Karl Kapp, Deb Thomas, and Kevin Thorn are heavy hitters in our industry and specifically in learning game design. More specifically they are skilled at teaching others how to design games for learning. And that's why they started their event Stepaway.design.
The pandemic shutdown of 2020 forced event producers to pivot towards virtual events and so they did the same. At the beginning of 2021 they ran their first virtual event and the attendee created games have been completed and they're ready for show'n'tell.
We're excited to have them join us to talk about the game design process as well as show us the results of that process.
Go ahead and Stepaway from what you're doing and join us for this fantastic episode of IDIODC.
Kevin is an award-winning elearning designer & developer, consultant, and owner of NuggetHead Studioz, LLC., a boutique custom design and development studio specializing in online learning experiences.
After retiring from the U.S. Army, Kevin pursued a career in corporate IT and Training & Development. With his combined military and industry experience, Kevin started the Studioz in 2012 working with clients in various industries solving problems in a wide range of creative projects. Based in the North Mississippi Delta, Kevin, harnesses a bench of creative practitioners in instructional design, elearning development, illustration and graphic design, animation, and serious comics to develop innovative solutions. Kevin is a well-known industry speaker and trainer on elearning development, design workflows, and is a certified facilitator in LEGO® Serious Play® methodologies
Kevin holds a BS in Information Technology Management from Christian Brothers University, MS in Instructional Design and Technology from the University of Memphis where he also teaches and is in the Instructional and Curriculum Leadership EdD program. He can be found on Twitter as @LearnNuggets, on LinkedIn, or around learning and development communities teaching and facilitating workshops where he
writes articles, reviews and shares tutorials.
In 2005 Deborah Thomas founded SillyMonkey, LLC, a game-based learning boutique that works with corporate clients to design difficult concepts in a fun and memorable way through the playful but effective use of board games, video games and virtual worlds that she creates. Her motto: “Learn fast, remember more and have fun doing it.” As a public education teacher at one of the worst performing schools in the country, she drove her students’ SAT scores up 30 % by using innovative techniques. Previous professional board roles: North American Simulation and Gaming Association, Atlanta ATD, and Georgia Game Developers Association.