Back

Explore every episode of the podcast Video Game Newsroom Time Machine

Dive into the complete episode list for Video Game Newsroom Time Machine. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

Rows per page:

1–50 of 221

TitlePub. DateDuration
Richard Bartle - Part 1 - MUD (Multi User Dungeon)02 Aug 202502:12:51

While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them.  He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since.

Recorded: January 2025

Video version:  

https://www.patreon.com/posts/135579198


Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM


Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

 

Links:
https://en.wikipedia.org/wiki/Richard_Bartle
https://en.wikipedia.org/wiki/MUD1
https://en.wikipedia.org/wiki/Paracosm
https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
https://en.wikipedia.org/wiki/Eve_Online
https://en.wikipedia.org/wiki/Ultima_Online
https://mud.co.uk/richard/mpublish.htm
https://mud.co.uk/richard/pcwaug84.htm
https://en.wikipedia.org/wiki/Island_of_Kesmai
https://mud.co.uk/richard/pcpsep87.htm
https://www.linkedin.com/in/jessmulligan/
https://www.linkedin.com/pulse/historical-bits-mobile-gaming-part-2-wap-games-anu-halme/
Books by Richard:
How to Be a God 
  http://www.howtobeagod.com/                                                     https://www.amazon.co.uk/dp/0955649498
  https://www.amazon.com/dp/0955649498/
  https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf
Dheghōm                                                                            http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/)
   https://www.amazon.co.uk/dp/1915964008/
   https://www.amazon.com/dp/1915964008/
   https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf
Erwā     
   https://www.amazon.co.uk/gp/product/1915964040
   https://www.amazon.com/gp/product/1915964040

Bhéwonom                                                                       
   https://www.amazon.co.uk/gp/product/1915964067
   https://www.amazon.com/gp/product/1915964067

Copyright 2025 Karl Kuras

John Wood - Sally Dark Ride30 Jun 202501:18:26

Mechanical amusements have long been a mainstay of theme parks and travelling fairs.  In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games.  
Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride.  John tells us how this industry leader got its start

Recorded: September 2024

Video version:
https://www.patreon.com/posts/jeff-johannigman-125624209

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM


Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://en.wikipedia.org/wiki/Sally_Corporation
https://www.sallydarkrides.com/
https://en.wikipedia.org/wiki/Heathkit_H8
https://youtu.be/jjNca1L6CUk?si=tAux1b9ri9ZJ_mdm
https://en.wikipedia.org/wiki/International_Association_of_Amusement_Parks_and_Attractions
https://www.sallydarkrides.com/post/remembering-jan-sherman-sally-dark-rides-memorializes-long-time-co-worker-and-friend


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

September 199417 Jun 202504:08:22

Nintendo owns CES,
The future belongs to the internet &
EA disses Sega

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in September 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/131691264

7 Minutes in Heaven: Zero Tolerance
Video Version: https://www.patreon.com/posts/131666929
    https://www.mobygames.com/game/10115/zero-tolerance/

Corrections:
August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://en.wikipedia.org/wiki/Magic:_The_Gathering
    https://en.wikipedia.org/wiki/Sega
    https://www.retroreversing.com/super-famicom-snes-sdk/
    https://archive.org/details/st-report        
    https://patentarcade.com/tag/alpex-computer-v-nintendo

1994:
Street Fighter loses its luster
    A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK,
    Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday
    https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2    
    https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14    
    https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1    
    https://en.wikipedia.org/wiki/USA_Action_Extreme_Team
    https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1    
    Joe Morici - Capcom - https://www.patreon.com/posts/37289815

CD duplicators expand their offerings
    "Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA      
    The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN"

CD piracy explodes in Hong Kong
    Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25     
    https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0

Best Buy expands
    Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK

Woolworth UK hit hard by drop  in computer software sales
    Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25, 

Rhino sees slowdown
    Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS

Video game slump hits Wong    
    Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18
    Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526

Playmates shifts to games
    Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17

Software Toolworks becomes Mindscape
    THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time

Strauss Zelnick to head BMG
    "Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER     
    Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER,       
    https://en.wikipedia.org/wiki/Strauss_Zelnick

Katzenberg out at Disney
    Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT,
    https://en.wikipedia.org/wiki/DisneyWar
    https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271

Battletech Centers go online
    L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday       
    DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33

Nicastro's to co-CEO WMS
    Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday

Arnie's Place closes down
    Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19      
    https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1     
    http://arniesplacearcade.com/pictures.html

Nintendo owns CES
    https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater
    https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater

RPGs, adventures and doom clones abound on pc at ces
    https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater
    
Sega bypasses Japanese distributors
    SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994

EA disses Saturn
    No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38

3DO's next gen system is a dog...
    https://archive.org/details/edge-012-september-1994/page/6/mode/2up
    https://en.wikipedia.org/wiki/Panasonic_M2

ESRB rates its first game
    No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37

Mortal Kombat II breaks records
    Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday

Sega and Nintendo plan big Xmas ad spends
    Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660

EA sees CD future
    Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660

CDi gets new slogan
    A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN  TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14    
    https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16

China seen as growth market by Nintendo
    Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo
    Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994

Sanyo avoids face off with Matsushita    
    Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994
    https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/

Konix lives
    Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE
    https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn

Myst coming to laseractive
    https://segaretro.org/Myst_(Mega_LD)    
    Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick  
    https://segaretro.org/Legacy

Time Warner picks up Rise of the Robots
    Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif.
    
Sega bets on Cornhuskers
    "Sega Sports opens college football season by predicting this weekend's
winners on the new ""College Football National Championship"" video game;Nebraska Cornhuskers take national championship on Sega Sports field, Business Wire, September 2, 1994, Friday"
Shaq goes multiple media
    ive, EA Hope Shaq Game/CD Promo Hits Nothing But Net, Billboard, September 24, 1994, Section: ARTISTS & MUSIC; Pg. 10, Byline: BY MARILYN A. GILLEN

Chaos Studios renamed
    Gamepro September 1994 pg. 161
    
Tensions between Intel and Compaq heat up
    Compaq-Intel spat is fascinated dread, Financial Times (London,England), September 20, 1994, Tuesday, Section: Pg. 21, Byline: By LOUISE KEHOE and ALAN CANE

PowerPC alliance unravels
    BUSINESS TECHNOLOGY; Computing's Bold Alliance Falters, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3;

Target moving out of PC business
    No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37

MOS technology sold    
    STARTING FROM ASHES OF OLD FIRM COMMODORE'S NORRISTOWN PLANT CAN BE SOLD TO A START-UP COMPANY, U.S. BANKRUPTCY COURT SAID., The Philadelphia Inquirer, September 24, 1994 Saturday FINAL EDITION, Section: BUSINESS; Pg. D01
    CONTENDER FOR FIRM ADVERTISES FOR HELP ONE BIDDER FOR COMMODORE IS ALREADY SEEKING WORKERS. THE OTHER BIDDER SAYS IT WANTS THE RESUMES, TOO., The Philadelphia Inquirer, September 22, 1994 Thursday FINAL EDITION, Section: BUSINESS; Pg. C01
    Der PC-Pionier stellte Antrag auf Konkurs,  Handelsblatt, September 13, 1994, Business and Industry, Section: Pg. 11; ISSN: 0017-7296

Wing Commander budget to break records
    Computer Gaming World, September 1994 pg. 12
    https://en.wikipedia.org/wiki/Transmetropolitan

Activision brings back 2600 classics
    ACTIVISION'S NEW ATARI 2600(TM) ANTHOLOGY - A REAL BLAST FROM THE PAST; ORIGINAL BEST-SELLING HITS TO BE AVAILABLE FOR WINDOWS EARLY '95, PR Newswire, September 20, 1994, Tuesday - 15:02 Eastern Time, Section: Financial News

Monty Python comes to CDRom
    COMPUTER GAMES: THE CIRCUS COMES TO TOWN; Jack Schofield on something very silly a CD-ROM celebration of Monty Python, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T7
    
The Information Super Highway is destined to fail
    "The information highway heads for the exit lane, The Age (Melbourne, Australia), September 13, 1994 Tuesday Late Edition, Section: NEWS; Features; Pg. 15"

Ads will make the interactive world go round.
    into the ring, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, Byline: By Michael Schrage
    
The future belongs to content
    "start your content engines, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, byline: By Michael Krantz"
    
FCC to investigate interactive TV bidders
    FCC probing interactive video bidders, The Hollywood Reporter, September 1, 1994, Thursday

AT&T pushes The Edge over a ledge
    AT&T Scraps Plan to Sell Gear For Video Game, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 1, 1994     
    AT&T PULLS PLUG ON EDGE 16, Consumer Electronics, September 5, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 36; Pg. 15     
    WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13
    
BellAtlantic, Time Warner and Viacom face delays
    Discord and Delay for Bell Atlantic Network, The New York Times, September 9, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By EDMUND L. ANDREWS,

Compuserve moves to the internet
    WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13#

Online services days numbered
    The Executive Computer; In the On-Line Market, the Name of the Game Is Internet, The New York Times, September 25, 1994, Sunday, Late Edition - Final, Distribution: Financial Desk, Section: Section 3; ; Section 3; Page 7; Column 1; Financial Desk ; Column 1;

XBAND to launch as Genesis exclusive
    Sega and Catapult sign agreement to support XBAND game modem and network service, Business Wire, September 6, 1994, Tuesday,              
    Catapult Video-Game Modem Gets a Boost From Sega, Nintendo, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Section: Pg. B8; Vol. CCXXIV; No. 47; ISSN: 0099-9660
    T-HQ announces debt and equity financings, Business Wire, September 19, 1994, Monday

Playstation to go online... in France
    Sony, France Telecom link in video game business, Japan Economic Newswire, SEPTEMBER 16, 1994, FRIDAY

CDRom gets online updates
    RealTime Moving Quickly Into Sports Arena; BMG, Nederlander Behind New CD-ROM Supplier, Billboard, September 17, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 68, Byline: MARILYN A. GILLEN

Mondex aims to revolutionize payments
    A Visionary Pushes Toward the Cashless Revolution, American Banker, September 15, 1994, Business and Industry, Section: Pg. 12; Vol. 159; No. 178; ISSN: 0002-7561   
    https://www.patreon.com/posts/108390526?collection=481857

Futurist sees internet as savior of democracy
    Books and Authors, The Associated Press, September 2, 1994, Friday, BC cycle, Section: Entertainment News, Byline: By ELIZABETH WEISE, Associated Press Writer      
    https://www.researchgate.net/publication/318765343_The_Virtual_Community_Homesteading_on_the_Electronic_Frontier

UK magazine market collapses
    GAMES MAGAZINES: A MILLION CRUEL CUTS, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T3
    
Atari and Sega bury the hatchet
    Sega and Atari Announce Longterm Licensing Agreements, Equity, Investment, and Resolution of Disputes, Business Wire, September 28, 1994, Wednesday
Nintendo sues TSMC    
    NINTENDO FI ES SUIT AGAINST TAIWAN COMPANY TO STOP COUNTERFEITING OF VIDEO GAME SEMICONDUCTOR CHIPS, PR Newswire, September 13, 1994, Tuesday - 16:47 Eastern Time     919  921
    COUNTERFEIT CHIP SUIT, Consumer Electronics, September 19, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 38
    https://archive.org/details/AtariCorporationAnnualReport1994

Nintendo wins in Taiwan Court
    Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994

9th Circuit rebukes Apple
    Apple's Copyright Suit Against Rivals Rejected, The Associated Press, September 19, 1994, Monday, AM cycle, Section: Business News, Byline: By BOB EGELKO, Associated Press Writer
    
George Forman KOs Power Punch II in court
    No Headline In Original, Consumer Electronics, September 5, 1994, Section: NOTEBOOK, Vol. 34, No. 36; Pg. 12
    
Acclaim mocap comes to the big screen
    Acclaim Motion Capture Technology Tapped For Warner Bros. 'Batman Forever'; Special Effects to Employ Motion Capture, Business Wire, September 1, 1994, Thursday   
    https://www.youtube.com/watch?v=mZrZK9-stCM

Watch the future of computing on your TV
    https://archive.org/details/jcnhomecomputing/Home.Computing.1.XviD-VHSRip.avi     
    PCTV, INC. ANNOUNCES NEW @OME O FICE COMPUTER SHOWS AS PART OF FALL LINEUP OF TV PROGRAMS, PR Newswire, September 13, 1994, Tuesday - 06:57 Eastern Time

Photoshop gets layered
    Byte September 1994 pg. 30

Pulp Fiction wins Palm D'Or
    THE MOVIE JUNKIE; The critics hated it, the audience hurled abuse: stand by for Quentin Tarantino's Pulp Fiction, The Guardian (London), September 19, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T8


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose13 May 202501:36:40

 

From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.  

In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds.
Jeff's insight and storytelling skill make this a wonderful chat.

Recorded: September 2024

Watch the video version here:
https://www.patreon.com/posts/128754521

And catch up with Part 1 of the interview here:

https://www.patreon.com/posts/jeff-johannigman-125624209

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM


Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.linkedin.com/in/johannigman/
https://www.mobygames.com/game/5630/ultima-runes-of-virtue/
https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map
http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf
https://www.debonogroup.com/services/core-programs/six-thinking-hats/
https://www.youtube.com/watch?v=VwZi58u1FjI
https://en.wikipedia.org/wiki/Dynamix
https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix
https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/
https://www.mobygames.com/game/521/x-com-ufo-defense/
https://www.mobygames.com/game/212/master-of-orion/
Diaries:
https://www.youtube.com/watch?v=SrIWJy0tAas
https://www.youtube.com/watch?v=Sese4lzWNtQ
https://www.youtube.com/watch?v=l1cO2uHyf58
https://en.wikipedia.org/wiki/Stellar_Conquest
https://www.mobygames.com/person/5529/david-govett/
https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/
https://www.mobygames.com/game/1417/this-means-war/
https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film)
https://peopletype.com/
https://www.mobygames.com/game/28566/ashen-empires/


 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

Jeff Johannigman - Part 1 - Atari PE, Synapse, Epyx, Electronic Arts, Origin, GDC29 Apr 202501:47:00

From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin.  

In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot.
Jeff's insight and storytelling skill make this a wonderful chat.

Recorded: September 2024

Video version:
https://www.patreon.com/posts/jeff-johannigman-125624209

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM


Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.linkedin.com/in/johannigman/
https://en.wikipedia.org/wiki/Atari_Program_Exchange
https://www.mobygames.com/person/2821/jeff-johannigman/credits/
https://www.mobygames.com/company/14/br%C3%B8derbund-software-inc/
Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
The Video Game Crash 40th Anniversary - Part 2: Everyone Else - https://www.patreon.com/posts/video-game-crash-76259421
The Video Game Crash 40th Anniversary - Part 1: Atari - https://www.patreon.com/posts/video-game-crash-75643983
https://en.wikipedia.org/wiki/Relax_(video_game)
https://en.wikipedia.org/wiki/Epyx
Michael Katz Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/
https://en.wikipedia.org/wiki/Barbie_(1984_video_game)
https://www.gamesthatwerent.com/2013/07/g-i-joe-c64-early-glimpse/
https://www.mobygames.com/person/962/dennis-caswell/
https://www.mobygames.com/game/115/starflight/
Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119
https://www.mobygames.com/game/1353/demon-stalkers/
https://www.mobygames.com/person/8515/danielle-berry/
https://boardgamegeek.com/boardgame/182619/mule-the-board-game
https://www.reddit.com/r/amiga/comments/pbj1qp/why_electronic_arts_is_committed_to_the_amiga_1985/?rdt=32890
https://www.mobygames.com/game/company:2/platform:genesis/sort:-date/page:1/
https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/
https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/586818/
https://www.mobygames.com/person/127/warren-spector/
https://www.wcnews.com/wcpedia/Blueprints
https://www.mobygames.com/game/823/wing-commander-ii-vengeance-of-the-kilrathi/
https://wiki.ultimacodex.com/wiki/File:Savage_empire_large.jpg
https://gdconf.com/about-gdc

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

September 198425 Apr 202503:42:58

PCs get upgraded,
MSX comes to Europe &
Coinop goes cartridge

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/127470165

7 Minutes in Heaven: Impossible Mission
Video Version: https://www.patreon.com/posts/7-minutes-in-127469932
    https://en.wikipedia.org/wiki/Impossible_Mission
    http://www.mayhem64.co.uk/interview/caswell.htm

Corrections:
August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://en.wikipedia.org/wiki/Namco
    https://archive.org/details/game_machine_magazine_jp
    https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos
    

1964:
Libraries of the future are online
    Popular Electronics Sept. 1964, pg. 28

1974    
Atari buys Kee
     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf  pg. 36

Fred introduced in PCC
    https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N   
    https://en.wikipedia.org/wiki/COSMAC_ELF
    https://en.wikipedia.org/wiki/Joyce_Weisbecker
    https://www.youtube.com/watch?v=GSlDY6ZPIvY

1984
Toy stocks rally
    Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder        
    Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer

Nintendo preps for cartridge future
    Replay September 1984, pg. 3
    
Williams enters new production year with caution
    Replay September 1984, pg. 3
    https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/
    
Coin op revenue hit over drinking age laws
    Replay September 1984, pg. 7
    https://www.wgbh.org/podcasts/the-big-dig
    https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3

Tower of Druaga gets write up in Super Soft
    Super Soft Magazine, September 1984, pg. 2
    https://www.mobygames.com/game/19625/the-tower-of-druaga/
        
Save the 7800 campaign started
    https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater
    https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns

Atari renegotiating Lucasfilm deal
    https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater
    
Chip maker feels video game fall
    "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG
    https://en.wikipedia.org/wiki/Gould_Electronics"

Atari Japan to close
    Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17

No mention of video games in Playthings
    Playthings, September 1984
    
Upgrade your PC
    Creative Computing September 1984 pg. 125

Commodore and Atari target the middle
    Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky
    https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater

Computer Entertainer doesn't believe Atari can deliver
    https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater

Sinclair financials dissapoint
    https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater
    https://en.wikipedia.org/wiki/Sinclair_QL

Byte reviews the QL
    https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf  pg. 415

Amstrad disk drive announced
    https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater
    https://en.wikipedia.org/wiki/Amstrad_CPC

Europe to get MSX'd
     MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14
    https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater
    https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater

Philips ready to launch MSX machine
    https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater
    https://en.wikipedia.org/wiki/Philips_VG_8000

Plus 4 delays will limit supply
    https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater  
    https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater

The C16 kills the Vic20 in Europe
    https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater

Currys gives up on PC market
    Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984

Elite released
    https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater

Deus Ex Machina brings multimedia home
    https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater  
    https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater
    Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l

The Mimi travels to the Apple II
    'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer
    https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi  
    https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png

Find the treasure... using your computer!
    Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle
    https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse

Melbourne returns to Middle Earth
    https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater      
    https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/

Ultimate announces "the first step in a new generation of computer adventure simulation developments."    
    https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater

Beach Head to get Speccy port
    https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater    
    https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater

Activision licenses to Japan
    https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater  
    https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater

Synapse sues Atari
    https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater

IBM enters office suite market and shoots down Kmart. p Jr rumor
    IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz
    
Software Toolworks cooking book
    No Headline in Original, PR Newswire, September 25, 1984

PC Paintbrush announced
    https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf  pg. 9
    
SEC goes digital
    S.E.C. inaugurates computer filing system,  The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble    
    https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html

NABU on the ropes
    In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black

Viewdata still not catching on..
    Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984
    https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater   
    https://en.wikipedia.org/wiki/Compunet

Viewtron user profile
    No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14
Publishing    

Computer Magazine boom busts
    Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer

Computer makers prep for Xmas ad blitz
    Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky

Scott Cohen's Zap! released
    Business Today; Will Atari be brought back with needed combination of creativity and
pragmatism, September 27, 1984, Thursday, BC cycle, Section: Financial, Byline: By GAIL COLLINS, UPI Business Writer
       https://archive.org/details/zaprisefall00cohe
    
FCC helps fight coinop piracy
    Play Meter, September 1. 1984, pg. 12

Electronic smuggling on the rise in Brazil
    Contraband of Electronic Components Grows in Brazil, The Associated Press, September 22, 1984, Saturday, BC cycle, Section: Business News, Byline: By STAN LEHMAN, Associated Press Writer

Activision sues Revco
    Activision; Amending lawsuit against Revco, Business Wire, September 26, 1984

Psychics didn't see crash coming...
    No Headline In Original, United Press International, September 13, 1984, Thursday, PM cycle, Section: Domestic News   
    https://www.upi.com/Archives/1984/09/13/The-psychic-consulting-firm-Delphi-Associates-must-not-have/1212463896000/   
    https://psi-encyclopedia.spr.ac.uk/articles/russell-targ

Video Games go ART!
    HORIZONS-Art; Nuclear disarmament art exhibit premieres, United Press International, September 30, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By DAN SUSSMAN
    https://www.vdb.org/titles/mike-builds-shelter   
    https://www.mobygames.com/game/73468/mike-builds-a-shelter/   
    https://rhizome.org/editorial/2015/jun/16/mike-builds-shelter/

CAD CAM computervision
     Market Outlook; All agree CAD/CAM sales will soar, Industry Week, September 17, 1984, Section: INFORMATION, Management; Pg. 111, Byline: John Teresko
    1981: How COMPUTER GRAPHICS Will Change the World | Horizon | Retro Tech | BBC Archive  https://youtu.be/W8-54-9J9ns?si=uB01CAs8znTVmZfx
    
Senior's test their skills on Crystal Castle
    ELDERLY TEST COORDINATION WITH VIDEO GAME, The New York Times, September 9, 1984, Sunday, Late City Final Edition, Section: Section 1; Part 2; Page 56, Column 2; Metropolitan Desk, Byline: AP, Dateline: PARSIPPANY, N.J., Sept. 8

Nolan is back!
    "AXLON-GAMES; Nolan Bushnell returns to game business with new firm, Business Wire, September 24, 1984, Monday
    https://boardgamegeek.com/boardgamepublisher/2242/axlon   
    https://gdri.smspower.org/wiki/index.php/Axlon

Dragon's Lair debuts on Saturday morning
    https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series)

Mylstar RIP
    Coke unit to close video game maker, United Press International, September 24, 1984, Monday, BC cycle, Section: Financial
    https://en.wikipedia.org/wiki/Gottlieb


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

Graeme Bayless - Part 5 - E-Line Media, Fireforge, Netherrealm Studios16 Mar 202502:25:11

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1.  We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it means to move from one game engine to the next in the modern console environment.  
Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: February 2024

Check out parts 1-4 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388
https://www.patreon.com/posts/graeme-bayless-3-114736184
https://www.patreon.com/posts/graeme-bayless-4-116996485

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM


Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com



https://x.com/fiercewombat
https://www.fantasyflightgames.com/en/index/
https://www.gamezebo.com/upcoming/red-november-preview/
https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/
https://www.mobygames.com/company/22613/e-line-media/
https://elinemedia.com/
https://www.mobygames.com/person/30084/sean-vesce/
https://en.wikipedia.org/wiki/DARPA
https://www.mobygames.com/person/28387/timothy-scott-campbell/
https://www.linkedin.com/in/ctremmel/
https://www.mobygames.com/company/6239/telltale-inc/
https://www.mobygames.com/company/10271/netherrealm-studios/
https://www.mobygames.com/game/125596/mortal-kombat-11/
https://www.mobygames.com/game/146036/mortal-kombat-11-aftermath/
https://www.mobygames.com/game/208859/mortal-kombat-1/

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

August 199401 Mar 202504:17:34

30 years ago:
Computer industry booms as consoles slump,
Nintendo announces Ultra64 &
The internet gets scary

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/123352781/edit


7 Minutes in Heaven: Cliffhanger (Amiga)
Video Version: https://youtu.be/KZ7J9qEpqxI
    https://www.mobygames.com/game/29830/cliffhanger/

Corrections:
July 1994 Ep - https://www.patreon.com/posts/july-1994-part-1-116538490
        https://www.patreon.com/posts/july-1994-part-2-116538674
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Defunctland Jim Henson Series - https://youtu.be/BVoGf1JTVeI?si=PBwUInz2t7hBe-Eq
    https://en.wikipedia.org/wiki/Information_superhighway
    https://en.namu.wiki/w/RX-78%20Gundam
    https://fallout.fandom.com/wiki/SPECIAL
    https://www.theycreateworlds.com/episodes/TCW164    
    https://en.wikipedia.org/wiki/Monte_Cook
    Wrestling with Games - XBAND - https://youtu.be/k_5M-z_RUKA?si=tuuDxPGj6GnTPc-B
    https://en.wikipedia.org/wiki/Steam_(service)    
    
    

1994:
Canada to get their own ratings
    New VCR proves 6 heads are better than 1, The Toronto Star, August 11, 1994,Thursday, FINAL EDITION, Section: FAST FORWARD; Pg. F2, byline: BY ROBERT WRIGHT TORONTO STARON THE EDGE

California presses forward with video game violence bill
    https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/   pg. 29  
    https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html

IDSA board selected    

Mattel takes a second look at games
    Mattel Hires Sega Executive, The Associated Press, August 2, 1994, Tuesday, BC cycle

Square goes public
    CORPORATE PROFILE: SQUARE, Jiji Press Ticker Service, AUGUST 5, 1994, FRIDAY

Japanese companies playing with fire
    "As derivatives proliferate, so do worries Companies try to control risks from transactions intended to rein in costs but which can backfire, The Nikkei Weekly (Japan), August 15, 1994, Section: FINANCE; Pg. 13, Byline: BY ASAKO ISHIBASHI Staff writer"

Acclaim buys Valiant
    ACCLAIM ACQUIRES VOYAGER COMMUNICATIONS FOR $65 MILLION Marks Company's Diversification into Comic Book Publishing, Business Wire, August 2, 1994, Tuesday
    https://en.wikipedia.org/wiki/Comic_book_collecting#Bust_of_the_speculator_market

UK video rental market embraces games... illegally
    Games Spark Sagging U.K. Vid Biz; But Many Don't Have Licenses To Rent Them, Billboard, August 13, 1994, Section: HOME VIDEO; Pg. 76, Byline: BY PETER DEAN
    Sonic out to zap the 'swapping' boom, The Scotsman, August 23, 1994, Tuesday, Byline: By Chris Mullinger
UK teens tune out to games
     MEDIA GUARDIAN: LUST FOR NASTIES AND HARD NEWS, The Guardian (London), August 8, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T17
    
Sega announces US theme park
    Universal Teams With Sega on Theme Park, Disneyland Annex Scaled Back, The Associated Press,  August 12, 1994, Friday, AM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, AP Business Writer
    Report: Sega Plan to Open 50 High-Tech Theme Parks in U.S., The Associated Press, August 16, 1994, Tuesday, BC cycle, Section: Business News

Sega buys Data East Pinball
    Sega acquires Data East Pinball, Business Wire, August 26, 1994, Friday

Doom coming to arcades
    DOOM IS ALL AROUND US, Business Week, August 1, 1994, Business and Industry, Section: Pg. 72;   
    https://doom.fandom.com/wiki/Trivia    
    https://www.doomworld.com/forum/topic/112509-share-your-epic-doom-related-stories/

Atari Games President passes
    Play Meter, August 1994, pg. 32

Hasbro readies to enter VR market
    No Headline In Original, ADWEEK, August 15, 1994, Eastern Edition, Byline: By Jennifer Comiteau and Penny Warneford, with Cathy Taylor   
    https://www.unseen64.net/2018/10/04/hasbro-toaster-virtual-reality-console/

Begone Project Reality, all hail Ultra 64
    https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/  pg. 28
    
Sega teams up with Hitachi in Japan
    HITACHI SALES TO HELP SEGA MARKET VIDEO GAMES, Jiji Press Ticker Service, AUGUST 3, 1994, WEDNESDAY        
    Sega, Hitachi Sales link up to sell video game machine, Japan Economic Newswire, AUGUST 3, 1994, WEDNESDAY

Sega buys Cross Products
    The leading video game development tool, Business Wire, August 15, 1994, Monday    
    https://segaretro.org/Cross_Products    
    https://web.archive.org/web/19961227100911/http://www.crossprod.co.uk/
    
Jaguar CD to launch by Xmas
    https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/  pg. 29
    ATARI CORP. ANNOUNCES SECOND QUARTER 1994 RESULTS, PR Newswire, August 1, 1994, Monday - 19:55 Eastern Time, Section: Financial News

Sanyo gives console market a TRY
    SANYO TO RELEASE INTERACTIVE GAME MACHINE TRY, Jiji Press Ticker Service, AUGUST 31, 1994, WEDNESDAY

3DO announces losses
    Video Game System Company Posts $ 16.1 Million First-Quarter Loss, The Associated Press, August 11, 1994, Thursday, AM cycle, Section: Business News
    COMPANY NEWS; SHARES OF 3DO SOAR ON FORECAST FOR NEW SYSTEM, The New York Times, August 24, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 3; Column 1; Financial Desk ; Column 1;           
    3DO UNVEILS PLANS TO BOOST POWER OF GAME PLAYERS, WALL STREET JOURNAL, August 25, 1994, Thursday, Section: Section B; Page 8, Column 4, Byline: BY JIM CARLTON         
    ANOTHER KEY EXEC DEPARTS O&M'S, INTERACTIVE GROUP; 3DO POWERS UP TO MEET COMPETITION; INTERACTING:; OTHER NEWS: Advertising Age, August 29, 1994, Section: Pg. 14

Mortal Friday gets $10 million budget
    ACCLAIM'S 'MORTAL KOMBAT II' PREPARED TO STRIKE ON 'MORTAL FRIDAY,' SEPTEMBER 9; Company Spending Over $10 Million on Global Launch, Business Wire, August 4, 1994, Thursday
    https://archive.org/details/Computer_Gaming_World_Issue_121/page/n29/mode/2up
Acclaim buys into FMV    Playthings, August 1994, pg. 19      
    https://archive.org/details/GamePro_Issue_061_August_1994/page/n157/mode/1up?view=theater

Macromedia and Microware want to bring PCs and ITV together
    Agreement to Make Computer Programs Available for Interactive TV Use, The Associated Press, August 1, 1994, Monday, AM cycle, Section: Business News, Byline: By STEVEN P. ROSENFELD, AP Business Writer  
    https://en.wikipedia.org/wiki/Macromedia   
    https://en.wikipedia.org/wiki/Microware
    
Computer industry profits boom
    Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34

SPA reports huge boom in sales
    "NORTH AMERICAN PC SOFTWARE SALES REACH $1.48 BILLION, IN FIRST QUARTER 1994; HOME EDUCATION SALES LEAD GROWTH -- UP 128%, PR Newswire, August 8, 1994, Monday - 14:29 Eastern Time, Section: Financial News"
CDRom bundles discouraging sales    
    Dataquest Consumer Survey Shows Where CD-ROM Title Developers Can Be Successful, Business Wire, August 8, 1994, Monday
    Sirius Publishing to release long-awaited 5-ft. 10-Pak Volume II, Business Wire, August 8, 1994, Monday
    https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n15/mode/2up
    https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up

Flash memory prices tumbling
    Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34   
    https://en.wikipedia.org/wiki/Flash_memory

Cyrix to take on AMD
    Infoworld August 8, 1994, pg. 5

Employers begin to crackdown on games
    Games they play, The Times, August 1, 1994, Monday, Section: Business, Byline: Jon Ashworth

Microsoft targets "loosely supervised Executives"
    SUNDAY, August 7, 1994; Playing Games at Work, The New York Times, August 7, 1994, Sunday, Late Edition - Final, Distribution: Magazine Desk, Section: Section 6; ; Section 6; Page 12; Column 1; Magazine Desk ; Column 1;

MacPlay expands lineup
    Playthings, August 1994, pg. 44

Ad game business booming in Germany
    https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n29/mode/2up

Media Vision collapse profiled
    https://archive.org/details/Electronic-Games-1994-08/page/10/mode/2up
    https://archive.org/details/Electronic-Games-1994-08/page/12/mode/2up

Victormaxx announces Cybermaxx
    Virtual Reality Headset For PCs A Reality, Newsbytes News Network, August 5, 1994  
    http://videogamekraken.com/cybermaxx-by-victormaxx

Mice go 3D
    Echoes of Silicon Valley, Agence France Presse -- English, August 04, 1994 08:13 Eastern Time, Section: Domestic, non-Washington, general news item, Dateline: PALO ALTO, California, Aug 4    
    https://www.ebay.com/itm/304724946528

Microprose to bring Magic to PC    
    IT'S IN THE CARDS' FOR MICROPROSE(R) AND WIZARDS OF THE COAST(R);PR Newswire, August 10, 1994, Wednesday - 17:23 Eastern Time, Section: State and Regional News
    https://www.mobygames.com/game/530/magic-the-gathering/   
    https://www.mobygames.com/game/6274/magic-the-gathering-battlemage/

Star Trek licenses are a mess
    https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up

TEN to bring SimCity online
    Total Entertainment Network will feature online debut of popular SimCity, game, Business Wire, August 10, 1994, Wednesday
    
The web becomes a scary place
    E-mail evil, The Jerusalem Post, August 4, 1994, Thursday, Section: OPINION; Pg. 6,  Byline: SANDY ROVNER

Siliwood goes Online
    DISNEY, AMERITECH, BELLSOUTH AND SOUTHWESTERN BELL PLAN ALLIANCE TO DEVELOP AND OFFER VIDEO SERVICES, PR Newswire, August 8, 1994, Monday - 13:31 Eastern Time, Section: Financial News

Fujitsu brings habitat back to USA
    Fujitsu to start 'cyberspace' game business in U.S., Japan Economic Newswire, AUGUST 10, 1994, WEDNESDAY

Computer Porn outpacing UK lawmakers
    https://archive.org/details/Atari_ST_User_Issue_103_1994-08_Europress_GB/page/n39/mode/2up

Labor promises telecommunications reform
    Party line for fun and games, The Times, August 5, 1994, Friday, Byline: Emma Woollacott   
    https://en.wikipedia.org/wiki/Mercury_Communications

Interactive TV license purchasers default
    SOME TOP BIDDERS AT AIRWAVE AUCTION FAILING TO PAY UP, Pittsburgh Post-Gazette (Pennsylvania), AUGUST 12, 1994, FRIDAY, SOONER EDITION, Section: BUSINESS, Byline: BLOOMBERG BUSINESS NEWS

Acorn enters set top box market
    https://archive.org/details/AcornUser145-Aug94/page/n7/mode/2up
    
Ziff Davis buys Compute
    ZIFF-DAVIS ACQUIRES ASSETS OF COMPUTE MAGAZINE; COMPUTER LIFE AND FamilyPC'S ADVERTISERS TO GET UNEXPECTED BONUS CIRCULATION, PR Newswire, August 8, 1994, Monday - 19:06 Eastern Time

Teenage reviewers on the rise
    Teenage games writers get to call the shots, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 40, Byline: Amy Harmon

Computer game book rights up for grabs
    Book Notes, The New York Times, August 3, 1994, Wednesday, Late Edition - Final, Distribution: Cultural Desk, Section: Section C; ; Section C; Page 20; Column 5; Cultural Desk ; Column 5;,Byline: By Sarah Lyall    
    https://en.wikipedia.org/wiki/List_of_novels_based_on_video_games

Disney gets MYST rights
    Out of the 'Myst': Disney plays game for book, film; Hit CD-ROM software is going Hollywood, The Hollywood Reporter, August 11, 1994, Thursday, Byline: Scott Hettrick

Stormfront to simulate strike season
    PENDING BASEBALL STRIKE PROMPTS VIDEO GAME DEVELOPER TO PINCH HIT FOR REAL THING, PR Newswire, August 12, 1994, Friday - 09:02 Eastern Time, Section: Financial New     
    Real Unreal Baseball, The Associated Press, August 17, 1994, Wednesday, PM cycle, Section: Sports News, Byline: By JIM LITKE, AP Sports Writer
    Indians overtake White Sox in AL Central; Braves, Expos torrid in Nintendo, Baseball League, Business Wire, August 21, 1994, Sunday

Leonard Herman releases Phoenix
    https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html  pg. 32
    
Nintendo ordered to pay $208 million
    Nintendo U.S. unit told to pay 208 mil. dlrs in damages, Japan Economic Newswire, AUGUST 2, 1994, TUESDAY 
    https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up
    No Headline in Original, Ad Day, August 8, 1994, Section: Corridor Talk Pg. 38, byline: Kevin Kerr


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

 

 

Graeme Bayless - Part 4 - Crystal Dynamics, SCi, Namco, Fierce Wombat05 Feb 202501:34:41

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports titles at 2K Games before getting the chance to start his own studio, Fierce Wombat.

Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: January 2024

Video Version:

https://www.patreon.com/posts/graeme-bayless-4-116996485

Check out parts 1-3 here:

https://www.patreon.com/posts/graeme-bayless-1-111627155

https://www.patreon.com/posts/graeme-bayless-2-112571388

https://www.patreon.com/posts/graeme-bayless-3-114736184

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on

Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

https://bsky.app/profile/vgnrtm.bsky.social

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://en.wikipedia.org/wiki/Crystal_Dynamics

https://www.mobygames.com/game/21999/lara-croft-tomb-raider-legend/

https://en.wikipedia.org/wiki/Eidos_Interactive

https://en.wikipedia.org/wiki/Elevation_Partners

https://en.wikipedia.org/wiki/SCi_Games

https://www.mobygames.com/game/28337/lara-croft-tomb-raider-anniversary/

https://www.mobygames.com/company/4069/2k-los-angeles/

https://www.imdb.com/title/tt0093936/

https://en.wikipedia.org/wiki/Namco

https://www.mobygames.com/game/48563/enslaved-odyssey-to-the-west/

https://www.mobygames.com/game/20457/50-cent-bulletproof/

https://www.mobygames.com/group/281/legacy-of-kain-series/

https://www.mobygames.com/game/34698/major-league-baseball-2k8/

https://en.wikipedia.org/wiki/Brno

https://www.mobygames.com/company/1438/2k-czech-sro/

Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

https://www.mobygames.com/game/51171/dead-to-rights-retribution/

https://www.mobygames.com/game/49251/splatterhouse/

https://www.mobygames.com/company/21903/gunfire-games-llc/

https://x.com/fiercewombat

https://www.fantasyflightgames.com/en/index/

https://www.gamezebo.com/upcoming/red-november-preview/

https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

August 198430 Jan 202505:06:29

Commodore buys Amiga
Jack Tramiel declares war on  competition
Nintendo announces US NES launch plans

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/121143199

7 Minutes in Heaven: Sabrewulf
Video Version: https://www.patreon.com/posts/121098237
    https://www.mobygames.com/game/14732/sabre-wulf/

Corrections:
July 1984 Ep - https://www.patreon.com/posts/july-1994-116535754
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://en.wikipedia.org/wiki/Doctor_Pong
    https://gamehistory.org/atari-2600-tarzan/
    https://www.giantbomb.com/photon-the-ultimate-game-on-planet-earth/3030-39589/
    https://en.wikipedia.org/wiki/Acorn_Electron
    https://archive.org/details/book_video_games/page/n77/mode/2up
    

1974:        
Atari sells Japanese manufacturing to Namco
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf   pg. 49

Basketball a hit
    Cashbox august 3 1974  
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf  pg. 43

Clean Sweep 1 player
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf  pg. 50

Track 10 adds oil slick
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-17.pdf  pg. 46      
    https://flyers.arcade-museum.com/videogames/show/2351

Gene Lipken joins Atari
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf   pg. 49

Medal Games are spreading
    Game Machine August 10, 1974 pg. 7
    
Cali SC rules in favor of pinball
    Cashbox Aug 10 1974
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf  pg. 48

Coinop on the Price is Right
    Cashbox august 3 1974  
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf  pg. 43
    https://en.wikipedia.org/wiki/The_Price_Is_Right

13 year olds simulate life on computer
    Two Youths Turn Computers on to 'Life', Hardford Courant, 11 Aug 1974, Page 3
    http://www.rearden.com/people.php

1984:
Silicon Valley proves resilient
    Gloom in the Valley . . . But a Silver Lining, Too, U.S. News & World Report, August 20, 1984, Section: Pg. 38, Byline: By JOANNE DAVIDSON

Warner second quarter losses are massive
    Warner Communications reports huge loss, United Press International, August 2, 1984, Thursday, BC cycle

Jack slashes prices
    Atari's Tramiel Gets Tough With Price Cuts, ADWEEK, August 13, 1984, Eastern Edition,Byline: By Gail Belsky
    Computer Entertainer Vol. 3 Number 5 pg. 1      https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater

Commodore to buy Amiga
    Commodore Deal With Amiga Set,The New York Times, August 17, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 6; Financial Desk

Atari sues Amiga
    ATARI HEAD SUES ALLY THAT DEFECTED TO RIVAL, The New York Times, August 21, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By DAVID E. SANGER    
    https://www.tech-insider.org/personal-computers/research/1984/0822.html
    
Atari to introduce 16 and 32 bit systems
    Atari To Sell More-Powerful Computers, The Associated Press, August 27, 1984, Monday, AM cycle, Section: Business News, Byline: By STEVE WILSTEIN,

Jack declares war on competition    
    Computer Entertainer Vol. 3 Number 5 pg. 1   
    https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater
    
Jack can't collect
    Tramiel Reported Seeking $50 Million in Lieu of Atari Debts, The Associated Press, August 31, 1984, Friday, PM cycle, Section: Business News

Imagine Megagames up for auction    
    https://archive.org/details/Computer_Video_Games_Issue_034_1984-08_EMAP_Publishing_GB/page/n23/mode/2up

Coleco unveils new marketing ploy
    Coleco will offer scholarships to some computer purchasers, United Press International, August 22, 1984, Wednesday, BC cycle, Section: Financial       
    Advertising;At Coleco, The Adam Is Reborn, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 8, Column 3; Financial Desk, Byline: By Pamela G. Hollie    
    https://youtu.be/tklBAzg_cgw?si=rDW-RNgtAqd_7QHl

VCRs and Action Figures muscle video games out of retail
    The Video Revolution, Newsweek, August 6, 1984 UNITED STATES EDITION, Section: BUSINESS; Pg. 50     
    Media Room, The Associated Press, August 12, 1984, Sunday, BC cycle

Video killed the Video Game Star
    FROM PAC-MAN TO GI JOE, Forbes, August 13, 1984, Section: MONEY AND INVESTMENTS; The Columnists; Psychology & Investing; Pg. 138, Byline: By Srully Blotnick;
    Toys sales boom, United Press International, August 21, 1984, Tuesday, BC cycle, Section: Financial
    Playthings, August 1984.

Video Game tie-ins come of age
    Allan Carr keeps bubbling to the top in a heady world, The San Diego Union-Tribune,August 12, 1984 Sunday, Section: ENTERTAINMENT; Pg. E-2, Byline: David Elliott, Movie Critic    
    https://en.wikipedia.org/wiki/Cloak_%26_Dagger_%28video_game%29   
    https://www.imdb.com/title/tt0087065/?ref_=fn_al_tt_2
    https://www.imdb.com/title/tt0088395/?ref_=nm_flmg_knf_t_4
    ACTIVISION; To develop and market software based on Ghostbusters motion picture, Business Wire, August 28, 1984, Tuesday
    Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
    https://archive.org/details/popular-computing-weekly-1984-08-09/mode/1up?view=theater   
    https://www.mobygames.com/company/6665/dktronics/
    https://archive.org/details/OnlineTodayV03N08/page/n9/mode/2up   
    https://www.mobygames.com/game/40828/paul-mccartneys-give-my-regards-to-broad-street/
    Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267

Nintendo sees coinop sales plummet
    Nintendo anticipates greater sales, profit, The Japan Economic Journal, August 28, 1984, Section: SECURITIES; Pg. 16

Atari sells distributorship
    Replay, August 1984, pg. 3
    
Coin-op computers a bust
    Campus coin-op computers crash; Good product ahead of its time, United Press International, August 29, 1984, Wednesday, BC cycle, Section: Financial, Byline: By J.B. BLOSSER

3rd parties scrap releases
    Computer Entertainer Vol. 3 Number 5 pg. 11

IBM tries to save the PCJr
    I.B.M. RAISES DIVIDEND, OFFERS A FREE KEYBOARD, The New York Times, August 1, 1984, Wednesday, Late City , Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By STUART DIAMOND 
    https://www.ebay.com/itm/335702730148    
    https://archive.org/details/pcjr-magazine-1984-volume-1/PCjr%20Magazine%20-%20198410%20-%20Volume%201%20Number%209/page/58/mode/2up?view=theater&q=512
    https://archive.org/details/computer-entertainer-3-5/page/n14/mode/1up?view=theater
    https://www.atarimagazines.com/compute/issue59/review_lotus_123.php    
    MICROPRO; Greets enhanced PCjr with WordStar, Business Wire, August 13, 1984, Monday

IBM announces AT
    I.B.M.'S. NEW POWERHOUSE A T ;TWICE AS FAST AS OLD PC'S, The New York Times, August 15, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
    https://archive.org/details/byte-magazine-1984-08/page/n9/mode/2up   
    https://en.wikipedia.org/wiki/Olivetti_M24
    SHORTAGE OF SEMICONDUCTORS EASES, The New York Times, August 27, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
    https://archive.org/details/byte-magazine-1984-08/page/n11/mode/2up

IBM and EC reach agreement
    WEEK IN BUSINESS;BEST WEEK EVER ON WALL STREET, The New York Times, August 5, 1984, Sunday, Late City , Final Edition, Section: Section 3; Page 14, Column 3; Financial Desk, Byline: By Nathaniel C. Nash

IBM announces new business strategy for Europe
    I.B.M.'S NEW ROLE IN EUROPE, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 4; Financial Desk, Byline: By DAVID E. SANGER
    
MSX to miss XMAS
    https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater   
    https://archive.org/details/popular-computing-weekly-1984-08-02/page/n2/mode/1up?view=theater
    https://archive.org/details/popular-computing-weekly-1984-08-09/page/n3/mode/1up?view=theater

Amstrad pricing very competitive
    https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater    
    https://archive.org/details/cvg-magazine-034/page/n119/mode/1up?view=theater

Sinclair launches Speccy bundle
    https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-074/
    https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater
    https://spectrumcomputing.co.uk/entry/20540/ZX-Spectrum/Spectrum_Six_Pack_ZX-Spectrum_48K_version
    
Sinclair plans stock flotation
    https://archive.org/details/popular-computing-weekly-1984-08-09/page/n4/mode/1up?view=theater

Sinclair wants to get into chip manufacturing
    https://archive.org/details/popular-computing-weekly-1984-08-16/page/n3/mode/2up   
    https://archive.org/details/popular-computing-weekly-1984-08-23/page/n2/mode/1up?view=theater   

Sinclair earnings miss expectations    
    https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater

Dragon goes to Espana!
    Spanish take over failed Dragon computer maker, Financial Times (London,England), August 15, 1984, Wednesday, Section: SECTION I; Pg. 12, Byline: BY CHARLES BATCHELOR IN LONDON
    https://en.wikipedia.org/wiki/Dragon_32/64#Product_history
    https://www.amazon.es/Cinco-Duros-HISTORIA-VIDEOJUEGO-ESPA%C3%91A/dp/8410031469
    https://www.npr.org/sections/money/2017/02/17/515850029/episode-755-the-phone-at-the-end-of-the-world

Macintosh software still scarce
    https://archive.org/details/byte-magazine-1984-08/page/n243/mode/2up
    Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732

MIDI comes to micros
    https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater    
    https://archive.org/details/popular-computing-weekly-1984-08-16/mode/2up

Pioneer launchees interactive laser disc
    https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater   
    https://archive.org/details/Creative_Computing_1984-08/page/n11/mode/2up

Byte profiles 6502 successor
    https://archive.org/details/byte-magazine-1984-08/page/n129/mode/2up
    
Great space race budget breaks records
    https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-077/
    https://www.mobygames.com/game/190868/the-great-space-race/

Lord British given credit for Questron
    https://archive.org/details/Computer_Gaming_World_Issue_4.4/page/n30/mode/1up?view=theater
    Joel Billings - SSI - https://www.patreon.com/posts/36827469

US games flood UK
    https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater
    https://en.wikipedia.org/wiki/U.S._Gold

Virgin goes for quality
    https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater

Domark launches with big contest
    https://archive.org/details/popular-computing-weekly-1984-08-30/page/n4/mode/1up?view=theater
    https://archive.org/details/popular-computing-weekly-1984-08-30/page/n26/mode/1up?view=theater

Sexy Games get activists in a tissy
    https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-076/mode/2up

Computer adoption in schools still slow
    Stumbling into the computer age, Forbes, August 13, 1984, Section: INDUSTRIES; Pg. 35, Byline: By Kathleen R. Wiegner

Computers find their purpose
    Road Warrior' rides again, Computerworld, August 13, 1984, Section: EDITORIAL; LECHT ON SCIENCE; Pg. 47, Byline: By Charles P. Lecht
    
NABU gets software subsidiary
    "Sets Up Software Subsidiary; WHEELER SAYS HE MISSES 'BULLY PULPIT' BUT ENJOYS PRIVATE INDUSTRY, Communications Daily, August 20, 1984, Monday, Section: Vol. 4, No. 162; Pg. 5"

Tech support goes online
    Telephone hot lines for software problems, Financial Times (London,England), August 29, 1984, Wednesday, Section: SECTION I; Technology; Professional Personal Computing; Pg. 5, Byline: PHILIP MANCHESTER

WH Smith profits surge on computer sales
    RESULTS DUE NEXT WEEK, Financial Times (London,England), August 18, 1984, Saturday, Section: SECTION I; UK Companies; Pg. 17
Radio Shack loses ground
    TANDY'S SHIFTING SALES STRATEGY, The New York Times, August 19, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 1, Column 3; Financial Desk, Length: 2350 words, Byline: By PETER W. BARNES

Drug Store Chain sues Mattel
    Drug Chain Sues Mattel For Alleged Discrimination Against Retailer, The Associated Press, August 3, 1984, Friday, BC cycle,   
    No Headline In Original, United Press International, August 3, 1984, Friday, BC cycle, Section: Financial, Length: 188 words, Dateline: SYRACUSE, N.Y.

Data Age sues Mr. T
    HE PITIES THE FOOL, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By FRANK SANELLO, United Press International

Pirates go pro
    https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater    
    https://www.olx.pt/d/anuncio/jogos-spectrum-verso-portuguesa-de-coleccionador-da-microbaite-etc-IDICESX.html
    
TVs adapt to the new media landscape
    HOME VIDEO; TV SETS: NEW FUNCTIONS, NEW FORMS, The New York Times, August 12, 1984, Sunday, Late City Final Edition, Section: Section 2; Page 24, Column 1; Arts and Leisure Desk, Byline: By HANS FANTEL

Executives get high-tech
    The all-electronic Executive, Financial Times (London,England), August 4, 1984, Saturday, Section: SECTION I; The Information Revolution; Pg. 12, Byline: By Alan Cane

Touch screen system used for tourists
    Touch computer for tourists boon to advertisers, promoters, United Press International, August 19, 1984, Sunday, BC cycle, Section: Financial, Byline: By JOHN J. SANKO

Army introduces joystick controlled rocket
    Technology Today: Fiber-optic guided missiles -- ultimate video game, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By WILLIAM HARWOOD,

Gaming Jesus shall bare the mark
    No Headline In Original, United Press International, August 9, 1984, Thursday, AM cycle, Section: Domestic News

Compu-Cruise to set sail
    https://archive.org/details/HomeComputerMagazine_Vol4_03_1984_Aug/page/n25/mode/2up


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

Graeme Bayless - Part 3 - EA, Tiburon, Madden06 Jan 202502:06:16

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise.
What is life like for a dev living in the crunch of annualized sports games?  How are new franchises born?  What is it like to move from studio to studio?
Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: December 2023

Check out parts 1 and 2 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://en.wikipedia.org/wiki/Ensemble_Studios
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.mobygames.com/person/66180/john-schappert/
https://www.mobygames.com/company/2031/ea-orlando/
https://www.mobygames.com/person/107204/hugh-falk/
https://en.wikipedia.org/wiki/PlayStation#PlayStation_2
https://en.wikipedia.org/wiki/Iron_triangle_(US_politics)
https://en.wikipedia.org/wiki/Erin_Hoffman
https://www.mobygames.com/game/12193/nfl-street/
https://www.mobygames.com/game/73115/madden-nfl-2002/

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

July 1994 - Part 230 Nov 202403:27:34

Sega's Saturn premiere flops
Nintendo goes for cheap VR
Commodore bankruptcy gets messy

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/116538674

1994:
Sony reveals psx
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc

Tokyo Toy Show sees hardware premieres    
Bandai's BA-X
    https://archive.org/details/egm-2-july-1994/page/83/mode/1up   
    https://en.wikipedia.org/wiki/Playdia

Bandai rumors arise
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc
    https://en.wikipedia.org/wiki/Apple_Pippin

SNK's NeoGeoCD
    https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater
    https://en.wikipedia.org/wiki/Neo_Geo_CD

NEC's PC FX
    https://archive.org/details/egm-2-july-1994/page/82/mode/1up
    https://en.wikipedia.org/wiki/PC-FX

Sega's Saturn
    https://archive.org/details/egm-2-july-1994/page/106/mode/1up
    https://archive.org/details/egm-2-july-1994/page/n113/mode/1up
    https://archive.org/details/egm-2-july-1994/page/120/mode/1up
    https://en.wikipedia.org/wiki/Sega_Saturn

Sega trying to avoid confusion
    Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN
    
Sega opens UK development studio
    Edge July 1994, pg. 

Nintendo announces new 32 bit system
    Edge July 1994, pg. 6
    
Nintendo signs with Rambus
    Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday
    Edge July 1994, pg. 7
    
Video Rental and Console game publishers bury the hatchet
    Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday    
    It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK
    Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday
    "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday,  Dateline: DEERFIELD BEACH, Fla.     
    Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389"

Nintendo gets hip
    "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3   
    'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389   "
    Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday

Atari back at IBM
    ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12

TDK to make 3DO memory card
    TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday
    https://real3do.uk/3do-accessories/

Philips slashes price to hinder 3DO launch in Europe
    Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR
    Square teams up with Nintendo    https://archive.org/details/egm-2-july-1994/page/74/mode/1up

Commodore bankruptcy gets messy
    IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER
    CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER

REELMagic brings FMV to PC
    MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN
    
Philips announces CDi add-on board
    NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13

Hyundai bets on MPEG2
    Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994
    ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News
    https://en.wikipedia.org/wiki/Rec._601    
    https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up

CDRom shipments soar in Japan
    CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY

3DLabs brings 3D acceleration to XWindows
    3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday

Intel working on 3D chip for PCs
    https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up

Sun announces 3DRAM
    SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday    
    MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY    
    http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html     
    https://www.vgamuseum.info/index.php/image-search

Silicon Studio founded
    SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News
    THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135

Interplay licenses GURPS
    https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up
    
Scorpia stings Pagan
    https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater

Computer Game Conference sees industry changing
     https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up
    
Catapult to launch this Christmas
    https://archive.org/details/egm-2-july-1994/page/n35/mode/1up
    https://en.wikipedia.org/wiki/XBAND

Habitat big in Japan
    The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17

Digital breaks Hong Kong censors
    My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay

Virtual I/O teams up with TCI
    CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time
    
Microprose goes to Russia
    Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994

Funcoland grows
    FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News
    
Lawmakers turn their attention online
    "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer"

Doom to become a movie
    ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32
    https://archive.org/details/egm-2-july-1994/page/n28/mode/1up

MK blamed for stabbing
    Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle

Blockbuster is ready for the future
    BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar
    
Pog mania comes to Del Taco
    DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News

Knights of the Dinner Table #1 appears
    https://recalledcomics.com/KoDT1.php

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

July 1994 - Part 122 Nov 202403:21:48

Sega's Saturn premiere flops,
The Game Industry ditches CES for E3 &
Nintendo goes for cheap VR

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on 
Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
https://bsky.app/profile/vgnrtm.bsky.social
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
    https://www.patreon.com/posts/july-1994-116535754
Or check out the complete version of this month's two-parter here:
https://www.patreon.com/posts/july-1994-116535754

7 Minutes in Heaven: Streets of Rage 3
Video Version: https://www.patreon.com/posts/7-minutes-in-of-116533647
    https://www.mobygames.com/game/11193/streets-of-rage-3/

Corrections:
June 1994 Ep - https://www.patreon.com/posts/june-1994-113403594
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://www.mobygames.com/group/427/dragons-lair-series-and-versions/
    https://en.wikipedia.org/wiki/Entertainment_Software_Association
    https://en.wikipedia.org/wiki/Comics_Code_Authority
    Kelsey Lewin did a video on the Extertainment Bike  https://www.youtube.com/watch?v=nEuAWIU89sQ
    The bat was called the Batter-Up Bat https://www.youtube.com/watch?v=6jt3Fa1c_zg
    I think Tom Kalinske is mixing memories with 1994 Summer CES 
    https://www.youtube.com/watch?v=kc4trf57Rgg 
    https://www.youtube.com/watch?v=sUn7cERhImY 
    https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch
    https://en.wikipedia.org/wiki/Marcia_Lucas
    https://www.mobygames.com/game/4572/final-fantasy-ii/
    https://www.mobygames.com/game/5202/final-fantasy-iii/


1994:
Japanese console sales drop dramatically
    JAPANESE MARKET SHARES, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 15

Weak dollar hurts Japanese exports
    95-YEN RATE DEVASTATING FOR MOST EXPORTS, Jiji Press Ticker Service, JULY 14, 1994, THURSDAY
    https://www.macrotrends.net/2550/dollar-yen-exchange-rate-historical-chart

Convertible bonds are big in Japan
    Issuances of convertible bonds swell Higher Rates Hold Down Volume Of Straight Bonds, The Nikkei Weekly (Japan), July 25, 1994, Section: FINANCE; Pg. 15
    Sega's long-term debt rated A3, Japan Economic Newswire, JULY 28, 1994, THURSDAY

Semiconductor industry breaks mold
    Market Place; Are investors in semiconductor stocks living in the past?, The New York Times, July 15, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 6; Column 3; Financial Desk ; Column 3; Byline: By John Markoff

Trip Hawkins leaves EA
    NEW PCMCIA NEWSLETTER; CMP STAFF TO INTERACTIVE WEEK; EWORLD EYES LARGE ONLINE ACCOUNTS; HAWKINS LEAVES PRIOR, FIRM, Advertising Age, July 04, 1994, Section: Pg. 35
    
MediaVision premises searched
    Media Vision Bankruptcy, The New York Times, July 27, 1994, Wednesday, Late Edition - Final, Section: Section D; ; Section D;  Page 20;  Column 5;  Financial Desk ; Column 5;    
    https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up
    https://en.wikipedia.org/wiki/Media_Vision#Products

Time Warner wants to make ads interactive
    TIME WARNER INTERACTS WITH MORE THAN ORLANDO DEAL WITH INTERPUBLIC GIVES AGENCY GROUP ACCESS TO VIDEOGAMES, CD-ROMS, Advertising Age, July 04, 1994, Section: Pg. 18, byline: By Scott Donaton
    ARTERIAL AVENGER VIDEO GAME AVAILABLE FOR COMMUNITY EVENTS/HEALTH FAIRS, PR Newswire, July 7, 1994, Thursday - 10:45 Eastern Time, Section: State and Regional News      
    Video game offers early intervention in the fight against tobacco use; "Rex Ronan -- Experimental Surgeon" goes inside the human body to illustrate the dangers of smoking, Business Wire, July 15, 1994, Friday
    BATES USA SURVEY IS BULLISH ON INTERACTIVE PREDICTS $7.2 BILLION MARKET WITHIN 10 YEARS;ADS WILL SUBSIDIZE COSTS, Advertising Age, July 11, 1994, Section: Pg. 26, byline: By Scott Donaton
    Leagas Delaney 'Predator' commercial takes slot in World Cup computer game, Campaign, July 15, 1994, Business and Industry, Section: Pg. 31;
    https://www.mobygames.com/game/134894/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten/  https://www.mobygames.com/game/6717/helicopter-mission/   
    https://www.mobygames.com/game/9244/bi-fi-roll-action-in-hollywood/  https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n7/mode/2up   
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up

McDonald's launches first FMV ad on AOL
    McDonald's to Post Golden Arches Along Information Superhighway, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), July 21, 1994, Business and Industry, Section: Pg. B7; Vol. 224; No. 14; ISSN: 0099-9660

HBO and Warner go interactive
    Home Box Office and Warner Music Group join Michael Nash in forming new multimedia partnership, Business Wire, July 12, 1994, Tuesday

GTE goes Interactive
    BITS AND PIECES, TELECOMWORLDWIRE, July 1, 1994

Jim Henson goes interactive
    Muppets' hand in interactivity, The Hollywood Reporter, July 21, 1994, Thursday, Byline: Scott Hettrick

Time Mirror goes interactive
    Rose CEO of TM Multimedia, The Hollywood Reporter, July 27, 1994, Wednesday

Nick Nicholas invests in VR
    Media Industry Visionary, Nick Nicholas, Becomes Major Investor in Zombie Inc., Business Wire, July 15, 1994, Friday
    https://www.mobygames.com/company/1266/zombie-studios-inc/games/

Havas and Sony join forces
    Alliance Havas-Sony dans l'edition electronique, Echos, July 21, 1994     
    Sony, Havas playing games, The Hollywood Reporter, July 22, 1994, Friday, Byline: Pia Farrell
    http://jolt.law.harvard.edu/articles/pdf/v12/12HarvJLTech561.pdf

France expands multimedia services
    Media Futures: The French connection - John Ridding looks at the country's growing multimedia businesses / The world's superhighways, Financial Times (London,England), July 4, 1994, Monday, Section: Pg. 15, Byline: By JOHN RIDDING

Telecom deregulation hits Japan
    Barrier lowered between cable-TV, phone firms, The Nikkei Weekly (Japan), July 4, 1994, Section: INDUSTRY DIGEST; Pg. 9, Byline: BY NORRI KAGEKI Staff writer

IDSA and SPA try to find common ground
    IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13
    No Headline In Original, Consumer Electronics, July 18, 1994, Section: NOTEBOOK; Vol. 34, No. 29; Pg. 14

IDSA and SPA fail to find common ground
    2 GAME RATING SYSTEMS, Consumer Electronics, July 25, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 30
    
Competing rating systems revealed
    Ratings Symbols Unveiled for Computer, Video Games, The Associated Press, July 28, 1994, Thursday, AM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer   
    https://legacy.3drealms.com/tech/rsac.html    
    https://legacy.3drealms.com/tech/esrb.html

Lieberman and Kohl weigh in on systems
    Ratings Symbols Set for Computer, Video Games, The Associated Press, July 29, 1994, Friday, PM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer   
    TESTIMONY REGARDING THE VIDEO GAME RATING ACT OF 1994 SUBMITTED BY MARK TRAPHAGEN - COUNSEL SOFTWARE PUBLISHERS ASSOCIATION SOFTWARE PUBLISHERS ASSOCIATION JOINT HEARING OF THE SENATE  
    GOVERNMENTAL AFFAIRS SUBCOMMITTEE ON REGULATION AND GOVERNMENT INFORMATION AND THE  SENATE JUDICIARY SUBCOMMITTEE ON JUVENILE JUSTICE, Federal News Service, JULY 29, 1994, FRIDAY
    
German voluntary game ratings begin
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up   
    https://usk.de/
    
Nintendo signs onto CESI
    NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13     
    IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13
    
ISDA chooses E3
    New L.A. interactive expo lines up Sony, Sega, IDSA; E3 will take on CES and VSDA next spring, The Hollywood Reporter, July 18, 1994, Monday, Byline: Scott Hettrick
    IDSA ENDORSES E3 SHOW, SAME DATES AS CES INTERACTIVE, Consumer Electronics, July 18, 1994, Section: THIS WEEK'S NEWS; Vol. 34, No. 29; Pg. 10
    
Namco consolidates coin op subsidiaries
    Play Meter, July 1994, pg. 14

Time Warner licenses Jaguar
    ATARI CORPORATION AND TIME WARNER INTERACTIVE INC. JAGUAR DEAL, PR Newswire, July 12, 1994, Tuesday - 07:53 Eastern Time, Section: Financial News, Dateline: SUNNYVALE, Calif., July 12    
    https://system16.com/hardware.php?id=778

Bally breaks up
    Play Meter, July 1994, pg. 28

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

Graeme Bayless - Part 2 - Dynamix, Sierra14 Nov 202401:14:41

Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such as CyberStorm and Starsiege, before being let go as mass layoffs swept the company.

Recorded: December 2023

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

Video version:

https://www.patreon.com/posts/112571388

https://www.mobygames.com/person/1308/graeme-bayless/

https://www.mobygames.com/company/47/hyperbole-studios/

http://www.hyperbole.com/

https://www.mobygames.com/company/42/dynamix-inc/

https://en.wikipedia.org/wiki/The_Sierra_Network

https://en.wikipedia.org/wiki/Quantum_Link

https://www.mobygames.com/game/5241/great-naval-battles-north-atlantic-1939-43/

https://en.wikipedia.org/wiki/The_Belgariad

https://www.mobygames.com/game/1653/shadow-of-yserbius/

https://www.mobygames.com/game/1390/missionforce-cyberstorm/

https://www.mobygames.com/game/1609/outpost-2-divided-destiny/

https://www.mobygames.com/game/2648/cyberstorm-2-corporate-wars/

https://www.mobygames.com/game/1022/red-baron-ii/

https://www.mobygames.com/game/5123/red-baron-3-d/

https://www.mobygames.com/game/4658/conqueror-ad-1086/

https://www.mobygames.com/game/2804/fast-attack-high-tech-submarine-warfare/

https://www.mobygames.com/company/1781/software-sorcery/

https://www.mobygames.com/company/1897/jeff-tunnell-productions/

https://www.mobygames.com/company/3176/pipeworks-inc/

https://en.wikipedia.org/wiki/Games_Workshop

https://www.mobygames.com/game/364/starsiege/

 Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

July 198402 Nov 202404:46:54

Jack buys Atari
Imagine goes belly up
Nintendo's Famicom gets Zapped

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:


7 Minutes in Heaven: Pit Fall 2
Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120
    https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/ 

Corrections:
June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://www.arcade-museum.com/Arcade/space-flight
    https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures
    https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2


1974:        
Atari makes Pong cute
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf   
    https://www.arcade-museum.com/Videogame/tv-basketball  
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf
    https://en.wikipedia.org/wiki/Doctor_Pong

Bluesky hucksters descend on video games
    The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8

Barcode scanning comes to supermarkets    
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf  pg. 22
    https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html
    
Xerox Parc gets out the painbrush
    https://archive.org/details/197407PccV2N6/page/n5/mode/2up


1984:
CES takeaways
    https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up

Atari gets tight with announcements
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

Atari announces Super Chip games
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

Atari announces new console and computer games
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

5200 RIP
    https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater

Coleco sweetens Adam deal
    https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up
    
Jack Attack
July 2    
Jack buys Atari
    https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater    
    Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle    
    Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial
    
July 3    
    Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle   
    https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1

July 4    
    "Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17"

July 6    
    Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle
    
July 10    
    https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11   
    https://archive.org/details/popular-computing-weekly-1984-07-19

July 13    
    No Headline In Original, PR Newswire, July 13, 1984, Friday

July 16    
    A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50

July 19    
    Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORK

July 23    
    Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail Belsky

July 27    
    https://archive.org/details/popular-computing-weekly-1984-07-26
    CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports Desk

July 30    
    "ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty    
    Tramiel's Atari Picks Wells, Rich; DDB Is Out
ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky"

Imagine management splits
    Home Computing Weekly No. 71, July 17-23    
    https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm
    Popular Computing Weekly, 19 July 1984, pg. 5
    Popular Computing Weekly, 5-11 July 1984
    https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWM

Sierra On-Line no more!
    https://archive.org/details/computer-entertainer-3-4/page/52/mode/2up

Coleco numbers continue down
    Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle
    No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial
    COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE
    Playthings July 1984

Milton Bradley sees turnaround
    Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle
    No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES   
    Toys Hobbies & Crafts, July 1984, pg. 10

Bally positive despite games downturn
    BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, Thursday

Activision losses high
    ACTIVISION; Financial results, Business Wire, July 26, 1984, Thursday

Interest rates put more pressure on coinop
    Replay July 1984, pg. 3

Conversion kits take center stage!
    Play Meter July 15, 1985
    Replay July 1984, pg. 4
    Play Meter July 15, 1985 pg. 43

Mylstar continues suit against Bally
    Play Meter July 15, 1985 pg. 16

Mylstar brings people to FMV
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf
    https://www.youtube.com/watch?v=2lfIpajVaAI

Universal moves into restaurant/arcade biz
    Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11

Photon zaps onto the scene
    Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas
    
Stern Electronics files for Chapter 11
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdf

Twin Galaxies shuts down
    Play Meter July 15, 1984 pg. 18

Industry giants pass
    https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf
    
Family computer goes lightgun
    AM Life July 1, 1984, 58

CPC goes on sale
    Home Computing Weekly No. 69 July 3-9
    https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/

Sinclair looks overseas
    Home Computing Weekly No. 69 July 3-9  pg. 5

QL confusion    
    Popular Computing Weekly July 26,  pg. 5

Acorn and BBC extend deal
    Popular Computing Weekly July 19, pg. 5

Sanyo and Canon to launch MSX in Europe
    Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15    CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAY

Commodore unveils C16
    https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up

Korea joins the chip wars
    Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADA

Mastertronic joins with Galactic
    Home Computing Weekly No. 71 July 17-23, 1984 pg. 5

Mastertronic saves Carnell Software
    Popular Computing Weekly July 19, pg. 5

Okimate brings color to the Commodore
    https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater

Pitfall Harry is  yours to command!
    https://archive.org/details/program-pitfall/mode/2up    
    https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater
    
WarGames gets real
    No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle
    https://www.zerothreesecurity.com/index.php/about-us/founder

The history of games revealed
    https://archive.org/details/book_video_games/page/n77/mode/2up

The book of adventure games
    https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up   
    https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2up

Activision sues Microdeal
    Popular Computing Weekly 26 July, 1984, pg. 1, 2

Tax cuts for computer purchases slashed
    PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk
    
1984 - the Year of the VCR
    Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press Writer

Video game palsy is the new scare
    
LA Games get high tech boost
    A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHEN

The  Last Starfighter released
    https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater   
    'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter
    
Sirius files for Chapter 11
    https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

Graeme Bayless Part 1 - Accolade, SSI, Sega, Hyperbole Studios27 Oct 202402:33:18

Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

 

In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games.

 

Recorded: December 2023

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

Full Links at: https://www.patreon.com/posts/graeme-bayless-1-111627155

Video version of interview: https://youtu.be/zWBo-wklFwE?si=RrCF7YggCny424ql

 

https://www.mobygames.com/person/1308/graeme-bayless/

https://boardgamegeek.com/boardgame/746/the-game-of-france-1940-german-blitzkrieg-in-the-w

https://boardgamegeek.com/boardgame/8833/firefight-modern-us-and-soviet-small-unit-tactics

https://en.wikipedia.org/wiki/CP/M

https://en.wikipedia.org/wiki/Kaypro

https://www.mobygames.com/company/23/accolade-inc/

https://www.trustedpeer.org/users/Tom-Frisina

https://www.mobygames.com/company/80/strategic-simulations-inc/

Joel Billings Interview - https://youtu.be/xsGfXR0m8Lg

https://www.mobygames.com/game/11336/questron-ii/

https://www.mobygames.com/company/7464/sega-technical-institute/

Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

https://www.mobygames.com/game/506/hillsfar/

https://www.mobygames.com/game/8059/kid-chameleon/

https://en.wikipedia.org/wiki/Mark_Cerny

https://en.wikipedia.org/wiki/Yuji_Naka

https://www.mobygames.com/game/212/master-of-orion/

https://en.wikipedia.org/wiki/Daisenryaku

https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/

https://renegade-legion.fandom.com/wiki/FASA%27s_Renegade_Legion

https://www.mobygames.com/group/6433/renegade-legion-universe/

https://en.wikipedia.org/wiki/Media_Vision

https://www.mobygames.com/company/47/hyperbole-studios/

https://www.mobygames.com/person/9450/greg-roach/

https://www.mobygames.com/company/47/hyperbole-studios/

http://www.hyperbole.com/ Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

June 199405 Oct 202404:17:15

Hollywood welcomes Siliwood,
Saturn and Playstation begin fight for Japanese consumers &
3DO declared DOA

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:

https://www.patreon.com/posts/113403594


7 Minutes in Heaven: Space Ace (SNES)
Video Version:  https://www.patreon.com/posts/113313328
    https://www.mobygames.com/game/24930/space-ace/

Corrections:
May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/
    https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards
    https://en.wikipedia.org/wiki/Cruis%27n_USA
    https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ
    
1994:
Playmates sees video games as path to diversification
    Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2

Sega goes to Epcot
    Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday   
    https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE

Sega signs deals with Coca Cola and Hudson in Japan
    Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday
    Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994
    
Sega announces massive bond issue
    TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16    Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY

Siliwood fever has become a pandemic!
    GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time    
    Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday
    New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994
    Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994
    GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday
    Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday
    SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66
    Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday
    Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29
    Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52     
    Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday
SPA and Shareware makers resist ISDA    
    Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday
    
Nostalgia and dissapointment mar ECTS
    https://segaretro.org/File:Edge_UK_009.pdf   pg. 14   
    A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88
    
Bill Stealey to return
    http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar   pg. 19
    
Howard Lincoln delivers CES keynote
    King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday      
    CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday    
    It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994
    
Acclaim announces Turok
    Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday
    Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday

3DO to show 25 titles at CES
    3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday

Japanese devs support 3DO
    Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday

Goldstar launches 3DO system
    GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994

Jaguar games and peripherals on show
    ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time
    ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time

Jaguar goes multiplayer online
    Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday
    https://en.wikipedia.org/wiki/Atari_Jaguar

Atari finances sound for 94
    ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time

Sega looks to the younger set
    Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday

VirctorMaxx shows off first consumer level VR
    CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time

Get fit with your SNES
    One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday
    Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday      
    INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time

Summer CES 95 gets new home
    1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday
    
Redemption comes under suspicion in Oklahoma
    Play Meter, June 1994, pg. 18

Devs sign up to support 32X
    Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994
    
Sega signs Truemotion
    Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday
    https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1

Sega starts affiliate label program
    Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday

Next Gen duels it out on Japanese TV
    https://segaretro.org/File:Edge_UK_009.pdf

Sony reveals PSX architecture details
    Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday

Don't call Playstation a multimedia machine!
    Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994

Alias Research to make Ultra 64 tools
    Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday      
    Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday
    
Nintendo hints at 32 bit VR System
    https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up

Newsweek declares 3DO DOA
    Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40
    SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time

Jaguar software begins to trickle in
    https://segaretro.org/File:Edge_UK_009.pdf   pg. 14
    
Blockbuster/THQ announces Catapult modem
    Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday

Sega wants to appeal to girls
    Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88    
    https://segaretro.org/Sega_Girls_Task_Force   
    https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players
    
Tiger Electronics rules handhelds
    https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up
    
Amiga users wait with bated breath
    https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up

Acorn delves into PC compatibility
    https://segaretro.org/File:Edge_UK_009.pdf   pg. 18
    
Wing Commander goes FMV
    https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up

TNG may be over, but the voyage continues on CDRom
    Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday

Pajitnov endorses Spectrum Holobyte games
    ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time
    
Surf is UP
    https://segaretro.org/File:Edge_UK_009.pdf   pg. 11

Japanese Ministry Council to review telecommunication regulations
    Private council to consider multimedia rules, Report From Japan, June 22, 1994     
    Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO

Jurassic Park merch surpasses $1 Billion
    JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time

Microsoft to bring interactive TV to  Japan
    Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda
    https://en.wikipedia.org/wiki/NetShow
    NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time    
    NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21

The Financial Times profiles Square
    A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO

Comic book bubble burst fallout continues
    https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up

Atari Games RIP (sorta)
    Play Meter, June 1994, pg. 3


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

Raymond Yap - Wong's International, Mondex23 Sep 202401:30:33

The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain.

One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics.

How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education.

Recorded: March-June 2024

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up

https://www.wih.com.hk/

https://en.wikipedia.org/wiki/Pong#Home_version

https://en.wikipedia.org/wiki/BBC_Micro

https://en.wikipedia.org/wiki/MK14

https://en.wikipedia.org/wiki/Acorn_Computers

https://en.wikipedia.org/wiki/Christopher_Curry_(businessman)

Copyright Karl Kuras

June 198414 Sep 202403:49:02

The home computer market implodes, 
Atari announces 7800 &
Console software dries up.

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/112063864

7 Minutes in Heaven: Summer Games
Video Version:  https://www.patreon.com/posts/7-minutes-in-111922026
    https://en.wikipedia.org/wiki/Summer_Games_(video_game)
    https://en.wikipedia.org/wiki/1984_Summer_Olympics

Corrections:
May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/
    https://www.mobygames.com/company/1181/ientertainment-network-inc/
    https://www.mobygames.com/company/56/imagic/
    

1954:    
MIDAC and MIDSAC premiered
    Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954    
    https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html   
    https://www.masswerk.at/nowgobang/2019/michigan-pool


1974:    
Is Pong gambling?
    While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue

Grand Trak 10 cracks 1000    
    https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater
    https://archive.org/details/cashbox36unse_2/page/35/mode/1up

US coinop exports boom    
    https://archive.org/details/cashbox36unse_3/page/38/mode/1up

Smithsonian displays coinop machines
    https://archive.org/details/cashbox36unse_3/page/39/mode/1up


1984:
Home computer boom busts
    https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1

Atari HQ gets mass layoffs
    Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk 
    https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false

Commodore raises prices
    https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up

Top Commodore Execs go to Tramel
    Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

Philips announces new division
    https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up

Coleco returns to profitability
    No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News

Hasbro buys MB
    Playthings June 1984, pg. 9
Mattel gets financial boost
    Playthings June 1984, pg. 9    
    BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin

General Instruments revenue 66% down
    No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8

More hardware companies fail
    AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer

More Software companies fail
    https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater

Argus buys Quicksilva
    https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater

Gillette buys into Datasoft
    https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up
    https://en.wikipedia.org/wiki/Gillette

Smaller publishers find strength in numbers
    https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up
    https://en.wikipedia.org/wiki/Dynamix

Marketing will save us!
    Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE

Atari announces 7800
    https://archive.org/details/computer-entertainer-3-3  
    https://en.wikipedia.org/wiki/Atari_7800
    Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ

Atari introduces MindLink at CES
    "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News   
    https://en.wikipedia.org/wiki/Atari_Mindlink    
    Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN

Atari announces more expensive computer for Q4
    No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk  
    https://www.atari-computermuseum.de/1450xld.htm

Commodore unveils Plus/4
    No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk

Rick Dyer shows off Halcyon!
    Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer   
    https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/

Intellivision won't make it to CES    

Computer games galore shown at CES
    https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater

Digital Audio is coming to floppies
    https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false 
    https://tekkiepix.com/compusonics-2

Konami goes to Europe
    Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17

Animatronics may save small coinop venues
    Replay June 1984, pg. 129
    Play Meter June 1, 1984, pg. 43   
    https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/

Console game releases dry up
    https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up
    
UK computer sales boom
    https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater

QL software drought continues
    https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater

Imagic gets a facelift
    https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up   
    https://www.mobygames.com/company/56/imagic/   
    https://www.mobygames.com/company/7630/bantam-software/   
    
Spinnaker gets serious about bookware
    https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater    
    https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false
    
Activision to distribute Gamestar 
    https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up
    
Boulder Dash license worth $1.3 million    
    https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up

Thorn EMI gets HESWare rights
    https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater  
    https://www.mobygames.com/company/7034/thorn-emi-computer-software/   
    https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false
    https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/    
    https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater

Ultimate snubs move to budget pricing
    https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater

Imagine sells game library
    https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater

20th Century Fox licenses TV shows
    https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater   
    https://www.mobygames.com/game/56197/automan/     
    https://www.mobygames.com/game/38810/the-fall-guy/

Epyx announces Activity Toys
    https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up

Epyx lets the Ruskies join in Olympic fever
    No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14

Wizardry gets enhanced
    https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html

EA wants to help cook your books
    https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up   
    https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html

Rand McNally wants to search your roads
    https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up

Osborne goes budget
    https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false
    https://en.wikipedia.org/wiki/Paperback_Software

64er magazine interviews crackers
    https://archive.org/details/64er_1984_06/page/12/mode/2up
    
BellSouth looking to team up with Commodore
    No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7

Mail Order Pro makes payments easier
    https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false
    https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false
    
Telematch gives up on consoles
    https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up
    
Dennis D. Groth settles
     DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday   
    Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News

Taito settles with Entex
    Replay June 1984, pg. 30

FCC Gives Sanyo go ahead for antenna-less TV
    FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW

Tax breaks may be hurting home computer sales
    TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER   
     https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php    
    https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984

Computerland to go to China
    https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false
    
Laserdiscs are coming to Saturday morning
    Playthings June 1984, pg. 54

Zap the Rise and Fall of Atari reviewed
    https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1   

Steven Spielberg finds permanent home at Universal
    The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles

RIP Dragon 32
    https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater   
    https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater
        
Breaking news!!    
Warner negotiating sale of Atari to
     Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

Larry J. Dunlap - The Games Network, Imperial Wars06 Sep 202404:04:09

The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software.

Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short.

Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist.

A fascinating life as told by a true storyteller.

Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles.

Recorded: September 2022

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you can't see all the links, find them here:

https://www.patreon.com/posts/larry-j-dunlap-108388905

https://larryjdunlap.com/

https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n69/mode/2up

https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves

Replay August 19982, pg. 66

Gordon Walton Part 2 - EA - Origin

https://www.patreon.com/posts/53726080

Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek

https://www.patreon.com/posts/52644122

https://en.wikipedia.org/wiki/Dave_Arneson

https://en.wikipedia.org/wiki/Pioneer_Corporation

https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1

https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series)

https://en.wikipedia.org/wiki/Burt_Ward

https://en.wikipedia.org/wiki/Ron_Popeil

http://imperialwars.com/

http://intelgames.com/

Copyright Karl Kuras

 

May 199422 Aug 202403:52:18

Nintendo and Sega financials dissapoint
Sony gets ready for NextGen
Venture money goes ga-ga over silliwood

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in May 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
or get it in the Humble Bundle here:
https://www.humblebundle.com/books/game-programming-taylor-francis-books

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/110575391

7 Minutes in Heaven: Rebel Assault (SegaCD)
Video Version:  https://www.patreon.com/posts/7-minutes-in-may-110535204
    https://www.mobygames.com/game/272/star-wars-rebel-assault/
    https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault


Corrections:
April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    
1994-05:
Console market in a slump
    Edge 8, May 1994 pg. 18

Panasonic tries to save 3DO
    Edge 8, May 1994 pg. 16
    https://x.com/blakejharrisNYC/status/1168364212139307008

Nintendo loosens minimum cart order rules in Japan
    "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8

Nintendo stock keeps dropping
    Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO

Nintendo is a top earner
    TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18

Sega profits plunge
    Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY

Sony Computer Entertainment of America formed
    https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1

3DO shares collapse
    https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html

Nintendo profits plunge... more
    Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY
    Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday

THQ sales collapse
    T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday
    Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday

EA/Broderbund merger collapses
    No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19
    https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater
    https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/

Davidson & Associates buys Chaos Studios
    https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater
    
Fox Interactive launches
    Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday

Fall of Park Place profiled
    https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater

Forbes profiles Id
    Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER
    
AOU lacks premieres
    Edge 8, May 1994 pg. 8

Saturn to become an arcade Titan
    Edge 8, May 1994 pg. 7  
    https://segaretro.org/Sega_Titan_Video   
    Play Meter, May 1994, pg. 16    
    https://segaretro.org/Batman_Forever_(arcade)

Namco consolidates
    Play Meter, May 1994, pg. 12

Atari links up with Bally
    Edge 8, May 1994 pg. 13

Virtuality goes to Japan
    British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY
    Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions
    Play Meter May 1994, pg. 251

Sony delivers devtools
    Edge 8, May 1994 pg. 13

Sega disses Jupiter for Mars
    Edge 8, May 1994 pg. 6

DMA signs up with Nintendo
    Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday

Nintendo smashes myths
    https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater

Howard Lincoln to deliver CES keynote
    Playthings May 1994, pg. 22

Laseractive drops price
    Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan    
    https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK

NEC taps out of 3D race
    Edge 8, May 1994 pg. 14

NEC gives PC Engine another lease on life
    Edge 8, May 1994 pg. 15

Sigma Designs to bring Jaguar to PC
    Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday

Reinventing the Z-Machine is apparently Rocket Science
    Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing

Silliwood gold rush continues...
    Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing
    Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday

Penn & Teller sign up with Absolute
    PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday
    
CD-i gets John Cleese
    No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13
    
Argonaut working on 3D accelerator
    Edge 8, May 1994 pg. 19
    https://en.wikipedia.org/wiki/ARC_(processor)

Sirius introduces 5 ft. 10 pack
    CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday  
    https://worldroms.com/5-ft-10-pak-volume-1-details.html

Commodore advertises CD32.. in the US?    
    https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater

Commodore developing RISC CPU
    https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up
    
Commodore shows off CD drive at Cebit
    Amiga Format 59, pg. 24

C64S launches
    https://archive.org/details/64er_1994_05/page/n35/mode/1up    
    https://www.c64-wiki.de/wiki/C64s

CPC emulation comes to PC
    Amstrad Action 104, pg. 8   
    https://cpc-emu.org/news.html

Sega Channel to launch in Japan
    Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business

Silicon Graphics founder teams up with Mosaic devs
    https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8

Lexis Nexis to get SEC filings
    https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18

Computer biz to dominate Akihabara
    Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake

Rewritable carts coming to Blockbuster
    Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday   
    https://segaretro.org/Game_Factory

Copying goes legit in the UK with EDOS
    https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721   pg. 22     
    https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/   
    http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf    
    https://www.computinghistory.org.uk/det/63955/EDOS/
    https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1
    
Psytronik keeps the C64 alive
    https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721  pg. 8   
    https://www.psytronik.net/

Lieberman picks IDSA over SPA
    SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19

Alpex faces off against Nintendo in court
    https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30
    https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo

Japanese Copyright change scuttled
    https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33
    
Jean-Claude Van Damme to headline Street Fighter movie
    https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater

Multimedia-centric horror film captures Zeitgeist
    https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4

Virgin to release Music compilation CD
    
Billboard previews music's digital future
    In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN

Green Jelly wants to ooze all over multimedia
    Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL

 


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

30 years ago:
#Nintendo and #Sega financials disappoint,
#Sony gets ready for NextGen &
Venture money goes ga-ga over #Silliwood

These stories and many more on the VGNRTM!

https://www.patreon.com/posts/110575391

May 198422 Jul 202402:34:04

Sinclair ships QLs,

Atari looks hopeful &

Jack is BACK!

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in May 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

or get it in the Humble Bundle here:

https://www.humblebundle.com/books/game-programming-taylor-francis-books

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/108363601

7 Minutes in Heaven: Rescue on Fractalus

Video Version: https://www.patreon.com/posts/108357926

 https://www.mobygames.com/game/11726/rescue-on-fractalus/

Corrections:

April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

 https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

 https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple

 https://en.wikipedia.org/wiki/IBM_TopView

 https://en.wikipedia.org/wiki/Smalltalk

1974:

New York Court rules pinball is a game of skill

 https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater

Atari opens another Game Center

 https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater  

 https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf

Bally buys Alladin's Castle

 https://archive.org/details/cashbox36unse/page/43/mode/1up

1984:

Morgan predicts profitability by July 1

 Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

 National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif.

Ross predicts Warner profitability

 No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News

Atari confirms negotiations with Philips

 Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2

 

Atari announces more layoffs and plant closing

 "Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.

 Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO"

Alan Kay goes to Apple

 https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1

Jack is back

 https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

Tramel Technology founded

 https://mcurrent.name/atarihistory/tramel_technology.html

Commodore exec exodus continues

 https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

Gulf and Western sells Sega

 "COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21

No Headline In Original, PR Newswire, May 21, 1984, Monday"

Bally profits plummet

 https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater

Mattel secures new financing

 Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News

 https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1

Coleco issues new debt

 Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News

Coleco backlog is enormous

 Toy and Hobby World, May 1984, pg. 8

Coleco gets new ad agency

 Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman

Hasbro buys Milton Bradley

 https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1

Toys R Us sales grow, but not thanks to games

 No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2

 

Japanese Coinop makers go after North American Pirates

 https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater    

 https://archive.org/details/cashbox46unse_17/page/n29/mode/1up

Century's CVS gets new lease on life

 Play Meter May 1, 1984, pg. 21

 https://www.arcade-museum.com/company/crown-vending

 

Bankers learn not to finance games

 Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla.

Activision sales collapse

 No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif.

Video Games aren't DEAD!

 https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up

 

Atari announces 7800

 Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News

 ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday

 

Adam owner frustration grows

 https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

MSX adopts 3.5 inch disks

 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

Activision signs deal with Pony

 ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif.

MSX coming to UK

 https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater

Dragon to announce MSX machine

 https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater

 https://tromax.webnode.es/   https://en.wikipedia.org/wiki/Dragon_MSX  

Philips and Thompson want to set new standard

 https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater

Amstrad development fracas revealed

 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater

Acorn announces ABM

 https://en.wikipedia.org/wiki/Acorn_Business_Computer   https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

First QL's go out to customers

 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

Popular Computing Weekly gets their QL!

 https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up

 https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up

 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater

Sir Clive passes on Delorean plant

 https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

Computer games take CES by storm

 https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater

 

Mac software arrives

 https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater

First Origin games get tested

 https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

Lucasfilm Games Premieres

 https://archive.org/details/computer-entertainer-3-2   Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY

British devs embrace C64

 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

USGold launches with Aztec Challenge and Forbidden Forest

 https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up   https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater    

 https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater   

 https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater

 https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater

Evil Dead coming to the C64

 https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

Leisure Games wants you to go to Jail, do not pass go, do not collect $200

 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater    

 https://www.mobygames.com/company/2715/leisure-genius/

Games Network warns that Bankruptcy is looming

 Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2

 

Adam Magazine to arrive

 https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up

 

Australia recognizes Copyright

 ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY

Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.

 

Battlefield Earth gets a soundtrack

 https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software14 Jul 202404:49:49

In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US.  The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics.  
I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start things off with my traditional chronology obsessed focus, we'll wrap around and cover the whole story as we go along.  Enjoy!

Recorded: November-December 2023

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://en.wikipedia.org/wiki/Human_Engineered_Software
https://en.wikipedia.org/wiki/Jeff_Minter
https://de.wikipedia.org/wiki/Auto_Becker
https://archive.org/details/ArticleHESWARESignsNimoy
https://archive.org/details/HESWARESpokesmanLeonardNimoyAndJayBalakrishanAt1984CES
https://www.mobygames.com/game/76/shamus/
https://archive.org/details/HESWARENewInvestmentsPressRelease
https://en.wikipedia.org/wiki/VisiCalc
https://en.wikipedia.org/wiki/Vizastar
https://en.wikipedia.org/wiki/Radical_Entertainment
https://en.wikipedia.org/wiki/Dynamix
https://en.wikipedia.org/wiki/WildTangent
https://www.mobygames.com/person/27385/jay-balakrishnan/credits/
https://www.straight.com/article-87384/indies-may-just-take-over-the-gaming-world
https://www.straight.com/article/hollywood-touch-may-be-too-much-for-games
https://www.bcbusiness.ca/industries/general/vancouver-gaming-industry-digital-warfare/
https://ataripodcast.libsyn.com/antic-interview-285-jay-balakrishnan-hesware
https://www.linkedin.com/in/jaybalakrishnan

Copyright Karl Kuras

April 199405 Jul 202403:23:27

Nintendo bows to Blockbuster,

Commodore enters liquidation &

Acclaim-Midway divorce gets messy!

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in April 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/107563816

 

7 Minutes in Heaven: Rocko's Modern Life

Video Version:  https://www.patreon.com/posts/7-minutes-in-107343911

    https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/

 

Corrections:

March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://x.com/chrisgr93091552

 

    

1994:

Ataris settle with Nintendo

    https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html

    Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday

    ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time

    Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday

    https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up

    https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up

    https://patents.google.com/patent/US4445114A/en

 

Nintendo gives in to rentals

    Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6

 

Nintendo finally pays Galoob

    GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time

 

EA and Broderbund to merge

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

 

Pearson buys Software Toolworks

    https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html

    https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17

 

Paramount teams up with Davidson & Associates

    https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18

    https://www.avid.wiki/Davidson/Simon_%26_Schuster

 

Warner consolidates

    https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater

 

TSR and SSI call it quits

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

 

WMS to buy Tradewest

    BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5    

    WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday

 

Acclaim signs deal for Batman Sequel

    WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday  

    SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday

    Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle

 

MGM signs up with Sega

    MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time

 

Could Disney buy a major games publisher?

    Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers

 

Living Books buys Dr. Seuss rights

    https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34

 

US announces Special 301 trade action against China

    NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time

 

Japan misses chip import target

    Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)

 

Japanese toy wholesale system under pressure

    Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9

    

AFTRA signs deal with EA

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

 

Sega disses Summer CES

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    

Dedicated cabs rule UK ATEI show

    https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater

    

American Laser goes CDRom

    Play Meter, April 1994, pg. 14 & Acme 13

 

Midway takes page from Capcom's playbook

    https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater

 

AMOA teams up with Ross Perot's EDS

    Play Meter, April 1994, pg. 1, 66A   

    https://en.wikipedia.org/wiki/Claw_(video_game)#Development  

    EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time

    

Saturn to launch with Jupiter

    https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater

 

Jaguar UK launch botched

    https://archive.org/details/edge-007-april-1994/page/13/

    https://archive.org/details/edge-007-april-1994/page/17/

 

3DO prospects in Japan look good

    So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer

    https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games

 

3DO licenses tech to Toshiba for GPS

    3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY

 

3DO kicks off US ad campaign

    3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday  

    https://www.youtube.com/watch?v=-W67sqPQ9u0

 

MSU gives Konix Multisystem a second go

    https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater   

    https://www.konixmultisystem.co.uk/index.php?id=archive   

    https://www.konixmultisystem.co.uk/index.php?id=msu

 

Japanese devs not waiting for Nintendo

    https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater

    

Capcom to support 3DO and PSX

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

 

Virgin to support CDi

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

 

Tower Records ditches CDi and Gameboy

    Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72

 

Lethal Enforcers comes to the SNES

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater

 

Nintendo censorship strikes again

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    

Sega announces MegaJet is coming home!

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up

    https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)

    

Commodore pulls out of World of Commodore-Amiga show

    https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up

    

Commodore announces liquidation

    Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle

    

IBM agrees to make Cyrix chips

    https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19

 

EA sees big upswing in CDRom sales

    Company Results Roundup, Newsbytes, April 29, 1994, Friday

 

Could CDRom usurp video games?

    PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA

Argonaut, Cirrus and Diamond team up for PC 3D API standard    

    3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time    

    https://blazingrender.net/

 

3Dlabs and Creative team up for PC 3D API standard

    3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday

 

Spectrum Holobyte bets on fractals

    Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday    

    https://en.wikipedia.org/wiki/Fractal_compression#Implementations

 

Microprose dumps Adventure engine

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

 

Maxis wants to turn SimCity into a sandbox

    https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater

 

Doom leaves Edge unimpressed

    https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater

    

Newscorp buys Kesmai

    Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday

 

AOL swamped by new signups

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

    https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater   

    https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater

 

Game Developer magazines debuts

    https://archive.org/details/game-developer-april-1994/page/n3/mode/1up

    

Second round of video game violence hearings lack fireworks

    Play Meter, April 1994, pg. 12

 

Data East beats Capcom in court

    Play Meter, April 1994, pg. 1

 

Ads in software patented

    https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html    

    https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a  

    https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf

    https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html

    

Study finds no link between video violence and juvenile delinquency

    Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent

Middlesex University offers Gaming degrees    

    https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up   

    https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14

 

RIP 3' disks

    https://archive.org/details/amstrad-action-103/page/n7/mode/2up

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/



Sound Effects by Ethan Johnson of History of How We Play.



Copyright Karl Kuras



Joneva Barry - Chuck E. Cheese, Kadabrascope29 Jun 202401:37:47

Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens.
Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation.  
An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher.

Recorded:  July 2023

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:

Chuck E Cheese’s The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17
http://platypuscomix.com/darkvault/misfits/misfit52.html
https://www.donnacohen.com/ciriculum-vitae
https://jeffcummins.wixsite.com/jeff
https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf
https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf
https://en.wikipedia.org/wiki/Pixar#Early_history

Copyright Karl Kuras

April 198418 Jun 202403:11:29

Acorn and Commodore soar, as Coleco and Atari falter

Software takes center stage in PC clone world

UK game prices hit rock bottom

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in April 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/106448718

 

7 Minutes in Heaven: Atic Atac

Video Version:  https://www.patreon.com/posts/7-minutes-in-106323507

    https://en.wikipedia.org/wiki/Atic_Atac

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up

 

Corrections:

March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    

 

1954    

Kefauver hearing puts pressure on comics industry

    https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html

    https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html    

    https://en.wikipedia.org/wiki/Estes_Kefauver

 

1964    

IBM announces the 360

    https://x.com/kenshirriff/status/1777022892477239724

    https://en.wikipedia.org/wiki/IBM_System/360

 

1974    

Sega becomes American

https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater

    https://podcast.theycreateworlds.com/e/the-saga-of-sega/

 

Mirco Games brings freeplay to video

    https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

    

Sam Stern urges industry to go to 25 cent play

    https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

 

David Gottlieb, RIP

    https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

 

1984

Atari losses fall

    Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News  

    Newsbytes, April 17, 1984, Atari in Trouble Again

    https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html

 

Banks cut Coleco credit line

    https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1

    Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle

 

Commodore sales skyrocket!

    https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html

    Toy & Hobby World, April 1984 pg. 12

 

Acorn revenues soar!

    https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up

 

TI turn-around unprecedented

    Newsbytes, April 17, 1984, Texas Instruments Update

 

Milton Bradley returns to profitability

    Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News

    Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.

 

Pizza Time Losses continue to mount

    Newsbytes, April 17, 1984, In Brief

 

Atari closes last California factory

    Newsbytes, April 3, 1984, Atari Lay-Off   

    https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html

    

Alan Kay leaves Atari

    Newsbytes, April 10, 1984, A week of resignations

    

5200 Software drought

    https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up   

    https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up

 

German court squashe Unimex duplicator

    https://binarium.de/unimex_duplicator_sp280    

    https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up

 

Sinclair misses another QL deadline

    https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater  

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up

 

Sinclair finds QL workaround!

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater  

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater

 

Hannover Fair sees flood of PCs

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater

 

Commodore unveils PC clone

    Newsbytes, April 3, 1984, Speaking of Clones   

    https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html

 

IBM looks to shut down clones

    Newsbytes, April 3, 1984, More IBM, by Paul Richter

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater

 

IBM buys  additional Intel shares

    Newsbytes, April 3, 1984, In Brief

 

PCJr sales still dismal

    https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater

 

Apple ][ forever!

    Newsbytes, April 10, 1984, Apple II Forever   

    https://apple.fandom.com/wiki/Apple_II_Forever  

    Newsbytes, April 17, 1984, Mac-Update

 

Apple holds its own with IBM

    Newsbytes, April 10, 1984, Apple vs. IBM

 

Tomy drops out of US market

    Toy & Hobby World, April 1984 pg. 12

 

HP introduces the ThinkJet

    https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/   

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater

 

Moves to Asia continue

    Newsbytes, April 17, 1984, Stealing some thunder    

    https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html

    

Bill Gates on Time cover

    https://content.time.com/time/covers/0,16641,19840416,00.html

    https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html

 

IBM working on GUI

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater   

    https://en.wikipedia.org/wiki/IBM_TopView

 

3rd parties abandon Adam

    https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater

    https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

 

Imagine changes course on  price cut

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater

 

UK game prices hit 1 pound 99!

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater

 

PC Write shareware model a success

    Newsbytes, April 10, 1984, Betting on Piracy

 

Wordstar hits hard times

    Newsbytes, April 17, 1984, Software Snafus

 

Atari Program Exchange shuttered

    https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater

 

Atari introduces AtariLab

    PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday    

    https://en.wikipedia.org/wiki/AtariLab

 

Broderbund announces Print Shop

    https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater

    

HESWare hires Nimoy

    https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up

 

Empires redefines pass-and-play

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater   

    https://spectrumcomputing.co.uk/entry/9706

 

Synapse withdraws from UK market

    https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up

 

Random House enters software biz

    https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html

    

64er launches

    https://archive.org/details/64er_1984_04/mode/2up

    

France goes online

    https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html

 

Games Network signs up additional franchises

    https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater   

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater

 

Videotext gone took 'r jawbs!

    https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html

    

MITI throws in the towel

    MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY  

    REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY

 

CalTech students hack Rose Bowl scoreboard

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater   

    https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/

 

RCA axes Video disk

https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1

    https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html

 

Licensing business explodes

    Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer

 

Takara pens deal with Hasbro

    US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

    Toy & Hobby World, April 1984

 

D&D scare hits the UK

    https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up



Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/



Sound Effects by Ethan Johnson of History of How We Play.



Copyright Karl Kuras

 

sega

nintendo

atari

coleco

acorn

commodore

c64

spectrum

sinclair

ql

microsoft

windows

vision

gottlieb

chuck e cheese

pizza time

pcjr

shareware

pulsonic

imagine

mastertronic

ultimate

aticatac

apple

macintosh

appleii





40 years ago:

#Acorn and #Commodore soar, as #Coleco and #Atari falter,

Software takes center stage in PC clone world &

UK game prices hit rock bottom

 

These stories and more on the VGNRTM!

 

#c64 #zxspectrum #ql #mastertronic #sega 

March 199429 May 202403:23:43

Sega previews Saturn at CES,

Commodore warns of bankruptcy &

Doom brings corporate networks to their knees

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in March 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/105189897

 

7 Minutes in Heaven: Mega Turrican

Video Version:  https://www.patreon.com/posts/104910543

    https://www.mobygames.com/game/16645/mega-turrican/

 

Corrections:

February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://en.wikipedia.org/wiki/Nicktoons

    https://en.wikipedia.org/wiki/Famicom_Disk_System

 

1994:

Coinop goes BIG!

    Edge March 1994, pg. 16

 

Coinop goes small

    Edge March 1994, pg. 14

    https://www.gamesthatwerent.com/2021/03/zool-arcade/

 

Daytona gets new name

    Play Meter, March 1994, pg. 1

 

Irem shuts down arcade division

    Play Meter, March 1994, pg. 1

 

Karaoke goes CD

    https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater

    

US Rating System to be in place by Xmas

    VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6

 

UK Rating system to start in March

    https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up

 

3DO issues ratings system

    https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater    

    https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/

 

Current NextGen falters at CES

    Edge, March 1994, pg. 6

 

Sega Previews Saturn

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up   

    Edge, March 1994, pg. 6

 

Nintendo fools no one with SGi demos

    Edge, March 1994, pg. 6

 

Acclaim The Duel demo details

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

    Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

 

3D tool makers show wares at CES

    https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Wavefront_Technologies  

    https://en.wikipedia.org/wiki/Softimage_3D

    https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater

 

Sega of America announces 32X

    MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12    

    SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK

 

PSX shown to UK Devs

    Edge, March 1994, pg. 13

 

3DO announces new licensees and PC add-on card

    No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4

    https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems

 

Microsoft WON'T provide an OS for Saturn

    Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO

 

Crystal Dynamics signs on for Saturn development

    https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater   

    https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/

 

CD32 haralds CD revolution in UK

    MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12

    

Nintendo announces Super Gameboy

    NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6

 

Nintendo still smug, despite share price collapse

    Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer

 

Nintendo profits expected to fall by 40%

    Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo

    Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo

 

Acclaim reports record earnings!

    Playthings, March 1994, pg. 10

 

NBA Jam launch to match Mortal Kombat

    NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick

 

Midway dumps Acclaim

    https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html  https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html

    NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON

 

Sega shows off Virtua Racing on Genesis

    https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater

 

Playmates Toys gets into games

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater    

    https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/

 

Playmates revenue drops

    Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE

 

EA signs Shaq and Jordan

    https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater

    

Commodore Australia closes down

    IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50

Commodore warns of imminent bankruptcy    

    https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1

    https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up  https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up

 

VFX1 brings VR home

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater    

    https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater   

    https://en.wikipedia.org/wiki/VFX1_Headgear  https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up

 

New World bought by NTN

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

 

MCA announces game studio

    https://www.mobygames.com/company/1982/universal-interactive-inc/  

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

 

Broderbund signs up affiliates

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

 

Rocket Science goes full Siliwood

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater

 

Microsoft's got game

    https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater

 

Newton gets games

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    

Sierra goes big on CGI

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

 

Tsunami wants to inject you into a game

    https://www.mobygames.com/game/1478/blue-force/trivia/    

    https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater

 

Dragon's Lair comes to CDRom

    https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater

 

Shareware confusion rises

    https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware   

    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up

 

Company networks get Doom-ed!

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

 

Microsoft announces Microsoft Network

    Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19

 

IBM and Videotron team up

    https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html   

    https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip   

    https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403   

    https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE   

    https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false

    https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte

    

Japanese recession hits Akihabara

    https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1    

    Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday   

    https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town

 

Discounting takes Japanese retail by storm

    Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO

 

Rhino Group grows

    Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR

 

UK mag publisher Impact calls it quits

    THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17    

    https://archive.org/details/zzap64-magazine-106   

    https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater   

    https://segaretro.org/Impact_Magazines

 

Dark Horse Comics gets into games mag business

    https://archive.org/details/max-overload-01/mode/2up  

    https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up

    

Move over cover disks...CDs are here!

    https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater

 

Multimedia Porn becomes harder to ignore

    https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up   

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up   

    https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up

    https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up

 

McGraw Hill publishes Best of Byte

    https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1  

    https://archive.org/details/bestofbyte0000rana

 

Japan buys more chips abroad

    Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer

    

Girls need to get into games

    A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY

 

Carmen Sandiego goes around the world

    https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater  

    https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions

 

Magic the Gathering takes gaming market by storm

    Playthings, March 1994, pg. 18

 

Linux launched

    https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1

 

RIP John Candy

    https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7



Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/



Sound Effects by Ethan Johnson of History of How We Play.



Copyright Karl Kuras



March 198418 May 202405:05:35

Pizza Time goes bust,

Amiga announces a computer &

Nintendo launches the VS

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in March 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:  https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/march-1984-104469980

 

7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl

Video Version:  https://www.patreon.com/posts/104389483

    https://www.mobygames.com/game/21190/the-dolphins-pearl/

    Game Manual: https://archive.org/details/c64man_dolphins-rune

    Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007



Corrections:

February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/

    https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/

    https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc

    https://www.mobygames.com/game/38079/cosmic-chasm/

    https://www.mobygames.com/game/82890/cube-quest/

    https://en.wikipedia.org/wiki/Tomy_Tutor

    https://retrocomputing.stackexchange.com/a/15340

    https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers

 

1974:

Atari introduces Gran Track 10

    https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater    

    https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_36/page/52/mode/2up

    https://www.youtube.com/watch?v=KYcNvAAeu6k

    https://www.facebook.com/100057102354061/videos/1111919918819701/

 

Wurlitzer ends manufacturing

    https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Wurlitzer

 

1984:

Laserdisc games galore!

    https://archive.org/details/198403VideoGamesExpress/mode/1up   

    Play Meter 15th, 1984, pg. 56

    Replay March 1984, pg. 10

    https://www.dragons-lair-project.com/games/

 

Centuri turns it around

    No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14

 

The battle begins with Sente vs. VS!

    Replay March 1984, pg. 10

    https://sergiostuff.com/category/nintendo-vs-dualsystem/

    https://www.arcade-museum.com/Videogame/punch-out

 

Exidy goes interchangeable

    Replay March 1984, pg. 10

    https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games

    https://www.classicarcademuseum.org/exidy-max-a-flex-system

    https://www.arcade-museum.com/Videogame/boulder-dash--data

 

Bills pile up at Pizza Time

    Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer    

    Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle

 

Pizza Time Theater enters Chapter 11

    Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco

    Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460

    Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

    Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133

 

Bally buys Sente

    BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday

 

Chip shortage looms

    Play Meter March 1st, 1984, pg. 16    

    Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267

 

Goldman Sachs quantifies the Crash

    https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

    

Battle for Warner is over...

    Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England),  March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK

    https://archive.org/details/masterofgamestev00bruc

 

Atari cuts another 200

    Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

    A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle

 

Coleco losses dwarf expectations

    COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER    

    https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html

 

Coleco announces massive layoffs

    No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.

 

Massive losses can't bring Mattel's spirits down

    Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer   

    Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK

 

Intellivision reborn!

    https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Revco

    https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)

 

2600 goes to Turkey

    ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday  https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/   

    http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49

 

Odyssey RIP

    Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer

 

Nintendo may show off console at summer CES

    https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

    

Goodbye Video Game Update including Computer Entertainer...

    https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater

    https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater

    https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up

    Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN  - https://www.patreon.com/posts/julian-jaz-and-97565043

    Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024

 

Amiga announces 68000 based home computer

    Infoworld March 26, 1984, pg. 13

    Infoworld March 19, 1984 pg. 20

    https://www.landley.net/history/mirror/atari/museum/mickey.html

    https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/

 

Mac distribution widens

    Infoworld March 26, 1984, pg. 11

    Infoworld March 26, 1984, pg. 16

 

Apple IIx rumors begin

    https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater    

    https://en.wikipedia.org/wiki/Apple_IIGS

    https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up

 

Intel licenses chip designs to Sanyo

    BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9

 

Commodore and IBM become Intel licensees

    https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1   https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

    Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078

 

Commodore goes brit

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater    

    https://www.youtube.com/watch?v=sHJ6vVxJLlQ

 

IBM slashes PC prices in Europe

    Infoworld March 26, 1984, pg. 11

    Creative Computing reviews the TS 2068    

    https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up

 

Timex calls it quits

    https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater   

    InfoWorld March 19, 1984 pg. 16

 

Sinclair admits QL is a mess

    https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater   

    https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater   

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

 

QL peripheral makers multiply

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater

 

Developers abandon QL for CPC

    https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

 

Sir Clive's portable TV impresses

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater   

    https://en.wikipedia.org/wiki/TV80

 

Sinclair EV to be made by Hoover

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

 

Imagine begins Bandersnatch and Psyclapse ad blitz

    https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up

 

Imagine bungles deal

    https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater   

    http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html   

    https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB

    

Imagine announces price cut

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater  

    https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up

 

Bug Byte won't give up on Miner Willie

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater   

    https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/

 

Novotrade details

    First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer

    https://www.stayforever.de/2024/04/ddr-computer-sft-14/

    https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst

    https://de.wikipedia.org/wiki/Genex

    https://archive.org/details/genexhauptkatalog1986

 

Hudsonsoft goes Speccy

    https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater   

    https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/

    https://www.mobygames.com/game/19608/cannon-ball/

 

Geoff Crammond takes to the skies

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater   

    https://www.youtube.com/watch?v=MVNAippFbAs

    https://www.mobygames.com/person/6244/geoffrey-j-crammond/

 

Mythos puts Karsten Köper on the map

    https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up   

    https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up   

    http://thethalionsource.w4f.eu/Artikel/Mythos.htm

 

XOR brings Football Manager to the gridiron

    Infoworld March 12, 1984, pg. 22   

    https://www.mobygames.com/company/1848/xor-corporation/

 

Palace software to leverage movie licenses

    https://archive.org/details/home-computing-weekly-052

 

Enter the 'bookware'

    https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up

    https://worldofspectrum.net/publisher/11213/   

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

 

Addison-Wesley launches line of games for girls

    Infoworld March 26, 1984, pg. 20   

    https://www.youtube.com/watch?v=fsgYqUjtPj8   

    https://www.mobygames.com/company/23943/rhiannon-software/   

    https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence   

    https://archive.org/details/wozaday_Lauren_of_the_25th_Century

 

Angelsoft founded

    https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater   

    https://www.mobygames.com/company/1107/angelsoft-inc/

 

Synergistic abandons publishing

    https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up

 

Lotus goes for integration

    https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater   

    https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)

    http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html   

    https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up

 

Egghead Softwear is slashing prices

    https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up

 

Comptiq brings US games to Japan

    Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13    

    https://www.mobygames.com/company/6942/comptiq/   

    https://en.wikipedia.org/wiki/Comptiq

 

MSX looks to be a dud

    https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up

 

Sega to export 70,000 SC300's

    Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18

 

MAX RIP

    Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

 

Robotron ships with dual controller holder

    https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater   

    https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/

 

Violence in Gaming debate comes to the C64

    https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up    

    https://www.youtube.com/watch?v=tqPymlvBrSA   

 

Alladin's Castle finally beats Mesquite

    Play Meter 15th, 1984, pg. 13

 

Computer hacking laws proposed

    https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up

 

Piracy has Apple in a tizzy

    No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle

 

Japanese Industry backs MITI

    KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY   

    https://www.keidanren.or.jp/en/profile/pro001.html

 

Video Nasties Bill gets games amendment

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater   

    https://en.wikipedia.org/wiki/Video_Recordings_Act_1984

 

UK Libraries clash with software publishers

    https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater

    

Are computer graphics art?

    https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html   

    https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/    

    https://en.wikipedia.org/wiki/Mindset_(computer)

 

Smart devices invade homes

    A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle  

    https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html

 

Seiko introduces the smartwatch

    https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater   

    https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984

 

RIP Mike Kogan

    Replay March 1984, pg. 10

    https://en.wikipedia.org/wiki/Michael_Kogan



Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/



Sound Effects by Ethan Johnson of History of How We Play.



Copyright Karl Kuras

 

chuck e cheese

 

atari

 

commodore

 

commodore 64

 

ecco

 

dolphin's pearl

 

dolphin's rune

 

nintendo

 

nes

 

famicom

 

vs

 

amiga

 

appleii

 

palace

 

retro

 

video games

 

alladins castle

 

robotron

 

commodore max

 

addison-wesley

 

rhiannon software

 

bookware

 

thalion

 

geoff crammond

 

novotrade

 

hudsonsoft

 

spectrum

 

ql

 

amstrad

 

imagine

 

sinclair

 

timex

 

intel

 

pc clones

 

odyssey

 

magnavox

 

coleco

 

intellivision

 

exidy

 

laserdisc

 

dragon's lair



Michael Hengst Part 2: Trickwerk, Jowood, Retro Gamer, Flying Fishkopp13 May 202402:17:58

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world.  We also discuss the ever changing games landscape, evolving business models and his return to  writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global.

Recorded: January-February 2024

Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links

Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529

Michael Hengst Interview Part 1:  https://www.patreon.com/posts/michael-hengst-1-98828923

https://de.wikipedia.org/wiki/Bomico

https://en.wikipedia.org/wiki/Rainbow_Arts

Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/

Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU=

Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater

News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html

https://www.mobygames.com/company/1546/jowood-entertainment-ag/

https://www.mobygames.com/person/90376/michael-hengst/

https://www.mobygames.com/company/14422/gameforge-productions-gmbh/

https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/

https://www.retro-gamer.de/

https://www.gamersglobal.de/

https://www.gamersglobal.de/meinung/der-fixer#comment-2999823

Copyright Karl Kuras

February 199404 May 202402:52:46

The world goes ga-ga over game violence;
Sega reports horrible losses &
Doom redefines PC gaming!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/103514526

7 Minutes in Heaven: Batman The Animated Series
Video Version:  https://www.patreon.com/posts/103482653
    https://www.mobygames.com/game/5525/batman-the-animated-series/

Corrections:
January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97
    https://archive.org/details/AtariCorporationAnnualReport1994


1994:
Atari launches showcase 33
    https://archive.org/details/cashbox57unse_18/page/33/mode/1up

Taito goes 3D
    Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994

Aussie's launch game regulations
    CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday

British politicians target sex and violence in games and anime
    British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY

Knesset bill calls for game censorship
    KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14

Singapore moves to ban games
    Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time

Video game violence scare reaches China 
    JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4

Sega takes the lead!
    Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle

Sega enters electronics market
    Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY    
    Sega Moves Into Electronic Toys;  Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS    
    https://segaretro.org/IR_7000_Communicator

Howard Lincoln becomes Chairman of the Board
    Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday     
    NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D
    Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B

Sega drops forecasts
    Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19    
    Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19.   
    Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33
    Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9
    
Nintendo workers first to feel NAFTA
    NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER

Sega to beef up overseas production
    Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY

Sony gathers devs
    Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday

Nintendo disses CDs
    "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST   
    Nintendo announces long-awaited format for Project Reality; 64-bit state-of-
the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday"
    Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE
    https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons
    https://en.wikipedia.org/wiki/Nintendo_64

3DO slashes prices
    3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle      
    Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday
    
Matushita buys into Interplay
    Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages

Laseractive goes 3D
    http://videogamekraken.com/laseractive-by-pioneer-corporation   
    Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday    
    https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum   
    https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw   

NEC launches Laseractive
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater

Sega looks to license Saturn tech
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
    
Court dismisses Fairchild claims
    Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday  
    https://patents.google.com/patent/US4095791A/en   
    https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change

Commodore takes on Sega    
    Amiga Format, Feb. 1994, pg. 10

Sega announces CDX
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater   
    https://segaretro.org/Sega_Multi-Mega

JVC to launch X-Eye
    https://segaretro.org/Wondermega   
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater

Sonic goes Third
    Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2
    Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday    
    https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release

Nintendo goes big on Ken Griffey promotion
    Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday

Nintendo doesn't like vowels
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater

Viacom goes multimedia
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater      Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1

Acclaim shows off animation system
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater    
    https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7
    Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Core goes it alone
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater

Game makers go after Chinese pirates
    Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1
    https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/
    Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1

MAS Systems brings arcade controls into the home
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater
    https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437

Doom gets reviewed
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up   
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up

Artist Graphics brings 3D acceleration to the PC
    https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up   
    https://www.youtube.com/watch?v=XmKKyiTCWNc  https://www.youtube.com/watch?v=xONCBNipb8k  
    
Master your games with the Games Master
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up  
    https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up

A1200 CD drive a no go
    https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up
    https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

Xplora 1 released
    https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ 
    https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater
    https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z

Aris goes MPEG
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater

Microprose's international offices go un-renamed
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up

Thalion loses key talent
    Amiga Format, Feb. 1994, pg. 10
    https://en.wikipedia.org/wiki/Thalion_Software

Apple announces entry into settop box market
    BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3
    Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time

HP licenses CD32
    https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

Atari ST User reviews The Whole Internet
    https://archive.org/details/wholeinternetuse00krol/mode/2up   
    https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up

    


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 

Michael Hengst - Part 1: Power Play29 Apr 202401:17:38

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.

Recorded: January-February 2024

 

Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links

Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923

https://www.c64-wiki.com/wiki/Power_Play

https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages  pg. 47

Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5

Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/

German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/

Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2 

https://de.wikipedia.org/wiki/Computer_Bild_Spiele

 

Copyright Karl Kuras

February 198415 Apr 202403:07:21

Famicom rules Japan,
Bushnell leaves Chuck E Cheese &
Vectrex put to rest

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in February 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/100523595

7 Minutes in Heaven: Campaign '84
Video Version:  https://www.patreon.com/posts/7-minutes-in-84-102259801
    https://www.mobygames.com/game/158302/campaign-84/

Corrections:
January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    


1954-02    
Anti Comic book bill proposed in New York
    https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1

1964-02    
General Precision shows off 47" disc
    https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf  pg. 54

1974-02    
atari and Kee Games arrangement clarified
    https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater

Pong boon leads to arcade bombs
    https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater
    https://archive.org/details/cashbox35unse_34/page/50/mode/1up

MITS introduces Programmer add-on
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 19   
    https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators

Sony becomes Heathkit distributor
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 16

Heathkit introduces digital color TV
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 18

Sinclair announces pocket TV
    https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 18   
    https://en.wikipedia.org/wiki/MTV-1
    
Nixon addresses privacy in the age of the computer
    Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.    

LA Flipper ban upheld on appeal    https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater  
    https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html   
    https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974


1984-02
Bally/Williams merger called off
    Replay Feb. 1984, pg. 10, 21
    
Bally/Midway cancel game leasing plans
    Replay Feb. 1984, pg. 

Nintendo predicts profit drop
    (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831.

Nolan steps down at Pizza Time
    Replay Feb. 1984, pg.  19   
    https://archive.org/details/cashbox46unse_2/page/29/mode/1up

More deck chair shuffling at Atari
    Replay Feb. 1984, pg. 

Warner sells Malibu
    Replay Feb. 1984, pg.  50

Simutrek files for Chapter 11
    Replay Feb. 1984, pg.  19

CVS declares bankruptcy
    Replay Feb. 1984, pg. 10   
    https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater

GoldmanSachs sees arcade decline continuing
    https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater

Bally/Midway taps Budweiser for cross promotion
    https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater   
    https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater

Don Bluth talks Space Ace
    https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater

Nintendo promotes Larry Holmes' Punch Out!
    Replay Feb. 1984, pg. 10    
    https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater

Twin Galaxies crowns Video Game Champs
    Replay Feb. 1984, pg.  22
    
Famicom dominates Japanese market
    (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831.

Mattel tells retailers "Show me the money!!"
    https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater

Imagic licenses to Amiga
    https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater
    
More impressions from CES
    https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater
    
Coleco makes big promises
    https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater   
    https://www.mobygames.com/platform/colecoadam/
    
Commodore rethinking 264
    https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

Commodore announces next gen
    https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up   
    https://en.wikipedia.org/wiki/Commodore_900

IBM plans to go big on PC production
    https://en.wikipedia.org/wiki/Commodore_900

PCJr fracass becomes clearer
    https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

Byte reviews the Mac
    https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater

Byte bemoans the move to compatibility
    https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up

Sinclair breaks with Timex
    https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater

CBM top execs leave
    https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater

Toshiba to develop "Super Chip"
    "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831.   
    (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831.       
    (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831.   
    (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831."

NEC introduces image processing chip
    (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831.  
    https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf   

Personal CPM to be included on Z80s
    https://en.wikipedia.org/wiki/Commodore_900

Edutainment is the next big thing
    https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater   
    https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater

Avalon Hill teams up with Toei
    (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831.

TI 99 4/A software not dead yet!
    https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up
    
US eases restrictions on exports to China
    (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831.

Japanese copyright reform debate heats up
    (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.    

Apple loses IP case in Australia
    https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater
    
Vectrex RIP
    https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

Julian 'Jaz' Rignall - ZZAP!64, Virgin, IGN, Mean Machines, Future Publishing08 Apr 202402:46:04

In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores.  One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System.  His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN.  Today, he helps game devs test their wares before they hit our screens at VGM.

Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them.  His insights are truly invaluable!

Recorded: August 2023

Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://en.wikipedia.org/wiki/Zzap!64
https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur)
https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
https://en.wikipedia.org/wiki/Personal_Computer_Games
https://en.wikipedia.org/wiki/Crash_(magazine)
https://www.mobygames.com/game/191/bruce-lee/
https://en.wikipedia.org/wiki/Ascential
https://en.wikipedia.org/wiki/Computer_and_Video_Games
https://en.wikipedia.org/wiki/Mean_Machines
https://en.wikipedia.org/wiki/Official_Nintendo_Magazine
https://en.wikipedia.org/wiki/Neal_Adams
https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/
https://www.mobygames.com/game/518/toonstruck/
https://www.mobygames.com/company/3300/ea-pacific/
https://en.wikipedia.org/wiki/IGN
https://en.wikipedia.org/wiki/OnLive
https://en.wikipedia.org/wiki/Walmart
https://vgm.co/index.htm


Copyright Karl Kuras

 

January 199417 Mar 202403:10:59

Commodore hits the skids,

Sega bets big on entertainment centers &

The emulation revolution is born!

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in January 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/100523595

 

7 Minutes in Heaven: Cliffhanger

Video Version: https://www.patreon.com/posts/100523418

TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4

https://www.mobygames.com/game/23868/cliffhanger/

 

Corrections:

December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro

https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak

https://en.wikipedia.org/wiki/RedOctane

https://patents.google.com/patent/US20070232374A1/

https://www.mobygames.com/game/15033/donkey-konga/

 

 

 

1993:

Sega goes all in on big arcades

"(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831.

Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831."

Play Meter Jan. 1994, pg. 2

https://www.facebook.com/sega.megapolis/

 

Blockbuster gets in on FEC biz

Replay Jan. 1994 pg. 2

https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park

 

VR, meet redemption, redemption, meet VR

Play Meter Jan. 1994, pg. 2

 

Karaoke wars heat up in Japan

(January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.

 

NBA Jam beats records

Play Meter Jan. 1994, pg. 2

 

Japanese recession hitting video game makers

Play Meter Jan. 1994, pg. 18

 

SF2 Turbo ships a million units

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

 

Acclaim numbers skyrocket

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

 

Microsoft signs deal with Sega

https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html

https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology

https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up

https://segaretro.org/Windows_CE

 

Namco signs on to Playstation

Play Meter Jan. 1994, pg. 20

https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/

 

Sony reveals PSX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

 

NEC reveals PCFX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54

 

NeoGeo enters CDRom race

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9

 

Konix Multisystem is back!!

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7

 

Sega "delays" SegaVR

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

 

Video Game monopoly inquiry begun in the UK

https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/

https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/

 

CDi finally gets Digital Video

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8

 

Atari test markets expanded

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

 

Edge fawns over Cybermorph

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60

 

Atari sues Sega

https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258

 

Lieberman bill a hidden threat during Senate hearings

Play Meter Jan. 1994, pg. 2

https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994

 

ELSPA agrees on ratings system

https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up

https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment

https://en.wikipedia.org/wiki/PEGI

 

X marks the spot for CDRom drives

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

 

Sony launches CDR

https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater

 

PCI becomes the new standard

https://archive.org/details/Power.Play.N70.1994.01 pg. 112

 

Tandy expands retail presence

https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html

 

Apple adds DOS board

https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility

https://en.wikipedia.org/wiki/Macintosh_Quadra_610

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater

 

Mac gamers get Y2K preview

https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up

 

Chicago enters beta

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater

 

Novell gives up UNIX trademark

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

 

Commodore numbers are bad

https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater

https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up

 

C64 emulator beta released

https://archive.org/details/64er_1994_01/page/n1/mode/2up

https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater

 

Activision gets reboot fever

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

 

CES dominated by computers and games

https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html

 

Compton announces patent grant

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html

 

Race for digital distribution is on!

https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html

https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html

https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html

https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html

https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html

Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx

 

US government pushes for open super highway

Play Meter Jan. 1994, pg. 2

 

Cable TV enters Internet age

Infoworld January 10, 1994 pg. 3

 

Multimedia boom doesn't lead to hiring boom

https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html

 

Babylon 5 premieres

https://twitter.com/straczynski/status/1751061515875348865

 

Mighty Morphin' Power Rangers are all the rage

Playthings, January 1994

https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers

 

Anime is on the rise

https://www.nytimes.com/1994/01/14/arts/home-video-868930.html

 

EC bans imperial measurements

https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up

 

X-Men movie casting rumor is awesome

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

 

 

Worst Ad of the Month:

Wolfenstein 3D - SNES

https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2

 

Quotes of the Month:

Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke

https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up

 

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

 

 

Sound Effects by Ethan Johnson of History of How We Play.

 

 

Copyright Karl Kuras

 

January 198408 Mar 202403:30:55

Jack Tramiel leaves Commodore,

Apple advertises the Mac &

Amstrad enters the home computer market

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in January 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Alex's Humble Bundle Inclusion:

https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

Complete Links for this episode can be found here:

https://www.patreon.com/posts/100014130

 

7 Minutes in Heaven: Moon Dust

Video Version: https://www.patreon.com/posts/100007281

https://www.jaronlanier.com/

https://www.mobygames.com/game/47859/moondust/

 

Corrections:

December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

 

 

1974:

D&D is released

https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03

https://en.wikipedia.org/wiki/Dungeons_%26_Dragons

 

Blue Sky operators catch Pong fever

https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/

https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/

 

Atari sells Syzygy

https://archive.org/details/cashbox35unse_30/page/53/mode/1up

https://en.wikipedia.org/wiki/Atari

 

Odyssey begins to get noticed

https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/

https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/

The Times-Picayune, January 5 1974, Section 1, pg. 9

https://en.wikipedia.org/wiki/Magnavox_Odyssey

https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)

 

Despite funding cuts, high schools continue to add computers

https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html

https://en.wikipedia.org/wiki/Minicomputer

 

HP introduces programmable pocket calculator

https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html

https://en.wikipedia.org/wiki/HP-65

 

Watson Jr. steps down

Computerworld Jan 9, 1974, pg. 1,2

https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr.

https://en.wikipedia.org/wiki/Thomas_J._Watson

 

Japan braces for oil embargo triggered downturn

https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html

 

Computer animation conference to feature at 2nd Annual New York animation festival

https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html

https://www.youtube.com/watch?v=SgCxCZNkQ9E

 

1984 meets suburban gridlock in kids book

https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html

https://archive.org/details/endlesspavement00jack/mode/2up?view=theater

 

Travelers Insurance Co adopts SSNs

Computerworld Jan. 16, 1974 pg. 1

 

1984:

Chuck E Cheese grows up

https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up

https://chucke.fandom.com/wiki/Wolfman_Zapp

 

Chuck E Cheese isn't Bushnell's only restaurant edeavor

https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html

https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/

 

Unlicensed arcade shutters after killing

https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html

 

Nintendo sees profits drop

(January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.

 

As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT

 

Game Retailers hit hard

https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

 

Mattel takes second place in list of biggest stock market losers of 1983

https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html

https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html

https://en.wikipedia.org/wiki/Michael_Milken

 

Mattel reports further losses

Toys Hobbies & Crafts January 1984

 

Industry predicts Mattel's exit

https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s

 

Murdoch announces intent to buy big stake in Warner

https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html

https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html

https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/

https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch

https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/

https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html

 

Coleco announces losses

https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html

https://en.wikipedia.org/wiki/Coleco_Adam

 

MB closes GCE

Toy and Hobby World, January 1984.

https://en.wikipedia.org/wiki/Vectrex

 

Imagic turns freelance

computer entertainer page 152

https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/

 

game cancelations continue to mount

computer entertainer page 147

 

Sega signs deal with Broderbund

(January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal.

https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831.

https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/

 

Video tape and compact discs wow at CES

https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html

https://archive.org/details/cashbox45unse_30/page/n6/mode/1up

 

Commodore introduces the 264 and 364

https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html

https://archive.org/details/popular-computing-weekly-1984-01-12

https://en.wikipedia.org/wiki/Commodore_Plus/4

https://en.wikipedia.org/wiki/Commodore_16

 

Jack resigns

https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html

https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater

https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html

https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater

 

Marshall Smith named new head of Commodore

https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up

 

Game selling terminal competition heats up

https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html

https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf

 

Palmtex launches PVS

https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up

https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System

https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

 

1984 won't be like 1984

https://en.wikipedia.org/wiki/1984_(advertisement)

 

Sinclair Introduces the QL

https://archive.org/details/popular-computing-weekly-1984-01-12

https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater

https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up

https://en.wikipedia.org/wiki/Motorola_68008

 

Amstrad announces home computer

https://archive.org/details/popular-computing-weekly-1984-01-05

 

Inmos promotes their Transputer

https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater

https://en.wikipedia.org/wiki/Transputer

 

Sierra teases 3rd generation adventure game

computer entertainer page 151

https://en.wikipedia.org/wiki/King%27s_Quest

 

Warner buys into First Star

computer entertainer page 151

https://en.wikipedia.org/wiki/First_Star_Software

https://www.mobygames.com/game/4632/boulder-dash/

 

Developers eager for the PCJr give Adam the cold shoulder

computer entertainer page 151

https://en.wikipedia.org/wiki/IBM_PCjr

 

MECC goes Commodore

Ahoy Jan. 1984 pg. 13

https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/

 

Ahoy! magazine premieres

Ahoy Jan. 1984

CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=

 

Baby Bells are coming for you, modem users

https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up

 

SCOTUS hears "Beta Max" case

https://archive.org/details/cashbox45unse_30/page/n13/mode/1up

https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.

 

Nintendo beats Universal

https://archive.org/details/cashbox46unse/page/31/mode/1up

(JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831.

https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd.

https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2

 

Software copyright debate heads to showdown in Japan

(January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.

 

Former Atari employees sue

https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

 

Computer Trade Association files stolen

https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up

 

The Great White North will teach yanks about computers, eh?

https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html

 

Atari signs deal with Androbot

https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html

 

Learning with Leeper cover art sets Sierra standards

https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up

 

Barbera spills the beans on Pacman TV show

https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

https://en.wikipedia.org/wiki/Pac-Man_(TV_series)

 

Mattel airlifts toys

Playthings, January 1984

 

TSR gets new management

https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up

https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR

http://playingattheworld.blogspot.com/

 

Quotes of the Month:

William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

 

Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves."

https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html

 

A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984."

Toy and Hobby World, January 1984.

 

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

 

 

Sound Effects by Ethan Johnson of History of How We Play.

 

 

Copyright Karl Kuras

 

 

 

William Volk - Avalon Hill, Activision, Lightspan, PlayScreen28 Feb 202403:17:55

Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more.
Sit back and enjoy the insights, memories, and experience of a true legend of the industry!

Recorded October 2023

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com


Links:
https://www.anagramquest.com/
https://www.mobygames.com/person/3264/william-d-volk/
He Put in a Bar, in the Back of His Car - https://youtu.be/pEQ_VLo4pBY?si=mw5p8i7-dlDo5-Zp
https://en.wikipedia.org/wiki/Homestake_experiment
https://en.wikipedia.org/wiki/Cromemco
https://en.wikipedia.org/wiki/Avalon_Hill
https://www.nytimes.com/1985/03/24/jobs/the-computer-telecommuters-say-theres-no-workplace-like-home.html
https://en.wikipedia.org/wiki/Marvin_Minsky
https://www.mobygames.com/game/7390/ports-of-call/
https://www.mobygames.com/company/3165/aegis-interactive-entertainment/
https://www.macintoshrepository.org/6195-mac-challenger
Infinite Loop - https://youtu.be/clxpPQbj234?si=aN1f215CSDnRmkVj
https://en.wikipedia.org/wiki/LightWave_3D
https://www.mobygames.com/game/9222/the-manhole/
https://en.wikipedia.org/wiki/HyperCard
https://www.mobygames.com/game/1219/return-to-zork/
https://www.mobygames.com/game/44036/cosmic-osmo/
https://www.mobygames.com/company/434/cyan-worlds-inc/
https://www.mobygames.com/game/39698/rodneys-funscreen/
https://youtu.be/yZbJL5Egyzs?si=abJ5FJ_CS9O-wZju
https://www.mobygames.com/company/42078/lightspan-inc/
https://en.wikipedia.org/wiki/Realtime_Associates
https://kidscreen.com/2001/10/01/lightspan-20011001/
https://psxdatacenter.com/games/U/L/LSP-010360.html
https://www.gamezone.com/news/wayans_brothers_the_dozens_announced_at_e3/
https://www.pgconnects.com/hong-kong/speakers/william-volk/
https://www.gamedeveloper.com/production/william-volk-veteran-game-developer-mobile-pioneer
https://apps.apple.com/us/app/trump-dump/id1070999857
https://www.apple.com/de/tv-pr/originals/extrapolations/
https://www.theclimatetrail.com/
https://www.calstate.edu/attend/student-services/Pages/esports.aspx
https://www.amazon.de/-/en/Oscar-Clark/dp/1138428302
https://www.mobygames.com/game/52384/controller/
https://www.gamedeveloper.com/production/why-johnny-can-t-ship
https://en.wikipedia.org/wiki/No_Child_Left_Behind_Act

Copyright Karl Kuras

December 199323 Feb 202403:19:07

Night Trap gets Lieberman's panties in a bunch,
Id unleashes Doom &
Apple II is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1993. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:

In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522

7 Minutes in Heaven: Street Fighter II
Video Version:  https://www.patreon.com/posts/7-minutes-in-ii-99045806
    Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s
    https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/
    https://www.c64-wiki.com/wiki/Street_Fighter_II

Corrections:
November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://en.wikipedia.org/wiki/Nintendo_64
    https://en.wikipedia.org/wiki/MIPS_Technologies
    https://en.wikipedia.org/wiki/Killer_Instinct_Gold
    https://en.wikipedia.org/wiki/The_3DO_Company
    htps://sites.google.com/view/sources-why-we-hate-each-other/
    https://www.internethistorypodcast.com/

1993:
Capcom sues Data East
    https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater   
    RePlay Dec. 1993 pg. 32
    https://www.mobygames.com/game/6239/street-fighter-ii/
    https://www.mobygames.com/game/17110/fighters-history/

Tournament Battle brings networking to arcades
    https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up    
    https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle

Japanese mix video game and parks shows
    RePlay Dec. 1993, pg. 9
    https://segaretro.org/Amusement_Machine_Show_1993

Namco teams up with magic Edge    
    Play Meter Dec. 1993 pg. 3    
    https://www.system16.com/hardware.php?id=832

WMS suspected of stock market shenanigans
    https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html  
    https://wondery.com/shows/business-wars/season/73/

Al Stone defects to Sega
    Play Meter Dec. 1993 pg. 18
    https://segaretro.org/Alan_Stone

Sega set for world domination
    RePlay Dec. 1993.  pg. 52
    http://podcast.theycreateworlds.com/e/dreams-of-sega/

Sonic tops Q survey
    https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater
    https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater

Bill Kunkel calls it for Say-Guh!
    https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater

3DO launch a dud
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater

Atari announces Jaguar devs
    https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater
    
Atari launches Jaguar ad campaign
    https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater

Bit Hype forces Sega's hand
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater   
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater
    
Nintendo announces Project Reality chip makers
    (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831.

Nintendo disses CDs
    Edge Dec. 1993, pg. 15
    https://en.wikipedia.org/wiki/Bleem!

Lieberman attacks video game violence
    https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html
    Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF

Lethal Enforcers is on Genesis... and maybe coming to SNES
    https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/   
    https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater

Toys R Us stops selling Night Trap
    https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html

MK gets cut for Japan
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater
    
Nintendo is only after kids...
    https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater    
    https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater

Nintendo releases game content guidelines
    Gamepro Dec. 1993, pg. 267

Video Game industry agrees on a rating system
    https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html
    Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
    Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

MPAA threatened to sue video game makers
    https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater

VictorMaxx Stuntmaster VR headset reviewed
    https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater

Movies and games should stay in their own lanes
    https://www.nytimes.com/1993/12/10/arts/home-video-290893.html    
    https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html
    William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819
    https://www.mobygames.com/game/6142/the-horde/

Interactivity is the new hype word.
    https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater  
    https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater
    Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733
    
Edge sees the future in 3D
    Edge Dec. 1993, pg. 3

Id to make modding Doom easy
    https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater
    American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970

Origin announces Interactive Movie
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up    '    https://archive.org/details/bioforge
    
Sierra sees stars
    https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater
    https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater  
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up

Standardization is the future
    https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater    
    https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater   
    https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater

Bill Gates wants Little Johnny to learn to be an office drone
    https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html   
    https://en.wikipedia.org/wiki/Microsoft_Home#Kids   
    https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58
    https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html

Ahead Inc readies virtual guitar
    https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html    
    https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg   
    https://www.mobygames.com/game/20009/quest-for-fame/    https://www.ebay.com/itm/173062395733   
    https://archive.seattletimes.com/archive/?date=19941120&slug=1942916   
    https://www.linkedin.com/in/alexdonnini/details/experience/
    Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017

Sierra buys Coktel Vision
    Amiga Joker Dec. 1993, pg. 10    
    https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up   
    https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up
    Ken Williams - Sierra https://www.patreon.com/posts/42700706
    https://www.mobygames.com/company/1127/coktel-vision/

Maxis breaks free from Broderbund    
    https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html

Sinclair gets into software retailing
    https://archive.org/details/PCZone009   pg. 55     
    https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater

RIP Apple II
    https://en.wikipedia.org/wiki/Apple_IIe   
    https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html

Amiga dead?  Not at the World of Commodore show in Cologne it ain't
    https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up

Brian Moriarty leaves The Dig
    https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater
    
3DO goes online in Omaha
    https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up   
    https://en.wikipedia.org/wiki/US_West   

Businesses see the future of commerce in Mosaic
    https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html
    https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html
    
Fantastic Four movie pushed back
    https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater
    https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater


Quotes of the Month:
    Edge Dec. 1993 pg. 43
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

December 198312 Feb 202403:20:07

Toys push games off of shelves,

GUIs vie for supremacy &

Coinops' laserdisc dreams dashed

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in December 1983.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

(If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)

 

7 Minutes in Heaven: Porky's

Video Version: https://www.patreon.com/posts/7-minutes-in-98182124

https://www.mobygames.com/game/22975/porkys/

 

 

Corrections:

November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

 

 

1973

Coinop braces for oil-crisis fallout

https://archive.org/details/cashbox35unse_23/page/43/mode/1up

https://archive.org/details/cashbox35unse_24/page/42/mode/1up

http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/

 

Ball and paddle goes color

https://archive.org/details/cashbox35unse_23/page/43/mode/1up

http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html

https://archive.org/details/cashbox35unse_23/page/n47/mode/1up

 

Kee Games teams up with Atari

https://archive.org/details/cashbox35unse_24/page/42/mode/1up

https://en.wikipedia.org/wiki/Kee_Games

https://archive.org/details/cashbox05unse_9/mode/2up?view=theater

 

1983

Marschfield kicks games out

https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html

https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/

 

AMOA a dud

Play Meter Dec. 31, 1983

 

Laserdisc is DOA in the UK

https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up

Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798

 

Laserdisc games coming home... just not any time soon.

Play Meter Dec. 1, 1983

 

Sente debuts the Sente Computer System

NewsBytes 12/20/83 - Entering the Snakepit - A Winner:

https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/

Games People Dec. 18, 1983, pg. 1

https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63

https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa

 

Battle of the Cons is over

RePlay, Dec. 1983 pg. 13

Play Meter Dec. 1, 1983

 

Rosen steps down

Playthings, Dec. 1983, p. 11

RePlay, Dec. 1983, pg. 18

 

Nintendo profits drop

(DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.

 

Nintendo buys Pizza Time franchise

(December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831.

https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114

 

 

Atari opens first Atari Adventure location

https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983

https://atari-computermuseum.de/aac.htm

https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg

 

Dragon's Lair merch on the way

Playthings, Dec. 1983

http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp

 

Video game prices drop as toys take Xmas center stage

Playthings, Dec. 1983

 

Intellivision System Changer launched

https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater

https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater

https://retroconsoles.fandom.com/wiki/System_Changer

 

Wagner out at Mattel

Playthings, Dec. 1983

https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html

 

Warner sells movie and TV rights

https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html

(December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.

 

Atari teams with Activision to bring games home

(December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831.

NewsBytes 12/20/83 - Software Through the Airwaves

 

Romox test units hit the streets

https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater

 

Vidco brings piracy to the 2600

https://www.retrothing.com/2006/06/vintage_video_g.html

Electronic Games Hotline Dec. 4, 1983 pg. 4

 

Move over 5200 joystick, 5200 controller buttons shoddy too!

https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater

 

Comdex fails to impress

https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html

 

VisiOn launch fails to impress

https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up

 

Really, windows? Who needs it?

https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up

https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s

 

Apple introduces Lisa development tools

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

 

Sierra's Homeword makes word processing easy

https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater

http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html

https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater

 

EA gets into productivity

https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater

https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater

 

Tandy goes PC compatible

https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html

https://en.wikipedia.org/wiki/Tandy_2000

 

PCJr gets tested

https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html

 

Computers are the hottest item this Xmas...

https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html

https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1

https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html

 

JCPenney drops computers

NewsBytes 12/20/83 Next Casualty

 

Coleco tries to calm markets

https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html

https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html

https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html

https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater

 

Commodore plagued by defective machines

Electronic Games Hotline Dec. 4, 1983, pg. 2

 

Atari announces Translator for the XL

https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html

 

Apple gets sprites

https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4

https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up

 

Apple to enter home computer market

https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

https://en.wikipedia.org/wiki/Apple_IIc

 

Computer game sales expected to rise dramatically in 1983

Playthings, Dec. 1983

 

TI99 software draught is over

electronic Games Hotline Dec. 4, 1983 pg. 2

 

MSX unites Japanese appliance makers

(DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831.

CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.

 

Speccy hits 1 million

https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up

 

British hunger for computers outstrips supply

By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831.

https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up

https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up

 

The Welsh give it another go

https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up

 

Manic Miner moves publishers

https://archive.org/details/popular-computing-weekly-1983-12-08

 

Hungarian software makes a splash in the UK

https://archive.org/details/popular-computing-weekly-1983-12-01

 

Marvel gets Adventure-ous

https://archive.org/details/popular-computing-weekly-1983-12-22

https://www.mobygames.com/group/256/scott-adams-questprobe-series/

 

Richard Scarry signs deal with Coleco

https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4

https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/

 

Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale

https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater

https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/

 

Quicksoft goes shareware

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

https://en.wikipedia.org/wiki/PC-Write

 

Penguin Publishing enters software market

https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up

https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/

https://www.mobygames.com/company/8195/puffin-books-ltd/

 

Microsoft gets into book publishing

electronic Games Hotline Dec. 4, 1983 pg. 3

 

6502 goes 16 bit

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up

https://en.wikipedia.org/wiki/WDC_65C816

https://www.westerndesigncenter.com/wdc/index.php

 

Hey baby, I got a gig on 12 inches...

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

 

Online banking gaining steam

By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.

 

Shopping goes online

https://archive.org/details/family-computing-04/page/n55/mode/2up

https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html

 

Compuserve introduces online ads

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

 

Political scandal inspires Japanese computer game

Play Meter Dec. 15, 1983 pg. 92

 

PBS brings computer education to US TV

By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.

 

Automan premieres

https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html

https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi

 

Quotes of the Month:

https://archive.org/details/family-computing-04/page/n69/mode/2up

Al Lowe - Sierra https://www.patreon.com/posts/29977733

https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

 

 

Sound Effects by Ethan Johnson of History of How We Play.

 

 

Copyright Karl Kuras

The Computer Chronicles - 40th Anniversary with S.M. Oliva05 Feb 202403:01:36

40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles.

We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.

 

Recorded: October 2023

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

https://www.smoliva.blog/

https://archive.org/details/computerchronicles?tab=about

https://en.wikipedia.org/wiki/Halcyon_(console)

Halcyon Demo: https://www.youtube.com/watch?v=QeI5zKeGELA

Halcyon NFL game: https://www.youtube.com/watch?v=K9EbCv48z84

https://www.youtube.com/watch?v=_4HyBLgmRlw

https://en.wikipedia.org/wiki/George_Morrow_(computers)

https://www.mobygames.com/game/1775/amnesia/

Julie - https://www.youtube.com/watch?v=ewu_NBUHePU

Mr. Gameshow Game - https://youtu.be/OKR5nxQcj3M?si=tUAW5Jw9msonwEvF

https://www.mobygames.com/game/54306/apache-strike/

https://www.mobygames.com/company/1338/pbi-software-inc/

https://www.smoliva.blog/post/computer-chronicles-revisited-100-strategic-conquest-beyond-dark-castle-apache-strike-chuck-yeager-advanced-flight-trainer-mean-18/

https://www.mobygames.com/person/12686/richard-l-seaborne/

https://en.wikipedia.org/wiki/John_McCarthy_(computer_scientist)

https://en.wikipedia.org/wiki/Gary_Kildall

Gary Kildall Special - https://www.youtube.com/watch?v=Tdj8gh9GPc4

 

Copyright Karl Kuras

November 199328 Jan 202403:25:56

Next gen trash talk heats up,
Nintendo and Sega trapped by strong yen &
CDROM can't pay the rent

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in November 1993.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

 

7 Minutes in Heaven: Aladdin - Genesis

Video Version: https://www.patreon.com/posts/7-minutes-in-97263025

https://www.mobygames.com/game/2069/disneys-aladdin/

 

Corrections:

October 1993 Ep - https://www.patreon.com/posts/october-1993-95287239

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://store.steampowered.com/app/402330/Press_X_to_Not_Die/

https://tokyo-joypolis.com/

 

 

1993:

AMOA shows little promise for street ops

Play Meter, Nov. 1993, pg. 3

 

EA beefs up coinop efforts

Play Meter, Nov. 1993, pg. 5

https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=7

 

Nintendo returns to coinop

Play Meter, Nov. 1993, pg. 18

 

FunExpo attracts burgeoning family fun center biz

Play Meter, Nov. 1993, pg. 38

 

Operators and Manufacturers agree on violence in games

RePlay Nov. 1993, pg. 78, 88

 

Operators and Manufacturers don't agree on revenue sharing

RePlay Nov. 1993, pg. 78

 

The Moloney's are back!

Replay Nov. 1993, pg. 32 , 33, 35

https://www.arcade-history.com/?n=tap-a-tune&page=detail&id=4249

 

Virtuality goes public

Replay Nov. 1993, pg. 34

 

James Clark disses 3DO

Paula Parisi. (November 4, 1993, Thursday). SGI's Clark: 3DO doesn't add up. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CDB0-006P-R3MS-00000-00&context=1516831.

https://archive.org/details/Electronic-Games-1993-11/page/n121/mode/1up?view=theater

 

Trip Hawkins gets defensive

Edge, November 1993, pg. 6, 12, 19 https://archive.org/details/Computer_Gaming_World_Issue_112/page/n9/mode/2up

 

Where's the money in interactivity?

BY CYNTHIA LITTLETON. (November 4, 1993, Thursday, BC cycle). Panel: Interactive tech ready, but viewers aren't. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0R0-001S-60JY-00000-00&context=1516831.

Paula Parisi. (November 5, 1993, Friday). Goodson: Lose interactive game shows. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3K8-00000-00&context=1516831.

Paula Parisi. (November 8, 1993, Monday). CD-ROM players: next VCRs?; Multimedia format is poised for major growth in '90s, study finds. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3HS-00000-00&context=1516831.

 

King World invests in Crystal Dynamics

https://en.wikipedia.org/wiki/King_World_Productions

https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater

 

VideoCD logo coming

Edge November 1993, pg. 8

 

First look at CDi Zelda

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n97/mode/1up?view=theater

 

Sony decides to go it alone

BY STEVE McCLURE. (November 20, 1993). Sony Ventures Into Video Game Biz; With A New Integrated Hardware/Software System. Billboard. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-0NJ0-002S-H3KS-00000-00&context=1516831.

BY SONOKO WATANABE Staff writer. (November 1, 1993). Sony to set up video-game unit Shelves plan to hook up with Nintendo, zooms in on low end of market. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4N60-000H-H552-00000-00&context=1516831.

(November 1, 1993). NEW SONY VIDEOGAME FACES UNCERTAIN PROSPECTS. Consumer Electronics. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKP-XDT0-006B-64X1-00000-00&context=1516831.

 

Commodore preps US CD32 launch

https://archive.org/details/Computer_Gaming_World_Issue_112/page/n11/mode/2up

https://archive.org/details/CommodoreUserIssue1221993Nov/page/n17/mode/2up

 

Wall street bullish on Atari

(November 4, 1993, Thursday, BC cycle). Wall Street impressed with Atari's propsects. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0P0-001S-60HN-00000-00&context=1516831.

 

Generation transition concerns an issue for Sega

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n65/mode/1up?view=theater

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n67/mode/1up?view=theater

 

Nintendo Extends Super Mario All Stars giveaway

(November 1, 1993). Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYS0-000S-845B-00000-00&context=1516831.

 

Nintendo sales and profits down

By MICHIYO NAKAMOTO. (November 19, 1993, Friday). Tough new players in video games - Michiyo Nakamoto watches Matsushita and Sony enter the field. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-MTT0-006F-W3FM-00000-00&context=1516831.

Yomiuri Shimbun. (November 19, 1993, Friday). Nintendo sales, profits down. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V290-001X-J39V-00000-00&context=1516831.

(NOVEMBER 18, 1993, THURSDAY). Nintendo posts 23.9% pretax drop for fiscal half. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-GS90-000F-P13B-00000-00&context=1516831.

 

Sega begins mnaufacturing in Wales

MARY FAGAN, Industrial Correspondent. (November 1, 1993, Monday). Welsh factory to produce Sega video-game catridges; First contract outside Far East goes to AB Electronic. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-89T0-0021-R536-00000-00&context=1516831.

 

Sega downgrades forecast

GAIL COUNSELL. (November 10, 1993, Wednesday). Sega slashes profit forecast; Video game group says strength of yen will hit earnings. Gail Counsell reports. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-88T0-0021-R2N1-00000-00&context=1516831.

 

EA suspends SNES lineup

https://segaretro.org/index.php?title=File:CVG_UK_144.pdf&page=8

https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=33

 

EA resumes SNES lineup

 

Sega decides to crash Mario's big bash

(November 4, 1993). Lancaster: Sega's big self-projection racket. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-5BV0-00X8-J51R-00000-00&context=1516831.

Ad games on the rise

By Kate Fitzgerald. (November 1, 1993). Videogames attract advertisers; McDonald's signs on as number of games tied to products grows. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-844B-00000-00&context=1516831.

By David Kilburn. (November 1, 1993). Dentsu already deep into interactive; Japanese agency links with 3DO, creates videogames for clients. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-8446-00000-00&context=1516831.

 

Nitendo wins big in South African court

(November 8, 1993, Monday). SOUTH AFRICAN SUPREME COURT RULES FOR NINTENDO IN MAJOR VICTORY AGAINST VIDEO GAME PIRATES. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3CT0-007J-72FH-00000-00&context=1516831.

 

Console game pirates start to train

https://amr.abime.net/amr_popup_picture.php?src=amiga_joker/magscans/aj_1993_11/040.jpg&c=92625

 

Pad computing more of an Uh? than an Aahhh!

https://www.nytimes.com/1993/11/09/science/personal-computers-zoomers-newtons-real-life-so-far-promise-exceeds-usefulness.html

 

Big Blues chronicles fall of IBM

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n86/mode/1up?view=theater

 

AI puts help desks on disk

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n47/mode/1up?view=theater

 

Smartec bets on dual scan

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n54/mode/1up?view=theater

 

Broderbund announces Living Books

https://archive.org/details/Electronic-Games-1993-11/page/n9/mode/1up?view=theater

 

Shakespeare does Karaoke

https://www.youtube.com/watch?a&v=CpHnp9JKgcY&feature=youtu.be Minute 1:30

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n69/mode/1up?view=theater

 

Komisar becomes CEO of Lucasarts

https://www.nytimes.com/1993/11/02/business/company-news-chief-executive-named-at-lucas-s-software-unit.html

(November 1, 1993, Monday). LUCASARTS ENTERTAINMENT NAMES RANDY KOMISAR PRESIDENT; LUCASARTS TOPS BEST YEAR IN ITS HISTORY WITH NEW LEADER. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3G30-007J-7008-00000-00&context=1516831.

 

Logitech goes 3D with the Cyberman

https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater

 

Larry Probst sees software download future

STUART VARNEY. (November 2, 1993). Exec Explains Interactive Lane of Electronic Highway. CNN. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3TD9-1JJ0-0029-50P8-00000-00&context=1516831.

 

Wireless Email taking off

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n31/mode/2up

 

Free lunches on the internet may be coming to an end

https://www.nytimes.com/1993/11/03/business/business-technology-jams-already-on-data-highway.html

By KATE MADDOX, Staff reporter. (November 8, 1993). The big picture; Visions of a new TV begin to emerge. Electronic Media. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-X370-002S-52YW-00000-00&context=1516831.

 

Renegade ports to Interactive TV

Edge November 1993, pg. 75

 

Sex sells

Edge November 1993, pg. 63

 

Cable News fuels tech stock rollercoaster

https://www.nytimes.com/1993/11/07/business/market-watch-watch-what-they-pay-not-what-they-say.html

 

Video Games move into museum

https://www.nytimes.com/1993/11/07/style/token-art.html

 

Tom Quinn, RIP

https://archive.org/details/Electronic-Games-1993-11/page/n15/mode/1up?view=theater

 

Man!ac launches

http://www.kultmags.com/mags.php?folder=TUFOIUFDLzE5OTM=

 

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

 

 

Sound Effects by Ethan Johnson of History of How We Play.

 

 

Copyright Karl Kuras

Ray Thackery - Daterbase, DEC16 Jan 202401:09:25
November 198309 Jan 202404:08:50

IBM introduces the PCJr

Coleco ships the Adam

Infocom disses graphics

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in November 1993.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

Links:

 

7 Minutes in Heaven: Beach Head

Video Version: https://www.patreon.com/posts/96037276

https://www.mobygames.com/game/19932/beach-head/

 

 

Corrections:

October 1983 Ep - https://www.patreon.com/posts/october-1983-94392565

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Chronicles Revisited Podcast 14 — Touch the Screen! Touch the Screen! https://www.smoliva.blog/post/chronicles-revisited-podcast-014/

The Computer Chronicles 40th Anniversary with S.M. Oliva https://www.patreon.com/posts/computer-40th-s-95453094

https://www.cashbox-magazine.com/about

https://www.mobygames.com/game/11121/chiller/

 

 

1973

Video Games take center stage at MOA show

https://archive.org/details/cashbox35unse_18/page/51/mode/1up

https://archive.org/details/cashbox35unse_21/page/47/mode/1up

https://archive.org/details/cashbox35unse_19/page/55/mode/1up

 

Atari asks ops to steer clear of copycats

https://archive.org/details/cashbox35unse_19/page/61/mode/1up

 

German arcade owners seeth

https://archive.org/details/cashbox35unse_21/page/48/mode/1up

 

Heathkit offers budget priced calculator kit

https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 89

 

Electronic watches on the rise

https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 5

 

Video Phone shown at CeBit

https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 19

https://www.youtube.com/watch?v=WzdCKBZP4Jo

 

 

1983-11

Williams loses $6 million in fourth quarter

Games People, Nov. 19, 1983, pg. 11 https://www.youtube.com/watch?v=ecVcA3l6v3E

 

Atari is the (coinop) come-back kid

RePlay Nov. 1983, pg. 123

 

Battle of the Cons

Replay, Nov. 1983, pg. 15

 

Tokyo Amusement Machine Show side steps laser craze

Replay Nov. 1983, pg. 23

Games People Nov. 28, 1983, pg. 9

Replay Nov. 1983, pg. 86

 

Monitor maker TSK cuts credit

Games People, Nov. 19, 1983, pg. 1

 

Activision to lay off a quarter of its workforce

https://www.nytimes.com/1983/11/12/business/activision-sets-layoffs-for-90.html

 

Odyssey2 is no more

https://archive.org/details/computer-entertainer-2-8/page/120/mode/1up?view=theater

 

Starpath bows out

https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater

 

Fox drops out of games

https://www.nytimes.com/1983/11/10/business/fox-quitting-video-games.html

 

Milton Bradley expects losses

https://www.nytimes.com/1983/11/15/business/milton-bradley-expects-deficit.html

 

Vectrex debuts 3D Imager

https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up

 

Spectravideo's Compumate gets reviewed

Personal Computer News, Nov. 23, 1983 pg. 38

 

Amiga to release computer/game combo machine

https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n105/mode/2up

 

Berlin Consumer Trade Show sees micros and video games galore

http://www.atarimuseum.de/gamesum.htm https://en.wikipedia.org/wiki/Sharp_MZ

https://www.videospielgeschichten.de/die-fans-fragen-klaus-ollmann-antwortet/

https://en.wikipedia.org/wiki/Philips_Videopac%2B_G7400

https://de.wikipedia.org/wiki/IFA_(Messe)#1970%E2%80%931990

http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM=

https://youtube.com/playlist?list=PLp7z5j6N5lhyqNEEtxz1bnkhjCTbJ_rqS&si=GVvJ9SIMYkaOO7av

 

TI stock shoots up

https://www.nytimes.com/1983/11/01/business/a-seesaw-day-for-computers.html

 

IBM Introduces the PC Jr

https://www.nytimes.com/1983/11/02/business/the-debut-of-ibm-s-junior.html

https://www.nytimes.com/1983/11/02/business/ibm-s-speedy-redirection.html

https://www.nytimes.com/1983/11/06/business/week-in-business-japan-s-car-makers-are-sent-a-message.html

https://en.wikipedia.org/wiki/IBM_PCjr

 

Small Idaho company to supply PCJr keyboard

https://www.nytimes.com/1983/11/26/business/advanced-input-s-ibm-coup.html

 

Atari and Coleco hike prices

https://www.nytimes.com/1983/11/10/business/atari-coleco-raise-computer-prices.html

Personal Computer News Nov. 9, 1983, pg. 6

https://www.nytimes.com/1983/11/12/business/commodore-corp-reports-earnings-for-qtr-to-sept-30.html?searchResultPosition=1

 

Atari backs away from home computers

https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater

 

Coleco lowers Adam shipment targets

Toy & Hobby World November 1984, pg. S1

https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n11/mode/2up

https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up

 

JCPenney and KMart pass on Adam

https://www.nytimes.com/1983/11/15/business/penney-s-holiday-line-omits-adam-computer.html

 

Adam shipments lower than expected

https://www.nytimes.com/1983/11/24/business/dow-declines-0.20-in-heavy-trading.html

 

Adam review

https://www.nytimes.com/1983/11/29/science/personal-computers-the-new-adam-arrives-for-a-test.html

 

Cabbage Patch Doll Mania ensues

https://www.nytimes.com/1983/11/29/us/adoptable-dolls-aren-t-having-any-trouble-finding-homes.html

https://en.wikipedia.org/wiki/Cabbage_Patch_Kids

https://youtu.be/qR0aVHlXpvM?si=PoN1JgbZkmkA39Hi

 

Aquarius discounted

https://timesmachine.nytimes.com/timesmachine/1983/11/27/issue.html

 

Commodore teases TED

https://archive.org/details/popular-computing-weekly-1983-11-24/mode/1up?view=theater

https://en.wikipedia.org/wiki/Commodore_Plus/4

 

Comdex to be swamped by PC clones

https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1983-11.pdf pg. 7

 

Tandy to enter PC compatible market

https://www.nytimes.com/1983/11/30/business/tandy-computer-s-hard-test.html

https://en.wikipedia.org/wiki/Tandy_1000

 

HP moves to reduce OS options

Personal Computer News, Nov. 2, 1983 pg. 3

 

Reflex launches Hercules

Personal Computer News, Nov. 2, 1983 pg. 3

 

Apple outlook flat

https://www.nytimes.com/1983/11/08/business/apple-sees-flat-profit-outlook.html

 

Apple funds IBM clone adapter

Personal Computer News, Nov. 23, 1983 pg. 2, 5

Personal Computer News, Nov. 30, 1983, pg. 4

 

Microsoft Debuts Windows

https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html

https://www.nytimes.com/1983/11/11/business/microsoft-displays-window-program.html?searchResultPosition=1

Personal Computer News, Nov. 30, 1983, pg. 4, 6

 

Lightpens, the interface choice of the future

https://archive.org/details/1983-11-computegazette/page/n33/mode/2up

https://archive.org/details/commodore-user-magazine-02/page/n5/mode/2up

https://archive.org/details/1983-11-compute-magazine/page/n170/mode/1up?view=theater

https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US/page/n13/mode/2up

 

Newbrain to return from the dead

Personal Computer News, Nov. 2, 1983 pg. 3

 

Electron deliveries fall short

Personal Computer News, Nov. 2, 1983 pg. 2

Personal Computer News, Nov. 30, 1983, pg. 2

 

Acorn second processor sticker shock

Personal Computer News, Nov. 30, 1983, pg. 2

 

Dynasty Computer corp wants to sell you a computer in your home

https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2

http://www.atariprotos.com/othersystems/sorcerer/hardware/smartalec.htm

 

Broderbund announces partnership with TI

https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater

Toy and Hobby World Nov. 1984, pg. S12

https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 8

https://archive.org/details/1983-11-computegazette/page/n49/mode/2up

 

Infocom disses graphics

https://archive.org/details/1983-11-computegazette/page/n23/mode/2up

https://archive.org/details/1983-11-computegazette/page/n29/mode/2up

https://archive.org/details/family-computing-03/page/n15/mode/2up

 

EA brings album cover aesthetics to game software packaging

https://archive.org/details/family-computing-03/page/n15/mode/2up

 

Quicksilva arrives in the US

https://archive.org/details/1983-11-computegazette/page/n133/mode/2up

 

Mirror Group jumps into software

https://archive.org/details/popular-computing-weekly-1983-11-17/mode/1up?view=theater

 

Computer magazines boom

https://www.nytimes.com/1983/11/09/business/boom-in-computer-magazines.html

 

Hobby Computer magazine debuts

http://www.kultmags.com/mags.php?folder=SGFwcHkgQ29tcHV0ZXIvMTk4Mw==

 

Info64 debuts

https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US

 

GameLine adds stock info and email

https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2

 

Time exits Teletext

https://www.nytimes.com/1983/11/22/business/time-inc-drops-teletext-experiment.html

 

Online education may be the future

https://www.nytimes.com/1983/11/20/us/from-1500-miles-professor-teaches-his-class-by-computer.html

 

Bond plays games

https://www.youtube.com/watch?v=vUc4GkMN1qs

RePlay Nov. 1983, pg. 178

https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater

 

Atari 5200 ad mentioned in Videogaming and computergaming illustrated

https://www.youtube.com/watch?v=vS-pingC-xY

https://archive.org/details/Videogaming_and_Computer_Gaming_Illustrated_1983-11_Ion_International_US/page/n3/mode/1up

https://www.nytimes.com/1983/11/09/business/advertising-changes-by-atari-and-ibm.html

 

Japan agrees to loosen restrictions on the Yen

https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html

 

New study finds games designed to be addictive

Games People, Nov. 19, 1983, pg. 1

https://archive.org/details/mindatplaypsycho0000loft/page/n9/mode/2up

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

 

 

Sound Effects by Ethan Johnson of History of How We Play.

 

 

Copyright Karl Kuras

 

 

 

Gregg Barnett - Beam Software, Discworld02 Jan 202402:41:15

Gregg Barnett is a 40 year veteran of the gaming industry, having started with porting The Hobbit to the C64, developing the legendary Way of the Exploding Fist, bringing Discworld to computers and today working on high tech VR based training gear for firefighters.  Gregg opens up about all the massive shifts in the industry he has witnessed, as well as the good and the bad involved with being a game dev.

Recorded October 2023

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com


Links:
https://www.linkedin.com/in/greggbarnett/
https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game)
https://en.wikipedia.org/wiki/Horace_(video_game_series)
https://en.wikipedia.org/wiki/Cinema_of_Australia#Renaissance_%E2%80%93_1970s_and_1980s
https://www.mobygames.com/company/27/krome-studios-melbourne/
https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist
https://en.wikipedia.org/wiki/Karate_Champ
https://en.wikipedia.org/wiki/Karateka_(video_game)
https://en.wikipedia.org/wiki/1983_America%27s_Cup#Aftermath
https://www.mobygames.com/game/19426/bedlam/
https://www.mobygames.com/company/18/cinemaware-corporation/
https://www.mobygames.com/game/181/defender-of-the-crown/screenshots/nes/
https://www.mobygames.com/game/8662/shadowrun/
https://en.wikipedia.org/wiki/FASA
https://en.wikipedia.org/wiki/Terry_Pratchett
https://www.mobygames.com/group/199/discworld-universe/
https://www.mobygames.com/company/63/psygnosis-limited/
https://www.mobygames.com/company/2602/sony-electronic-publishing-ltd/
https://www.mobygames.com/company/2221/sick-puppies-studio/
https://www.mobygames.com/game/9400/ghost-master/
https://www.mobygames.com/person/4217/will-wright/
https://flaimsystems.com/

October 199325 Dec 202302:42:38

Nintendo profits crash,
Next gen console battle begins &
Arcades go 3D


These stories and many more on this episode of the VGNRTM


This episode we will look back at the biggest stories in and around the video game industry in October 1993. 

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.


Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book


Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine


And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM


Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com


Links:

A complete set of links can be found here:

https://www.patreon.com/posts/95287239

7 Minutes in Heaven: Hired Guns
Video Version:  https://www.patreon.com/posts/7-minutes-in-95284763
https://www.mobygames.com/game/6742/hired-guns/
https://www.mobygames.com/game/83985/overcooked/
https://www.mobygames.com/game/59006/spaceteam/

Corrections:
September 1993 Ep - https://www.patreon.com/posts/september-1993-93580366
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Video Game Historian - Aladdin Deck Enhancer - https://youtu.be/_eG-PSZU5MI?si=UkmcQ6RDEs_Ljm-w


1993-10:
JAMMA show brings the tech
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/222/mode/1up?view=theater

Riiiiiiiiiiiiidge Racer debuts, remember that one?
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/64/mode/1up?view=theater
    https://www.youtube.com/watch?v=eaBUeINW_3s

Sega takes fighting 3D
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/66/mode/1up?view=theater

Sega teams up with W Industries
    https://segaretro.org/Press_release:_1993-07-01:_W_INDUSTRIES_MAKES_VIRTUAL_REALITY_A_REALITY_FOR_SEGA    
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater

Williams sues Capcom
    Play Meter Oct. 1993, pg. 3

7-Eleven's coinop exodus continued
    Play Meter Oct. 1993, pg. 3
    
Nintendo reduces profit outlook
    (October 5, 1993, Tuesday). Nintendo. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8VY0-00H1-F1G8-00000-00&context=1516831.   
    https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1993    
    They expect exports to make up 59% of their sales in the first half of the year and only 42% in the second half.   (October 5, 1993). Nintendo to suffer 1st profit decline in 10 years. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y970-004C-93PW-00000-00&context=1516831. BY YUZO SAEKI, Staff writer. (October 11, 1993). 
    Nintendo expects profits to fall 26%; HIGH YEN, COMPETITION HURT PERFORMANCE. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4NH0-000H-H0BX-00000-00&context=1516831.  Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). 
    Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831.
    Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831.

Sega calls for truce
    By MAT TOOR. (October 21, 1993). Sega calls for truce. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-59R0-00X8-J073-00000-00&context=1516831.

Sega beats Nintendo in UK
    Dominic Mills. (October 30, 1993, Saturday). Ad of the Week. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8YV0-00H1-F3G0-00000-00&context=1516831.   https://youtu.be/X-LGs3AkkXY?si=tuzHTmEqjM2fSFuc

Jaguar role out plans revealed
    https://archive.org/details/GamePro_Issue_051_October_1993  pg. 16
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/58/mode/1up?view=theater

EGM goes hands-on with 3DO
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater
    Edge 1, pg. 49
    Edge 1 pg. 54
    Edge1 pg. 58

Nintendo signs up Silicon Graphics
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/n5/mode/1up?view=theater   https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/70/mode/1up?view=theater

CGI vs  clayamation vs. Digitization
    https://archive.org/details/play-time-1993-10/page/n9/mode/1up?view=theater   
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater
    https://archive.org/details/play-time-1993-10/page/n13/mode/1up?view=theater   
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up

Nintendo gives away Mario All-Stars
    https://archive.org/details/GamePro_Issue_051_October_1993  pg. 168   
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater

Wolfenstein 3D to come to the SNES
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/220/mode/1up?view=theater

Sega does Sports
    https://archive.org/details/GamePro_Issue_051_October_1993  pg. 132

EA announces EA Sports Soccer
    https://archive.org/details/GamePro_Issue_051_October_1993  pg. 149

Sega introduces the Activator
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater
    https://segaretro.org/Activator

Move Over Gameboy, Newton is here
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/207/mode/1up?view=theater
    https://en.wikipedia.org/wiki/Apple_Newton

ReelMagic wants to bring FMV to the PC
    https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater   

Buggy software on the rise
    https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/4/mode/1up?view=theater

Centergold prepares for stock launch
    By PAUL TAYLOR. (October 7, 1993, Thursday). CentreGold valued at Pounds 50m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-N110-006F-W48W-00000-00&context=1516831.   
    GAIL COUNSELL, Business Correspondent. (October 5, 1993, Tuesday). Nintendo losing ground to Sega ; Video games giant blames profit warning on soaring yen. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-8F30-0021-R1WR-00000-00&context=1516831.

Apple goes Multimedia
    https://archive.org/details/powerplaymagazine-1993-10/page/n32/mode/1up

EA plans to ditch floppies
    Edge 1, pg. 21

Sam & Max undergoes pizza party testing
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up

More details of AT&T deal to buy TSN emerge
    https://archive.org/details/GamePro_Issue_051_October_1993  pg. 168
    https://www.nytimes.com/1993/08/31/business/company-encountering-digital-age-occasional-look-computers-everday-life-keyboard.html

Arnie Katz argues for National Electronic Gaming Convention
    https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/52/mode/1up?view=theater

Ziff Davis buys CGW
    https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater

Edge 1 premieres
    Edge 1
    
Mario teaches... English?
    https://archive.org/details/powerplaymagazine-1993-10/page/n29/mode/2up   
    https://www.nexgam.de/artikel/buch-super-mario-super-englisch-multi

Mortal Kombat goes multimedia
    https://archive.org/details/cashbox57unse_6/page/30/mode/1up

TSR brings video to board games
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n14/mode/1up?view=theater

Matt Groening launches Bongo Comics
    https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/208/mode/1up?view=theater


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Modo Historia - https://www.youtube.com/c/ModoHistoriaPodcast

Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

October 198310 Dec 202304:20:24

The Boom is over,
Texas Instruments is out &
Nintendo becomes stock market darling


These stories and many more on this episode of the VGNRTM


This episode we will look back at the biggest stories in and around the video game industry in October 1983. 

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.


Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book


Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine


And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM


Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com


Links:

Complete links can be found at: 
https://www.patreon.com/posts/94392565

 

7 Minutes in Heaven: Kool-Aid Man
Video Version:  https://www.patreon.com/posts/7-minutes-in-aid-94380376
https://www.mobygames.com/game/16706/kool-aid-man/
https://www.mobygames.com/game/40671/kool-aid-man/
https://youtu.be/mpbaznILT3s?si=oGZ8BCrVkhGu_aeG


Corrections:
September 1983 Ep - https://www.patreon.com/posts/september-1983-92463308
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.youtube.com/watch?v=Nio3hYAx_Tc
https://youtu.be/zONxBXLw4YY


1973-10
Sega joins pong craze
    https://archive.org/details/cashbox35unse_16/page/n108/mode/1up

Midway announces Space Race clone
    https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater. 

Kee Games plant opens
    https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater

Video game sales exceed 45,000
    https://archive.org/details/cashbox35unse_17/page/59/mode/1up?view=theater

1983-10
Supreme Court refuses to hear speed up kit case
    "Economy At A Glance, United Press International, October 3, 1983, Monday, AM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6H0-001X-R0FX-00000-00&context=1516831.    
    By ELIZABETH OLSON, United Press International, October 3, 1983, Monday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6M0-001X-R0W3-00000-00&context=1516831."
    https://www.nytimes.com/1983/10/23/business/the-gavel-comes-down-on-computer-copycats.html

Lasermania grips coinop
    Replay Oct. 1983, pg. 8
    Replay, Oct. 1983, pg. 97, 41, 136
    
Coleco catches Singe
    https://archive.org/details/computer-entertainer-2-7

SENTE is a go...
    Replay Oct. 1983 pg. 22, 8

Nintendo dividend tops charts
    NINTENDO INCREASES ANNUAL DIVIDEND BY 6.5 YEN, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7J0-001B-N4KX-00000-00&context=1516831.   Copyright 1983 Jiji Press Ltd., Copyright 1983 Jiji Press Ltd.Jiji 
    Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7G0-001B-N4GD-00000-00&context=1516831.   
    Matsushita Electric tops 807 firms in consolidated earnings figures, The Japan Economic Journal, October 11, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1PT0-000H-H1RH-00000-00&context=1516831.
    https://www.jstor.org/stable/43294923

Konami opens US operations
    Replay Oct. 1983 pg 136

Atari opens Chicago dealership
    Replay Oct 1983 pg. 10

Harry Williams, RIP
    Replay Oct. 1983 pg. 28

Bars need not fear arcades
    PR Newswire, October 5, 1983, Wednesday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-2S40-000D-81GN-00000-00&context=1516831.

The boom is over
    https://www.nytimes.com/1983/10/17/business/video-games-industry-comes-down-to-earth.html

Warner loses $122.4 million in third quarter
    New York Times, October 15, 1983, pg. 37

Warner cuts 250 jobs at New York HQ
    https://www.nytimes.com/1983/10/14/business/warner-cuts-corporate-staff-by-250.html

2600 being sold off for $60
    Playthings, Oct. 1983, pg. 24
    
Activision supports 5200
    https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up

Mattel revenues collapse
    By James E. Braham, Profit's a question on home screens, Industry Week, October 3, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SPF-0RB0-0010-M0WW-00000-00&context=1516831.
    
Mattel Computer Adaptor tested
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n19/mode/1up?view=theater

Coleco revenue plummets
    https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html   
    https://www.nytimes.com/1983/10/05/business/market-placedaniel-f-cuff-coleco-s-adam-betting-heavy.html   
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n5/mode/1up?view=theater
    https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up

CBS posts gains
    https://www.nytimes.com/1983/10/13/business/cbs-inc-profits-surge-3-groups-help-results.html

Toys R Us sees drop in video games and computers
    https://www.nytimes.com/1983/10/13/business/toys-r-us.html

Apple earnings plummet
    https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html   
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n3/mode/1up

Commodore numbers surge
    https://www.nytimes.com/1983/10/27/business/results-are-mixed-for-xerox.html

MacNeil Lehrer Newshour interviews Jack Tramiel
    https://youtu.be/U5skpKlVOqc?si=6vDkO5DnwZJZIbrd   
    https://americanarchive.org/catalog/cpb-aacip_507-mp4vh5d74j#at_2421.316381_s
    
TI drops out
    https://www.nytimes.com/1983/10/29/business/retreat-set-by-texas-instruments.html   
    https://www.nytimes.com/1983/10/31/business/ibm-may-benefit.html
    https://archive.org/details/eu_BYTE-1983-10_OCR/page/n8/mode/1up?view=theater

David Ahl presents Price Wars, the Graphic Novel
    https://archive.org/details/Creative_Computing_1983-10/page/n187/mode/1up?view=theater

IBM profits up
    https://www.nytimes.com/1983/10/15/business/ibm-net-up-24.8-in-quarter.html

IBM welcomes Taiwanese imitators
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n3/mode/1up?view=theater

Apple cuts price of Lisa by 15%
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater

Formats, formats everywhere
    https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up

Japanese show off at SICOB
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater   
    http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm   
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater  
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n19/mode/1up?view=theater

Tandy introduces Coco2
    "https://oldcomputermuseum.com/tandy_coco2.html   
NEW PRODUCTS ON THE MARKET, United Press International, October 5, 1983, Wednesday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F670-001X-R50S-00000-00&context=1516831."

Tandy introduces the MC10
    https://archive.org/details/Creative_Computing_1983-10/page/n42/mode/1up?view=theater   https://en.wikipedia.org/wiki/TRS-80_MC-10

Osborne effect postulated as cause of death
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater

Computer industry shakeup not affecting jobs
    https://www.nytimes.com/1983/10/16/jobs/computer-industry-more-jobs-despite-layoffs.html   https://en.wikipedia.org/wiki/HP-150

UK computer makers want to make Acorn a standard
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n6/mode/1up?view=theater

British homes in love with micros
    Computer buying bonanza awaited; Jason Crisp reveals problems behind the Christmas surge, Financial Times (London,England), October 8, 1983, Saturday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PT0-000F-54WF-00000-00&context=1516831.   By BARNABY J. FEDER. (October 10, 1983, Monday, Late City Final Edition). 
    COMPUTER MARKET STRONG IN BRITAIN. The New York Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8G-J7J0-0008-Y1B4-00000-00&context=1516831.
Teenage programming superstars blossom in the UK    
    Joan Gray, A world of asteroids and whizz-kid programmers, Financial Times (London,England), October 10, 1983, Monday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PS0-000F-54VH-00000-00&context=1516831.

Spectrum goes cartridge
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater   
    http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm   
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater
    http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm

Microdrive weakness becomes more apparent
    https://archive.org/details/nzbitsandbytes-2-03/page/n5/mode/1up?view=theater
sinclair recommends photocopying printouts
    https://archive.org/details/nzbitsandbytes-2-03/page/n3/mode/1up?view=theater

Game software prices begin to drop in England
    https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n90/mode/1up?view=theater
    https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up
    Martin Wheeler - Virgin, BITS, Recluse https://www.patreon.com/posts/72185638
    Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024

Guild of Software Houses forms
    https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up

CGW hates on the c64
    https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n26/mode/1up
    http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= CPU 10-1983  pg. 30, 25, 1
    https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n39/mode/1up

Cmmodore User magazine debuts
    https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up

Atarisoft launches
    https://www.nytimes.com/1983/10/27/business/atari-s-new-games-fit-other-machines.html  
    https://archive.org/details/computer-entertainer-2-7  
    https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up

Trip is bringing the hotness
    https://archive.org/details/eu_BYTE-1983-10_OCR/page/n101/mode/1up?view=theater
    https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n11/mode/1up
    
Epyx launches the "Preview Disk"
     https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up
    https://archive.org/details/a8b_Epyx_Preview_Disk_1983_Epyx_US

Computer games go 3D
    https://www.youtube.com/watch?v=4RoNTTPcPwI   
    https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n18/mode/1up?view=theater

Turn your micro into an animation studio
    https://archive.org/details/eu_BYTE-1983-10_OCR/page/n357/mode/1up?view=theater

Tom Carter Productions goes interactive
    Replay Oct. 1983 pg. 137    
    https://cartoonresearch.com/index.php/hucks-landing/

Animated features are dead... except for Disney
    TODAY'S TOPIC: Little Life Left In Full-Length Animated Feature Production, The Associated Press, October 3, 1983, Monday, PM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-M6D0-0011-523X-00000-00&context=1516831.
    
Activists go after commercial length TV shows aimed at kids
    https://www.nytimes.com/1983/10/12/arts/eight-children-s-tv-shows-assailed.html
    
Wherehouse goes public
    (October 6, 1983, Thursday). WHEREHOUSE; Public offering. Business Wire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-MK90-001B-R0VJ-00000-00&context=1516831    
    https://en.wikipedia.org/wiki/Wherehouse_Entertainment

First commercial cellphone service introduced
    https://www.nytimes.com/1983/10/14/business/cellular-mobile-phone-debute.html
    
Best Quote of the month:    https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up    

 

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

September 199326 Nov 202302:39:40

Mortal Monday, 
F-15 Strike Eagle saved by Falcon, 
Sega announces Saturn

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 1993. 

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.


Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book


Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine


And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM


Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com


Links:

7 Minutes in Heaven: General Chaos
Video Version:  https://www.patreon.com/posts/7-minutes-in-93420048
https://www.mobygames.com/game/23830/general-chaos/
 

Corrections:
August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119
5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.mobygames.com/game/63391/battletoads/
https://www.mobygames.com/game/8131/virtua-racing/
https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1
https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television
Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/71057943

 

1993    
September 13th is Mortal Monday 
    https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater
    Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122
    Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120
    Chris Garske - EA - Activision - Sierra - Sega - GT Interactive  https://www.patreon.com/posts/39835860

Street Fighter 2 sequels not as pricey as expected
    https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theater

Bill White switches sides
    https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater   
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater

Nintendo Espana founded
    https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up

Sega beats Nintendo at CES
    https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theater

CES closes to the public
    https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater

Multimedia is the new hotness
    https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater
    https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater   
    https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW
    https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater
    https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater
    https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/
    https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/

MPEG becomes standard
    https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater

Commodore sets big goals for CD32
    The One , Sept. 1993, pg. 14

CDI gets FMV add-on
    https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater
    https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater

Saturn is Sega's future
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up   
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2up

Japanese turn to yanks
    https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater  
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theater

Game crossovers taking off
    https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater

Acclaim is wheeling and dealing
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater

Acclaim signs deal with James Cameron
    https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
    
Barkley signs with Accolade
    https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater
    https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1up

Game while you fly in Europe
    https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt   
    https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2up

Top Guy takes the NES on the go
    https://bootleggames.fandom.com/wiki/Top_Guy   
    https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater.  
    
Microprose bought by Spectrum Holobyte
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up  
    https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater   
    https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater
    Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924

Windows goes to the Arcade
    https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater
    https://www.mobygames.com/game/2842/microsoft-arcade/

Lucasfilm sends Amiga owners mixed messages
    http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==  
    Amiga Games September 1993 pg. 8   
    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up  
    https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theater

SSI diversifies D&D
    https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater
    Joel Billings - SSI https://www.patreon.com/posts/36827469
    Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819
    Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119

Psygnosis partners with MDI
    https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/    
    https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up   
    https://www.mobygames.com/company/3187/media-design-interactive/

Ad games continue to proliferate in Germany
    https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater  
    https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater    
    http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==  Amiga Games September 1993 pg. 9

Tandy to sell off computer manufacturing operations
    https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater   
    https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers
    
MediaVision give Soundblaster a run for its money
    https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum
    https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater   
    https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater

Mediavision gets into interactive movie biz
    https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater   
    https://www.mobygames.com/company/47/hyperbole-studios/

Scorched Earth reviewed in CGW
    https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up
    http://www.whicken.com/scorch/index.html
    http://www.cafepress.com/officialscorch

Sega gets into toys
    https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater   
    https://en.wikipedia.org/wiki/Sega_Toys

TSN goes paperless
    https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater
    Ken Williams - Sierra https://www.patreon.com/posts/42700706
    
Andy Eddy leaves Video Games and Computer Entertainment
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater
    
Smithsonian inducts software
    https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater

Vectrex makers post OG files online
    https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater   
    https://en.wikipedia.org/wiki/Vectrex
    
Camerica shuts down
    https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

5th Anniversary Interview15 Nov 202301:38:36

After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled.  You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview!

Recorded: November 2023

Get us on your mobile device:
Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Some of the following links may not be fully functional:
Trantor's C64 Sight   
https://web.archive.org/web/20050320163500/http://www.trantornator.com/c64.html

Trantor's Ami-Crypt
https://community.fortunecity.ws/skyscraper/fdisk/1548/amiga.html

Trantor Comics Leisure Suit Larry Page
https://community.fortunecity.ws/skyscraper/fdisk/1548/larry/index.htm

Retro Gaming Club blog:
http://retrogamingclub.blogspot.com/


Copyright Karl Kuras

September 1983 - 7 Minutes in Heaven segment - Complete09 Nov 202300:07:13

This is the full 7 Minutes in Heaven clip for the September 1983 episode covering Battlezone on the Atari 2600.

An error in the edit of the full episode cut it short, so I decided to upload it to the feed as its own file.

Remember, you can also watch Alex and my commentary on his actual 7 minutes of gameplay by becoming a patron:

 https://www.patreon.com/posts/92412140/1722295006633795944?s=20mcgeoch9/status/1722295006633795944?s=

September 198307 Nov 202303:58:17

Atari dumps product in the desert
Commodore and Sinclair revenues sore
The Vic20 is no more


These stories and many more on this episode of the VGNRTM


This episode we will look back at the biggest stories in and around the video game industry in September 1983. 

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.


Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book


Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine


And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM


Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com


Links:

7 Minutes in Heaven: Battlezone
Video Version:  https://www.patreon.com/posts/7-minutes-92412140
https://www.mobygames.com/game/360/battlezone/
 

Corrections:
August 1983 Ep - https://www.patreon.com/posts/august-1983-89829848
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H
https://en.wikipedia.org/wiki/TMS9918


1973    
Rally big in Europe
    https://archive.org/details/cashbox35unse_9/page/45/mode/1up

Atari launches Gotcha and Pong Doubles
    https://archive.org/details/cashbox35unse_13/page/n53/mode/1up?view=theater
    https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/

1983:
Warner posts MASSIVE loss
    Play Meter Sept. 1, 1983 pg. 130

Atari dumps carts in desert
    Atari Buries Videogame Gear In New Mexico Dump, The Associated Press, September 27, 1983, Tuesday, AM cycle
    Atari Parts Are Dumped, The New York Times, September 28, 1983, Wednesday, Late City Final Edition
    https://en.wikipedia.org/wiki/Atari_video_game_burial
    Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798
    https://eu.alamogordonews.com/story/news/2022/08/25/et-atari-tomb-alamogordo-nm-games-auctioned/65418680007/

Deck chairs on the SS Atari get shuffled
    Toy and Hobby World September 1983, S6
    https://www.nytimes.com/1983/09/08/business/business-people-atari-replaces-head-of-unit-after-9-months.html

Milton Bradley v Atari suit details revealed
    Toy and Hobby World September 1983, S4
    http://www.mainbyte.com/ti99/hardware/mbx/mbx.html
    https://www.youtube.com/watch?v=FmD2lT5oeOE

SEC files charges against former Atari execs
    https://www.nytimes.com/1983/09/27/business/2-charged-in-atari-stock-sale.html

Mattel reports higher than expected second quarter loss
    https://www.nytimes.com/1983/09/09/business/mattel-reports-losing-156.1-million-in-quarter.html  
    https://archive.org/details/computer-entertainer-2-6/mode/1up?view=theater
    Don Daglow Part 1 - PDP - Mattel - Intellivision - EA  https://www.patreon.com/posts/38445119

Activision expects massive losses
    Maker of Video-Game, Computer Software Sees Loss, The Associated Press, September 16, 1983, Friday, PM cycle

Layoffs hit Imagic
    Imagic lay-offs in wake of U.S. video game glut, Financial Times (London,England), September 20, 1983, Tuesday

Interton files for bankruptcy
    https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n76/mode/1up?view=theater    
    http://www.videogameconsolelibrary.com/pg70-1292_vc4000.htm#page=reviews     
    https://en.wikipedia.org/wiki/Interton_Video_Computer_4000
    https://www.interton.com/de-de/
    https://blog.hnf.de/vom-hoergeraet-zum-computerspiel/

Marshfield bans coinop games
    Replay September 1983, pg. 10    
    https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/  
    https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html

Williams reports lower earnings
    Play Meter Sept. 1, 1983 pg. 130

Sega sells US operations to Gulf and Western
    September 29, 1983, Thursday  PR Newswire
    September 27, 1983, Tuesday

Sente gets ready to open for business
    PIZZA-TIME; Game division to open Oct. 1, Business Wire, September 29, 1983, Thursday
    Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794
    Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133

Wells Gardner feels arcade tumble pinch
    Bull market bums, Forbes, September 26, 1983

Funai joins forces with Electronic Specialty Products
    ELECTRONIC-SPECIALTY; Forms joint venture with Funai Electric Co. to market coin-operated video games, Business Wire, September 21, 1983, Wednesday    
    https://www.youtube.com/watch?v=FB0Wkel_R5Q   
    https://www.arcade-museum.com/manuf_detail.php?manuf_id=1392   
    Replay September 1983, pg. 9

4 killed at Malibu Grand Prix massacre
    Play Meter Sept. 1, 1983, pg. 24    
    https://www.click2houston.com/news/local/2023/06/01/evidence-room-extra-family-member-of-man-executed-after-malibu-grand-prix-murders-shares-memories-with-kprc-2/
    Play Meter Sept. 1, 1983, pg. 14
    https://citizennewspapergroup.com/news/2009/sep/02/cases-gone-cold/

Intellivision drops below a hundo
    Toy and Hobby World September 1983, S8

VCS Cartridge prices drop even in the UK
    https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n27/mode/1up?view=theater

European 5200 launch canned
    https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n28/mode/1up?view=theater  
    https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n4/mode/1up?view=theater 

Atari cancels Graduate
    https://archive.org/details/computer-entertainer-2-6/page/n2/mode/1up?view=theater

Sharp announces Famicom TV
    https://nintendo.fandom.com/wiki/Sharp_C1   
    Sharp develops TV with microcomputer, The Japan Economic Journal, September 27, 1983
    https://www.nintendolife.com/news/2018/07/how_sharp_accidentally_copyright_trolled_nintendo_almost_40_years_ago

Unions fail at Atari
    High Tech's Challenge, Newsweek, September 5, 1983, UNITED STATES EDITION
    Unions in Trouble; PART III: Looking For New Members  The Associated Press, September 1, 1983, Thursday, PM cycle

Broderbund goes console
    Toy and Hobby World September 1983, S26

Fischbach promoted
    PR Newswire, September 9, 1983, Friday
    Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122
    Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120

International variants proliferate
    https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater
    http://atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=42

Move over pay-per-view porn, video games are the new hotness in hotel room entertainment
    PR Newswire, September 20, 1983, Tuesday   
    https://patents.justia.com/assignee/international-anasazi-inc   
    https://www.washingtonpost.com/archive/lifestyle/travel/1983/09/11/computer-shortcuts-nuclear-tour/0cafa363-b334-482f-a5b9-3a9453de3ec6/

Sooo many controllers!
    https://archive.org/details/computer-entertainer-2-6/page/n5/mode/1up?view=theater

Coleco shocks analysts
    https://www.nytimes.com/1983/09/07/business/coleco-s-new-memory-device.html

Adam, meet FCC, FCC stop Adam
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up

TI cuts prices even further
    Toy and Hobby World September 1983, S6
    
TI hires coffee man to run computer division
    Toy and Hobby World September 1983, S4

TI opens up to 3rd parties
    https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater

Commodore reports record earnings and new ad strategy
    Toy and Hobby World September 1983, S4

Sinclair profits soar
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n7/mode/2up

Sinclair looks to China
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up

Acorn second processors delayed... again
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews029-28Sep1983/page/n3/mode/2up

Tandy licenses software to CBS
    Toy and Hobby World September 1983, S10

HES  teams up with Microsoft
    Toy and Hobby World September 1983, S8

Osborne files for bankruptcy
    https://www.nytimes.com/1983/09/15/business/pacesetting-computer-maker-files-for-bankruptcy.html

Toshiba gets into PC clone market.
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up

Digital Research bets on productivity
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n4/mode/1up   
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up

Computing goes mobile
    https://archive.org/details/eu_BYTE-1983-09_OCR    
    https://www.old-computers.com/museum/computer.asp?c=891&st=1
    https://www.old-computers.com/museum/computer.asp?c=891&st=1    
    https://www.old-computers.com/museum/computer.asp?c=891&st=1
    https://www.worldradiohistory.com/Archive-Poptronics/80s/1984/CE-1984-06.pdf

Wizardry goes Windows
    Toy and Hobby World September 1983, S26

Infocom names Dornbrook product manager
    Toy and Hobby World September 1983, S40

Draw like Bilbo
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n5/mode/2up

Computer magazines for the whole family flourish
    https://www.nytimes.com/1983/09/10/style/children-s-magazines-for-a-computer-age.html

AT&T and Coleco join forces to bring games online
    https://www.nytimes.com/1983/09/08/business/at-t-and-coleco-in-video-game-venture.html

College goes online
    https://www.nytimes.com/1983/09/13/us/correspondence-school-via-computer-is-planned.html   
    https://news.elearninginside.com/what-happened-to-the-electronic-university-network/

German gaming news goes Teletext
    https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n10/mode/1up?view=theater

Apple secures silicon copyright
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up

Will computers take your job?
    https://www.nytimes.com/1983/09/04/weekinreview/computers-worker-menace.html

Your computer is keeping you from making babies!
    Mass contraception, Nuclear News, September, 1983   
    https://www.amazon.de/-/en/Bill-Minkler/dp/0894485679  

Pop music goes games
    https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n19/mode/1up?view=theater   
    https://www.youtube.com/watch?v=_eIzNE356-Q
    https://www.youtube.com/watch?v=MGSoOgcWnLE   
    https://www.youtube.com/watch?v=y4X2FG9Jbqw

He-Man cartoon debuts    
GI Joe miniseries debuts
    Toy and Hobby WorldL8/18
    Playthings September 1983

D&D cartoon debuts    
    
Vic20 RIP
    https://archive.org/details/computer-entertainer-2-6/page/n8/mode/1up?view=theater

New Brain RIP
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n5/mode/1up   
    https://en.wikipedia.org/wiki/Grundy_NewBrain   
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up

Dragon saved!
    https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

Brent Naseath30 Oct 202302:34:06

At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals.

Simutron promised gamers an immersive experience, in the Star Trek universe no less, at dedicated game centers.  Sadly it would not come to pass.

 

Brent Naseath, cofounder of the venture tells us what happened back then with Simutron, how his career in tech evolved and his new quest to harness the power of technology to save democracy itself.

 

Recorded May 2023

 

Get us on your mobile device:

Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

 

 

Links:

https://en.wikipedia.org/wiki/PDP-10

https://en.wikipedia.org/wiki/Altos_Computer_Systems

https://en.wikipedia.org/wiki/Alpha_Microsystems

https://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series

https://en.wikipedia.org/wiki/Star_Trek:_The_Motion_Picture

http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html

https://emotionalblackholes.com/essay-27-simutron/

https://www.digitpress.com/library/magazines/joystik/joystik_sep83.pdf   pg. 10

https://www.latimes.com/archives/la-xpm-1986-04-01-fi-1730-story.html

https://www.percsolutions.com/

https://www.timeextension.com/features/the-rise-and-fall-of-laserdisc-video-gaming

https://www.johnsoncontrols.com/

https://en.wikipedia.org/wiki/General_Dynamics

https://en.wikipedia.org/wiki/Caesars_Superdome

https://www.simplilearn.com/what-is-six-sigma-a-complete-overview-article

https://en.wikipedia.org/wiki/Fooled_by_Randomness

https://endpoliticsnow.com/

 

Copyright Karl Kuras

© My Podcast Data · Independent project · Data from Apple & Spotify