The Game Design Round Table – Détails, épisodes et analyse

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The Game Design Round Table

The Game Design Round Table

Dirk Knemeyer & David V. Heron

Arts

Fréquence : 1 épisode/13j. Total Éps: 359

Libsyn
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
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Apple

Classements récents

Dernières positions dans les classements Apple Podcasts et Spotify.

Apple Podcasts

  • 🇺🇸 États-Unis - design

    02/08/2025
    #88
  • 🇨🇦 Canada - design

    01/08/2025
    #91
  • 🇨🇦 Canada - design

    31/07/2025
    #89
  • 🇨🇦 Canada - design

    30/07/2025
    #73
  • 🇨🇦 Canada - design

    29/07/2025
    #53
  • 🇨🇦 Canada - design

    28/07/2025
    #40
  • 🇩🇪 Allemagne - design

    28/07/2025
    #93
  • 🇨🇦 Canada - design

    27/07/2025
    #93
  • 🇨🇦 Canada - design

    26/07/2025
    #89
  • 🇩🇪 Allemagne - design

    26/07/2025
    #60

Spotify

    Aucun classement récent disponible



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Score global : 38%


Historique des publications

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Derniers épisodes publiés

Liste des épisodes récents, avec titres, durées et descriptions.

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#324 Civilization Series 6: Civ 7 First Look

Saison 1 · Épisode 324

mardi 27 août 2024Durée 57:26

Civilization 7 has just been revealed! Dirk and David discuss their first impressions from the reveal stream, from the exciting new mechanics to what should have been left behind. They also talk about what they would like the Civilization Series to eventually be. Topics include the potential inclusion of RPG mechanics, focus on population centers, and technology and civilization advancement.

#323 Tunic with Andrew Shouldice

Saison 1 · Épisode 323

mardi 13 août 2024Durée 51:14

Dirk is joined this week by Andrew Shouldice, creator of isometric action-exploration game Tunic. They discuss the journey of developing Tunic, and the lessons learned from a lengthy production. Topics include Andrew’s attitude toward storytelling, how to manage a project long-term, how to focus on what’s important, and knowing when you need help.

#314 Designing to Ship with Xalavier Nelson Jr

Saison 1 · Épisode 314

mardi 9 avril 2024Durée 56:46

Dirk and David interview prolific designer and leader Xalavier Nelson Jr. They discuss Xalavier’s illustrious and busy career, focusing on his philosophy of how to ship a game as well as knowing your own capabilities. Topics include his work and inspiration for El Paso, Everywhere, how he manages to produce so many games, treating staff fairly and with respect, and the benefits of working within your box.

#224 Scott Nicholson Talks Escape Rooms

Saison 1 · Épisode 224

mardi 15 octobre 2019Durée 01:04:07

Dirk and David discuss escape room design with Scott Nicholson, a game designer and professor who has studied escape rooms extensively. Scott talks about the predecessors to escape rooms, the thematic threat of ludonarrative dissonance, and the importance of asking “why?” with every component of a game’s design.



#223 Kynan Pearson Talks Nintendo Themes

Saison 1 · Épisode 223

mardi 1 octobre 2019Durée 57:16

Dirk, David, and designer/artist Kynan Pearson discuss what goes into designing games for Nintendo’s popular themes. Kynan talks about his role on both the Metroid Prime series as well as Donkey Kong Country Returns, and he also touches on his work with the non-Nintendo property Halo and its differences from fellow sci-fi shooter Metroid Prime.



#222 Elizabeth Hargrave Talks Wingspan

Saison 1 · Épisode 222

mardi 17 septembre 2019Durée 48:28

Dirk, David, and designer Elizabeth Hargrave discuss the hit game Wingspan: how she decided on the unique theme, why that theme might have been so successful, and when she had to choose fun or function over thematic fit.



#221 Nikki Valens Talks Eldritch Horror

Saison 1 · Épisode 221

mardi 3 septembre 2019Durée 55:15

Dirk, David, and designer Nikki Valens kick off the Designing Thematic Games series with a discussion about the highly thematic games Nikki worked on at Fantasy Flight Games: Eldritch Horror, Arkham Horror, and Mansions of Madness.



#220 New Directions with Dirk and David

Saison 1 · Épisode 220

mardi 20 août 2019Durée 52:31

Dirk and David catch up with each other and what’s new in their game design careers. They talk about the new direction for the show and announce a new series for the podcast: “Designing Thematic Games.”



#219 Cole’s Thoughts on Pax Pamir: Second Edition

Saison 1 · Épisode 219

mardi 6 août 2019Durée 01:00:44

Dirk catches up with Cole Wehrle, designer of Root, and they discuss Cole’s latest game Pax Pamir: Second Edition. Cole also talks about starting Wehrlegig Games with his brother while continuing full time with Leder Games.



#218 Geoff Engelstein and Isaac Shalev: Building Blocks of Tabletop Game Design

Saison 1 · Épisode 218

mardi 23 juillet 2019Durée 42:17

Dirk speaks with game designers Geoff Engelstein and Isaac Shalev about their co-authored book, Building Blocks of Tabletop Game Design: an Encyclopedia of Mechanisms.




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