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Explore every episode of the podcast Plunders & Blunders

Dive into the complete episode list for Plunders & Blunders. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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TitlePub. DateDuration
The Petites -in- Malamalamischief25 Dec 202102:06:59
It's a Holiday Special!
While the Deadites are on vacation in Malamalama, The Petites (Phlox, Albert, and Venza) make some new friends on and off the island. No, really. That's the whole synopsis. Oh, and we goofed around a whole bunch.
Enjoy, and Happy Holidays!
Campaign Wrap-up 219 Apr 202101:24:53
The questions and sentimentality continue! The cast reflects on their characters choices, unexplored backstories, and delve into the emotions and real life stories behind the scenes.
Campaign Wrap-up 112 Apr 202101:33:09
The cast discusses lingering questions, secrets, motivations and revelations after their 4 year campaign. Find drink list here: www.plundersandblunders.com/news/2021/4/12/campaign-wrap-up
100-2: Epilogue05 Apr 202100:51:44
The biggest fight of their lives behind them, the Deadites carve their respective paths through the world.
100-1: Beginning of The End29 Mar 202101:22:54
They did it! The Deadites saved the world - well, the whole universe. And now, revels.
99-2: Theam'okk22 Mar 202101:05:33
The Deadites continue their ritual to seal the rift, but the danger increases with each passing moment as more opposition from the Far Realms attempt to silence them forever.
99-1: Ritual of the Rift15 Mar 202101:20:55
Cornerstones in hand, the Deadites craft a spell to bind the cornerstones to their will, and use them to save the Universe.
98-2: Verdant Sovereign08 Mar 202101:06:40
Back in Stormsbane, the Deadites seek out the Conclave of the Verdant Sovereign to locate the Cornerstone of Neutrality. They find more than they were expecting.
98-1: Eviscerate01 Mar 202101:14:29
Eviscerate, the Cornerstone of Evil given form is within the Deadites' grasp. But it seems to have a mind of its own. Nathanial offers the Deadites a lead on the next cornerstone, in exchange for a favor.
97-2: Look, Who's Talking Now?22 Feb 202101:06:41
So, they've switched bodies. Tres bizarre (more like *Traze* Bizarre)! The Deadites adjust to their new corporeal accommodations and are introduced to the Lord of the Manor, and some elements of his... Collection.
97-1: Cornerstones15 Feb 202101:13:43
The Deadites pool their knowledge and sort out what's to be done about the giant crack in the sky. They follow up on a few of Kapo's leads, revisiting some old haunts and familiar faces.
96-2: From Dusk 'Til Dawnmeadow08 Feb 202100:57:57
Zoli's parents and the Deadites share stories and a meal. But it quickly becomes apparent that something is amiss when an earthquake interrupts the reunion special.
96-1: Number One (or)Fan01 Feb 202101:07:22
Kapo catches up with the Deadites as they make their way to Dawnmeadow to reunite Zoli with their parents. Anise and Windsgar help Zoli confront their fear of horses, Anael helps the new Lansil get an ethically sourced meal.
95-2: Time Bandits25 Jan 202100:47:00
The time warped explosion continues to fill the room, the Argozt (bird-wolf) and Clickers (purple smoke monsters) fulfill their agenda while the Deadites continue to fend off the Hulks, Seers, and Mind Flayers - all while trying to destroy the Elemental Anchors and escape with their lives! And they still don't know where Izolde went.
95-1: Impossible Choice18 Jan 202100:58:59
Shrodinger and the other Mind Flayers must stop the Deadites from destroying their elaborate, time-bending machine. Anise continues wrecking anchors like a boss, Anael refuses to give up on the new Lansil (despite him being a Mind Flayer), and Izolde comes face to face with their God, and the cosmic truth of the situation their in.
94-2: Hindsight11 Jan 202100:56:36
The Hub, a great machine for adjusting reality, lies at the base of the multicolored, subterranean water slide. "Lansil" introduces the Deadites to the Headmaster, who explains how it works. The more he explains, the more upset Izolde feels, so they reach out for help from the Raven Queen.
94-1: Foresight04 Jan 202101:02:49
Lansil isn't quite himself anymore, and it leaves Anael and Windsgar paralyzed. Izolde delivers the bad news and Traze finds out the hard way why they're called Mind Flayers.
93-2: Reverse Robbery28 Dec 202000:51:29
The Deadites follow up on Waylon's lead, and venture forth toward the unknown horrors of the Underdark - seeking whomever or whatever altered time and reduced the giant purple worms to little babies. Izolde continues to lead, Anael keeps an eye out, and Windsgar's kindness gets repaid in an unexpected way.
93-1: Warriors. Heroes. Worm Hunters.21 Dec 202000:51:52
Heading South, the Deadites follow Izolde tracking the temporal disturbances. Along the way they get a request for assistance from an old acquaintance.
92-2: Unbreak My Heart14 Dec 202000:54:47
Anise recovers from the bombshell that much of her family has been petrified, shrunken, and worn as a necklace around Dailen's neck. So, the Deadites need to find a lot of diamonds to perform numerous resurrections in addition to the giant diamond they need to perform a True Resurrection on Sage.
92-1: Respite07 Dec 202000:57:21
The Deadites recuperate after the Battle of the Blightlands and mourn the fallen who came to their aid. Anise aims to finally work toward unpetrifying and resurrecting her father, Sage, but there are some unforeseen complications.
91-2: Fighting Dragons with Dragons30 Nov 202001:12:15
Kana has felled Endokarr's risen skeletal form, and Hardback has forced Aldek, the Abishai, to dance; but Feth'raza'al continues to slam the Deadites with arcane bolts from her Throne, even as Dailen is continuously spell-thwarted by Windsgar. With each second that passes, more and more allies fall to the hordes of Demons in the Blightlands. Meanwhile, Traze and Kiirtra chased after Skythrax, only to find themselves face to face with the Ancient Dragon himself.
91-1: Battle of the Blightlands23 Nov 202001:04:02
They put out the call, and the Deadites' allies now join them in the Blightlands to put an end to Feth'raza'al's plot.
90-2: No Stone Unturned16 Nov 202001:17:29
The investigation begins! Hardback leads an inquisition into the trash heap, Anael interrogates Granny, and Windsgar bumps into Melf.
90-1: Is There a Bar?09 Nov 202001:15:20
Hardback returns! The Deadites catch each other up on their adventures, reminisce, and goof around. Hardback educates them on Dragon Lore, and the Mechanist pleads for them to dig up some information they can use to defend themselves.
89-2: Endokarr, The Dark One02 Nov 202001:01:04
Ratu Darah's Patron is revealed. Endokarr, the Dark One joins the fray. The Deadites are intent on putting him back in the ground.
89-1: Muck & Malice26 Oct 202000:52:19
Ungol's Quarry is swarming with Abishai and Tanarukk, saturated with acid, and a woman is praying to a creature named Endokarr, The Dark One. The Deadites will need to use their cunning to get out of here with those precious stones... or, just, you know, kill everyone.
88-2: Make it Work19 Oct 202000:58:20
Tanarukk keep popping up from the quarry. But the Deadites never retreated before, and won't start now. Once they're done here, they need to get one of the machines up and running again, or search to find a richer vein.
88-1: Stanley Yelnats12 Oct 202000:52:49
The Sea of Salt passes under the Deadites in their precipitous forms as they fly to Ungol's Quarry. Hundreds of craters in the ground surrounded by displaced rock, stone, and salt piled into unnatural mountains. But what lurks inside are more than just gems, and the barren landscape has some odd pools of bubbling muck all over.
87-2: A Wind Walk to Remember05 Oct 202000:56:20
Anise uses Wind Walk, turning the Deadites into clouds and flying over the Desert. But what goes up must come down, and they come down in the Sea of Salt where they become increasingly unnerved by the non-stationary scenery.
87-1: Gaseous Bodies28 Sep 202001:11:03
The Scrapyard has a new resource at its disposal in the form of M5, the Mistress of Enlightenment. But before the Deadites access more information, they have to collect diamonds from Ungol's Quarry so the Mechanist can outfit the train with telepathic protection. Lilly and the gang return from their mission with troubling news...
86-2: Mobile Satellite Telecommunications Relay 521 Sep 202000:49:57
The Deadites have triumphed over the Suppressing Golems that were trying to kill them, and have Subject C- a tentacled abomination before them at their mercy. But M5, the train's operating system, wants it alive.
86-1: Runaway Train14 Sep 202001:07:50
All aboard! The Silver Serpent speeds through the desert sands of the Outrider Wastes while the Deadites attempt to survive the onslaught of mechanical monsters that have been ordered to kill them!
85-2: ...Execute07 Sep 202000:56:11
All the materials have been recovered and the groundwork has been laid, now The Deadites just need to put it all together and drive into the Outrider Wastes to catch a ride on the Silver Serpent. Surely it won't be that easy... will it?
85-1: Prepare, Plan...31 Aug 202001:06:53
The nuts and bolts of D&D - come up with a plan, and watch it go to hell the second you start doing the thing. The Deadites need some materials to craft a slingshot atop a swiftly moving desert buggy, but not just any buggy will do. Anise, Anael, Windsgar and Kapo get their sneak on, while Traze and Kana head to the Repair Garage to prep their ride.
84-2: Good Scrap24 Aug 202001:03:41
Kana wants to take the Deadites back to the Scrapyard to meet the Mechanist, but first - the Wasteland Orcs v. Deadites in a desert game of chicken.
84-1: Wasteland Welcome17 Aug 202000:49:51
KANA! He's alive! And thrilled to see the Deadites. He invites them back to The Scrapyard, but they encounter some trouble on their way. They could ignore it, but that just isn't the Deadites' style.
83-2: Rest in Pieces10 Aug 202001:04:56
The Shadowfell. Again. To finish Ezu once and for all. But he certainly won't go down without a fight, or at least without taking someone with him...
83-1: Heads Up03 Aug 202000:57:58
Dailen continues to disappoint the Deadites, but offers them a few gifts that do more harm than good. Anael tries to comfort Anise after she freaks out. The Deadites catch wind of a fight, just not the one they were expecting.
82-2: Empty Promises27 Jul 202000:59:29
The mysterious Dragon-loving elf who has plagued Anise's dreams finally introduces herself to everyone in the flesh - Dailen. Traze challenges her to a fight with all the Deadites, and they begin making preparations for the battle to come.
82-1: The Clip Show20 Jul 202001:12:53
Every long running series has to have one, right? Well I promise you this one's sleazier.
81-2: Backwoods & Booyahg13 Jul 202001:03:57
A storm roils overhead while the Deadites cautiously approach Camor. They run into another Booyahg; Kapo and Anise have some difficulty collecting a tree's nuts.
81-1: Real Talk06 Jul 202000:59:54
On the way to Camor, the Deadites have time for a few heart to hearts, and check in with each other.
80: The Body29 Jun 202001:05:22
The Sculptor's influence over the garden ebbs, and the Deadites make their way back to the Prime Material Plane. Traze brings Anael's mom, Lainel, with them to perform a ceremony when they get back to the caravan.
79-2: Ezu's Desolation22 Jun 202000:50:20
This is it. Ezu's ritual is almost complete. The Deadites have the relics and a plan, now they just need to bust down the final door and end the Sculptor's reign of terror once and for all...
79-1: Ezu's Tower15 Jun 202000:58:14
The Deadites catch each other up on what the other group missed, and make their final preparations before heading into Ezu's tower.
78-2: Take Heart08 Jun 202000:56:38
Traze, Windsgar, and Anise chase down the frost giant zombie so Traze can eat its heart (gross). Anise has a clever plan to deal with the Udaak, but Windsgar puts himself in danger to implement it.
78-1: Ezu's Garden01 Jun 202001:25:57
The Deadites follow Izolde and their companion to Ezu's Garden, an undead infested village. There, they need to locate relics of the Sculptor's power to use against him to stop him from taking over the Fortress of Memories. Unfortunately, they need to get it done before his ritual is complete, so the Deadites will have to split up if they want to collect what they need in time.
77-2: True Lies25 May 202001:07:42
Granny is nowhere to be found, but a strange man speaking with many voices appears to have cleared out Granny's hut. The Deadites struggle to determine fact from fiction when everything they're being told sounds like lies.
77-1: Collateral Damage18 May 202000:57:03
Bart's Carts has a special order for the Deadites that's finally completed. They set out to tie up some loose ends, starting with Granny.
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