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Explore every episode of the podcast Lostcast

Dive into the complete episode list for Lostcast. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–50 of 250

TitlePub. DateDuration
Lostcast 250: Make the Game09 May 202200:58:40
Geoff and Matt talk about entity component systems (yes, again!) and Matt's new podcast Make the Game.
Lostcast 249: Matt's new book How to Make a Video Game All By Yourself08 Mar 202201:09:36
Matt talks about his new company Valadria and his new book maybe a bit much and Geoff talks about Plato and his many roguelike jams.
Lostcast 248: Double Your Badness28 Nov 201801:39:31
Our first podcast in a year! Chasm and other side-scrolling platformers, Geoff's dungeon prototype, and Matt's blog.
Lostcast 247: Ship It!29 Nov 201702:50:42
It's Lastcast time, which means retrospectives on Lostcast, LDG, thank yous, goodbyes, and how to keep in touch.
Lostcast 246: Penultimania21 Nov 201701:16:36
In the penultimate Lostcast we discuss 2D physics and Matt has one last art tip.
Lostcast 245: The Beginning of the End14 Nov 201701:25:23
Geoff's side project Shine and yes, the beginning of the end.
Lostcast 244: Spelunculation31 Oct 201701:11:23
Spelunky 2 speculation, Destiny 2, and Metroid 2: Samus Returns
Lostcast 243: Podcast of the West24 Oct 201700:56:18
Backburner topics including art, side projects, and design patterns.
Lostcast 242: Humble Speculation17 Oct 201700:57:29
Wild speculation about IGN buying Humble.
Lostcast 241: Your Mind is the Ultimate Scare-Factory10 Oct 201701:02:40
Toxicity? In MY games?!
Lostcast 240: Cupdead03 Oct 201701:03:08
Some quick programming tips and then all about Cuphead!
Lostcast 239: Procedural Mania26 Sep 201701:03:08
Sonic Mania and a talk procedurally generated content.
Lostcast 238: Children Probably Not Included12 Sep 201700:51:40
Let's Plays VS video commentary laws, and ridiculous legislation.
Lostcast 237: Even Baggy Pants are Scary in the Dark05 Sep 201701:00:23
Should you learn only from the very successful few, or will anyone do? Also game designers reveal their hidden secrets to make their games more enjoyable.
Lostcast 236: Xenoprobia29 Aug 201701:10:34
An analysis of the Alien movie franchise and how it pertains to creative sequels (and games).
Lostcast 235: This Episode is Just Called Dead Cells22 Aug 201701:11:54
Let's talk about Dead Cells for oops over an hour.
Lostcast 234: Designy Designerson15 Aug 201701:04:32
Abstract design, listeners questions, game design critiques, stuff like that.
Lostcast 233: Abstract Kingdoms08 Aug 201701:06:33
Kingdoms and Castles and Abstract: the Art of Design.
Lostcast 232: Turdoise01 Aug 201701:08:21
Game Masters: The Exhibition and -- gasp -- code intent! Let's chat it up.
Lostcast 231: The Podcast Trap25 Jul 201701:19:11
The Dragon's Trap: Wonder Boy is an amazing modern remake of the 1989 cult classic. Let's pick it apart!
Lostcast 230: Podcastulous18 Jul 201701:11:26
Populous postmortem, OlliOlli2, the problem with sequels, the uncanny valley, and more tangents than you can count.
Lostcast 229: Nephthys for Games11 Jul 201701:22:11
Jump (the self-described Netflix for Games), a question about theming, and another about market analysis. Also of course, tangents.
Lostcast 228: DOOMEEED27 Jun 201701:20:14
E3, DOOM, LDG game club, indie games, tangents, horse blair, stuff like that.
Lostcast 227: Raise a Glasser13 Jun 201701:32:22
Our interview with senior business development manager AJ Glasser.
Lostcast 226: Steamy Themey06 Jun 201701:10:27
Steam Direct and its $100 price tag, theming VS player expectation, and Babel VS TypeScript etc.
Lostcast 225: WWWWWWW30 May 201701:02:36
Lost Decade Game Club (DOOM!), online multiplayer games, optimistic move execution, and hidden state.
Lostcast 224: Focus Gump23 May 201701:13:43
Focusing, Guild of Dungeoneering, and too much food talk. Thanks to Zenva for sponsoring this episode.
Lostcast 223: An iPad and a Closet16 May 201701:15:15
An interview with Adventure Lamp developer Ryan Davis.
Lostcast 222: Steamworld Philosophy09 May 201701:10:08
Steam Philosophy, Steamworld Heist, and obviously lots of tangents.
Lostcast 221: The Podcast of Geoff's Infinite Wisdom02 May 201701:27:29
Should you update your dependencies or not? Also, a design analyis of Heroes of the Storm 2.0.
Lostcast 220: Organize Nation25 Apr 201701:07:43
Flinthook, tangents, and organizing game dev projects.
Lostcast 219: Game.Hit()18 Apr 201701:03:20
Making a hit game ... what do we think about this approach?
Lostcast 218: Lava Disaster Zero11 Apr 201701:11:26
Lava Blade's 4th birthday, Blaster Master Zero, and killing an open source project.
Lostcast 217: Podcast Vision 804 Apr 201702:11:27
A chat with Jesse Freeman and his new game dev platform Pixel Vision 8, a new fantasy console.
Lostcast 216: Breath of the Oceanhorn28 Mar 201701:33:26
Complainy design analyses of Breath of the Wild and Oceanhorn ... but really they're both pretty good!
Lostcast 215: Early Burnout21 Mar 201701:00:29
Early Access time restrictions, burn out, and how to pace yourself after a release.
Lostcast 214: 7/1007 Mar 201701:02:07
Are Steam reviews fair? Accurate? Also GDC and podcast shout-outs.
Lostcast 213: Underpromise and HTML528 Feb 201701:05:53
Matt @ GDC, Patreon, interviews, Making an Indie Game About Indie Game Making, overdelivering, and the state of HTML5.
Lostcast 212: Spaceboy Zack21 Feb 201701:00:33
An interview with indie game developer (and publisher!) Zack Bell of Spaceboy Games.
Lostcast 211: Podcast Direct14 Feb 201701:04:39
Steam Direct! Also game length? What's good value for the money?
Lostcast 210: Junuary07 Feb 201701:05:27
Jams, tweening, Owlboy, HotS.
Lostcast 209: Jamunity Discounts31 Jan 201701:01:40
Jamuary jams including raycasting and Unity tongue simulators. Also discounts?
Lostcast 208: Matt Tested It24 Jan 201701:01:44
Jamuary, raycasting, playtesting, and more!
Lostcast 207: Rayjamming17 Jan 201701:02:55
Jamuary, raycasting, realtime combat, and item design.
Lostcast 206: Proc Gen 1310 Jan 201701:02:28
Procedural generation: does it save dev time? Also a new Patreon-exclusive podcast and a trip to Mexico.
Lostcast 205: Year.remove()27 Dec 201600:53:45
Lots of cool stuff listeners are working on, Geoff's roguelike hack, and the viability of small Steam games.
Lostcast 204: Dork Fortress20 Dec 201601:06:48
Procgen: does it take away from exploration? Also Steam store changes and of course randomness.
Lostcast 203: All Over the Mapcast13 Dec 201600:59:45
Indie Game Sim is out, but we just wanna talk game design. Gather 'round!
Lostcast 202: How to Survive a Podcast Without a Hit06 Dec 201600:59:25
Indie Game Sim launches Thursday, but let's discuss How to Survive in Gamedev for Eleven Years Without a Hit. Probably our worst episode of the year!
Lostcast 201: Podcast Treasure29 Nov 201601:04:29
Game Dev Treasure (go there now!), innovation VS market fit, and readability VS performance.
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