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Explore every episode of the podcast Lostcast
Dive into the complete episode list for Lostcast. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.
| Title | Pub. Date | Duration | |
|---|---|---|---|
| Lostcast 250: Make the Game | 09 May 2022 | 00:58:40 | |
Geoff and Matt talk about entity component systems (yes, again!) and Matt's new podcast Make the Game. | |||
| Lostcast 249: Matt's new book How to Make a Video Game All By Yourself | 08 Mar 2022 | 01:09:36 | |
Matt talks about his new company Valadria and his new book maybe a bit much and Geoff talks about Plato and his many roguelike jams. | |||
| Lostcast 248: Double Your Badness | 28 Nov 2018 | 01:39:31 | |
Our first podcast in a year! Chasm and other side-scrolling platformers, Geoff's dungeon prototype, and Matt's blog. | |||
| Lostcast 247: Ship It! | 29 Nov 2017 | 02:50:42 | |
It's Lastcast time, which means retrospectives on Lostcast, LDG, thank yous, goodbyes, and how to keep in touch. | |||
| Lostcast 246: Penultimania | 21 Nov 2017 | 01:16:36 | |
In the penultimate Lostcast we discuss 2D physics and Matt has one last art tip. | |||
| Lostcast 245: The Beginning of the End | 14 Nov 2017 | 01:25:23 | |
Geoff's side project Shine and yes, the beginning of the end. | |||
| Lostcast 244: Spelunculation | 31 Oct 2017 | 01:11:23 | |
Spelunky 2 speculation, Destiny 2, and Metroid 2: Samus Returns | |||
| Lostcast 243: Podcast of the West | 24 Oct 2017 | 00:56:18 | |
Backburner topics including art, side projects, and design patterns. | |||
| Lostcast 242: Humble Speculation | 17 Oct 2017 | 00:57:29 | |
Wild speculation about IGN buying Humble. | |||
| Lostcast 241: Your Mind is the Ultimate Scare-Factory | 10 Oct 2017 | 01:02:40 | |
Toxicity? In MY games?! | |||
| Lostcast 240: Cupdead | 03 Oct 2017 | 01:03:08 | |
Some quick programming tips and then all about Cuphead! | |||
| Lostcast 239: Procedural Mania | 26 Sep 2017 | 01:03:08 | |
Sonic Mania and a talk procedurally generated content. | |||
| Lostcast 238: Children Probably Not Included | 12 Sep 2017 | 00:51:40 | |
Let's Plays VS video commentary laws, and ridiculous legislation. | |||
| Lostcast 237: Even Baggy Pants are Scary in the Dark | 05 Sep 2017 | 01:00:23 | |
Should you learn only from the very successful few, or will anyone do? Also game designers reveal their hidden secrets to make their games more enjoyable. | |||
| Lostcast 236: Xenoprobia | 29 Aug 2017 | 01:10:34 | |
An analysis of the Alien movie franchise and how it pertains to creative sequels (and games). | |||
| Lostcast 235: This Episode is Just Called Dead Cells | 22 Aug 2017 | 01:11:54 | |
Let's talk about Dead Cells for oops over an hour. | |||
| Lostcast 234: Designy Designerson | 15 Aug 2017 | 01:04:32 | |
Abstract design, listeners questions, game design critiques, stuff like that. | |||
| Lostcast 233: Abstract Kingdoms | 08 Aug 2017 | 01:06:33 | |
Kingdoms and Castles and Abstract: the Art of Design. | |||
| Lostcast 232: Turdoise | 01 Aug 2017 | 01:08:21 | |
Game Masters: The Exhibition and -- gasp -- code intent! Let's chat it up. | |||
| Lostcast 231: The Podcast Trap | 25 Jul 2017 | 01:19:11 | |
The Dragon's Trap: Wonder Boy is an amazing modern remake of the 1989 cult classic. Let's pick it apart! | |||
| Lostcast 230: Podcastulous | 18 Jul 2017 | 01:11:26 | |
Populous postmortem, OlliOlli2, the problem with sequels, the uncanny valley, and more tangents than you can count. | |||
| Lostcast 229: Nephthys for Games | 11 Jul 2017 | 01:22:11 | |
Jump (the self-described Netflix for Games), a question about theming, and another about market analysis. Also of course, tangents. | |||
| Lostcast 228: DOOMEEED | 27 Jun 2017 | 01:20:14 | |
E3, DOOM, LDG game club, indie games, tangents, horse blair, stuff like that. | |||
| Lostcast 227: Raise a Glasser | 13 Jun 2017 | 01:32:22 | |
Our interview with senior business development manager AJ Glasser. | |||
| Lostcast 226: Steamy Themey | 06 Jun 2017 | 01:10:27 | |
Steam Direct and its $100 price tag, theming VS player expectation, and Babel VS TypeScript etc. | |||
| Lostcast 225: WWWWWWW | 30 May 2017 | 01:02:36 | |
Lost Decade Game Club (DOOM!), online multiplayer games, optimistic move execution, and hidden state. | |||
| Lostcast 224: Focus Gump | 23 May 2017 | 01:13:43 | |
Focusing, Guild of Dungeoneering, and too much food talk. Thanks to Zenva for sponsoring this episode. | |||
| Lostcast 223: An iPad and a Closet | 16 May 2017 | 01:15:15 | |
An interview with Adventure Lamp developer Ryan Davis. | |||
| Lostcast 222: Steamworld Philosophy | 09 May 2017 | 01:10:08 | |
Steam Philosophy, Steamworld Heist, and obviously lots of tangents. | |||
| Lostcast 221: The Podcast of Geoff's Infinite Wisdom | 02 May 2017 | 01:27:29 | |
Should you update your dependencies or not? Also, a design analyis of Heroes of the Storm 2.0. | |||
| Lostcast 220: Organize Nation | 25 Apr 2017 | 01:07:43 | |
Flinthook, tangents, and organizing game dev projects. | |||
| Lostcast 219: Game.Hit() | 18 Apr 2017 | 01:03:20 | |
Making a hit game ... what do we think about this approach? | |||
| Lostcast 218: Lava Disaster Zero | 11 Apr 2017 | 01:11:26 | |
Lava Blade's 4th birthday, Blaster Master Zero, and killing an open source project. | |||
| Lostcast 217: Podcast Vision 8 | 04 Apr 2017 | 02:11:27 | |
A chat with Jesse Freeman and his new game dev platform Pixel Vision 8, a new fantasy console. | |||
| Lostcast 216: Breath of the Oceanhorn | 28 Mar 2017 | 01:33:26 | |
Complainy design analyses of Breath of the Wild and Oceanhorn ... but really they're both pretty good! | |||
| Lostcast 215: Early Burnout | 21 Mar 2017 | 01:00:29 | |
Early Access time restrictions, burn out, and how to pace yourself after a release. | |||
| Lostcast 214: 7/10 | 07 Mar 2017 | 01:02:07 | |
Are Steam reviews fair? Accurate? Also GDC and podcast shout-outs. | |||
| Lostcast 213: Underpromise and HTML5 | 28 Feb 2017 | 01:05:53 | |
Matt @ GDC, Patreon, interviews, Making an Indie Game About Indie Game Making, overdelivering, and the state of HTML5. | |||
| Lostcast 212: Spaceboy Zack | 21 Feb 2017 | 01:00:33 | |
An interview with indie game developer (and publisher!) Zack Bell of Spaceboy Games. | |||
| Lostcast 211: Podcast Direct | 14 Feb 2017 | 01:04:39 | |
Steam Direct! Also game length? What's good value for the money? | |||
| Lostcast 210: Junuary | 07 Feb 2017 | 01:05:27 | |
Jams, tweening, Owlboy, HotS. | |||
| Lostcast 209: Jamunity Discounts | 31 Jan 2017 | 01:01:40 | |
Jamuary jams including raycasting and Unity tongue simulators. Also discounts? | |||
| Lostcast 208: Matt Tested It | 24 Jan 2017 | 01:01:44 | |
Jamuary, raycasting, playtesting, and more! | |||
| Lostcast 207: Rayjamming | 17 Jan 2017 | 01:02:55 | |
Jamuary, raycasting, realtime combat, and item design. | |||
| Lostcast 206: Proc Gen 13 | 10 Jan 2017 | 01:02:28 | |
Procedural generation: does it save dev time? Also a new Patreon-exclusive podcast and a trip to Mexico. | |||
| Lostcast 205: Year.remove() | 27 Dec 2016 | 00:53:45 | |
Lots of cool stuff listeners are working on, Geoff's roguelike hack, and the viability of small Steam games. | |||
| Lostcast 204: Dork Fortress | 20 Dec 2016 | 01:06:48 | |
Procgen: does it take away from exploration? Also Steam store changes and of course randomness. | |||
| Lostcast 203: All Over the Mapcast | 13 Dec 2016 | 00:59:45 | |
Indie Game Sim is out, but we just wanna talk game design. Gather 'round! | |||
| Lostcast 202: How to Survive a Podcast Without a Hit | 06 Dec 2016 | 00:59:25 | |
Indie Game Sim launches Thursday, but let's discuss How to Survive in Gamedev for Eleven Years Without a Hit. Probably our worst episode of the year! | |||
| Lostcast 201: Podcast Treasure | 29 Nov 2016 | 01:04:29 | |
Game Dev Treasure (go there now!), innovation VS market fit, and readability VS performance. | |||
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