Explore every episode of the podcast The Deep Media Pulse
| Title | Pub. Date | Duration | |
|---|---|---|---|
| Adult Animation and the Rise of Community-Driven Storytelling | 05 août 2026 | 00:27:15 | |
In this episode, Mark Tayton, founder and Chief Adult Animation Adventurer at the newly established Marky Sparky Media Ltd, brings us the world of adult animation, examining the growing potential of mature content and why building a strong community is essential to successfully branding adult animated series and films. | |||
| Sio and Fraffrog at Annecy: Inspirations and New Creative Horizons | 29 juil. 2026 | 00:10:00 | |
In Episode 5 of Season 2 — entirely in Italian — Sio and Fraffrog take us through their adventure at Annecy, the world's most important animation festival. We retrace their journey, talk about future projects, and discover their new creative ambitions — including a musical dedicated to Napoleon! | |||
| Crafting Animated Worlds: Lumatic’s Studio Philosophy and Upcoming Works | 22 juil. 2026 | 00:14:44 | |
In this episode, we welcome Lumatic’s Animator Director and Co-Founder Tomer Eshed to unveil the studio’s philosophy on animation, its approach to visual style and production values, as well as its upcoming slate of projects, including those presented at Annecy. | |||
| Inside Crunchyroll: Shaping the Next Era of Anime Streaming and Fandom | 15 juil. 2026 | 00:10:15 | |
In the third episode of the second season of the podcast, we dive into Crunchyroll’s future with Mitchell Berger, EVP of Global Commerce. We explore how Gen Alpha and Gen Z are shaping the future of streaming, and what Hollywood can learn from the world of anime. | |||
| From Concept to Commission: Understanding the Disconnect Between Producers and Buyers | 08 juil. 2026 | 00:10:30 | |
Founder of JUST B, a bespoke consultancy firm established in 2013 that supports creators, producers, and distributors in developing, financing, and scaling animated intellectual properties (IP) for global audiences, Justine Bannister sits with us to discuss where producers go wrong, what buyers actually want, and how to identify true originality. | |||
| The Global Rise of Webtoons and Manga: Are We Ready For the Next Wave? | 02 juil. 2026 | 00:17:57 | |
In the first episode of the second season of the podcast, we speak with Sébastien Célimon, one of Europe’s leading experts on manga and webtoons, to explore the global potential of Asian storytelling. | |||
| The Rights Chain Explained | 24 juin 2026 | 00:14:46 | |
Veronica Buide, Founder of Pulpa Rights, is our last guest from the Bologna Licensing Trade Fair/Kids. Thanks to her expertise in consultancy, specialized in intellectual property (IP) for media, Veronica explained how the rights chain really works and what are the correct ways to approach it, as well as highlighting the current regulations— or lack thereof— surrounding AI. | |||
| How is YouTube Taking Over Traditional TV For Children? | 17 juin 2026 | 00:23:33 | |
For our eighth episode, Greg Childs, Editorial Director at The Children’s Media Conference, brings his multi-decade expertise in the kids sector to deliver a very interesting perspective on the role of the broadcasters in the delivery of content. We focused on the risks in the lack of content gatekeeping on a platform like YouTube, as well as the necessary role of events to ensure that the adults keep this conversation alive. | |||
| Why Do Projects Fail When They Move Across Media? | 10 juin 2026 | 00:12:30 | |
Christian Fonnesbech, Founder and Head of IP at Leverage, sat down with us to answer a difficult question: “What does transmedia mean in 2026?” | |||
| Pera Toons: Building a Strong Editorial Identity | 03 juin 2026 | 00:11:30 | |
In the sixth episode — entirely Italian — Emanuele Di Giorgi, Managing Director of Tunué, the publishing house behind the beloved Pera Toons (born Alessandro Perugini), tells us about the expansion strategies from comics to audiovisual, through social media. How far along is the international approach? What are the mistakes that, looking back, should never have been made? Follow the episode to find out! | |||
| Newstalgia: Reviving Classic IPs Across Generations | 27 mai 2026 | 00:12:44 | |
Erin Morris, VP of Global Franchise and Retail Strategy at Wildbrain, explores the concept of Newstalgia, bringing examples from her company, such as Teletubbies and Strawberry Shortcake. What are the biggest risks and fears when working with it? How is it possible to use social media in a profitable way to enhance Newstalgia? | |||
| The Future of Children's Media and the Gaming Industry | 20 mai 2026 | 00:10:56 | |
Thierry Baujard, co-founder of Spielfabrique, is the guest of our fourth episode. With him, we explore the cross-media content ecosystem, unpacking the main elements that will characterize the near future of gaming. In particular, Thierry discusses the potential risks and possibilities that working across countries could bring. | |||
| Why Miraculous® Is a Best Practice in Developing an IP Across Different Platforms | 13 mai 2026 | 00:10:10 | |
Luca Bonecchi, VP of Licensing for Europe at Miraculous, is the perfect guest to discuss transmedia. After unveiling the secrets of The Smurfs’ success, it is now time to explore the world of Miraculous® to find out about the correct strategies to apply when working with IP across different platforms. | |||
| How Peyo Company Turned The Smurfs Into a Multi-Content Brand While Preserving Their Identity | 06 mai 2026 | 00:09:23 | |
In the second episode of our podcast, we invited Fabienne Gilles, Chief Commercial Officer and Member of the Board of Directors at the Peyo Company, to share with us the key elements of The Smurfs’ longlasting success. What are the next fronteers to explore? What are the non-negotiables that allow the IP to thrive? Listed to the episode to find out! | |||
| From Book to Game: How to Keep an IP Successful | 29 avr. 2026 | 00:11:46 | |
In the first episode, we discuss with Mark Backler, founder of Sketchbook Games, about the importance of a strong IP in the book-to-game adaptation, drawing inspiration from the game he and his team developed, Lost Words: Beyond the Page. How can the success of a game be measured beyond mere sales? Is transmedia the new standard? Listen to our podcast to find out. | |||
| Trailer Deep Media Pulse | 24 avr. 2026 | 00:00:23 | |
Something new is coming. 🎙️ The Deep Media Pulse — a video podcast by Licensing Magazine & Animation Journal, built for the people shaping brands, content and storytelling. Each episode: one C-level guest, one deep conversation, one major industry event as the backdrop. Season 1 kicked off in Bologna — right inside the Bologna Licensing Trade Fair/Kids at BCBF. What a stage to start. 🔥 Episode 1 drops soon. Stay tuned. 👀 | |||