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Explore every episode of the podcast Xsolla Sessions

Dive into the complete episode list for Xsolla Sessions. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–6 of 6

TitlePub. DateDuration
The Long Game: Discovery After the Download — Featuring RTB House’s Ryan Goeden01 Aug 202500:35:21

Discovery used to be about visibility. Now it’s about architecture.

In this episode of Xsolla Conversations, Chris Hewish talks with Ryan Goeden, Gaming Sales Director of RTB House, to break down what it takes to drive game discovery in today’s fragmented, post-platform world. Drawing on more than a decade in mobile advertising, Ryan shares a clear-eyed view of how developers can build scalable, full-funnel systems that drive re-engagement, extend player lifetime, and recapture revenue.

They explore:

  • How Big Huge Games used retargeting to scale discovery and drive 3.5x returns
  • Why launching a web shop isn’t enough and what it takes actually to shift player behavior
  • The rise of rewarded gaming apps and why they’re quietly reshaping user acquisition
  • How to retarget without cannibalization (and why more overlap can boost results)
  • The impact of privacy regulations, loss of device IDs, and why "good enough" data is still powerful

Ryan also offers insights into building effective retention loops, coordinating live ops and marketing, and why too many studios stop at user acquisition without investing in what comes next.

This episode is a must-listen for developers looking to take control of their discovery strategy and finally stop depending on platform handouts.

Please send us feedback, suggestions, or questions. We want to build a collaborative, inspired Xsolla Sessions community! ⁠https://xsolla.com/podcast⁠

The Impact of Discovery on the Business of Games – Featuring Ryan Goeden (RTB House) & Nic Ingham (Xsolla)25 Jul 202500:15:16

Discovery isn’t just about being seen anymore — it’s about building systems that scale. In this episode of State of Play, hosts Chris Hewish and Lia Ballentine pull together insights from two leaders at the forefront of performance and post-platform marketing: Nic Ingham, VP of Performance Marketing at Xsolla, and Ryan Goeden, Gaming Sales Director at RTB House. Together, their perspectives paint a sharp, essential picture of how discovery strategies are evolving and what developers must do to stay in the game.

Learn how studios are moving beyond App Store dependence to create full-funnel ecosystems that drive visibility, engagement, and revenue.

Let’s get into it.

Please send us feedback, suggestions, or questions. We want to build a collaborative, inspired Xsolla Sessions community! https://xsolla.com/podcast

From Platforms to Players: The New Rules of Game Discovery — Featuring Xsolla’s Nic Ingham15 Jul 202500:36:08

Welcome to Xsolla Conversations. 

In this episode, Xsolla’s Chris Hewish sits down with Nic Ingham to discuss one of the biggest shifts in the game business: discovery. For years, developers relied on platform-controlled visibility App Store placements, algorithm boosts, and pay-to-win UA to get noticed. But the rules have changed. 

With seismic shifts like the Digital Markets Act and the Epic v. Apple ruling, developers now face both a challenge and an opportunity: building discovery engines from scratch. 

Nic shares actionable insights on how the most forward-thinking studios are creating interconnected ecosystems that blend first-party data, retargeting, community engagement, and content loops. These strategies aren't just buzzwords they’re essential to thrive in 2025 and beyond. 

Whether you're a developer, marketer, or studio lead, this episode is packed with real-world tactics and strategic advice to help you navigate the evolving discovery landscape. 

Let’s get into it. 

Please send us feedback, suggestions, or questions. We want to build a collaborative, inspired Xsolla Sessions community! https://xsolla.com/podcast

What’s The Future Of Mobile Game Commerce? — Featuring Artem Liubutov, VP Of Monetization At Xsolla24 Jun 202500:31:19

In today’s episode, Xsolla’s Chris Hewish talks with Artem Liubutov, VP of Monetization Products & Solutions at Xsolla. With over 15 years in the space, Artem shares how web shops evolved from a simple idea into a transformative model for mobile game monetization.

They discuss what held developers back, what finally pushed adoption forward, and the real results games are seeing now, from revenue lift to retention insights unlocked by owning player data. If you’re a developer, product lead, or anyone thinking about the future of direct-to-player commerce, this episode is packed with practical advice and strategic perspective. Now, let’s get into it! 

Please send us feedback, suggestions, or questions⁠. We want to build a collaborative, inspired Xsolla Sessions community! https://xsolla.com/podcast

The Impact Of Web Shops On The Business Of Games – Featuring Jeff Shouger (Niantic) & Artem Liubutov (Xsolla)24 Jun 202500:21:09

In this premiere episode, hosts Chris Hewish and Lia Ballentine explore one of the biggest shifts in the mobile gaming industry: the rise of web shops.

Through cinematic storytelling, real-world examples, and conversations with Niantic CFO Jeff Shouger and Xsolla’s Artem Liubutov, we unpack how developers are reclaiming control over margins, data, and their connection to players.

You’ll hear how studios are moving beyond the 30% platform tax, why conversion rates on web shops are exceeding expectations, and what it means to build a monetization experience outside the app store. This isn’t just about commerce, it’s about power, strategy, and the future of the game business itself.

If you're a game developer, executive, product lead, or investor, this episode offers a powerful lens on what’s next in mobile game monetization.

Please send us feedback or questions⁠. We’re building a curious, collaborative Xsolla community, and you’re part of it. https://xsolla.com/podcast

Why CFOs Can’t Ignore the Direct-to-Player Model Anymore — Featuring Niantic’s Jeff Shouger16 Jun 202500:28:00

In today’s episode, Xsolla’s Chris Hewish sits down with Jeff Shouger, CFO at Niantic, the studio behind Pokémon GO, Peridot, and Monster Hunter Now. Jeff shares how Niantic approached the shift to web shops from a financial perspective, what convinced them to go direct-to-player, and the measurable impact they’ve seen since.

If you're in the game industry and curious about how top studios navigate monetization, platform relationships, and the future of AR-driven commerce, this one’s for you. Now, let’s get into it! 

Please send us feedback, suggestions, or questions⁠. We want to build a collaborative, inspired Xsolla Sessions community! https://xsolla.com/podcast

© My Podcast Data · Independent project · Data from Apple & Spotify