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Explore every episode of the podcast The Bungie Podcast

Dive into the complete episode list for The Bungie Podcast. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–46 of 46

TitlePub. DateDuration
The Bungie Podcast – November 201729 Nov 201700:48:03
Join Luke Smith, Mark Noseworthy, and Eric Osborne as they sound off on the state of Destiny 2, what it takes to update the game, and where we’re heading next.
The Bungie Podcast – September 201704 Sep 201700:40:20
Join Luke Smith, Mark Noseworthy, and Eric Osborne as they sound off on the looming Destiny 2 launch, unwelcoming welcome packets, and the perfect fruit.
The Bungie Podcast – July 201717 Jul 201700:45:58
Join Luke Smith, Mark Noseworthy, Eric Osborne, and Robert Engeln as they sound off on carry culture, the upcoming Destiny 2 Beta, and the soon to be viral Chipotle stratagem.
The Bungie Podcast – June 201709 Jun 201700:55:31
Join Luke Smith, Mark Noseworthy, Eric Osborne, and Jon Weisnewski as they sound off on the stuff that haunts them and the road to freedom.
The Bungie Podcast – May 201715 May 201700:52:06
Join Luke Smith, Mark Noseworthy, and Eric Osborne as they sound off about peanut butter and gear up for the coming storm.
Archive: The Bungie Podcast – January 201417 Jan 201401:16:51
Join us as we talk to the developers of Destiny about an action-packed future as you become a Guardian of the last safe city on Earth. Hear from Tyson Green and Lars Bakken about their work, and how it will enable you to become legend.
Archive: The Bungie Podcast – November 201328 Nov 201300:59:59
Crack open your favorite beverage and sit down to enjoy another conversation with Bungie. We're talking to Jennifer Ash, who helps our User Research team turn the opinions of gamers into data, as well Tom Slattery, the Localization Manager who is leading the team that will enable Bungie tell the story Destiny in many tongues.
Archive: The Bungie Podcast – October 201326 Oct 201301:09:39
Join us in Marty's office as we embark on a journey through time - an epic adventure that took us two whole weeks to complete. We're talking to Sam Jones, the Lead Environment Artist for the Moon team, as well Ryan Ellis, the Technical Art Director who is helping to build a path that will lead us all into the next generation of gaming.
Archive: The Bungie Podcast – September 201325 Sep 201301:00:00
The Bungie Podcast makes its triumphant return. On this episode Urk, DeeJ, and Hal talk to weapons experts Tom Doyle and Josh Hamrick about guns, leather jackets, and abnormally round heads.
Archive: The Bungie Podcast – December 201022 Dec 201000:48:05
Marcus Lehto, Joseph Tung, Lee Wilson, and Chris Carney stop by the recording booth for the second podcast in as many weeks to drop some dirty bombs about Halo: Reach's development process.
Archive: The Bungie Podcast – Noble Map Pack Edition03 Dec 201000:33:35
Derek Carroll, Sam Jones, and Jason Sussman weigh in on life, love, and the pursuit of crafting perfect Noble Map Pack play spaces in this truncated, adults only version of the Bungie Podcast.
Archive: The Bungie Podcast - June 201004 Jun 201001:17:58
Lukems bails, leaving Sketch and Urk in the lurch with designers Christopher P. Carney, Josh Hamrick, and Bungie.net Ultra Overlord Chris Gossett. Talkin' about all the Halo: Reach Beta Postgame Carnage.
Archive: The Bungie Podcast - April 201020 Apr 201001:29:49
Derek Carroll talks about the rules that run the game, Dave Candland interfaces with his fans, and Luke "Froman" Timmins answers all the right questions about Reach's under-the-hood upgrades.
Archive: The Bungie Podcast – March 2010 (2)30 Mar 201001:16:38
Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades. Mature audiences only.
Archive: The Bungie Podcast - March 2010 (1)10 Mar 201000:46:52
Bungie's Audio Lead, Jay Weinland drops in on the Podcast to talk about the audio improvements for Reach and the process of bringing real and hyper real audio to life. Mature audiences only.
Archive: The Bungie Podcast - January 201028 Jan 201000:55:51
Executive Producer Joseph Tung and Sandbox Specialist Sage Merrill step into the recording booth to sound off on Halo: Reach's development process, weapon loadout, and gameplay sandbox. Also up for discussion: blazers, beards, and Luke's busy weekends.
Archive: The Bungie Podcast - December 200919 Dec 200902:02:57
Halo: Reach Creative Director Marcus Lehto drops the knowledge, Marty sounds off on the music, and Sketch, Luke, and Urk ask half a dozen Bungie dudes to review their 2009.
Archive: The Bungie Podcast - September 200904 Sep 200901:02:36
Curtis Creamer and a near endless parade of Bungie all star artists and designers stop in to answer a round of questions about all things Halo 3: ODST and wax philosophical about flatulent metaphors. Warning: Explicit Lyrics. Mature audiences only.
Archive: The Bungie Podcast - July 200908 Jul 200901:14:24
It's Bungie Day! Nathan Fillion drops into the podcast booth with Marty, Joe, and Brian and the Wolf stops in for the first time to talk some Bungie Pro Video shop.
Archive: The Bungie Podcast - June 2009 (2)25 Jun 200901:17:44
The Bungie E3 away team gets cozy to discuss the E3 carnage and Shishka drops in to unveil our Bungie Day plans.
Archive: The Bungie Podcast - June 2009 (1)03 Jun 200901:03:26
Prepared to drop just in time for E3 week, Joe Staten, Paul Bertone, Lars Bakken, and Dan Miller stop by to provide intel on Halo 3: ODST.
Archive: The Bungie Podcast - April 200909 Apr 200901:18:27
Concept Artist Dorje Bellbrook graces the Bungie Podcast for the first time to talk about skyboxes and inspirations and Dan Miller drops in to talk about life, love, and the Mythic Map Pack. Shishka closes the show with some Matchmaking love.
Archive: The Bungie Podcast - January 200910 Jan 200901:49:37
A whole parade of folks who appeared on the Bungie Podcast in 2008 stop by.
Archive: The Bungie Podcast - The Lost Show31 Oct 200801:23:08
Joe Staten talks Recon, Tom "Achronos" Gioconda talks Gossett.
Archive: The Bungie Podcast - October 200831 Oct 200801:04:01
Plenty of guest stars on this episode of the Bungie Podcast. Joe Staten, Marty O'Donnell and Jim McQuillan sit in and dish Recon.
Archive: The Bungie Podcast - September 200813 Sep 200801:17:15
The once rageful Mat Noguchi has calmed considerably. The years have softened his heart, but his programming remains furious.
Archive: The Bungie Podcast - August 200826 Aug 200801:20:49
Bungie's Paul Russel, one of the Environment Artists responsible for shaping a key component of Halo's aesthetic - Forerunner structures - joins the cast of the Bungie Podcast.
Archive: The Bungie Podcast - July 200807 Jul 200801:31:30
A whole mess of people drop by in this celebratory return episode of the Bungie Podcast.
Archive: The Bungie Podcast - April 200810 Apr 200800:58:11
Lars Bakken, Design Lead on Legendary DLC and Shishka show up to talk about the new maps, old maps and mapmaking.
Archive: The Bungie Podcast - March 200821 Mar 200801:32:37
Chris Butcher, Bungie’s Technical Lead and Major Nelson sit in for questions and answers this week.
Archive: The Bungie Podcast - February 2008 (2)19 Feb 200800:55:46
Grizzled Ancient and engineer Luke Timmins reveals the origin of his gamertag and his seedy beginnings in programming.
Archive: The Bungie Podcast - February 2008 (1)04 Feb 200800:44:35
Bungie’s newest Lead Designer, Christian Allen, talks about making his transition from his days at Ubisoft into his days, nights and forever at Bungie.
Archive: The Bungie Podcast - January 200818 Jan 200800:57:12
Studio Manager and King of Bungie, Harold Ryan joins the usual suspects this week and talks about his career path in the game industry and how he beat EverQuest.
Archive: The Bungie Podcast - December 2007 (2)12 Dec 200700:50:55
Audio director and composer extraordinaire Marty O’Donnell joins a reunited Bungie Podcast and tells tales about the studio’s early days in Chicago.
Archive: The Bungie Podcast - December 2007 (2)04 Dec 200700:50:55
After vacations and hiatuses end, Christopher Barrett, creative director on DLC joins the crew to celebrate Frank's return. Actually, instead of celebrating Frank’s return, we talk about the Heroic Map Pack.
Archive: The Bungie Podcast - October 2007 (2)25 Oct 200700:55:00
Guests galore on this week edition of the Bungie Studios Podcast. Grizzled Ancient and Environment Artist Dave Dunn warms the seat of hit and regales us with tales of Bungie’s past. Mission Design Lead Paul Bertone stops in to talk about the NFL and a new segment “Beat the Designer.”
Archive: The Bungie Podcast - October 2007 (1)11 Oct 200700:53:19
Jonty Barnes, Bungie Studios’ Executive Producer sits in the hot seat this week. Frank talks about what being a producer “feels like” even though he’s never been one. Special note: This was recorded before the announcement of Bungie Studios’ newfound independence.
Archive: The Bungie Podcast - September 2007 (2)20 Sep 200701:47:39
It's the Anniversary show! A full year has passed since the Podcast debuted and to celebrate Halo 3 heading to retail we bring a bunch of guests on the longest episode of the Bungie Podcast ever.
Archive: The Bungie Podcast - September 2007 (1)11 Sep 200700:58:08
Campaign Mission Design Lead Paul Bertone finally joins the crew and after weeks apart, Brian, Frank and Luke are finally back together, again.
Archive: The Bungie Podcast - August 2007 (4)28 Aug 200700:42:20
The long-awaited Forge-tacular. Multiplayer designers Tyson Green and Lars Bakken talk all about one of Halo 3's biggest features.
Archive: The Bungie Podcast - August 2007 (3)16 Aug 200701:02:34
The "If, then" show: AI Programmer Damian Isla joins Brian and Luke on this week's Bungie Podcast and explains how the AI in Halo 3 works, and how it changed from Halo and Halo 2.
Archive: The Bungie Podcast - August 2007 (2)10 Aug 200701:03:19
With Ske7ch in New York, the three musketeers have broken up. Thankfully, there's still plenty of musk to go around at Bungie HQ. This week, Mission Designer Dan "DMiller360" Miller joins Frankie and Luke in the faux-studio.
Archive: The Bungie Podcast - August 2007 (1)31 Jul 200700:49:18
Test Manager Jamie Evans sacks up and joins the cast on this week's episode of the Bungie Podcast. In addition to answering your questions, "Jevans" takes us through his tour of duty at Microsoft and the fellas talk about a feature you don't want to miss.
Archive: The Bungie Podcast - July 2007 (2)24 Jul 200700:55:00
Joseph Staten, the man of many alien voices joins Brian, Frankie and Luke in this week's episode of The Bungie Podcast. Joseph fields some of your questions, we drop a few informational pieces of Halo 3-related chum into the water and recap what Joseph calls "the greatest saved film ever."
Archive: The Bungie Podcast - July 2007 (1)12 Jul 200700:35:35
After nearly a year (who really is to blame?), the Bungie Podcast has left the nest and spread its wings. Instead of a bird, it's a fierce dragon and the below download is your seat on the fire-breathing winged beast's back. Joining Luke Smith this week in the studio are podcast veterans Brian Jarrard and Frank O'Connor, with Multiplayer Designer Lars Bakken rounding out the four-part harmony.
Archive: The Bungie Podcast - September 200622 Sep 200600:55:00
The very first Bungie podcast featuring news and insights into Halo 2 for Windows Vista, Halo 3 and future Halo 2 Xbox Live matchmaking updates. In addition we have an interview with Audio Lead Jay Weinland and the return of the Bungie "Whambulance" reader mail segment.
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