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Explore every episode of the podcast The Falcon Show

Dive into the complete episode list for The Falcon Show. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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TitlePub. DateDuration
P.T. with Jake Baldino | The Falcon Show Commentary25 oct. 202601:17:26

Jake Baldino joins the Falcon Show for a Halloween trip through P.T., armed with a supposedly haunted PS4 and absolutely no protection from Lisa. Between looping hallways and jump scares, we revisit Hideo Kojima's playable teaser for Silent Hills, pick apart its lighting and sound design, and trade horror favorites from Silent Hill and Resident Evil to Amnesia: The Bunker. Add spooky movie stories, an absurd final puzzle, and a few deeply questionable escape plans, and you've got a very normal night in a haunted house.


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00:00 Halloween Intro and Jake Baldino

00:54 The Haunted Console

02:28 P.T.'s Cultural Moment

04:07 Lighting, Sound and the Impossible House

09:16 Bathroom Scares and the Flashlight

13:33 Jake's Halloween Movie Traditions

19:27 The Games That Scared Us Most

28:58 Resident Evil Memories and Jump Scares

35:57 Troll 2 and Halloween Movie Stories

38:48 P.T.'s Final Puzzle

43:40 Lisa Trevor and Resident Evil Remakes

54:57 Debating the Silent Hill Games

59:55 Silent Hills and the Unsolved Mystery

01:08:02 Ghostbusters and Paul Rudd

01:11:27 Lisa Gets the Last Laugh

01:15:38 Thanks, Jake, and Halloween Goodbyes

SLAMMING Games Together // The Falcon Show #4225 oct. 202600:56:23

Vibecoding has ushered in a new era of video game mashups. Absurd game combinations that no sane developer would ever approve are now possible, from mixing the shooting mechanics of Max Payne with the open world of GTA to shoving Mario educational games into Bully. Are these bad ideas? Yes. That doesn't make them not fun.


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00:00 Control Dynamics and Show Intro

00:52 Channel Subscriber Growth

04:31 Combining Game Franchises

11:45 Flying Cars and Technology

21:08 Marvel Wolverine Ideas

34:10 God of War Adaptation

46:44 Listener Requests and Audience Feedback

52:03 Final Game Ideas and Wrap Up

Scariest Game TOURNAMENT // The Falcon Show #4125 oct. 202601:09:33

We are determining the scariest game of all time. Who takes the crown of the scariest game ever made. This episode features a head-to-head horror game bracket, starting with rounds between Five Nights At Freddy's and Ruined Nurse. We also break down the tension between P.T. and Resident Evil 2 Remake to see which experience holds up under pressure.


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0:00 A New Era for the Falcon Show

3:16 Scientific Game Ranking Begins

6:10 Alien Isolation vs Resident Evil

7:43 Survival Horny Games Uncovered

11:44 Super Mario 64 vs PT

16:48 Fear vs Outlast

34:59 Dead Space vs Siren

49:06 The Final Showdown

Viewer Comments The Third // The Falcon Show #4025 oct. 202601:11:56

In this episode of the Falcon Show, the hosts check in with listener feedback from previous episodes. They discuss animated clip highlights, old commercial promotional games, and their ongoing pursuit to define the ultimate Perfect Seven video game.


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02:40 Wolverine Episode Comments

04:40 Episode 38 Comments

07:44 Survival Horny Games Comments

09:17 Remedy Rampage Comments

12:51 Metal Gear Solid Episode Comments

15:43 Perfect Sevens Bracket Nominees

WOLVERINE!!! // The Falcon Show #3925 oct. 202601:05:49

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Game Franchises That Need To Die // The Falcon Show #3825 oct. 202601:12:30

The hosts discuss long-running video game franchises, debating which ones should end, which ones need a major reboot, and which classic series have somehow managed to keep going.


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01:41 Alone in the Dark

04:00 Call of Duty

24:49 Dead Space

27:50 Turok and Co-op Shooters

35:15 Metal Gear

38:56 Far Cry

48:41 Metroid and Return of Classics

50:18 Halo

01:00:46 Gaming's Longest Running Franchises

Accidental Survival Horny Games | The Falcon Show Commentary25 oct. 202601:41:08

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Control Resonant | The Falcon Show Commentary25 oct. 202601:34:17

The Gamecross team plays through Control Resonant, exploring its gameplay, story, and world design while discussing the game’s connections to the Remedy connected universe.


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00:00 Resonance in Games

03:40 Gameplay Overview

08:08 Choosing Weapons

11:23 Central Executive

18:53 Exploring the Map

27:14 Learning Powers

35:05 Boss Fight

47:42 Meeting Emily

59:53 Exploring Control Systems

Remedy Rampage // The Falcon Show #3725 oct. 202601:13:51

Falcon and the guys celebrate the legacy of Remedy Entertainment ahead of the release of Control Resonant. They discuss their favorite Remedy moments and memories, dive into the lore of the Remedy Connected Universe, and share their expectations for upcoming titles.


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00:00 Max Payne and James McCaffrey Impressions

09:18 Remembering Max Payne and the Coining of Bullet Time

17:42 Discussion on Alan Wake and its Long Development

21:13 Revisiting Quantum Break and its TV Show Integration

30:32 Celebrating Control as Remedy's Masterpiece

43:45 Breaking Down Alan Wake 2 and Multimedia Storytelling

47:00 Control Resonant Predictions and Theories

Metal Gear: Solid Jake // The Falcon Show #3625 oct. 202601:06:26

In this episode of the Falcon Show, the hosts are joined by guest Jake Baldino to dive deep into the legendary Metal Gear Solid franchise. They explore what makes Kojima's iconic series so unique, discussing the atmospheric differences between games, controversial story choices, cut content, and beloved mechanics. The crew wraps up the chat with a gauntlet of impossible Metal Gear trivia.


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00:00 What Makes Metal Gear Special

04:48 Discussing Metal Gear Solid 1 and 2

06:51 The Impact of Metal Gear Solid 3

11:03 Analyzing Metal Gear Solid 5 and Kojima's Vision

32:36 Looking Back at Metal Gear Solid 4

40:39 The Impossible Metal Gear Trivia Quiz

58:51 Final Thoughts and Wrap Up

Viewers' Perfect 7s // The Falcon Show #3525 oct. 202601:15:12

In this episode of The Falcon Show, we dive back into their "Perfect Sevens" series to debate video games suggested by viewer comments. They break down the specific criteria that define a "Perfect Seven" game—such as unique identity, limited scope, and scrappiness—while sorting community picks like Fallout 4, Army of Two, Bulletstorm, and The Matrix: Path of Neo into their official tier list.


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00:00 Defining the Perfect Seven Criteria

02:58 Fallout 4 Debate

08:23 Army of Two Series

09:74 Bulletstorm and Darksiders 2

11:00 The Warriors and Oddworld: Stranger's Wrath

12:85 Ace Combat: Assault Horizon

14:48 Singularity and Mafia 3

16:69 Shinobi PS2 and Arcanum

19:34 The Matrix: Path of Neo

22:48 Community Call to Action


Old Video Game Reviews // The Falcon Show #3425 oct. 202601:14:49

We're revisiting old video game reviews from past magazines and outlets to explore how gaming journalism has always had extreme takes and promotional hype.


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00:00 The Falcon Show

04:29 Castlevania Symphony of the Night

14:00 Edge Magazine Doom Review

25:05 Bubsy 3D Review

39:35 Sonic 2006 Review

01:00:36 Modern Accountability in Media

01:11:08 Website Announcement and Outro

Ranking Perfect 7s // The Falcon Show #3325 oct. 202601:17:16

The guys dive into the concept of "Perfect 7s"—mid-tier video games with limited scope or a bit of jank that manage to outshine higher-rated titles. They rank and debate classics like Red Faction Guerrilla, Doom 3, Mad Max, Fallout: New Vegas, Sleeping Dogs, and more to determine which ones fit the ultimate 7/10 mold.


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01:11 Red Faction Guerrilla

02:20 Doom 3

03:39 Mad Max

05:27 Fallout New Vegas

07:44 Sleeping Dogs

08:34 Kane and Lynch

11:34 X-Men Origins Wolverine

12:04 Lightning Round

Bad Video Game Trailers // The Falcon Show #3225 oct. 202601:05:47

Let's discuss video game trailers, focusing on what makes a trailer good or memorable versus those that fall flat or completely miss the mark. They react to and analyze several infamously bad and bizarre game trailers, including Dead Island, Dungeons & Dragons: Dark Alliance, Duke Nukem Trilogy, Mighty No. 9, Crash Bandicoot 2, and NightCry.


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01:51 Dead Island Trailer Review

05:40 Dungeons & Dragons Dark Alliance Trailer Review

24:49 Duke Nukem Trilogy Trailer Review

34:41 Mighty No 9 Trailer Review

44:14 Crash Bandicoot 2 Trailer Review

52:03 NightCry Trailer Review

Jake Is Here! // The Falcon Show #3125 oct. 202601:13:39

Jake Baldino joins Falcon, Kevin, and Eric on the Falcon Show podcast to discuss gaming content creation, their philosophy behind game reviews and the Before You Buy format, community feedback, and upcoming game releases.


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01:39 Fan Misconceptions and Voice Recognition

07:58 Content Creation Realities and Voiceover Authenticity

15:06 Review Hot Takes and Fan Backlash

22:36 The Philosophy of Before You Buy Game Reviews

33:07 Gaming Industry Layoffs and Developer Knowledge Retention

48:46 Hopes and Expectations for Upcoming Games

59:51 Speculating on the Ocarina of Time Remake

01:09:05 Obscure Games and Skateboarding Titles

Physical Media Apocalypse // The Falcon Show #3025 oct. 202601:00:58

The hosts dive into the death of physical media, Sony and Microsoft's questionable business decisions, and why the traditional model of making games still works for companies like Capcom. They also discuss Steam, the latest game sales, and odd indie titles.


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01:58 The Shift Away From Physical Media

05:32 Casual Gamers and Market Realities

09:27 Digital Ownership and Closed Systems

14:38 Sony, Microsoft, and Industry Decisions

22:54 Capcom and Smart Business Models

27:58 Valve, Steam DRM, and Digital Archives

32:44 Steam Sale Purchases and Recommendations

39:41 Radical Heights and Failed Trends

52:43 Weird Steam Games and Final Thoughts

Viewers Comments // The Falcon Show #2925 oct. 202601:03:02

The Falcon Show team responds to viewer comments on YouTube and discusses games, bad adaptations, and pop culture.


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00:00 Resident Evil and Gungans

03:34 Reading YouTube Comments

11:30 Crimson Desert and Black Ops 7

16:12 Monster Rancher and Anime Adaptations

25:52 Star Trek, Star Wars, and Yoda

34:34 Waiting for Game Sales

49:25 Pitching Game Adaptations

59:40 Metal Gear Solid Disney Parody

Survival Horny Games // The Falcon Show #2825 oct. 202601:21:11

Falcon, Kevin, and Erich explore and comment on their burgeoning genre of "survival horny" games on Steam, evaluating titles that blend classic survival horror mechanics with provocative character designs and themes.


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02:37 Tormented Souls 2

20:06 Fear of Hot Water Ghosts

32:00 Killing Antidote

43:16 Ruined Nurse

01:07:34 Wicked Seed

Best & Worst of 2026 So Far // The Falcon Show #2725 oct. 202601:03:48

Falcon, Kevin, and Erich pick the best and worst games of 2026 so far, revisit their favorite Gameranx moments, and make predictions that spiral into Todd Howard conspiracy theories.


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0:00 Code Violet and Code Vein 2

8:15 Our Best Games of 2026 So Far

13:45 The Worst Games and Biggest Disappointments

22:24 1666 Amsterdam and Remothered Madness

27:48 Our Favorite Gameranx Videos

37:12 Games So Bad They’re Hilarious

41:11 Perfect Sevens and Favorite Falcon Show Episodes

49:31 Predicting Game of the Year

54:05 Wild Predictions for the Rest of 2026

59:20 MindsEye and the Todd Howard Conspiracy

007 First Light Wrap Up // The Falcon Show #2625 oct. 202600:58:23

In this episode of the Falcon Show, the crew dives into a deep discussion on 007 First Light. They break down what makes IO Interactive's approach to the James Bond franchise so special, comparing its gameplay mechanics, tone, and writing to other stealth and action classics. They also discuss its surprisingly optimistic narrative style, compare it against other games in the Bond series, and share a few bizarre real-world filmmaking stories along the way.


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01:16 Is 007 First Light Sexy Enough

05:51 Mechanics and Gameplay Comparisons

08:34 Writing and the Bluff Skill

12:33 Mission Design and Sequence Breaking

17:42 Story Exposition and AI Plot

25:54 Sales Success and Game of the Year Discussion

32:33 Celebrities and Characters in 007 First Light

38:35 The Training Montage

43:26 Rating the Worst James Bond Games

53:08 Real Life James Bond Trivia

Bubsy 4D & MORE // The Falcon Show #2525 oct. 202601:06:16

A dive deep into Bubsy 4D, the surprisingly decent new entry published by Atari. From analyzing the mechanics and level design to rating classic 90s mascot platformers (like Gex, Bug, and Jazz Jackrabbit), we cover everything Bubsy. Plus, we explore "Post-Bubsy Traumatic Stress Disorder" and read some truly unhinged real reviews from the Atari website.


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00:00 Mario’s Disgusting Truth

04:47 Bubsy 4D and Atari

07:30 What is Bubsy

11:41 Gameplay and Level Design

17:43 Comparing to Sonic 3D

23:37 Indie Devs Reviving Old IP

27:03 Bubsy 3D Retrospective

32:45 Rating 90s Platformer Mascots

48:00 Post Bubsy Traumatic Stress

58:15 Atari Website Review Reading

Good Games, Bad Genres // The Falcon Show #2425 oct. 202601:06:53

This week, Falcon, Eric, and Kevin dive into Subnautica 2 and discuss how it shines in a genre they don't usually enjoy. They also break down live service models, product placement in gaming, disappointing immersive sims, bad adventure game puzzles, and their favorite (and least favorite) entries across various genres.


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01:21 Subnautica 2 Discussion

04:08 Games We Like in Genres We Dislike

05:40 Live Service Games

07:51 Advertising and Product Placement in Games

10:53 Discussion on Religion in Gaming

12:60 Immersive Sims and Disappointing Titles

14:47 Survival Horror and Tactical Espionage

15:19 Classic Adventure Games and Bad Puzzles

17:23 Star Wars Games Discussion

18:59 Final Thoughts and Wrap-Up

Gaming True Crime // The Falcon Show #2325 oct. 202601:03:11

This week, we explore the darker side of gaming narratives, featuring a deep look at classic titles like Metal Gear Solid. We analyze the storytelling elements behind these iconic games and examine the specific gameplay mechanics that define their most memorable action sequences, like a gaming true crime show, solving gaming mysteries. Whether you are a fan of stealth combat or narrative-driven experiences, this breakdown provides context for the titles that shaped the industry.


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0:00 The Metal Gear Solid Naming Nonsense

1:04 A Very Sick Week

2:23 Agent 64: Spies Never Die

5:06 Motor Slice and the Mega Structure

9:16 The Irony of Lady Steps

11:59 Solving the Gaming Mysteries

14:20 The Bungie Acquisition Mystery

29:02 The Fortnite Kelsier Crossover

Perfect 7s/Sevensmaxxing // The Falcon Show #2225 oct. 202601:00:25

In this episode of the podcast, the hosts discuss the true value of "7 out of 10" video games, coining the terms "Perfect Seven" and "Sevensmaxxing" to describe limited-scope, highly focused games that excel at specific mechanics rather than trying to be massive, bloated AAA epics.


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Here is the updated YouTube chapter list formatted to copy and paste directly into your video description:


02:18 What Is a 7 Out of 10 Game

08:23 Batman Arkham Origins Discussion

16:10 Serious Sam and Underrated Series

30:08 Analyzing 7 Out of 10 Metacritic Ratings

36:03 Is Sonic a 7 Out of 10 Franchise

50:18 Coining the Term Perfect Seven

59:15 Defining Seven Maxing

Making A Fake Gameranx List // The Falcon Show #2125 oct. 202600:59:59

In this episode of the Falcon Show, Falcon, Eric, and Kevin discuss their impressions of Mouse: P.I. For Hire and give a detailed review of Pragmata. They also brainstorm ideas for gaming lists, rank their most frustrating moments in gaming history—such as the Xbox One reveal and the Sonic '06 Mach Speed section—and debate hot takes on various game franchises.


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00:54 Mouse Private Eye For Hire First Impressions

03:00 Deep Dive into Pragmata

10:15 Brainstorming Fake Video List Ideas

16:13 Ranting About Mario Is Missing

23:08 The Nightmare Mach Speed Section in Sonic 06

27:32 The Disaster of the Xbox One Announcement

37:48 The Frustration of Donkey Kong 64

43:12 Why Resident Evil 6 Quick Time Events Sucked

48:23 Hot Takes on Pokemon and Other Popular Games

53:35 Roblox vs Minecraft and Fortnite Creator Islands

58:56 Strange Developer Fetishes In Gaming

Are Good Graphics Bad? // The Falcon Show #2025 oct. 202600:54:40

The guys dive deep into the modern video game debate surrounding photorealism versus stylized art. The hosts break down recent indie releases, explore the cost and effort of game development, and analyze notorious examples of the "uncanny valley."


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00:00 Star Wars High Ground Debrief

01:25 Photorealism Discussion Begins

02:11 Modern Warfare vs Black Ops 7

04:47 Batman Arkham Knight's Visuals

06:45 Dead Rising Deluxe Remaster

09:21 Medal of Honor War Fighter's Uncanny Valley

11:51 The Real Issue Behind Video Game Graphics

13:42 Old Games vs New Games Perspective

Starfield "2.0" // The Falcon Show #1925 oct. 202600:56:33

Falcon, Kevin, and Eric dive deep into everything wrong with Starfield. From sterile worldbuilding and missing launch features to dull missions, terrible characters, and the lackluster Terran Armada DLC, the crew breaks down why Bethesda's space RPG falls flat compared to games like Fallout, Mass Effect, and The Outer Worlds. Plus, they pitch ideas for bizarre, unpostable GameRanks lists and try to figure out how Starfield could ever actually be fixed.


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00:30 Starship Troopers Terran Command

04:20 Pitching Ideas for Unusable Gameranks Lists

08:27 What Bethesda Got Wrong with Starfield

14:41 Narrative and Worldbuilding Comparisons

27:51 Terran Armada DLC and Incursions

31:57 How Could Starfield Be Fixed?

38:37 Character Writing and Humor Failures

48:52 Finding Positive Things to Say

51:57 The Todd Howard Persona and Wrap Up

Pragmata | The Falcon Show Commentary25 oct. 202602:28:43

Falcon, Kevin and Erich do some Pragmata gameplay, analyzing the intense combat sequences and the mysterious atmosphere. We showcase the novel combat mechanics; we really enjoy Pragmata!Subscribe for weekly episodes!More info: http://thefalconshow.com

We've Sprung A Leak! // The Falcon Show #1825 oct. 202601:04:24

In this episode of the Falcon Show, the guys read comments from the Crimson Desert video and give their thoughts on Call of Duty: Black Ops Cold War, Moonshire, and Mr. Sleepy Man. They also break down recent video game leaks involving Star Fox, Ocarina of Time, Capcom, Resident Evil, and next-gen Xbox and PlayStation hardware, before looking back at some of the dumbest video game leaks in history.


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00:48 Comments Section

03:00 Call of Duty: Black Ops Cold War

03:38 Moonshire Demo

03:73 Mr. Sleepy Man

04:25 Star Fox Leaks & Rumors

05:84 Ocarina of Time Remake Leaks

07:70 Capcom & Resident Evil Leaks

09:53 Xbox & Next-Gen Console Leaks

13:28 Dumb Leaks from Video Game History

20:76 Wrap Up & Final Thoughts

Ubisoft's 40th Birthday // The Falcon Show #1725 oct. 202601:10:06

The crew celebrates Ubisoft's 40th anniversary by taking a deep dive into the company's long history, top-rated games, and current struggles. From their early beginnings as a computer reselling business to iconic franchises like Rayman, Splinter Cell, Prince of Persia, and Assassin's Creed, we break down what made the studio famous—and where things went wrong. Plus, we offer our own "unsolicited consulting" on how Ubisoft can fix its live-service addiction, handle its cancelled remakes, and get back on track.


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02:05 Big Game Small Game: Spider-Man 2 and Scott Pilgrim EX

02:37 The Early History and Meaning of Ubisoft

04:02 Exploring Iconic Ubisoft Franchises

07:18 Delays, Cancellations, and Remake Struggles

08:06 Debating Metacritic's Top and Bottom Rated Games

10:52 Where Did Ubisoft Go Wrong?

13:33 The Downfall of Assassin's Creed

18:22 Unsolicited Advice: How to Fix Ubisoft

Crimson Desert | The Falcon Show Commentary25 oct. 202602:00:13

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RE9 Wrap Up // The Falcon Show #1625 oct. 202601:02:01

In this episode of the Falcon Show, the team discusses recent fan comments, highlights small indie games like Chop Shop and Banquet for Fools, and dives deep into a spoiler-filled breakdown of Resident Evil Requiem.


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00:24 Reader Comments

02:38 Small Games Selection

03:59 Resident Evil Requiem Breakdown

07:73 Story and Character Discussion

10:51 Favorite Bosses and Mechanics

12:23 Resident Evil Series Rankings

16:96 Leon and Marriage Speculation

19:55 Wrapping Up

Snap Judgements // The Falcon Show #1525 oct. 202601:15:40

On this episode of The Falcon Show, the crew introduces a new segment called "Big Game, Small Game," featuring Resident Evil 9 Requiem, the bizarre copyright saga behind Cookies Bustle, and the Wild Blue Skies demo. Plus, a deep dive into the first image from the live-action God of War TV series, AI composition comparisons, and a snap judgment lightning round covering upcoming game and media releases.


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00:30 Big Game Small Game: Resident Evil 9 Requiem

09:59 Small Game: Cookies Bustle Copyright Drama

16:50 Small Game: Wild Blue Skies Demo

20:53 God of War TV Show Screenshot & Snap Judgments

27:03 Analyzing Composition and AI Image Comparison

34:23 God of War Show Casting & Format Criticism

54:53 Hidden Gems & Disappointing Releases

58:19 Snap Judgment Lightning Round

Resident Evil Requiem | The Falcon Show Commentary25 oct. 202601:58:30

The guys play Resident Evil Requiem. Obviously, everyone loved the Resident Evil 9 survival horror experience and made fun of Grace Ashcroft for being a sweat machine.


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1k Viewer Questions Special // The Falcon Show #1425 oct. 202601:03:18

We hit a major milestone with 1,001 members! We are incredibly grateful for the support as we celebrate reaching over 1,001 club members. This community milestone means the world to us, and we look forward to sharing more gaming highlights with you all throughout the season.


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01:25 How Falcon Got His Name

02:30 What Would a True AAAA Game Look Like?

03:36 Preventing Video Game Burnout

04:43 Is Star Citizen Ever Coming Out?

07:33 Average Work Week at Gameranx

09:05 Lady Steps and the Code Violet Sequel

09:51 Bottom 10 Games That Failed the Two Hour Test

12:28 Creating a Quality Live Service Game

18:13 Finding Satisfaction After Elden Ring

Best Cutscenes // The Falcon Show #1325 oct. 202601:06:44

In this episode of The Falcon Show, the hosts break down some of the most insane, bizarre, and hype video game cutscenes of all time. From the infamous Russian roulette scene in Killer7 and Metal Gear Solid's legendary character moments to Final Fantasy VII and the peak action of Metal Gear Rising: Revengeance, they discuss what makes game cinematics so unforgettable.


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00:25 Killer7 Russian Roulette Scene

01:14 Metal Gear Solid Otacon

02:14 Final Fantasy VII PS1 Cutscenes

05:24 Final Fantasy VII Rebirth & Remake

07:32 Clock Tower 3 Cutscene

09:27 Metal Gear Rising Revengeance Ending Cutscene

19:52 Community Favorite Cutscenes

The 2 Hour Rule // The Falcon Show #1225 oct. 202600:53:59

Learn the 2 Hour Rule and how it helps you manage your time for better gaming sessions. We break down the philosophy behind this approach to improve your daily habits.


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Here is a YouTube chapter selection for the description:


00:00 Upcoming Q&A Episode

02:17 Idea for "Lady Steps" Game

04:46 Art, Duke Nukem, and Urinals

06:24 Playing Games Beyond Two Hours

08:46 Back to the Future NES Review

20:44 Completing Code Violet and Mind's Eye

21:40 Spy Fiction Review

26:00 Mass Effect Andromeda Review

35:57 Telltale's Game of Thrones Review

47:38 The Two-Hour Rule for Video Games

Lawsuits For Fun // The Falcon Show #1125 oct. 202600:56:53

In this episode of the Falcon Show, Falcon, Eric, and Kevin dive into the ongoing legal battle between Nintendo and Pocketpair over Palworld. They unpack the underlying IP and patent details surrounding the lawsuit, explore Sony's involvement, and discuss the bizarre history of patented video game mechanics. The crew rounds out the discussion by brainstorming their own absurd lawsuit ideas and reflecting on the notorious broken promises of game developer Peter Molyneux.


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00:20 Nintendo vs Pocket Pair Lawsuit

04:48 Sony's Hidden Involvement

08:58 Video Game Patent Law

12:58 American vs Japanese IP Law

21:42 Ridiculous Gaming Patents

40:42 Frivolous Lawsuit Ideas

47:06 Peter Molyneux's Promises

55:27 Final Thoughts and Wrap Up

Remakes, Remasters & Re Releases // The Falcon Show #1025 oct. 202600:59:48

Prince of Persia Sands of Time remake cancellation has left fans disappointed. On that note, we break down the news and the state of game remakes and game remasters.


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00:00 Prince of Persia Sands of Time Remake Cancelled

01:10 Ubisoft Going All In on Live Services

01:48 Remakes vs Remasters Market Revenue

04:23 Failed Video Game Remakes

07:71 What Makes a Great Remake

10:26 Pitching a Better Code Violet Remake

14:22 Remakes That We Want to See Made

16:21 Resident Evil Remakes and Steve Burnside

18:48 Creating the Ultimate Video Game Remake Concept

Code Violet | The Falcon Show Commentary25 oct. 202601:51:33

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The Next Big Video Game Movie // The Falcon Show #925 oct. 202601:04:46

Will a new video game movie dominate the box office? This episode of The Falcon Show examines the current landscape of game adaptations currently in production.


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00:46 Video Game Adaptation Overview

02:24 The Business of Video Game Movies

07:58 Reliving Super Mario Bros. (1993)

14:41 The Sonic the Hedgehog Movie Formula

17:48 Doom (2005) and First-Person Cinematic Sequences

20:45 Adapting Dark Souls and Narrative Challenges

24:35 The Last of Us vs. Minecraft Approach

32:47 Street Fighter Adaptation Gossip and Cast

38:28 Fallout TV Series vs. Starfield Potential

45:16 Wishlist Games: Red Dead, Metal Gear, Sly Cooper

2026 in Gaming // The Falcon Show #825 oct. 202601:02:15

Kick off 2026 in gaming with a look at the titles we are playing to recover from the holidays. We are officially starting the year by clearing out the backlog, including some intense sessions of Resident Evil Village and a look at a new space combat simulation.


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00:41 What We Have Been Playing Recently

01:47 Looking Ahead to Games in 2026

02:50 The Rumors Around Starfield 2.0

05:40 What Needs to Change With Call of Duty

08:44 Will the Live Service Model Crash in 2026

11:21 Upcoming Sony Games and Insomniac's Wolverine

12:51 Predictions for Personal Games of the Year

16:48 Upcoming Releases in the Resident Evil Series

Worst of the Year // The Falcon Show #725 oct. 202601:07:33

We are counting down the worst games of the year, the most significant gaming disappointments from the past twelve months. Whether it was technical failure, poor writing, or just bad game design, we highlight exactly why these releases fell flat with players and critics alike.


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02:51 Black Ops 7 Campaign Disappointment

06:34 Mind's Eye

07:85 Vampire the Masquerade Bloodlines 2 & Paradox Interactive

10:30 Yakuza Zero Director's Cut

11:39 Blood Refreshed Supply

12:86 Cities Skylines

13:78 Microsoft & Xbox

14:43 Subnautica 2 & Krafton

17:37 EA Acquisition

18:39 Bungie & Marathon

Viewer Comments Special // The Falcon Show #625 oct. 202601:04:40

Catch up on the latest viewer comments from The Falcon Show as we respond to your questions and thoughts. This episode focuses on the community perspective, highlighting some of the best insights regarding recent gaming inspiration found in our favorite titles. We explore how different video game environments shape our experiences and influence the way we play.


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01:32 Discussing The Game Awards and Sleep

02:02 Reading Channel Comments and Compliments

04:07 Show Longevity and Member Support

04:55 Pitching Video Ideas and Civ 7 Discussion

10:10 Retro Games and '90s Games Nostalgia

12:48 Lies Told by AAA Developers and Microsoft Discussion

14:55 Games That Lived Long Enough to Become the Villain

18:55 Favorite Video Game Animal Companions

20:48 Wrap Up and Next Week's Topic Preview

Are Video Games Art? // The Falcon Show #525 oct. 202601:11:10

Are video games art? This gaming discussion debates the artistic merit of modern titles while looking at recent gameplay experiences.


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00:00 Welcome to the Falcon Show

02:45 Are Video Games Art?

12:18 What Defines Art?

16:15 Live Service Games and Commercial Art

24:08 The Problem with Modern Storytelling and MCU

34:38 Video Game Auteurs (Kojima, Suda 51, Sam Lake)

45:50 Ken Levine and the Bioshock Series

50:42 Fumito Ueda and Hidetaka Miyazaki

57:04 Todd Howard and Modern Game Design

01:08:06 Podcast Wrap Up and Final Thoughts


Metroid Prime 4 | The Falcon Show Commentary25 oct. 202601:47:32

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SILENT HILL // The Falcon Show #425 oct. 202601:04:38

We break down the spooky atmosphere of Silent Hill, the core mechanics, and the visual storytelling found in recent horror games. We also take a look at the upcoming Monster Hunter Wilds to see what is coming next in the industry for fans of the action adventure genre.Subscribe for weekly episodes!More info: http://thefalconshow.com00:00 Silent Hill Vibe Check00:61 Book of Memories02:15 PT04:27 The New Era04:58 Ascension07:61 The Short Message09:03 Silent Hill 2 Remake11:08 Silent Hill f18:59 Townfall19:34 Conclusion

Before You Buys WE MISSED // The Falcon Show #325 oct. 202600:54:40

Games we missed in our recent Gameranx Before You Buy episodes, the games that slipped through the cracks. From high-octane action platformers to roguelikes to the latest 2025 game releases, we discuss why these titles deserve attention despite the busy release calendar. Why do some gems get overlooked? We analyze what makes a game stand out and why community feedback is vital for smaller titles that might not top the sales charts.Subscribe for weekly episodes!

More info: http://thefalconshow.com01:39 Why Do "Before You Buy" Without Review Scores?05:30 Highlighting Underrated Games11:13 Shinobi: Art of Vengeance Overview & Controls17:21 Level Design, Bosses, and Gameplay Mechanics23:00 2025's Great Game Releases & Standout Indies27:52 Critiques, Boss Janks, & Nostalgia vs Evolution42:37 Roguelikes & Action Platformers47:28 Low Sales Numbers & Calling On the Community53:11 Final Recommendation & Outro

Our Favorite Demos // The Falcon Show #225 oct. 202601:05:47

We revisit the best game demos and discuss why they defined our gaming memories.From the evolution of classic demos to the strange, experimental indie titles that caught our attention, we break down what made these gameplay clips so effective. Whether you are a fan of retro aesthetics or the latest in immersive tech, this episode covers the titles that left a lasting impact.


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00:00 Introduction and Metaverse Jokes
01:05 Batman and Nostalgic Video Game Demos
13:58 The Evolution and Value of Demos
26:58 Unique Indie Demos and Haste
41:12 Deep Dives into Bizarre and Classic Demos
51:15 Upcoming Beat Em Ups and Retro Aesthetics
59:43 Final Thoughts and Wrap Up

Games Industry In 2025 // The Falcon Show #125 oct. 202601:11:51

Falcon, Kevin, and Eric break down what to expect in the games industry in 2025. This episode of The Falcon Show brings the Gameranx crew together to discuss the current gaming landscape. We look at major trends, upcoming shifts, and what players should watch as the calendar turns.

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Listen on YouTube: http://youtube.com/@FalconTheHero

Gameranx: http://youtube.com/@GameRanxTV

© My Podcast Data · Independent project · Data from Apple & Spotify