Game Dev is (Not) Easy – Details, episodes & analysis
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Apple Podcasts
🇩🇪 Germany - videoGames
16/11/2025#70🇬🇧 Great Britain - videoGames
04/04/2025#85🇨🇦 Canada - videoGames
17/09/2024#59
Spotify
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See allScore global : 38%
Publication history
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Game Dev is (Not) Easy Podcast #3 - SFB Games | Crow Country, flash games, self-publishing
Season 1 · Episode 3
samedi 18 mai 2024 • Duration 01:06:20
Game Dev is (Not) Easy Podcast #2 - Airdorf | Faith, New Blood, GameMaker, pricing your first game
Season 1 · Episode 2
samedi 27 avril 2024 • Duration 01:23:45
In the episode two of Game Dev is (Not) Easy, Airdorf joined me and we talked about his inspirations, the development of Faith, Chapter 4, working with New Blood, using GameMaker, pricing your first game, and so much more.
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Game Dev is (Not) Easy Podcast #1 - Headware Games | Hollowbody, self-taught game dev and marketing
Season 1 · Episode 1
samedi 27 avril 2024 • Duration 51:33
Welcome to Game Dev is (Not) Easy. A podcast about game development, its challenges, best practices, and personal experiences. Each episode will have a game developer as a guest and we are going to talk about topics ranging from self-funding game development to marketing, and so much more. In this first episode, Nath from Headware Games shares his experience as a self-taught game developer and talks about his best practices when it comes to development and marketing. headwaregames.com/subscribe https://www.facebook.com/headwaregames https://twitter.com/headwaregames ------------------------------------------------------- Wishlist Hollowbody: https://store.steampowered.com/app/2123640/Hollowbody ------------------------------------------------------- Join the Horror Games Community: https://twitter.com/horrorvisuals Twitch: https://www.twitch.tv/horrorvisuals Discord: http://discord.gg/udQjU2PN4Y Instagram: https://www.instagram.com/horror_visuals/ https://www.tiktok.com/@horrorvisuals
Post Trauma: From Mod Making to Indie Games
vendredi 14 novembre 2025 • Duration 02:59:21
In this episode, we talk about Post Trauma and explore the journey behind its creation. We look at how the developer started by making Gears of War mods and maps, how that experience evolved into a full indie horror project, and what this path can teach anyone interested in game development.
This conversation focuses on the creative process, learning through practice, working with publishers, and the challenges that come with bringing an indie game to life. It is an honest and supportive look at the work that goes into making something from scratch.
If you enjoy horror games, indie projects, or behind the scenes game development stories, this episode will be a great listen.Find Roberto here:
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