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Explore every episode of the podcast Pencil Kings | Inspiring Artist Interviews with Today's Best Artists

Dive into the complete episode list for Pencil Kings | Inspiring Artist Interviews with Today's Best Artists. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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TitlePub. DateDuration
PK 243: Launching A Board Game on Kickstarter23 Jun 202100:30:26

Dan Piche is the creator of Champions of Akathena a board game launching on 15 June.  He has advice for anyone who has a passion to make a board game, but no experience actually making it a reality. 

In this episode:

In this week’s episode we get the final chapter on designing and launching your own board game.  We had Dan on the podcast in the past to talk about the process so far in Episode 230 (https://www.pencilkings.com/daniel-piche/) and now that he’s just about to launch again here’s the update of the story as he's just about to release his new board game to the world. 

There's lots of insight into the care it takes to bring your project to the finish line, but mostly I hope while listening you can get a sense of how you can look at your own projects with fresh eyes and see how you can use feedback to make your work as good as it possibly can be.

PK 242: Reinventing Yourself as an Artist16 Jun 202100:44:15

Diego Jourdan Pereira is an author of puzzle and activity books, including the Giant Book of Games and Puzzles for Smart Kids, The Big Book of Brain-Boosting Puzzles, Bible Power Puzzles, and the Astonishing Bathroom Reader. With a background in illustration, comic books, and graphic design, his clientele has ranged from Dover Publications to The Topps Company.

 

In this episode:

In this week’s episode, Diego Jourdan Pereira walks us through how he went from a career as an illustrator working in licensing and completely reinvented himself as an author and book designer.  

Diego’s story is a fantastic model showing how clear goals and hard work pay off to break into a completely new market and create new opportunities. 

If you have been sitting on the fence, not knowing what to do or how to do it, just listen up because the clues are all right here and if you are willing to put in the work, it’s just a matter of continued effort and time before you’re well on your way towards your dream career where you get paid to be creative. 

In the last part of the episode we talk about the difference between dreams and goals, and Diego has a great way of looking at how to set and make your goals a reality.

PK 233: Redefine Your Creative Career23 Dec 202000:42:15

Terri Rodriguez-Hong is a UX/UI designer and a UX/UI Tutor at CareerFoundry. In her position as a UX/UI designer, Terri hopes to bridge the gap between products to be accessible by all users. She received her MFA from the University of Hawaii and is currently working on her master’s degree in Human Computer Interaction. Outside of her passion for UX/UI, Terri is an avid Muay Thai boxer, a volleyball fan, and the co-host of the Ramblings of a Designer podcast.

In this episode…

What happens when you blend a passion for art and user experience? While many artists base their success on commissions and reputation, there may be a more fulfilling path. 

UX/UI is the combination of design, art, and user experience that bridges the gap between a product and its user. Terri Rodriguez-Hong made the leap into the UX/UI world four years ago—and she hasn’t looked back since. With her fine art and visual design background, she brings a unique perspective to her role as a UX/UI designer. So, what is Terri’s advice to fellow artists looking to create a career in the sweet spot between art and user experience? 

In this week's episode of Pencil Kings, host Mitch Bowler sits down with UX/UI Designer, Terri Rodriguez-Hong. Terri recalls what gave her the push to transition from visual design to UX/UI, how she navigated the interview process, and why the most important investment you can make is in yourself. She also shares her tips for building industry connections and starting your journey in UX/UI. Stay tuned!

PK 143: Behind the Scenes With Etchr Lab's Brand new Multi-purpose Satchel for Artists24 May 201700:44:37

Full Show Notes at: https://www.pencilkings.com/podcast-home/

When Darren Yeow created the Nomad Art Satchel a few years ago, he wanted to create a super-useful tool for artists with one aim in mind - to encourage creativity and help artists everywhere capture their ideas.

Now, after the huge success of this product on Kickstarter, he's back with a brand new brand and a product which takes the design of the Nomad to an exciting new level for artists - the Etchr Lab Multi-purpose Satchel.

In this interview, you'll hear about the fascinating design process behind this new product, and how Darren and Simon invited feedback from working artists to create something which truly met their needs.
You'll learn why collaboration is key, and why the best people to work with might be easier to reach than you think.

And, if you've ever wanted to develop and launch your own product (but don't know where to start), you'll get some invaluable insights on doing this from listening to Darren and Simon's experiences.

Interview Chapters

[00:00-06:49]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guests, Darren Yeow, creator of the Nomad satchel, and his business partner, finance expert Simon Frisby.

In this chapter, you'll hear why they decided to take the revolutionary design aspects of the Nomad and evolve these into an exciting new product which is set to become an indispensable tool for all artists.

[07:52-14:45]

Why did Darren Decide to Collaborate on This New Product?

When Darren launched the Nomad Art Satchel a few years ago, he was working as a one-man band looking after everything from marketing to raising financial backing for his product via Kickstarter.

Now, he's teamed up with Simon and other experts to form a new company, Etchr Lab, which promises to deliver a wide range of cutting-edge products into the lives of artists.

So why did he decide to work with others on this new project...and how has this led to a new, improved product?

[10:22-12:10]

How Can You go About Launching Your Own Great Idea?

Got a great idea of your own...but don't know how to get started on developing this into a successful product?

In this chapter, you'll hear about the benefits of networking with others in your niche...and why listening carefully to the advice of others can ultimately help you create the most effective business plan and product.

[12:11-17:33]

What Should You Look For in Potential Collaborators?

Choosing people to collaborate with can sometimes be tricky. After all, you've got to be sure they share your passion and vision for your ideas.

In this chapter, you'll hear about how Darren and Simon met, and why a series of shopping trips helped them decide that collaborating was a very good idea!

[17:34-23:41]

It's Been 3 Years Since the Nomad Satchel Was Launched. What's Been Happening Since?

Darren launched his Nomad art satchel three years ago. So what's he been up to in the meantime...and why did he decide that now was the right time to launch a new product?

In this chapter, you'll also learn about the importance of marketing your product, and how to take full advantage of tools such as social media to help promote your big idea and generate a buzz around it.

[23:42-24:42]

What Happened When Darren Devoted All His Time to His Product?

Like many artists and creators, Darren had to take on freelance work in the beginning to pay the bills while he developed his new idea.

But what happened when he was able to devote all his time and energy to this one project?

[24:43-30:44]

How Can You Work Effectively With Other People?

The success of a collaborative project often revolves around your relationship with the other members of your team. But how do you learn to hand over tasks to others and listen to their input?

In this chapter, you'll get some invaluable insights into teamwork, and why learning how to listen can be one of the most important factors behind success.

[30:45-39:00]

How do You Find Business Contacts as well as Creative Contacts?

As artists, most of us have got creative friends who we can work with and bounce ideas off of. But how do you find the business-minded people to help turn your dreams into reality?

In this chapter, you'll learn about networking...and why personal recommendations can often be much more effective than searching for potential contacts online.

[39:01-42:15]

Where to Find Darren and Etchr Lab Online

Want to find out more about Etchr Lab and their exciting new products for artists? You'll find everything you need in this chapter, including some great advice on the realities of developing a product based on Darren's real-life experiences.

[42:16-44:37]

Conclusion

Mitch wraps up today's interview and Darren lets you know how to get behind his new product launch on Kickstarter and take advantage of some great early-bird deals.

PK 142: Why drawing with force may be the most rewarding way to learn figure drawing.17 May 201700:52:49

Full show notes at: https://www.pencilkings.com/podcast/

 

Are you looking for a way to learn figure drawing...

but have been put off in the past by scary math formulas and endless anatomy diagrams?

Or perhaps you're just looking for a way to put the fun back into drawing and create sketches full of life and action?

As a teacher with more than 20 years' experience, Mike Mattesi has seen the struggles aspiring artists go through and the hurdles they face.

And that's why he developed Drawing With Force - his own unique method of drawing figures which captures all the dynamism of the human body...without getting all bogged down in the science and technical stuff.

So, if you've been looking for a way to capture movement and form using just the power and beauty of line, we think you'll find this week's interview super interesting...

And the best part? You won't need anything more than the cheapest art materials you can find to get started!

Interview Chapters

[00:00-06:58]

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Mike Mattesi, who gives you an overview of his career as an artist, tutor and senior art director at Zynga games. You'll also find out what Mike decided to develop his Drawing Force method to help other artists.

[07:00-14:45]

How did Mike Mattesi Develop his Drawing Force method and get it Published?

Mike Mattesi launched his Drawing Force method 10 years ago, but how did he develop this unique way of drawing and make it accessible to artists of all abilities? In this chapter, you'll learn about how his book came to be published...and the impact it's had upon the lives of artists and art education ever since.

[16:13-19:08]

How is Drawing With Force Different to Other Figure Drawing Methods?

Drawing with force is very different to many other figure drawing methods you may have seen. In this chapter, Mike explains what excites him about drawing figures this way...and why using these techniques can really help you understand how the human body works.

[26:24-30:47]

Why Mike Believes Making Art Should Always be Fun

One of the key elements of the Drawing Force technique is having fun. In his many years of teaching, Mike observed that students learn best when they feel truly engaged in a subject, so that's exactly what he decided to incorporate in his own techniques.

[31:15-37:27]

How Can Drawing With Force Help Animation or Concept Artists?

Mike's Drawing Force methods may seem like they come from a strictly fine art background, but these techniques actually work really well for artists working in all kinds of industries. In this chapter, Mike explains why teaching his students these techniques has helped them go on to have rewarding careers as concept artists, animators, and many more roles.

[39:19-45:27]

What do you Need to get Started Using the Drawing Force Method?

Unlike some art programs, you don't need expensive materials to get started with the Drawing Force method. In fact, all you need is a soft, stubby pencil and cheap newsprint paper! In this chapter, Mike explains why he feels the cost of materials is a real issue for many beginner artists, and why he's committed to making art accessible to all.

[46:06-50:00]

Why Mike Mattesi Still Loves Figure Drawing More Than Anything Else

Despite having taught for more than 20 years and worked at some of the biggest art and gaming studios, Mike still loves drawing figures more than anything else. So what is it about life drawing that really gets him excited? And how can you take the first steps towards getting that same sense of excitement from making art? Also in this chapter, you'll hear how to take advantage of Mike's exclusive discount for listeners to the Pencil Kings podcast!

[50:01-52:53]

Where to Find Mike Online and Learn More About Drawing Force

Mitch wraps up today's interview by letting you know where to find Mike online and learn more about his Drawing Force program. You'll also hear about Evolve - an exciting new art program which you can sign up to and get early access!

 

PK 141: Creativity and Travel - What one Artist Learned From 5 Months on the Road10 May 201700:39:24

Full show notes at: https://www.pencilkings.com/podcast/

What happens if you give up everything and take your creative show on the road?

That's what Derek Rodenbeck has done, and we catch up with him again to see what he's learned in the past 5 months of travelling city to city and often living out in nature in a tent with his girlfriend and their two huge dogs.

Interview Chapters:

[00:00-05:54]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Derek Rodenbeck, who talks about his epic journey so far and where he's planning on travelling to next.

[06:31-13:34]

How has Travelling Changed Derek's Outlook and his Creativity?

It's impossible to travel to incredible places without them having a profound effect upon your outlook and your creativity. How has travelling helped Derek find inspiration, and how has this changed his approach to being creative?

[14:46-16:57]

Why is it so Important to Enjoy What You do as a Creative Person?

Although his background is in comic books, Derek has discovered a new passion for photography while being out on the road. And, for him, this is where he feels his creative interests really lie right now. So, how did he come to this conclusion...and why is it only worth doing something if you truly enjoy it?

[17:17-18:32]

Why Isn't Derek Thinking About Career Options Right Now?

Although he's now become a keen photographer, Derek isn't doing this with a view to having a career behind the lens. So what's really motivating him...and why has he decided to stop worrying about making money for the moment?

[20:01-22:14]

How Does Derek Find The Strength to Take Risks?

Many of us dream of just packing everything away and going travelling for months, but the fear of paying bills or losing our careers often holds us back. So how does Derek find the strength to give it all up and set out on the open road?

[23:13-26:20]

What are the big Lesson Derek's Learned From Travelling?

Travelling can have a major impact on your life, with some often unexpected lessons to learn from the experience. So what are the big lessons Derek's learned while being on the road?

[28:06-29:47]

How has Travelling Changed Derek as a Person?

The Derek we used to know was always a busy man, hustling his way from one art project to another without pausing to take a breath. Whereas, the Derek we're speaking to now has a new sense of calm about him and a much more relaxed approach to life. Has travelling brought about this change...or was it a direction he was headed in already?

[30:54-32:51]

What's Been the Biggest Change to Derek as a Creative Person?

Previously, Derek used to draw for hours on end as he worked on all kinds of projects from comic books to game cards...but where is he at right now? In this chapter, he explains what inspires him creatively about travelling...and why it's always worth exploring as many different options as you want.

[34:05-35:58]

What Happens When Derek's Travelling Comes to an End?

Travelling is great, but most of us don't get to roam the world forever. What happens when it's time to return to regular life...and is Derek worried about what happens next?

[35:59-37:43]

Conclusion and Where to Find Derek Online

If you want to find out more about Derek's adventures, this chapter will give you the information you need. You'll also hear about what's been happening in the Pencil Kings community and why we're so grateful for everyone's support with our podcasts so far.

PK 140: How to Become a Children's Book Illustrator - Interview With John Martin03 May 201700:33:20

Full show notes and links at: https://www.pencilkings.com/podcast/

John Martin walks us through the process of creating a successful children's book and what it really looks like behind the scenes as a children's book illustrator.

Interview Overview

Here are some of the great insights from John Martin in this interview:

  • More than anything he stressed how powerful and important having a good agent is. They can open doors for you that you don't even know you need to be opening.

  • When it comes to the success of your projects good character design is so important. You have to remember that with books you're competing primarily against interactive mediums like video games, and what John does to approach his character design is to pull from design ideas that he's seen and loved from all of the different media he's consumed like comic books, television and moves and then stir them all together to come up with his own new ideas.

    But he doesn't just stop there... he uses a fluid design process where he's not afraid to experiment and try new things to come up with his designs, and he uses textures and patterns that he sees in everyday life to use as the basis for his designs.

  • Music is another big inspiration for him and he will listen to anything from classical music to rob zombie while he is working and use that to inspire the design process and get into the zone.

  • The job of a book illustrator is a constant juggle, and this is something we've heard before when talking with Francis Vallejo. When the book comes out, you're in full scale promotion mode to get it out to as many people as possible, and if you're like John and part of a multi-book deal you have to balance juggling the promotion with creating work for the second book.

  • John also talked a bit about his process where he draws an inks everything traditionally and then brings it all into the computer and turns it into vector, which if you've never heard of vector before is a way of working with images that you can easily scale and reposition your images without losing quality, and he works this way so that during the layout process for the book it becomes very easy for him to react to any changes that are needed while in the layout process.

  • One of the things that I personally loved about this interview is John's mission to create readers for life. This is no small task when you consider the competition with games and movies for the attention span of kids.

 

 

PK 139: How to Break Out of Art Jail - Interview With Chris Oatley From The Oatley Academy26 Apr 201701:03:44

Full show notes at: https://www.pencilkings.com/podcast/

Want to know how to break out of art jail and finally move forwards with your creative career?

Do you long to leave your day job but just don't know how to make progress as an artist?

In this interview, Chris Oatley from The Oatley Academy reveals the simple changes you can make to really start pushing things forwards.

Drawing on years of experience with students of his hugely popular online courses and community, he highlights the most common roadblocks faced by aspiring artists, and what you can do to get past these and finally start working towards a more fulfilling career.

It's not about becoming a rockstar artist, and it certainly isn't about having overnight success. What it really boils down to is your willingness to keep working and learning from your mistakes.

And, in this week's interview, you'll find everything you need to help you do just that.

Interview Chapters

[00:00:00-00:04:08]

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Chris Oatley, from The Oatley Academy, who reveals how he quit his job as an artist at Disney after five years to become a full-time educator helping other artists break into the creative industries.

[00:04:09-00:15:50]

How Chris Oatley Changed His Career...And How You Can Do The Same

In this chapter, Chris talks about why he decided to leave behind a stable, reliable career as a Disney artist and make the leap of faith to go it alone. It was a risky move and a steep learning curve with many mistakes made along the way, but Chris made it through to the other side. How did he do it? Listen up to find out.

[00:17:30-00:19:08]

What Do You Do When Things Don't Go To Plan?

If you're determined to become an artist, it's highly likely things won't always go to plan. In this chapter, Chris reveals how he picked himself up when things went wrong, and why finding the motivation to keep going is a huge part of winning the battle.

[00:21:04-00:30:47]

How Can The Oatley Academy Help You Reach Your Goals as an Artist?

Constructive critique and support are vital if you want to progress as an artist. In this chapter, Chris talks about nurturing talent in his community, and why it's a safe haven for any aspiring artists who want to improve. He also describes the numerous creative workshops and sessions at The Oatley Academy, and why he's constantly inspired by the progress his students continue to make.

[00:33:12-00:38:01]

Why is Trust Vital to Your Artistic Growth?

To develop as an artist, you need to trust the person mentoring you and be able to give an honest appraisal of your own abilities and progress as an artist. In this chapter, Chris reveals how he works with his students to give them encouragement and provides honest, constructive feedback to help them take the next steps.

[00:40:44-00:42:29]

Can You Really Make a Career as an Artist?

Many aspiring creatives abandon their dreams after being told there isn't any money in making art. However, the creative industry offers all kinds of opportunities for artists of all abilities. In this chapter, Chris reveals what those opportunities are, and why the artists working behind the scenes on projects play an equally vital role as the big names who get all the attention.

[00:44:35-00:57:20]

What Are The Most Common Obstacles Faced by Artists?

Whether it's family life, work, or the constant fear of not being good enough, there are all kinds of obstacles that can get in the way of pursuing a creative career. In this chapter, Chris outlines some of the most common ones faced by his students and shares some useful steps you can take to overcome them. You'll also learn how to avoid falling into the rabbit hole of social media and video games, and how to track your time to work more efficiently.

[01:00:15-01:01:45]

Why There's No Growth Without Risk

Becoming an artist isn't always an easy option, but it can be a truly fulfilling choice for those prepared to take risks. In this section, Chris reveals the big takeaways he's learned from his own experiences, and how you can find the strength to take some risks too.

[01:02:07-01:03:49]

Conclusion and Where to Find Chris Oatley Online

Want to find out more about The Oatley Academy and what it can do for you? Here's where you need to be!

 

PK 138: Get your professional art career started with the Illustration Lighthouse19 Apr 201700:49:58

Full show notes at: https://www.pencilkings.com/podcast/

Ready to get your career as an artist started, or feeling stuck that you just can't seem to land your first art job?

Today, we talk with Shane Madden from Illustration Lighthouse on how he is working with artists to shortcut the time it takes to start earning money with your creative skills.

Interview Chapters

00:00-03:15

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Shane Madden, who talks about his varied career so far as an artist and the many different projects he's been involved in.

04:24-09:27

Why Being a Rockstar Concept Artist Isn't Your Only Career Option

Many artists have dreams of becoming a rockstar concept artist like the ones you see on big art portfolio sites. But this certainly isn't the only option for you as an artist. There are so many areas where you can use your creative skills and still get paid....and in this chapter, Shane outlines what some of those areas are.

09:55-15:25

What is Illustration Lighthouse All About?

Shane set up Illustration Lighthouse as a way to help artists produce the kind of portfolios employers are looking for and to help them find work in a wide range of creative fields. In this chapter, he explains what it's all about in detail and shares some super-useful tips to help you get your art career started.

16:27-22:16

What are Some of the Biggest Sticking Points for Artists

So many people leave art school and never pick up a pencil again. In this chapter, we look into why this is, and Shane explains why he thinks so many promising art careers fall by the wayside. If you want to get ahead in your art career - but don't know what's holding you back - you might just find out in this chapter.

22:41-25:21

What Makes a Perfect Portfolio?

Many artists think their portfolio should show a wide range of different styles, but this isn't necessarily what's going to get you hired. In this chapter, Shane draws on his own experiences as an artist to help explain what employers are looking for...and why tailoring the work in your portfolio to a specific audience can often be much more beneficial to your career.

25:50-31:04

But What if You Don't Know Which Kind of Artist You Are Yet?

It can take a long time for an artist to find their niche and start producing work in their own unique style. In this chapter, Shane explains why this is a natural part of the creative process and shares some tried and tested techniques to help you discover what really interests and motivates you as an artist.

33:15-35:51

What Career Options are Available for Artists?

We often think artists have a limited range of career options, but there are lots of 'hidden' opportunities out there that you may not have discovered yet. In this chapter, Shane runs through the wide and varied options you can get involved in as an artist, and explains why the demand for creatives is probably stronger now than it's ever been.

37:10-46:08

How Will Illustration Lighthouse Help You Create a Better Portfolio?

Even though art is often a subjective thing, there are still some basic rules you can apply to help you get the results you want in your creative career. In this chapter, Shane explains how he helps artists create better portfolios and focus on their target audience to help them get noticed. You'll also learn how to go out there and make things happen...rather than wait around forever for those opportunities to come to you.

46:10-47:59

Where Can You Find Out More About Illustration Lighthouse?

Ready to take action with your art career? In this section, you'll discover how to find out more about Illustration Lighthouse and how this effective program can help you finally get the opportunities you've been looking for as an artist.

48:00-50:00

Conclusion and Where to Find Shane Online

Mitch wraps up today's interview and lets you know where to find Shane online.

 

PK 137: Is your fan art legal? Let's ask an IP Lawyer12 Apr 201700:43:14

Full show notes at: https://www.pencilkings.com/podcast/

Go to any comic con and you'll see countless artists selling fan art featuring some of our most popular characters. From Spiderman to Superman and Harley Quinn to Stormtroopers, it's all there.

But could you be breaking the law as an artist by producing this kind of work? And how can you avoid getting slapped with a lawsuit for infringing copyright?

Well, who better to ask than an expert in these matters? In this interview, we talk with an actual IP lawyer, Seth Polansky, to see exactly where artists stand when making art based on our favorite comic book and game characters.

So, if you've ever innocently produced fan art (even if you haven't actually sold it), you might want to listen closely. Because the advice you'll get from listening to Seth just might save you a stack of money and help keep you on the right side of the law.

But as well as being an expert in legal matters, Seth is also a pretty awesome indie filmmaker and musician. So, you'll also hear about he keeps busy with numerous creative side projects when he's not helping artists avoid huge legal costs from the big boys.

Interview Chapters:

00:00-03:30

Introduction & Overview

Your host, Mitch Bowler, introduces today's guest, Seth Polansky, who gives you a brief overview of his career as an artist and and IP Lawyer. He explains why he decided to specialize in this area after finishing law school, and why he's devoted the past few years to helping artists avoid lawsuits and litigation.

04:01-04:38

What about Seth Polansky's Other Projects?

When he's not helping artists stay on the right side of the law, Seth is busy with indie filmmaking projects and music. How does he find time to fit it all in? You'll find out in this chapter.

05:13-13:46

Could You be Breaking The Law as an Artist?

In this chapter, Seth explains copyright law and clears up any gray areas for artists. So, if you weren't aware of any of this before, you might want to listen up and take note.

14:35-21:01

How can you Avoid Copyright Infringement?

Knowing what is (and what isn't) acceptable use of someone else's intellectual property (IP) can help you stay on the right side of the law and avoid any potential copyright issues as an artist. In this chapter, Seth clearly spells out what you need to be aware of as an artist if you're making fan art...and how you can avoid any potential legal issues.

22:40-24:38

Who should you Speak to First About Licensing?

Many artists don't have too much experience of legal matters, so knowing who to approach can be tricky. In this chapter, Seth explains why contacting a lawyer in the first instance is often a very good (an inexpensive) idea and tells you where to find an extremely useful legal contract template for artists online.

25:42-34:52

Seth on Indie Filmmaking and IP Issues

When he's not being a lawyer, Seth is also a great indie filmmaker. In this chapter, he talks about the projects he's been working on and reveals what he's learned about legal issues and making films in the process.

35:10-38:23

Seth Polansky's Advice for Comic Con Artists

Exhibiting your fan art at a comic con but still unsure if it's legal or not? In this chapter, you'll find all the info you need to help you stay on the right side of the tracks.

38:39-40:07

What about art based on older intellectual property?

Many of today's most popular characters have been around for decades, meaning the original concept might be exempt from copyright law. But how do you know which ones are ok to use? Seth clears up this gray area in this chapter.

40:35-43:14

Conclusion and Where to Find Seth Online

Want to know where to find Seth online? Here's the place!

PK 136: Building Your Art Career With 3D Total Publishing05 Apr 201700:41:43

Full show notes at: https://www.pencilkings.com/podcast/

Building your art career is so much easier if you have the right advice and resources.

In this interview, 3D Total Publishing studio manager, Simon Morse, reveals why knowing your audience is key, and how their books, website, and magazines, have helped countless artists develop their skills and take their careers to the next level.

Interview Chapters:

00:37-2:20

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Simon Morse from 3D Total Publishing, and asks him to give a brief overview of his main job role as a studio manager.

02:42-05:04

What Does a Studio Manager do?

In this chapter, Simon outlines his day-to-day duties and reveals how the small but highly motivated team at 3d Total Publishing helps everything run smoothly.

05:05-09:09

What are the Key Skills a Successful Artist Needs to Have?

Being really good at painting or drawing is just the start if you want to be a successful artist. There are lots of other skills you need to develop too, such as networking and professionalism. In this chapter, Simon reveals how he works with artists on a daily basis, and outlines the key takeaways from this.

10:25-17:08

Why is is so Important to see your Art Career as a Business?

Seeing your art career as a business is vital if you want your work to sell. In this chapter, Simon reveals why profitability is so important, and why producing work aimed at your target audience is key. He also talks about an exciting publication coming soon, The Ultimate Career Guide for Concept Artists, which aims to help people find the right audience for their work.

17:33-22:26

What are the most Popular Titles at 3D Total Publishing?

In this chapter, Simon talks about how 3D Total Publishing got started, and reveals why their Beginner's Guide to Digital Painting is just as popular now as when it was first published. He also talks about recent hugely successful titles, such as The Art of Loish, which has generated more than £1 million in sales since its Kickstarter launch last year.

22:27-24:11

Why are 3D Total Publishing Books and Magazines so Useful for Artists?

Simon and his team take great care to ensure each title delivers the best possible learning experience for artists. In this chapter, he reveals how and why they do this.

24:46-28:56

How has 3D Total Publishing gone from a small city in the UK to a Worldwide Success?

You'd be forgiven for thinking 3D Total Publishing is based in some swanky offices in London, but that's not the case. In this chapter, Simon reveals how the ethos behind 3D Total Publishing has helped them reach artists all over the world from their small offices in the small UK city of Worcester.

30:18-33:41

How can Working for a Smaller Company Help You Develop Your Career?

Working for a smaller company can have many benefits - especially if you have the passion and genuine interest to get involved in several different areas. In this chapter, Simon explains why the passion of his team is a key ingredient in the success story of 3D Total Publishing.

35:27-38:47

How can you Break Into the Creative Industry?

How do you go about working with a company such as 3D Total Publishing as a team member or artist? In this chapter, Simon reveals the main qualities employers in the creative industries are looking for when they hire someone.

38:48-41:43

Conclusion and Publication Launch

In this chapter, you'll find out where to check out 3D Total Publishing online and get some exciting news about their latest publications.

PK 135: How to Become a Fantasy Artist29 Mar 201700:34:47

Complete show notes at: https://www.pencilkings.com/podcast

Want to know how to become a fantasy artist?

In this week's interview, artist and illustrator, Nick Elias, reveals how attending art conventions such as Illuxcon helped him meet fellow artists and boost his career.

You'll learn how to refine your portfolio to make the best impression on prospective employers, and hear about the fascinating themes of mythology and folklore which inspire Nick's work.

And, you'll hear why even in an age of digital art, Nick feels nothing comes close to the sensation of painting with oil on canvas.

Interview Chapters:

00:36 - 02:53

Introduction and Overview

Your host, Mitch Bowler, introduces Nick Elias and the artist gives a brief overview of his creative career so far.

03:27 - 04:55

Nick Elias on Illuxcon and What he's Gained From Attending Art Conventions

Going to Illuxcon gave Nick his first break as a fantasy artist. In this chapter, he reveals how meeting and networking with fellow artists helped him make valuable contacts and land his first paid gig.

06:01 - 12:47

Why Meeting Your Art Heroes Can Help Your Art Career

Going to art conventions meant Nick was able to meet and get advice from some of his art heroes, such as Michael C Hayes. In this chapter, he explains why this was so valuable to him as a new artist, and how their feedback helped him perfect his portfolio and gave him the confidence to approach Zoe Robinson, the art director of Fantasy Flight Games, for paid work.

13:18 - 17:03

How do get to Exhibit Your Work at an art Convention?

Nick decided to have an exhibition stall at Illuxcon, but his primary goal wasn't selling his work - it was getting his art seen by the right people.

So how can you do this? In this chapter, you'll learn how to get a stall at an art convention...and why you shouldn't feel bad if you don't sell huge amounts of your work at first.

17:40 - 18:24

How do you Prepare for an art Convention?

Getting a stall is one thing, but what about all the other stuff you need to do to prepare for an art convention? In this chapter, you'll learn how much work to take and how to present it professionally.

19:15 - 21:28

Why does Nick Prefer to Paint Using Traditional Media?

Many people associate fantasy and concept art with digital artists, but there's a great number of people working in this genre who prefer traditional media, such as oil paints. Why does Nick prefer to use these materials...and what makes painting in oils so special?

21:51 - 23:26

What are the Advantages of Working Traditionally in a Mainly Digital Field?

You may not know it, but there's a huge collectors' market out there for unique traditional fantasy art. In this chapter, Nick explains why using oil paint helps him reach a larger audience for his work.

23:54 - 32:12

What Inspires Nick and Makes his Work Stand out?

Nick's art encompasses a wide range of themes, including mythology and folklore. But which subjects really inspire him...and how does he manage to create something completely new from historical subjecs in an already established genre of art?

32:13 - 34:46

Conclusion and Where to see Nick's Work Online

Want to see more of Nick's work online? In this final chapter, you'll get all the info you need to follow him on social media and check out his website.

PK 134: Interview With Stan Prokopenko, aka Proko: Why do YOU make art?22 Mar 201700:46:46

Shownotes at https://www.pencilkings.com/podcast/

To many aspiring artists, Stan Prokopenko, aka Proko, needs no introduction. Already an established artist inn his own right, Proko has built up a huge following on YouTube for his fun and incredibly useful tutorial videos which show people how to draw figures and anatomy.

In this inspiring interview, we discuss the reasons WHY you make art and do our best to tackle any hurdles that might be holding you back. You'll hear about Proko's background as an artist and teacher, and why even an experienced artist like him never ever stops learning.

You'll also hear his thoughts on the future of online education, and how technology could present all kinds of exciting opportunities for artists in the very near future.

And, as if that wasn't enough, there's a coupon code at the end of this podcast that gets you 20% off everything on Proko's site!

Interview Chapters:

Introduction (00:00-02:27)

Mitch introduces today's guest, Stan Prokopenko, who gives a quick overview of his art career and what inspires him.

How Does Proko Help Artists Who Get Stuck? (02:27-08:41)

Proko has attracted a huge following on YouTube thanks to his fun yet detailed art tutorials which help people learn the skills necessary to progress as an artist. But what are the main sticking points he comes across time and time again?

And how can aspiring artists get past these and start getting the results they're really looking for? In this chapter, Proko reveals why cross-training is the key to developing your creative skills...and why even he finds himself struggling with what direction to take his art in next.

What is Proko's Reason Why? (10:24-12:22)

It's always fascinating to hear an established artist talk about their own creativity. And, in this chapter, Proko reveals the soul-searching he's had to do as a creative to get the best results from his own art.

What Would Proko's Advice to his Younger Self be? (16:05-18:20)

Proko has been making and studying art since he was a kid, but what would he do differently if he could go back in time? In this chapter, he looks at his own art journey and reveals some fascinating insights into the areas of art he wishes he'd devoted more time to.

What was Proko's own art Education like? (18:33-19:47)

These days, Proko is a highly respected art teacher and educator, but what was his own experience of art school like? In this chapter, Proko looks back on his school days and reveals how his interest in several different areas helped him develop his own unique style as an artist and inform his teaching methods.

Did Proko Learn Art Purely by Observation? (20:39-25:08)

Some artists learn by drawing from observation, while other draw from their imagination. So how did Proko learn his art skills? And what advice does he have for people just starting out as artists?

What Can People Learn on Proko's New Caricature Drawing Course? (27:51-37:29)

Proko's latest course, a collaboration with artist Court Jones, aims to help aspiring caricature artists achieve a true likeness of their subjects while exaggerating their features as much as possible. Find out more about the exciting teaching methods used in this course in this chapter.

What Will Art Education Look Like in 5 Years' Time? (38:36-44:25)

What does the future look like for online art education? In this chapter, Proko talks about recent developments in technology and how innovations such as virtual reality could transform the way we learn art and other subjects.

Conclusion (45:18-46:48)

Where can you find Proko online and take advantage of his special Pencil Kings promo code to get 20% off all his products? You'll find out in this final chapter.....

PK 232: Sell Your Art With Social Media16 Dec 202000:39:12

David Emmons is the owner of Artist Marketing Formula, a company that helps artists and small specialty business owners utilize the power of the internet and social media marketing to successfully—and sustainably—sell online. Before creating Artist Marketing Formula, David spent many years selling his copper and stained glass sculptures at various art fairs. After mastering the life-changing art of selling his products online, David decided to teach others how to create sustainable and profitable online businesses using social media.

In this episode…

Gone are the days when a simple phrase like "build it and they will come" sufficed for a marketing strategy. Like other business owners with a powerful product, artists now have to engage in strategic marketing strategies to reach their audience and boost their sales. However, this doesn't have to be an intimidating process—in fact, marketing your art today is easier than you may have imagined. 

Artist David Emmons saw first-hand how social media ads could change the way he connected to his fans and buyers. After transitioning from selling at art festivals to selling online, he decided to create a program to help fellow artists create their own profitable and successful online businesses. Since then, his Artist Marketing Formula has guided countless artists and creatives on their journey to creating a sustainable income using effective online marketing strategies. 

In this week's episode of Pencil Kings, host Mitch Bowler sits down with fellow creative and Founder of Artist Marketing Formula, David Emmons. Together, they discuss common misconceptions about marketing your art, how to effectively engage with fans and buyers online, and the tools you need to succeed using social media. If you want to find out more about David’s secret sauce to creating sustainable income using online marketing, then stay tuned!

PK 133: Want to Unlock Your Creativity? Get Reckless!15 Mar 201700:43:58

Ever have the feeling when you are staring at a blank piece of paper that you're not sure what to draw? Clark Huggins had this same problem. He found he was spending extra time and putting extra pressure on himself before he ever put his brush to the canvas - and he realized that all he wanted to be doing was making art.

To get around this he took out some index cards and wrote down different ideas and then shuffled the deck. He then chose 3 cards at random and went to work - leaving chance to decide what he was going to create.

What he found was that this process allowed him to jump immediately into the creation process and also to tap into truly new and unique ideas by combining elements that he would never have chosen on his own.

This discovery led to the creation of the Reckless Deck, where artists can use the exact same process Clark used to come up with new and unique creations.

The Reckless Deck is just about to go live on Kickstarter so you can pick up a deck for yourself and get busy creating your own unique creations.

Interview Chapters:

00:37 - 02:29

Introductions

Mitch introduces today's guest, Clark Huggins, who gives you a quick overview of what Reckless Deck is all about...and how you can use it to help unlock your creativity.

02:53 - 04:31

Why is Reckless Deck Such a Useful Tool for Artists?

Clark has taken Reckless Deck to comic conventions and other events across the US. What's the response been like from the public and how are artists using it to help them create original characters?

05:20 - 05:50

How can a Humble Deck of Cards Boost Your Creativity?

Why does Reckless Deck help you come up with character ideas so quickly? Clark explains the thinking behind his product in this chapter.

05:58 - 09:37

Where did the Idea to Make Reckless Deck Come From?

The idea of Reckless Deck came about through Clark's own experiences as an artist and his desire to start working on a new character as quickly as possible. Find out how this project came to life in this chapter.

09:49 - 13:23

What was the First Character Clark Created Using Reckless Deck?

Clark can still remember the first character he created using Reckless Deck. In fact, it's one he's revisited many times since! Find out more in this chapter.

13:33 - 20:01

How did Clark Start Developing His Idea?

Reckless Deck began life as a set of index cards Clark made for himself. So how did he develop this idea into a fully-fledged product that people can buy online? You'll discover all the hard work that went into Clark's idea (and how long this process took) in this chapter.

20:33 - 21:35

Why Should you Hire a Graphic Designer to Help With Packaging Your Product?

Many artists take it upon themselves to do all the graphic design work on their projects, but this doesn't always give you the professional look you want for a product and its packaging.

In this chapter, you'll learn why Clark - despite being fluent in using Photoshop - decided to hand his logo and packaging design over to a specialist.

22:07 - 23:08

How did Clark Find the Right Printing Company to Produce Reckless Deck

Finding the right printer at the right cost can sometimes be difficult. In this chapter, you'll hear why Clark chose to use a company in China, and why he was overjoyed with the results - especially when an unexpected issue actually added another feature to his project!

24:03 - 32:30

How did Clark Turn a Kickstarter Fail Into a Win?

Clark didn't have an overnight success when he first tried to launch Reckless Deck on Kickstarter. In fact, he had to go back to the drawing board to find out what makes a project successful and get noticed on this site. Find out how he learned from his mistakes and eventually got successfully funded in this chapter.

33:05 - 34:55

How Can You be The First to Hear About New Reckless Deck Products And Offers?

If you're excited by Reckless Deck and want to find out more about new releases and special offers, this is one part of the interview you won't want to miss.

35:48 - 36:57

What is it Really Like to Launch a Product Like Reckless Deck?

It's easy to listen to Clark talking and imagine the whole process behind making and launching Reckless Deck as being super-easy. But it wasn't. Discover the reality and hard work behind launching any new product successfully in this chapter.

37:45 - 39:00

How Can Reckless Deck Help You as an Artist?

Reckless Deck has already helped many concept and fantasy artists get past creative block and searching for ideas. Find out how it can help you too in this chapter.

39:01 - 42:37

Find Our About Special Offers and Swag for Pencil Kings Listeners

There are some exciting offers in the bag for anyone who's interested in finding out more about Pencil Kings and Reckless Deck. Find out how you can get your hands on some cool free stuff and special offers in this chapter.

42:39 - 44:00

Conclusion

Mitch and Clark wrap up their interview and reveal some more exciting things about Reckless Deck.

Shownotes & more info at: https://www.pencilkings.com/podcast/

PK 132: What if you spent 3 years on ONE single art project? 08 Mar 201700:45:16

Artists often have to work to tight deadlines, but what happens when you've got three whole years to complete a single project?

That's exactly what happened to artist, illustrator and Pencil Kings tutor, Francis Vallejo. In this interview, you'll hear all about the fascinating creative process behind illustrating Jazz Day: The Making of a Famous Photograph, and how having more time to research and develop his illustrations actually helped Francis find his true niche as an artist.

So, if the fast-paced world of the average art studio environment just isn't for you, you'll find plenty of valuable advice in this interview to help you plan, research, execute and market your art projects. Plus, you'll get lots of super-useful insights on what it's really like to work as an illustrator, and why good things are more likely to come your way if you stay true to yourself and your art.

Interview Chapters:

00:00 - 03:12 - Introduction

Detroit-born artist and illustrator, Francis Vallejo, introduces himslef and reveals what motivates and inspires him as an artist

03:23 - 04:10 - The Story Behind Illustrating Jazz Day: The Making of a Famous Photograph

Francis describes his book illustration project and what he learned from working on it.

04:36 - 07:29 - What's it Like to Work on a Project That Lasts 3 Years?

Illustrating Jazz Day took 3 years. Here, Francis talks about the reasoning behind this, and how what could have been a huge gamble actually paid off.

08:23 - 11:01 - How Illustrating Jazz Day Changed Francis' Life

Francis says illustrating Jazz Day changed his life as an artist. Find out why in this part of our interview.

12:00 - 14:07 - How did Working on Jazz Day Help Francis Find His Niche as an Artist?

Most artists take a while to find their true niche - the one thing that truly inspires them and motivates them to keep on making art. For Francis, illustrating Jazz Day brought him closer to the world of literature he loved, and enabled him to make lots of new contacts with people in this industry.

14:36 - 16:09 - Is Working in Literature Really as Romantic as you Might Think?

Many artists dream of working in the field of literature, but is it really as romantic as all that? Hear what Francis thinks in this chapter.

16:26 - 18:41 - What's Next for Francis?

Having completed one big project, Francis is ready to move onto the next one. Here, he describes the exciting projects he's got lined up, and how he's inspired by the prospect of travelling and researching in the near future.

19:01 - 20:54 - What are the Benefits of Working at Your Own Pace?

Taking the time to research a project and see it through to completion without feeling rushed can really help you as an artist. Here, Francis explains why he loves working this way, and how you as an artist can find an area of work which best reflects your personality.

21:41 - 22:08 - How Can Working on a Long Project Help You Improve as an Artist?

Francis felt he truly developed as an artist while working on Jazz Day. Find out why in this chapter.

22:44 - 27:10 - What Happens After a Long Project is Finished?

In this chapter, Francis reveals what happens once you've completed a long project and goes into detail on all the associated marketing and promotion which follows.

28:08 - 32:28 - How did Francis get Discovered as an Artist?

Amazingly, Francis didn't reach out to the publishers of Jazz Day looking for work. Instead, they found him. How does this work and what can you do to help promote your art? You'll find out in this chapter.

33:10 - 35:56 - How Should you Present Yourself to Book Publishers and Work With Them on Your Project?

Francis went out of his way to meet his clients face-to-face as often as possible during his project. Find out why he believes this is so important in this chapter.

37:03 - 39:54 - What Advice does Francis Have for Aspiring Artists?

Francis learned a lot through working on his project. Here, he shares his advice for any aspiring artists who have yet to find their true niche.

40:35 - 42:40 - What Makes Your Art Saleable?

A lot of artists fall into the trap of producing work in the style of others in an attempt to make their work more saleable. Find out why staying true to yourself is the way forward in this chapter.

43:25 - 44:53 - Conclusion and Where to Find Francis Online

Where can you see examples of Francis' work online? Find out in the concluding part of this interview.

 

https://www.pencilkings.com/category/podcast/

PK 131: How to Build a Successful Freelance Art Career...Without Burning Out!01 Mar 201700:45:16

Want to know how to build a successful freelance art career...without burning out?

In this week's interview, artist and illustrator, Diego Jourdan Pereira, shares his essential advice and tips from a long, established career in the creative industry.

Having broken out of his native Chile to live in several different countries and produce work for clients across the globe, he's learned stacks of valuable lessons along the way.

With a refreshing honesty and a no-nonsense approach to the reality of being a working artist, he sheds lights on what a freelance art career actually looks like...and how you can avoid the pitfalls many artists have to face.

Interview Chapters:

  • 00:00 - 02:23 - Introduction and Overview
  • 03:37 - 06:08 - How did Diego get started as a freelance artist?
  • 06:35 - 10:57 - What are the big takeaways from Diego's long freelance career?
  • 11:50 - 13:02 - What is it really like to work as a freelance artist?
  • 13:54 - 18:54 - How do you approach publishers and clients to find work
  • 19:46 - 23:03 - Why are collaboration and teamwork so important in your art career?
  • 23:38 - 31:18 - How has Diego built an established freelance art career and which lessons has he learned along the way?
  • 32:35 - 35:17 - How can you avoid buring yourself out and still enjoy your creative career?
  • 35:58 - 42:08 - What do Diego's latest creative projects look like?
  • 42:36 - 43:39 - Where can you see Diego's work online?
  • 43:40 - 45:18 - Conclusion
PK 130: Creating a Graphic Novel and Launching it Successfully on Kickstarter22 Feb 201700:57:35

Kickstarter is littered with failed art projects, and one of the biggest reasons for this is the lack of an established audience.

Yet, despite this, today's guest Scott Sawyer was able to buck the trend and raise CA$ 12,181 in just 8 days for his graphic novel, North.

So how did he do it? In this interview, you'll hear just how powerful networking can be, and why this is such an essential part of marketing yourself as an artist.

You'll also hear just how long a passion project like this can take, but how collaboration and dedication can get your dream project off the ground sooner than you think.

So, if you've ever wondered how to create a graphic novel and get it published, you'll find plenty of great advive in this interview to help you get started.

Interview Chapters:

00:00 - 01:00 - Introductions
01:01 - 03:35 - What is North, the comic, all about?
04:50 - 13:23 - Scott on the Candian comic book industry
14:47 - 20:59 - What inspired Scott to create his own comic book?
23:58 - 39:35 - What's really goes into creating a graphic novel?
42:31 - 49:13 - How Scott launched a successful Kickstarter project
50:02 - 53:23 - Scott's advice for artists
54:06 - 57:38 - Where to find Scott online. Interview conclusion

www.pencilkings.com

PK 129: Carl Potts on the Golden Age of Marvel...and How to Break Into the Comics Industry15 Feb 201700:48:21

What was it like to work as editor for Marvel Comics in its heyday?

In this interview, Carl Potts talks about the exciting creative scene in NYC in the 1980s and discovering artists such as Mike Mignola, Arthur Adams, and Jim Lee.

He sheds light on how artists can break into the industry, and breaks down the fundamental skills editors are looking for.

Drawing on his years of experience as an artist, creative director, and teacher, Carl goes on to explain how artists can utilize the power of social media and the internet combined with networking to get a foot in the door of any creative industry, and provides clarity on the mindset you need to adopt if you want to be successful.

Interview Chapters:

00:00 - 01:09 - Introduction

01:10 - 02:04 - Carl Potts Career Overview

02:05 - 06:15 - How Carl got his First Big Break in The Industry

06:16 - 24:00 - Carl on the Golden Age of Marvel Comics

25:00 - 33:30 - Learning Resources for Artists

33:30 - 42:44 - How to Get Your Work Seen by the Right People

42:45 - 45:43 - How to Adopt the Right Mindset for Success

45:44 - 48:24 Conclusion

PK 128: Are you a Creative Introvert?08 Feb 201700:46:51

Are you a creative introvert? Today we look at how this affects you in social settings, and then go deep on what this means to your art and how you can work around any limitations that you might have.

This is a very fascinating conversation that goes into the experiences that Cat and Mitch have both had with working with creative people to uncover the things that are holding you back.

00:00 - 01:18: Introduction

Cat Rose explains the idea behind www.thecreativeintrovert.com and how she drew on her own experiences as a creative introvert to help others.

01:19 - 03:23: Which Mindset Issues Make You a Creative Introvert?

Cat reveals the roadblocks she faced when she decided to swap her career as a web designer for a freelance career as an illustrator. Are you a creative introvert, too? Then you'll probably recognize many of the issues she talks about.

05:03 - 05:44: How can you Become More Aware of Your Energy Levels When Networking and Promoting Your art?

As an artist, you'll probably already know when the best times to work are. But what about the business side of promoting yourself to others? In this part of the interview, you'll learn how to get stuff done...without burning out.

05:48 - 09:04: What Were Cat's First 6 Months as a Freelance Illustrator Like?

Cat didn't find the going was easy when she decided to become a freelance illustrator. In this section, she gives her honest advice to anyone thinking of going down this route...and how to diversify and adapt if things don't quite go to plan.

10:40 - 11:30: The Tough Medicine You Might Have to Swallow as a Creative

After a while, Cat decided to concentrate on her site instead of being an illustrator. Find out why this part of her interview.

11:32 - 13:40: What has Cat Learned Since Starting her Site?

Cat has had lots of insight into being a creative introvert since starting her site, including a deeper understanding of 'Imposter Syndrome' and why even famous people such as actor, Tom Hanks, lack confidence sometimes.

13:50 - 17:45: How can you Become More Confident?

Ever heard the phrase 'Fake it till you make it'? In this part, Cat reveals why this expression makes her cringe, and reveals some super-actionable steps you can take right now to start building your confidence instead.

19:00 - 22:19: It's all About the Baby Steps

Sometimes, having that big vision or dream of becoming a successful artist or creative can seem overwhelming. Here, Cat reveals why taking small, baby steps can help you get closer to your goal.

22:20 - 34:53: The Key Steps you can Take Today

How does Cat help people who join her site? In this part, she reveals the key steps you can take as a creative introvert.

34:55 - 44:33: Cat's 'A-ha!' Moments

Cat has experienced many lightbulb moments since starting her site. Here' she reveals what these were.

44:44 - 46:54: Are you a Creative Introvert? Where to Find Cat Online

In this concluding part of her interview, Cat tells you where you can find her online and start taking action on whatever's holding you back as an artist and creative introvert.

PK127: Artist Kirsten Zirngibl on Da Vinci Syndrome, Synesthesia and Going Deeper With the Creative Process 01 Feb 201700:42:25

Are you one of those creatives with 'Da Vinci Syndrome' who gets ideas faster than they can actually implement them? Good news! You're not alone. In fact, you're in very good company.

In this inspiring, in-depth interview, artist Kirsten Zirngibl delves deep into the creative process and reveals the wide range of influences which inspire her to make art.

She sheds light on the fascinating subjects of synesthesia, abstract and fractal art, sci-fi illustration, concept art and many more. And, she reveals how to get all those ideas out of your head and into production as visual art.

So, if you've been looking for a deeper explanation of the creative process and what it really means to be an artist, you'll find plenty of food for thought here.

Interview overview:

[01:24 - 07:40] How does Kirsten describe her work and her influences?

[07:50 - 11:20] What do the terms 'Synesthesia' and 'Ideasthesia' really mean

[11:21 - 14:20] How can you learn to think more deeply about the creative process without over-analyzing things?

[14:53 - 21:20] How do you carve out your own new genre as an artist and find your voice?

[21:21 - 24:00] How can you find out more about singularity, smart matter and futurist thinking?

[24:01 - 29:25] How do you get your ideas out to a wider audience?

[29:26 - 42:24] How can you find the one thing that truly inspires you as an artist?

Visit: https://www.pencilkings.com/podcast/

Email: mitch@pencilkings.com

PK 126: Artistacon 2016 - What Happened at The New Art Event of The Year?25 Jan 201700:36:51

 

Artistacon was held for the first time in September 2016 in Burlington, New Jersey and was an art convention dedicated to celebrating and encouraging creativity.

It featured workshops, symposiums, portfolio reviews, demonstrations and displays from leading artists and writers.

And, vistors and aspiring artists had a chance to engage with them like never before.

So, what were the highlights of Artistacon 2016?

In this interview, organizers Chris Kotsakis & Enrico Botta give us the inside story on last year's successful event and reveal their exciting plans for Artistacon 2017.

Visit: https://www.pencilkings.com/podcast/

Email: mitch@pencilkings,com

PK 125: How to Stay Creative...Even When Things Don't go to Plan!18 Jan 201700:37:01

How do you stay creative when life throws you a curveball?

In this interview, we catch up with artist, Derek Rodenbeck, and hear his advice on how to keep moving forwards when a big project falls through.

You'll learn:

  • How to have a cushion in place for when things don’t work out
  • How to stay creative in any environment
  • Why networking and meeting other people is so important
  • How to turn that curveball into a new opportunity
PK 124: How to Publish Your First Children's Book 11 Jan 201700:43:12

Ever wanted to know how to publish your first children's book? Hear how illustrator, Oliver Kriel, achieved this in just three months in this inspiring podcast interview.

 

You'll learn:

  • How to develop the concept of your story
  • How to find the right style for your illustrations
  • How to turn procrastination into action
  • Why perfectionism could be holding you back
PK 231: Understanding Personal Branding09 Dec 202000:37:39

Allan McKay is an Emmy Award-winning VFX Supervisor and Technical Director based in Los Angeles, CA. Allan has created visual effects for projects such as Game of Thrones, Avengers Endgame, Transformers 3, and many more. He has over 20 years of experience working with different studios and directors, including Blur Studio, Pixomondo, and M. Night Shyamalan. In addition to this, Allan McKay recently launched his creative industry podcast, where he interviews the leading experts, creatives, and technical wizards in Hollywood.

In this episode…

What sets you apart from the competition in your industry? How do you stand out from every other qualified artist during a job interview? According to Emmy Award-winning visual effects artist, Allan McKay, the deciding factor that companies take into account before working with you is your personal brand. So, how can you create a unique, memorable, and authentic personal brand? 

When Allan started in the VFX industry, he was only 14. However, he had the drive and knowledge to back up his passion. By amplifying his unique skills and story, he was able to build a powerful personal brand—and a successful career—that wasn’t impacted by his young age. So, what is his secret? 

In this week's episode of Pencil Kings, host Mitch Bowler sits down with long time friend, VFX Supervisor and Technical Director Allan McKay. They discuss common misconceptions that artists have about social media, branding, and job interviews. Allan also shares the incredible impact that his personal brand had on his career and reveals his tips for building a powerful personal brand today. Stay tuned.

PK 123: How to Balance Your Career With Your Creativity04 Jan 201700:34:26

Feeling stuck in a job that you know isn't right for you or doesn't allow you to maximize your creative talents?

Or perhaps you're struggling to find time for art in your busy schedule?

In this interview, illustrator, Liz Gera, reveals how she balances family life and a day job with making art and selling her work at conventions.

You'll learn:

  • How to make time for making art
  • How to set goals and deadlines for your creative projects
  • How to approach prospective clients for illustration jobs
  • How to leave your 9-5 and pursue your real passion 
PK 122: Are you cut out for a Creative Career?28 Dec 201600:46:10

Are you cut out for a creative career...or should you just give up on your art dreams altogether?

In this interview with freelance concept artist and instructor, Ned Rogers, you'll finally get your answer.

It's a simple framework anyone can use to establish if you really have what it takes to make it as a creative.

You'll also learn what Ned's art school looks for in portfolios - and, thankfully, 'being the best' isn't one of the requirements.

Along the way, he'll dispel several common myths about artists and give you a real sense of what it's actually like to work as a creative in the entertainment field.

So, if you've been wondering if a creative career is for you (or not) - this is the interview that will help you decide once and for all!

PK 121: How to make it as an artist - Interview with fashion illustrator, Christina Burton21 Dec 201600:32:58
How do you make it as an artist - even when others won't support your work? In this revealing interview, fashion illustrator and portrait artist, Christina Burton, reveals how she made the important decision to follow her own path - despite being turned down for art school and her parents wanting her to get a regular career. You'll learn: How to build your social media following the right way How Christina found her voice by experimenting with different styles of artwork Why setting personal goals is so important for artists How to conquer the fear of putting your art out there Why your best work is always the work you love doing the most
PK 120: How to bring your creative project to life with Jon Schindehette14 Dec 201600:38:44

How do you take the next step as an artist and bring your creative project to life?

In this interview we talk to Jon Schindehette, owner of Art Order, about how to take your great idea from a sketch on a napkin to a fully-fledged product that actually makes you money.

Having worked as an artist for more than 30 years with clients such as Dungeons and Dragons and Microsoft, Jon has a wealth of industry experience which he is now passing on to others.

You'll learn:

  • How to take that big idea for a creative project and turn it into a profitable reality
  • The biggest hangups that prevent artists from moving forward - and how to avoid them
  • The three big mistakes you never want to make in your art career


So, if you've got a great idea but don't know what steps to take next, you'll want to tune into this episode so that you can finally start bringing your project to life.

PK 119: Indie Gaming and Iron Tides - How Crash Wave Games Sailed to Success07 Dec 201600:37:02

Indie gaming is a big industry, but what's it like to launch your own title?

In this podcast, co-founder of Crash Wave Games and co-creator of Iron Tides, Carina Kom, shares her story.

You'll learn:

  • How to pitch your idea to the right people
  • How to reach out to your target audience of gamers
  • Why your initial design doesn't have to be perfect
  • Why feebback from the gaming community is crucial
  • Why there are so many opportunities in the indie gaming industry
PK 118: How Thumbnail Sketching Helps Artist Katy Grierson Find her Creative Flow30 Nov 201600:35:04

Thumbnail sketching and creative flow go hand in hand for many artists, but how can you make these part of your daily routine, too?

In this podcast, UK concept artist and illustrator, Katy Grierson, explains why the freedom of thumbnail sketching helps her stay creative while constantly improving her skills.

You'll learn how to start a thumbnail sketch with just a few basic shapes, and why doing this will kick-start your imagination and help you develop your ideas.

So, if you've ever been hit by creative block, or are looking for an easy way to fit creativity into your busy lifestyle, this interview could be just what you need to get started again.

PK 117: Finding Your Focus as an Artist - With Derek Rodenbeck23 Nov 201600:35:37

Finding your focus as an artist can be tough.

Sometimes, your head can be swimming around with so many ideas that it's impossible to see the wood for the trees and concentrate on your main creative strengths.

In this podcast, artist Derek Rodenbeck reveals how he learned how to say no to projects which were distracting him from his main passion.

And he shares his action plan for letting go of the things that are holding you back from where you really want to be as an artist.

PK 116: Inside the Creative Mind With Fine Artist, Tutor & Former DC and Marvel Colorist John Wellington16 Nov 201600:59:35

Take a fascinating journey inside the creative mind with fine artist and tutor at the New York Academy of Art, John Wellington.

In this interview, the former DC and Marvel colorist draws on his years of experience to give you a wide range of insights into what it really means to be creative. 

You'll discover:

  • The artists who influence him
  • Why staying true to your art is always the best option
  • How to incorporate different influences into your art
  • Comic book & storyboard techniques that always get great results
  • The Number One ingredient for a successful painting
  • Who to approach for feedback
  • How to find the right audience for your art
PK 115: How YOU Can Become a Great Artist in Just 2 Years09 Nov 201600:49:50

There's an art school out there that has been nicknamed 'The Charles Xavier School for Gifted Artists' and today we talk with its founder, Kevin Murphy.

Some of his students have, quite literally, gone from drawing stickmen to becoming accomplished artists in under 2 years.

Why are his methods so effective? Because they simplify the drawing process down to the core essence of observation, and put 100% of the responsibility for learning onto the students themselves.

Kevin doesn't hold back on any of his techniques in this blockbuster interview. So if you have been wondering how to approach your drawings, or even if you have what it takes to become a great artist, you'll find plenty of inspiration here.

Because, as Kevin himself says: "Great artists aren't born - they're taught."

PK 114: Concept Artist David Tilton Reveals How to Get Hired as an Artist02 Nov 201600:34:30

No money for art school? No problem...

In today's interview with concept artist, David Tilton, you're going to learn exactly how you can:

- Self-evaluate your work
- Build a support network of mentors
- Work out how many hours you should be putting in
- Track your time effectively
- Systematically apply to studios and stand out from the crowd

If you are currently working on getting your first paid gig and want to work in the highly competitive entertainment industry, you should take the next 30 minutes to just listen and take notes.

Because this is the plan of attack that you've been looking for, and it's surprisingly straightforward.

PK 230: How to Make a Board Game02 Dec 202000:45:13

Daniel Piche is a data analyst with a background in databases and data visualization. Outside of his day job, Daniel has combined his passion for bringing family and friends together and his love for board games to create a team-based game that anyone can enjoy. Daniel's unique understanding of how data and human interaction intertwines has allowed him to make a seamless game that captivates all audiences.

In this episode…

Do you love the excitement and collaboration of board games? Or, does the sight of a game board at a dinner party make you want to pack up early? Almost every gathering will have someone from each end of the spectrum, so the question remains: Is it possible to create a board game that everyone will enjoy? 

This is the question that Daniel Piche sought to answer in 2017 after years of ideation and fine-tuning his board game. Using his data visualization background, Daniel created a game that was easy to play—and even easier to understand. His idea was to create a board game for his friends' enjoyment, but after huge popularity at conventions, Daniel decided to invite others into the fun. 

Tune in to this episode of Pencil Kings as host Mitch Bowler sits down with Daniel Piche, a data analyst by day and board game creator by night. They discuss the game-making journey from ideation to creation and the important role that feedback plays in the process. Daniel also highlights how he used his data analysis skills to create a board game that was easy to play and understand. Keep listening! 

PK 113: How the Freedom of a Freelance Art Career Can Help You See The World26 Oct 201600:29:14

The freedom of a freelance art career can help you see the world and get involved with all kinds of exciting opportunities.

In this interview, acclaimed Canadian illustrator, Derek Stenning, talks about traveling through Europe, living in Iceland, and getting to work with concept art legend, Scott Robertson.


He also reveals why building up a regular client base and collaborating with other artists is the key to a fulfilling and successful creative career.

PK 112: Creating a Graphic Novel and Finding Time for Art - Interview With Patricio Clarey19 Oct 201600:33:57

It's not easy making a graphic novel, yet this seem to be the number one goal for so many artists.

In this interview, we're going to look at the mindset behind your creative projects. And, if you've ever wondered how to make a graphic novel, this advice could end up saving you years of time by really thinking deeply about how you approach your creative projects.

Today's guest, Patricio Clarey, has created 3 graphic novels - and his first one was over 200 pages!

PK 111: Making the most of your time in art school - with Cathleen McAllister12 Oct 201600:34:04

Like everything worth doing in life there's hard work involved, and today you'll learn how Cathleen McAllister made the most of her time in art school when she made the decision to get serious and take things to the next level.

If you're in art school, or thinking about going... this is the perfect place to start and see a real example of what it takes to go from wherever you're at right now to actually getting a job as a full-time creative.

PK 110: Interview with Jonas Koffler, author of New York Times bestseller, Hustle, on how artists can raise their profiles and sell more work by making simple changes to their mindset05 Oct 201600:31:00

In this interview, Jonas Koffler, co-author of New York Times bestseller, Hustle, reveals exactly how artists can leave the cliche of the starving artist behind and propel their careers forward in new and exciting ways.

PK 109: How to create your own comic books with Fright Comics founder, Alex Banchitta28 Sep 201600:49:03

Creating your own comic book or graphic novel is the big goal of many artists, but very few actually make it to the finish line.

In this podcast, you'll hear from Alex Banchitta, founder of Fright Comics, on how he's working to create his own comic books by focusing on being the writer and then hiring out to different people to get the whole thing made.

And, if you've been wanting to make your own book, we hope this really gives you some insight into what the actual process looks like and how trying to do everything yourself may be the biggest thing holding you back from getting your book published.

PK 108: What REALLY Makes You An Artist?21 Sep 201600:41:07

It's one thing to create a beautiful work of art that's rendered to perfection, but it's an entirely different challenge to express complex ideas with your art.

Today we talk with Dorian Vallejo and explore how he approaches his paintings and the thought process that goes into applying deeper meaning to your art.

We'll also touch on why being comfortable in a career can hold you back, and what it really means to live a fully-engaged life as an artist.

PK 107: Why Consistency is Crucial to Your Success as an Artist14 Sep 201600:16:22

Consistency is one of the best ways to improve as an artist, but how do you make time in your busy day for practicing your drawing and painting skills?

In this podcast, Pencil Kings founder, Mitch Bowler, shares his own methods for staying on track and seeing a project through.

And, if you can incorporate these into your busy schedule like he does, you should start to see real improvements in your creativity and art career too.

PK 106: Why the future of the independent animation industry is so exciting for artists07 Sep 201600:29:46

The independent animation industry is changing the way movies are made.

In this podcast, former Lucasfilm and Disney artist, Spyros Tsiounis, explains how new technology is making production more affordable for artists, why this is such a good thing for creativity, and how you can get your own animation project off the ground.

 

Visit www.pencilkings.com/podcast/

Email: mitch@pencilkings,com

PK 105: Assassin's Creed artist Fred Rambaud reveals the key things you need to do to become a successful concept artist31 Aug 201600:51:31

Struggling to figure out how to make a go of your freelance career?

In this podcast, acclaimed Assassin's Creed artist Fred Rambaud shares some incredible insights on how to build a career as a successful freelance concept artist.

Listen as he holds absolutely nothing back and explains exactly what it takes to get your career off the ground. And, if you think that means busting your butt to be the best in the world - well... that's only 50% of the battle.

Amazingly, there's a whole other side to being a successful artist that you may not have been aware of before. And it's thanks to the sharp business mind of Fred's wife that he discovered this invaluable insight too! 

So if you're really serious about developing your creative career, you'll want to listen to this episode over and over again (Yes... it's that good).

Because Fred reveals why producing outstanding paintings is only part of the challenge, and outlines the key simple steps you can take to get your career off the ground...and never have to hustle for work again.

PK 104: The mindset behind leaving your job for a full time creative career.24 Aug 201600:34:22

Thinking about giving up your day job in favor of a creative career? In this podcast we cover the things that you need to consider before making the leap and how you can take small steps to minimize any risk you might face.

Steve Riederer had a career as a counsellor, but he found that his day job left him feeling drained and unfulfilled. However at night when he would spend time working on his art he'd feel full of energy and happy.

This got him thinking... what if...

What if I made the change?

PK 229: The Joy of Art Education25 Nov 202000:37:12

Bruce Marion is a contemporary impressionist who specializes in creating compelling abstracted cityscapes, landscapes, and figurative and contemporary wildlife paintings. Bruce received his BFA from the prestigious ArtCenter College of Design in Pasadena, California, where he studied with world-renowned artist Pat Nagel, as well as Lorser Feitelson, father of Post-Surrealism. Since then, Bruce has taught various courses and workshops to aspiring artists in the US, overseas, and online.

In this episode…

Many children dream of being veterinarians, artists, or even teachers. As a contemporary impressionist, Bruce Marion has skillfully combined all three career paths into one. 

With his love for creating figurative and contemporary wildlife paintings, as well as his skill for teaching art, Bruce has found a style—or, rather, many styles—that keeps him inspired and motivated as an artist. As he says, the secret is following your passion and constantly creating new pieces (even if they aren’t “perfect”). 

Listen in to this week's episode of Pencil Kings as host Mitch Bowler is joined by Bruce Marion, renowned art teacher and contemporary impressionist artist. Bruce discusses the joys of working with multiple different styles, how to overcome creative roadblocks, and his process for helping artists find what works for them. If you want to learn more about discovering your artistic style and finding inspiration everywhere, then stay tuned!

PK 103: Should You Be Exhibiting at Art conventions?17 Aug 201600:23:08

Ever wondered what you need to do to attend and exhibit at your first convention? Exhibit as in setting up your own table or booth and interacting with fans and selling your work?

Today we explore what it's like to go to an art convetion and what you need to do to prepare for your first one.

We'll also look into the mindset issues that hold you back from actually making the leap to do your first exhibit.

PK 102: The organizers of Artistacon reveal how to make the most of your conference experience10 Aug 201600:45:02

There's something magical about actually going to a live event that you just can't quite capture through a screen. Of course there's the amazing heros that you'll get to meet there, but there's so much more that makes attending live events spectacular.

In this episode we talk with Chris and Enrico of Artistacon - a brand new conference for creatives that focuses on learning the craft from experienced masters.

You'll learn why going to a con is so important and can put your career on the fast track, as well as helpful ideas for how you can prepare yourself to make the most of attending any live event, as well as what you should do after the event to make yourself stand out.

PK 101: Getting back into being a full time artist after taking a long break03 Aug 201600:31:37

It's pretty painful when you hop back into the seat of a full time artist after an extended time off.

The good news however, is that the old skills come back pretty quick - it just takes some time.

Today we look into the mindset issues that any artist will face when you decide to get serious about your art and what you're able to put down on the page doesn't quite match up with the ideas in your mind.

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