Explore every episode of the podcast Ludology
| Title | Pub. Date | Duration | |
|---|---|---|---|
| Ludology 365 Boardgames and Biographies | 28 oct. 2026 | 01:14:39 | |
Designer and historian Amabel Holland (hollandspiele2@gmail.com) joins Erica and Sen on a trip down memory lane as she tells them about the highlights of her deep dives into discovering the often unknown designers of the mass market games of the 60s and 70s in North America. You can watch Amabel's historical journeys at https://www.youtube.com/@Hollandspiele | |||
| Ludology 365 Boardgames and Biographies | 28 oct. 2026 | 01:14:39 | |
Designer and historian Amabel Holland (hollandspiele2@gmail.com) joins Erica and Sen on a trip down memory lane as she tells them about the highlights of her deep dives into discovering the often unknown designers of the mass market games of the 60s and 70s in North America. You can watch Amabel's historical journeys at https://www.youtube.com/@Hollandspiele | |||
| Pros and Cons Ep 21 | 12 oct. 2026 | 00:44:41 | |
Recorded in Summer of 2026, Sen talks to Ethan Yen at a cafe in lovely Wortley Village in South London. They discuss design philosophies and Ethan's solo RPG "Fetch My Blade" (which happens to be on Kickstarter for a few more days - check it out!) | |||
| Ludology 364 The Cost of Complexity | 28 sept. 2026 | 00:46:13 | |
Erica and Sen talk amongst themselves and discuss the topic of complexity in games from multiple angles. Whether you're choosing what to play at game night or designing the next big hit, complexity is something that impacts tabletop gaming maybe more than you think! | |||
| Pros and Cons Ep 20 | 13 sept. 2026 | 00:32:48 | |
Once again, Sen was in la belle province, recording at FLIM when he heard about *another* convention in Montreal! Ludicon offers open gaming, competitions, and merchandise in the heart of the city every November. Alain Fragman and Mario Haché brought Ludicon to life in 2024 and the 2026 edition will be on November 6-7-8 at Montreal's Palais des Congrès. They tell Sen all about the event and how it came into being in this installment of Pros and Cons. Check out www.ludicon.ca for more info. | |||
| Ludology 363 Transformative | 29 août 2026 | 01:23:57 | |
This week, Erica and Sen speak with Dr. Marc Engfield and Shawn Roske about the game they co-designed to explore and address issues surrounding managing Chronic Pain. Using Sarah Lynne Bowman's theories of Transformational Play as the backbone, "The Pain Clinic" has pairs of players take on the roles of a patient who is experiencing chronic pain and the doctor who is treating them.
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| Ludology 362 Getting Graphic with Games | 10 août 2026 | 00:49:19 | |
Sen and Erica talk with Steenz (www.oheysteenz.com), a St. Louis cartoonist and professor, about the graphic novel she illustrated, "Side Quest: A Visual History of Roleplaying Games". In the book, Steenz and co-creator Samuel Sattin take readers on a journey through time and space as they look at the historical roots of Roleplaying Games around the globe. Steenz talks about her own relationship with RPGs as well as what she found most fascinating while doing the research for the book. | |||
| Pros and Cons Ep 19 | 26 juil. 2026 | 00:25:40 | |
Erica is just getting back from Japan and Sen is in Montreal for FLIM, so we're going to drop an interview from last year's inaugural Festival Ludique International de Montreal in which Sen speaks with designer, Herb Stanway, about the multi award-winning game, Crash Factor. | |||
| Ludology 361 Joie De Vivre! | 12 juil. 2026 | 01:18:40 | |
Sen and Erica are joined by Marc-Antoine Doyon, organizer behind the Festival Ludique International De Montreal (www.leflim.com), a free outdoor gaming festival that takes place from July 24-26 in Montreal's Latin Quarter. Marc-Antoine talks about what it take to bring something of this magnitude to life and what attendees can look forward to in the festival's second year. | |||
| Ludology 360 That Old Black Magic | 05 juil. 2026 | 00:46:33 | |
Sen and guest host George Drayer (formerly from Meeple Syrup) speak with Jesper Myfors, the original art director of the game that changed the face of modern nerdom, Magic: The Gathering. They talk to Jesper about his involvement with the game, his role as art director, and his insight on evolution of the M:tG. | |||
| Ludology 359 I'd Like To Thank The Academy | 15 juin 2026 | 00:52:08 | |
Erica and Sen speak with game designer and educator, Kathleen Mercury, about the second annual Game Design Academy that runs concurrently with Gen Con. The Game Design Academy is an official professional development and formal education track that takes full advantage of the convention space as the lab for learning more about game design and the hobby gaming industry. For more info, check out: | |||
| Ludology 358 What's Your Story? | 31 mai 2026 | 01:09:27 | |
Sen flies solo and interviews Yeonsoo Julian Kim, narrative designer behind "The Fog Knows Your Name" and "Undying Fortress" on Choice Of Games, about interactive fiction games, TTRPGs, horror, and more! | |||
| Ludology 357 Unsettling Catan | 17 mai 2026 | 01:03:21 | |
Erica and Sen speak with author and academic, J. Rey Lee, about his book entitled, "Unsettling Catan: Detached Design in Eurogames". They discuss Catan's impact on the hobby, what detached design actually is, and what game designers can do to avoid detached design in practice. | |||
| Ludology 356 Put A Little English On It | 05 mai 2026 | 00:52:23 | |
Sen and Erica interview George and Jack Furnival, the couple behind Carrooka - the tabletop snooker game. Be sure to listen to the companion episode about Crokinole featuring Jeremy Tracey on Patreon! | |||
| Pros and Cons Ep 18 | 08 avr. 2026 | 00:31:06 | |
Sen talks to Chris Chung at BreakoutCon 2025 in Toronto, Ontario, Canada. Chris talks about the origins of Lanterns, his work on the My Little Pony deckbuilder, and online playtesting. | |||
| Ludology 354 Like A Dagger In My Heart | 25 mars 2026 | 01:14:51 | |
Erica and Sen speak with Spenser Starke about bringing Daggerheart, one of the new generation of tabletop role-playing games, to life. | |||
| Ludology 353 The Power of Play | 09 mars 2026 | 01:05:27 | |
Sen and Erica speak with Peter Williamson, co-founder and partner at barometerxp.com and the executive director at gamegenius.org about creating tabletop experiences for non-profit organizations or doing professional development and team training to facilitate practical learning outcomes. | |||
| Ludology 352 Making the Game | 26 févr. 2026 | 01:12:05 | |
Sen and Erica speak with Liqin Gu and Mitch Zhang from Longpack Manufacturing to delve into the ins and outs of how boardgames are made and why they're predominantly made in China. | |||
| Ludology 355 Rub a Dub Dub Let's Go To Unpub! | 09 févr. 2026 | 01:07:11 | |
*Special Note* This episode is being released out of order. We will resume our previously scheduled numbering system in two week! | |||
| Pros and Cons Ep 17 | 27 janv. 2026 | 00:32:02 | |
Sen speaks with Kristen Mott at Gen Con 2024 about her designs and publications leading into 2025. We talk homeschooling, scouting, co-design, and horses, of courses. Then we take a look into the crystal ball and make a predication that came true... sorta! | |||
| Pros and Cons Ep 16 | 13 janv. 2026 | 00:39:42 | |
Recorded live at Gen Con 2024, Sen interviews Sarah Dahlinger, a comparative anatomy fueled creature creator who's made some of your favourite monster art and sculpted the minis as well for companies such as Cephalophair Games, Monte Cook Games, and more. Sarah is also the author/artist behind Astra Fauna: Expeditions and hopes to bring her world of science and adventure to life on the tabletop. | |||
| Ludology 351 Better Health Through Gaming | 15 déc. 2025 | 00:58:52 | |
Erica and Sen talk with Dr. Joe Macisco, an Assistant Professor in the Department of Population and Public Health Sciences at Wright State University's Boonshoft School of Medicine. Joe has been working on designing serious games for use in the public health field. Joe discusses how and why games can improve pro-health and pro-social behavioural changes. | |||
| Thinking Beyond Mechanisms Ep 24 | 08 déc. 2025 | 00:06:51 | |
Sen and Erica welcome Sarah Shipp, guest host of Thinking Beyond Mechanisms, to talk about some of the ways in which theme can be measured and how that affects game design. | |||
| Ludology 350 Beneath The Trees | 01 déc. 2025 | 01:03:08 | |
Sen and special guest host Doug Levandowski (Kids on Bikes) talk with Noxweiler Ignatius Berf (or "Nox" for short) about his work on the storytelling game, Beneath The Trees Where Nobody Sees, based on the comic series of the same name. They discuss the game and it's mechanisms, how it stays true to the comic overall, and how it diverges at times. | |||
| Ludology 349 Reindeer Games | 16 nov. 2025 | 00:58:30 | |
Erica and Sen welcome Jordan Goddard of Indy Game Lab to talk about his company's newest product - family games that are packaged inside of Christmas ornaments. Currently on Kickstarter, Jordan discusses why he chose to create games that might only come out once a year. | |||
| Ludology 348 Only Murders in the Script | 02 nov. 2025 | 00:49:37 | |
This episode, Sen welcomes Pete, Felix, and Daniel from Zed9 Mystery Club (www.zed9jubensha.com) in Richmond, BC to talk all about Jubensha (a.k.a. Murder Script Games). Originally developed in Chinese-speaking countries, Jubensha have been making their way to wherever the Chinese diaspora has settled and now English speakers can partake in these immersive murder mystery role playing experiences as well! The Zed9 team explains what these games are, how they're designed, hosted, and played. | |||
| Ludology 347 Sail Away | 19 oct. 2025 | 01:23:51 | |
Erica and Sen welcome designers of the award-winning Endeavor: Deep Sea, Carl de Visser and Jarratt Gray, along with their publishers, Helaina and Josh Cappel (Burnt Island) and Marc Specter (Grand Gamers Guild) to talk about the past, present, and future of the game. What has changed over the years and what does the future hold for this excellent exploration system? | |||
| Thinking Beyond Mechanisms Ep 23 | 19 oct. 2025 | 00:06:27 | |
Sen and Erica welcome Sarah Shipp as she hosts her Thinking Beyond Mechanism series. In this episode, she discusses the permissions that games and their rules give us to break social conventions within the construct of the so-called "Magic Circle". | |||
| Ludology 346 That Seems Familiar | 05 oct. 2025 | 00:52:57 | |
It's the return of Erica! Sen got to goof off most of the summer without her, but now she's back and she has a great topic to start off Q3-Q4 of 2025 - Familiarity. Erica and Sen discuss how designers and publishers may want to think about familiarity when producing games. While the saying usually goes something like "familiarity breeds contempt," Erica and Sen argue that a little familiarity goes a long way to increase a game's approachability. | |||
| Ludology 345 Out of the Dungeon | 21 sept. 2025 | 01:22:07 | |
Sen is back after a short hiatus, this time speaking with fellow podcaster, Kristin Vermilya, about her endeavour to document the 50+ year history of role playing games in her forthcoming audio documentary series, Out of the Dungeon. | |||
| Thinking Beyond Mechanisms Ep 22 | 14 sept. 2025 | 00:06:31 | |
Sen and Erica welcome Sarah Shipp as the host of the Thinking About Mechanisms segment. This episode, Sarah talks about social distance as one of the main differentiators between video games and tabletop games. | |||
| Pros and Cons Ep 15 | 07 sept. 2025 | 00:55:07 | |
Once again, Sen catches a wild game designer at Origins 2024! This time, he captures Josh Derksen of Lynnvander Games and gets the chance to talk about Josh's work. In particular, Sen is interested in the campaign modes that Josh has devised for several miniature battle systems. What started out as a fan mod (Heroes of the Aturi Cluster for X-Wing) has lead Josh to design campaign modes for Star Trek Dominion and BattleTech Alpha Strike alongside the other projects Lynnvander has their hands in. | |||
| Pros and Cons Ep 14 | 24 août 2025 | 00:51:58 | |
Sen met with new designer but veteran writer Nathan Long (several Warhammer novels, the screenplay for Guyver: Dark Hero, and the scripts for the Wastelands and Bardstale video games) at Origins 2024. Sen had the opportunity to play Nathan's game, Shanghai Noir prior to this so he wanted to discuss how to build narrative in games. | |||
| Pros and Cons Ep 13 | 10 août 2025 | 00:49:45 | |
Sen speaks to David Gordon at Origins 2024 before all of his games hit shelves in 2025. From Monkey Palace to Floristry, we chat about David's entry into game design and what the future holds for this international man of mystery. Did any of it come true one year later? | |||
| Pros and Cons Ep 12 | 27 juil. 2025 | 00:47:19 | |
In this episode of Pros and Cons (where we talk to game industry professionals at conventions), we go back to AnimeNorth 2024 where Sen chats with TTRPG designer and writer, Daniel Kwan about anime, wuxia, martial arts, combat and his project that JUST FUNDED on Kickstarter in 2025 - Wandering Blades! | |||
| Ludology 344 Indie Games Night Market | 13 juil. 2025 | 01:00:12 | |
While Erica is on vacation, Sen takes the opportunity to speak with Daniel Newman about how his love of trick-taking games lead to the inception of the Indie Games Night Market. | |||
| Thinking Beyond Mechanisms EP 21 | 06 juil. 2025 | 00:07:31 | |
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to give her take on how we can combat anti-intellectualism using games with intentional design.
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| Ludology 343 It's Alive! | 29 juin 2025 | 00:55:05 | |
Erica and Sen discuss some of the games from their childhoods that featured electronic components heavily and wonder if, in this day and age when smartphones are ubiquitous, the hobby is ripe for another wave of games that are facilitated by quirky little bespoke electronic devices. | |||
| Thinking Beyond Mechanisms Ep 20 | 22 juin 2025 | 00:07:21 | |
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss cognitive load and addressing the impact of it through intentional design. | |||
| Ludology 342 Games on the Big Screen | 15 juin 2025 | 00:54:09 | |
This episode, Sen and Erica talk to Simon Ennis, professional filmmaker and avid boardgamer, about his most recent release, "The Hobby: Tales from the Tabletop", that features game designers, reviewers, and community members alike. | |||
| TTRPGKids Ep 24 | 08 juin 2025 | 00:14:25 | |
In their final segment, Steph Campbell talks about using TTRPGs at home or in the classroom to teach social studies. | |||
| Ludology 341.5 Oh Canada! | 01 juin 2025 | 01:07:51 | |
Erica and Sen recorded this episode live in March 2025 at BreakoutCon in Toronto, ON, Canada. They spoke with guests Helaina Cappel (Publisher, Kids Table Board Games and Burnt Island Games) and Daniel H Kwan (Designer, Ross Rifles and Wandering Blades) about what makes a game "Canadian", advice for Canadian designers and publishers in the current economy, developing a Canadian identity and community as games industry creatives, and more! | |||
| Thinking Beyond Mechanisms Ep 19 | 25 mai 2025 | 00:07:00 | |
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss how designers might approach the dreaded human factor we call "Analysis Paralysis" or AP. | |||
| Ludology 341 Accesorize Your Games | 18 mai 2025 | 01:03:11 | |
Erica and Sen welcome Dekan Wheeler to the show to talk about his work at UltraPro, making accessories for many of the hobby's most beloved games. We discuss card sleeves, digital calipers, bead towers, diamond corners, Delicious in Dungeon, and more! | |||
| TTRPGKids Ep 23 | 11 mai 2025 | 00:09:54 | |
Erica and Sen welcome guest host Steph Campell on this week's installment of TTRPGKids. In their segement, Steph talks about the power of writing and journaling in TTRPGs and how writing in game can positively impact writing in the classroom. | |||
| Ludology 340 Corporate Game Play | 06 mai 2025 | 01:09:21 | |
Sen and Erica talk with Ellie Dix about her work in making corporate games. Whether they're to increase brand recognition or for team building and training purposes, Ellie describes her process when designing games outside of the hobby sphere. | |||
| Thinking Beyond Mechanisms Ep 18 | 20 avr. 2025 | 00:06:18 | |
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to talk about events in game design. Sarah talks about how to use well-designed events to provide variety, increase challenge, change up the narrative, and more when it comes to design a tabletop game. | |||
| Ludology 339 History of the Game - Pandemic | 14 avr. 2025 | 00:41:10 | |
Erica and Sen welcome Matt Leacock to talk about one of the hobby's staples - Pandemic. First published in 2008, the Pandemic system has been expanded and used to fight viruses, rising tides, Elder Gods, and now - the forces of evil that seek the One Ring. They talk all things Pandemic, from it's ideation to its many iterations, from fighting back chain reaction of diseases on Earth to fighting back hordes of orcs and other minions of Sauron in Middle Earth. | |||
| TTRPGKids Ep 22 | 06 avr. 2025 | 00:08:34 | |
This week, special guest host Steph Campbell discusses the importance of why learning should be fun and how TTRPGs can bring fun to what can be a very complex situation. | |||
| Ludology 338 America's Top Model(er) | 29 mars 2025 | 01:09:19 | |
Erica and Sen talk to Matt Gubser, modeler and comedian, about his work in the tabletop industry and the shift from traditional to digital modeling techniques. | |||