This week, Aaron chats with Monica Fan in the first of a two-part interview. Monica is a game designer currently working at Pipeworks on an unannounced AAA game, but they consider themselves an eccentric creative at heart, having worked in entertainment media including newspaper, radio, theater, and film.
In this first half of our two-part interview, we talked about Monica's supervillain origin story (the world's worst Tinder date, I'm not kidding), who gets to create underdog narratives and why, the importance of creating games that fulfill fantasies other than typical male-driven power fantasies, how Roblox is driving a new generation of game design, and more!
00:00 Cold Open
00:30 Intro
03:05 Monica's Supervillain Origin Story (AKA The Worst Tinder Date Ever)
09:24 Dopamine Slinging As A Career
12:13 Slop And The Fantasy of Creating Art
18:03 Roblox And Game Design For A New Generation
20:59 The Elder Millennial Teenage Boy Power Fantasy
23:23 Diverse Fantasies For Diverse Audiences
25:38 White Men Can't Introspect(tm)
32:13 ...But The Video Game Industry Is Still (Relatively) Small
34:25 Outro
Links:
You can find the podcast at:
http://www.makegamesdrinkcoffee.com
Questions? Comments?