Explore every episode of the podcast Fidelity: Design Podcast
| Title | Pub. Date | Duration | |
|---|---|---|---|
| 00: Intro | 30 Jul 2022 | 00:17:13 | |
In this inaugural episode, product designers Jon and Bill chat about their cool selves, the origins of the show, and topics you can expect in future episodes. WebTwitter | |||
| 01: Fidelity | 30 Jul 2022 | 00:39:07 | |
This week Jon and Bill converse about fidelity and how to consider approaching different levels of fidelity based on the problem at hand. Plus, Bill is jealous of Jonâs Figma files. WebTwitter | |||
| 10: Layer name kerfuffle | 04 Apr 2023 | 00:32:27 | |
We talk about the latest controversy on design Twitter. Jon doubles down on naming layers, and Bill finally admits that naming layers is marginally useful. WebTwitter | |||
| 11: Learning design | 25 May 2023 | 00:30:09 | |
Bill resists buying an Apple Watch Ultra, no thanks to Jon. We chat about UX bootcamps, and the importance of building a tendency to be a self-starter when considering a career in tech. Note: we arenât opposed to UX bootcampsâbut if youâre considering the investment, know what youâre getting into before you sink your teeth in. LinksWebTwitter | |||
| 12: Designing under pressure | 08 Jun 2023 | 00:32:32 | |
Jon is interrogated about his criminal record, while Bill laments the death of knobs and dials. We discuss the importance of setting expectations with stakeholders when designing with your back against the wall. Plus, advice for choosing the right artifacts to show up with when time is tight. WebTwitter | |||
| 13: Getting promoted | 25 Jul 2023 | 00:44:56 | |
Bill fondly recalls the days of old when people showed up on time for meetings. We explore practical strategies for getting promoted, discuss the hurdles of managing different expectations at various levels, and share valuable insights on how to effectively advocate for yourself. WebTwitter | |||
| 02: Gushing on mobile native design | 12 Aug 2022 | 00:39:33 | |
Jon and Bill chat about designing for mobile nativeâhow we got our start designing apps, and why you should think about mobile experiences, even if you donât plan to ship. Bill wonders about old designers. WebTwitter | |||
| 03: On feedback | 24 Aug 2022 | 00:43:45 | |
Jon and Bill go back and forth on feedbackâhow to receive it, how to give it, and why itâs foundational to our work not only as designers, but also as life-long learners. We also lament the fall of the Honk app. WebTwitter | |||
| 04: Advice for young designers | 05 Sep 2022 | 00:50:05 | |
Jon and Bill give their top 5 tips and advice for student and junior designersâincluding how to set yourself apart in the interview process and how to start building your career early on. A bet is made on what Apple will announce at the upcoming iPhone event. WebTwitter | |||
| 05: Mobile native design part 2 | 16 Sep 2022 | 00:41:42 | |
We couldnât stop at just one episode about designing for mobileâin this slice we talk about constraints, capabilities, and how these shape mobile design solutions. We chat about listening to music while designing, and Jon geeks out on golfing apps. WebTwitter | |||
| 06: Visual design with Amy Devereux | 06 Oct 2022 | 00:53:48 | |
We have a wide ranging discussion with visual and brand designer Amy Devereux about her craft. Amy and Jon face off in a design trivia challenge, and Jon forgets to name some layers. Amy DevereuxWebTwitter | |||
| 07: Hobbies and obsessions | 31 Oct 2022 | 00:51:19 | |
In a very different episode, we cut loose and chat about Jonâs obsession with pulling the perfect espresso shot, and Billâs troubling preoccupation with shining shoes. WebTwitter | |||
| 08: Presenting your work | 07 Nov 2022 | 00:50:02 | |
Presenting can be both exciting and draining. And whatever your personal feelings are on presenting, itâs an integral and necessary part of every designerâs work. Jon and Bill talk through concepts, ideas, and practical tips for presenting your work at differing levels of fidelity and effort. WebTwitter | |||
| 09: A design driven process | 05 Dec 2022 | 00:42:33 | |
How designers work in the tech industry is largely driven by a ubiquitous tech cultureâso much so that the expectations of designers across different companies seem to blend into each other. However, even with a largely uniform set of tenets and behaviors that designers adhere to, the role of design in driving product decisions is something a lot of junior designers either feel uncomfortable doing or simply havenât been exposed to. In this episode, Jon and Bill chat about ways that designers can push things forward with the simplest tools of the trade. Hereâs the article we mentioned early in the episode. âJohn Maeda: âIn reality, design is not that importantââ WebTwitter | |||