Explore every episode of the podcast In Conversation with Jordan Sorcery
Dive into the complete episode list for In Conversation with Jordan Sorcery. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.
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Title
Pub. Date
Duration
40k Dark Heresy & Call of Cthulhu | Mike Mason Interview
10 Nov 2025
01:04:41
Former Games Workshop RPG lead and current Call of Cthulhu creative director Mike Mason interview.
In this interview Mike Mason and Jordan Sorcery talk about Mike's early role at Games Workshop planning & managing Games Days, and then his move to head up Black Industries and publish the first ever 40k RPG, as well as Mike's current work leading Call of Cthulhu under Chaosium.
Mike Mason in conversation with Jordan Sorcery.
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ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
In this interview Warwick Kinrade and Jordan Sorcery talk about Warwick's career at Games Workshop, moving into the Forge World team, and creating some of the most popular hobby supplements in 40k history.
Warwick Kinrade in conversation with Jordan Sorcery.
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Support My Work:
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Lost Warhammer Roleplay | Graeme Davis in Conversation with Jordan Sorcery
14 May 2025
01:09:39
Legendary RPG designer Graeme Davis returns to chat with me about the WFRP that never was! We explore the projects that didn't get finished, the ideas that almost made it, and the awesome stuff that almost happened.
Graeme Davis was part of the team that brought WFRP to incredible life, and his career has taken him to amazing worlds like Vampire the Masquerade, Supernatural, and Vaesen.
Graeme Davis interview.
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Check out Graeme's Monster of the Month Club:
[Monster of the Month Club] https://www.patreon.com/MonsteroftheMonthClub
[Monster of the Month Free Samples] https://graemedavis.wordpress.com/2025/02/05/the-monster-of-the-month-club-try-before-you-buy/
[Monster of the Month Club Discord] https://discord.gg/J3dbnav5YJ
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Sandy Mitchell has written countless classic 40k and Warhammer Fantasy stories for GW Books and the Black Library. Pen name of author Alex Stewart, Mitchell, is the force behind the brilliant Commissar Ciaphas Cain series of novels and short stories.
In conversation with Jordan Sorcery Alex talks about his early career reviewing films like Highlander and Aliens for White Dwarf magazine, his published and unpublished work (about Dark Future) for GW Books, his time working on BBC TV show Bugs, and how he came to create the long-running Cain series for Games Workshop's Black Library.
Sandy Mitchell interview.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
[SANDY MITCHELL - BLACK LIBRARY] https://www.blacklibrary.com/authors/sandy-mitchell
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Former White Dwarf Australian editor Dave Taylor in conversation with Jordan Sorcery.
We talked about Dave's career with Games Workshop, some behind the scenes White Dwarf insights, how the international editions came to be, and Dave's most recent project - Dave Taylor Miniatures, a company that publishes Art Of books by some of the best miniature painters currently working today!
Dave Taylor interview.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
[DAVE TAYLOR MINIATURES] https://www.davetaylorminiatures.com/
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Bob Naismith was one of the early Citadel sculptors who helped to define the foundations of Warhammer and 40k.
From the original Space Marine design, predating Rogue Trader and the start of 40k, to the plastics created for HeroQuest and Space Crusade, Bob and Jordan talk about an incredible career full of iconic and important work.
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Graeme Davis was part of the team that brought WFRP to incredible life, and his career has taken him to amazing worlds like Vampire the Masquerade, Supernatural, and Vaesen.
In our conversation we explored the opportunities and perils of drawing on folklore for making monsters, such as with the Fimir of Warhammer, and the ways in which encounter and creature creation differs across different RPG worlds and rules systems. We also talked about working with other legendary figures like Mike Brunton and Bryan Ansell.
Graeme Davis interview.
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Check out Graeme's Monster of the Month Club:
[Monster of the Month Club] https://www.patreon.com/MonsteroftheMonthClub
[Monster of the Month Free Samples] https://graemedavis.wordpress.com/2025/02/05/the-monster-of-the-month-club-try-before-you-buy/
[Monster of the Month Club Discord] https://discord.gg/J3dbnav5YJ
_____________________________
Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Making Monsters | Trish Carden in Conversation with Jordan Sorcery
02 Mar 2025
01:25:11
Trish Carden joined Citadel in the 80s and became a legendary sculptor for Citadel Miniatures. Working closely with Aly Morrison, Bob Naismith, and many others Trish soon gained famed as the Monster Girl, able to creature magnificent beasts, dragons, and monsters that were unforgettable.
With Aly Morrison, Trish established Marauder Miniatures, a new Games Workshop imprint dedicated to creating models for Warhammer Fantasy. Later in her career Trish would move to the Forge World to craft some of her most impressive monsters yet!
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Revolutionary Reporting | Rascal News in Conversation with Jordan Sorcery
24 Feb 2025
00:57:19
Rowan Zeoli and Caeylin Ellis of the independent tabletop gaming news site Rascal join Jordan to chat about the founding of the site, taking games journalism seriously, and the future of gaming.
Rascal News was founded a year ago by 3 tabletop journalists who had worked for Polygon, Dicebreaker, Gizmodo, and I09. As those organisations have been shuttering their tabletop news coverage and firing professional journalists Rascal has sought to create an online space that is tackling major news stories across the tabletop industry.
From the major business moves of massive companies like Hasbro Wizards of the Coast and Games Workshop to the smaller scale stories like union workers striking at Vallejo paints, and plenty of stuff in between, Rascal is looking to become a bastion of independent, honest journalism.
[RASCAL NEWS] https://www.rascal.news/
#RascalNews #Rascal #TTRPG #RPG #gaming
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Ralph Horsley | Warhammer, D&D, and Magic: The Gathering Artist
16 Feb 2025
00:49:29
Fantastic fantasy artist Ralph Horsley has worked at Games Workshop and the Black Library providing incredible art for Inferno! Magazine and many Warhammer and 40k books. His career has seen him take on the biggest fantasy worlds with work on Dungeons & Dragons and Magic: The Gathering, as well as more recently returning to the Old World to illustrate several covers for Cubicle 7's Warhammer Fantasy Roleplay 4th edition.
Ralph Horsley in conversation with Jordan Sorcery talks about his path to becoming an artist, how he got started with Games Workshop, creating incredible, intricate work like the famous map of Marienburg, and what it's like working on many different fantasy IPs.
Ralph Horsley interview.
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Follow Ralph's Work:
[Ralph's Website] https://www.ralphhorsley.co.uk/
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Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Bolt Action | Rick Priestley, Alessio Cavatore, and Friends In Conversation with Jordan Sorcery
09 Feb 2025
02:17:25
Bolt Action, the World War 2 miniature wargame, just received a hugely succesful 3rd edition from Warlord Games. This is the story of Bolt Action from the people who made it.
From the origins of the first Bolt Action Miniatures sculpted by Paul Hicks, through the acquisition of the line by Warlord Games, to the creation and development of the game by former Warhammer designers Alessio Cavatore and Rick Priestley.
This anthology of interviews features contributions from Paul Hicks, Simon Bargery, John Stallard, Alessio Cavatore, and Rick Priestley.
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Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
[Bolt Action Warlord Games Website] https://store.warlordgames.com/collections/bolt-action
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Paul Cockburn | White Dwarf Editor & Warhammer Roleplay
02 Feb 2025
01:30:34
In the 1980s Bryan Ansell took over Games Workshop and reshaped it into a brand new company. Paul Cockburn joined Games Workshop from TSR UK having worked on Imagine Magazine and supplements for Dungeons & Dragons.
During his time at GW Paul oversaw the relocation of White Dwarf from London to Nottingham and its evolution into a dedicated Warhammer magazine. He also helped to launch Warhammer Fantasy Roleplay, and worked on an early plan for Games Workshop fiction novels that could have seen Terry Pratchett tackle the Old World!
[My History of GW Books] https://youtu.be/TtLvM2wCa9w
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Warhammer Artist Interview | Des Hanley in Conversation with Jordan Sorcery
08 Oct 2025
00:52:18
Working at Games Workshop between 1994 and 1999, Des Hanley created incredible artwork for Warhammer, 40k, Necromunda, Gorkamorka, Battlefleet Gothic, and so much more!
In this interview Des Hanley and Jordan Sorcery talk about Des' art for Warhammer, what it was like to create new pieces, the style and culture of the time, favourite works, and the challenges of drawing all those Necromunda weapons!
Des Hanley in conversation with Jordan Sorcery.
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Support My Work:
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Gaslands creator Mike Hutchinson is one of the best modern wargames designers having released amazing 28mm fantasy battle games like Hobgoblin, hilarious skirmish game of drunken space orcs Space Gits, and even a multi-GM roleplaying game called The Crawling Chaos.
Mike Hutchinson in conversation with Jordan talks about his career, design ethos and way of working, and his thoughts on the games design discipline, as well as all of the wonderful games he is currently working on!
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
John Thornthwaite | Games Workshop Head of Plastics
19 Jan 2025
01:21:19
John Thorntwaite, former Head of Plastics for Games Workshop between 1985 and 1999, joins Jordan Sorcery to talk about the development of injection modelled miniatures for Warhammer and 40k.
We talk about Bryan Ansell's intentions for Games Workshop plastic manufacturing, test cases like the slotta base and Fighting Fantasy miniatures, psychosyrene dwarfs, and the success of kits like the Rhino, RTB01 Space Marines, and the skeleton hordes.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Juan Diaz is a much loved miniature sculptor who worked at Games Workshop for 16 years producing countless amazing minis for Citadel and Forge World. Amongst his many classic sculpts are the first daemon prince Be’Lakor and the infamous Daemonettes of Slaanesh.
In conversation with Jordan Sorcery Juan talks about the culture and people he worked with, the materials and processes, and his wonderful career as a model maker.
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Warhammer Unmade | Rick Priestley in Conversation with Jordan Sorcery
21 Dec 2024
01:48:53
There have been many Games Workshop games that just didn’t make it past the development stage - from Necromunda on a corrupted Eldar Craft World, to a Dr Who time travelling board game, to the fall of the Empire and the corruption of the Warhammer world by Tamurkhan.
Rick Priestley, creator of Warhammer and 40k and the design team lead at Games Workshop for many years, joins Jordan Sorcery to explore the history that didn’t happen - some of the many Games Workshop projects that were started but only ever released in rumours, tidbits, hushed whispers, or in some cases not at all.
From more collaborations with MB Games after the success of HeroQuest, to new takes on historical wargaming with Perry miniatures, the early iteration of Battlefleet Gothic to a new Mad Max-style IP on the floor of dried out oceans!
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
Iconic Warhammer Artist | Paul Bonner in Conversation with Jordan Sorcery
14 Dec 2024
00:54:50
Legendary Warhammer and 40k artist Paul Bonner joins Jordan Sorcery to talk about his time at Games workshop. They discuss Paul's iconic Orks and Goblins, his incredible work for early Warhammer, and the way that Games Workshop operated in the late 80s and early 90s.
Paul Bonner interview.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
[ART OF PAUL BONNER] https://www.theartofpaulbonner.com/
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Games Workshop's Forgotten Founder | John Peake in Conversation with Jordan Sorcery
07 Dec 2024
00:55:38
John Peake co-founded Games Workshop in 1975 with his school- and flat-mates Steve Jackson and Sir Ian Livingstone. Together they would sell John’s handmade wooden games, publish Owl & Weasel fanzine, and battle to keep the company afloat in its first year.
Everything culminated in the first ever Games Day, followed shortly thereafter by John’s decision to leave the company as it pivoted towards Dungeons & Dragons and the emerging roleplaying boom.
This is John’s own account of the events that led to the founding of Games Workshop - a voice that has long been missing from the official record of events.
NOTE: At the 07:15 mark John mistakenly refers to the date as August '74, this should in fact be August '72.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Ronnie Renton | Games Workshop Director & Mantic Founder
16 Nov 2024
01:09:54
Ronnie Renton, founder of Mantic Games, talks about his career starting with his time as a managing director at Games Workshop.
We explore some of the key business decisions behind Games Workshop's phenomenal growth in the 90s, how the culture of the company changed over time, and the challenges they faced. Then we talk the origins of Mantic, creating Kings of War and Dreadball, using Kickstarter, and how IPs like Worms and Halo have played a role in the company's success.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Trench Crusade is a brand new skirmish wargame set in an alternate and hellish world war where demons walk the earth. Based on the world and art of Mike Franchina the game is currently going great guns on Kickstarter where it has already secured more than £1.5mn in support.
Mike has worked on Warhammer Fantasy Roleplay with Green Ronin, Warhammer Online with EA Mythic, Diablo for Blizzard, and Magic The Gathering for Hasbro. We talk about those experiences, his hobby history with Warhammer 5th edition, and how his influences and inspirations have helped to develop the Trench Crusade universe. Not just that, but what the future might hold for Trench Crusade.
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Mat Hart, co-founder and creative director at Steamforged Games, joins Jordan Sorcery to talk about the tabletop business, a career in video and table games, and planning the future of Warmachine and the Iron Kingdoms.
Over the past decade Steamforged Games have released original games like Guildball and licenced video game adaptations like Dark Souls, Elden Ring, and Resident Evil. Most recently they acquired the Iron Kingdoms IP and the miniature wargame Warmachine.
Mat Hart interview. Mat Hart in conversation with Jordan Sorcery.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
[STEAMFORGED GAMES WEBSITE] https://steamforged.com/en-gb?srsltid=AfmBOopVuI8McF4hnqf1-GnM91IwtJrRyNWkKLKR8JUHe4twwJDXgrE6
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Author and former Games Workshop board member Peter Darvill-Evans in conversation with Jordan Sorcery.
Games Workshop and White Dwarf have a long history dating back to days before Warhammer Fantasy even existed. Under the tenure of co-founders Steve Jackson and Sir Ian Livingstone GW was the European importer of the new roleplaying game Dungeons & Dragons, the UK publisher of multiple RPGs from companies like Chaosium, and the retailer for all manner of tabletop games and distractions.
By the mid-80s the founders would leave to concentrate on gamebook adventures for Fighting Fantasy, whilst a boardroom battle determined the order of succession and the shift for Games Workshop from selling everyone’s games, to focusing on their own creations manufactured in Nottingham.
My guest today joined Games Workshop in those early days, working in the first retail store before managing the entire retail operation. He contributed to White Dwarf, played in Ian & Steve’s band, wrote some Fighting Fantasy adventures of his own, created the Dr Who RPG and published many Dr Who books, and he was even a member of the board during that stressful succession.
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
White Dwarf's Final Editor | Lyle Lowery Interview
01 Oct 2025
01:00:26
Former White Dwarf managing editor Lyle Lowery interview. After roughly 7 years and 80 issues White Dwarf's most recent editor has left the magazine; it will no longer have a managing editor overseeing the creation of content in the future.
In this interview Lyle Lowery and Jordan Sorcery talk about Lyle's earlier career at Privateer Press working on the Warmachine magazine No Quarter, taking over as editor for White Dwarf, the processes involved in making a monthly magazine, and the role of editor in the production.
Lyle Lowery in conversation with Jordan Sorcery.
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Support My Work:
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Graham Bottley | Advanced Fighting Fantasy Designer
20 Oct 2024
01:15:20
Advanced Fighting Fantasy Publisher Graham Bottley in conversation with Jordan Sorcery.
Fighting Fantasy gamebooks have had an incredible legacy - ever since that we found that Warlock at Firetop Mountain we’ve gone back into the dungeons, forests, cities, islands, and everything else that Fighting Fantasy has had to offer.
In the 80s there was an initial attempt to create a roleplaying game based on the world, adventures, and enemies from the gamebooks, but it wasn’t until Arion Games released a second edition of the RPG in 2011 that the system really took off.
My guest today is responsible for resurrecting the Advanced Fighting Fantasy RPG, commissioning, writing, and publishing the entire game line, and most recently creating a brand new Advanced Fighting Fantasy boardgame - Dark Dungeons. We talk about honouring the legacy of what has come before, the methods and approaches to building a new game in an old world, and the business of RPG publishing in the modern marketplace.
Advanced Fighting Fantasy Publisher Graham Bottley interview.
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Former Warhammer author Josh Reynolds joins Jordan Sorcery to talk about working with the Black Library, how the End Times really went down, and the challenges & opportunities of writing fiction for settings like Warhammer Fantasy, Warhammer 40k, Age of Sigmar, Arkham Horror, and the Legend of the Five Rings.
Josh Reynolds has written some of the most iconic characters in Games Workshop’s world, including Gotrek, Felix, Nagash, Fabius Bile, and of course the Lord of the End Times Archaon, and we explore all of it!
Josh Reynolds author Interview. Josh Reynolds in conversation with Jordan Sorcery
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Paul Hicks is a veteran miniatures sculptor with a wealth of experience in the act and art of sculpting. Having produced many historical and fantasy miniatures over the years, after first working in Games Workshop retail, we talk about the business of being an independent sculptor, creating new games like Bolt Action from scratch, and the techniques behind making miniatures.
Paul Hicks miniature sculptor interview. Paul Hicks in conversation with Jordan Sorcery.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
[BARON’S WAR FANTASY] https://orc-vs-elves-28mm-fantasy-miniatures.backerkit.com/hosted_preorders
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Ryan Miller helped to establish Games Workshop’s brief tenure as a CCG and TCG card game company by founding Sabretooth Games in the early 2000s.
Responsible for the Warhammer card game WarCry, and a 40k card game called Horus Heresy, Miller explored parts of the settings and lore that were relatively untouched, and tapped into a completely different gaming space for GW. And all of that was before he helped to design Disney Lorcana.
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[ ELEMENT GAMES AFFILIATE LINK ] https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Chris Peach, AKA Peachy, is one of the most recognisable faces in Warhammer - a seasoned army painter, Warhammer TV presenter, and all round lovely bloke!
We talk about Peachy’s career at Games Workshop - getting started in retail and building a community; how the business culture changed over time; becoming the first army painter at the studio and transitioning to the Warhammer TV team; and all of that before breaking out on his own and becoming a YouTube sensation!
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Gary Morley is a legendary miniatures sculptor who worked at Games Workshop in the 90s and early 2000s. During his time with the Citadel team he was massively prolific, producing miniatures for the Warhammer Undead and many other fantasy armies, Necromunda, 40k, Warhammer Quest, Mordheim, and the entire Blood Bowl range.
His Nagash miniature maybe one of his most famous, but there are countless amazing minis in his long career, and we talk about all of it!
Gary Morley Interview. Citadel Sculptor Gary Morley in conversation with Jordan Sorcery.
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Support My Work:
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
PATREON: https://www.patreon.com/jordansorcery
KO-FI: https://ko-fi.com/jordansorcery
YOUTUBE CHANNELS: History & Editorial: https://youtube.com/@jordansorcery Longform Conversation: https://youtube.com/@UCn1Fla5dRRSHFHv5NTkPLXQ
WEBSITE: https://jordansorcery.com/
#Warhammer #Undead #Nagash #BloodBowl #Necromunda
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Art, Music, and Copyright:
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Paul Barnett Interview | Games Workshop Studio Stories
12 Sep 2024
00:59:31
Paul Barnett was a key creative lead in the creation of Warhammer Online and when we got together to chat, Paul had some terrific legends to share from behind the scenes at Games Workshop.
We talked about some of the most interesting anecdotes collected from Paul’s time working with the greatest Warhammer creators and the stories they shared over beers and years. The origins of the Chaos Dwarfs, grumpiness in the design studio, and the fabled Bryan Ansell memos make for some incredible tales!
Paul Barnett interview in conversation with Jordan Sorcery
_____________________________
Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Rogue Trader, Dark Heresy, Deathwatch, Only War, and Black Crusade - the Fantasy Flight RPGs that put players into the 41st millennium of Warhammer 40k. My guest today, Ross Watson, was a major player in the development of the games, joining FFG after a stint working on the US edition of White Dwarf.
We talk about adapting 40k to a roleplaying game format, how FFG worked, and how the games changed Warhammer.
Ross Watson interview in conversation with Jordan Sorcery
Indie skirmish wargame Moonstone has been gaining fans for its beautiful miniatures, whimsical world, exciting story, and innovative mechanics, and the entire thing is the brainchild of creator Tom Greenway.
In our conversation we talk about the business journey and decisions involved in starting a brand new games publisher, Goblin King Games, and getting a game onto shelves; how to build a community and evolve a game; the influences that informed the world and mechanics of the game; and where things might go next.
Moonstone creator Tom Greenway Interview. Tom Greenway in conversation with Jordan Sorcery.
Tom's Links:
[Moonstone Website] www.moonstonethegame.com
Jordan's Links:
[ELEMENT GAMES AFFILIATE LINK] https://elementgames.co.uk/?d=11216
John Blanche Interview | Games Workshop Art Director
17 Aug 2024
00:49:52
The legendary Games Workshop art director and concept artist John Blanche joins me to talk about his epic career, his methods, his work, and what he has in store for the future!
John Blanche Interview. John Blanche in conversation with Jordan Sorcery.
John's Links:
[Morderin Kickstarter by John Blanche] https://www.kickstarter.com/projects/johnblanchepresents/morderin-by-john-blanche
Total War: Warhammer Stories | Andy Hall in Conversation with Jordan Sorcery
18 Aug 2025
00:47:41
Total War: Warhammer narrative lead Andy Hall in conversation with Jordan Sorcery.
Andy Hall tells me about his career in gaming, designing Grand Cathay, writing for Total War, and many more stories from one of the most successful Warhammer game series ever made!
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
James Hewitt designed Warhammer Quest: Silver Tower, Horus Heresy: Betrayal at Calth, Gorechosen, and more at Games Workshop. At Mantic he worked on Dreadball and Hellboy, and across an incredible career he has designed and developed great games at some of the biggest companies. Most recently he has taken on a role developing games in the Dystopian Age for Warcradle.
We talking about resurrecting Warhammer Quest, the culture of the Games Workshop design studio, what he has planned for the Dystopian Age games, and how to design a game from scratch.
The man behind the FFG games Warhammer: Chaos in the Old World, Warhammer: Invasion, and Warhammer 40,000: Conquest, the CMON games Cthulhu: Death May Die, Rising Sun, Ankh, and Blood Rage (with artist Adrian Smith, and most recently Life in Reterra from Avalon Hill joins me in conversation.
Eric talks about how he got started with gaming, his games design philosophy, his approach to the Warhammer and 40k licences, and his most recent work.
Check out Life in Reterra, Eric's latest game, available for pre-order now: https://uk.hasbropulse.com/products/life-in-reterra
Jordan's Links:
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
An often under sung, but utterly essential role for any miniature manufacturer is that of the mould-maker and miniature caster. Working with highly technical materials and technologies Anthony Epworth has been at the cutting edge of the art and science of miniature making since joining Citadel in the 80s.
Sharing stories about his time at Citadel and Games Workshop, Bryan Ansell's Foundry, and working with Perry Miniatures, Anthony speaks about the methods behind the miniatures, the culture at Games Workshop, working on Warhammer and 40k, and what it was like when they were all younger playing historical wargames with Richard Halliwell and Rick Priestley after school.
Anthony Epworth Interview. Warhammer mould maker and metal miniature caster Anthony Epworth in conversation with Jordan Sorcery.
Jordan's Links:
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Ronin is a Mork Borg compatible RPG that brings the samurai and yokai of mediaeval Japan to life on the table top. Featuring stunning, high energy, high octane art and graphic design, and a solid fast paced ruleset it is no surprise that the game, and its publisher - Slightly Reckless Games - are building a following.
I got the chance to sit speak with Sacha Lightfoot, founder of Slightly Reckless Games, and creator of Ronin, about the art and business behind starting an RPG publisher and writing a brand new game. With the next SRG game, Berserkr, coming to Kickstarter it felt like the perfect time to chat.
Slightly Reckless Games Interview, Sacha Lightfoot in conversation with Jordan Sorcery
Alan and Michael Perry were some of the earliest sculptors at Citadel and they helped to define the look and feel of Warhammer as it evolved from the very beginning.
Their work on the Empire informed the distinctive historically influenced uniforms, they created the Goblin Fanatics, and they designed some of the greatest models, units, and armies in Games Workshop history
In my interview with the Perry twins we talk about their origins in the sculpting art and hobby, their careers working on historical miniatures, Warhammer, and on the Lord of the Rings.
Alan and Michael Perry Interview, in conversation with Jordan Sorcery
Former Games Workshop assistant art director Tim Pollard joins me to talk about the 80s and 90s under Bryan Ansell, posing for art by Warhammer legends, the reaction to 40k in the studio, writing and publishing the legendary lost GW newsletter Black Sun, the period that John Blanche and Dave Gallagher paid with original art works to lodge in his spare rooms, and what it's like to be the official Robin Hood for the city of Nottingham.
Tim Pollard in conversation with Jordan Sorcery is full of wonderful recollections from the early glory days at Citadel Miniatures and Games Workshop.
Tim Pollard interview.
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Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Dr Gary Colman has helped to found a new charity that is making use of tabletop gaming to help vulnerable individuals through shared co-operative experiences, collaborative storytelling, and the rolling of many dice!
We talk about Gary’s own history with roleplaying, how he came to tabletop gaming as a therapeutic offering, setting up the charity Game Therapy UK, and whether wargaming like Warhammer and 40k could provide any of the same benefits.
https://www.game-therapy.co.uk/
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Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Ian Watson is the original author for the 40K universe. Hired by Bryan Ansell to write science-fiction stories for his beloved settings, Watson was responsible for creating the Inquisitor trilogy featuring Draco, Meh'Lindi the assassin, and Grimm the Squat, as well as for writing the long verboten novel Space Marine.
Watson also worked with legendary film maker Stanley Kubrick to create the screenplay for the movie that would later be made by Steven Spielberg - A.I. Artificial Intelligence - and we talked about the process and outcomes of that unique experience.
Many thanks to my Patreon supporters and Lewis of the Oldhammer Fiction Podcast for help in prepping for this interview.
Johnny Fraser-Allen joins me to talk about his new Dungeons and Dragons campaign setting The Gloaming, creating some of the most movie accurate Star Wars gaming tables, and the work of building an entire fantasy world from literally the ground up!
A world renowned concept artist and sculptor Johnny Fraser-Allen has worked extensively in Hollywood with the WETA workshop, designing and creating monsters, giants, goblins, and creatures for movies as diverse as the BFG, the Hobbit, and the Impossible Door.
As a huge gamer Johnny has also turned those talents to the gaming table, building phenomenally detailed battle boards representing every world from the Star Wars saga, including Hoth and Dagobah. He has also created a complete fantasy world, The Gloaming, inspired by New Zeland folklore and faerie tales.
The Gloaming is hitting Kick Starter very soon as a Dungeons & Dragons 5th edition bestiary, and later a campaign setting, with Printable Scenery producing a range of miniatures to allow players to recreate the world and it's inhabitants (including me!)
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Johnny's links:
[The Gloaming Survival Guide for 5e] https://www.kickstarter.com/projects/gloaming/the-gloaming-johnny-fraser-allens-fey-realm-for-dandd-5e
Steve Jackson and his company Steve Jackson Games have been at the heart of the tabletop industry since its earliest days. At Metagaming Concepts Jackson pioneered the micro-game, an efficient multiplayer gaming experience like OGRE that fit in a small polythene bag.
After founding his own company Jackson went on to develop classics like Car Wars, Illuminati, and GURPS - the Generic Universal Roleplaying System that could be used to simulate RPG games in any setting or style. With games like Munchkin SJ Games has remained a relevant force in the gaming market place to this day.
Steve Jackson even cross the Atlantic to work with Steve Jackson (and Ian Livingstone) to pen a few Fighting Fantasy game books.
We talk about a prestigious career in the table top industry, how he got started, some of his finest works, and where things go next.
Steve Jackson in conversation with Jordan Sorcery.
Steve's Links:
[Steve Jackson Games] https://www.sjgames.com/
Jordan's Links:
PATREON: https://www.patreon.com/jordansorcery
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
40K Inquisitor Director | Tom Lauten in Conversation with Jordan Sorcery
11 Aug 2025
01:10:20
Director of the official 90s 40k short film Inquisitor,Tom Lauten in conversation with Jordan Sorcery.
Having worked with Troma in New York on the likes of ultra low budget horror film The Toxic Avenger, Tom Lauten applied his mastery of movie make up and special affects to the first official live action films set in Warhammer's 41st millennium.
Inquisitor, and the teasers for two follow up films, was shown at Games Day and released on VHS and remains a fan favourite glimpse into the 40k universe. Tom Lauten's team went on to work on Warhammer 40,000: Final Liberation and produce intricate life size in-universe displays and props for Warhammer World.
Thumbnail image from Games Day 1996 used with permission from Hutber's Warhammer.
Tom Lauten interview.
[INQUISITOR SHORT FILM] https://youtu.be/mUJcBVcCEGs?si=8_x2F9sMP1Tf1ttQ
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Support My Work:
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
George Yurchak | Frontier Wargaming's Competitive Gamer
12 Jun 2024
00:42:20
George Yurchak has long been a hobbyist and a member of the Latvian competitive 40k team, and those experiences have helped him to found his own gaming accessory company - Frontier Wargaming.
Frontier produce high end paint cases and hobby decks and George and I chat about how and why he started the company, his experience playing competitive 40k, and the future of the hobby.
Bill Making Stuff is a phenomenally creative YouTuber who manages to take everyday household items and craft miniatures, terrain, and entire wargame worlds out of nothing.
With an artistry that is unmatched on the platform Bill crafts not just models but entertaining and hilarious videos. We talk about the world of crafting, the work of YouTube, the influence of Games Workshop & Warhammer, Bill’s own game Bangarang in the Gutterlands, and the wonderful world of indie games.
Bill Making Stuff In Conversation with Jordan Sorcery
Bill's Links:
[The Gutterlands] https://www.thegutterlands.com/
[Bill Making Stuff on YouTube] https://www.youtube.com/@BillMakingStuff?themeRefresh=1
Jordan's Links:
PATREON: https://www.patreon.com/jordansorcery
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216
Former Citadel sculptor Adam Clarke Joins me in conversation to talk about the Citadel sculptor training programme, what it was like working in the studio, the process of working with green stuff, and his career making freelance miniatures for Privateer Press, before founding his own company Black Scorpion Miniatures.
Adam Clarke has worked on some of the greatest miniatures games in history having produced many models for Warhammer Fantasy, Warhammer 40,000, Necromunda, War Machine, and more. As an expert sculptor he shares reflections and recollections from a life making miniature magic.
I am joined in conversation by the unparalleled Games Workshop legend, games designer Jervis Johnson.
We talk about a 40 year career creating, refining, and contributing to almost every Games Workshop game worth playing! From Blood Bowl to Epic, Warhammer Fantasy to Warhammer 40k, Advanced Heroquest to Advanced Space Crusade, Warhammer’s End Times to the Age of Sigmar, Jervis has been part of the team that developed the worlds and games that have defined GW and the hobby.
Sharing stories about how he got started with wargames, his first job at Games Workshop, the origins of Blood Bowl and Adeptus Titanicus, and so many more incredible insights, this is a conversation that is not to be missed!
Support my work:
Patreon [https://www.patreon.com/jordansorcery]
Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]
Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]
Ko-Fi [https://ko-fi.com/jordansorcery]
Discord [My Discord is now exclusive to Patreon supporters]
This episode was originally released via YouTube: https://youtu.be/6dubsHTIFpQ