we build? A dancing cat conman game, apparently.

Religion in Games

mardi 9 août 2016Duration 16:22

Why do games so rarely include religion as a theme? Jon, Joe and Tom's discussion tackles controversy, cynicism, and Batman.

80 Days: The Board Game?

mardi 2 août 2016Duration 13:34

How do you turn a story game into a board game? Tom, Jon and Joe discuss the hypothetical 80 Days: The Board Game.

Making the trade

mardi 26 juillet 2016Duration 18:58

This week, we look at designing gameplay around the business of trade. Does the cut and thrust of business make for good gameplay, or will buying low and selling high always just turn into a fetch quest? Find out if we cinch the best deal, or walk away short-changed.

How to run an indie game business!

jeudi 21 juillet 2016Duration 18:50

How does the reality of running an indie game business compare with the dream?

User Testing

mardi 12 juillet 2016Duration 16:16

This week, we chat about testing Sorcery 4. What does Inkle's testing process look like compared to other studios?

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