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Explore every episode of the podcast Indie Game Guildhall
Dive into the complete episode list for Indie Game Guildhall. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.
| Title | Pub. Date | Duration | |
|---|---|---|---|
| Smart Social Strategy for Audience and Competitive Edge | 11 mars 2026 | 00:46:33 | |
Marketing powerhouse Genevieve DeVille reveals how to build social strategies that don’t just grow audiences—they create true fandoms. Drawing from her work on Dungeons & Dragons experiences and hit titles like TRANSFORMERS: Tactical Arena and LEGO Brawls, she shares how smart brands stand out, win attention, and turn communities into loyal superfans. Learn more about Genevieve Learn more about us Join the next episode of the Indie Game Guildhall LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Should You Make a VR Game in 2026? | 04 mars 2026 | 00:54:04 | |
VR industry veterans Waylon Fisher and Brandon Egolf share hard-earned lessons from launching one of the first VR arcades in the U.S., navigating market swings and COVID, and publishing multiple Quest top sellers. They break down whether making a VR game in 2026 is a smart bet—and what developers need to get right to survive and win. Learn more about Waylon Learn more about Brandon Learn more about us Join the next episode of the Indie Game Guildhall LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| All About Community Building | 18 févr. 2026 | 00:57:40 | |
This week, Anya Combs joins us to break down what real community building looks like in the games industry. Drawing from her time at AddictingGames, Nickelodeon, and as Director of Games at Kickstarter, Anya shares practical insights on crowdfunding, developer relations, and turning an audience into a lasting community. If you are about sustainable growth—not just launch-day hype—this one’s for you. Learn more about Anya Learn more about us Join the next episode of the Indie Game Guildhall LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Portfolio Best Practices | 04 févr. 2026 | 01:04:55 | |
In this community episode, Willem and Tim break down portfolio best practices. What to include, what to leave out, and how to present your work with clarity and intention. They share practical insights and real-world examples to help portfolios communicate skill, growth, and focus without unnecessary noise. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Gamified Learning Lessons: How Building Games Teaches Strategy, Teamwork, Feedback Cycles, and Storytelling | 14 janv. 2026 | 00:49:03 | |
In this episode, we sit down with Matt Dalio, CEO & Co-Founder of Endless, whose work sets the standard for using game creation as a serious learning tool. Matt breaks down how building games sharpens strategy, teamwork, feedback loops, and storytelling; and why these skills translate directly to the real world. Drawing from years at the intersection of gaming and education, he shows how players can become creators who actively shape technology rather than just consume it. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Always Backup Your Game | 24 déc. 2025 | 00:51:00 | |
In this episode, Jacob Kuchinsky shares lessons from building his first game, Constellar, after two years of hands-on development. He dives into why backups matter, what can go wrong without them, and practical habits every developer—new or seasoned—should adopt. A grounded, useful listen for anyone making games. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Letting Data Guide—Without Killing the Soul of Your Game | 17 déc. 2025 | 00:55:25 | |
In this episode, we sit down with Fernando Dominguez Sarmiento, the creative force behind Super Farming Boy, to unpack how world-class developers use data to sharpen decisions without draining a game of its heart. Drawing on accolades from the Apple App Store Awards and a career spanning games, film, and companies like PepperMelon, Nando shares a rare, practical perspective on balancing instinct with insight. If you want to learn from one of the most versatile minds in indie development today, this is a conversation you won’t want to miss. Learn more about Fernando Sarmiento Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Evolution in Rogue-Like Game Design | 26 nov. 2025 | 00:49:33 | |
Loren Weng is one of the sharpest minds in modern rogue-like design, known for redefining how systems, mechanics, and progression shape a player’s experience. From leading the spellcasting and combat systems in Harry Potter: Wizards Unite to pushing new boundaries in game design, Loren brings a master-level perspective on what it takes to evolve an entire genre. This episode is a deep dive into how the best designers think, innovate, and stay ahead of the curve. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Why Passion Beats Spite in Game Development | 19 nov. 2025 | 00:55:53 | |
In this episode, indie developer Omar shares why games built from genuine passion resonate more deeply than those made in reaction to industry trends. He reflects on leading Super Buff HD, writing for multiple horror titles, and shaping the upcoming Cairo: Otherscape, a project that raised over $300,000 on Kickstarter. Omar breaks down how creators can stay grounded in what they love, even in a crowded and competitive industry. Learn more about Omar Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| How to Build a Sustainable Game Studio | 12 nov. 2025 | 00:57:39 | |
In this episode, Salaar shares lessons from a lifelong journey in game development—from creating games at age 8 to shipping titles at CAGE Studios and contributing to God of War: Ragnarok. We discuss what it really takes to build a sustainable indie studio, balancing creativity, longevity, and the realities of the industry. Learn more abour Salaar Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Distribution & the Power of Community | 15 oct. 2025 | 00:53:20 | |
In this episode, we sit down with one of the most respected voices in game development, Jared Yeager, to unpack how distribution and community shape the success of modern games. With over two decades leading teams at Disney, Activision, Capcom, and more, Jared shares powerhouse insights on building bridges between creators, players, and platforms. Learn more about Jared Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Never Stopping the Momentum | 24 sept. 2025 | 00:52:21 | |
In this episode, Ludocratic Games joins us to share the philosophy behind their studio. Rooted in the idea of ludus and kratos, they believe games should always be in charge. It’s a bold, playful vision, and they’re fully committed to it. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Iterating Towards an Incredible Game | 17 sept. 2025 | 00:55:28 | |
In this episode, we sit down with the trio behind Future Suit Games to explore how passion, persistence, and teamwork fuel their journey of building Daughter of the Rift. From engineering and art to narrative design, they share how iteration has shaped their game into something truly special. Get an inside look at the creative process of blending story and strategy into an unforgettable indie experience. Learn more about Future Suit Games Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Making a Branching Narrative, Together! | 10 sept. 2025 | 01:10:14 | |
Join hosts Tim Wood and our very own Willem as they dive into the thrilling world of branching narratives in game development. Discover how stories come alive in every twist and turn and what it really takes to craft unforgettable, dynamic adventures. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Why AAA Hiring Can Suck, and How Indies Can Compete | 03 sept. 2025 | 00:57:48 | |
In this episode, Tim Wood and our very own Wizard of Joy, Willem Delventhal, dig into why AAA hiring can feel broken and how indies are flipping the script. With sharp insights and real experience, they reveal how smaller teams can win big on talent, culture, and opportunity. A must-listen for anyone ready to rethink the future of game hiring. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Every Prop Has a Story! | 27 août 2025 | 00:50:44 | |
Today’s episode features Lara Guzelsoy, a standout emerging Environment Artist whose work fuses history, culture, and storytelling into unforgettable game worlds. From her acclaimed thesis project Lex Talionis to her current work with WAI Studios, Lara shows how every prop and detail can carry meaning. Learn more about Lara Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| How Education and Experience Got Me Into The Game Industry | 20 août 2025 | 00:47:08 | |
Join us for an inspiring conversation with Valencia Coleman, a standout Gameplay Engineer at Owlchemy Labs and a recognized leader in the game industry. From IGDA-F Scholar to The Game Awards Future Class honoree, Valencia shares how her education and experiences opened the door to a thriving career. Hear her powerful story and insights on paving the way for more diversity in games. Learn more about Valencia Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Less is More: Why You Don't Need Dozens of Game Mechanics to Make Your Game Feel Good | 06 août 2025 | 01:02:55 | |
Today we’re joined by Elaine Gómez, one of the sharpest minds in game design and a true champion for Latine voices in the industry! With nearly a decade of experience in both AAA and indie games, Elaine breaks down why great design doesn’t mean more mechanics, it means smarter choices. If you're building games that feel good, this is a masterclass you don't want to miss. Learn more about Elaine Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Giving Voice to the Marginalized | 30 juil. 2025 | 01:07:38 | |
Today we’re joined by the incredible Osama Dorias! Game designer, educator, and all-around industry force! From working on hits like Gotham Knights and For Honor to building programs and platforms that uplift marginalized voices, Osama is doing game dev with heart. This convo is packed with passion, purpose, and serious design wisdom. Learn more about Osama Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Game Design That Crosses Cultures | 23 juil. 2025 | 01:00:33 | |
In this episode, we’re diving into the world of game design with Kate Edwards, a trailblazer who's been shaping the industry for over 30 years! As the CEO of Geogrify and a visionary behind game culturalization, Kate's work has helped developers create immersive experiences that connect across cultures. From her role in the IGDA to being inducted into the Women in Games Hall of Fame, Kate’s expertise and energy make this conversation one you won’t want to miss! Learn more about Kate Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| From Game Master to Game Dev | 16 juil. 2025 | 00:53:16 | |
Join us for a conversation with Eric Betancourt, a storytelling powerhouse, an award-worthy narrative designer, masterful Dungeon Master, and educator who brings worlds to life across tabletop and digital realms. With credits from heavyweights like Wizards of the Coast and Fantasy Flight Games, he’s using the power of play to spark creativity, build empathy, and fuel real-world change Learn more about Eric Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| All About Worker Co-ops | 09 juil. 2025 | 00:58:06 | |
In this episode, Squinky and Jess from Soft Chaos dive into the world of worker co-ops and how collective ownership fuels their bold, genre-defying work. Get a behind-the-scenes look at how they create deeply personal, experimental games and interactive art that push the boundaries of play. Learn more about SoftChaos Games Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| The Process of Learning New Tools | 25 juin 2025 | 01:01:03 | |
In this episode, we dive into the process of learning new tools as game developers, creatives, and collaborators. From the initial overwhelm to the breakthrough moments, our community shares real experiences, strategies, and mindset shifts that make picking up new tech less daunting—and even fun. Whether you're switching engines or picking up your first tool, this conversation might just be the push you need. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Narrative in Motion | 18 juin 2025 | 00:58:23 | |
In this episode, Aysha U. Farah shares her approach to building unforgettable stories and gives us an inside look at her latest project, the narrative shooter Spine. Asyha is one of the sharpest minds in narrative design today, with a portfolio that spans Magic: The Gathering, Hiveswap, and the GDC Award-winning Life is Strange: Double Exposure. Learn more about Aysha Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Challenges and Rewards of Being Trans and Queer in the Game Industry | 11 juin 2025 | 00:57:47 | |
In this episode, we sit down with Layla Pigott (they/she)—film editor, game designer, and founder of Lookout Drive Games—to talk about the challenges and rewards of being trans and queer in the game industry. From navigating identity in professional spaces to building community through games like Portrait of a Texas Family and Bitter Silver, Layla shares hard-won insights and hopeful visions for the future of queer storytelling in games. Learn more about Layla Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| How To Be Satisfied With Your Art When You're Never Satisfied With Your Art | 04 juin 2025 | 00:51:53 | |
Join us for a conversation with Sydney, the unparalleled force behind some of the most compelling horror and sci-fi storytelling in games and film. An award-winning filmmaker, game dev, streamer, and horror ambassador, Sydney channels a uniquely digital soul into creations like QUALIA—a striking exploration of robots, identity, and what it means to be alive. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Whiskers, Wizards, and Wands | 28 mai 2025 | 00:57:24 | |
In this episode, we chat with the team behind Sweet and Power Sauce (SAPS), a six-person studio born from the joy of game jams and a shared love of traditional art. We'll dive into their upcoming title Whiskers, Wizards, and Wands, a hand-drawn, marker-and-ink adventure where a reluctant feline wizard crafts spells to untangle a chaotic world: merging classic art with modern gameplay in a vibrant isometric space. Learn more abour Sweet and Power Sauce (SAPS) Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Ludorya: All About The Game | 21 mai 2025 | 00:52:03 | |
In this episode, we're joined by the founders of Ludorya Studios, a team of game designers who met during their Master’s in Game Science and Design and built a studio where playful chaos meets meaningful innovation. We explore their journey, their commitment to designing games by players, for players, and how they balance humor with thoughtful experimentation. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| How Different Disciplines Shape A Unified Vision | 14 mai 2025 | 00:53:10 | |
In this episode, we sit down with the trio behind Future Suit Games, Abram, Adam, and Kristi, to talk about their journey building an indie studio from the ground up. We dive into their upcoming debut title Daughter of the Rift, a narrative-rich card battler that fuses emotional storytelling with deep strategy. Learn more about Future Suit Games Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Rethinking The Design of Social Impact Indie Games | 07 mai 2025 | 00:56:55 | |
In this episode, we sit down with Nicholas O’Brien, one of the most distinctive voices in narrative game design and critical play. As the founder of Essay Games, his groundbreaking work has earned recognition from The New York Times, The Guardian, and Kotaku, and has been showcased at top festivals like MAGFest, Narrascope, and Now Play This. Learn more about Nicholas Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Why Early Marketing Matters | 30 avr. 2025 | 00:57:16 | |
In this episode, we’re joined by Corina Diaz, a powerhouse digital media strategist with over 15 years of experience driving marketing and community strategy for entertainment brands. From launching standout indie games like A Fold Apart and The Big Con to shaping industry-wide initiatives like the Steam Women’s Day Sale, Corina is the go-to expert for turning limited resources into unforgettable campaigns. Learn more abour Corina Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Getting the Most Out of Your Game by Getting the Most Out of Voice Acting | 23 avr. 2025 | 00:53:43 | |
One of the best in the business, Michael has voiced, cast, and directed unforgettable performances in over 100 games—including Zenless Zone Zero—and he’s here to blow the lid off what voice acting can do for your game. Whether you're an indie underdog or a AAA juggernaut, this episode is your all-access pass to making voice work unforgettable. Learn more about Michael Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Intersections of Game Design and VTubing | 16 avr. 2025 | 00:53:36 | |
In this episode, we chat with Ami Cai—a visual narrator, freelance illustrator, and graphic designer whose work spans from indie projects to the role of Art Director on the Kickstarter-backed Cartomancy Anthology. Ami shares insights into balancing creative careers with casual VTubing and gameplay content, and how storytelling threads through everything she does. Links shared during the live episode: https://dev.twitch.tv/code/ https://store.steampowered.com/app/1490340/We_Are_OFK/ https://bsky.app/profile/alpineshowtime.bsky.social/post/3lk3hu5t5js2f https://x.com/chocovania/status/1696200897028911216 https://x.com/shindags/status/1898662259372781667 https://x.com/binoftweets/status/1865035587587117400 https://x.com/shindags/status/1730408283826266297 https://x.com/nme64_u/status/1893784752240390199 https://www.youtube.com/shorts/s7a1TSeF-3g?si=skKn15VBbIqBqyEB https://x.com/mdxcai/status/1891983292968178000 https://x.com/shindags/status/1771258712377758129 Learn more about Ami Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Creating on a Budget: How Indie Artists are Redefining Visual Art | 09 avr. 2025 | 00:48:46 | |
In this episode, we sit down with illustrator, concept artist, and professor Ryan E. Grady to talk about her journey through games, education, and independent storytelling. From working on Our Brilliant Ruin to creating her own visual novel Lythe The Forgetful Witch and comic series Daughters of Atlas, Ryan shares how she brings rich, personal worlds to life through art. Learn more about Ryan Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Lessons Learned on Game Publishing, both Self-Publishing, Getting a Publisher and Working with VC Funding Learned at GDC This Year | 02 avr. 2025 | 00:59:20 | |
Join us as we break down key insights from GDC this year, covering self-publishing, securing a publisher, and navigating VC funding. Whether you're an indie dev or part of a studio, this episode offers practical takeaways to help you make smarter publishing decisions. Learn more abour Claire Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Believing in Yourself in the Gaming Industry’s Toughest Era | 26 mars 2025 | 00:55:28 | |
In this episode, we talk with Kristi, a powerhouse in narrative design who transitioned from a successful copywriting career just two years ago. Since then, she’s shaped the stories of over six indie titles, led narrative efforts on AA-sized projects, and is now taking on her biggest challenge yet, co-founding Future Suit Games and earning a spot in IGA’s prestigious Foundy program. Kristi shares her expertise on storytelling, studio building, and taking bold leaps in the game industry. Learn more about Kristi Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Staying Optimistic in the Face of a Struggling Game Industry | 19 mars 2025 | 00:57:35 | |
The game industry is evolving, bringing both challenges and opportunities. This week, we’re discussing how developers can navigate a shifting landscape with insights from our Discord community. Join us for a community-focused conversation on adaptability, strategy, and moving forward in uncertain times. Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| AI, Intelligent Agents and Generative Tools for Productivity | 12 mars 2025 | 00:50:47 | |
In this episode, we sit down with industry veteran Frank Gilson, whose 25+ years in game development span multiple genres and platforms, including work on iconic titles like Diablo and World of Warcraft. Frank shares insights from his career, discusses the evolution of interactive media, and offers advice for developers navigating the ever-changing landscape of game development. Learn more about Frank Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| AI Behavioral and It’s Use as a Tool in Game Development | 05 mars 2025 | 00:52:12 | |
In this episode, we dive into AI behavior in game development with an open discussion featuring our Discord community. We explore how AI can be used as a tool to enhance gameplay, storytelling, and player interaction, sharing insights from both developers and players.\ Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| How To Bring A Square Peg (Story) Into a Round Hole (Games) | 19 févr. 2025 | 00:44:57 | |
This week, we’re joined by the legendary Susan O’Connor, Founder & CEO of The Narrative Department and the award-winning writer behind BioShock, Far Cry, Tomb Raider, and more. We dive into her journey, the craft of game storytelling, and how she’s helping the next generation of writers and narrative designers do their best work. Learn more about Susan Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Entrepreneurship in Gaming | 12 févr. 2025 | 00:54:11 | |
Join us for a conversation with GC as we dive into the business side of game development! With experience advising studios across the US, Europe, and Asia, GC shares insights on funding, scaling, and building a sustainable studio—without compromising creativity. Whether you're an indie dev or looking to grow, this episode is perfect for you! Learn more about GC Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Cracking the Code to Creator Collaboration in Indie Games | 05 févr. 2025 | 00:49:38 | |
Want to unlock the secret to successful collaborations in the indie gaming world? Mike Gray dives into the art of building partnerships between creators, publishers, and designers; sharing real strategies, hard-earned lessons, and insider tips. Whether you're a content creator, game designer, or just curious about how great indie games come to life, this episode is packed with insights you won’t want to miss! Learn more about Mike Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Cinematic Design: Visual Storytelling in Videogames | 29 janv. 2025 | 00:54:07 | |
Tune in as we sit down with Cristian Jereghi, a master storyteller whose work spans film, TV, and some of the biggest games in the industry. With over a decade of experience as a producer, director, and cinematic designer—shaping Metro: Exodus and Cyberpunk 2077: Phantom Liberty—he brings a unique perspective on crafting powerful narratives. Listen in for a deep dive into his journey and creative process. Learn more about Cristian Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| The Impact of Great Sound and Dialogue in Gaming | 22 janv. 2025 | 00:53:37 | |
In this episode, we explore the artistry behind the sounds and voices that bring games to life. Our guest, Matthew Kulewicz, a seasoned Dialogue Designer and Sound Mixer with credits on titles like Arcane: Season 2, Star Wars: Outlaws, and The Last of Us Part 2 Remastered, shares insights into crafting unforgettable audio experiences. From monster vocal performances to teaching the next generation of sound designers at Chapman University, this conversation dives deep into the impact of great sound and dialogue in gaming. Don’t miss this behind-the-scenes look at an essential, often unsung part of storytelling. Lear more about Matthew Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Breaking Into The Industry | 15 janv. 2025 | 00:59:32 | |
In this episode, we sit down with Daedra Christopher, a veteran game designer behind some of the most iconic FPS franchises like Call of Duty, Warzone, and Halo. Renowned for her worldbuilding expertise and passion for immersive gameplay, Daedra shares insights from her storied career, her dedication to mentoring aspiring developers, and a sneak peek into her upcoming book on breaking into the gaming industry. Learn more about Daedra Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| What Is Narrative Design and How Do You Design Your Future in Games (While Doing the Same Thing Four Hundred Times) | 25 déc. 2024 | 00:56:15 | |
In this episode, we dive deep with Yuri Flagrare—a powerhouse in narrative design, software engineering, and storytelling mastery. With over 500 fiction stories, countless interactive narratives, and two books under his belt, Yuri has redefined what it means to perfect a craft. From applying competitive gaming ethics to building creative frameworks, he shares unparalleled insights into designing not only compelling game worlds but also an extraordinary career in the industry. Learn more about Yuri Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Pros And Cons of Looking For a Publisher As An Indie | 18 déc. 2024 | 00:59:04 | |
In this episode, we’re joined by Mitch Cronin, a veteran of the gaming industry with over 19 years of experience spanning AAA and indie spaces. From pivotal roles at Volition and Humble Games to his current work as a senior technical producer at Santa Monica Studio, Mitch has seen it all. We dive into the nuanced world of indie publishing, exploring the pros and cons of seeking a publisher with someone who’s worked alongside developers worldwide. Mitch’s passion for games—whether it’s retro classics like Jumpman or upcoming hits like the new Indiana Jones—shines through in this insightful conversation every indie dev should hear. Learn more about Mitch Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| The Storytelling Toolkit: Better Narrative and Quest Design | 11 déc. 2024 | 00:59:28 | |
Join us as we explore the art of crafting compelling narratives and engaging quest designs with Quinn Elmer, a seasoned narrative designer and writer with over a decade of experience across indie and AAA games. Drawing from his work at Lost Boys Interactive and collaborations with Gearbox Entertainment, Quinn shares valuable insights and techniques to elevate storytelling in games. Whether you're a developer, storyteller, or simply love great narratives, this episode offers a treasure trove of inspiration and practical advice. Learn more about Quinn Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Deviating to Success: Building a Studio, Breaking Norms, and Shipping Our First Game | 04 déc. 2024 | 00:54:36 | |
In this episode, we talk with Kyra Reive, CEO of Deviant Games, whose journey is as compelling as the games her studio creates. From serving in the military in Alaska to running family businesses, her path took a bold turn during the pandemic, leading to the launch of a game studio with limitless potential. We explore Kyra’s passion for storytelling, the lessons she’s learned, and the bold, creative approach that’s setting Deviant Games apart. It’s a story of resilience, creativity, and daring to follow an unconventional dream. Learn more about Kyra Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
| Creating Positivity in Indie Games: Staying True to Vision Amidst Changing Expectations | 27 nov. 2024 | 00:56:24 | |
In this episode, we’re joined by an extraordinary voice in games media—an experienced journalist, podcaster, and editor-in-chief of Fearzine Magazine. With over five years of covering the gaming industry, he’s interviewed everyone from indie devs to iconic talents like Nolan North. He shares his insights on fostering positivity in the indie game space while staying true to creative visions, even as industry expectations evolve. Get ready for a conversation packed with passion, expertise, and inspiration for creators everywhere. Learn more about Dan Learn more about us Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. | |||
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