Back

Explore every episode of the podcast Indie Game Guildhall

Dive into the complete episode list for Indie Game Guildhall. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

Rows per page:

1–50 of 181

TitlePub. DateDuration
Focus Tools and Idle Games in The Modern Era04 Sep 202400:59:46
Join us as we chat with Ayla Derrick, the innovative founder of Cave Bear Games, a fully junior indie team making waves in the industry. Ayla shares her journey from building volunteer teams to leading the development of *Plantasia*, all while promoting the Indie Revolution through the CBG Partner Studio Program. Discover her insights on the tools and trends shaping idle games in the modern era, and how her rapid rise on LinkedIn is inspiring others in the game development community.

Learn more about Ayla
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Conventions and Conferences as an Indie Team28 Aug 202400:55:15
In this episode, we're joined by Spencer Cohen, the visionary game producer behind Abducted Monkeys. With two commercial game releases and a deep expertise in technical pipelines and design, Spencer shares his journey of leading an indie studio to success. Discover his passion for pinball and the thrilling world of showcasing games at conferences and conventions. Tune in for an exciting dive into the indie game scene!

Learn more abour Spencer
Learn more about Fancons
Learn more about Game Conference Guide
Learn more about Lockjaw: Robo-Royale
Learn more about Lockjaw Community
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.


The Value of Understanding Market Fundamentals When Looking For Investments26 Jun 202400:56:43
Join us for an insightful episode of our podcast as we welcome the Co-Founder & CEO of Digital Hazard. A proud mentor and community member of the Amir Satvat Games community, our guest brings over 15 years of experience across multiple industries. Gain valuable insights into networking, career transitions, and leadership from someone who has built teams, departments, and companies from the ground up. Don't miss this opportunity to learn from a true industry leader!

Learn more about Erick
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
How do big game studios use analytics to design their games?24 Jun 202200:47:33
Analytics and tech are a powerful part of making games, and designing them for players. This week on the IGA Lunch Hour we are joined by Fernando Aires, a Product Engineering Manager at Arkadium. We talk about engineering management, technical templates, and Analytics in game design.

Fernando Aires: https://www.linkedin.com/in/aires/
Arkadium: https://www.arkadium.com/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

Learn more about us: https://indiegameacademy.com/
An Introduction to Procedural Generation19 May 202200:54:36
Procedural Generation, also called ProcGen, gets tossed around as this magic word in video games. It's a thing that cool indie developers use. But what does it even mean? In this episode Adrian Herbez, a Senior Software Engineer at Together Labs, teaches you what procedural generation in video games is.

Go to the Roguelike Celebration: https://www.roguelike.club/
Check out Adrian: http://www.adrianherbez.net/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

Learn more about us: https://indiegameacademy.com/
How do you choose a visual style for your game?19 May 202200:35:20
Creating a unique aesthetic for your game often takes indie titles to the next level... but it's hard! How does one go about designing an exciting visual visual theme for their video game? Today we were joined by Brendan Milos, a long time Game Artist and visual master, to talk it out!

Learn about Brendan: http://www.brendanmilosart.com/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
How do you crowdfund your video game?27 Apr 202200:49:42
This week at the Indie Game Academy we talked to Andrew Lowen and Sean Bradford, two of the masterminds behind Next Level Web. NLW markets crowdfunding campaigns, and provides marketing for games in general. The duo answered our questions on how to market your video game and provided many amazing marketing insights.

Check out their Podcast: https://crowdfundingnerds.com/
Hire them: https://nextlevelweb.com/

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
What Does a Technical Artist Do?15 Apr 202200:56:23
The term "Technical Artist" is such a mysterious one. These people use the power of code to create beautiful solutions to visual problems. And it is *complicated.* This week we were joined by Alan Jones, a Technical Artist at Microsoft working on the Hololens project. We talked through what a Technical Artist does, how to get started in the space, and more.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
How to Market your Video Game with Jordan Schuetz23 Mar 202200:37:05
Marketing is one of those big scary areas in the land of game development. Many indies don't bother marketing their games and then are sad when nobody buys them! This week on the IGA Lunch Hour we were joined by Jordan Schuetz, the creator of the Meme Run games and a talented video game marketer, to talk about how to market your video game.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
Games for Social Change with Manuel Varela21 Mar 202200:50:17
Games aren't just for fun! They can make a major impact on the world too. We all remember those games that made us who we are! This week we were joined by Manuel Varela, a prolific game developer of many different titles to talk about what games can be.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
A realistic guide to managing your game projects: With Rick Williams03 Mar 202200:54:01
Isn't it frustrating how many people give you tips on how to manage the production of your video game, but don't actually give you tools and documents? Well no more! Rick Williams is here to give you his thoughts on the production side of video games, learned from an extensive amount of experience juggling many projects at once.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
What does it take to Level Up your game career?23 Feb 202200:28:58
The concept of "Leveling Up" is so prevalent in the gaming world, and means different things to different people. In this episode of the Indie Game Academy Lunch Hour, we talk about what it means to Level Up as an individual, and swap strategies to Level Up with our community.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
How do you create a community around your game? With Jedd Goble17 Feb 202200:55:22
Building a community surrounding your game is one of the surest ways to get critical feedback, have a market upon launch, and just keep yourself motivated and engaged. Having other people who love your game as much as you do is hard though! This week we chat with Jedd Goble to glean his thoughts on how to create community.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
Becoming a Unicorn, Anyone Can Do It19 Jun 202401:09:22
Join us for an engaging conversation with Josh Hirshfield, an award-winning game developer with a rich background in AAA, indie, and educational games. Josh's innovative work has been showcased at GDC, PAX, Games for Change, and more. Currently an Adjunct Professor at NYU and Pratt Institute, Josh shares his insights into the gaming industry and his experiences shaping the next generation of game designers.

Learn more about Josh
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
How to Self Publish a Board Game: With Matt Molanare04 Feb 202200:56:39
Have you ever thought about going physical with your game development? Trading 1s and 0s for cardboard and plastic? Well so have we! Making board games is a fascinating area of game development with many of its own challenges and opportunities. This week we were joined by Matt Molanare who gave us hot tips on this very subject!

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
Why is pixel art so engaging? With Tyler Nellison02 Feb 202200:55:35
Have you ever wondered why you like the look of a game with such a blocky, old school art style? Well so have we! In today's episode of the IGA Lunch Hour we chat about why we think 8-bit visuals and many old styles are so compelling, and what the future of iconic games might be like!

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
What is the definition of a video game? Experimental gaming!26 Jan 202200:56:41
What even is a video game? Like what counts, and what doesn't? This week the Indie Game Academy community got philosophical. Is Math Blasters a video game? What about Duolingo? The world may never truly know!

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
How do you build an incredible team? With David Doane18 Jan 202200:51:54
Building a team is a critical step in creating an indie game studio. They always say that 1 plus 1 equals 10 in the world of co-founders and team members! In this week our very own Assistant Headmaster, David Doane, gives us his steps in creating an amazing team. And more! As usual.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
What is the future of AR? With Hamna Faisal06 Jan 202200:58:01
In this episode of the IGA Lunch Hour we welcome in Hamna Faisal. Hamna is a long time IGA student and has published two games with us. Here she gives thoughts on the future of AR vs VR and more.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
How do you scale your Indie Studio? Featuring Dan Mellott29 Dec 202100:54:35
Congrats! You have started your game studio! But... now what? What do you do once you've gotten started to take it to the next level? This week at the IGA Lunch Hour we are joined by Dan Mellott, an ex Amazon engineering manager and fresh founder of an Indie Game Studio. Dan gives his thoughts on scale with his co-founder, our very own David Doane. We also talk about narrative characters in games and the future of VR as well as other good stuff.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
Hackers vs Thinkers: What's the right kind of Game Developer?28 Dec 202100:54:47
At this IGA Lunch Hour we talk about what it's like as a game developer who is a Hacker versus somebody who thinks a little more deeply. AKA the kind of person who just slaps something together versus the kind of person who does the research and puts things together carefully. Not to ruin the episode, but the answer is: However the heck you be is the right way to be.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
Are Games a Reflection of Our Personality? With Dennis Gilham08 Dec 202100:56:30
Games are truly the Voltron of art forms. They combine so many different elements into a mega art form that acts like a mirror into our very hearts. Did you avoid making evil choices in Knights of the OId Republic, or did you revel in them? Reflect on video games as a reflection with Dennis Gilham, a project manager from the Aerospace industry and this episode's guest of honor.

Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
Multiplayer or Singleplayer games with Adrian Marple01 Dec 202100:58:12
Have you ever wondered if you should build a multiplayer game or a single player game? Well so have we! In today's IGA Lunch Hour we invited Adrian Marple to show off his IRL interactive game Super Orbitron. We also covered multiplayer versus singleplayer games and breaking into the games industry.

We have these talks every Wednesday at 12pm EST on our Discord channel. Stop on by to ask your own questions and participate in the discussion!

https://discord.gg/gFGAG54WK7
Video Game Replayability, Git and More29 Nov 202100:55:38
Come chat about Git, video game prototyping, replayability and more in the very first unedited recording of the IGA Lunch Hour. Why is Metroid so replayable? What is GitHub the most commonly used Git Client? And what are we eating today?

Join us at our next IGA Lunch Hour Wednesdays at 12pm EST: https://discord.gg/gFGAG54WK7
Careers in Gaming12 Jun 202400:58:50
In this week's episode, we feature Aïda Figuerola, a major influence in the gaming world and the #1 European Gaming Voice on LinkedIn. Aïda has been instrumental in establishing Bandai Namco Mobile in Barcelona, bringing beloved titles like Dragon Ball Z and Pac-Man to Europe. Currently, she leads the People and Culture strategy for New Games at King (Activision Blizzard). Listen as she shares her journey from Barcelona to Boston, her dedication to empowering the gaming community, and insights from her Gaming Backstage events.

Learn more about Aida
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Gamejams As A Tool To Develop Game Markets Outside US and Europe05 Jun 202400:51:51
In this episode, we sit down with Juliana Brito, CEO and co-founder of Indie Hero and GJ+, and a seasoned entrepreneur with a rich background in global organizations and accelerator programs. Juliana shares her insights on leveraging gamejams as a strategic tool to develop gaming markets outside of the US and Europe. With experience in high-profile events like NASA talks and Startup Weekend, Juliana provides valuable perspectives on fostering innovation and growth in the gaming industry. Join us to explore how gamejams can transform emerging markets and empower local talent.

Learn more about Juliana
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
How to Become an Irresistible Games Job Candidate29 May 202400:59:46
In this week's episode, we dive deep with Tim Wood, a dynamic headhunter and master copywriter with a unique blend of talents. From leading recruitment teams and headhunting top talent in the gaming industry to crafting compelling recruitment campaigns, Tim shares his insider tips on becoming an irresistible candidate for games jobs. Beyond recruitment, Tim's passion for writing, gaming, and martial arts brings a fresh perspective to the discussion. Tune in to uncover the secrets of standing out in the competitive world of game development!

Learn more about Tim
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
How To Start An Indie Dev Studio With Nothing22 May 202401:07:51
Join us for an inspiring conversation with an indie game developer from the small town of Kohima, Nagaland in north-east India. Starting as a solo developer in 2017, Pekru has been passionately working on their debut title, "Sojourn Past," a 2D pixel action-adventure with lite bullet-hell elements. "Sojourn Past" won the Upcoming Game of the Year award at the Indian Game Developer Conference 2023 and has garnered significant community support. Learn about the challenges and triumphs of game development in a remote region and the exciting journey of ReDimension Games, now a part of the Krafton India Gaming Incubator.




Learn more about Pekru
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.



Forge & Flourish: Crafting Resilience in Game Development15 May 202400:55:23
Join us as we chat with George, the visionary behind Juggernaut Games. Founded in 2011 with a team of passionate indie devs, George has embraced the ups and downs of game development, finding success through resilience and innovation. Discover his journey of "failing forward" and learn valuable insights into thriving in the indie game industry. Tune in for an inspiring conversation on creativity, perseverance, and the art of game creation.

Learn more about George
Learn more about Juggernaut Games
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
How You Can Achieve Your Games Dreams08 May 202401:01:32
Join us in this episode as we delve into the dynamic world of gaming and professional development with Amir Satvat, Business Development Director at Tencent Games in North America. With nearly two decades of experience across industry giants like Amazon, Amir is a seasoned leader with academic prowess from institutions like Wharton and NYU. Discover how he fosters career growth through LinkedIn's largest Top Voice games community, facilitating over 1,600 job placements and 27,000 career coaching conversations via amirsatvat.com. Explore his commitment to positive change in gaming and beyond through advisory roles at PlaySide Studios and the Zero Abuse Project.

Learn more about Amir
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
How to Game Jam Right: A Beginner's Guide01 May 202401:05:08
In this special community episode, join us as we dive into the world of game jams! Whether you're a seasoned developer or just starting out, this beginner's guide will provide you with valuable insights, and tips to make the most out of your next game jam experience. Tune in to discover how to unleash your creativity, manage your time effectively, and collaborate efficiently to create memorable games!

Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
We Ran a 40-Person, AA-Sized Game Jam24 Apr 202401:01:31
In this special episode, we delve into the magic behind the making of "Child of Ruin," an enchanting narrative RPG born from the collaborative efforts of 40 wizards from the Indie Game Academy. Discover the story behind the game's creation, the challenges faced by the team, and the journey from concept to reality. We also explored the unique voice acting contributions that breathe life into this enchanting adventure. Whether you're a gamer, developer, or simply curious about the creative process, this episode offers insights and inspiration aplenty.

Learn more about Child Of Ruin
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Juggling Many Hats on a Small Team21 Aug 202400:53:44
In this episode, we chat with Greg Lane, a seasoned game developer who has worn nearly all the hats in the industry since 2011. From his work at Funtank and Big Huge Games to Unity, Greg shares his experiences navigating the challenges of small teams. We dive into his latest project, #BLUD, a cartoon vampire-fighting adventure game, and explore how he balances writing, game design, and more. Tune in to discover what it takes to juggle many roles in game development!

Learn more about Greg
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Importance of Understanding Your Audience17 Apr 202401:01:35
Explore the world of indie game marketing with guest Andrew Pappas, founder of Rengen Marketing and host of the Indie Game Movement podcast. In this episode, Andrew shares his expertise on understanding your audience, drawing from his experiences speaking at renowned events like GDC and PAX. Gain valuable insights into the importance of audience analysis for indie game developers and how it can shape effective marketing strategies.

Learn more about Andrew
Learn more about Indie Game Movement
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
What Does It Take To Be a Combat Designer?10 Apr 202400:51:54
Join us in this episode as we delve into the world of combat design with Bader AlQahtani, a graduate of the NYU Game Center and Combat Designer at Studio Pixanoh. We explore what it takes to craft engaging combat experiences, drawing from Bader's experience working alongside industry veterans from Riot Games, Blizzard, and Bethesda. Discover the intricacies behind his notable project, Dragon Ball Demon Breaker, hailed as one of the best fan-games in the Dragon Ball universe by GameInformer, GameRant, and TheGamer.

Learn more about Bader
Learn more about Studio Pixanoh
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Resilience In The Job Hunt03 Apr 202401:14:51
Join us in this episode as we delve into the world of job hunting with Tim Wood, a seasoned headhunter, copywriter, and multi-talented individual. From his experiences in recruiting top talent in the gaming industry to his passion for martial arts and writing, Tim shares insights on resilience and adaptability in navigating the competitive job market. Whether you're a seasoned professional or just starting your career journey, this episode promises valuable tips and inspiration for staying resilient in your job hunt.

Learn more about Tim
Learn more about Writer Finder
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
All about Independent Games27 Mar 202400:56:58
Explore the world of independent games with our guest, a seasoned professional in the gaming industry. Starting as a QA tester at Bethesda Softworks, he transitioned into a successful career as a game developer and engineer, releasing his own projects along the way. Now, as a Game Director at Kongregate, he balances his time between leading major projects and pursuing his passion for independent games. Join us as we delve into his journey and insights into the vibrant world of indie gaming.

Learn more about Jake
Learn more about Kongregate
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
About Communities... ?20 Mar 202400:49:07
Join us for a special community-focused episode as we dive into the world of building communities in the gaming industry. In this episode, we chat with members of the Indie Game Academy community, comprised of passionate game developers and enthusiasts. Discover firsthand insights and strategies on how to cultivate a thriving community straight from those who are actively shaping it. Whether you're a seasoned developer or a gaming aficionado, this episode offers valuable takeaways on fostering engagement, collaboration, and success within gaming communities.

Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
How To Make Your Multiplayer Game Survive Launch Day13 Mar 202400:57:10
In this episode, we sit down with Paolo, a seasoned veteran with a decade of experience in multiplayer game development. Former CEO of StarworkGC S.R.L., the studio behind the awesome game Hunt For Gods, Paolo now leads development at Ariokan and serves as Unity's Technical Lead for Small Scale Competitive Multiplayer Template. With insights honed through years of industry experience, Paolo shares invaluable tips and strategies on how to ensure your multiplayer game not only survives but thrives on launch day. Whether you're an indie developer or part of a larger studio, this episode is a must-listen for anyone navigating the competitive landscape of multiplayer game development.

Learn more about Paolo
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Importance of Commercialization06 Mar 202401:00:58
Embark on an exciting journey into the world of gaming commercialization with Alessandro, an experienced business development and PR expert. Join us as we uncover the essential strategies for success, from forging strategic partnerships to elevating brands. Get ready for a lively discussion on harnessing the power of commercialization for lasting impact in the gaming industry!

Learn more about Alessandro
Learn more about Xsolla
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
LinkedIn Coldcalling and Network Building28 Feb 202400:53:47
Join us this week on our podcast as we delve into the art of LinkedIn cold calling and network building with our guest, a seasoned level designer who's currently shaping the landscape of UEFN in collaboration with Creators Corp for the Fortnite Creative ecosystem. Gain insights and strategies from their wealth of experience in navigating professional connections and forging meaningful relationships in the industry.

Learn more about Nick
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Why Do We Continue To Play Games Beyond The Campaign?21 Feb 202401:01:09
Tune in to our podcast as we sit down with Scott, a seasoned Systems Designer at Skydance Interactive, currently immersed in the innovative world of Behemoth VR. With a knack for crafting engaging gameplay experiences, Scott's expertise extends beyond the virtual realm; he's also a celebrated LinkedIn Top Voice in Game Design. Delve into his journey, from managing the live operations of a top sports game to sharing invaluable insights through his revered game design blog and newsletter, Signposted. Join us for a captivating discussion on the ever-evolving landscape of game design and beyond.

Learn more about Scott
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Community Focus: Imposter Syndrome and Getting over the Fear of Failure14 Feb 202400:44:09
In this episode, we tackle imposter syndrome head-on, exploring how it affects our community and sharing strategies to overcome the fear of failure. Through insights and personal stories, we uncover practical tips for reframing success, building resilience, and fostering a supportive environment. Join us as we empower listeners to embrace authenticity and self-compassion on their journey to personal and professional growth.

Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Diversity and Inclusion In The Game Development14 Aug 202400:55:19
Dive into an insightful conversation with Alex Gombos, a highly accomplished talent acquisition leader with over a decade of experience recruiting for AAA studios like Firewalk Studios, Naughty Dog, and PlayStation Studios Creative Arts. As a driving force behind recruitment strategies for some of the industry’s most renowned teams, Alex has a proven track record in fostering diversity and inclusion within game development. Tune in as she shares her expert perspective on building inclusive teams and shaping the future of the industry.

Learn more about Alex
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Decoding Game Development: Navigating the Fundamentals of the Creative Process07 Feb 202401:03:25
Join us as we sit down with Steve Fox, a seasoned veteran in the gaming industry with a decade of experience as Lead Game Developer and Prototype Artist at WildWorks, the creators of the massively popular MMO, Animal Jam. With a staggering user base of over 127 million players, Steve's insights into game development and online communities are invaluable. Currently, he's spearheading projects at ModStorm, a cutting-edge web-based browser platform poised to challenge industry giants like Roblox. Additionally, Steve is blazing his own trail with Space Gnome Studio, where he's dedicated to helping both indie and professional game developers bridge the gaps in their projects, transforming their visions into reality. Get ready for a deep dive into the world of gaming with one of its brightest innovators!

Learn more about Steve
Learn more about Space Gnome Studio
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
The $6 Million Franchise: Lessons from 14 years as a Solopreneur31 Jan 202400:55:28
Get ready to explore the dynamic world of solo indie game development in this episode featuring the incredible Joe. With over 14 years as a solo-indie, Joe's Clutter series has amassed close to $6 million in sales across 14+ games!

Fresh from launching his 15th game, Joe shares how Clutter has become its own sub-genre in Hidden Object Games. Join us as we delve into his #1 ranking on Big Fish Games in 2023, his active role in the Georgia Game Dev community, and the insights gained from his numerous game-dev talks. Brace yourself for an engaging episode filled with Joe's enthusiasm and expertise in the solo indie game development scene!

Learn more about Joe
Learn more about Puzzles by Joe
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Community Focus: How We Approach Networking In Our Own Unique Ways24 Jan 202400:51:27
Join us in this episode as we dive into the diverse strategies and experiences within our community's approach to networking. From unconventional methods to tried-and-true approaches, we celebrate the richness of our collective networking endeavors. Tune in to explore the myriad paths we traverse to forge meaningful connections.

Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Deadly Mistakes That Can Kill Your Multiplayer Project And How To Avoid Them17 Jan 202400:49:42
Join us on this episode as we sit down with Paolo Abela, a seasoned game developer with a decade of expertise in the multiplayer gaming realm. Having served as the CEO of StarworkGC S.R.L, the innovative gaming studio behind Hunt For Gods, Paolo now takes the lead as the Developer at Ariokan and Technical lead of Unity's official Small Scale Competitive Multiplayer Template. Tune in to gain insights from his wealth of experience, including his role as a consultant for Indie and AA studios navigating the intricate world of multiplayer game development.

Learn more about Paolo
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Creating Intimate Player Connections to the Game-World10 Jan 202400:59:13
In this exciting episode, we're thrilled to have Jack Burrows as our guest, leading us on a journey through his extraordinary career in the gaming industry. Jack's adventure began back in 2016 as an intern at the Savannah College of Art and Design, where he made significant contributions to the development of "Aven Colony" alongside seasoned developers. Since then, he has passionately honed his skills in testing and QA roles on prestigious titles like Call of Duty, demonstrating not only dedication but also expertise that truly stands out. Join us for a dynamic conversation as Jack shares invaluable insights from his professional journey, providing an exclusive behind-the-scenes look into his experiences as a Level Designer for renowned companies such as Activision, 2K Games, and NetEase.

Learn more about Jack
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Gaming for Good: Beyond Entertainment03 Jan 202401:01:06
Get ready for an exhilarating episode as we bring you the incredible journey of Roshelle, a powerhouse in the gaming world! An Air Force veteran turned User Researcher at Blizzard Entertainment, she's on a mission to take World of Warcraft to new heights. Armed with a Bachelors in Psychology and a Masters in UX Design, Roshelle weaves together her academic prowess and diverse career experiences, leaving an indelible mark on the gaming industry.From military service to corporate giants like General Dynamics and Leidos, and even impactful roles in mental health settings, Roshelle's story is a rollercoaster of passion and dedication.

Join us as we dive into her dynamic career, exploring the exciting blend of psychology, technology, and gaming. Her unwavering commitment to understanding people shines through in this episode, and her compassion extends not only to her work but also to the vibrant gaming community she serves. Don't miss out on this enthusiastic exploration of Roshelle's journey and how it's shaping the future of gaming experiences!

Learn more about Roshelle
Sign up for Blizzard Research
IGDA Climate SIG Climate Developer Toolkit
Learn more about us

Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
© My Podcast Data