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Explore every episode of the podcast Post Games

Dive into the complete episode list for Post Games. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–50 of 75

TitlePub. DateDuration
The Making of Street Fighter: The Movie (1994)05 oct. 202600:50:16

This Week on Post Games:

The behind-the-scenes story of the making of Street Fighter: The Movie, released in 1994.


Patreon Bonus: A Golden Age for Nerdy Museum

Hear this bonus mini-episode exclusively at Patreon.com/PostGames


Bonus Episodes and Segments:

Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)

Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

Logo and Show Art: James Bareham

Theme: Mark Sparling

Additional Music: Epidemic Sound

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Gamer Controls Corpse with A.I. from Hell28 sept. 202601:03:48

This Week on Post Games:

Act 1: A Horror Novel About a Gamer

Act 2: Controlling a Corpse Like It's Mario

Patreon Bonus: Resident Evil: A Spoiler-Chat with Film Critic Jordan Hoffman

Act 3: A Life in Games Journalism Led to a Beautiful New Magazine

Book Excerpt: Dead but Dreaming of Electric Sheep


Guests:

Paul Tremblay: author of Dead but Dreaming of Electric Sheep

Jordan Hoffman: film critic and host of The Starlog Podcast

Mark Serrels: co-founder of CONTINUE? Magazine


Bonus Episodes and Segments:

Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)

Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

Logo and Show Art: James Bareham

Theme: Mark Sparling

Additional Music: Epidemic Sound


Excerpt:

Audiobook sample of Dead but Dreaming of Electric Sheep by Paul Tremblay published by HarperAudio and William Morrow, an imprint of HarperCollins Publishers. Used courtesy of HarperCollins Publishers.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Video Games Are So Back / So Over21 sept. 202601:03:58

This Week on Post Games:

  • The Mail Bag Is Open: Lots of Questions! Lots of Answers!
  • Patreon Bonus: More Questions! More Answers!


Guests:

  • Post Games listeners! 


Bonus Episodes and Segments!

  • Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Fire Emblem: The Rise, Fall, Rise, Fall, and Rise14 sept. 202600:58:21

This Week on Post Games:

  • Act 1: Fire Emblem’s Many False Starts
  • Act 2: Fire Emblem Rises from the Ashes
  • Patreon Bonus: A Zelda Expert on the Ocarina of Time’s Controversial Design
  • Act 3: Why We Quit Games We Love


Guests:


Contributor Segment:


Bonus Episodes and Segments!

  • Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The History of Wolverine (And His Games)07 sept. 202601:13:10

This Week on Post Games:

  • Act 1: The History of Wolverine in Comics
  • Act 2: Wolverine’s Life as a Pop Culture Icon
  • Patreon Bonus (Available to everyone): The History of X-Men Games


Guests:

  • Connor Goldsmith: Comics writer, host of CEREBRO.


Bonus Episodes and Segments!

  • Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

How Retro Handhelds Hijacked Your Algorithm31 août 202601:06:07

This Week on Post Games:

  • Act 1: The Rise of the Retro Handheld
  • Act 2: Can Retro Handhelds Go Mainstream?
  • Patreon Bonus: The Perfect Handhelds for Every Price Range
  • Act 3: The Big Announcements from Gamescom


Guests:

  • Russ Crandall: Host of Retro Game Corps
  • Giovanni Colantonio: Editor-at-large, Polygon


Bonus Episodes and Segments!

  • Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Perfect Game Review Doesn't Exist24 août 202600:55:47

This Week on Post Games:

  • Act 1: A Game Review Is the Possible Impossible
  • Act 2: Written Reviews Aren’t Dead Just Yet
  • Act 3: Better Living Through Game Reviews
  • Patreon Bonus: How to Have Richer Conversations about Games


Guests:

  • Chris Donlan: critic, essayist, and author


Bonus Episodes and Segments!

  • Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Everything You Should Know About Fighting Games17 août 202600:57:22

This Week on Post Games:

  • Act 1: A History of the Fighting Game Genre
  • Act 2: How to Get into Fighting Games
  • Act 3: Why Marvel Tokon Is Getting All the Hype
  • Patreon Bonus: The 5 Ingredients of a Perfect Summer Game


Guests:

  • Ash Parrish: Senior reporter, Kotaku


Bonus Episodes and Segments!

  • Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


All interviews are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The International Sexy Game Controversy10 août 202600:59:24

This Week on Post Games:

  • Act 1: The Sexy Game That’s Taken Over the World
  • Act 2: A Werewolf Man, Dung Deliveries, and the Chinese Government
  • Act 3: Loving a Game That Will One Day Disappear
  • Patreon Bonus: Just How Bad Is the EA Sale?


Guests:

  • Ash Parrish: Senior reporter, Kotaku
  • Natalie Checo: Community + social media manager and writer, Sunset Visitor
  • Rebekah Valentine: Senior reporter, Kotaku
  • Closing Song: “Band on the Run (16 Bit, SNES)” by spaceyorick


Bonus Episodes and Segments!

  • Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


All interviews are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Games Need You to Give a Sh*t and Pay Attention03 août 202600:57:31

This Week on Post Games:

  • Act 1: This One Game Is Two Games
  • Act 2: Fighting for Attention in the Age of Endless Distraction
  • Patreon Bonus: Making Games with Christian Faith


Guest:

  • Xalavier Nelson Jr.: Studio head, designer, and writer, Strange Scaffold


Get 1 month of Post Games Patreon for $1!

  • Every bonus episode!
  • Every bonus segment!
  • No ads!
  • Subscribe at Patreon.com/PostGames. Sale ends Sunday, August 29th at 11:59 pm PT. Limited to first-time subscribers.


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


All interviews are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Blessing and Curse of Pokémon27 juil. 202601:02:06

Bonus Post Games?!

Support the show for $5 at Patreon.com/PostGames and get bonus episodes and segments!


This Week on Post Games:

  • Act 1: Game Freak’s 30 Years of Brilliant False Starts
  • Act 2: Beast of Reincarnation Won’t Be Ignored
  • Patreon Bonus: Game Freak’s Top 5 Games (That Aren’t Pokémon)
  • Act 3: A New Game Magazine? In This Economy?!


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:

  • Robert Sephazon: Game designer, producer, historian, and curator
  • Ryan Rigney: Editor-in-chief, Chisel


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


All interviews are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Gaming’s Toughest Critic Wants You to Live a Happier Life20 juil. 202601:20:03

This Week on Post Games:

  • Act 1: A Life Making Sense of Games
  • Act 2: The Pleasure in Noticing the Small Things
  • Patreon Bonus: Behind-the-Scenes of Grand Theft Auto’s Press Events
  • Bonus: An Excerpt from “The Small Stuff” Audiobook


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:

  • Ian Bogost: Game designer, essayist, professor, and author of “The Small Stuff”
  • Closing Song: “The Path of the Wind (from My Neighbor Totoro)” performed by Gentle Love


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


All interviews are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

A Gaming Podcast Your Friends Will Love13 juil. 202601:16:33

Post Games is an NPR-style podcast about video games.

Each week, games media veteran Chris Plante (co-founder of Polygon, co-host of The Besties) tackles a new topic with the help of guest experts. This episode is a tasting menu: four conversations with four very different experts.

YouTuber AnyAustin reflects on growing old as a gaming YouTuber. Author Keza MacDonald gives us a hint of Nintendo's future. Philosopher C. Thi Nguyen explains how metrics and optimization have infected our favorite games. And critic and game designer Tim Rogers recommends the perfect starting point for Dragon Quest.

This is the perfect entry point for newcomers and a taste of what's available for paid subscribers on the Patreon!


Love the show? Please consider supporting Post Games (and getting tons of bonus segments and episodes) at Patreon.com.postgames


This Week on Post Games:

  • Act 1: Getting Old as a Professional Gaming YouTuber
  • Act 2: Nintendo’s Future
  •  Act 3: How Metrics Infected Video Games
  •  Bonus Act: Tim Rogers Recommends You Play This Dragon Quest First


Show Notes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


All interviews are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

What's the Point of Video Game Reviews?06 juil. 202600:44:12

This Week on Post Games:

  • Act 1: Why Game Criticism Is a Kindness
  • Act 2: What a Game Review Can and Can’t Do
  • Patreon Bonus: The Reason Review Scores Make People So Mad


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:

  • Harper Jay: Critic and Writer


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling
  • Additional music: Epidemic Sound


All interviews are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

What's Weird Nintendo (and Is It Still Alive?)29 juin 202601:14:29

This Week on Post Games:

  • Act 1: Defining ‘Weird Nintendo’
  • Act 2: Weird Nintendo, #10-6
  • Act 3: Weird Nintendo, #5-1
  • Patreon Bonus: The Nintendo Story I Could Never Tell


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guest:


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

How the Games Industry Got to This Point22 juin 202600:53:56

This Week on Post Games:

  • Act 1: The Primordial Ooze of the Modern Game Industry
  • Act 2: No Time Like the Present
  • Act 3: How to Get People to See a Game in 2026
  • Patreon Bonus: The Two Big Bets That Led to Xbox's Current Problems


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:

  • Rob Pardo: CEO of Bonfire Studios, former CCO of Blizzard Entertainment
  • Jason Schreier: reporter at Bloomberg News, co-host of Triple Click


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Earliest Game of the Year Awards15 juin 202602:46:11

This Week on Post Games:

  • The EGOTYs: 50 critics, directors, designers, reporters, authors, and comedians share their favorite games of 2026
  • Patreon Bonus: I share my Top 10 Games of 2026, and consider why they stuck to my heart, brain, and gut


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

How to Have a Persona Summer08 juin 202601:40:58

This Week on Post Games:

  • Patreon Bonus: The Rules of Persona Summer
  • Act 1: Persona, Explained!
  • Act 2: Where to Start (or Continue) with Persona
  • Act 3: Why Tribeca Film Fest Includes Video Games


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.

Guests:

  • Brendon Bigley and Stephen Hilger: co-hosts of Into the Aether
  • Leigh Alexander: narrative designer, writer, and former games journalist
  • Casey Baron: Senior Programmer of the Tribeca Film Festival
  • Closing Song: “Aria of the Soul” by The Blueshift Big Band (The Persona 30th Anniversary Jazz Album)


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

What You Should Know about James Bond01 juin 202601:04:27

This Week on Post Games:

  • Act 1: Everything You Need to Know about Bond
  • Act 2: Why Bond Games and Movies Have Become So Tough to Make
  • Patreon Bonus: A History of Bond Games in Five Titles
  • Act 3: 007 First Light’s Narrative Director on Creating a New Bond


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.

Guests:

  • Matt Gourley: co-host of Conan O’Brien Needs a Friend, James Bondings, With Gourley & Rust, and many other great podcasts
  • Martin Emborg: Narrative and Cinematic Director, 007 First Light


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

How to See the Profound Beauty in Gaming's Tiniest Details25 mai 202601:05:27

This Week on Post Games:

  • Act 1: Try Not to Lose 100 Followers
  • Act 2: How to Look Closely at Gaming’s Little Details
  • Patreon Bonus: Getting Old as a Professional YouTuber


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The History (and Future) of Bubsy18 mai 202601:11:13

This Week on Post Games:

  • Act 1: The History of Bubsy 2D
  • Act 1.5: The Case for Bubsy 3D
  • Act 2: The Making of Bubsy 4D
  • Patreon Bonus: The Bubsy Parody About Loving Modern Art
  • Act 3: The News of the Week


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:

  • Fabian Rastorfer and Ben Miller: co-leads of Fabraz, Bubsy 4D
  • Ben Esposito: Designer on Neon White, Donut County, and Bubsy 3D: Bubsy in
  • Evan Minsker: Proprietor, critic, and reporter at see/saw


Closing Song:

  • “Techno Syndrome 2026” by Benjamin Wallfisch from Mortal Kombat 2: The Original Motion Picture Soundtrack


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The History of The Legend of Zelda (1986)11 mai 202601:13:20

Editor's Note:

Hey Post Games listeners! It's Post Games' first anniversary. To celebrate, and to give myself some time to prep the summer episodes, I'm sharing one of the monthly Patreon-exclusive episodes. This is the history of the original The Legend of Zelda, featuring one of the series' foremost experts and historians.

If you like this episode, you'll enjoy the rest of Past Games. Each month, I talk with a different expert about a game or moment celebrating an anniversary this year. Previous episodes include L.A. Noire with Tim Rogers, along with histories of Dark Souls and Animal Crossing with people who wrote the books on each.

Subscribe at Patreon.com/PostGames for $5 to get all that and more.


This Week on Post Games:

  • Act 1: The Making of The Legend of Zelda
  • Act 2: The 30-Year Evolution of Zelda Games
  • Act 3: A History of the Zelda Fan Community


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Guests:


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Nine Lives of Games Journalism01 mai 202601:08:27

You now have access to my recent talk at NYU Game Center, previously only heard by 200 or so people in downtown Brooklyn. The lecture, given last Thursday, is titled “The Nine Lives of Video Games Journalism,” and in it, I suggest where the games media is heading by comparing the current trends to the past 50 years and the many publications that have come and gone.

[The talk moves fast. I crammed about 90 minutes of lecture into an hour. So I’m making the Google Slides deck available for folks who’d like to follow along. You can find them at www.post.games. I’ve also edited the audio to smooth the flow here and there. An unedited video version will be available on the NYU Game Center’s YouTube page in the coming weeks.]

Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Sponsors:

  • Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
  • Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with new subscription only, while supplies last until 09/27/2026. (See website for more details).
  • Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Game Won’t Save the World*28 avr. 202600:47:39

This Week on Post Games:

  • Act 1: A Mini Golf Game at the Not-Quite End of the World
  • Act 2: Making Fun Games about Big Problems
  • Patreon Bonus: How to Stay Optimistic


Show Notes and Bonus Episodes:

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
  • INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


Guests:

  • Friedrich Kirschner: founder and Creative Director of Three More Years
  • Maria Cârstian: creative producer of Three More Years
  • Closing Song: “Nepturne” by 100 Rabbits (Oquoine)


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

He Won the Biggest Award in Indie Games. Then He Did It Again.20 avr. 202601:03:03

This Week on Post Games:

  • Act 1: What Is a “Solo” Game Developer in 2026
  • Act 2: Making Titanium Court One Hour at a Time
  • Patreon Bonus: AP Thomson’s Titanium Court Book Club (Coming 4/27)
  • Act 3: The News of the Week


Show Notes and Bonus Episodes

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
  • INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


Guests:

  • AP Thomson: designer of Titanium Court
  • Closing Song: “Backbay Shaws (Lyrical)” by AP Thomson


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.


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Where Do Video Games Go from Here?13 avr. 202601:02:15

Show Notes and Bonus Episodes

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
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This Week on Post Games:

  • Act 1: How to Tell Stories about Video Games
  • Act 2: Where Video Games Go From Here
  • Patreon Bonus: Getting into the Weeds of Video Game Culture
  • Act 3: The News of the Week


Guests:

  • Questions from listeners like you!
  • Remy Siu: Creative director at Sunset Visitor
  • Abby Howard: Co-founder of Black Tabby Games
  • Tony Howard-Arias: Co-founder of Black Tabby Games
  • Closing Song: “Blushin’” by James Currier (Rizz Dungeon: Skeleton Key to My Heart)


Art & Music:

  • Logo and show art by James Bareham
  • Theme by Mark Sparling


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Video Games Are Art. Are Museums Ready?06 avr. 202600:53:32

Show Notes and Bonus Episodes

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
  • INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


This week on Post Games:

  • Act 1: Games Enter the Art World
  • Act 2: How Games Help Us Through Tough Conversations
  • Patreon Bonus: A Personal History of Games in Art and Art in Games


Guests:

  • Danielle Brathwaite-Shirley: artist, game designer, and archivist
  • Closing Song: “It’s Raining Inside Alo’s Home” by Prateek Saxena (Fishbowl)


Art & Music:

  • Logo and show art by James Bareham
  • Theme by Mark Sparling


All Post Games interviews are edited for concision and clarity.

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2026's Fantasy Masterpiece Took 8 Years, 4 Attempts, and 1 Disco Elysium30 mars 202601:21:52

Show Notes and Bonus Episodes

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
  • INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


This week on Post Games:

  • Act 1: Dissecting Disco Elysium, Organ by Organ
  • Act 2: Converting Tabletop RPGs into Video Game Nirvana
  • Patreon Bonus: All You Have to Do Is Write a Million Words
  • Act 3: The News of the Week


Guests:

  • Christoffer Bodegård: writer and developer, Esoteric Ebb
  • Nathan Grayson: co-founder and reporter, Aftermath.site
  • Closing Song: “Battle Beneath the Crust” by Marskye (Dosa Divas)


Art & Music:

  • Logo and show art by James Bareham
  • Theme by Mark Sparling

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Why Pinball Moved from Bars to Basements23 mars 202601:06:31

Show Notes and Bonus Episodes

  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5
  • INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


This Week on Post Games:

  • Act 1: How Stern Survived the Pinball Apocalypse
  • Act 2: What Makes a Pinball Table Special in 2026?
  • Patreon Bonus: Adapting Pokémon into a Pinball Table
  • Act 3: The News of the Week


Guests:

  • Seth Davis: President and CEO, Stern Pinball
  • Lewis Gordon: Reporter and Critic
  • Closing Song: “A Musical Tale” by bermei.inazawa (Chicory: A Musical Tale)


Art & Music:

  • Logo and show art by James Bareham
  • Theme by Mark Sparling

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Games Can Save Us from the Hell of Silicon Valley Optimization16 mars 202601:25:42

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


This week on Post Games:

  • Act 1: Games Teach Us to Break Free from Life’s Grind
  • Act 2: Metrics Suck the Joy Out of Life
  • Patreon Bonus: Have Metrics Infested Video Games?
  • Act 3: The News of the Week


Guests:

  • C. Thi Nguyen: a philosopher, educator, and author. His latest book is The Score: How to Stop Playing Somebody Else’s Game
  • Gita Jackson: critic, editor, and co-founder of Aftermath
  • Closing Song: “Ocarina of Time” by Sixth Station Trio (Zelda Classics album)


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The ESA Saved Video Games Once. Can It Do It Again? 09 mars 202601:14:56

[Editor’s note: This week, all subscribers will have access to the Patreon-exclusive bonus segment. If you enjoy this extra material, or would just like to support the long-term health of the show, please consider subscribing on Patreon or leaving a review on Apple Podcasts.]


Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


This week on Post Games:

  • Act 1: The 17-Year Fight to Protect Games from the Government
  • Act 2: The ESA’s President on AI, Child Safety, and Calls for Unionization
  • Patreon Bonus: Three Big Takeaways from the Interview

Guests:

  • Stanley Pierre-Louis: President and CEO, ESA
  • Closing Song: “Jumping Voices (Big Walk Theme)” by aksfx (Big Walk)


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

What Is Fictosexuality? 02 mars 202601:04:07

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

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This week on Post Games:

  • Act 1: What Is Fictophilia?
  • Act 2: Fandom, Parasocial Relationships, and Big Tech
  • Patreon Bonus: Post Games Hits Two Milestones
  • Act 3: The News of the Week


Guests:

  • Tanja Välisalo: Teacher, researcher, and project coordinator at the Department of Music, Art and Culture Studies at the University of Jyväskylä in Finland
  • Nicole Carpenter: Reporter at publications like 404 Media, Vulture, Polygon, and more
  • Closing Song: “Character Selection Theme “ by Vibe Avenue (Tears of Metal)


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Resident Evil Auteur in His Own Words 23 févr. 202601:00:03

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

INCOGNI Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames


This week on Post Games:

  • Act 1: Mortal Kombat, Resident Evil, and the Birth of the Video Game Movie
  • Act 2: Life of a Video Game Movie Auteur
  • Patreon Bonus: How to Make a Hit Video Game Movie
  • Act 3: The News of the Week


Guests:

  • Paul W.S. Anderson: Director of Mortal Kombat, the Resident Evil film series, and more
  • Kazuma Hashimoto: Video game critic, analyst, and consultant
  • Closing Song: "Altar" by Jorge Flores (Desktop Explorer)

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Edmund McMillen Wants You to Ask the Uncomfortable Questions16 févr. 202601:09:41

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

This week on Post Games:

  • Act 1: A Career Built on “A Cry for Help”
  • Act 2: “This Is a Fuck You”
  • Patreon Bonus: Tidepools, Pinball, and a Musical: The “Sunny Side” of Edmund McMillen


Guests:

  • Edmund McMillen: Co-creator of Mewgenics
  • Closing Song: “Fleas and Parasites” by Matthias Bossi and John Evans (Mewgenics)


See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Robbing Museums? Sounds Like Fun09 févr. 202601:03:42

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

This week on Post Games:

  • Act 1: Stealing What's Yours
  • Act 2: The Need for Africanfuturism
  • Patreon Bonus: What It's Actually Like Making Games in South Africa
  • Act 3: The News of the Week


Guests:

  • Ben Myres, CEO, Co-Founder, and Creative Director of Nyamakop
  • Mohale Mashigo, Narrative Director of Relooted
  • Nathan Grayson, Co-Founder of Aftermath



See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

A History of Dragon Quest (and Why To Try It Now)02 févr. 202600:50:46

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


This week on Post Games:

  • Act 1: Dragon Quest’s Many False Starts in America
  • Act 2: How Dragon Quest Became Inescapable
  • Patreon Bonus: Tim Rogers on How to Savor a Dragon Quest Game
  • Act 3: The News of the Week


  • Guests: Andrew Webster, The Verge & Tim Rogers, Action Button
  • Closing Song: “Haven” by Nicolas Gueguen (MIO: Memories in Orbit)


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Nintendo Gets the History Book It Deserves26 janv. 202601:02:20

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Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


This week on Post Games:

  • Act 1: How Nintendo Became a Game Company
  • Act 2: Nintendo’s Present
  • Patreon Bonus: The Future of Nintendo After Its Icons Depart
  • Act 3: News of the Week



See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Adapting Life into a Video Game19 janv. 202600:49:53

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

This week on Post Games:

  • Act 1: Turning Your Life into a Game
  • Act 2: Recreating a Place and a Moment
  • Patreon Bonus: The History of Memoir Games in 5 Titles
  • Act 3: News of the Week


  • Guest: Meredith Gran, creator of Perfect Tides: Station to Station
  • Closing Music: Perfect Tides: Station to Station
  • Upcoming Mini-Episode: An extra special bonus for Patreon subscribers. On the launch day of Station to Station, January 22nd, I’ll release an additional mini-episode in which Meredith and I talk about the game’s themes, twists, and ending. It was incredible to chat with a game creator without the fear of spoilers, to actually dig deep into the work and their intentions. You’ll love it!


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Mothership and a History of Women in Games Media09 janv. 202601:02:48
  • Want full show notes for free, including links to everything we mention? Visit www.post.games
  • Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


This week on Post Games:

  • Act 1: A History of Women in Games Media
  • Act 2: Mothership Lands on Earth
  • Patreon Bonus: Imagining a Better Future for Video Games
  • Act 3: The News of the Week
  • Patreon Bonus Mini-Episode: A Century of Women’s Media in 15-Minutes
  • Guests: Maddy Myers and Zoë Hannah, founders of Mothership.blog


Editor's note: This episode went live at the same time as its Patreon version so everyone had access to news of Mothership.blog. The public Post Games feed will return to its Monday release time next week.


Say hello to your next favorite website.

Mothership is a site built at the intersection of gender and games. Today, I’ll be chatting with founders Maddy Myers and Zoë Hannah. They’ll provide a primer on the history of women in games media, dating back to the early 1980s. And they’ll share their months-long effort to make Mothership a reality.

To set the stage, here’s part of Mothership.blog‘s mission statement:


"Whenever we boot up an RPG character creator (or pick up a TTRPG character sheet), we can’t help but interrogate the choices that are available — and the ones that aren’t. We’ve noticed how many female video game characters, even our favorites, have hourglass figures and pale complexions. We can’t help but consider and interrogate the gender norms on display among male characters in games as well, whether we’re revving a Lancer as Marcus Fenix or swinging a sword as Link… or putting on a Gerudo disguise.

At Mothership, you’ll read writing from a diverse roster of contributors. You’ll find reviews, criticism, and opinion stories about games’ depiction of gender, as well as stories about how these games are marketed. You’ll get investigative reporting on the people who make games in an era when “DEI” is on the wane. You’ll read historical deep dives on the games and creators that paved the way, especially those that didn’t get due credit way back then."


This is a sprawling conversation about games, gender, media, and that deep urge we all share to connect and be seen

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2026's Big Games, Trends, and Showdowns 05 janv. 202600:57:38

Want full show notes for free, including links to everything we mention? Visit www.post.games

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5


Guest: Ash Parrish, reporter and critic at The Verge

  • Act 1: The Industry
  • Act 2: The Games and Trends
  • Patreon Bonus: The Best and Worst Case Scenarios for 2026
  • Act 3: The News of the Week


2026 has only just begun, but already I’m certain it’ll be (at least for gaming culture) historic.

Yes, it’s the year of GTA 6. It’s also the year of no fewer than ten thousand other games. Barring a cataclysmic event, more games will be released in 2026 than in any year prior.

This avalanche of competition will continue to be bad news for game makers, who must not only will they battle for attention with their contemporaries, but also the tens of thousands of “new” and now steeply discounted games released since the pandemic, the free-to-play time drains, and the entirety of retro gaming playable on ever cheaper handheld emulators.

Inversely, in 2026, this abundance will be a boon for most of you listening, at least in the short term. Where the glut of games that nearly killed the game industry in the 1980s was garbage, we are not wonting for high quality games serving nearly every imaginable niche.

Before 2025 ended, I had already played a dozen or so solid games that will be released in 2026. And two 2026 games would have made my 2025 Game of the Year list had they been released.

Add in some acquisitions, some closures, an uptick in unionization, a delinquent government oversight, and a nauseating economy, and you will be overwhelmed with existential questions about the medium.

Will video game players return to buying new games after years of gorging on forever games? Will Take Two and Grand Theft Auto deal the final blow to the once-powerful video game publishers? Will developers find new ways to get their games to their intended audience, or will more and more great games be commercial failures, leading some of the great game makers of our time to change careers?

The answers to those questions could alter the lives and fortunes of tens of thousands of game makers. And could influence what you do and don’t make time to play.

We’ll untangle those knots in today’s episode. Our guest is The Verge’s Ash Parrish, who has a uniquely broad and deep understanding of modern gaming, both in the industry as a reporter and the games as a critic.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Pokémon origin story29 déc. 202501:32:31

Editor's Note: Hey Post Games listeners. To give myself a lighter load this holiday, I’m posting one of the monthly Patreon-exclusive episodes. The patrons selected the origin story of Pokémon. They think you’ll enjoy it, and I do, too!

If you like this episode and want access to a backlog of bonus episodes and future bonuses, subscribe to Patreon.com/PostGames for $5. Next Monday, I’ll be posting the latest exclusive, “1996: The Most Important Year in Games,” featuring the co-hosts of My Life in Gaming!

Get full show notes for free at www.post.games



Before Game Freak created Pokémon, it was a hand-stapled video game zine written by a crew of arcade-loving teenagers.

Welcome to the debut episode of Past Games, the new Patreon-exclusive series dedicated to revisiting the stories behind classic games and gaming moments. Over the next few months, we’ll be flipping through dusty periodicals and dog-eared history books to learn more about 2026’s big gaming anniversaries.

For this episode, I invited my buddy Brendon Bigley (Wavelengths, Into the Aether) to talk pocket monsters. I share the history of the biggest children’s entertainment icon since Mickey Mouse, and Brendon shares his experience of growing up alongside the rise of Pokémania.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

What 2025 taught us about games22 déc. 202501:12:01

Get weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5

Want full show notes? Visit www.post.games

This week on Post Games: the final listener mailbag of 2025!

  • Act 1: Questions about video games
  • Act 2: Questions about the industry and the culture
  • Patreon bonus: Questions about the nitty-gritty of gaming
  • Act 3: The news of the week


This week, I emptied the Post Games mailbag and tried to answer as many questions as I could muster. The result is one of the longest episodes to date, with the AMA spanning three acts and over 60 minutes!

Plus, a very special extended news of the week: I chatted with Phil Salvador from the Video Game History Foundation. The VGHF has preserved the Sega Channel, the 1990s predecessor to PlayStation Now and Xbox Game Pass. How the hell do archivists preserve such a thing? Listen to find out!

Now, I’d say this is the final episode of 2025, but that’s not entirely true. Next week, I’ll be sharing a special Patreon-exclusive mini-episode, reflecting on my personal favorite games of the year, along with a few small surprises. But I’m getting ahead of myself!

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How games and anime became BFFs15 déc. 202501:05:03

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This week on Post Games: How video games and anime took over pop culture together.

  • Act 1: Anime in your video games
  • Act 2: Video games in your anime
  • Patreon bonus: The anime every gamer should watch
  • Act 3: News of the Week


Last year, I helped oversee the first major national survey of anime consumption in the United States. Before the survey, I knew anime had achieved pop culture status, with characters from Dragon Ball appearing in Fortnite and musicians like Megan Thee Stallion wearing over a dozen anime cosplays. Even still, the numbers surprised me.

Nearly half of Gen Z watches anime once a week. And a quarter of millennials. 44% of anime viewers have had a crush on an anime character. And 65% of anime viewers find the form more emotionally compelling than other forms of media. Anime fans claimed to watch for escape and comfort. But also for strength, a tool to prepare them for a big test or a challenging day at work.

We ran this survey at Polygon, a site broadly focused on video games, because while games and anime are two different mediums, they have for decades influenced and elevated one another. And the line between the two is blurrier and blurrier, with shows inspiring games that inspire more shows.

How did we get here?

To find out, I reached out to Geoff Thew, the founder and host of the hit anime YouTube channel, Mother’s Basement.

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The history (and secrets) of The Game Awards 08 déc. 202500:58:41

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UPDATES

Before we get to this week’s episode, I have two important updates!


THIS WEEK ON POST GAMES

The Game Awards isn’t the Oscars. It’s not the Tonys. If we’re being generous, it shares the same pop cultural status as the modern MTV Music Video Awards. But even if the show is a bit embarrassing and largely serves as an advertisement for future games, it matters.

It matters to big game publishers and tiny developers alike. All nominees stand to not only get a healthy dose of public praise, but a burst of press and a spike in sales. Especially if they win.

With more games released in 2025 than in any other year, awareness is invaluable. The Game Awards claimed a 2024 audience of 154 million streams, which would mean more people watched it than the Super Bowl. Even if the audience is actually half that number, then The Game Awards remains one of the most widely seen annual broadcasts in the world.

So this week on Post Games, we take The Game Awards seriously. My guest is the only year-round Game Awards beat reporter and analyst, Polyon’s Oli Welsh.

Act 1: The history of The Game Awards

Act 2: How The Game Awards actually work

Patreon bonus: What The Game Awards got right… and very wrong

Act 3: The news of the week

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Two Blue Prince interviews, seven months apart 01 déc. 202501:05:20

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This week on Post Games, “Life Before and After Releasing Blue Prince”:

  • Act 1: The Days Before Blue Prince
  • Patreon bonus: The Magic site that made Blue Prince possible
  • Act 2: The Days Before The Game Awards
  • Patreon bonus: Blue Prince: The Movie? Blue Prince 2?
  • Act 3: News of the Week


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18 reasons to be thankful for video games24 nov. 202501:13:05

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Welcome to The Inaugural Post Games Thanksgiving Special!

I’ve invited 19 people from across video games to share what they’re thankful for. They could celebrate a game, a person, a place, a trend, an idea, or whatever else inspires them. Our guests come from across the entertainment and media industries, including award-winning indie game designers, a former executive from a AAA publisher, brilliant text-based critics, beloved audio-only hosts, a contract-securing union leader, and a good ol' fashioned movie star.

 Here's the party's guest list!

  • Kumail Nanjiani and Emily V. Gordon
  • Kirk Hamilton
  • Christian Donlan
  • Jenny Jiao-Hsia
  • Lucy James
  • Austin Walker
  • Chris Novak
  • Tina Sanchez O’Hara
  • Blessing Adeoye Jr.
  • Sarah Elmahleh
  • Giovanni Colantonio
  • Najay Greenidge
  • Chris Bratt
  • Nina Freeman
  • Frank Lantz
  • Kitty Calis and Jan Willem Nijman
  • Evan Narcisse


Because this episode is a holiday special, and because we have so many guests, there are no acts and no news of the week. Instead, what follows are nearly twenty notes of gratitude from our brilliant guests. And Patreon subscribers get an extra-long personal note from me, in which I talk about what I’m grateful for this year: the games, the movies, the books, the music, the people, and most importantly, the opportunity to do this show.

We have so many delicious dishes to plop on your plate, so let’s work our way around the buffet!

This week on Post Games: The Thanksgiving Special

  • 19 guests share what part of video game culture they’re thankful for
  • Why I’m grateful for change and how you can create your own


On the Patreon - Only $5!!!

  • Bonus segment: Why I’m thankful for change (and how you can create your own)
  • Plus, the films, movies, books, ideas, and other things I’m thankful for
  • Early access to ad-free episodes
  • Video versions of new episodes!
  • Five hour-long episodes of Video Game Journalism 101, including the new episode on storytelling
  • Free game of the week
  • This week in video game links
  • What else I’m enjoying
  • All of that and more for only $5 a month!


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2025's scariest game recreates the site of a real tragedy17 nov. 202500:43:46

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I was stunned when I first saw Cave Crave, a VR game in which the player squeezes through dark tunnels, the gaps so tight that the character must hold their breath, causing red light to pulse. As your virtual lungs empty, you see the blood vessels in your eyes

To my surprise, the dark, suffocating caves of Cave Crave were just the beginning of both its terror and its depth.

This week on Post Games: A trip into a real cave that became a tomb

  • Act 1: The game that traps you in a dark, tight hole
  • Act 2: Recreating the infamous Nutty Putty Cave
  • Patreon Bonus: A history of the Steam Machine and the “living room” PC
  • Act 3: News of the week


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What it's actually like to release a game in 202510 nov. 202501:07:20

Post Games for $1!! - The Early Bird, Not-Quite-Black Friday Sale

Rather than compete with Black Friday and Cyber Monday, I’m running my holiday deal early. Subscribe to the Patreon before 11/14 and get your first month for $1. Yes, you read that right. A buck gets you...

  • Video episodes!
  • Weekly bonus segments!
  • 5 deep dives on storytelling, reviews, and media!
  • 1 oral history of Street Fighter: The Movie!
  • 25 incredible interviews with the most fascinating people in video games!
  • Expanded newsletters:
  • Free game of the week
  • The best video game stories of the week
  • What else I’m enjoying
  • Access to community group chats!



This episode is a bit unusual. I’m chatting with a talented game developer who also happens to be a friend. I’ve known Joel Burgess for many years, dating back to his time helping to design open-world RPGs for AAA studios.

He currently serves as the Studio Head of the indie studio Soft Rains, which has been busy preparing the debut of its first game. Ambrosia Sky is a sci-fi immersive sim in which you play as a death cleaner. Picture Powerwash Simulator spliced with BioShock, and then add the NYTimes obituaries, and you’re not far off. This week, Ambrosia Sky: Act 1 hits Steam.

What does it feel like to launch a video game, particularly as the head of a studio, responsible for not just the success of the game but the business? The stress. The joy. The mixed sense of finishing one race, and in the current age of DLC, updates, and additional acts, starting another marathon.

This week on Post Games: what it’s actually like to release a video game in 2025.

  • Act 1: The chaos of making a video game in the 2020s
  • Act 2: The moments before pressing publish
  • Patreon bonus: How Joel’s dog inspired the look and soul of Dogmeat in Fallout 4
  • Act 3: News of the week





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Why people play games that scare them03 nov. 202500:57:21

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Sure, spooky season is over. But listeners, the scary season has just begun at Post Games. To prepare you, I have invited one of my favorite horror critics, Ashley Bardhan, to explain the appeal of playing horror games – and how they might make your life less scary.

This is one of my favorite (and most surprising) conversations yet!

  • Act 1: The case for playing more horror games
  • Act 2: Horror as therapy
  • Patreon bonus: 5 horror games for the holiday season
  • Act 3: The news of the week

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20 years later, Shadow of the Colossus still matters27 oct. 202500:54:58

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Few video games achieve mainstream cultural relevance. Fewer still get labeled as "art." And only a handful of games that get through the culling manage to retain their relevance across decades. Shadow of the Colossus is the exception to the rules of video games.

What makes it so unique? How has its place in gaming culture evolved? And why does it play a special part in the life of today's guest, video essayist and author Jacob Geller?

  • Act 1: Why Shadow of the Colossus never lost its relevance
  • Act 2: How Shadow of the Colossus launched a critic’s career
  • Patreon bonus: The future of video essays about video games
  • Act 3: News of the Week


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