Hook and Chance – Details, episodes & analysis

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Hook and Chance

Hook and Chance

Hook and Chance

Leisure
Leisure
Education

Frequency: 1 episode/10d. Total Eps: 171

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Hook & Chance is a Dungeons and Dragons advice and game enrichment podcast for players and Dungeon Masters full of entertaining ideas for incredible games!
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Apple Podcasts

  • 🇩🇪 Germany - games

    04/09/2025
    #98
  • 🇩🇪 Germany - games

    03/09/2025
    #68
  • 🇨🇦 Canada - games

    01/03/2025
    #89
  • 🇨🇦 Canada - games

    28/02/2025
    #56
  • 🇬🇧 Great Britain - games

    25/11/2024
    #98
  • 🇨🇦 Canada - games

    03/11/2024
    #92
  • 🇬🇧 Great Britain - games

    20/09/2024
    #38
  • 🇬🇧 Great Britain - games

    19/09/2024
    #64

Spotify

    No recent rankings available



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Score global : 69%


Publication history

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Latest published episodes

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The Last-Minute Spooky-Time Session

Episode 171

lundi 30 octobre 2023Duration 53:03

All Hollows Eve is upon us, and like many, we often find ourselves scrambling to create a memorable Halloween gaming experience. Costume panic and game prep panic, it all feels the same. Can we muster up a session that we can run with minimal prep that feels unique and fun?

Let the King Be King ft. Ollo Clark

Episode 170

lundi 16 octobre 2023Duration 52:40

Ever wished your tabletop RPG sessions felt more like epic 'do-or-die' tales and less like casual dice-rolling? Well, in this episode, our friend Ollo delivers us a golden key to unlock another level of immersive storytelling and roleplay. Character status, both internal and external, is that roleplay key, but the players are the ones who hold it.

Beware the Basilisk

Season 1 · Episode 161

lundi 27 février 2023Duration 48:44

The Basilisk. A violent, monstrous lizard that can turn you to stone with a glare. While fun at first glance, this monster betrayed us. The first time using it turned into a panic, when we realized how immediately and irreversibly deadly they can be against a fledgling party of adventurers. “Wait, petrified? Like, for good?” Not only that, but they come across like a beast to just plop in front of the party for slaying. But wait! Turns out there’s plenty of lore and real-world inspiration we can use to turn these scaly brutes into battles to remember. In this episode, we run through inspiration and frameworks to create a compact horror adventure around the Basilisk.

D&D Mystery Simplified III: The Details

Season 1 · Episode 71

lundi 17 août 2020Duration 50:10

Make your players feel like masterminds, plan for the spells that threaten to throw a wrench in your mystery, and avoid groans at the final reveal. Also, we chat about the essential traits to help build a great detective character.

D&D Mystery Simplified II: Story Beats

Season 1 · Episode 70

lundi 10 août 2020Duration 01:01:40

A good D&D game always benefits from rising tension, heightened stakes, and a grand finale. Knowing how a mystery story typically works and having some idea of where the party can go, who they can talk to, and when things are gonna start getting intense is essential. Without these story beats as a starting point, its easy to streamline to the solution, or have things drag out far too long.

D&D Mystery Simplified I: Worldbuilding

Season 1 · Episode 69

lundi 3 août 2020Duration 37:46

Mystery adventures are some of the most complex you can run. This series of three episodes simplifies the process as much as possible while still allowing for mysteries that have the potential to surprise and feel like a great ride. In this first one we look at the essential ingredients you need to create in order to run a grand whodunit.

No Escape from the Shambling Mound

Season 1 · Episode 68

lundi 27 juillet 2020Duration 40:37

The lumbering hulk of rotting plant matter known as a Shambling Mound can be so very misused. Usually, it is simply used as a large block of hit-points to chip away at, at worst, it is a TPK waiting to happen. So how do we avoid this?

Live to Tell the Tale ft. Keith Ammann

Season 1 · Episode 67

lundi 20 juillet 2020Duration 52:15

Keith Ammann, author of Live to Tell the Tale and The Monsters Know What They're Doing is here to explain how players can think a bit differently about their characters and their desire to survive. Using new concepts like Ability contours he explains how characters can lean on their strengths, position themselves in combat, and know how to escape deadly situations.

Casting Friends and Influencing People

Season 1 · Episode 66

lundi 13 juillet 2020Duration 41:57

Friends is an often overlooked and criminally misunderstood spell, and it's easy to make this mistake. It doesn't sling poison or prevent certain death or create illusions in the minds of your foes, but the versatility of this spell deserves a second look. It can make your charming character an ace in the hole for every talky part. As a reminder, Friends gives you advantage on Charisma checks for a bit, then makes your target turn hostile towards you. And it's fun as heck, okay? If it's good enough for Obi-Wan Kenobi, it's good enough for you! Easy now.

Making D&D Dragons Immersive III

Season 1 · Episode 65

lundi 6 juillet 2020Duration 45:06

Dragons deserve the dramatic and complex fights that keep parties talking about the time they barely escaped alive. How would you go about writing such an encounter? Sounds like art. Could amazing encounters be systematized? Also, the Unbreakable Anthology is awesome... that is all.

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