Modern gaming gives us more information than ever before. Build guides, tier lists, walkthroughs, and optimisation tools promise to make us better players - but are they also taking away the experimentation and genuine discovery that made us fall in love with games in the first place?
In this weeks episode of Lore & Order, we explore the rise of gaming's optimisation culture. From "best builds" and spoiler-filled guides to the psychology behind why our brains crave the most efficient path, we ask whether we're still playing games, or simply following someone else's instructions.
We also unpack psychological ideas including Information Foraging Theory, Loss Aversion, Maximising vs Satisficing, and the Generation Effect - and what they can teach us about protecting the joy of discovery.
Whether you've ever looked up a boss strategy before fighting it, Googled the "best ending," or spent hours perfecting an overpowered build, this episode is for you, and perhaps serves as a reminder that sometimes the most memorable gaming experiences are the ones nobody told us how to have.
🎮 In this episode:
- Why games can feel like homework before you've even started playing
- The psychology behind our obsession with optimisation
- Why online communities create gaming "meta" cultures
- The hidden cost of walkthroughs, tier lists and build guides
- Why discovering something yourself is more memorable than reading about it
- When optimisation genuinely improves games - and when it can get in the way
📚 Episode Links:
Information Foraging - Peter Pirolli & Stuart Card, 1999:
https://www.researchgate.net/profile/Peter-Pirolli/publication/229101074_Information_Foraging/links/02bfe50f098acc0ea8000000/Information-Foraging.pdf
Loss Aversion, Behavioral Economics, 2024:
https://www.behavioraleconomics.com/resources/mini-encyclopedia-of-be/loss-aversion/
Maximizing versus satisficing: happiness is a matter of choice - Barry Schwartz, 2002:
https://pubmed.ncbi.nlm.nih.gov/12416921/
Digital bonds: A gamers’ perspective on the role of online gaming communities in fostering social interaction and identity. Kostas Zervas & Kostas Maronitis, 2025:
https://journals.sagepub.com/doi/10.1177/10126902251349297
The Generation Effect, Jamie Clark, 2026:
https://newsletter.jamieleeclark.com/p/the-generation-effect