Explore every episode of the podcast Play Saves the World
| Title | Pub. Date | Duration | |
|---|---|---|---|
| Your Soul is Like a Game - Nicholas of Cusa's 15th Century Bowling Game | 06 sept. 2026 | 00:53:05 | |
In this episode—discussing an article by Sarah Powrie—we explore Nicholas of Cusa's reflections on the soul as a game, drawing connections to Augustine and modern physics, and discussing the importance of variability, imperfection, and engagement in understanding our spiritual journey. | |||
| Our Family Plays Games! | 23 août 2026 | 00:50:12 | |
In this episode, Mik and Starla from Our Family Plays Games share their inspiring journey of promoting diversity and inclusion in the board gaming community, their mission to create welcoming spaces, and their insights on the social impact of gaming. | |||
| Omaha Gaming Convention | 02 août 2026 | 00:45:36 | |
Join us as we explore the vibrant world of board game conventions, featuring insights from the inaugural Omaha Gaming Convention, highlights of diverse games played, and the inspiring stories of community and inclusion. Discover how these events foster creativity, diversity, and faith in the gaming community. | |||
| Top Board Game Accessories | 05 juil. 2026 | 00:57:30 | |
Discover the top board game accessories that enhance your gaming experience! From essential organizers to fun upgrades, we cover it all in this episode of Play Saves the World. | |||
| New Games Roundup | 15 juin 2026 | 00:48:56 | |
Kevin discusses his experience at the 2026 Geekway to the West board game convention, highlighting new games he encountered and played. We both explore a variety of board games, from Welsh seaside village building to Japanese train games, television station management, and more. Support us on Patreon, and email us at playsavestheworld@gmail.com. Chapters
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| Top 10 Animal Games | 03 mai 2026 | 00:58:21 | |
We discuss our top 10 animal-themed board games, including a shadow animal game list and the real animal game list. Will your favorite game make the cut? What did we miss? You can help us by liking, subscribing, and supporting us on Patreon https://www.patreon.com/playsavestheworld The games offer educational and thematic values. Some focus on animal rescue, set collection, card management, area control, and ecosystem simulation. Chapters
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| Top 5 Surprising Games | 12 avr. 2026 | 00:53:51 | |
We offer our top 5 lists of games that surprised us the most. You can support us by liking, subscribing, and supporting us on Patreon https://www.patreon.com/playsavestheworld Daniel and Kevin discuss the unexpected elements and experiences of these games, highlighting their unique features and gameplay. The conversation explores surprising and transformative board games that have defied expectations, leading to a shift in perspective and a newfound appreciation for the gaming experience. There are personal stories and insights about each game, highlighting the unexpected elements that made them stand out. | |||
| Jump Rope or Double Dutch, with Lakisha Lockhart | 15 mars 2026 | 00:51:02 | |
The conversation explores the intersection of play, theology, and womanism, highlighting the role of play in Lakisha's life and its connection to her theological journey. Lakisha shares her definition of play as an embodied aesthetic experience and a cultural expression, and discusses womanism as an expansive and inclusive approach to feminism. The chapters cover Lakisha's background, her journey with play and theology, the intersection of play and theology, and an introduction to womanism. The conversation delves into the metaphorical use of double dutch in theological exploration, emphasizing the historical context and practical application of play practices. It also addresses the theological significance of play, the benefits of play in self-care and community care, and the pushback against play in theological and pastoral contexts. Takeaways
Chapters
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| Games in the Bible | 02 mars 2026 | 00:46:16 | |
We discuss the absence of tabletop games in the Bible (eeeek!) – and the presence of randomization and game-like elements. You can help us by liking, subscribing, and supporting us on Patreon https://www.patreon.com/playsavestheworld We talk about the Biblical, game-like practices of casting lots, the significance of Urim and Thummim, and the game-like nature of the parable of the talents. There is a playfulness in the Bible, and the idea of control and randomization in religious and secular contexts. We note the parallels between games, war strategy, and life, as well as the gamification of life and the playfulness in ritualized meals. We also touch on the themes of order from chaos, playing a different game, and the game of being born again. Chapters
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| Board Games as Devotion, with Dan Thurot | 08 févr. 2026 | 00:57:00 | |
How do board games become acts of devotion? We delve into the intersection of spirituality, identity, and agency within the context of gaming. Games facilitate introspection, connection, and exploration of different identities. The conversation explores the role-playing aspect of board games and its impact on personal experiences and connections. board games and religion include symbolism with emotional and transformative power. You can help us by liking, subscribing, and supporting us on Patreon https://www.patreon.com/playsavestheworld Takeaways
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| 6 Spiritual Realities of Board Games | 25 janv. 2026 | 00:48:16 | |
In this episode of Play Saves the World, Daniel and Kevin explore the intersection of spirituality and board games, discussing six spiritual realities that emerge from play. They delve into the definitions of play, its importance in fostering community, grace, agency, education, freedom, and presence, and how these elements contribute to a life-giving spirituality. The conversation reflects on the evolving understanding of play over three and a half years of podcasting, emphasizing the joy and connection that board games can bring to individuals and communities. Support us on [Patreon](https://www.patreon.com/playsavestheworld) Takeaways Play is a voluntary activity that fosters community. Engaging in play nurtures a sense of belonging. Grace is an essential aspect of play, emphasizing self-worth. Play encourages agency and the ability to make choices. Educational elements in games can shape our understanding of history and society. Freedom in play allows for exploration and creativity. Presence in play helps us focus on the moment and connect with others. Play is inherently rewarding and provides joy. The act of play can serve as a meditative practice. Board games can bridge generational gaps and foster interconnection. Chapters 00:00 Introduction to Spiritual Realities of Board Games 02:12 Defining Play and Its Importance 13:54 Spiritual Realities of Play 18:44 Sense of Belonging and Community 19:18 Grace and Self-Worth in Play 24:47 The Divine Nature of Play 26:59 Agency and Choice in Spirituality 29:47 The Educational Value of Play 35:53 Freedom Through Play 42:23 The Importance of Presence in Play | |||
| Episode 124: The Conference of Your Dreams! with special guest Jason Santos | 21 déc. 2025 | 00:54:10 | |
We chat with Rev. Dr. Jason Brian Santos about the Theology of Play Conference (TopCon) that explores the intersection of spirituality and gaming. Jason shares personal insights on how games foster connection and presence, emphasizing the importance of engaging in playful activities as a means of spiritual growth and community building. We delve into the significance of play in faith, the unique community experience at TopCon, and the broader implications of gamification in life and education.
Support us on Patreon (https://www.patreon.com/playsavestheworld)!
Get $50 off your TopCon! 2026 registration with the offer code PLAYSAVES. How coolz is dat?
Takeaways
The Theology of Play Conference, or TopCon, focuses on the intersection of faith and gaming.
TopCon provides a unique community experience that fosters connection among attendees.
Games can serve as a medium for exploring theological concepts and spiritual growth.
The essence of play is about being present and engaged with others.
Gamification can transform how we view life and learning, making experiences more interactive.
The importance of intergenerational play in building community and relationships.
Games like Flip 7 create joyful, low-stakes environments for connection.
The role of presence in both gaming and spiritual experiences is crucial.
TopCon aims to expand its reach to a multi-denominational audience.
Engaging in playful activities can enhance our understanding of faith and community.
Chapters
00:00 Introduction to the Conference of Your Dreams
02:55 The Theology of Play Conference: Origins and Evolution
05:46 The Unique Experience of TopCon
09:02 The Power of Games in Building Connections
11:57 The Role of Consumerism in Gaming Culture
14:54 Defining Theology of Play
15:35 The Essence of Play and Presence
18:49 The Image of God and Playfulness
21:34 The Impact of Play on Spiritual Growth
24:46 Teaching and Sharing the Theology of Play
27:12 The Intergenerational Nature of Gaming
31:47 Gamification and Its Impact on Life
36:49 Transformative Games in Christian Formation
40:48 The Role of Play in Community Building
49:37 The Joy of Shared Experiences in Gaming | |||
| Episode 123: The Joy of Party Games, with a Top 10! | 23 nov. 2025 | 01:06:21 | |
We explore the vibrant world of party games: their defining characteristics, social significance, and the stigma sometimes associated with them in the hobby board game community. There's joy and laughter here, especially as they foster connections among players. And we share our top party game recommendations!
Support us on Patreon! https://www.patreon.com/playsavestheworld!
Takeaways
Party games are designed for high player counts and quick play.
The essence of party games is to foster social interaction and laughter.
Simple rules are crucial for keeping players engaged in party games.
Luck plays a significant role in the enjoyment of party games.
Party games can serve as a great introduction to gaming for newcomers.
There is often a stigma against party games in the hobby board game community.
Party games can create memorable moments and stories among players.
House rules can enhance the experience of party games.
The joy of party games lies in their ability to bring people together.
Winning is less important in party games than the fun of playing together.
Chapters
00:00 Introduction to Party Games
02:31 Defining Party Games
08:45 The Stigma of Party Games
11:45 The Joys of Party Games
20:07 Creativity and Novelty in Party Games
22:09 The Complexity of Game Rules
23:11 The Joy of Party Games
24:46 Breaking the Board Game Snobbery
25:57 The Role of Light Games in Gaming Sessions
28:19 Top Party Games: Honorable Mentions
37:29 Top Five Party Games
43:16 Exploring High-Strategy Games
44:13 The Fun of Anomia
46:31 Just One: A Cooperative Challenge
48:40 Six Nymphed: A Card Game Classic
50:46 Party Games: Telestrations and More
55:16 Blood on the Clock Tower: A Role-Playing Experience
01:00:23 Skittles: The Traditional Pub Game | |||
| Episode 122: The Benefits of Gaming for Aging Adults, with Kristen Hilty | 02 nov. 2025 | 00:55:43 | |
In this episode of "Play Saves the World," hosts Daniel Hilty and Kevin Taylor are joined by special guest Kristen Hilty to explore the benefits of board games for aging adults. Kristen, a clinical social worker, shares her insights on how games can enhance cognitive stimulation, boost confidence, and provide therapeutic benefits for older adults. The conversation delves into the importance of accessibility in games and how they can be adapted to suit the needs of senior players.
Support us on Patreon (https://www.patreon.com/playsavestheworld) – we deeply appreciate it!
Takeaways
Games can enhance cognitive stimulation in older adults.
Board games boost confidence and competence.
Therapeutic benefits of games for seniors are significant.
Accessibility in games is crucial for older players.
Games can be adapted to suit individual needs.
Cognitive stimulation therapy helps maintain memory.
Games provide a platform for social interaction.
Older adults can teach games, enhancing cognitive skills.
Games can be a tool for behavioral activation.
Respect and adaptability are key when playing with seniors.
Title Options
Sound Bites
"Games boost confidence and competence." "Therapeutic benefits of games are significant." "Accessibility in games is crucial." "Games can be adapted to suit needs." "Cognitive stimulation therapy maintains memory." "Games provide social interaction." "Older adults can teach games." "Games are a tool for behavioral activation." "Respect and adaptability are key." "Unlocking the power of games for seniors."
Chapters
00:00 Introduction to the Benefits of Gaming for Aging Adults
01:33 Kristen's Background and Experience with Older Adults
03:25 Cognitive Stimulation Therapy and Board Games
05:31 The Role of Games in Therapy and Mood Enhancement
08:26 Mindfulness and Cognitive Stimulation through Gaming
11:33 Adapting Games for Older Adults
14:31 Accessibility Issues in Gaming for Seniors
19:23 Challenges in Playing Games with Aging Adults
22:25 The Importance of Respect and Connection
29:15 Using Games to Foster Conversations
32:08 Recommendations for Games to Play with Older Adults
40:01 Top Games for Older Adults and Honorable Mentions | |||
| Episode 121: Getting Better at Board Games | 20 oct. 2025 | 00:57:02 | |
How can we improve at board games, and why do we want to? And how do we maintain a positive experience for all players? We delve into the importance of optimization, understanding game mechanics, and the role of timing in gameplay. The conversation also highlights the benefits of playing a variety of games, the impact of digital versions on learning, and the balance between winning and enjoying the game. Ultimately it's all about personal growth through gaming and the joy of creating memorable experiences with others.
Takeaways
Winning isn't the only goal in board games.
Optimization is key to improving at games.
Understanding game mechanics enhances gameplay.
Timing can significantly affect game outcomes.
Playing a variety of games broadens skills.
Creating a positive experience is essential for all players.
Practice is crucial for improvement in gaming.
Digital versions of games can aid in learning.
Personal growth can come from gaming experiences.
Balancing competitiveness with enjoyment is important.
Chapters
00:00 Introduction to Board Games and Spirituality
02:36 The Challenge of Winning
05:59 Learning Through Experience
09:33 Optimization in Board Games
12:45 Timing and Strategy
19:46 The Importance of Game Variety
27:51 Understanding Game Mechanics
29:03 The Timing of Board Games
30:35 Digital Tools for Improvement
31:53 The Importance of Practice
32:39 Creating Positive Experiences
34:16 The Joy of Gaming Beyond Winning
36:55 Respecting the Game and Players
39:14 The Tension of Winning vs. Enjoyment
42:53 The Irony of Purpose in Hobbies
44:58 Personal Growth Through Gaming
47:39 Real-Life Examples of Improvement
Support us on Patreon (https://www.patreon.com/playsavestheworld) | |||
| Episode 120: The Joy of 2 Player Games, with Our Top 5 Favorites | 05 oct. 2025 | 01:07:03 | |
We’re diving into the fascinating world of two-player games, uncovering what makes them so special and why they’re so much fun. We’ll chat about how these games create strong connections between players, how board games have changed from just two players to multiplayer, and how playing competitively can help you grow. We’ll wrap things up with a lively discussion of our favorite five two-player games, highlighting the happiness and connection that gaming brings. Daniel and Kevin will take us on a tour of different two-player games, breaking down how they work, sharing their favorite games, and showing us the unique experiences each one offers. They’ll explore the art of game design, the pure joy of playing together, and the exciting mix of competition and teamwork. We’ll cover a wide range of games, from old classics to the latest releases, giving you a complete guide to making your two-player gaming even better.
Takeaways
Two-player games can create high-pressure situations.
The spotlight is solely on you in two-player games.
Two-player games facilitate deeper relationship building.
Playing with a partner can enhance the gaming experience.
Two-player games often allow for quicker gameplay.
The dynamics of competition can lead to personal growth.
Understanding your partner's gaming preferences is crucial.
Two-player games can help practice not taking things personally.
Many classic games were originally designed for two players.
The evolution of board games has shifted towards multiplayer formats. Two-player games can offer unique and intimate gaming experiences.
Game mechanics play a crucial role in the enjoyment of board games.
Castle Combo and Fleet the Dice Game are standout titles for two players.
Lost Cities is a classic two-player card game worth exploring.
Twilight Struggle is highly regarded for its depth and strategy.
Undaunted provides a quick and engaging gameplay experience.
Forest Shuffle combines card play with beautiful artwork and strategy.
Slay the Spire offers a cooperative twist to the two-player format.
The joy of gaming often comes from shared experiences and competition.
Exploring different genres of games can enhance your gaming repertoire.
Chapters
00:00 Introduction to Two-Player Games
02:25 The Dynamics of Competition in Two-Player Games
05:22 The Relationship Aspect of Two-Player Games
08:20 Historical Context of Two-Player Games
11:30 Benefits of Two-Player Games
14:15 Understanding Each Other Through Games
17:10 Practicing Emotional Resilience in Two-Player Games
21:53 The Nature of Games and Personal Growth
25:55 Top Two-Player Game Recommendations
34:55 Exploring Game Mechanics and Strategies
44:58 Exploring Two-Player Games
47:50 Unique Mechanics in Card Games
49:43 Favorite Games and Personal Connections
53:11 The Joy of Combo Mechanics
55:02 Top Picks for Two-Player Games
57:34 Cooperative Gameplay Dynamics
01:01:24 Closing Thoughts on Two-Player Experiences
Support us on Patreon (https://www.patreon.com/playsavestheworld) | |||
| Episode 119: The Joy of Cooperative Games | 21 sept. 2025 | 01:11:10 | |
In this episode we explore the joy of cooperative tabletop games, discussing their mechanics, spiritual benefits, and the shared narratives they create. We delve into how these games foster teamwork, communication, and personal dynamics, while also highlighting popular titles and their impact on the gaming community. We explore our favorite board games, focusing on cooperative experiences and unique gameplay mechanics. We discuss various titles, including Spirit Island, Ito, Micro Macro, and Pandemic Legacy, sharing personal anecdotes and insights about what makes these games special. The discussion highlights the joy of playing together, the impact of legacy games, and the memorable moments that arise from cooperative gameplay.
Chapters
00:00 The Joy of Cooperative Games
10:32 The Evolution of Cooperative Games
20:08 Spiritual Benefits of Cooperative Games
24:23 Navigating Group Dynamics in Cooperative Games
25:31 The Role of the Alpha Gamer
27:19 Balancing Guidance and Autonomy
30:37 Understanding Different Play Styles
31:39 Top Cooperative Games: Honorable Mentions
42:06 Diving into the Top Five Cooperative Games
47:46 Creative Storytelling in Gaming
49:01 Exploring Cooperative Games
50:56 The Impact of Pandemic on Board Games
53:22 Innovative Game Mechanics
56:37 Replayability in Cooperative Games
01:00:22 The Joy of Simple Games
01:02:31 Legacy Games and Their Surprises
01:04:29 Personal Connections Through Gaming
01:07:30 Thematic Depth in Board Games
Takeaways
Cooperative games foster teamwork and collaboration.
They allow players to work against the game rather than each other.
Cooperative games can create memorable shared narratives.
The success of cooperative games like Pandemic has popularized the genre.
Cooperative games can help players practice listening and communication skills.
They can provide insights into personal dynamics and group behavior.
Cooperative games can be a reflection of our hardwired need for cooperation.
The experience of playing together can enhance relationships.
Cooperative games can teach valuable lessons about agency and respect for others.
The joy of cooperative games lies in the shared experience and storytelling. Spirit Island is highly praised but can be complex to learn.
Ito is a fun, non-competitive game that fosters connection.
Micro Macro offers a unique puzzle-like experience.
Willmott's Warehouse is a unique cooperative storytelling game.
Pandemic Legacy Season 1 is a groundbreaking legacy game.
Dwarf Romantic provides a gentle, pleasant gaming experience.
John Company explores the complexities of capitalism in gaming.
Cooperative games create memorable moments with friends and family.
The mechanics of games can significantly enhance the experience.
Games like Pandemic and Gloomhaven have lasting impacts on the genre.
Support us on Patreon (https://www.patreon.com/playsavestheworld) | |||
| Episode 118: The Joy of Afrofuturism at the House of Afros, Capes, and Curls | 31 août 2025 | 00:51:35 | |
We explore Afrofuturism and the mission of the House of Afros, Capes, and Curls with its founder Jade Rogers.The organization exists to create a community for Black nerds, the concept of Afrofuturism, and the importance of rest and self-care in community engagement. Jade shares her experiences in Omaha, the impact of her church upbringing on her leadership skills, and the innovative youth programs that connect history with personal identity. The episode concludes with a discussion on current gaming interests and the significance of creating safe spaces for marginalized communities.
Support our work on Patreon! (https://www.patreon.com/playsavestheworld)
Takeaways
The House of Afros, Capes, and Curls promotes community through sci-fi and fantasy.
Nap Nights were created to encourage rest and self-care.
Afrofuturism centers Black narratives in futuristic contexts.
Community engagement events foster connections among Black nerds.
The importance of recognizing historical contributions of Black communities.
Creating safe spaces allows individuals to express their nerdiness without fear.
Church experiences can provide valuable skills for community leadership.
Youth programs focus on researching local Black history.
Gaming can be a bridge for community connection and engagement.
The House operates as an independent non-profit organization.
Chapters
00:00 Introduction to the House of Afros, Capes, and Curls
02:35 Community Engagement and Nap Nights
07:32 Understanding Afrofuturism
14:14 The Growth of Nerd Culture Among African Americans
23:12 Creating Safe Spaces for Black Nerds
25:33 Navigating Spaces as a Black Nerd
29:48 The Importance of Representation in Nerd Culture
34:59 The Intersection of Personal Experience and Community Engagement
43:43 Gaming Interests and the Evolution of Nerd Identity
48:52 The Role of Church in Shaping Skills and Community Leadership | |||
| Episode 117: The Joy of Solo Tabletop Games | 17 août 2025 | 01:13:46 | |
In this episode of "Play Saves the World," hosts Daniel Hilty and Kevin Taylor dive into the captivating world of solo tabletop games. Discover the unique joys and challenges of playing games designed for one, from the strategic depth of solo modes in multiplayer games to the meditative experience of solo-only titles. Whether you're a seasoned solo gamer or curious about exploring this niche, Daniel and Kevin share their favorite games, personal insights, and the unexpected benefits of solo play. Tune in for a thoughtful exploration of how solo gaming can enhance your skills, provide a peaceful escape, and even help you enjoy your own company.
Support us on Patreon (https://www.patreon.com/playsavestheworld)! | |||
| Episode 116: The Top 5 Games of Geekway | 29 juin 2025 | 00:51:25 | |
In this episode of Play Saves the World, hosts Daniel and Kevin discuss their experiences at Geekway 2025, a board game convention in St. Louis, Missouri. They explore the significance of play in human flourishing and share their top five games from the convention, along with honorable mentions. The conversation highlights the importance of community, social interaction, and the joy of discovering new games. Listeners are encouraged to engage with the gaming community and share their own experiences.
Takeaways
Geekway is a board game convention held annually in St. Louis, Missouri.
The convention allows players to try new games and meet fellow gamers.
Top games discussed include Captain Flip, Flip 7, and Twilight Imperium.
Honorable mentions include Come Sail Away, FinSpan, and Nekojima.
The importance of social interaction and community in gaming is emphasized.
Games can be both fun and educational, promoting human flourishing.
The hosts share personal experiences and memories from the convention.
The variety of games available caters to different tastes and preferences.
Cooperative games like Wilmots Warehouse encourage teamwork and creativity.
Listeners are encouraged to explore board games and share their experiences.
Chapters
00:00 Introduction to Geekway 2025
03:11 Understanding Geekway: The Board Game Convention
05:42 Top Games Played at Geekway
08:11 Honorable Mentions: Games That Almost Made the Cut
15:44 Top Five Games: Personal Favorites from Geekway
23:55 The Joy of Cooperative Games
26:38 Exploring Flip 7: A Card Game Delight
29:36 Wilmot's Warehouse: A Fun Challenge
37:04 Rebirth: A Beautiful Game Experience
38:30 Twilight Imperium: The Ultimate Strategy Game
CALL TO ACTION
Support us on Patreon (https://www.patreon.com/playsavestheworld) | |||
| Episode 115: The Joy of Bullet Journaling | 01 juin 2025 | 00:53:50 | |
In this episode we explore the transformative practice of bullet journaling. We discuss its purpose as a tool for self-reflection, mental clarity, and personal growth. The conversation delves into the historical context of journaling as a spiritual practice, the importance of naming emotions, and the balance between productivity and playfulness. Kevin shares his personal experiences with bullet journaling, including its mechanics and the joy of tracking daily accomplishments. The episode emphasizes the significance of gratitude and reflection in enhancing one's life narrative.
Takeaways
Bullet journaling serves as a mirror for the soul.
Naming emotions helps in managing them effectively.
Journaling can be a spiritual practice with historical roots.
Reflection through journaling allows for personal growth.
Worrying often leads to facing problems twice.
Tracking daily accomplishments can enhance mental clarity.
Gratitude journaling fosters a positive mindset.
The act of writing by hand can improve memory retention.
Creating titles for journal entries helps in recognizing patterns.
Bullet journaling can be a playful and creative outlet.
Chapters
00:00 The Joy of Bullet Journaling
04:03 Understanding the Purpose of Journaling
08:02 The Historical Context of Journaling
11:54 Journaling as a Tool for Reflection
15:59 Gratitude and Awareness in Journaling
19:57 The Narrative of Our Lives
24:01 Naming Emotions and Their Impact
26:41 Introduction to Bullet Journaling
28:09 The Process of Bullet Journaling
30:44 The Benefits of Writing by Hand
32:25 The Constraints of Physical Journaling
34:08 Daily Reflections and Monthly Reviews
36:30 The Flexibility of Bullet Journaling
39:11 Integrating Work and Personal Life
42:28 The Playful Nature of Bullet Journaling
45:43 Finding Time for Journaling
49:40 Conclusion and Resources
CALL TO ACTION:
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- Support us on Patreon (https://www.patreon.com/boardgamefaith/)
- Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) | |||
| Episode 114: Play Is the Mother of Invention | 13 avr. 2025 | 00:58:29 | |
We dive into Steven Johnson's book 'Wonderland: How Play Made the Modern World,' which shows how play has been a catalyst for invention, the interconnectedness of ideas, and the impact of play on technology and culture. How can we create spaces for play that fosters change?
Takeaways
Play is essential for human flourishing and creativity.
Steven Johnson's 'Wonderland' explores the role of play in invention.
Fashion and consumer culture emerged from playful pursuits.
Play leads to unforeseen discoveries in various fields.
The spice trade significantly influenced global commerce and exploration.
Exploration has both positive and negative consequences.
Ideas and fields of study are interconnected in surprising ways.
We are products of generations of creative thought.
Cultivating play can lead to positive change in the world.
Play should be valued for its own sake, not just for its utility.
Chapters
00:00 The Role of Play in Human Flourishing
05:11 Exploring 'Wonderland' by Steven Johnson
09:15 Play as a Catalyst for Invention
15:24 The Intersection of Play and Commerce
20:51 Exploration and Its Shadow Side
28:30 The Role of Public Spaces in Idea Formation
31:19 Interconnectedness of Ideas and Knowledge
34:38 The Illusion of Self-Made Success
40:52 The Power of Play in Innovation
44:50 Cultivating Virtue Through Play
49:36 Creating Space for Change Through Play
CALL TO ACTION:
- Subscribe to our newsletter (https://buttondown.email/BoardGameFaith)
- Support us on Patreon (https://www.patreon.com/boardgamefaith/)
- Interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
- Discord us Discord (https://discord.gg/MRqDXEJZ) | |||
| Episode 113: The Joy of Theater, with Caleb Cabiness | 30 mars 2025 | 00:58:06 | |
Daniel Hilty and Kevin Taylor welcome Caleb Cabiness, an actor and theater practitioner, to discuss the joy of theater and its significance in human flourishing. They explore Caleb's journey in theater, the vibrant theater scene in the Twin Cities, and delve into the lives of C.S. Lewis and J.R.R. Tolkien, highlighting the connections between theater, play, and creativity. They delve into the nature of acting, exploring the concept of hypocrisy in performance and the philosophical implications of play. They discuss the creation of a musical inspired by Bob Ross, highlighting themes of positivity and personal growth. The dialogue shifts to the friendship between C.S. Lewis and Tolkien, examining their differing views on faith and evangelism. The intersection of theater and spirituality is explored, emphasizing storytelling as a means of expressing faith. Finally, the conversation wraps up with a shared passion for board games, showcasing the joy of cooperative play.
Takeaways
The Twin Cities have a supportive theater community.
Theater allows for a unique connection with live audiences.
C.S. Lewis and J.R.R. Tolkien had a significant friendship.
The joy of theater is in the collaborative experience.
Theater can be a source of joy and fulfillment.
Caleb's experiences in church plays shaped his acting career.
The concept of play is integral to the theater experience. St. Augustine viewed acting as a form of hypocrisy.
The term 'hypocrite' originates from the Latin word for actor.
The magic circle of play creates a temporary reality.
Theater can serve as a lens for interpreting life.
Bob Ross's teachings inspire positivity and creativity.
C.S. Lewis and Tolkien had a complex friendship.
Faith and theater intersect through storytelling.
Acting can be a form of worship and expression of faith.
Board games foster community and shared experiences.
Cooperative games emphasize teamwork and strategy.
Chapters
00:00 Introduction to the Joy of Theater
06:13 Caleb Cabaniss: A Journey in Theater
10:30 Theater Scene in the Twin Cities
11:38 Exploring C.S. Lewis and J.R.R. Tolkien
22:21 The Connection of Theater and Play
29:22 The Nature of Acting and Hypocrisy
31:47 The Magic Circle: Play and Reality
32:38 Creating 'The Joy of Painting' Musical
38:18 Exploring C.S. Lewis and Tolkien's Friendship
42:31 The Intersection of Theater and Faith
48:08 Board Games: A Shared Passion
Support and Interact
Support us on Patreon (https://www.patreon.com/boardgamefaith/)
Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) | |||
| Episode 112: Hosting A Game Night At A Shelter | 16 mars 2025 | 00:34:20 | |
In this episode of Play Saves the World, hosts Daniel and Kevin celebrate the third anniversary of their podcast while discussing the significance of play in human flourishing. Daniel shares his experience hosting a game night at a local shelter for unhoused individuals, emphasizing the importance of community engagement and the role of play in stressful situations. The conversation highlights the thoughtful selection of games that promote inclusivity and ease of learning, ensuring a positive experience for all participants. In this conversation, Kevin and Daniel explore the themes of connection, creativity, and the power of play through board games and community interactions. They discuss various cooperative games, the joy of building relationships through play, and the inspiring story of a man who, despite his challenges, expresses his creativity through writing. The conversation highlights the importance of play in fostering community and resilience.
Takeaways
Play is essential for human flourishing.
Hosting a game night can foster community connections.
Sensitivity to participants' circumstances is crucial.
Cooperative games are ideal for stressful environments.
Engaging with the arts can address social issues.
Celebrating milestones can strengthen community bonds.
The importance of play as a human right.
Creative approaches can enhance outreach efforts.
Games should be easy to learn and inclusive.
Community support can enhance event planning. The joy of playing games is in building relationships.
Cooperative games foster teamwork and connection.
Creativity can thrive even in challenging circumstances.
Play provides an escape from the stresses of life.
Engaging with others through play can create meaningful connections.
The power of storytelling is evident in games and literature.
Community interactions can lead to unexpected friendships.
Play can be a form of resilience in tough times.
Theater and play share a deep connection in their essence.
Encouraging play in various forms can enrich lives.
Chapters
00:00 Introduction to Play Saves the World Podcast
03:04 Celebrating Three Years of Podcasting
05:59 Game Night at the Shelter: A New Experience
09:09 The Importance of Play in Human Experience
12:04 Community Engagement and Board Game Night
15:01 Choosing the Right Games for the Audience
18:00 Exploring Cooperative Board Games
20:55 The Joy of Connection Through Play
25:53 Creativity and Resilience in Challenging Times
29:58 The Power of Play in Community
31:02 Looking Ahead: The Role of Play in Theater
Join Us!
Support us on Patreon: https://www.patreon.com/boardgamefaith/
Interact with us on Instagram https://www.instagram.com/boardgamefaith/ | |||
| Episode 111: The Joy of Board Game Conventions | 02 mars 2025 | 00:44:12 | |
In this episode we explore the vibrant world of board game conventions through our personal experiences, what newcomers can expect, and the reasons why attending these conventions can be a fulfilling and enjoyable experience. From the joy of playing games with friends to the opportunity to try new games without the commitment of purchase, the conversation emphasizes the community and fun that board game conventions foster. In this conversation, Kevin and Daniel explore the enriching experience of board game conventions, discussing the concept of the 'magic circle' where players step into an alternate reality. They highlight the sense of community found at these events, the joy of shared experiences, and the increasing diversity within the gaming culture. The discussion also includes practical tips for attendees to enhance their convention experience, emphasizing the importance of connection and enjoyment in the gaming world. | |||
| Episode 110: Top 10 Board Games for a Casual Game Group | 12 janv. 2025 | 01:04:43 | |
Takeaways
Casual gaming should be accessible to all skill levels.
Games should have a low barrier to entry and quick setup.
Replayability is important for maintaining interest in games.
A mix of cooperative and competitive games is ideal.
Games should accommodate different group sizes.
Consider the time commitment for each game.
Games like Telestrations generate deep laughter and connection.
Incorporating themes can enhance the gaming experience.
Games can be a great way to engage in community settings.
The joy of gaming often comes from the shared experience rather than competition.
Chapters
00:00 Introduction to Casual Gaming Groups
01:59 Criteria for Selecting Board Games
05:27 Top 10 Board Games Overview
06:33 Game #10: Similo
08:57 Game #9: Anomia
15:19 Game #8: Quirkle
20:46 Game #7: Seven Wonders Architects
25:42 Game #6: Coup
29:14 Game #5: Codenames
36:04 Exploring Codenames: A Game of Strategy
38:23 Trio: The Joy of Simple Card Games
40:33 Secret Hitler: Deception and Strategy
44:56 Scout: A Unique Card Game Experience
47:16 Bananagrams: Fast-Paced Word Play
49:58 Telestrations: Laughter Through Drawing
54:52 Just One: Cooperative Clue-Giving
01:01:22 Honorable Mentions: Expanding the Game List | |||
| Episode 109: Notes of Rest with Julian Davis Reid | 01 déc. 2024 | 00:40:03 | |
In this episode of 'Play Saves the World', Daniel Hilty interviews Julian Davis Reed, an artist theologian who explores the intersection of black music and spirituality through his project 'Notes of Rest'. Julian discusses the importance of rest in the context of faith, the role of black music in understanding scripture, and the challenges of integrating his artistic and theological pursuits. The conversation delves into the cultural significance of rest, the pushback against the Protestant work ethic, and the transformative power of music in spiritual formation. In this conversation, Julian Davis and Daniel explore the complexities of being a musician, particularly the exhausting lifestyle that comes with touring and performing. They discuss the importance of rest, the tension between work and play, and how silence and stillness play a crucial role in music and spirituality. Julian shares personal practices that help him maintain balance and creativity, while also reflecting on the nature of labor in the music industry and the need to preserve the joy of making music. The conversation culminates in a discussion about art, faith, and the gratuity of God, emphasizing the importance of recognizing the gift of creativity beyond commercial value.
Takeaways
Julian Davis Reed emphasizes the importance of rest in spiritual practice.
Black music serves as a lens to understand scripture and faith.
The concept of 'two-ness' in black identity influences musical expression.
Music emerges from both pain and hope, reflecting the black experience.
The integration of music, theology, and community is essential for spiritual growth.
Rest is a form of resistance against societal pressures to be productive.
Julian's project 'Notes of Rest' invites people to explore biblical practices of rest.
The pandemic highlighted the need for rest and reflection in our lives.
Sound and silence coexist in the experience of faith and spirituality.
The conversation challenges the Protestant work ethic and promotes a holistic view of rest. The life of a touring musician is often exhausting.
Rest is essential for musicians, yet often overlooked.
There is a tension between the demands of work and the need for rest.
Silence and stillness are integral to the experience of music.
Musicians often feel pressured to take every gig due to financial constraints.
The concept of labor in music is complex and often undervalued.
Preserving the joy of music is crucial for artists.
Art serves as a reminder of the gratuity of God's gifts.
The commercialization of music can overshadow its spiritual significance.
Consciousness and grace are vital in navigating the music industry.
Chapters
00:00 Introduction to Julian Davis Reed and His Ministry
03:00 The Intersection of Black Music and Spirituality
06:00 Understanding Rest Through Music and Scripture
09:59 The Genesis of Notes of Rest
16:56 Confronting the Protestant Work Ethic and Embracing Rest
22:39 The Exhausting Life of a Musician
24:10 The Importance of Rest in Music
26:09 The Tension Between Work and Rest
28:01 The Role of Silence and Stillness
30:23 The Nature of Labor in Music
32:36 Preserving the Playfulness of Music
34:15 Art, Faith, and the Gratuity of God
36:05 Consciousness and Grace in Music | |||
| Episode 108: Do Animals Play? | 10 nov. 2024 | 00:42:59 | |
Takeaways
Animals exhibit playful behaviors that may not align with human definitions of play.
The evolutionary purpose of play is debated, with some arguing it serves no clear function.
Play can be seen as a reflection of the soul, contributing to joy and meaning in life.
Understanding play in animals challenges our perception of their consciousness and dignity.
Humans often impose unnecessary obstacles in play, unlike animals who play spontaneously.
The act of play can be a way to explore deeper philosophical and theological questions.
Playfulness is a universal trait that transcends species and cultures.
The inner life of animals may be richer than we often acknowledge.
Respecting play in animals can lead to a more compassionate view of their existence.
Play is not just a human activity; it is a vital part of life for all sentient beings.
Chapters
00:00 Introduction to Play and Animals
04:36 Exploring Animal Play: Definitions and Perspectives
18:14 The Evolutionary Question: Why Do Animals Play?
21:43 The Nature of Play and Evolution
28:19 Play as a Mechanism for Meaning
32:39 The Dignity of Animals and Play
36:56 Understanding Play Across Cultures
39:33 Looking Ahead: Future Conversations
CALL TO ACTION:
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- Discord us Discord (https://discord.gg/MRqDXEJZ) | |||
| Episode 107: It's All A Game - Book Vibes! | 20 oct. 2024 | 00:51:53 | |
In this episode of Play Saves the World, hosts Daniel and Kevin explore the significance of play in human flourishing through the lens of the book 'It's All a Game' by Tristan Donovan. They discuss the history of board games, the cultural reflections within them, and how games can help manage fears. The conversation also touches on the evolution of popular games like The Game of Life and Monopoly, and how modern board games are shaped by societal changes. The hosts share personal recommendations for games they are currently enjoying, emphasizing the joy and connection that play brings to life.
Takeaways
Games have been a part of human history since ancient times.
Cultural influences shape the design and themes of board games.
The Game of Life has evolved to reflect societal changes.
Modern board games often focus on cooperation rather than competition.
Play can serve as a tool for managing fears and anxieties.
Celebrating games can lead to their growth and popularity.
The golden age of board gaming is marked by innovative designs.
Games can reflect and critique societal issues, such as capitalism.
The importance of social interaction in gaming experiences.
Board games can provide a safe space to explore complex themes.
Sound Bites
"It's all a game."
"Games are an essential part of human history."
"Culture really shapes how we play."
Chapters
00:00 Introduction to Play Saves the World Podcast
02:06 Exploring the Book: It's All a Game
05:57 The Ancient History of Games
09:34 Cultural Reflections in Board Games
13:44 The Evolution of The Game of Life
17:36 Modern Games and Cultural Commentary
21:43 The Influence of Play on Culture
25:03 The Role of Play in Managing Fears
32:19 Cultural Significance of Murder Mysteries
34:26 Celebrating What Grows: The Impact of Recognition
45:48 Current Board Game Trends and Recommendations
CALL TO ACTION
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Interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
Discord us Discord (https://discord.gg/MRqDXEJZ) | |||
| Episode 106: Human Flourishing in Digital Space | 29 sept. 2024 | 00:52:47 | |
In this episode of 'Play Saves the World', Daniel and Kevin engage with Dr. Rachel Kowert, a research psychologist specializing in the intersection of digital games and mental health. They explore the impact of digital games on human flourishing, the moral panic surrounding gaming, and the benefits of play for social skills and mood management. Dr. Kowert shares her journey into the field of gaming research, the misconceptions about video games, and the importance of understanding the underlying issues that may lead to problematic gaming behavior. The conversation culminates in a fun game segment, 'Game or Box', where they discuss the merits of a board game inspired by a video game.
Takeaways
Digital games can enhance social skills and creativity.
Moral panic around video games has persisted for decades.
Games are tools for connection and emotional management.
Research shows games are not inherently harmful or addicting.
Escapism through games can be healthy if not used for avoidance.
Games can help manage moods and provide a sense of achievement.
The impact of games on mental health is a growing field of study.
Understanding the underlying issues is crucial for addressing gaming problems.
Games can foster community and relationships among players.
The design of games should prioritize player well-being.
Sound Bites
"Games are tools for connection and creativity."
"Moral panic has lasted literally 50 years."
"Games help us manage our moods and emotions."
CALL TO ACTION:
Subscribe to our newsletter (https://buttondown.email/BoardGameFaith)
Support us on Patreon (https://www.patreon.com/boardgamefaith/)
Interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
Discord us Discord (https://discord.gg/MRqDXEJZ) | |||
| Episode 105: The Joy of Homing Pigeons | 25 août 2024 | 00:51:30 | |
In this episode of Play Saves the World, the hosts Daniel and Kevin are joined by Thomas Jones, also known as the Birdman, to discuss the love of homing pigeons. They talk about the different types of pigeons, the special abilities of homing pigeons, and the bond between humans and these birds. Thomas shares his personal journey with pigeons and how they saved his life by keeping him away from negative influences. The conversation also touches on the intelligence of crows and the role of nature in providing a sense of freedom and calm. Thomas shares how he got into raising and racing pigeons, including a story about hatching a pigeon from an egg found by his son. He talks about different types of pigeons and their abilities, as well as the process of racing pigeons. Thomas also discusses his ministry of releasing pigeons at funerals and weddings, explaining the symbolism behind it. He shares some fun facts about pigeons and surprises the hosts with a live pigeon named Wolf. The conversation ends with Thomas sharing his YouTube channel and the impact his videos have had on viewers.
Takeaways
Homing pigeons have a special ability to find their way back home no matter where they are released.
Pigeons can form a strong bond with their owners and provide a sense of companionship and dependability.
Nature and animals, like pigeons, can bring a sense of calm, joy, and connection to something greater.
Hobbies and playful activities, such as keeping pigeons, can have a profound impact on one's life and provide a sense of purpose and meaning. Pigeon racing involves training and racing homing pigeons over long distances.
Releasing pigeons at funerals and weddings symbolizes the release of the spirit and brings comfort to grieving families.
Keeping pigeons requires regular cleaning and protection from predators.
Pigeons can live up to 20 years in captivity.
Pigeons have a heart rate of 600 beats per minute while flying.
Different breeds of pigeons have different abilities and characteristics.
Sound Bites
"The birds actually were good for me and kept me away from a lot of things that I could have gotten involved in as a youth."
"We can find calm and love in things that aren't actually affectionate."
"Hello, Slater. Thank you. I think Slater is the first non-human guest we've had on this podcast."
"I got one more surprise here thought I'd share before we go and this is Wolf"
"Say hello to Wolf"
"I'm embarrassed that I, I showed my ignorance in front of the bird man"
Chapters
00:00 Introduction and Welcome
02:40 The Special Abilities of Homing Pigeons
07:58 The Bond Between Humans and Pigeons
13:23 The Calming and Freeing Power of Nature
20:52 Rediscovering Childhood Hobbies
24:49 Thomas's Journey into Raising and Racing Pigeons
32:40 The Symbolism of Releasing Pigeons at Funerals and Weddings
35:41 Fun Facts About Pigeons: Heart Rates and Training
41:01 The Challenges of Raising Pigeons: Cleaning and Care
43:37 The Longevity of Pigeons: Up to 20 Years in Captivity
45:51 Thomas's YouTube Channel: Sharing the Love for Pigeons
CALL TO ACTION:
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| Episode 104: To Play Is Human | 04 août 2024 | 01:03:53 | |
In this episode, Daniel and Kevin discuss the necessary and unnecessary aspects of play. They explore how play helps us focus on the present moment and be more present to the realities in front of us. They also discuss how play reflects the values of God and is a core element of our humanity. Playfulness allows us to be fully engaged in the present and brings joy and fulfillment to our lives. Play allows us to be present and free from the burden of seriousness. It is a way to engage in lightness and self-forgetfulness. Playfulness is a mark of divinity, as angels can fly because they take themselves lightly. Play is unnecessary and purposeless, which brings joy and freedom. It helps us reject the oppressive narratives of the world and embrace our core identity. Play is a revolutionary act that rejects the compulsory nature of work and allows us to be truly human.
Takeaways
Play is both necessary and unnecessary. It is unnecessary in the sense that it involves unnecessary obstacles and is an end unto itself. However, it is necessary for human flourishing and brings joy and fulfillment to our lives.
Play helps us focus on the present moment and be more present to the realities in front of us. - It allows us to let go of worries about the future or regrets about the past.
Playfulness reflects the values of God and is a core element of our humanity. It is a gift that allows us to fully engage in the present and experience the joy of being.
Engaging in play can be a form of meditation or worship, where we focus on the present moment and let go of future-oriented or goal-oriented thinking.
Play is a reminder that life is not just about achieving goals or being productive, but also about experiencing joy, connection, and the beauty of the present moment. Play allows us to be present and free from the burden of seriousness.
Playfulness is a mark of divinity, as angels can fly because they take themselves lightly.
Play is unnecessary and purposeless, which brings joy and freedom.
Play helps us reject the oppressive narratives of the world and embrace our core identity.
Play is a revolutionary act that rejects the compulsory nature of work and allows us to be truly human.
Sound Bites
"Play really helps us to focus on the gift of being over doing."
"Play gives us the ability to be more present to the things right in front of us."
"Play is the necessary unnecessary."
"Creating points of focus and goals that are so unnecessary that we don't get tricked into thinking they are serious and important."
"Creating a mandala that gets destroyed or moving a piece across a board that doesn't matter."
"Play is a powerful tool for freedom and gracefulness."
Chapters
00:00 Introduction
14:40 Recap of Previous Episodes
19:50 The Necessary Unnecessary: Play and Our Humanity
23:53 Play as a Reflection of God's Values
25:54 The Gifts of Playfulness: Joy and Fulfillment
29:16 Play: A Necessary and Defining Element of Our Humanity
32:10 The Power of Presence and the Freedom of Play
37:22 The Theology of Play: Connecting Play and Grace
46:48 Embracing Lightness and Laughter: The Oppression of Seriousness
50:23 Playfulness as a Revolutionary Act
57:15 The Joy of Being Light: Laughter and Freedom
01:00:51 Exploring Tabletop Games and the Joy of Raising Homing Pigeons
CALL TO ACTION:
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- Interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
- Discord us Discord (https://discord.gg/MRqDXEJZ) | |||
| Episode 103: Wired for Play | 14 juil. 2024 | 00:58:36 | |
Previously, We Discussed How Play is Non-Instrumental, Voluntary, and Unnecessary. And yet, as will discover this episode, it is a necessity for human flourishing. It is the "necessary unnecessity."
Playfulness is ubiquitous for animal life
Playfulness in Ubiquitous to Human Experience Since the Beginning - For Adults Too
* Royal Game of Ur (2500 BC)
* Barbara Ehrenreich - Dancing in the Streets - A History of Collective Joy
* Herodotus - Games invented in Lydia (450 BC)
* Chess, Go, Backgammon, Mancala - Africa, Asia, Middle East
* Alfonso's Book of Games (1283)
Playfulness is Behind Creativity and Cultural Advancement
* Steven Johnson - Wonderland: How Play Made the Modern World
* Banu Musa Brothers (9th century Baghdad)
* Merlin's Magical Museum (Thomas Denton, 18-19th century England)
* Punchcards lead to looms lead to computer programming
Play is Essential for Human Development
* Dr. Stuart Brown has written and taught extensively on this topic, discovering that play is essential for emotional, physical, and mental development and health--and that the absence of play can lead to social and emotional challenges later on in life.
* Jonothan Haidt has recently also argued for the importance of free play for human development
Play is Therefore a Basic Human Right
* J. Drew Lanham - People have fought and died for the right of others to play
* It is not a luxury; it is an essential part of being human
* Dave Bindewald - In the face of suffering, our task is not to marginalize play, but to double-down on its importance.
Jane McGonigal - Given that We are Wired for Play, How Can We Gamify Life?
* Would probably still define work and play a little differently than she does (she says play is work we enjoy), but she is great at exploring ways to bring elements of play (voluntary, unnecessary obstacles) to work
* What are some examples?
* Quests to do chores
* Tombstone Hold-Em
* Crowdsourcing Research - Three Body Problem
* However, they are still a means to an end.
So What's Going On Here? If Play is Unnecessary, Why is it Such a Necessity?
* On our next episode, the spiritual necessity of play
Takeaways
Play is a universal and essential part of the human experience, not just for children but also for adults.
Playfulness and play have been present throughout history and across cultures, from ancient games to modern-day fashion and coding.
Animals also engage in play, demonstrating the innate nature of playfulness.
Play is a catalyst for human creativity and cultural achievements, shaping our society and civilization.
Play allows for experimentation, exploration, and the development of new ideas and concepts. Play is a universal and essential part of the human experience.
Bringing elements of play into other areas of life can lead to increased creativity, team building, and enjoyment.
Games can be used to crowdsource solutions to complex problems.
Sound Bites
"Play is a universal and essential part of the human experience"
"Animals play on various levels, demonstrating the innate nature of playfulness"
"Playfulness is a major part of human culture and has shaped our creative and cultural achievements"
"Energy and capitalism and growth, you know, these new areas and fields inventions come about really through play"
"You know, can bypass our normal systems"
"Play is not a luxury. It's an essential part of what it means to be human. It's a human right."
CALL TO ACTION
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Support us on Patreon (https://www.patreon.com/boardgamefaith/)
Interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
Discord us Discord (https://discord.gg/MRqDXEJZ) | |||
| Episode 102: What is Play? | 30 juin 2024 | 01:03:22 | |
In this episode, Daniel and Kevin explore the concept of play and its distinction from work. They discuss how play is fundamentally non-instrumental, meaning it is not a means to an end. Play can generate its own purpose and goals, which are often short-lived and inconsequential but deeply meaningful. They reference the work of philosopher Bernard Suits, who argues that our true human identity is as the grasshopper, a playful creature, despite societal pressures to be like the ant, focused on work. Play and games are interconnected, as play requires some structure or rules to create a sense of playfulness. Play is defined as the voluntary attempt to overcome unnecessary obstacles. It is non-instrumental, meaning it is not a means to an end. Play is also unnecessary, but it is essential for human beings. It allows us to be fully human and brings meaning to our lives. Play can be structured or unstructured, but it always involves accepting certain obstacles or rules. It is distinct from work, which is instrumental and necessary for survival. Play is wired into our nature and is a fundamental part of being human.
Takeaways
Play is fundamentally non-instrumental, meaning it is not a means to an end
Play can generate its own purpose and goals, which are often short-lived and inconsequential but deeply meaningful
Our true human identity is as the grasshopper, a playful creature, despite societal pressures to be focused on work
Play and games are interconnected, as play requires some structure or rules to create a sense of playfulness Play is the voluntary attempt to overcome unnecessary obstacles
It is non-instrumental and not a means to an end
Play is unnecessary but essential for human beings
It can be structured or unstructured, but always involves accepting certain obstacles or rules
Play is distinct from work, which is instrumental and necessary for survival
Play is wired into our nature and is a fundamental part of being human
Sound Bites
"Play is fundamentally non-instrumental"
"Play can generate its own end, its own goal"
"Our true human identity is as the grasshopper"
"The voluntary attempt to overcome unnecessary obstacles"
"It is the necessary unnecessary to be human"
"Play is without a means to an end"
Chapters
00:00 Introduction and Recap
11:12 The Non-Instrumental Nature of Play
30:49 Embracing Our Inner Grasshopper
32:53 Introduction and Dalek Voice
37:30 The Definition of Play
45:21 The Essentiality of Play
54:34 Structured vs Unstructured Play
56:21 The Distinction Between Play and Work
59:42 Wired for Play | |||
| Episode 101: What Is Work? | 16 juin 2024 | 01:00:37 | |
To define what play is, we have to define what work is.
(This isn’t all that unusual – scholars do it with secular vs. religious, or prose vs. poetry.)
Work or labor is intentional human activity to support our needs and wants, or those of others or our larger group.
Work is something we do for another purpose – it is 2-eyed, 1 eye to the activity itself and 1 to its outside result (payment, food, etc.).
It is a means to an end.
Work isn’t inherently bad. In the Bible it is implied that humans would work the earth before the Fall. Work is not a result of original sin, but original sin corrupts work, so that the ground is cursed, and there are thorns and thistles in our gardening. We will now sweat to make the bread we must eat.
In fact, work can be marvelous
- a sense of purpose and contribution and accomplishment
- The pleasure of your earned paycheck for your labor
- The ability to form and improve our world
- The freedom to engage in different kinds of work to support us
- The notion of vocation, that our work might be something God calls us to do with our time and energy
Work and play are not necessarily opposed to each other
Sometimes the distinction is said to be productivity, but this isn’t true (e.g., work day with nothing getting done versus Minecraft)
Jane McGonagal says that play is just work we enjoy
Brian Sutton-Smith: the opposite of work is depression
One person’s work can be another person’s play (e.g., computer programming, professional athletes, spreadsheets)
Work being play would be awesome!!!
But clearly work can be oppressive
Some forms of work are oppressive or dangerous – factories, or gig economy with no benefits and vulnerable employment
Being underpaid because your labor is set by supply and demand
You might hate your job but are stuck with it because you need the money
If you cannot work you will have no way to support yourself
You are vulnerable to work changing, being fired, AI
The instrumentalization of all things, including our time (Oliver Burkeman)
When we are only a cog in the machine, when we spend our days only in service to some other goal, then everything become a means to an end, and we never get to the end itself.
Such instrumentalization also generates a disturbing lack of presence. We are always lost in the future (or sometimes the past), which spiritual traditions (and psychology) tell us are often the causes of restlessness and fear: “do not worry about tomorrow” (Luke 12), Buddhism’s grounding the present
Protestant work ethic
A rather strange valuing of work due to Protestant ideas about grace, salvation, and human effort (since you are saved by grace alone but cannot know if you are truly among the elect who are saved, your best hope is to be a good worker in the vague hope that this indicates your salvation, but it cannot actually impact it)
As a result, we come to tie our sense of self worth and value to our work, to our productivity through work – so if you fail at work you fail at life. We value others based on their wealth and work habits
Martin Luther King Jr. tied the Protestant Work Ethic to racism and the exploitation of the poor (“We have deluded ourselves into believing the myth that capitalism grew and prospered out of the Protestant ethic of hard work and sacrifice. The fact is that capitalism was built on the exploitation and suffering of black slaves and continues to thrive on the exploitation of the poor—both black and white, here and abroad.”)
This impacts many Western Protestant cultures where one should stay extremely busy and complain about work a lot – don’t take vacation, let work consume you because it’s inherently good to work.
As a result, we can feel a profound lack of freedom, value, and agency.
The truth is: work is often overwhelming. It can be good. But it cannot save us. It is not our true purpose. | |||
| Episode 55: Live from the Geekway Gaming Convention! | 26 mai 2024 | 00:18:01 | |
Daniel and Kevin attended Geekway to the West in St. Charles, Missouri, and bring you this special episode filmed live with their 3,500 best friends. Some special guests join us, and then we share some favorite convention moments and games, along with some special announcements.
CALL TO ACTION
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| Episode 54: Sam Macdonald on Game Design and Faith | 05 mai 2024 | 01:05:52 | |
Sam Macdonald of Garphill Games discusses his religious journey and board game philosophy. Sam explores the connections between board game design and religious faith, especially in the areas of community, self-expression, rules, fun, and the joy of discovery. We also take a stab at potential games based on Biblical stories.
Takeaways
Game design can reflect the heart of God by promoting fellowship, agency, following rules, and having fun.
The Art of Discovery in games, with hidden gems and Easter eggs, can create a sense of enjoyment and excitement for players.
Game design can provide opportunities for players to express themselves creatively and explore different strategies.
Following rules in games and in life can lead to a more peaceful and joyful experience.
The intersection of games and faith offers unique opportunities for exploration and growth. Finding new strategies and paths to victory in board games can be a fun and rewarding experience.
The Bible contains hidden meanings and connections between passages that can be discovered through deep reading and study.
Games can facilitate fellowship and problem-solving, providing a safe environment to solve problems and feel a sense of mastery.
The art of discovery can also be found in reading scriptures, where the Holy Spirit can illuminate truth to the reader.
Designing biblical-themed games can be challenging, as it's important to balance creating enjoyable experiences with conveying a message.
CALL TO ACTION
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| Episode 53: The Spirit of Play | 21 avr. 2024 | 00:57:03 | |
The conversation explores the idea that faith is often associated with restrictions and limitations, but it should actually set us free. The Spirit of God works through play and games to bring about freedom. The conversation also touches on the article 'Play and Freedom, Patterns of Life and the Spirit' by Simeon Zahl, which discusses the tension between law and grace in Protestant Christianity. It highlights the need to understand the freedom that comes with the Spirit and the danger of idolizing past patterns of faith. The conversation also delves into the popular notion of destiny and how it can hinder the freedom of the Spirit. In this conversation, Daniel and Kevin discuss the concept of play and its relationship to grace and work. They explore the idea that play is an attitude and an activity that brings joy, freedom, and creativity. They emphasize the importance of play in living a meaningful life and how it can help us overcome the burden of seriousness and unrealistic expectations. They also announce a transition in the podcast to focus on the intersection of play and meaning, with the new name 'Play Saves the World.'
Soundbites
"What if the point of faith is to set us free for something better?"
"The Spirit of God makes freedom a reality through play and games."
"Is grace something that removes us from the law or empowers us to keep the law?"
"The spirit is playful, meaning that it causes joy and delight."
"Play is grace that expresses itself through play."
"Play is the overcoming of unnecessary obstacles."
Chapters
00:00 Introduction: Faith and Freedom
07:30 The Tension Between Law and Grace
13:25 The Freedom of the Spirit
27:56 The Spirit of Play and Freedom
34:17 The Unimportance of Play's Goals and Purposes
45:45 Play as an Attitude to Life
Takeaways
Faith should set us free rather than restrict us.
The Spirit of God works through play and games to bring about freedom.
There is a tension between law and grace in Protestant Christianity.
Idolizing past patterns of faith can hinder the freedom of the Spirit.
The popular notion of destiny can limit our understanding of the freedom of the Spirit. Play is an attitude and an activity that brings joy, freedom, and creativity.
Play helps us overcome the burden of seriousness and unrealistic expectations.
Play is an essential part of living a meaningful life and being fully human.
The concept of play can be applied to various aspects of life, not just board games.
The podcast will transition to focus on the intersection of play and human flourishing, with the new name 'Play Saves the World.' | |||
| Episode 52: Stages in Board Game Collecting | 07 avr. 2024 | 00:58:59 | |
We explore the concept of seasons in the context of board gaming and life, and discuss the origins of the phrase "this too shall pass" and its relevance to the changing nature of emotions and experiences. Daniel and Kevin share their personal gaming stages and how their approach to board games has evolved over time. The conversation concludes with a reflection on the importance of selectivity and finding contentment in the games we already own. We discuss their evolving gaming preferences and the stages of faith. We explore the enjoyment of lighter and quicker games, the appreciation for simple solo games, and the adaptation to changing gaming preferences. We also draw parallels between stages of faith and stages of gaming, reflecting on the journey from zealousness to a holistic approach. The conversation concludes with a discussion on the continued enjoyment of games and the avoidance of jadedness.
Takeaways
Gaming preferences can evolve over time, with a shift towards lighter and quicker games.
Simple solo games can provide a peaceful and meditative experience.
Adapting to changing gaming preferences and finding enjoyment in different types of games is important.
There are parallels between stages of faith and stages of gaming, with a journey from zealousness to a holistic approach.
Continued enjoyment of games requires avoiding jadedness and appreciating the role of play in the larger human experience.
Chapters
00:00 Introduction
02:01 The Origins of the Topic
03:02 The Concept of Seasons
04:22 The Story of "This Too Shall Pass"
06:21 The Wisdom of Ecclesiastes
09:17 Personal Gaming Stages
12:22 Discovering Board Game Geek
13:34 The Magic of Board Games
15:17 Rediscovering the Magic
24:16 Transition to Selectivity
28:02 Realizing the Need for Selectivity
30:12 Preference for Lighter and Quicker Games
30:57 Enjoyment of Simple Solo Games
33:18 Adapting to Changing Gaming Preferences
36:18 Appreciation for Game Setup and Learning
37:35 Stages of Faith and Stages of Gaming
46:15 Connecting Games to Life and Faith
49:07 Reflections on Becoming the Person You Once Judged
53:08 Continued Enjoyment of Games and Avoiding Jadedness
57:13 Upcoming Episode: Book Club and Special Announcement
Daniel's stages/approaches of gaming
Trusting - You just trust what others tell you (games are for kids)
Zealous - You dig deep into the particular details and embrace them and defending them as world-defining. (Tell others about types of games.)
Sectarian - This thing unites and defines your particular people. (You find your peeps and you celebrate what makes your group unique.)
Personal - You own this thing for yourself. You question it, make it your own. (Finding your own gaming style; doesn't have to be like others.)
Connecting - You see how this thing is connected to other things. It doesn't exist in a vacuum. (How do games relate to other things in life.)
Holistic - This thing is just part of a larger whole. (Gaming is part of a the larger mystery of life)
NEXT TIME - Book Club: Simeon Zahl Article, "Play and Freedom: Patterns of Life in the Spirit"
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| Episode 51: Life Lessons from a Chinese Murder Mystery RPG (A/V Club) | 24 mars 2024 | 00:56:04 | |
In this episode of Board Game Faith, we discuss the topic of role play, both in games and in real life. We explore the benefits and risks of role play and dive into a video from the YouTube Channel @PeopleMakeGames about the popular role-playing game Jubensha in China, with its deep character development and commitment involved in role-playing games and share personal experiences with role play. We also highlight the power of role play in building empathy and connection with others.
In this part of the conversation, the hosts discuss the social dynamics of playing Jubensha and the emotional dimensions of role-playing games. They explore the idea that playing Jubensha creates a sense of connection and intimacy among players, even with strangers. They also discuss the satisfaction of solving logic deduction puzzles and the self-discovery that can come from playing a role. The hosts delve into the topic of violence in games and the different reactions to murder versus assault. They question why murder is often seen as acceptable entertainment while other forms of violence are not. The conversation ends with a discussion on the potential marginalization of women's experiences in gaming and the need for further exploration of these topics. In this conversation, Daniel and Kevin discuss the benefits of role-playing in games and in everyday life. They explore the idea of assuming different roles and how it can lead to personal growth, catharsis, and self-understanding. They also touch on the potential threats to games, such as increasing state interference and censorship. The conversation delves into the parallels between role-playing in games and in religious life, highlighting the idea of playing our best selves and the potential for personal transformation. They also mention the use of role-playing in therapy and the positive impact it can have. Overall, the conversation emphasizes the value of role-playing and its potential for building community and personal development.
Takeaways
We all play different roles every day, whether it's in games or in real life.
Role-playing games involve deep character development and commitment, allowing players to - explore different personas and motivations.
Role play can be a powerful tool for building empathy and connection with others.
The popular role-playing game Jubensha in China has gained massive popularity and has many dedicated shops.
There are both benefits and risks associated with role play, and it's important to approach it with intention and awareness. Playing Jubensha creates a sense of connection and intimacy among players, even with strangers.
Role-playing games provide satisfaction through solving logic deduction puzzles and self-discovery.
There is a discrepancy in society's acceptance of murder as entertainment compared to other forms of violence.
The marginalization of women's experiences in gaming may be reflected in the different reactions to murder versus assault. Role-playing in games and in everyday life can lead to personal growth, catharsis, and self-understanding.
Increasing state interference and censorship pose threats to games and their appreciation in different parts of the world.
Role-playing in religious life can help individuals play their best selves and foster personal transformation.
Role-playing can be used in therapy as a therapeutic tool.
Role-playing has the potential to build community and create positive social connections.
Chapters
00:00 Introduction: Roles We Play in Life
01:19 Welcome to Board Game Faith
12:37 Personal Experiences with Role-Playing Games
15:59 Benefits of Role-Playing Games
27:45 The Cozy Murder Genre
28:22 The Comfort of Murder
29:28 The Acceptance of Murder as Entertainment
32:12 The Role of Conflict and Risqué Elements in Fiction
33:21 The Influence of Patriarchy on the Perception of Violence
34:48 State Interference and Censorship in Role-Playing Games
36:25 The Benefits of Role-Playing in Everyday Life
40:10 The Geopolitical Implications of Role-Playing Games
41:28 The Therapeutic Potential of Role-Playing
52:09 The Role of Religion as Role-Playing
54:05 The Intersection of Gaming and Faith
55:11 Upcoming Episode: Seasons of Life and Gaming
CALL TO ACTION:
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| Episode 50: Why Pastors Need to Play, with Casey Sigmon | 10 mars 2024 | 00:59:47 | |
In this episode, Rev. Dr. Casey Sigmon, Professor of Preaching and Worship at St. Paul School of Theology, discusses the importance of play and imagination in combating burnout and enhancing preaching. She shares her background in film and theater and how it influenced her approach to worship. Casey also introduces the Pause/Play Center for Clergy Renewal, which focuses on providing rest and healing for pastors. The conversation highlights the power of well-preached sermons and the need for pastors to prioritize their own well-being, the importance of taking a leap of faith in preaching, and the connection between imagination and play. The conversation explores the resistance to play and the counter-cultural nature of play. Casey shares her favorite games, Killer Bunnies and Cards Against Humanity, and discusses shows that are not good until they're suddenly good.
Takeaways
Burnout is common among those in caring roles, and play can be a transformative tool to combat it.
Imagination is a crucial aspect of preaching and worship, allowing for creativity and connection with the audience.
The Pause/Play Center for Clergy Renewal provides a space for pastors to rest, heal, and develop new habits for preaching and pastoral care.
Well-preached sermons that engage the imagination and connect with the human condition have a greater impact on listeners.
Chapters
00:00 Introduction: Burnout and the Power of Play
03:14 Special Episode Milestones
06:43 Guest Introduction: Casey Sigman
08:03 Casey's Background and Journey
13:14 Influence of Film and Music Videos
21:39 The Creation of the Paws Play Center
25:06 The Importance of Imagination
27:31 The Impact of Well-Preached Sermons
29:25 The Importance of Taking a Leap of Faith in Preaching
33:04 The Connection Between Imagination and Play
37:25 The Pause Play Center and Its Offerings
44:32 Resistance to Play and the Counter-Cultural Nature of Play
49:07 Why People Are Unaware of Their Need for Play
53:02 Favorite Games: Killer Bunnies and Cards Against Humanity
56:03 Shows That Are Not Good Until They're Good
57:45 How to Connect with Casey and the Pause Play Center | |||
| Episode 49: Book Club: 4,000 Weeks | 25 févr. 2024 | 01:02:38 | |
Oliver Burkeman's 4,000 Weeks: Time Management for Mortals (2022) is our pick for our monthly book club. We loved how it made us think about our modern drive to master time and efficiency, and how this debilitates human happiness. Rethinking our lives and our use of time means more time for flourishing, games, and play, even if we don't get everything done (because we never will).
We explore the concept of time and our relationship with it, highlighting the illusion of time management and the artificiality of modern time. We also discuss the idea of embracing our limits and the futility of trying to battle against time. Overall, the book challenges the notion that we can control time and encourages a deeper reflection on how we spend our limited time on Earth. It delves into the flawed attempts to be efficient and the instrumentalization of time in modern society. The conversation also highlights the importance of living in the present moment and the dangers of constantly living for the future. It discusses the measurement of time and how it contributes to impatience and restlessness. The conversation draws from various spiritual traditions and emphasizes the need to let go of future expectations. It explores the joy of settling and the joy of missing out, as well as the pressure to choose a path and the depth of commitment. Finally, it emphasizes the importance of focusing on the next step rather than waiting for the perfect opportunity. We emphasize the need to make time for play and challenge societal expectations that prioritize work over play. We explore the idea that play is an end in itself and can resist the Protestant work ethic. We also discuss the value of hobbies and the role of play in grounding us in the present moment. Finally, we reflect on the importance of using our time and talents well to make life more luminous for others.
Takeaways
Embrace the nature of time and avoid trying to make it something it's not.
Beware of the dangers of efficiency as an idol and the instrumentalization of time.
Learn to live in the present moment and let go of future expectations.
Develop a curiosity and openness towards challenges and problems.
Settle and commit to a path, finding joy in depth and commitment. Break down projects into smaller steps and focus on taking the next right step.
Make time for play and challenge societal expectations that prioritize work over play.
Recognize that play is an end in itself and can resist the Protestant work ethic.
Engage in hobbies and embrace the value of weird and unique interests.
Use your time and talents well to make life more luminous for others.
Chapters
00:00 Introduction: The Battle with Time
03:13 Lent and Time
08:23 Animals and Time
11:27 The Illusion of Time Management
13:29 4,000 Weeks: Time Management for Mortals
19:36 The Artificiality of Time
21:20 The Battle with Time
22:43 Embracing the Nature of Time
23:19 The Flawed Attempt of Efficiency
24:26 The Instrumentalization of Time
25:33 Living for the Future
26:37 The Present Moment
27:31 The Measurement of Time
28:38 Impatience and Restlessness
29:52 Expectations and Frustrations
30:50 Drawing from Spiritual Traditions
31:47 Letting Go of Future Expectations
32:28 The Joy of Settling
35:20 The Joy of Missing Out
36:42 The Pressure to Choose a Path
39:38 The Depth of Commitment
40:55 Focusing on the Next Step
41:47 Taking the Next Right Step
42:21 Breaking Down Projects into Smaller Steps
43:04 Making Time for Play
43:35 Play as an End in Itself
44:02 Letting Go of Societal Expectations
45:18 The Importance of Hobbies
46:16 The Present Moment in Play
47:26 Resisting the Protestant Work Ethic
48:37 The Value of AT-like Activities
49:24 Embracing Weird Hobbies
56:56 Using Time and Talents Well
CALL TO ACTION:
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| Episode 48: Death in Gaming | 11 févr. 2024 | 00:58:03 | |
You might think death and gaming are not connected. But loss is always a part of games as pieces and elements are lost. Some elements of games are fairly abstract (Uno cards or chess pieces), but other elements can be very personal, such as a character you've played for years in D&D or in a legacy type game such as Gloomhaven. Games also address death through theme and content: One Night Werewolf has players killing each other; Village has meeples age and die, to be moved to the graveyard; Endurance face nearly certain death even as a miraculous escape remains possible (Shackleton achieved it, after all!). Such gaming experiences give us vital ways of thinking about and discussing death and grief, as well as suggesting ways of facing our own mortality.
How is death represented in games?
* It is the nature of games to abstract reality. How to abstract death?
* Simplest example perhaps is chess - the piece is removed from the board for the rest of the game
* The state is permanently changed for the rest of the game
* But we don’t care about chess pieces - we care about humans and living creatures (maybe trees?), so games that evoke humanlike characters make us feel loss in powerful ways
A word about grief
* Grief is a natural & important and unavoidable response to loss
* This is not a look at grief, except perhaps tangentially.
Interesting examples of death in games
* Village - cemetery, legacy
* Werewolf - you are out of the game and watch what is happening to everyone else
* Games that poke at death in a humorous or horror way - Zombies, etc.
* Legacy games where the state is permanently changed even from one game to another
* Art games (like the kind Alice Connor enjoys) that represent the emotions of death? Train and Endurance.
How do we feel about death in games? When we die or kill off another player?
Lessons of faith from death in games
* The importance of being present to the moment
* Parent and child with potentially fatal cancer playing games together during treatments. Forgetting the treatments. The gift of games is to anchor us in the present.
* The permanence of death - Ways of coping when states permanently change
* On the other hand, the impermanence of death - Perhaps what Buddhists call the illusion of death?? Life continues. Another wave forms on the ocean.
* Reminder of John Glynn
* How easily we can become numb to death—precisely by abstracting it—in real life.
Another discussion of each in games from the “Two Wood for a Wheat” podcast - https://boardgamegeek.com/blogpost/135031/death-board-games
00:00 Introduction: Death in Gaming
12:12 Lightening the Mood with Wordplay
13:12 Abstracting Death in Games
18:20 Games that Deal with Mortality
23:04 Examples of Death in Games
26:54 Village: Generations and Legacy
29:30 ISS Vanguard: Memorial Wall
31:51 Death and Remembering
32:27 The Changing Nature of Funerals
34:08 Using Games as a Eulogy
35:33 Art Games and Emotional Impact
36:16 Legacy Games and Permanence
39:36 Lessons of Faith from Death and Games
48:19 The Importance of Memory
49:21 Death as a Doorway
53:28 The Ocean and Impermanence
56:36 Wrapping Up
CALL TO ACTION:
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| Episode 47: A/V Club: Roleplaying the End of the World | 25 janv. 2024 | 00:56:16 | |
We discuss the concept of surviving in a post-apocalyptic world and how it relates to games and life. YouTube's @PeopleMakeGames explored Wasteland Weekend, a unique event where thousands of people role-play life in a post-apocalyptic setting. We delve into the idea of playing the wrong game and the importance of being present in the moment, the point of a game, and the cost of community.
The conversation explores the themes of belonging in the family of God, the importance of vulnerability and shared burdens, earning the right to belong in a community, the logistics and planning of Wasteland Weekend, the value of sacrifice in building community, the role of community in houses of worship, the experience of shared vulnerability in authentic community, the cost of community and the risk of getting hurt, the value of grace and the cost of investment, the fascination with post-apocalyptic themes, the ancient origins of apocalyptic literature, the hopeful and revealing nature of post-apocalyptic stories, exploring human nature in post-apocalyptic narratives, poking at our fears and meditating on who we are, the Book of Revelation as an ancient apocalyptic narrative, the connection between survival and being a decent human being, the importance of kindness and decency in survival, the symbolism of burying the dead in post-apocalyptic stories, the sublime and ridiculous nature of post-apocalyptic themes, and expressing hope and excitement for creative and community-building endeavors.
Corrected link: https://www.youtube.com/watch?v=bW6EYmRX7wk&t=3s
Takeaways
Surviving in a post-apocalyptic world requires different skills and mindsets.
Playing the wrong game can prevent us from fully experiencing and enjoying the present moment.
Community is not free, but it is worth the investment of time and energy.
Games can teach us valuable lessons about life, including the importance of strategy and being present. Belonging in a community requires vulnerability and shared burdens.
Authentic community is built on sacrifice and investment.
Post-apocalyptic themes fascinate us because they reveal our fears and explore human nature.
Survival in post-apocalyptic stories often involves acts of kindness and decency.
Creative and community-building endeavors give us hope and excitement.
CALL TO ACTION
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| Episode 46: The Enneagram and Board Games part 2 | 14 janv. 2024 | 01:01:23 | |
In this episode, Daniel and Kevin continue their exploration of the Enneagram and its connection to board games. They discuss the unique personalities of each Enneagram type and suggest games that may appeal to each type. The goal is to understanding and respecting others' differences, as well as understand ourselves. They reflect on the background of the Enneagram, its limitations, applying the Golden Rule to the Enneagram, the Enneagram types 5-8, and some game recommendations for each type!
Topics Explored
party games and fun recommendations
the value of embracing failure and learning from it
player elimination games for assertive personalities
bluffing games for challengers
understanding and meeting others' gaming preferences
choosing games based on personality types, seasons of life and gaming preferences.
Takeaways
The Enneagram can provide insights into our motivations, fears, and values.
Understanding and respecting others' differences is essential for healthy relationships.
Different Enneagram types may be drawn to different types of board games.
Negotiation games may appeal to Enneagram type 6, the Loyalist.
Party games and light-hearted games may appeal to Enneagram type 7, the Enthusiast. Party games are a great recommendation for social gatherings.
Embracing failure in games can help us learn and grow.
Player elimination games can be enjoyable for assertive personalities.
Bluffing games can be engaging for challengers.
Understanding and meeting others' gaming preferences can enhance the gaming experience.
Choosing games based on personality types can lead to more enjoyable gameplay.
Gaming preferences may change over different seasons of life.
Switch and Signal, and Cat in the Box are their favorite games from the recent Christmas holiday
Chapters
00:00 Unique Personalities and Enneagram Part 2
06:03 Background of Enneagram
13:10 Limitations of Enneagram
21:20 Enneagram Type 5: The Investigator
27:58 Enneagram Type 6: The Loyalist
33:36 Enneagram Type 7: The Enthusiast
34:43 Party Games and Fun Recommendations
36:37 Embracing Failure and Learning from It
39:09 Enneagram Type 8: Asserter/Challenger
47:08 Understanding and Meeting Others' Gaming Preferences
54:12 Seasons of Life and Gaming Preferences
56:30 Game Recommendations: Switch and Signal, Cat in the Box | |||
| Episode 45: Holidays and Games! | 17 déc. 2023 | 00:47:28 | |
Holidays and games are great together – they provide an opportunity for social interaction and enjoyment. Board games can be a great addition to holiday celebrations, offering a break from work and a chance to connect with loved ones. Games can also serve as a reminder of the grace and unnecessary gifts in life.
00:00 Holidays and Games
02:12 Pax Unplugged Adventure
08:38 Games and Holidays
19:01 Theological Reasons for Games and Holidays
26:49 Game Recommendations for Holidays
boardgames #holidays #family #familygames #christmas #religion #spirituality #socializing #games #gamepicks
Some great games for the holidays include:
Architects of the West Kingdom
Azul
Charades
Codenames
Scout
Rummikub
Strike
Qwirkle
Skyjo
Six Nimmt!
CALL TO ACTION:
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| BONUS: Christmas Funsongtime | 17 déc. 2023 | 00:05:53 | |
- | |||
| Episode 44: The Enneagram, for Board Gamers! | 03 déc. 2023 | 01:04:56 | |
Intro to & History of Enneagram
The origins of the enneagram are arcane and unclear.
Relation to 7 Deadly Sins, Sufi Islam
George Gurdjieff, Armenian spiritualist and teacher, 1865-1949
Oscar Ichazo (Bolivian) and Claudio Naranjo (Chilean) in 1970s developed it. It came into American practice through Naranjo in CA, and Catholics there, including Father Robert Ochs.
It is used in therapeutic and spiritual settings to discern who you are and who others are
The Types
Perfectionist: want it done right, highly moral, avoids blame
Helper: wants to be loved and needed, avoids own needs
Performer: wants success, gotta win, avoid failure
Romantic: need to be extraordinary and understood, avoid being ordinary
Investigator: independent, private, strives for knowledge, avoids help from others
Loyalist: committed and funny, they are worst case thinkers, fearful, desires security, avoid danger
Enthusiast: fun and happy, avoid pain
Challenger: be strong, confrontational, commanding, avoids weakness
Peacemaker: pleasant and accommodating, avoid conflict
Where Can People Take Enneagram Test? Lots of places online, but one starting place is here (http://yourenneagramcoach.com).
Caveats
We are not experts
No system is perfect - this doesn’t define you.
Our Own Enneagram Types & Implications
Kevin is a 1 – a perfectionist
Daniel is a 9 – a peacemaker
Board Game Mechanisms for Enneagram Types
K: type 1 perfectionist: are going to like high strategy and low luck games, like chess, A Feast for Odin, Azul, Brass Birmingham, and generally any kind of Euro. But you might should play games with more risk and zaniness such as Nemesis or Frostpunk.
D:
K: type 5 investigator: solo gamer, Sherlock Holmes Consulting Detective, solo experience games like Mr. President; Endurance by Amabel Holland
D:
K: type 3 Performer: push your luck, dungeon crawler, risk mitigation (Nemesis; Gloomhaven; Quacks of Quedlinburg)
Next episode: Gaming experiences for the holidays!
CALL TO ACTION
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| Episode 43: Moltmann's A Theology of Play (part 3) – Christ the New Creation | 19 nov. 2023 | 01:05:11 | |
How do Christian theology and play intersect? Moltmann's seminal book, A Theology of Play, explores this, and we discuss pages 25-36.
Christ Is More than a Remedy for Sin
Christ became a human being not just to be a remedy for sin, but to create a new reality or a re-creation of the world. This tells us something about the nature of God: abundance, joy, and newness.
“God's love goes beyond his mercy and beyond man's misery. So it reaches beyond the mere restoration of the sick to the healthy state of the new life” (26).
“Only those who are capable of joy can feel pain at their own and other people's suffering. [One] who can laugh can also weep. [One] who has hope is able to endure the world and to mourn" (31).
In faith we accept ourselves as we are and gain new confidence in ourselves because we have been trusted more than we deserve and ever thought possible." (32)
“Games always presuppose innocence” (31)
Life Is More than Work and Purpose
The final purpose of history is liberation from the tyranny of needing to have a purpose.
"Life which is made meaningful by purposes and goals must find the vision of heaven terrible, since that vision only invites infinite and purposeless boredom. Christian eschatology [ideas about the end times] has never thought of the end of history as a kind of retirement or payday …" (34)
CALL TO ACTION
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| Episode 42: Faith, religion and board game design with Shem Phillips | 05 nov. 2023 | 00:46:13 | |
Introduction
Shem Phillips is a board game designer from New Zealand. He founded Garphill Games in 2009 and is known for his medium to medium-heavy Euros such as the medieval trilogies (North Sea, West Kingdom, South Tigris) and Ancient Anthology series. He often works with S. J. (Sam) Macdonald.
The use of trilogies in game design
In your sermon online (https://www.youtube.com/watch?v=BXUfbhP20Iw&t=1258s), you mention how game testing is like prayer: “look for feelings not suggestions.”
How do you relate today to the loss of your father?
In Ezra & Nehemiah, you explore your first explicitly Biblical theme. What went into the decision to design a Bible-themed game? Why Ezra and Nehemiah?
You mention a kind of “leap of faith” moment for yourself when you decide to go into board gaming. It was so encouraging. Would advice or encouragement would you have for any listeners who are maybe facing their kind of “leap of faith” moment?
the place of music and lyrics
You think about life and faith a lot through lyrics (you’re in church band, and you describe yourself as a “lyrics nerd”). What are some bands or artists that you think especially excel at good lyrics?
The facing of personal tragedies
How did religion help you grieve the loss of your dad?
CALL TO ACTION
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