Back

Explore every episode of the podcast Ludology

Dive into the complete episode list for Ludology. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

Rows per page:

1–50 of 706

TitlePub. DateDuration
Ludology 365 Boardgames and Biographies28 oct. 202601:14:39

Designer and historian Amabel Holland (hollandspiele2@gmail.com) joins Erica and Sen on a trip down memory lane as she tells them about the highlights of her deep dives into discovering the often unknown designers of the mass market games of the 60s and 70s in North America.

You can watch Amabel's historical journeys at https://www.youtube.com/@Hollandspiele

Ludology 365 Boardgames and Biographies28 oct. 202601:14:39

Designer and historian Amabel Holland (hollandspiele2@gmail.com) joins Erica and Sen on a trip down memory lane as she tells them about the highlights of her deep dives into discovering the often unknown designers of the mass market games of the 60s and 70s in North America.

You can watch Amabel's historical journeys at https://www.youtube.com/@Hollandspiele

Pros and Cons Ep 2112 oct. 202600:44:41

Recorded in Summer of 2026, Sen talks to Ethan Yen at a cafe in lovely Wortley Village in South London. They discuss design philosophies and Ethan's solo RPG "Fetch My Blade" (which happens to be on Kickstarter for a few more days - check it out!)

https://www.kickstarter.com/projects/hitpointpress/fetch-my-blade-a-journaling-roleplaying-game

Ludology 364 The Cost of Complexity28 sept. 202600:46:13

Erica and Sen talk amongst themselves and discuss the topic of complexity in games from multiple angles. Whether you're choosing what to play at game night or designing the next big hit, complexity is something that impacts tabletop gaming maybe more than you think!

Pros and Cons Ep 2013 sept. 202600:32:48

Once again, Sen was in la belle province, recording at FLIM when he heard about *another* convention in Montreal! Ludicon offers open gaming, competitions, and merchandise in the heart of the city every November. Alain Fragman and Mario Haché brought Ludicon to life in 2024 and the 2026 edition will be on November 6-7-8 at Montreal's Palais des Congrès. They tell Sen all about the event and how it came into being in this installment of Pros and Cons. 

Check out www.ludicon.ca for more info.

Sen hopes to be there this November, so come join him!

(Side note: If you're interested in learning more about the Society of Curiosity's 5-bedroom B&B that is an overnight escape room experience in a Victorian manor, sign up for more info here:

https://www.societyofcuriosities.com/immersive-overnight/manor-of-curiosities/

and check out Episode 29 1 Curiouser and Curiouser at  https://ludology.libsyn.com/webpage/ludology-291-curiouser-and-curiouser to hear the purveyors of fine escape experiences describe their venue.)


Ludology 363 Transformative29 août 202601:23:57

This week, Erica and Sen speak with Dr. Marc Engfield and Shawn Roske about the game they co-designed to explore and address issues surrounding managing Chronic Pain. Using Sarah Lynne Bowman's theories of Transformational Play as the backbone, "The Pain Clinic" has pairs of players take on the roles of a patient who is experiencing chronic pain and the doctor who is treating them.

For more information about this game, please contact the creators at:

marcengfield@gmail.com 
or
shawn.roske@gmail.com

 

Ludology 362 Getting Graphic with Games10 août 202600:49:19

Sen and Erica talk with Steenz (www.oheysteenz.com), a St. Louis cartoonist and professor, about the graphic novel she illustrated, "Side Quest: A Visual History of Roleplaying Games". In the book, Steenz and co-creator Samuel Sattin take readers on a journey through time and space as they look at the historical roots of Roleplaying Games around the globe. Steenz talks about her own relationship with RPGs as well as what she found most fascinating while doing the research for the book. 

Pros and Cons Ep 1926 juil. 202600:25:40

Erica is just getting back from Japan and Sen is in Montreal for FLIM, so we're going to drop an interview from last year's inaugural Festival Ludique International de Montreal in which Sen speaks with designer, Herb Stanway, about the multi award-winning game, Crash Factor. 

To help you see exactly what Sen and Herb are talking about, check out the images of Herb's prototype on BGG:

https://boardgamegeek.com/image/6850545/crash-factor

Ludology 361 Joie De Vivre!12 juil. 202601:18:40

Sen and Erica are joined by Marc-Antoine Doyon, organizer behind the Festival Ludique International De Montreal (www.leflim.com), a free outdoor gaming festival that takes place from July 24-26 in Montreal's Latin Quarter. Marc-Antoine talks about what it take to bring something of this magnitude to life and what attendees can look forward to in the festival's second year.

Ludology 360 That Old Black Magic05 juil. 202600:46:33

Sen and guest host George Drayer (formerly from Meeple Syrup) speak with Jesper Myfors, the original art director of the game that changed the face of modern nerdom, Magic: The Gathering. They talk to Jesper about his involvement with the game, his role as art director, and his insight on evolution of the M:tG. 

Ludology 359 I'd Like To Thank The Academy15 juin 202600:52:08

Erica and Sen speak with game designer and educator, Kathleen Mercury, about the second annual Game Design Academy that runs concurrently with Gen Con. The Game Design Academy is an official professional development and formal education track that takes full advantage of the convention space as the lab for learning more about game design and the hobby gaming industry. For more info, check out:

https://www.gencon.com/gen-con-indy/game-design-academy

Ludology 358 What's Your Story?31 mai 202601:09:27

Sen flies solo and interviews Yeonsoo Julian Kim, narrative designer behind "The Fog Knows Your Name" and "Undying Fortress" on Choice Of Games, about interactive fiction games, TTRPGs, horror, and more!

Ludology 357 Unsettling Catan17 mai 202601:03:21

Erica and Sen speak with author and academic, J. Rey Lee, about his book entitled, "Unsettling Catan: Detached Design in Eurogames". They discuss Catan's impact on the hobby, what detached design actually is, and what game designers can do to avoid detached design in practice.

Check out https://lookingglance.com/ for more information and musings about boardgaming!

Ludology 356 Put A Little English On It05 mai 202600:52:23

Sen and Erica interview George and Jack Furnival, the couple behind Carrooka - the tabletop snooker game.

To see exactly what we're talking about on the podcast, check out pictures on their website:

www.carrooka.com

Be sure to listen to the companion episode about Crokinole featuring Jeremy Tracey on Patreon!

https://www.patreon.com/ludology

Pros and Cons Ep 1808 avr. 202600:31:06

Sen talks to Chris Chung at BreakoutCon 2025 in Toronto, Ontario, Canada. Chris talks about the origins of Lanterns, his work on the My Little Pony deckbuilder, and online playtesting.

Ludology 354 Like A Dagger In My Heart25 mars 202601:14:51

Erica and Sen speak with Spenser Starke about bringing Daggerheart, one of the new generation of tabletop role-playing games, to life.

Ludology 353 The Power of Play09 mars 202601:05:27

Sen and Erica speak with Peter Williamson, co-founder and partner at barometerxp.com and the executive director at gamegenius.org about creating tabletop experiences for non-profit organizations or doing professional development and team training to facilitate practical learning outcomes.

Ludology 352 Making the Game26 févr. 202601:12:05

Sen and Erica speak with Liqin Gu and Mitch Zhang from Longpack Manufacturing to delve into the ins and outs of how boardgames are made and why they're predominantly made in China.

Ludology 355 Rub a Dub Dub Let's Go To Unpub!09 févr. 202601:07:11

*Special Note* This episode is being released out of order. We will resume our previously scheduled numbering system in two week!

Sen and Erica talk to Heather O'Neill and Hunter Johnson, members of the Unpub Board of Directors, about the upcoming Unpub Festival 2026. Hunter and Heather discuss what people can expect, why they should attend, and a few of the special events that will be featured at the Festival which takes place in Maryland from March 12-15, 2026. 

Pros and Cons Ep 1727 janv. 202600:32:02

Sen speaks with Kristen Mott at Gen Con 2024 about her designs and publications leading into 2025. We talk homeschooling, scouting, co-design, and horses, of courses. Then we take a look into the crystal ball and make a predication that came true... sorta!

Sen and Erica will be back with their regulars shows in February, so stay tuned!

Pros and Cons Ep 1613 janv. 202600:39:42

Recorded live at Gen Con 2024, Sen interviews Sarah Dahlinger, a comparative anatomy fueled creature creator who's made some of your favourite monster art and sculpted the minis as well for companies such as Cephalophair Games, Monte Cook Games, and more. Sarah is also the author/artist behind Astra Fauna: Expeditions and hopes to bring her world of science and adventure to life on the tabletop.

Ludology 351 Better Health Through Gaming15 déc. 202500:58:52

Erica and Sen talk with Dr. Joe Macisco, an Assistant Professor in the Department of Population and Public Health Sciences at Wright State University's Boonshoft School of Medicine. Joe has been working on designing serious games for use in the public health field. Joe discusses how and why games can improve pro-health and pro-social behavioural changes.

Thinking Beyond Mechanisms Ep 2408 déc. 202500:06:51

Sen and Erica welcome Sarah Shipp, guest host of Thinking Beyond Mechanisms, to talk about some of the ways in which theme can be measured and how that affects game design.

Ludology 350 Beneath The Trees01 déc. 202501:03:08

Sen and special guest host Doug Levandowski (Kids on Bikes) talk with Noxweiler Ignatius Berf (or "Nox" for short) about his work on the storytelling game, Beneath The Trees Where Nobody Sees, based on the comic series of the same name. They discuss the game and it's mechanisms, how it stays true to the comic overall, and how it diverges at times. 

Ludology 349 Reindeer Games16 nov. 202500:58:30

Erica and Sen welcome Jordan Goddard of Indy Game Lab to talk about his company's newest product - family games that are packaged inside of Christmas ornaments. Currently on Kickstarter, Jordan discusses why he chose to create games that might only come out once a year.

Ludology 348 Only Murders in the Script02 nov. 202500:49:37

This episode, Sen welcomes Pete, Felix, and Daniel from Zed9 Mystery Club (www.zed9jubensha.com) in Richmond, BC to talk all about Jubensha (a.k.a. Murder Script Games). Originally developed in Chinese-speaking countries, Jubensha have been making their way to wherever the Chinese diaspora has settled and now English speakers can partake in these immersive murder mystery role playing experiences as well! The Zed9 team explains what these games are, how they're designed, hosted, and played.

Ludology 347 Sail Away19 oct. 202501:23:51

Erica and Sen welcome designers of the award-winning Endeavor: Deep Sea, Carl de Visser and Jarratt Gray, along with their publishers, Helaina and Josh Cappel (Burnt Island) and Marc Specter (Grand Gamers Guild) to talk about the past, present, and future of the game. What has changed over the years and what does the future hold for this excellent exploration system?

Thinking Beyond Mechanisms Ep 2319 oct. 202500:06:27

Sen and Erica welcome Sarah Shipp as she hosts her Thinking Beyond Mechanism series. In this episode, she discusses the permissions that games and their rules give us to break social conventions within the construct of the so-called "Magic Circle".

Ludology 346 That Seems Familiar05 oct. 202500:52:57

It's the return of Erica! Sen got to goof off most of the summer without her, but now she's back and she has a great topic to start off Q3-Q4 of 2025 - Familiarity. Erica and Sen discuss how designers and publishers may want to think about familiarity when producing games. While the saying usually goes something like "familiarity breeds contempt," Erica and Sen argue that a little familiarity goes a long way to increase a game's approachability.

*Audio note* Sen's mic was acting up during recording; please excuse the subtle phasing you may hear.

Ludology 345 Out of the Dungeon21 sept. 202501:22:07

Sen is back after a short hiatus, this time speaking with fellow podcaster, Kristin Vermilya, about her endeavour to document the 50+ year history of role playing games in her forthcoming audio documentary series, Out of the Dungeon. 

For more information on Kristin's work, check out:
https://www.kristinvermilya.com/dungeon

We look forward to Erica's return in 2 weeks for a whole new season of Ludology!

Thinking Beyond Mechanisms Ep 2214 sept. 202500:06:31

Sen and Erica welcome Sarah Shipp as the host of the Thinking About Mechanisms segment. This episode, Sarah talks about social distance as one of the main differentiators between video games and tabletop games.

Pros and Cons Ep 1507 sept. 202500:55:07

Once again, Sen catches a wild game designer at Origins 2024! This time, he captures Josh Derksen of Lynnvander Games and gets the chance to talk about Josh's work. In particular, Sen is interested in the campaign modes that Josh has devised for several miniature battle systems. What started out as a fan mod (Heroes of the Aturi Cluster for X-Wing) has lead Josh to design campaign modes for Star Trek Dominion and BattleTech Alpha Strike alongside the other projects Lynnvander has their hands in.

Pros and Cons Ep 1424 août 202500:51:58

Sen met with new designer but veteran writer Nathan Long (several Warhammer novels, the screenplay for Guyver: Dark Hero, and the scripts for the Wastelands and Bardstale video games) at Origins 2024. Sen had the opportunity to play Nathan's game, Shanghai Noir prior to this so he wanted to discuss how to build narrative in games. 

Pros and Cons Ep 1310 août 202500:49:45

Sen speaks to David Gordon at Origins 2024 before all of his games hit shelves in 2025. From Monkey Palace to Floristry, we chat about David's entry into game design and what the future holds for this international man of mystery. Did any of it come true one year later?


Pros and Cons Ep 1227 juil. 202500:47:19

In this episode of Pros and Cons (where we talk to game industry professionals at conventions), we go back to AnimeNorth 2024 where Sen chats with TTRPG designer and writer, Daniel Kwan about anime, wuxia, martial arts, combat and his project that JUST FUNDED on Kickstarter in 2025 - Wandering Blades!

Ludology 344 Indie Games Night Market13 juil. 202501:00:12

While Erica is on vacation, Sen takes the opportunity to speak with Daniel Newman about how his love of trick-taking games lead to the inception of the Indie Games Night Market.

If you're interested in selling your games at this year's IGNM at PaxU 25, please check apply at www.newmillindustries.com/ignm

Thinking Beyond Mechanisms EP 2106 juil. 202500:07:31

Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to give her take on how we can combat anti-intellectualism using games with intentional design.

Sarah has started to provide transcripts for her segment on her blog, available at https://shippboardgames.blogspot.com 

 

Ludology 343 It's Alive!29 juin 202500:55:05

Erica and Sen discuss some of the games from their childhoods that featured electronic components heavily and wonder if, in this day and age when smartphones are ubiquitous, the hobby is ripe for another wave of games that are facilitated by quirky little bespoke electronic devices.

Thinking Beyond Mechanisms Ep 2022 juin 202500:07:21

Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss cognitive load and addressing the impact of it through intentional design.

Read Ludology co-founder Geoff Engelstein's article on the subject that Sarah refers to here:

https://gametek.substack.com/p/grand-unified-gateway-theory

Ludology 342 Games on the Big Screen15 juin 202500:54:09

This episode, Sen and Erica talk to Simon Ennis, professional filmmaker and avid boardgamer, about his most recent release, "The Hobby: Tales from the Tabletop", that features game designers, reviewers, and community members alike.

Check out the trailer for The Hobby as well as the IMDB listing.

Erica and Sen will be at the June 18th showing of The Hobby at the TIFF Lightbox in Toronto, ON, Canada along with Elizabeth Hargrave, Daryl Andrews, and Eric Lang.

Find Canadian show dates in Toronto, Edmonton, Vancouver, Hamilton including select Q&A sessions with Simon and Elizabeth Hargrave.

https://www.route504pr.com/the-hobby

TTRPGKids Ep 2408 juin 202500:14:25

In their final segment, Steph Campbell talks about using TTRPGs at home or in the classroom to teach social studies.

Sen and Erica thank Steph for their dedication to the use of games in education and wishes them all the best with TTRPKids in the future!

Ludology 341.5 Oh Canada!01 juin 202501:07:51

Erica and Sen recorded this episode live in March 2025 at BreakoutCon in Toronto, ON, Canada. They spoke with guests Helaina Cappel (Publisher, Kids Table Board Games and Burnt Island Games) and Daniel H Kwan (Designer, Ross Rifles and Wandering Blades) about what makes a game "Canadian", advice for Canadian designers and publishers in the current economy, developing a Canadian identity and community as games industry creatives, and more! 

Thinking Beyond Mechanisms Ep 1925 mai 202500:07:00

Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss how designers might approach the dreaded human factor we call "Analysis Paralysis" or AP.

Ludology 341 Accesorize Your Games18 mai 202501:03:11

Erica and Sen welcome Dekan Wheeler to the show to talk about his work at UltraPro, making accessories for many of the hobby's most beloved games. We discuss card sleeves, digital calipers, bead towers, diamond corners, Delicious in Dungeon, and more!

Note: Dekan has since moved on from UltraPro and is now a brand manager at Critical Role. Congrats, Dekan! We'll have to have you back to talk about the ins and outs of that position!


TTRPGKids Ep 2311 mai 202500:09:54

Erica and Sen welcome guest host Steph Campell on this week's installment of TTRPGKids. In their segement, Steph talks about the power of writing and journaling in TTRPGs and how writing in game can positively impact writing in the classroom.

Ludology 340 Corporate Game Play06 mai 202501:09:21

Sen and Erica talk with Ellie Dix about her work in making corporate games. Whether they're to increase brand recognition or for team building and training purposes, Ellie describes her process when designing games outside of the hobby sphere.

Thinking Beyond Mechanisms Ep 1820 avr. 202500:06:18

Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to talk about events in game design. Sarah talks about how to use well-designed events to provide variety, increase challenge, change up the narrative, and more when it comes to design a tabletop game.

Ludology 339 History of the Game - Pandemic14 avr. 202500:41:10

Erica and Sen welcome Matt Leacock to talk about one of the hobby's staples - Pandemic. First published in 2008, the Pandemic system has been expanded and used to fight viruses, rising tides, Elder Gods, and now - the forces of evil that seek the One Ring. They talk all things Pandemic, from it's ideation to its many iterations, from fighting back chain reaction of diseases on Earth to fighting back hordes of orcs and other minions of Sauron in Middle Earth. 

TTRPGKids Ep 2206 avr. 202500:08:34

This week, special guest host Steph Campbell discusses the importance of why learning should be fun and how TTRPGs can bring fun to what can be a very complex situation.

Ludology 338 America's Top Model(er)29 mars 202501:09:19

Erica and Sen talk to Matt Gubser, modeler and comedian, about his work in the tabletop industry and the shift from traditional to digital modeling techniques.

© My Podcast Data · Independent project · Data from Apple & Spotify