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Explore every episode of the podcast The Creative Coding Podcast
Dive into the complete episode list for The Creative Coding Podcast. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.
| Title | Pub. Date | Duration | |
|---|---|---|---|
| 74 – Triangular Pixels | 14 Jun 2017 | 01:04:40 | |
Iain is joined by Katie Goode and John Campbell of Triangular Pixels – creators of hit VR game Unseen Diplomacy. | |||
| 73 – Photography and Video special | 31 Jan 2017 | 00:54:59 | |
Taking video and photographs of your work is an increasingly essential skill, especially with the ubiquity of social media. Iain and Seb share everything they’ve ever learned about making your stuff look great. And Seb shares his recent in-depth process … Continue reading → | |||
| 64 – JavaScript electronics with Espruino | 18 Jul 2016 | ||
Seb interviews Gordon Williams, the inventor of the Espruino, a JavaScript electronics prototyping platform. Gordon tells the story of how he built a JavaScript interpreter and how he ran his successful Kickstarter campaigns. Check out Gordon’s latest Kickstarter campaign- puck.js … Continue reading → | |||
| 63 – Brexit shell-shock | 08 Jul 2016 | ||
In this rare political episode, Seb and Iain mourn the impending loss of their European Union citizenship. And also touch upon the Unity3D profiler and capacitive touch sensors. But mostly just sulk. Normal service will return next week. Follow us! … Continue reading → | |||
| 62 – Regency Solitaire creator Jake Birkett | 28 Jun 2016 | ||
Iain is joined by game developer Jake Birkett, owner of Grey Alien Games, creator of Regency Solitaire. We talk about the development of Regency Solitaire, his new game Shadow Hand, and running a games business in general. @cc_pod @iainlobb @GreyAlien | |||
| 61 – Coding rainbows with Dan Shiffman | 20 Jun 2016 | ||
The inimitable, irrepressible, and quite simply wonderful Dan Shiffman joins Seb as co-host, talking about his work with the Processing Foundation, P5.js, live coding, and his incredible catalog of videos that help artists to learn programming. And of course, rainbows. … Continue reading → | |||
| 60 – Cate Huston talks to Seb about managing coders | 13 Jun 2016 | ||
Cate Huston is Director of Mobile Engineering at car-pooling start-up Ride and advisor to the crowd-funded laser cutter start-up GlowForge. Seb and Cate talk about the difficulty of transitioning from coder to manager, mobile app development, and colours. @cc_pod @seb_ly … Continue reading → | |||
| 59 – Lasers and Cathode Ray Tubes | 08 Jun 2016 | ||
Seb and Iain meet in real life and catch up with recent projects and research. Iain is nauseated by VR headsets and Seb explains how lasers are just like cathode ray tubes. Kind of. @cc_pod @iainlobb @seb_ly | |||
| 58 – PixiJS with Mat Groves | 31 May 2016 | ||
Iain catches up with former colleage Mat Groves, founder of game studio GoodBoy and creator of PixiJS, the browser based WebGL rendering engine. @cc_pod @iainlobb @doormat23 | |||
| 57 – Part 2 of Iain’s guide to game design | 16 May 2016 | ||
Continuing on from episode 53, Iain continues sharing his nuggets of game design wisdom, this time focusing on how to use the design and graphics in your game to tell a story and get the necessary information across. Part two … Continue reading → | |||
| 56 – Vectors and pixels with Sara Soueidan & Mariko Kosaka | 09 May 2016 | ||
Seb is joined by regular guest co-host Val Head at the Render Conference in Oxford. Val is our roving reporter for this episode, and she interviews two of the Render Conference speakers Mariko Kosaka, and Sara Soueidan. Mariko talks about … Continue reading → | |||
| 55 – Seb and Iain catch up on the news | 02 May 2016 | ||
Seb and Iain catch up on the latest news, including Seb’s new IoT workshop and the Hackaday and Render conferences. They also talk about learning bash, wave goodbye to the Xbox 360 and reminisce over old school multimedia application Director. … Continue reading → | |||
| 72 – Holiday Special! And Internet controlled Stranger Things lights | 23 Dec 2016 | ||
It’s the Christmas special! Iain and Seb talk about the past year and what’s in store for 2017. And Seb talks through his Raspberry Pi and Node.js powered Stranger Things lights, connected to the upside-down (also known as the internet). … Continue reading → | |||
| 54 – Daniel Leaver from indie game studio Dreadbit | 25 Apr 2016 | 01:15:11 | |
Iain talks to Daniel Leaver about his new game Seraph, a skill-based acrobatic shooter, running a small indie game studio with a distributed team and his history with Media Molecule and his work on multiple award winning Playstation game Little … Continue reading → | |||
| 53 – Iain’s guide to Game Design! | 18 Apr 2016 | 00:43:00 | |
Iain shares his comprehensive thoughts and experience about game design. In part one of a (loose) three part series, Iain discusses game mechanics and what makes them so addictive. @cc_pod @iainlobb @seb_ly | |||
| 52 – openFrameworks and HoloLens with Stacey Mulcahy | 11 Apr 2016 | 00:38:25 | |
Seb welcomes back Stacey Mulcahy to discuss Microsoft’s Build conference, openFrameworks documentation process and updates us on her most recent fun side projects. @cc_pod @bitchwhocodes @iainlobb @seb_ly | |||
| 51 – Raspberry Pi 3, VR and left-pad saga | 04 Apr 2016 | 01:00:24 | |
Seb and Iain catch up on the news, including the new Raspberry Pi 3, VR announcements from GDC and how many important JavaScript libraries fell over when one simple 11 line module was removed by its author. @cc_pod @iainlobb @seb_ly | |||
| 50 – Raquel Vélez talks to Seb about Node.js and NodeBots | 29 Mar 2016 | 00:53:53 | |
Seb meets Raquel Vélez of npm Inc, co-host of the Reactive Podcast and expert in JavaScript robotics. Find out what npm really stands for (astonishingly not Node Package Manager) and how to get started with robots in JavaScript. @cc_pod @iainlobb … Continue reading → | |||
| 49 – Canabalt and Flixel creator Adam ‘Atomic’ Saltsman | 21 Mar 2016 | 01:27:58 | |
In this special extended edition, Iain talks to Adam ‘Atomic’ Saltsman about epic endless runner Canabalt, pixel art, his game engine Flixel, and the trials and tribulations of being an indie game developer. @cc_pod @iainlobb @seb_ly @adamatomic | |||
| 48 – Iain talks Unity3D and code education with Stacey Mulcahy | 14 Mar 2016 | 00:51:09 | |
Iain is joined by guest host Stacey Mulcahy, and runs down his extensive top ten list of favourite Unity3D assets. Stacey shares her experiences teaching code to beginners discussing the various merits of Processing, Scratch, P5.js and Unity3D. Follow us … Continue reading → | |||
| 47 – Seb talks to NASA data artist Rachel Binx | 07 Mar 2016 | 00:38:20 | |
Rachel Binx is a data visualiser at NASA JPL. If that isn’t enough she has some incredible side projects, including Gifpop! which turns animated gifs into lenticular prints, and Meshu that converts your travel history into gorgeous geometric jewellery. She … Continue reading → | |||
| 46 – Catching up with Star Wars, Unity and Raspberry Pi | 29 Feb 2016 | 00:37:38 | |
Still catching up on news after we returned with season 4. Iain talks about his Unity projects and Star Wars. Seb enjoys working with Raspberry Pi electronics and Node.JS. Support us on Patreon. Follow us on Twitter : @cc_pod @iainlobb … Continue reading → | |||
| 45 – Moo Yu – Iain talks to Little Big Planet dev | 23 Feb 2016 | 01:11:19 | |
In this interview special, Iain talks to Moo Yu about his career so far, including work on Ratchett and Clank, Little Big Planet, and his gorgeous new Kickstarter game, Knights and Bikes. Support Moo’s kickstarter. Support us on Patreon. Follow … Continue reading → | |||
| 71 – Part four of Iain’s guide to game design | 15 Dec 2016 | ||
Part four of Iain’s series on game design covers all things audio! Get the most of your sound effects and music, and hear Iain and Seb attempt to sing classic arcade game music. @cc_pod @seb_ly @iainlobb | |||
| 44 – Season 4 Premiere – The Internet! | 19 Feb 2016 | 00:50:57 | |
After an 8 month hiatus, Iain and Seb are joined by co-host Val Head to discuss The Internet! Does it really live up to our expectations? Can we live without it? And find out what our favourite line of code … Continue reading → | |||
| 43 – Great Artists Steal | 29 May 2015 | 00:49:45 | |
Somebody really likes Seb’s work but doesn’t want to pay for it… what happens next won’t surprise you! | |||
| 42 – Getting started with electronics and Arduino | 20 Feb 2015 | 00:37:31 | |
Seb sits Iain down for “the talk” about where electronics come from. | |||
| 41 – Making a chart-topping mobile game in Unity | 13 Feb 2015 | 00:36:42 | |
This episode goes behind the scenes of Iain’s latest client-project: a cross-platform mobile game for the BBC. | |||
| 40 – Virtual Reality, Space Travel, Game Engines and Browser Features | 13 Jan 2015 | 00:47:29 | |
What’s 18 months in Internet Years? Turns out, quite a long time! We make a futile attempt to catch up with the developments in technology that happened while we were “offline”, including virtual reality, space travel, game engines and new browser … Continue reading → | |||
| 39 – The Comeback | 22 Dec 2014 | 00:42:35 | |
We can hardly believe it ourselves, but we’re back! Find out why we went away, and what happened while we were gone, in this gripping episode! Smashing Conference Laser Show from Seb Lee-Delisle on Vimeo. | |||
| 38 – openFrameworks with Theo Watson | 13 May 2013 | 00:31:46 | |
Seb chats to openFrameworks founder Theo Watson about his latest work and all the latest openFrameworks news. Seb finally tells his story about US immigration. Sorry about the audio quality – it gets better after the first 10 minutes. Follow … Continue reading → | |||
| 37 – Fire and Wire with Jared Ficklin of Frog Design | 22 Apr 2013 | 00:32:31 | |
Jared Ficklin tells us about his personal projects and his work at Frog Design in Austin, Texas. Follow us on Twitter : @seb_ly @iainlobb @jaredrawk | |||
| 36 – Spellirium with Ryan Henson Creighton | 16 Apr 2013 | 00:35:01 | |
Ryan tells us about the development of his word game, Spellirium. Follow us on Twitter : @seb_ly @iainlobb @untoldent Special thanks to Lewis Edwards – http://smokingbunny.co.uk/ – @smokingbunny for editing the episode and rescuing Ryan’s audio. | |||
| 35 – Lasers and the ever-changing world of technology | 08 Apr 2013 | 00:32:38 | |
Between technical meltdowns, Seb and Iain chat about lasers, answer listener questions and ponder the ever-changing world of technology. And for some reason Iain is shouting. Follow us on Twitter : @seb_ly @iainlobb | |||
| 70 – Part 3 of Iain’s guide to game design – animation | 22 Nov 2016 | 00:32:22 | |
Continuing on from episdode 57, part three of Iain’s rapidly expanding series about game design covers animation techniques. @cc_pod @seb_ly @iainlobb | |||
| 34 – Raspberry Pi with Eben Upton | 31 Mar 2013 | 00:36:07 | |
The Raspberry Pi is a small credit card sized computer that costs only $25 and is designed to get kids into programming. With over a million sold in just a year, Raspberry Pi founder Eben Upton joins Seb and Iain … Continue reading → | |||
| 33 – Data vis and Processing with Jer Thorp | 25 Mar 2013 | 00:32:28 | |
Software artist Jer Thorp (@blprnt) joins Seb and guest co-host Val Head to tell us all about his new studio, the Office of Creative Research, his thoughts on the future of Processing and the Eyeo Festival. Follow us on Twitter … Continue reading → | |||
| 32 – Brendan Dawes | 18 Mar 2013 | 00:31:32 | |
Seb is joined by guest host Val Head and maker and artist Brendan Dawes who tells us about his recent digital art project for EE and his experience designing and marketing his MoviePeg and Popa products. Follow us on Twitter … Continue reading → | |||
| 31 – CodeClub with Clare Sutcliffe | 10 Mar 2013 | 00:35:37 | |
Special guest Clare Sutcliffe tells us all about the hugely sucecessful Code Club – a non profit organisation that sets up after school clubs for kids to learn to program. Follow us on Twitter : @seb_ly @iainlobb @CodeClub @ClareSutcliffe CodeClub … Continue reading → | |||
| 30 – Hardware hacking with Stacey Mulcahey | 04 Mar 2013 | 00:32:17 | |
Stacey returns to the podcast to chat about making stuff with Raspberry Pi and Arduinos, and gives us the story behind the hugely popular open letter at futurewomanintech.com Follow us on twitter : @seb_ly @iainlobb @bitchwhocodes | |||
| 29 – Reboot! Windows 8, and iOS development | 25 Feb 2013 | 00:29:40 | |
Iain and Seb kick off the new format show talking about Windows 8, iOS development, the New Adventures conference and nerd comedy. Follow Iain on Twitter Follow Seb on Twitter Design by Val Head (valhead.com, twitter.com/vlh) | |||
| 28 – Still alive! | 21 Nov 2012 | 00:47:49 | |
Iain and Seb are, in fact, alive. We find out what they’ve been up to for the last couple of months, and talk Flash games, digital art and more. Follow Iain Lobb on Twitter Follow Seb Lee-Delisle on Twitter Show … Continue reading → | |||
| 27 – openFrameworks and C++ with Zach Lieberman | 30 Aug 2012 | 00:49:57 | |
We catch up on Super Gun Kids and PixelPyros, and chat with openFrameworks co-creator Zach Lieberman. Follow Iain Lobb on Twitter Follow Seb Lee-Delisle on Twitter Follow Zach Lieberman on Twitter Show edited by Iain. Music: Iain dragged some loops onto … Continue reading → | |||
| 26 – Kyle McDonald meets the Secret Service | 12 Jul 2012 | 00:53:04 | |
In our exclusive audio interview, media artist Kyle McDonald reveals how one project led to an unexpected visit from the United States Secret Service. Also in this episode, Seb tries to paint a library and Iain goes to London to … Continue reading → | |||
| 25 – US visas, retina screens and art for non-artists | 15 Jun 2012 | 00:40:20 | |
Seb falls foul of US immigration, we chat about the new Macs and Iain gives some tips on making art when you can’t draw. As promised in the show, here’s some art with and without gradients: Follow Iain Lobb on … Continue reading → | |||
| 69 – Seb and Iain catch up on the latest hardware releases | 08 Nov 2016 | ||
Seb and Iain catch up on the latest in hardware news, including the new Macbook Pros, Nintendo switch, Windows Surface Studio, PS4 Pro, PSVR, Xbox Scorpio, and the news from Unite, the Unity3D conference. @cc_pod @seb_ly @iainlobb | |||
| 24 – Game cloning, intellectual property and ideas | 05 Jun 2012 | 01:04:06 | |
In which Iain airs his rather unpopular opinions on game cloning. Follow Iain Lobb on Twitter Follow Seb Lee-Delisle on Twitter Show edited by Jack Menhorn (jackmenhorn.com, twitter.com/KomradeJack) Design by Val Head (valhead.com, twitter.com/vlh) Music: Iain dragged some loops onto the timeline in … Continue reading → | |||
| 23 – Making games with Flash, Node.js and Scratch | 13 Apr 2012 | 00:52:12 | |
Iain talks about his upcoming game Super Gun Kids, and Seb reveals how he fooled the entire internet with his latest multi-user game. Follow Iain Lobb on Twitter Follow Seb Lee-Delisle on Twitter Show edited by Jack Menhorn (jackmenhorn.com, twitter.com/KomradeJack) Design by … Continue reading → | |||
| 22 – Meeting Flash game developers at Flash Gaming Summit | 19 Mar 2012 | 01:20:04 | |
Iain stalks the halls of the Flash Gaming Summit in San Francisco, grabbing interviews with a bucket-load of game developers. Follow Iain Lobb on Twitter Follow Seb Lee-Delisle on Twitter Design by Val Head (valhead.com, twitter.com/vlh) Music: Iain dragged some loops … Continue reading → | |||
| 21 – three.js with Mr.doob, live from FITC Amsterdam | 05 Mar 2012 | 00:46:19 | |
Seb joined Mr.doob (aka Ricardo Cabello) live on stage at FITC Amsterdam, to interview him about his work, including three.js. Follow Iain Lobb on Twitter Follow Seb Lee-Delisle on Twitter Follow Mr.doob on Twitter FITC Amsterdan Flash Gaming Summit Reasons … Continue reading → | |||
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