Explore every episode of the podcast Video Game Newsroom Time Machine
| Title | Pub. Date | Duration | |
|---|---|---|---|
| Richard Bartle - Part 1 - MUD (Multi User Dungeon) | 02 Aug 2025 | 02:12:51 | |
While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since. Recorded: January 2025 Video version: https://www.patreon.com/posts/135579198
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
Links: Bhéwonom Copyright 2025 Karl Kuras | |||
| John Wood - Sally Dark Ride | 30 Jun 2025 | 01:18:26 | |
Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games. Recorded: September 2024 Video version: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Copyright Karl Kuras | |||
| September 1994 | 17 Jun 2025 | 04:08:22 | |
Nintendo owns CES, These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in September 1994. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: 7 Minutes in Heaven: Zero Tolerance Corrections: 1994: CD duplicators expand their offerings CD piracy explodes in Hong Kong Best Buy expands Woolworth UK hit hard by drop in computer software sales Rhino sees slowdown Video game slump hits Wong Playmates shifts to games Software Toolworks becomes Mindscape Strauss Zelnick to head BMG Katzenberg out at Disney Battletech Centers go online Nicastro's to co-CEO WMS Arnie's Place closes down Nintendo owns CES RPGs, adventures and doom clones abound on pc at ces EA disses Saturn 3DO's next gen system is a dog... ESRB rates its first game Mortal Kombat II breaks records Sega and Nintendo plan big Xmas ad spends EA sees CD future CDi gets new slogan China seen as growth market by Nintendo Sanyo avoids face off with Matsushita Konix lives Myst coming to laseractive Time Warner picks up Rise of the Robots Chaos Studios renamed PowerPC alliance unravels Target moving out of PC business MOS technology sold Wing Commander budget to break records Activision brings back 2600 classics Monty Python comes to CDRom Ads will make the interactive world go round. AT&T pushes The Edge over a ledge Compuserve moves to the internet Online services days numbered XBAND to launch as Genesis exclusive Playstation to go online... in France CDRom gets online updates Mondex aims to revolutionize payments Futurist sees internet as savior of democracy UK magazine market collapses Nintendo wins in Taiwan Court 9th Circuit rebukes Apple Watch the future of computing on your TV Photoshop gets layered Pulp Fiction wins Palm D'Or
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose | 13 May 2025 | 01:36:40 | |
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond. In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds. Recorded: September 2024 Watch the video version here: And catch up with Part 1 of the interview here: https://www.patreon.com/posts/jeff-johannigman-125624209 Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras | |||
| Jeff Johannigman - Part 1 - Atari PE, Synapse, Epyx, Electronic Arts, Origin, GDC | 29 Apr 2025 | 01:47:00 | |
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin. In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot. Recorded: September 2024 Video version: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
Links: Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras | |||
| September 1984 | 25 Apr 2025 | 03:42:58 | |
PCs get upgraded, These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: 7 Minutes in Heaven: Impossible Mission Corrections: 1964: 1974 Fred introduced in PCC 1984 Nintendo preps for cartridge future Tower of Druaga gets write up in Super Soft Atari renegotiating Lucasfilm deal Atari Japan to close No mention of video games in Playthings Commodore and Atari target the middle Computer Entertainer doesn't believe Atari can deliver Sinclair financials dissapoint Byte reviews the QL Amstrad disk drive announced Europe to get MSX'd Philips ready to launch MSX machine Plus 4 delays will limit supply The C16 kills the Vic20 in Europe Currys gives up on PC market Elite released Deus Ex Machina brings multimedia home The Mimi travels to the Apple II Find the treasure... using your computer! Melbourne returns to Middle Earth Ultimate announces "the first step in a new generation of computer adventure simulation developments." Beach Head to get Speccy port Activision licenses to Japan Synapse sues Atari IBM enters office suite market and shoots down Kmart. p Jr rumor PC Paintbrush announced NABU on the ropes Viewdata still not catching on.. Viewtron user profile Computer Magazine boom busts Computer makers prep for Xmas ad blitz Scott Cohen's Zap! released Electronic smuggling on the rise in Brazil Activision sues Revco Psychics didn't see crash coming... Video Games go ART! CAD CAM computervision Nolan is back! Dragon's Lair debuts on Saturday morning Mylstar RIP
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Graeme Bayless - Part 5 - E-Line Media, Fireforge, Netherrealm Studios | 16 Mar 2025 | 02:25:11 | |
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1. We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it means to move from one game engine to the next in the modern console environment. Recorded: February 2024 Check out parts 1-4 here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras | |||
| August 1994 | 01 Mar 2025 | 04:17:34 | |
30 years ago: These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1994. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links:
Corrections: 1994: California presses forward with video game violence bill IDSA board selected Mattel takes a second look at games Square goes public Japanese companies playing with fire Acclaim buys Valiant UK video rental market embraces games... illegally Sega buys Data East Pinball Doom coming to arcades Atari Games President passes Hasbro readies to enter VR market Begone Project Reality, all hail Ultra 64 Sega buys Cross Products Sanyo gives console market a TRY 3DO announces losses Mortal Friday gets $10 million budget Macromedia and Microware want to bring PCs and ITV together SPA reports huge boom in sales Flash memory prices tumbling Cyrix to take on AMD Employers begin to crackdown on games Microsoft targets "loosely supervised Executives" MacPlay expands lineup Ad game business booming in Germany Media Vision collapse profiled Victormaxx announces Cybermaxx Mice go 3D Microprose to bring Magic to PC Star Trek licenses are a mess TEN to bring SimCity online Siliwood goes Online Fujitsu brings habitat back to USA Computer Porn outpacing UK lawmakers Labor promises telecommunications reform Interactive TV license purchasers default Acorn enters set top box market Teenage reviewers on the rise Computer game book rights up for grabs Disney gets MYST rights Stormfront to simulate strike season Leonard Herman releases Phoenix
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Copyright Karl Kuras
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| Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat | 05 Feb 2025 | 01:34:41 | |
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports titles at 2K Games before getting the chance to start his own studio, Fierce Wombat. Graeme gives us amazing insights into the life of a game dev like few others can or would. Recorded: January 2024 Video Version: https://www.patreon.com/posts/graeme-bayless-4-116996485 Check out parts 1-3 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388 https://www.patreon.com/posts/graeme-bayless-3-114736184 Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://www.mobygames.com/game/21999/lara-croft-tomb-raider-legend/ https://en.wikipedia.org/wiki/Eidos_Interactive https://en.wikipedia.org/wiki/Elevation_Partners https://en.wikipedia.org/wiki/SCi_Games https://www.mobygames.com/game/28337/lara-croft-tomb-raider-anniversary/ https://www.mobygames.com/company/4069/2k-los-angeles/ https://www.imdb.com/title/tt0093936/ https://en.wikipedia.org/wiki/Namco https://www.mobygames.com/game/48563/enslaved-odyssey-to-the-west/ https://www.mobygames.com/game/20457/50-cent-bulletproof/ https://www.mobygames.com/group/281/legacy-of-kain-series/ https://www.mobygames.com/game/34698/major-league-baseball-2k8/ https://en.wikipedia.org/wiki/Brno https://www.mobygames.com/company/1438/2k-czech-sro/ Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.mobygames.com/game/51171/dead-to-rights-retribution/ https://www.mobygames.com/game/49251/splatterhouse/ https://www.mobygames.com/company/21903/gunfire-games-llc/ https://www.fantasyflightgames.com/en/index/ https://www.gamezebo.com/upcoming/red-november-preview/ https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/ The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Copyright Karl Kuras | |||
| August 1984 | 30 Jan 2025 | 05:06:29 | |
Commodore buys Amiga These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: 7 Minutes in Heaven: Sabrewulf Corrections: 1974: Basketball a hit Clean Sweep 1 player Track 10 adds oil slick Gene Lipken joins Atari Medal Games are spreading Coinop on the Price is Right 13 year olds simulate life on computer 1984: Warner second quarter losses are massive Jack slashes prices Commodore to buy Amiga Atari sues Amiga Jack declares war on competition Imagine Megagames up for auction Coleco unveils new marketing ploy VCRs and Action Figures muscle video games out of retail Video killed the Video Game Star Video Game tie-ins come of age Nintendo sees coinop sales plummet Atari sells distributorship 3rd parties scrap releases IBM tries to save the PCJr IBM announces AT IBM and EC reach agreement IBM announces new business strategy for Europe Amstrad pricing very competitive Sinclair launches Speccy bundle Sinclair wants to get into chip manufacturing Sinclair earnings miss expectations Dragon goes to Espana! Macintosh software still scarce MIDI comes to micros Pioneer launchees interactive laser disc Byte profiles 6502 successor Lord British given credit for Questron US games flood UK Virgin goes for quality Domark launches with big contest Sexy Games get activists in a tissy Computer adoption in schools still slow Computers find their purpose Tech support goes online WH Smith profits surge on computer sales Drug Store Chain sues Mattel Data Age sues Mr. T Pirates go pro Executives get high-tech Touch screen system used for tourists Army introduces joystick controlled rocket Gaming Jesus shall bare the mark Compu-Cruise to set sail
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Graeme Bayless - Part 3 - EA, Tiburon, Madden | 06 Jan 2025 | 02:06:16 | |
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. Recorded: December 2023 Check out parts 1 and 2 here: Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Ensemble_Studios Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras | |||
| July 1994 - Part 2 | 30 Nov 2024 | 03:27:34 | |
Sega's Saturn premiere flops These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Links: 1994: Tokyo Toy Show sees hardware premieres Bandai rumors arise SNK's NeoGeoCD NEC's PC FX Sega's Saturn Sega trying to avoid confusion Nintendo announces new 32 bit system Nintendo gets hip Atari back at IBM TDK to make 3DO memory card Philips slashes price to hinder 3DO launch in Europe Commodore bankruptcy gets messy REELMagic brings FMV to PC Hyundai bets on MPEG2 CDRom shipments soar in Japan 3DLabs brings 3D acceleration to XWindows Intel working on 3D chip for PCs Sun announces 3DRAM Silicon Studio founded Interplay licenses GURPS Computer Game Conference sees industry changing Habitat big in Japan Digital breaks Hong Kong censors Virtual I/O teams up with TCI Funcoland grows Doom to become a movie MK blamed for stabbing Blockbuster is ready for the future Knights of the Dinner Table #1 appears Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| July 1994 - Part 1 | 22 Nov 2024 | 03:21:48 | |
Sega's Saturn premiere flops, These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Links: 7 Minutes in Heaven: Streets of Rage 3 Corrections:
Weak dollar hurts Japanese exports Convertible bonds are big in Japan Semiconductor industry breaks mold Trip Hawkins leaves EA Time Warner wants to make ads interactive McDonald's launches first FMV ad on AOL HBO and Warner go interactive GTE goes Interactive Jim Henson goes interactive Time Mirror goes interactive Nick Nicholas invests in VR Havas and Sony join forces France expands multimedia services Telecom deregulation hits Japan IDSA and SPA try to find common ground IDSA and SPA fail to find common ground Lieberman and Kohl weigh in on systems Time Warner licenses Jaguar Bally breaks up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Graeme Bayless - Part 2 - Dynamix, Sierra | 14 Nov 2024 | 01:14:41 | |
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such as CyberStorm and Starsiege, before being let go as mass layoffs swept the company. Recorded: December 2023 Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Video version: https://www.patreon.com/posts/112571388 https://www.mobygames.com/person/1308/graeme-bayless/ https://www.mobygames.com/company/47/hyperbole-studios/ https://www.mobygames.com/company/42/dynamix-inc/ https://en.wikipedia.org/wiki/The_Sierra_Network https://en.wikipedia.org/wiki/Quantum_Link https://www.mobygames.com/game/5241/great-naval-battles-north-atlantic-1939-43/ https://en.wikipedia.org/wiki/The_Belgariad https://www.mobygames.com/game/1653/shadow-of-yserbius/ https://www.mobygames.com/game/1390/missionforce-cyberstorm/ https://www.mobygames.com/game/1609/outpost-2-divided-destiny/ https://www.mobygames.com/game/2648/cyberstorm-2-corporate-wars/ https://www.mobygames.com/game/1022/red-baron-ii/ https://www.mobygames.com/game/5123/red-baron-3-d/ https://www.mobygames.com/game/4658/conqueror-ad-1086/ https://www.mobygames.com/game/2804/fast-attack-high-tech-submarine-warfare/ https://www.mobygames.com/company/1781/software-sorcery/ https://www.mobygames.com/company/1897/jeff-tunnell-productions/ https://www.mobygames.com/company/3176/pipeworks-inc/ https://en.wikipedia.org/wiki/Games_Workshop https://www.mobygames.com/game/364/starsiege/ Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras | |||
| July 1984 | 02 Nov 2024 | 04:46:54 | |
Jack buys Atari These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links:
Corrections:
Bluesky hucksters descend on video games Barcode scanning comes to supermarkets
Atari gets tight with announcements Atari announces Super Chip games Atari announces new console and computer games 5200 RIP Coleco sweetens Adam deal July 4 July 6 July 13 July 16 July 19 July 23 July 27 July 30 Imagine management splits Sierra On-Line no more! Coleco numbers continue down Milton Bradley sees turnaround Bally positive despite games downturn Activision losses high Interest rates put more pressure on coinop Conversion kits take center stage! Mylstar continues suit against Bally Mylstar brings people to FMV Universal moves into restaurant/arcade biz Photon zaps onto the scene Twin Galaxies shuts down Industry giants pass CPC goes on sale Sinclair looks overseas QL confusion Acorn and BBC extend deal Sanyo and Canon to launch MSX in Europe Commodore unveils C16 Korea joins the chip wars Mastertronic joins with Galactic Mastertronic saves Carnell Software Okimate brings color to the Commodore Pitfall Harry is yours to command! The history of games revealed The book of adventure games Activision sues Microdeal Tax cuts for computer purchases slashed Video game palsy is the new scare The Last Starfighter released
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Graeme Bayless Part 1 - Accolade, SSI, Sega, Hyperbole Studios | 27 Oct 2024 | 02:33:18 | |
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games.
Recorded: December 2023
Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: Full Links at: https://www.patreon.com/posts/graeme-bayless-1-111627155 Video version of interview: https://youtu.be/zWBo-wklFwE?si=RrCF7YggCny424ql
https://www.mobygames.com/person/1308/graeme-bayless/ https://boardgamegeek.com/boardgame/746/the-game-of-france-1940-german-blitzkrieg-in-the-w https://boardgamegeek.com/boardgame/8833/firefight-modern-us-and-soviet-small-unit-tactics https://en.wikipedia.org/wiki/CP/M https://en.wikipedia.org/wiki/Kaypro https://www.mobygames.com/company/23/accolade-inc/ https://www.trustedpeer.org/users/Tom-Frisina https://www.mobygames.com/company/80/strategic-simulations-inc/ Joel Billings Interview - https://youtu.be/xsGfXR0m8Lg https://www.mobygames.com/game/11336/questron-ii/ https://www.mobygames.com/company/7464/sega-technical-institute/ Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.mobygames.com/game/506/hillsfar/ https://www.mobygames.com/game/8059/kid-chameleon/ https://en.wikipedia.org/wiki/Mark_Cerny https://en.wikipedia.org/wiki/Yuji_Naka https://www.mobygames.com/game/212/master-of-orion/ https://en.wikipedia.org/wiki/Daisenryaku https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/ https://renegade-legion.fandom.com/wiki/FASA%27s_Renegade_Legion https://www.mobygames.com/group/6433/renegade-legion-universe/ https://en.wikipedia.org/wiki/Media_Vision https://www.mobygames.com/company/47/hyperbole-studios/ https://www.mobygames.com/person/9450/greg-roach/ https://www.mobygames.com/company/47/hyperbole-studios/ http://www.hyperbole.com/ Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ | |||
| June 1994 | 05 Oct 2024 | 04:17:15 | |
Hollywood welcomes Siliwood, These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: https://www.patreon.com/posts/113403594
Corrections: Sega goes to Epcot Sega signs deals with Coca Cola and Hudson in Japan Siliwood fever has become a pandemic! 3DO to show 25 titles at CES Japanese devs support 3DO Goldstar launches 3DO system Jaguar games and peripherals on show Jaguar goes multiplayer online Atari finances sound for 94 Sega looks to the younger set VirctorMaxx shows off first consumer level VR Get fit with your SNES Summer CES 95 gets new home Devs sign up to support 32X Sega starts affiliate label program Next Gen duels it out on Japanese TV Sony reveals PSX architecture details Don't call Playstation a multimedia machine! Alias Research to make Ultra 64 tools Newsweek declares 3DO DOA Jaguar software begins to trickle in Sega wants to appeal to girls Acorn delves into PC compatibility TNG may be over, but the voyage continues on CDRom Pajitnov endorses Spectrum Holobyte games Japanese Ministry Council to review telecommunication regulations Jurassic Park merch surpasses $1 Billion Microsoft to bring interactive TV to Japan The Financial Times profiles Square Comic book bubble burst fallout continues Atari Games RIP (sorta)
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Raymond Yap - Wong's International, Mondex | 23 Sep 2024 | 01:30:33 | |
The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics. How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education. Recorded: March-June 2024 Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up https://en.wikipedia.org/wiki/Pong#Home_version https://en.wikipedia.org/wiki/BBC_Micro https://en.wikipedia.org/wiki/MK14 https://en.wikipedia.org/wiki/Acorn_Computers https://en.wikipedia.org/wiki/Christopher_Curry_(businessman) Copyright Karl Kuras | |||
| June 1984 | 14 Sep 2024 | 03:49:02 | |
The home computer market implodes, These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: 7 Minutes in Heaven: Summer Games Corrections: 1954:
Grand Trak 10 cracks 1000 US coinop exports boom Smithsonian displays coinop machines
Atari HQ gets mass layoffs Commodore raises prices Top Commodore Execs go to Tramel Philips announces new division Coleco returns to profitability Hasbro buys MB General Instruments revenue 66% down More hardware companies fail More Software companies fail Argus buys Quicksilva Gillette buys into Datasoft Smaller publishers find strength in numbers Marketing will save us! Atari announces 7800 Atari introduces MindLink at CES Atari announces more expensive computer for Q4 Commodore unveils Plus/4 Rick Dyer shows off Halcyon! Intellivision won't make it to CES Computer games galore shown at CES Digital Audio is coming to floppies Konami goes to Europe Animatronics may save small coinop venues Console game releases dry up QL software drought continues Imagic gets a facelift Thorn EMI gets HESWare rights Ultimate snubs move to budget pricing Imagine sells game library 20th Century Fox licenses TV shows Epyx announces Activity Toys Epyx lets the Ruskies join in Olympic fever Wizardry gets enhanced EA wants to help cook your books Rand McNally wants to search your roads Osborne goes budget 64er magazine interviews crackers Mail Order Pro makes payments easier Taito settles with Entex FCC Gives Sanyo go ahead for antenna-less TV Tax breaks may be hurting home computer sales Computerland to go to China Zap the Rise and Fall of Atari reviewed Steven Spielberg finds permanent home at Universal RIP Dragon 32
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Larry J. Dunlap - The Games Network, Imperial Wars | 06 Sep 2024 | 04:04:09 | |
The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software. Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short. Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist. A fascinating life as told by a true storyteller. Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles. Recorded: September 2022 Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you can't see all the links, find them here: https://www.patreon.com/posts/larry-j-dunlap-108388905 https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves Replay August 19982, pg. 66 Gordon Walton Part 2 - EA - Origin https://www.patreon.com/posts/53726080 Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek https://www.patreon.com/posts/52644122 https://en.wikipedia.org/wiki/Dave_Arneson https://en.wikipedia.org/wiki/Pioneer_Corporation https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series) https://en.wikipedia.org/wiki/Burt_Ward https://en.wikipedia.org/wiki/Ron_Popeil Copyright Karl Kuras
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| May 1994 | 22 Aug 2024 | 03:52:18 | |
Nintendo and Sega financials dissapoint These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1994. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: 7 Minutes in Heaven: Rebel Assault (SegaCD)
Panasonic tries to save 3DO Nintendo loosens minimum cart order rules in Japan Nintendo stock keeps dropping Nintendo is a top earner Sega profits plunge Sony Computer Entertainment of America formed 3DO shares collapse Nintendo profits plunge... more THQ sales collapse EA/Broderbund merger collapses Davidson & Associates buys Chaos Studios Fall of Park Place profiled Forbes profiles Id Saturn to become an arcade Titan Namco consolidates Atari links up with Bally Virtuality goes to Japan Sony delivers devtools Sega disses Jupiter for Mars DMA signs up with Nintendo Nintendo smashes myths Howard Lincoln to deliver CES keynote Laseractive drops price NEC taps out of 3D race NEC gives PC Engine another lease on life Sigma Designs to bring Jaguar to PC Reinventing the Z-Machine is apparently Rocket Science Silliwood gold rush continues... Penn & Teller sign up with Absolute Sirius introduces 5 ft. 10 pack Commodore advertises CD32.. in the US? Commodore developing RISC CPU C64S launches CPC emulation comes to PC Sega Channel to launch in Japan Silicon Graphics founder teams up with Mosaic devs Lexis Nexis to get SEC filings Computer biz to dominate Akihabara Rewritable carts coming to Blockbuster Copying goes legit in the UK with EDOS Lieberman picks IDSA over SPA Alpex faces off against Nintendo in court Japanese Copyright change scuttled Multimedia-centric horror film captures Zeitgeist Virgin to release Music compilation CD Green Jelly wants to ooze all over multimedia
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
30 years ago: These stories and many more on the VGNRTM! https://www.patreon.com/posts/110575391 | |||
| May 1984 | 22 Jul 2024 | 02:34:04 | |
Sinclair ships QLs, Atari looks hopeful & Jack is BACK! These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/108363601 7 Minutes in Heaven: Rescue on Fractalus Video Version: https://www.patreon.com/posts/108357926 https://www.mobygames.com/game/11726/rescue-on-fractalus/ Corrections: April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple https://en.wikipedia.org/wiki/IBM_TopView https://en.wikipedia.org/wiki/Smalltalk 1974: New York Court rules pinball is a game of skill https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater Atari opens another Game Center https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater Bally buys Alladin's Castle https://archive.org/details/cashbox36unse/page/43/mode/1up 1984: Morgan predicts profitability by July 1 Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif. Ross predicts Warner profitability No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News Atari confirms negotiations with Philips Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2
Atari announces more layoffs and plant closing "Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif. Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO" Alan Kay goes to Apple Jack is back https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater Tramel Technology founded https://mcurrent.name/atarihistory/tramel_technology.html Commodore exec exodus continues https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater Gulf and Western sells Sega "COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21 No Headline In Original, PR Newswire, May 21, 1984, Monday" Bally profits plummet https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater Mattel secures new financing Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1 Coleco issues new debt Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News Coleco backlog is enormous Toy and Hobby World, May 1984, pg. 8 Coleco gets new ad agency Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman Hasbro buys Milton Bradley https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1 Toys R Us sales grow, but not thanks to games No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2
Japanese Coinop makers go after North American Pirates https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater https://archive.org/details/cashbox46unse_17/page/n29/mode/1up Century's CVS gets new lease on life Play Meter May 1, 1984, pg. 21 https://www.arcade-museum.com/company/crown-vending
Bankers learn not to finance games Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla. Activision sales collapse No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif. Video Games aren't DEAD! https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up
Atari announces 7800 Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday
Adam owner frustration grows https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater MSX adopts 3.5 inch disks https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater Activision signs deal with Pony ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif. MSX coming to UK https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater Dragon to announce MSX machine https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater https://tromax.webnode.es/ https://en.wikipedia.org/wiki/Dragon_MSX Philips and Thompson want to set new standard https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater Amstrad development fracas revealed https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater Acorn announces ABM https://en.wikipedia.org/wiki/Acorn_Business_Computer https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater First QL's go out to customers https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater Popular Computing Weekly gets their QL! https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater Sir Clive passes on Delorean plant https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater Computer games take CES by storm https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater
Mac software arrives https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater First Origin games get tested https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater Lucasfilm Games Premieres https://archive.org/details/computer-entertainer-3-2 Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY British devs embrace C64 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater USGold launches with Aztec Challenge and Forbidden Forest https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater Evil Dead coming to the C64 https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater Leisure Games wants you to go to Jail, do not pass go, do not collect $200 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater https://www.mobygames.com/company/2715/leisure-genius/ Games Network warns that Bankruptcy is looming Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2
Adam Magazine to arrive https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up
Australia recognizes Copyright ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.
Battlefield Earth gets a soundtrack https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras | |||
| Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software | 14 Jul 2024 | 04:49:49 | |
In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US. The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics. Recorded: November-December 2023 Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on twitter @videogamenewsr2 Links: Copyright Karl Kuras | |||
| April 1994 | 05 Jul 2024 | 03:23:27 | |
Nintendo bows to Blockbuster, Commodore enters liquidation & Acclaim-Midway divorce gets messy!
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in April 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/107563816
7 Minutes in Heaven: Rocko's Modern Life Video Version: https://www.patreon.com/posts/7-minutes-in-107343911 https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/
Corrections: March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://x.com/chrisgr93091552
1994: Ataris settle with Nintendo https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up https://patents.google.com/patent/US4445114A/en
Nintendo gives in to rentals Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6
Nintendo finally pays Galoob GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time
EA and Broderbund to merge https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater
Pearson buys Software Toolworks https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17
Paramount teams up with Davidson & Associates https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18 https://www.avid.wiki/Davidson/Simon_%26_Schuster
Warner consolidates https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater
TSR and SSI call it quits https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up
WMS to buy Tradewest BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5 WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday
Acclaim signs deal for Batman Sequel WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle
MGM signs up with Sega MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time
Could Disney buy a major games publisher? Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers
Living Books buys Dr. Seuss rights https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34
US announces Special 301 trade action against China NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time
Japan misses chip import target Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)
Japanese toy wholesale system under pressure Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9
AFTRA signs deal with EA https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Sega disses Summer CES https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Dedicated cabs rule UK ATEI show https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater
American Laser goes CDRom Play Meter, April 1994, pg. 14 & Acme 13
Midway takes page from Capcom's playbook https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater
AMOA teams up with Ross Perot's EDS Play Meter, April 1994, pg. 1, 66A https://en.wikipedia.org/wiki/Claw_(video_game)#Development EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time
Saturn to launch with Jupiter https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater
Jaguar UK launch botched https://archive.org/details/edge-007-april-1994/page/13/ https://archive.org/details/edge-007-april-1994/page/17/
3DO prospects in Japan look good So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games
3DO licenses tech to Toshiba for GPS 3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY
3DO kicks off US ad campaign 3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday https://www.youtube.com/watch?v=-W67sqPQ9u0
MSU gives Konix Multisystem a second go https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater https://www.konixmultisystem.co.uk/index.php?id=archive https://www.konixmultisystem.co.uk/index.php?id=msu
Japanese devs not waiting for Nintendo https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater
Capcom to support 3DO and PSX https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater
Virgin to support CDi https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater
Tower Records ditches CDi and Gameboy Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72
Lethal Enforcers comes to the SNES https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater
Nintendo censorship strikes again https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Sega announces MegaJet is coming home! https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)
Commodore pulls out of World of Commodore-Amiga show https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up
Commodore announces liquidation Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle
IBM agrees to make Cyrix chips https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19
EA sees big upswing in CDRom sales Company Results Roundup, Newsbytes, April 29, 1994, Friday
Could CDRom usurp video games? PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA Argonaut, Cirrus and Diamond team up for PC 3D API standard 3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time https://blazingrender.net/
3Dlabs and Creative team up for PC 3D API standard 3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday
Spectrum Holobyte bets on fractals Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday https://en.wikipedia.org/wiki/Fractal_compression#Implementations
Microprose dumps Adventure engine https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up
Maxis wants to turn SimCity into a sandbox https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater
Doom leaves Edge unimpressed https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater
Newscorp buys Kesmai Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday
AOL swamped by new signups https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater
Game Developer magazines debuts https://archive.org/details/game-developer-april-1994/page/n3/mode/1up
Second round of video game violence hearings lack fireworks Play Meter, April 1994, pg. 12
Data East beats Capcom in court Play Meter, April 1994, pg. 1
Ads in software patented https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html
Study finds no link between video violence and juvenile delinquency Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent Middlesex University offers Gaming degrees https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14
RIP 3' disks https://archive.org/details/amstrad-action-103/page/n7/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
| |||
| Joneva Barry - Chuck E. Cheese, Kadabrascope | 29 Jun 2024 | 01:37:47 | |
Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens. Recorded: July 2023 Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on twitter @videogamenewsr2 Links: Chuck E Cheese’s The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17 Copyright Karl Kuras | |||
| April 1984 | 18 Jun 2024 | 03:11:29 | |
Acorn and Commodore soar, as Coleco and Atari falter Software takes center stage in PC clone world UK game prices hit rock bottom
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in April 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/106448718
7 Minutes in Heaven: Atic Atac Video Version: https://www.patreon.com/posts/7-minutes-in-106323507 https://en.wikipedia.org/wiki/Atic_Atac https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up
Corrections: March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1954 Kefauver hearing puts pressure on comics industry https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html https://en.wikipedia.org/wiki/Estes_Kefauver
1964 IBM announces the 360 https://x.com/kenshirriff/status/1777022892477239724 https://en.wikipedia.org/wiki/IBM_System/360
1974 Sega becomes American https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater https://podcast.theycreateworlds.com/e/the-saga-of-sega/
Mirco Games brings freeplay to video https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater
Sam Stern urges industry to go to 25 cent play https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater
David Gottlieb, RIP https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater
1984 Atari losses fall Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News Newsbytes, April 17, 1984, Atari in Trouble Again https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html
Banks cut Coleco credit line https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1 Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle
Commodore sales skyrocket! https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html Toy & Hobby World, April 1984 pg. 12
Acorn revenues soar! https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up
TI turn-around unprecedented Newsbytes, April 17, 1984, Texas Instruments Update
Milton Bradley returns to profitability Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.
Pizza Time Losses continue to mount Newsbytes, April 17, 1984, In Brief
Atari closes last California factory Newsbytes, April 3, 1984, Atari Lay-Off https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html
Alan Kay leaves Atari Newsbytes, April 10, 1984, A week of resignations
5200 Software drought https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up
German court squashe Unimex duplicator https://binarium.de/unimex_duplicator_sp280 https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up
Sinclair misses another QL deadline https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up
Sinclair finds QL workaround! https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater
Hannover Fair sees flood of PCs https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater
Commodore unveils PC clone Newsbytes, April 3, 1984, Speaking of Clones https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html
IBM looks to shut down clones Newsbytes, April 3, 1984, More IBM, by Paul Richter https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater
IBM buys additional Intel shares Newsbytes, April 3, 1984, In Brief
PCJr sales still dismal https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater
Apple ][ forever! Newsbytes, April 10, 1984, Apple II Forever https://apple.fandom.com/wiki/Apple_II_Forever Newsbytes, April 17, 1984, Mac-Update
Apple holds its own with IBM Newsbytes, April 10, 1984, Apple vs. IBM
Tomy drops out of US market Toy & Hobby World, April 1984 pg. 12
HP introduces the ThinkJet https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/ https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater
Moves to Asia continue Newsbytes, April 17, 1984, Stealing some thunder https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html
Bill Gates on Time cover https://content.time.com/time/covers/0,16641,19840416,00.html https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html
IBM working on GUI https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/IBM_TopView
3rd parties abandon Adam https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater
Imagine changes course on price cut https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater
UK game prices hit 1 pound 99! https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater
PC Write shareware model a success Newsbytes, April 10, 1984, Betting on Piracy
Wordstar hits hard times Newsbytes, April 17, 1984, Software Snafus
Atari Program Exchange shuttered https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater
Atari introduces AtariLab PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday https://en.wikipedia.org/wiki/AtariLab
Broderbund announces Print Shop https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater
HESWare hires Nimoy https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up
Empires redefines pass-and-play https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater https://spectrumcomputing.co.uk/entry/9706
Synapse withdraws from UK market https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up
Random House enters software biz https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html
64er launches https://archive.org/details/64er_1984_04/mode/2up
France goes online https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html
Games Network signs up additional franchises https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater
Videotext gone took 'r jawbs! https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html
MITI throws in the towel MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY
CalTech students hack Rose Bowl scoreboard https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/
RCA axes Video disk https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1 https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html
Licensing business explodes Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer
Takara pens deal with Hasbro US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18 Toy & Hobby World, April 1984
D&D scare hits the UK https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
sega nintendo atari coleco acorn commodore c64 spectrum sinclair ql microsoft windows vision gottlieb chuck e cheese pizza time pcjr shareware pulsonic imagine mastertronic ultimate aticatac apple macintosh appleii
40 years ago: #Acorn and #Commodore soar, as #Coleco and #Atari falter, Software takes center stage in PC clone world & UK game prices hit rock bottom
These stories and more on the VGNRTM!
#c64 #zxspectrum #ql #mastertronic #sega | |||
| March 1994 | 29 May 2024 | 03:23:43 | |
Sega previews Saturn at CES, Commodore warns of bankruptcy & Doom brings corporate networks to their knees
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/105189897
7 Minutes in Heaven: Mega Turrican Video Version: https://www.patreon.com/posts/104910543 https://www.mobygames.com/game/16645/mega-turrican/
Corrections: February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Nicktoons https://en.wikipedia.org/wiki/Famicom_Disk_System
1994: Coinop goes BIG! Edge March 1994, pg. 16
Coinop goes small Edge March 1994, pg. 14 https://www.gamesthatwerent.com/2021/03/zool-arcade/
Daytona gets new name Play Meter, March 1994, pg. 1
Irem shuts down arcade division Play Meter, March 1994, pg. 1
Karaoke goes CD https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater
US Rating System to be in place by Xmas VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6
UK Rating system to start in March https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up
3DO issues ratings system https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/
Current NextGen falters at CES Edge, March 1994, pg. 6
Sega Previews Saturn https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up Edge, March 1994, pg. 6
Nintendo fools no one with SGi demos Edge, March 1994, pg. 6
Acclaim The Duel demo details https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
3D tool makers show wares at CES https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater https://en.wikipedia.org/wiki/Wavefront_Technologies https://en.wikipedia.org/wiki/Softimage_3D https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater
Sega of America announces 32X MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12 SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK
PSX shown to UK Devs Edge, March 1994, pg. 13
3DO announces new licensees and PC add-on card No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4 https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems
Microsoft WON'T provide an OS for Saturn Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO
Crystal Dynamics signs on for Saturn development https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/
CD32 haralds CD revolution in UK MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12
Nintendo announces Super Gameboy NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6
Nintendo still smug, despite share price collapse Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer
Nintendo profits expected to fall by 40% Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo
Acclaim reports record earnings! Playthings, March 1994, pg. 10
NBA Jam launch to match Mortal Kombat NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick
Midway dumps Acclaim https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON
Sega shows off Virtua Racing on Genesis https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater
Playmates Toys gets into games https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/
Playmates revenue drops Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE
EA signs Shaq and Jordan https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater
Commodore Australia closes down IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50 Commodore warns of imminent bankruptcy https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1 https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up
VFX1 brings VR home https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater https://en.wikipedia.org/wiki/VFX1_Headgear https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up
New World bought by NTN https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater
MCA announces game studio https://www.mobygames.com/company/1982/universal-interactive-inc/ https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
Broderbund signs up affiliates https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Rocket Science goes full Siliwood https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater
Microsoft's got game https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater
Newton gets games https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Sierra goes big on CGI https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
Tsunami wants to inject you into a game https://www.mobygames.com/game/1478/blue-force/trivia/ https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater
Dragon's Lair comes to CDRom https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater
Shareware confusion rises https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up
Company networks get Doom-ed! https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater
Microsoft announces Microsoft Network Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19
IBM and Videotron team up https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403 https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte
Japanese recession hits Akihabara https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1 Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town
Discounting takes Japanese retail by storm Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO
Rhino Group grows Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR
UK mag publisher Impact calls it quits THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17 https://archive.org/details/zzap64-magazine-106 https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater https://segaretro.org/Impact_Magazines
Dark Horse Comics gets into games mag business https://archive.org/details/max-overload-01/mode/2up https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up
Move over cover disks...CDs are here! https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater
Multimedia Porn becomes harder to ignore https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up
McGraw Hill publishes Best of Byte https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1 https://archive.org/details/bestofbyte0000rana
Japan buys more chips abroad Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer
Girls need to get into games A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY
Carmen Sandiego goes around the world https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions
Magic the Gathering takes gaming market by storm Playthings, March 1994, pg. 18
Linux launched https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1
RIP John Candy https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
| |||
| March 1984 | 18 May 2024 | 05:05:35 | |
Pizza Time goes bust, Amiga announces a computer & Nintendo launches the VS
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
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Links: If you don't see all the links, find them here: https://www.patreon.com/posts/march-1984-104469980
7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl Video Version: https://www.patreon.com/posts/104389483 https://www.mobygames.com/game/21190/the-dolphins-pearl/ Game Manual: https://archive.org/details/c64man_dolphins-rune Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007
Corrections: February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/ https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/ https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc https://www.mobygames.com/game/38079/cosmic-chasm/ https://www.mobygames.com/game/82890/cube-quest/ https://en.wikipedia.org/wiki/Tomy_Tutor https://retrocomputing.stackexchange.com/a/15340 https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers
1974: Atari introduces Gran Track 10 https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater https://archive.org/details/cashbox35unse_36/page/52/mode/2up https://www.youtube.com/watch?v=KYcNvAAeu6k https://www.facebook.com/100057102354061/videos/1111919918819701/
Wurlitzer ends manufacturing https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater https://en.wikipedia.org/wiki/Wurlitzer
1984: Laserdisc games galore! https://archive.org/details/198403VideoGamesExpress/mode/1up Play Meter 15th, 1984, pg. 56 Replay March 1984, pg. 10 https://www.dragons-lair-project.com/games/
Centuri turns it around No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14
The battle begins with Sente vs. VS! Replay March 1984, pg. 10 https://sergiostuff.com/category/nintendo-vs-dualsystem/ https://www.arcade-museum.com/Videogame/punch-out
Exidy goes interchangeable Replay March 1984, pg. 10 https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games https://www.classicarcademuseum.org/exidy-max-a-flex-system https://www.arcade-museum.com/Videogame/boulder-dash--data
Bills pile up at Pizza Time Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle
Pizza Time Theater enters Chapter 11 Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460 Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133
Bally buys Sente BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday
Chip shortage looms Play Meter March 1st, 1984, pg. 16 Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Goldman Sachs quantifies the Crash https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Battle for Warner is over... Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK https://archive.org/details/masterofgamestev00bruc
Atari cuts another 200 Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
Coleco losses dwarf expectations COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html
Coleco announces massive layoffs No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.
Massive losses can't bring Mattel's spirits down Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK
Intellivision reborn! https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater https://en.wikipedia.org/wiki/Revco https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)
2600 goes to Turkey ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/ http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49
Odyssey RIP Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer
Nintendo may show off console at summer CES https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Goodbye Video Game Update including Computer Entertainer... https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043 Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
Amiga announces 68000 based home computer Infoworld March 26, 1984, pg. 13 Infoworld March 19, 1984 pg. 20 https://www.landley.net/history/mirror/atari/museum/mickey.html https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/
Mac distribution widens Infoworld March 26, 1984, pg. 11 Infoworld March 26, 1984, pg. 16
Apple IIx rumors begin https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_IIGS https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up
Intel licenses chip designs to Sanyo BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9
Commodore and IBM become Intel licensees https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078
Commodore goes brit https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater https://www.youtube.com/watch?v=sHJ6vVxJLlQ
IBM slashes PC prices in Europe Infoworld March 26, 1984, pg. 11 Creative Computing reviews the TS 2068 https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up
Timex calls it quits https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater InfoWorld March 19, 1984 pg. 16
Sinclair admits QL is a mess https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
QL peripheral makers multiply https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
Developers abandon QL for CPC https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Sir Clive's portable TV impresses https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/TV80
Sinclair EV to be made by Hoover https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Imagine begins Bandersnatch and Psyclapse ad blitz https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up
Imagine bungles deal https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB
Imagine announces price cut https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up
Bug Byte won't give up on Miner Willie https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/
Novotrade details First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer https://www.stayforever.de/2024/04/ddr-computer-sft-14/ https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst https://de.wikipedia.org/wiki/Genex https://archive.org/details/genexhauptkatalog1986
Hudsonsoft goes Speccy https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/ https://www.mobygames.com/game/19608/cannon-ball/
Geoff Crammond takes to the skies https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater https://www.youtube.com/watch?v=MVNAippFbAs https://www.mobygames.com/person/6244/geoffrey-j-crammond/
Mythos puts Karsten Köper on the map https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up http://thethalionsource.w4f.eu/Artikel/Mythos.htm
XOR brings Football Manager to the gridiron Infoworld March 12, 1984, pg. 22 https://www.mobygames.com/company/1848/xor-corporation/
Palace software to leverage movie licenses https://archive.org/details/home-computing-weekly-052
Enter the 'bookware' https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up https://worldofspectrum.net/publisher/11213/ https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Addison-Wesley launches line of games for girls Infoworld March 26, 1984, pg. 20 https://www.youtube.com/watch?v=fsgYqUjtPj8 https://www.mobygames.com/company/23943/rhiannon-software/ https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence https://archive.org/details/wozaday_Lauren_of_the_25th_Century
Angelsoft founded https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater https://www.mobygames.com/company/1107/angelsoft-inc/
Synergistic abandons publishing https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up
Lotus goes for integration https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS) http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up
Egghead Softwear is slashing prices https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up
Comptiq brings US games to Japan Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13 https://www.mobygames.com/company/6942/comptiq/ https://en.wikipedia.org/wiki/Comptiq
MSX looks to be a dud https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up
Sega to export 70,000 SC300's Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18
MAX RIP Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18
Robotron ships with dual controller holder https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/
Violence in Gaming debate comes to the C64 https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up https://www.youtube.com/watch?v=tqPymlvBrSA
Alladin's Castle finally beats Mesquite Play Meter 15th, 1984, pg. 13
Computer hacking laws proposed https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up
Piracy has Apple in a tizzy No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle
Japanese Industry backs MITI KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY https://www.keidanren.or.jp/en/profile/pro001.html
Video Nasties Bill gets games amendment https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Video_Recordings_Act_1984
UK Libraries clash with software publishers https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
Are computer graphics art? https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/ https://en.wikipedia.org/wiki/Mindset_(computer)
Smart devices invade homes A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html
Seiko introduces the smartwatch https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984
RIP Mike Kogan Replay March 1984, pg. 10 https://en.wikipedia.org/wiki/Michael_Kogan
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
chuck e cheese
atari
commodore
commodore 64
ecco
dolphin's pearl
dolphin's rune
nintendo
nes
famicom
vs
amiga
appleii
palace
retro
video games
alladins castle
robotron
commodore max
addison-wesley
rhiannon software
bookware
thalion
geoff crammond
novotrade
hudsonsoft
spectrum
ql
amstrad
imagine
sinclair
timex
intel
pc clones
odyssey
magnavox
coleco
intellivision
exidy
laserdisc
dragon's lair
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| Michael Hengst Part 2: Trickwerk, Jowood, Retro Gamer, Flying Fishkopp | 13 May 2024 | 02:17:58 | |
The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play. In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world. We also discuss the ever changing games landscape, evolving business models and his return to writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global. Recorded: January-February 2024 Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529 Michael Hengst Interview Part 1: https://www.patreon.com/posts/michael-hengst-1-98828923 https://de.wikipedia.org/wiki/Bomico https://en.wikipedia.org/wiki/Rainbow_Arts Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/ Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU= Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater https://www.mobygames.com/company/1546/jowood-entertainment-ag/ https://www.mobygames.com/person/90376/michael-hengst/ https://www.mobygames.com/company/14422/gameforge-productions-gmbh/ https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/ https://www.gamersglobal.de/meinung/der-fixer#comment-2999823 Copyright Karl Kuras | |||
| February 1994 | 04 May 2024 | 02:52:46 | |
The world goes ga-ga over game violence; These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in February 1994. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: 7 Minutes in Heaven: Batman The Animated Series Corrections:
Taito goes 3D Aussie's launch game regulations British politicians target sex and violence in games and anime Knesset bill calls for game censorship Singapore moves to ban games Video game violence scare reaches China Sega takes the lead! Sega enters electronics market Howard Lincoln becomes Chairman of the Board Sega drops forecasts Sega to beef up overseas production Sony gathers devs Nintendo disses CDs 3DO slashes prices Laseractive goes 3D NEC launches Laseractive Sega looks to license Saturn tech Commodore takes on Sega Sega announces CDX JVC to launch X-Eye Sonic goes Third Nintendo goes big on Ken Griffey promotion Nintendo doesn't like vowels Viacom goes multimedia Acclaim shows off animation system Core goes it alone Game makers go after Chinese pirates MAS Systems brings arcade controls into the home Doom gets reviewed Artist Graphics brings 3D acceleration to the PC A1200 CD drive a no go Xplora 1 released Aris goes MPEG Microprose's international offices go un-renamed Thalion loses key talent Apple announces entry into settop box market HP licenses CD32 Atari ST User reviews The Whole Internet
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Michael Hengst - Part 1: Power Play | 29 Apr 2024 | 01:17:38 | |
The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play. Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day. Recorded: January-February 2024
Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923 https://www.c64-wiki.com/wiki/Power_Play https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages pg. 47 Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5 Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/ German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/ Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2 https://de.wikipedia.org/wiki/Computer_Bild_Spiele
Copyright Karl Kuras | |||
| February 1984 | 15 Apr 2024 | 03:07:21 | |
Famicom rules Japan, These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in February 1984. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: 7 Minutes in Heaven: Campaign '84 Corrections:
1964-02 1974-02 Pong boon leads to arcade bombs MITS introduces Programmer add-on Sony becomes Heathkit distributor Heathkit introduces digital color TV Sinclair announces pocket TV LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater
Nintendo predicts profit drop Nolan steps down at Pizza Time More deck chair shuffling at Atari Warner sells Malibu Simutrek files for Chapter 11 CVS declares bankruptcy GoldmanSachs sees arcade decline continuing Bally/Midway taps Budweiser for cross promotion Don Bluth talks Space Ace Nintendo promotes Larry Holmes' Punch Out! Twin Galaxies crowns Video Game Champs Mattel tells retailers "Show me the money!!" Imagic licenses to Amiga Commodore announces next gen IBM plans to go big on PC production PCJr fracass becomes clearer Byte reviews the Mac Byte bemoans the move to compatibility Sinclair breaks with Timex CBM top execs leave Toshiba to develop "Super Chip" NEC introduces image processing chip Personal CPM to be included on Z80s Edutainment is the next big thing Avalon Hill teams up with Toei TI 99 4/A software not dead yet! Japanese copyright reform debate heats up Apple loses IP case in Australia
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| Julian 'Jaz' Rignall - ZZAP!64, Virgin, IGN, Mean Machines, Future Publishing | 08 Apr 2024 | 02:46:04 | |
In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores. One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System. His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN. Today, he helps game devs test their wares before they hit our screens at VGM. Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them. His insights are truly invaluable! Recorded: August 2023 Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043 Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on twitter @videogamenewsr2 Links:
| |||
| January 1994 | 17 Mar 2024 | 03:10:59 | |
Commodore hits the skids, Sega bets big on entertainment centers & The emulation revolution is born!
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595
7 Minutes in Heaven: Cliffhanger Video Version: https://www.patreon.com/posts/100523418 TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4 https://www.mobygames.com/game/23868/cliffhanger/
Corrections: December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak https://en.wikipedia.org/wiki/RedOctane https://patents.google.com/patent/US20070232374A1/ https://www.mobygames.com/game/15033/donkey-konga/
1993: Sega goes all in on big arcades "(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831. Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831." Play Meter Jan. 1994, pg. 2 https://www.facebook.com/sega.megapolis/
Blockbuster gets in on FEC biz Replay Jan. 1994 pg. 2 https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park
VR, meet redemption, redemption, meet VR Play Meter Jan. 1994, pg. 2
Karaoke wars heat up in Japan (January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.
NBA Jam beats records Play Meter Jan. 1994, pg. 2
Japanese recession hitting video game makers Play Meter Jan. 1994, pg. 18
SF2 Turbo ships a million units https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Acclaim numbers skyrocket https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Microsoft signs deal with Sega https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up https://segaretro.org/Windows_CE
Namco signs on to Playstation Play Meter Jan. 1994, pg. 20 https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/
Sony reveals PSX stats https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up
NEC reveals PCFX stats https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0 https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54
NeoGeo enters CDRom race https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9
Konix Multisystem is back!! https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7
Sega "delays" SegaVR https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Video Game monopoly inquiry begun in the UK https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/ https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/
CDi finally gets Digital Video https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8
Atari test markets expanded https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
Edge fawns over Cybermorph https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60
Atari sues Sega https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258
Lieberman bill a hidden threat during Senate hearings Play Meter Jan. 1994, pg. 2 https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994
ELSPA agrees on ratings system https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment https://en.wikipedia.org/wiki/PEGI
X marks the spot for CDRom drives https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater
Sony launches CDR https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater
PCI becomes the new standard https://archive.org/details/Power.Play.N70.1994.01 pg. 112
Tandy expands retail presence https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html
Apple adds DOS board https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility https://en.wikipedia.org/wiki/Macintosh_Quadra_610 https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater
Mac gamers get Y2K preview https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up
Chicago enters beta https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater
Novell gives up UNIX trademark https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater
Commodore numbers are bad https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up
C64 emulator beta released https://archive.org/details/64er_1994_01/page/n1/mode/2up https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater
Activision gets reboot fever https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
CES dominated by computers and games https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html
Compton announces patent grant https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html
Race for digital distribution is on! https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx
US government pushes for open super highway Play Meter Jan. 1994, pg. 2
Cable TV enters Internet age Infoworld January 10, 1994 pg. 3
Multimedia boom doesn't lead to hiring boom https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html
Babylon 5 premieres https://twitter.com/straczynski/status/1751061515875348865
Mighty Morphin' Power Rangers are all the rage Playthings, January 1994 https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers
Anime is on the rise https://www.nytimes.com/1994/01/14/arts/home-video-868930.html
EC bans imperial measurements https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up
X-Men movie casting rumor is awesome https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
Worst Ad of the Month: Wolfenstein 3D - SNES https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2
Quotes of the Month: Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
| |||
| January 1984 | 08 Mar 2024 | 03:30:55 | |
Jack Tramiel leaves Commodore, Apple advertises the Mac & Amstrad enters the home computer market
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Alex's Humble Bundle Inclusion: https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: Complete Links for this episode can be found here: https://www.patreon.com/posts/100014130
7 Minutes in Heaven: Moon Dust Video Version: https://www.patreon.com/posts/100007281 https://www.jaronlanier.com/ https://www.mobygames.com/game/47859/moondust/
Corrections: December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1974: D&D is released https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03 https://en.wikipedia.org/wiki/Dungeons_%26_Dragons
Blue Sky operators catch Pong fever https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/ https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/
Atari sells Syzygy https://archive.org/details/cashbox35unse_30/page/53/mode/1up https://en.wikipedia.org/wiki/Atari
Odyssey begins to get noticed https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/ https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/ The Times-Picayune, January 5 1974, Section 1, pg. 9 https://en.wikipedia.org/wiki/Magnavox_Odyssey https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)
Despite funding cuts, high schools continue to add computers https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html https://en.wikipedia.org/wiki/Minicomputer
HP introduces programmable pocket calculator https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html https://en.wikipedia.org/wiki/HP-65
Watson Jr. steps down Computerworld Jan 9, 1974, pg. 1,2 https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr. https://en.wikipedia.org/wiki/Thomas_J._Watson
Japan braces for oil embargo triggered downturn https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html
Computer animation conference to feature at 2nd Annual New York animation festival https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html https://www.youtube.com/watch?v=SgCxCZNkQ9E
1984 meets suburban gridlock in kids book https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html https://archive.org/details/endlesspavement00jack/mode/2up?view=theater
Travelers Insurance Co adopts SSNs Computerworld Jan. 16, 1974 pg. 1
1984: Chuck E Cheese grows up https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up https://chucke.fandom.com/wiki/Wolfman_Zapp
Chuck E Cheese isn't Bushnell's only restaurant edeavor https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/
Unlicensed arcade shutters after killing https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html
Nintendo sees profits drop (January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.
As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT
Game Retailers hit hard https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Mattel takes second place in list of biggest stock market losers of 1983 https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html https://en.wikipedia.org/wiki/Michael_Milken
Mattel reports further losses Toys Hobbies & Crafts January 1984
Industry predicts Mattel's exit https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s
Murdoch announces intent to buy big stake in Warner https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/ https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/ https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html
Coleco announces losses https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html https://en.wikipedia.org/wiki/Coleco_Adam
MB closes GCE Toy and Hobby World, January 1984. https://en.wikipedia.org/wiki/Vectrex
Imagic turns freelance computer entertainer page 152 https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/
game cancelations continue to mount computer entertainer page 147
Sega signs deal with Broderbund (January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831. https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/
Video tape and compact discs wow at CES https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html https://archive.org/details/cashbox45unse_30/page/n6/mode/1up
Commodore introduces the 264 and 364 https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html https://archive.org/details/popular-computing-weekly-1984-01-12 https://en.wikipedia.org/wiki/Commodore_Plus/4 https://en.wikipedia.org/wiki/Commodore_16
Jack resigns https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater
Marshall Smith named new head of Commodore https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up
Game selling terminal competition heats up https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf
Palmtex launches PVS https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
1984 won't be like 1984 https://en.wikipedia.org/wiki/1984_(advertisement)
Sinclair Introduces the QL https://archive.org/details/popular-computing-weekly-1984-01-12 https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up https://en.wikipedia.org/wiki/Motorola_68008
Amstrad announces home computer https://archive.org/details/popular-computing-weekly-1984-01-05
Inmos promotes their Transputer https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater https://en.wikipedia.org/wiki/Transputer
Sierra teases 3rd generation adventure game computer entertainer page 151 https://en.wikipedia.org/wiki/King%27s_Quest
Warner buys into First Star computer entertainer page 151 https://en.wikipedia.org/wiki/First_Star_Software https://www.mobygames.com/game/4632/boulder-dash/
Developers eager for the PCJr give Adam the cold shoulder computer entertainer page 151 https://en.wikipedia.org/wiki/IBM_PCjr
MECC goes Commodore Ahoy Jan. 1984 pg. 13 https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/
Ahoy! magazine premieres Ahoy Jan. 1984 CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=
Baby Bells are coming for you, modem users https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up
SCOTUS hears "Beta Max" case https://archive.org/details/cashbox45unse_30/page/n13/mode/1up https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.
Nintendo beats Universal https://archive.org/details/cashbox46unse/page/31/mode/1up (JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831. https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd. https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2
Software copyright debate heads to showdown in Japan (January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.
Former Atari employees sue https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
Computer Trade Association files stolen https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up
The Great White North will teach yanks about computers, eh? https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html
Atari signs deal with Androbot https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html
Learning with Leeper cover art sets Sierra standards https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up
Barbera spills the beans on Pacman TV show https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up https://en.wikipedia.org/wiki/Pac-Man_(TV_series)
Mattel airlifts toys Playthings, January 1984
TSR gets new management https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR http://playingattheworld.blogspot.com/
Quotes of the Month: William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves." https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html
A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984." Toy and Hobby World, January 1984.
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
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| William Volk - Avalon Hill, Activision, Lightspan, PlayScreen | 28 Feb 2024 | 03:17:55 | |
Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more. Recorded October 2023 Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on twitter @videogamenewsr2
Copyright Karl Kuras | |||
| December 1993 | 23 Feb 2024 | 03:19:07 | |
Night Trap gets Lieberman's panties in a bunch, These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 1993. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Links: In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 Corrections: 1993: Tournament Battle brings networking to arcades Japanese mix video game and parks shows Namco teams up with magic Edge WMS suspected of stock market shenanigans Al Stone defects to Sega Sega set for world domination Sonic tops Q survey Bill Kunkel calls it for Say-Guh! 3DO launch a dud Atari announces Jaguar devs Bit Hype forces Sega's hand Nintendo disses CDs Lieberman attacks video game violence Lethal Enforcers is on Genesis... and maybe coming to SNES Toys R Us stops selling Night Trap MK gets cut for Japan Nintendo releases game content guidelines Video Game industry agrees on a rating system MPAA threatened to sue video game makers VictorMaxx Stuntmaster VR headset reviewed Movies and games should stay in their own lanes Interactivity is the new hype word. Id to make modding Doom easy Origin announces Interactive Movie Standardization is the future Bill Gates wants Little Johnny to learn to be an office drone Ahead Inc readies virtual guitar Sierra buys Coktel Vision Maxis breaks free from Broderbund Sinclair gets into software retailing RIP Apple II Amiga dead? Not at the World of Commodore show in Cologne it ain't Brian Moriarty leaves The Dig Businesses see the future of commerce in Mosaic
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| December 1983 | 12 Feb 2024 | 03:20:07 | |
Toys push games off of shelves, GUIs vie for supremacy & Coinops' laserdisc dreams dashed
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: (If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)
7 Minutes in Heaven: Porky's Video Version: https://www.patreon.com/posts/7-minutes-in-98182124 https://www.mobygames.com/game/22975/porkys/
Corrections: November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1973 Coinop braces for oil-crisis fallout https://archive.org/details/cashbox35unse_23/page/43/mode/1up https://archive.org/details/cashbox35unse_24/page/42/mode/1up http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/
Ball and paddle goes color https://archive.org/details/cashbox35unse_23/page/43/mode/1up http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html https://archive.org/details/cashbox35unse_23/page/n47/mode/1up
Kee Games teams up with Atari https://archive.org/details/cashbox35unse_24/page/42/mode/1up https://en.wikipedia.org/wiki/Kee_Games https://archive.org/details/cashbox05unse_9/mode/2up?view=theater
1983 Marschfield kicks games out https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/
AMOA a dud Play Meter Dec. 31, 1983
Laserdisc is DOA in the UK https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798
Laserdisc games coming home... just not any time soon. Play Meter Dec. 1, 1983
Sente debuts the Sente Computer System NewsBytes 12/20/83 - Entering the Snakepit - A Winner: https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/ Games People Dec. 18, 1983, pg. 1 https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63 https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa
Battle of the Cons is over RePlay, Dec. 1983 pg. 13 Play Meter Dec. 1, 1983
Rosen steps down Playthings, Dec. 1983, p. 11 RePlay, Dec. 1983, pg. 18
Nintendo profits drop (DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.
Nintendo buys Pizza Time franchise (December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831. https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114
Atari opens first Atari Adventure location https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983 https://atari-computermuseum.de/aac.htm https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg
Dragon's Lair merch on the way Playthings, Dec. 1983 http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp
Video game prices drop as toys take Xmas center stage Playthings, Dec. 1983
Intellivision System Changer launched https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater https://retroconsoles.fandom.com/wiki/System_Changer
Wagner out at Mattel Playthings, Dec. 1983 https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html
Warner sells movie and TV rights https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html (December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.
Atari teams with Activision to bring games home (December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831. NewsBytes 12/20/83 - Software Through the Airwaves
Romox test units hit the streets https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater
Vidco brings piracy to the 2600 https://www.retrothing.com/2006/06/vintage_video_g.html Electronic Games Hotline Dec. 4, 1983 pg. 4
Move over 5200 joystick, 5200 controller buttons shoddy too! https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater
Comdex fails to impress https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html
VisiOn launch fails to impress https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up
Really, windows? Who needs it? https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s
Apple introduces Lisa development tools https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Sierra's Homeword makes word processing easy https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater
EA gets into productivity https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater
Tandy goes PC compatible https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html https://en.wikipedia.org/wiki/Tandy_2000
PCJr gets tested https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html
Computers are the hottest item this Xmas... https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1 https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html
JCPenney drops computers NewsBytes 12/20/83 Next Casualty
Coleco tries to calm markets https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater
Commodore plagued by defective machines Electronic Games Hotline Dec. 4, 1983, pg. 2
Atari announces Translator for the XL https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html
Apple gets sprites https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4 https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up
Apple to enter home computer market https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_IIc
Computer game sales expected to rise dramatically in 1983 Playthings, Dec. 1983
TI99 software draught is over electronic Games Hotline Dec. 4, 1983 pg. 2
MSX unites Japanese appliance makers (DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831. CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.
Speccy hits 1 million https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up
British hunger for computers outstrips supply By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831. https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up
The Welsh give it another go https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up
Manic Miner moves publishers https://archive.org/details/popular-computing-weekly-1983-12-08
Hungarian software makes a splash in the UK https://archive.org/details/popular-computing-weekly-1983-12-01
Marvel gets Adventure-ous https://archive.org/details/popular-computing-weekly-1983-12-22 https://www.mobygames.com/group/256/scott-adams-questprobe-series/
Richard Scarry signs deal with Coleco https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4 https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/
Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/
Quicksoft goes shareware https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up https://en.wikipedia.org/wiki/PC-Write
Penguin Publishing enters software market https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/ https://www.mobygames.com/company/8195/puffin-books-ltd/
Microsoft gets into book publishing electronic Games Hotline Dec. 4, 1983 pg. 3
6502 goes 16 bit https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up https://en.wikipedia.org/wiki/WDC_65C816 https://www.westerndesigncenter.com/wdc/index.php
Hey baby, I got a gig on 12 inches... https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Online banking gaining steam By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.
Shopping goes online https://archive.org/details/family-computing-04/page/n55/mode/2up https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html
Compuserve introduces online ads https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Political scandal inspires Japanese computer game Play Meter Dec. 15, 1983 pg. 92
PBS brings computer education to US TV By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.
Automan premieres https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi
Quotes of the Month: https://archive.org/details/family-computing-04/page/n69/mode/2up Al Lowe - Sierra https://www.patreon.com/posts/29977733 https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras | |||
| The Computer Chronicles - 40th Anniversary with S.M. Oliva | 05 Feb 2024 | 03:01:36 | |
40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles. We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.
Recorded: October 2023
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: https://www.smoliva.blog/ https://archive.org/details/computerchronicles?tab=about https://en.wikipedia.org/wiki/Halcyon_(console) Halcyon Demo: https://www.youtube.com/watch?v=QeI5zKeGELA Halcyon NFL game: https://www.youtube.com/watch?v=K9EbCv48z84 https://www.youtube.com/watch?v=_4HyBLgmRlw https://en.wikipedia.org/wiki/George_Morrow_(computers) https://www.mobygames.com/game/1775/amnesia/ Julie - https://www.youtube.com/watch?v=ewu_NBUHePU Mr. Gameshow Game - https://youtu.be/OKR5nxQcj3M?si=tUAW5Jw9msonwEvF https://www.mobygames.com/game/54306/apache-strike/ https://www.mobygames.com/company/1338/pbi-software-inc/ https://www.smoliva.blog/post/computer-chronicles-revisited-100-strategic-conquest-beyond-dark-castle-apache-strike-chuck-yeager-advanced-flight-trainer-mean-18/ https://www.mobygames.com/person/12686/richard-l-seaborne/ https://en.wikipedia.org/wiki/John_McCarthy_(computer_scientist) https://en.wikipedia.org/wiki/Gary_Kildall Gary Kildall Special - https://www.youtube.com/watch?v=Tdj8gh9GPc4
Copyright Karl Kuras | |||
| November 1993 | 28 Jan 2024 | 03:25:56 | |
Next gen trash talk heats up,
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in November 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Aladdin - Genesis Video Version: https://www.patreon.com/posts/7-minutes-in-97263025 https://www.mobygames.com/game/2069/disneys-aladdin/
Corrections: October 1993 Ep - https://www.patreon.com/posts/october-1993-95287239 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://store.steampowered.com/app/402330/Press_X_to_Not_Die/ https://tokyo-joypolis.com/
1993: AMOA shows little promise for street ops Play Meter, Nov. 1993, pg. 3
EA beefs up coinop efforts Play Meter, Nov. 1993, pg. 5 https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=7
Nintendo returns to coinop Play Meter, Nov. 1993, pg. 18
FunExpo attracts burgeoning family fun center biz Play Meter, Nov. 1993, pg. 38
Operators and Manufacturers agree on violence in games RePlay Nov. 1993, pg. 78, 88
Operators and Manufacturers don't agree on revenue sharing RePlay Nov. 1993, pg. 78
The Moloney's are back! Replay Nov. 1993, pg. 32 , 33, 35 https://www.arcade-history.com/?n=tap-a-tune&page=detail&id=4249
Virtuality goes public Replay Nov. 1993, pg. 34
James Clark disses 3DO Paula Parisi. (November 4, 1993, Thursday). SGI's Clark: 3DO doesn't add up. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CDB0-006P-R3MS-00000-00&context=1516831. https://archive.org/details/Electronic-Games-1993-11/page/n121/mode/1up?view=theater
Trip Hawkins gets defensive Edge, November 1993, pg. 6, 12, 19 https://archive.org/details/Computer_Gaming_World_Issue_112/page/n9/mode/2up
Where's the money in interactivity? BY CYNTHIA LITTLETON. (November 4, 1993, Thursday, BC cycle). Panel: Interactive tech ready, but viewers aren't. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0R0-001S-60JY-00000-00&context=1516831. Paula Parisi. (November 5, 1993, Friday). Goodson: Lose interactive game shows. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3K8-00000-00&context=1516831. Paula Parisi. (November 8, 1993, Monday). CD-ROM players: next VCRs?; Multimedia format is poised for major growth in '90s, study finds. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3HS-00000-00&context=1516831.
King World invests in Crystal Dynamics https://en.wikipedia.org/wiki/King_World_Productions https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater
VideoCD logo coming Edge November 1993, pg. 8
First look at CDi Zelda https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n97/mode/1up?view=theater
Sony decides to go it alone BY STEVE McCLURE. (November 20, 1993). Sony Ventures Into Video Game Biz; With A New Integrated Hardware/Software System. Billboard. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-0NJ0-002S-H3KS-00000-00&context=1516831. BY SONOKO WATANABE Staff writer. (November 1, 1993). Sony to set up video-game unit Shelves plan to hook up with Nintendo, zooms in on low end of market. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4N60-000H-H552-00000-00&context=1516831. (November 1, 1993). NEW SONY VIDEOGAME FACES UNCERTAIN PROSPECTS. Consumer Electronics. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKP-XDT0-006B-64X1-00000-00&context=1516831.
Commodore preps US CD32 launch https://archive.org/details/Computer_Gaming_World_Issue_112/page/n11/mode/2up https://archive.org/details/CommodoreUserIssue1221993Nov/page/n17/mode/2up
Wall street bullish on Atari (November 4, 1993, Thursday, BC cycle). Wall Street impressed with Atari's propsects. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0P0-001S-60HN-00000-00&context=1516831.
Generation transition concerns an issue for Sega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n65/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n67/mode/1up?view=theater
Nintendo Extends Super Mario All Stars giveaway (November 1, 1993). Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYS0-000S-845B-00000-00&context=1516831.
Nintendo sales and profits down By MICHIYO NAKAMOTO. (November 19, 1993, Friday). Tough new players in video games - Michiyo Nakamoto watches Matsushita and Sony enter the field. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-MTT0-006F-W3FM-00000-00&context=1516831. Yomiuri Shimbun. (November 19, 1993, Friday). Nintendo sales, profits down. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V290-001X-J39V-00000-00&context=1516831. (NOVEMBER 18, 1993, THURSDAY). Nintendo posts 23.9% pretax drop for fiscal half. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-GS90-000F-P13B-00000-00&context=1516831.
Sega begins mnaufacturing in Wales MARY FAGAN, Industrial Correspondent. (November 1, 1993, Monday). Welsh factory to produce Sega video-game catridges; First contract outside Far East goes to AB Electronic. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-89T0-0021-R536-00000-00&context=1516831.
Sega downgrades forecast GAIL COUNSELL. (November 10, 1993, Wednesday). Sega slashes profit forecast; Video game group says strength of yen will hit earnings. Gail Counsell reports. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-88T0-0021-R2N1-00000-00&context=1516831.
EA suspends SNES lineup https://segaretro.org/index.php?title=File:CVG_UK_144.pdf&page=8 https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=33
EA resumes SNES lineup
Sega decides to crash Mario's big bash (November 4, 1993). Lancaster: Sega's big self-projection racket. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-5BV0-00X8-J51R-00000-00&context=1516831. Ad games on the rise By Kate Fitzgerald. (November 1, 1993). Videogames attract advertisers; McDonald's signs on as number of games tied to products grows. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-844B-00000-00&context=1516831. By David Kilburn. (November 1, 1993). Dentsu already deep into interactive; Japanese agency links with 3DO, creates videogames for clients. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-8446-00000-00&context=1516831.
Nitendo wins big in South African court (November 8, 1993, Monday). SOUTH AFRICAN SUPREME COURT RULES FOR NINTENDO IN MAJOR VICTORY AGAINST VIDEO GAME PIRATES. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3CT0-007J-72FH-00000-00&context=1516831.
Console game pirates start to train https://amr.abime.net/amr_popup_picture.php?src=amiga_joker/magscans/aj_1993_11/040.jpg&c=92625
Pad computing more of an Uh? than an Aahhh! https://www.nytimes.com/1993/11/09/science/personal-computers-zoomers-newtons-real-life-so-far-promise-exceeds-usefulness.html
Big Blues chronicles fall of IBM https://archive.org/details/eu_BYTE-1993-11_OCR/page/n86/mode/1up?view=theater
AI puts help desks on disk https://archive.org/details/eu_BYTE-1993-11_OCR/page/n47/mode/1up?view=theater
Smartec bets on dual scan https://archive.org/details/eu_BYTE-1993-11_OCR/page/n54/mode/1up?view=theater
Broderbund announces Living Books https://archive.org/details/Electronic-Games-1993-11/page/n9/mode/1up?view=theater
Shakespeare does Karaoke https://www.youtube.com/watch?a&v=CpHnp9JKgcY&feature=youtu.be Minute 1:30 https://archive.org/details/eu_BYTE-1993-11_OCR/page/n69/mode/1up?view=theater
Komisar becomes CEO of Lucasarts https://www.nytimes.com/1993/11/02/business/company-news-chief-executive-named-at-lucas-s-software-unit.html (November 1, 1993, Monday). LUCASARTS ENTERTAINMENT NAMES RANDY KOMISAR PRESIDENT; LUCASARTS TOPS BEST YEAR IN ITS HISTORY WITH NEW LEADER. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3G30-007J-7008-00000-00&context=1516831.
Logitech goes 3D with the Cyberman https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater
Larry Probst sees software download future STUART VARNEY. (November 2, 1993). Exec Explains Interactive Lane of Electronic Highway. CNN. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3TD9-1JJ0-0029-50P8-00000-00&context=1516831.
Wireless Email taking off https://archive.org/details/eu_BYTE-1993-11_OCR/page/n31/mode/2up
Free lunches on the internet may be coming to an end https://www.nytimes.com/1993/11/03/business/business-technology-jams-already-on-data-highway.html By KATE MADDOX, Staff reporter. (November 8, 1993). The big picture; Visions of a new TV begin to emerge. Electronic Media. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-X370-002S-52YW-00000-00&context=1516831.
Renegade ports to Interactive TV Edge November 1993, pg. 75
Sex sells Edge November 1993, pg. 63
Cable News fuels tech stock rollercoaster https://www.nytimes.com/1993/11/07/business/market-watch-watch-what-they-pay-not-what-they-say.html
Video Games move into museum https://www.nytimes.com/1993/11/07/style/token-art.html
Tom Quinn, RIP https://archive.org/details/Electronic-Games-1993-11/page/n15/mode/1up?view=theater
Man!ac launches http://www.kultmags.com/mags.php?folder=TUFOIUFDLzE5OTM=
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras | |||
| Ray Thackery - Daterbase, DEC | 16 Jan 2024 | 01:09:25 | |
| November 1983 | 09 Jan 2024 | 04:08:50 | |
IBM introduces the PCJr Coleco ships the Adam Infocom disses graphics
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in November 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Beach Head Video Version: https://www.patreon.com/posts/96037276 https://www.mobygames.com/game/19932/beach-head/
Corrections: October 1983 Ep - https://www.patreon.com/posts/october-1983-94392565 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Chronicles Revisited Podcast 14 — Touch the Screen! Touch the Screen! https://www.smoliva.blog/post/chronicles-revisited-podcast-014/ The Computer Chronicles 40th Anniversary with S.M. Oliva https://www.patreon.com/posts/computer-40th-s-95453094 https://www.cashbox-magazine.com/about https://www.mobygames.com/game/11121/chiller/
1973 Video Games take center stage at MOA show https://archive.org/details/cashbox35unse_18/page/51/mode/1up https://archive.org/details/cashbox35unse_21/page/47/mode/1up https://archive.org/details/cashbox35unse_19/page/55/mode/1up
Atari asks ops to steer clear of copycats https://archive.org/details/cashbox35unse_19/page/61/mode/1up
German arcade owners seeth https://archive.org/details/cashbox35unse_21/page/48/mode/1up
Heathkit offers budget priced calculator kit https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 89
Electronic watches on the rise https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 5
Video Phone shown at CeBit https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 19 https://www.youtube.com/watch?v=WzdCKBZP4Jo
1983-11 Williams loses $6 million in fourth quarter Games People, Nov. 19, 1983, pg. 11 https://www.youtube.com/watch?v=ecVcA3l6v3E
Atari is the (coinop) come-back kid RePlay Nov. 1983, pg. 123
Battle of the Cons Replay, Nov. 1983, pg. 15
Tokyo Amusement Machine Show side steps laser craze Replay Nov. 1983, pg. 23 Games People Nov. 28, 1983, pg. 9 Replay Nov. 1983, pg. 86
Monitor maker TSK cuts credit Games People, Nov. 19, 1983, pg. 1
Activision to lay off a quarter of its workforce https://www.nytimes.com/1983/11/12/business/activision-sets-layoffs-for-90.html
Odyssey2 is no more https://archive.org/details/computer-entertainer-2-8/page/120/mode/1up?view=theater
Starpath bows out https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater
Fox drops out of games https://www.nytimes.com/1983/11/10/business/fox-quitting-video-games.html
Milton Bradley expects losses https://www.nytimes.com/1983/11/15/business/milton-bradley-expects-deficit.html
Vectrex debuts 3D Imager https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up
Spectravideo's Compumate gets reviewed Personal Computer News, Nov. 23, 1983 pg. 38
Amiga to release computer/game combo machine https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n105/mode/2up
Berlin Consumer Trade Show sees micros and video games galore http://www.atarimuseum.de/gamesum.htm https://en.wikipedia.org/wiki/Sharp_MZ https://www.videospielgeschichten.de/die-fans-fragen-klaus-ollmann-antwortet/ https://en.wikipedia.org/wiki/Philips_Videopac%2B_G7400 https://de.wikipedia.org/wiki/IFA_(Messe)#1970%E2%80%931990 http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= https://youtube.com/playlist?list=PLp7z5j6N5lhyqNEEtxz1bnkhjCTbJ_rqS&si=GVvJ9SIMYkaOO7av
TI stock shoots up https://www.nytimes.com/1983/11/01/business/a-seesaw-day-for-computers.html
IBM Introduces the PC Jr https://www.nytimes.com/1983/11/02/business/the-debut-of-ibm-s-junior.html https://www.nytimes.com/1983/11/02/business/ibm-s-speedy-redirection.html https://www.nytimes.com/1983/11/06/business/week-in-business-japan-s-car-makers-are-sent-a-message.html https://en.wikipedia.org/wiki/IBM_PCjr
Small Idaho company to supply PCJr keyboard https://www.nytimes.com/1983/11/26/business/advanced-input-s-ibm-coup.html
Atari and Coleco hike prices https://www.nytimes.com/1983/11/10/business/atari-coleco-raise-computer-prices.html Personal Computer News Nov. 9, 1983, pg. 6 https://www.nytimes.com/1983/11/12/business/commodore-corp-reports-earnings-for-qtr-to-sept-30.html?searchResultPosition=1
Atari backs away from home computers https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater
Coleco lowers Adam shipment targets Toy & Hobby World November 1984, pg. S1 https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n11/mode/2up https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up
JCPenney and KMart pass on Adam https://www.nytimes.com/1983/11/15/business/penney-s-holiday-line-omits-adam-computer.html
Adam shipments lower than expected https://www.nytimes.com/1983/11/24/business/dow-declines-0.20-in-heavy-trading.html
Adam review https://www.nytimes.com/1983/11/29/science/personal-computers-the-new-adam-arrives-for-a-test.html
Cabbage Patch Doll Mania ensues https://www.nytimes.com/1983/11/29/us/adoptable-dolls-aren-t-having-any-trouble-finding-homes.html https://en.wikipedia.org/wiki/Cabbage_Patch_Kids https://youtu.be/qR0aVHlXpvM?si=PoN1JgbZkmkA39Hi
Aquarius discounted https://timesmachine.nytimes.com/timesmachine/1983/11/27/issue.html
Commodore teases TED https://archive.org/details/popular-computing-weekly-1983-11-24/mode/1up?view=theater https://en.wikipedia.org/wiki/Commodore_Plus/4
Comdex to be swamped by PC clones https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1983-11.pdf pg. 7
Tandy to enter PC compatible market https://www.nytimes.com/1983/11/30/business/tandy-computer-s-hard-test.html https://en.wikipedia.org/wiki/Tandy_1000
HP moves to reduce OS options Personal Computer News, Nov. 2, 1983 pg. 3
Reflex launches Hercules Personal Computer News, Nov. 2, 1983 pg. 3
Apple outlook flat https://www.nytimes.com/1983/11/08/business/apple-sees-flat-profit-outlook.html
Apple funds IBM clone adapter Personal Computer News, Nov. 23, 1983 pg. 2, 5 Personal Computer News, Nov. 30, 1983, pg. 4
Microsoft Debuts Windows https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html https://www.nytimes.com/1983/11/11/business/microsoft-displays-window-program.html?searchResultPosition=1 Personal Computer News, Nov. 30, 1983, pg. 4, 6
Lightpens, the interface choice of the future https://archive.org/details/1983-11-computegazette/page/n33/mode/2up https://archive.org/details/commodore-user-magazine-02/page/n5/mode/2up https://archive.org/details/1983-11-compute-magazine/page/n170/mode/1up?view=theater https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US/page/n13/mode/2up
Newbrain to return from the dead Personal Computer News, Nov. 2, 1983 pg. 3
Electron deliveries fall short Personal Computer News, Nov. 2, 1983 pg. 2 Personal Computer News, Nov. 30, 1983, pg. 2
Acorn second processor sticker shock Personal Computer News, Nov. 30, 1983, pg. 2
Dynasty Computer corp wants to sell you a computer in your home https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2 http://www.atariprotos.com/othersystems/sorcerer/hardware/smartalec.htm
Broderbund announces partnership with TI https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater Toy and Hobby World Nov. 1984, pg. S12 https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 8 https://archive.org/details/1983-11-computegazette/page/n49/mode/2up
Infocom disses graphics https://archive.org/details/1983-11-computegazette/page/n23/mode/2up https://archive.org/details/1983-11-computegazette/page/n29/mode/2up https://archive.org/details/family-computing-03/page/n15/mode/2up
EA brings album cover aesthetics to game software packaging https://archive.org/details/family-computing-03/page/n15/mode/2up
Quicksilva arrives in the US https://archive.org/details/1983-11-computegazette/page/n133/mode/2up
Mirror Group jumps into software https://archive.org/details/popular-computing-weekly-1983-11-17/mode/1up?view=theater
Computer magazines boom https://www.nytimes.com/1983/11/09/business/boom-in-computer-magazines.html
Hobby Computer magazine debuts http://www.kultmags.com/mags.php?folder=SGFwcHkgQ29tcHV0ZXIvMTk4Mw==
Info64 debuts https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US
GameLine adds stock info and email https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2
Time exits Teletext https://www.nytimes.com/1983/11/22/business/time-inc-drops-teletext-experiment.html
Online education may be the future https://www.nytimes.com/1983/11/20/us/from-1500-miles-professor-teaches-his-class-by-computer.html
Bond plays games https://www.youtube.com/watch?v=vUc4GkMN1qs RePlay Nov. 1983, pg. 178 https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater
Atari 5200 ad mentioned in Videogaming and computergaming illustrated https://www.youtube.com/watch?v=vS-pingC-xY https://archive.org/details/Videogaming_and_Computer_Gaming_Illustrated_1983-11_Ion_International_US/page/n3/mode/1up https://www.nytimes.com/1983/11/09/business/advertising-changes-by-atari-and-ibm.html
Japan agrees to loosen restrictions on the Yen https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html
New study finds games designed to be addictive Games People, Nov. 19, 1983, pg. 1 https://archive.org/details/mindatplaypsycho0000loft/page/n9/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
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| Gregg Barnett - Beam Software, Discworld | 02 Jan 2024 | 02:41:15 | |
Gregg Barnett is a 40 year veteran of the gaming industry, having started with porting The Hobbit to the C64, developing the legendary Way of the Exploding Fist, bringing Discworld to computers and today working on high tech VR based training gear for firefighters. Gregg opens up about all the massive shifts in the industry he has witnessed, as well as the good and the bad involved with being a game dev. Recorded October 2023 Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on twitter @videogamenewsr2
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| October 1993 | 25 Dec 2023 | 02:42:38 | |
Nintendo profits crash,
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
https://www.patreon.com/VGNRTM
Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
A complete set of links can be found here: https://www.patreon.com/posts/95287239 7 Minutes in Heaven: Hired Guns Corrections:
Riiiiiiiiiiiiidge Racer debuts, remember that one? Sega takes fighting 3D Sega teams up with W Industries Williams sues Capcom 7-Eleven's coinop exodus continued Sega calls for truce Sega beats Nintendo in UK Jaguar role out plans revealed EGM goes hands-on with 3DO Nintendo signs up Silicon Graphics CGI vs clayamation vs. Digitization Nintendo gives away Mario All-Stars Wolfenstein 3D to come to the SNES Sega does Sports EA announces EA Sports Soccer Sega introduces the Activator Move Over Gameboy, Newton is here ReelMagic wants to bring FMV to the PC Buggy software on the rise Centergold prepares for stock launch Apple goes Multimedia EA plans to ditch floppies Sam & Max undergoes pizza party testing More details of AT&T deal to buy TSN emerge Arnie Katz argues for National Electronic Gaming Convention Ziff Davis buys CGW Edge 1 premieres Mortal Kombat goes multimedia TSR brings video to board games Matt Groening launches Bongo Comics
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Sound Effects by Ethan Johnson of History of How We Play.
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| October 1983 | 10 Dec 2023 | 04:20:24 | |
The Boom is over,
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
https://www.patreon.com/VGNRTM
Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Complete links can be found at:
7 Minutes in Heaven: Kool-Aid Man
Midway announces Space Race clone Kee Games plant opens Video game sales exceed 45,000 1983-10 Lasermania grips coinop SENTE is a go... Nintendo dividend tops charts Konami opens US operations Atari opens Chicago dealership Harry Williams, RIP Bars need not fear arcades The boom is over Warner loses $122.4 million in third quarter Warner cuts 250 jobs at New York HQ 2600 being sold off for $60 Mattel revenues collapse Coleco revenue plummets CBS posts gains Toys R Us sees drop in video games and computers Apple earnings plummet Commodore numbers surge MacNeil Lehrer Newshour interviews Jack Tramiel David Ahl presents Price Wars, the Graphic Novel IBM profits up IBM welcomes Taiwanese imitators Apple cuts price of Lisa by 15% Formats, formats everywhere Japanese show off at SICOB Tandy introduces Coco2 Tandy introduces the MC10 Osborne effect postulated as cause of death Computer industry shakeup not affecting jobs UK computer makers want to make Acorn a standard British homes in love with micros Spectrum goes cartridge Microdrive weakness becomes more apparent Game software prices begin to drop in England Guild of Software Houses forms CGW hates on the c64 Cmmodore User magazine debuts Atarisoft launches Trip is bringing the hotness Computer games go 3D Turn your micro into an animation studio Tom Carter Productions goes interactive Animated features are dead... except for Disney First commercial cellphone service introduced
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
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| September 1993 | 26 Nov 2023 | 02:39:40 | |
Mortal Monday, These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
7 Minutes in Heaven: General Chaos Corrections:
1993 Street Fighter 2 sequels not as pricey as expected Bill White switches sides Nintendo Espana founded Sega beats Nintendo at CES CES closes to the public Multimedia is the new hotness MPEG becomes standard Commodore sets big goals for CD32 CDI gets FMV add-on Saturn is Sega's future Japanese turn to yanks Game crossovers taking off Acclaim is wheeling and dealing Acclaim signs deal with James Cameron Game while you fly in Europe Top Guy takes the NES on the go Windows goes to the Arcade Lucasfilm sends Amiga owners mixed messages SSI diversifies D&D Psygnosis partners with MDI Ad games continue to proliferate in Germany Tandy to sell off computer manufacturing operations Mediavision gets into interactive movie biz Scorched Earth reviewed in CGW Sega gets into toys TSN goes paperless Vectrex makers post OG files online Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
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| 5th Anniversary Interview | 15 Nov 2023 | 01:38:36 | |
After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled. You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview! Recorded: November 2023 Get us on your mobile device: And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! Send comments on twitter @videogamenewsr2 Links: Trantor's Ami-Crypt Trantor Comics Leisure Suit Larry Page Retro Gaming Club blog:
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| September 1983 - 7 Minutes in Heaven segment - Complete | 09 Nov 2023 | 00:07:13 | |
This is the full 7 Minutes in Heaven clip for the September 1983 episode covering Battlezone on the Atari 2600. An error in the edit of the full episode cut it short, so I decided to upload it to the feed as its own file. Remember, you can also watch Alex and my commentary on his actual 7 minutes of gameplay by becoming a patron: | |||
| September 1983 | 07 Nov 2023 | 03:58:17 | |
Atari dumps product in the desert
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
https://www.patreon.com/VGNRTM
Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
7 Minutes in Heaven: Battlezone Corrections:
Atari launches Gotcha and Pong Doubles 1983: Atari dumps carts in desert Deck chairs on the SS Atari get shuffled Milton Bradley v Atari suit details revealed SEC files charges against former Atari execs Mattel reports higher than expected second quarter loss Activision expects massive losses Layoffs hit Imagic Interton files for bankruptcy Marshfield bans coinop games Williams reports lower earnings Sega sells US operations to Gulf and Western Sente gets ready to open for business Wells Gardner feels arcade tumble pinch Funai joins forces with Electronic Specialty Products 4 killed at Malibu Grand Prix massacre Intellivision drops below a hundo VCS Cartridge prices drop even in the UK European 5200 launch canned Atari cancels Graduate Sharp announces Famicom TV Unions fail at Atari Broderbund goes console Fischbach promoted International variants proliferate Move over pay-per-view porn, video games are the new hotness in hotel room entertainment Sooo many controllers! Coleco shocks analysts Adam, meet FCC, FCC stop Adam TI cuts prices even further TI opens up to 3rd parties Commodore reports record earnings and new ad strategy Sinclair profits soar Sinclair looks to China Acorn second processors delayed... again Tandy licenses software to CBS HES teams up with Microsoft Osborne files for bankruptcy Toshiba gets into PC clone market. Digital Research bets on productivity Computing goes mobile Wizardry goes Windows Infocom names Dornbrook product manager Draw like Bilbo Computer magazines for the whole family flourish AT&T and Coleco join forces to bring games online College goes online German gaming news goes Teletext Apple secures silicon copyright Will computers take your job? Your computer is keeping you from making babies! Pop music goes games He-Man cartoon debuts D&D cartoon debuts New Brain RIP Dragon saved! Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
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| Brent Naseath | 30 Oct 2023 | 02:34:06 | |
At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals. Simutron promised gamers an immersive experience, in the Star Trek universe no less, at dedicated game centers. Sadly it would not come to pass.
Brent Naseath, cofounder of the venture tells us what happened back then with Simutron, how his career in tech evolved and his new quest to harness the power of technology to save democracy itself.
Recorded May 2023
Get us on your mobile device: iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/PDP-10 https://en.wikipedia.org/wiki/Altos_Computer_Systems https://en.wikipedia.org/wiki/Alpha_Microsystems https://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series https://en.wikipedia.org/wiki/Star_Trek:_The_Motion_Picture http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html https://emotionalblackholes.com/essay-27-simutron/ https://www.digitpress.com/library/magazines/joystik/joystik_sep83.pdf pg. 10 https://www.latimes.com/archives/la-xpm-1986-04-01-fi-1730-story.html https://www.percsolutions.com/ https://www.timeextension.com/features/the-rise-and-fall-of-laserdisc-video-gaming https://www.johnsoncontrols.com/ https://en.wikipedia.org/wiki/General_Dynamics https://en.wikipedia.org/wiki/Caesars_Superdome https://www.simplilearn.com/what-is-six-sigma-a-complete-overview-article https://en.wikipedia.org/wiki/Fooled_by_Randomness
Copyright Karl Kuras | |||