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Explore every episode of the podcast Fear the Boot, RPG Podcast

Dive into the complete episode list for Fear the Boot, RPG Podcast. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–50 of 50

TitlePub. DateDuration
Episode 627 – GM bucket list04 Sep 202400:37:36
* (0:29) The bucket list of games we want to run. * (1:31) Doug’s long-term campaign. * (3:10) Wayne’s Fallout: St. Louis game. * (7:03) Dan’s Battletech: Silver Scorpions game. A Fabian war. * (9:37) Mary’s Castle Ravenloft / Curse of Strahd game. * (12:41) Doug’s western game. * (14:58) Wayne’s campaign based on The […]
Episode 626 – video games to tabletop20 Aug 202400:40:07
* (0:30) An old Apple //c computer and early computer RPGs. * (4:16) Transitioning from video games into tabletop RPGs. * (9:44) The expectations players bring from a video game to pen-and-paper games. * (12:41) The tyranny of choice brought on by a lack of a character-driven path. * (18:05) A lack of clear and […]
Episode 620 – juice ain’t worth the squeeze15 Feb 202400:33:31
* (0:30) Dan runs a game a bit too literally. * (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game. * (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling. * (13:36) The prep time technology adds, and the stability it takes away. […]
Episode 619 – a closed setting11 Jan 202400:38:42
* (0:29) Why talk about intelligence? The Why Files episode about Cicada 3301. * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG. * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting. * (14:24) Use minimal starting information to give you room to work. […]
Bonus Episode 100 – becoming the curmudgeon07 Nov 202300:44:29
* (0:22) Picking out the point we became curmudgeons and what exactly that means. * (4:48) Being too set in our ways. * (11:19) The self-destruction that comes with stagnation. * (21:32) Wii have a solution. * (24:32) Ducking new games while at a convention. Playing The Quiet Year on an airplane. * (32:57) The […]
Episode 618 – no, low, and mo’ expectations20 Oct 202300:39:47
* (0:29) Reintroducing Julia’s husband, Mike. * (2:24) Lowered expectations, inspired by a post-pandemic world. * (7:25) Being a bit more experimental. * (13:18) Playing online instead of returning to the table. * (19:18) Returning to the table instead of playing online. * (23:58) The commonality of not being able to find an active gaming […]
Episode 617 – the value of questionable06 Sep 202300:38:52
* (0:29) Thanks to Eric Van Note for Swole Mole! * (3:15) The value of terrible GMing. * (8:42) Everyone is their own most inept critic. Sojourn Volume 2. * (15:28) The worst possible outcome: something being forgettable. * (22:20) Asking Doug to grade his own game. * (25:35) The value of creating art, simply […]
Episode 616 – affiliated or not10 Aug 202300:34:17
* (0:29) Dan prefers affiliated groups, Wayne does not. * (2:15) Cohesion, identity, and help. * (9:35) Affiliations you start with as opposed to those you pick up along the way. * (11:56) The party’s direction and motivation. Affiliating with an ideal. * (20:23) Affiliations create an obvious pool of NPC relationships. * (25:40) External […]
Episode 615 – inspecting InSpectres19 Jul 202300:42:03
* (0:28) An update on the Actual Play. * (4:48) The InSpectres RPG (at least temporarily back in print!) and our AP interlude using its rules. * (8:09) Why play InSpectres as an interlude to the main campaign? Apparently only Dan has heard of Michelle Jenneke. * (12:58) Plus an extra player. * (16:10) The, […]
Episode 614 – session X.507 Jun 202300:33:17
* (0:28) Things are getting set for Fear the Con! An intro to RPGs game is available for newcomers. * (2:03) A shared Minecraft server. You can find more information on Discord. * (5:52) Realigning your game with a mid-campaign session zero. Special thanks to Gaming with Gage. * (8:46) Making the case to have one. * (12:59) […]
Episode 613 – the eleventh dollar30 May 202300:44:28
* (0:29) Julia ruins everything. * (1:35) Things are getting set for Fear the Con! An intro to RPGs game is available for newcomers. You can also announce your games on Discord. * (9:03) Coming out of a period of deep fatigue. How one game still never missed a week. * (16:18) Spoons and other […]
Episode 612 – running the unknown09 May 202300:36:45
* (0:28) Running a game when someone else knows the setting a whole lot better than you do. * (2:07) The lack of pronunciation guides in most games. * (3:16) Narrowing down the task by asking what’s important about the setting to the players. * (7:59) Getting the essence or feel of the setting right. […]
Episode 625 – profiting from session one21 Jul 202400:43:17
* (0:29) What is your goal for the first session of a game? * (2:10) Who are these characters really? * (6:08) When the person you wanted to be isn’t who you became. * (11:34) A buffet of NPCs. * (16:14) Keeping the first session low pressure and shorter length. * (20:33) The social leader […]
Episode 611 – paid GMing17 Apr 202300:37:10
Show links… * StartPlaying Games * Bite Size Tales * Gaming with Gage Hosts: Chris, DJ, Josh, Wayne
Episode 610 – the value of chaos29 Mar 202300:41:12
* (0:29) The Kickstarter for Fear the Con 2023 is live for one more week! * (1:56) The wonderful confusion new players and GMs bring to a roleplaying game. * (16:59) An imagined internal-consistency is sometimes more fun than an intended one. * (22:17) The burden of your own expectations. * (28:29) When contradictions aren’t actually contradictions. […]
Episode 609 – the best mechanics22 Mar 202300:51:01
* (0:31) The Kickstarter for Fear the Con 2023 is live! * (1:04) The new fiction podcast, Bite Size Tales. * (3:09) Game mechanics we’re particularly fond of. * (4:54) Rerolls and other roll-modifying mechanics. * (10:13) A close relationship between skills and attributes. * (15:46) Life paths in character creation. * (24:48) Using all the dice. * […]
Episode 608 – bringing a world to life07 Mar 202300:35:32
* (0:28) The Kickstarter for Fear the Con 2023 is live! * (1:12) Things a Game Master has done to make a world seem a little more alive (with credit to JoshB for the topic). * (5:46) Plot hooks, substories, and unanswered questions about my character. * (9:16) Allowing characters to have goals, ambitions, and […]
Episode 607 – maybe a misunderstanding21 Feb 202300:35:26
* (0:28) The new fiction podcast, Bite Size Tales. * (1:43) Dan re-reads the D&D 2nd Edition Dungeon Master’s Guide. Wayne watches Secrets of Blackmoor. The inspiration D&D’s creators drew from Strategos. * (6:38) The rather disjointed rules of early RPGs. * (8:23) The heavy crunch of early RPGs that might be as much unearned […]
Bonus Episode 99 – AI creativity27 Jan 202301:02:04
* (0:36) An odd tangent on names. * (3:39) A conversation about AI art. Some parameters we’re putting on this episode. AI art wins a fine arts competition. * (8:08) An admittedly non-technical overview of how AI generally creates its work. Syntax versus semantics. * (17:43) AI creations as a starting point instead of the […]
Episode 606 – contexting the OGL18 Jan 202300:47:40
* (0:30) Giving a remote episode a try. We have a fix for Dan’s audio that should improve the quality on our next remote show. * (1:42) Catching up with Brodeur and DJ, who was on episode 466 to talk about BuJoRPG. * (4:43) Putting some parameters on the topic. * (9:42) Does Wizards of […]
Episode 605 – dosing out setting05 Jan 202300:34:06
* (0:44) Friday night chit-chat on Discord each week, starting at 8pm Central. * (2:18) Fear the Con 2023 dates have been reserved with the hotel for June 16th and 17th of 2023, with the Wing Night on June 15th. * (3:37) Wayne preps his players for a Savage Worlds: Alpha Flight game. * (8:18) […]
Bonus Episode 98 – tired tropes15 Dec 202200:41:48
* (0:22) The villain as the dark inverse of the hero. * (9:20) A big CGI fight at the end that seems visually out of continuity. * (16:06) Zombies and Lovecraft. * (20:37) The freedom to like or dislike, and how little that says about you as a person. * (23:33) Hamlet, Romeo and Juliet, […]
Bonus Episode 97 – manis, pedis, and fandoms14 Nov 202200:40:56
* (0:24) Brodeur recommends a manicure and pedicure to Dan. * (5:58) Dan, Wayne, and their muscle tension. * (11:24) A straight-razor shave and the thrill of death. * (15:56) Fandoms that (at least temporarily) put people off from the product they love. * (28:08) On anime. * (31:37) The need to be inviting within […]
Bonus Episode 103 – WGM 3: clockwork crystals12 Jul 202400:35:02
* (0:23) Prompts and prepositions. The clockwork circus is coming to town! * (1:40) Wayne’s circus in space. * (4:13) Mary’s circus on the frontier. * (7:53) Doug’s carnival of nightmares. * (8:41) Dan’s carnival of hope. * (13:10) Celestial crystals that grant power. * (14:05) Mary’s crystal preppers. * (16:08) Dan’s crystal entanglement. * […]
Episode 604 – crapping on an ending07 Nov 202200:33:47
* (0:28) Brodeur flees to Oregon. * (4:08) Failure comes to East Texas University. * (7:26) Dividing the blame between the players and Game Master. * (11:40) Player silence and passivity. * (17:30) Things lost for lack of time. * (19:34) Substance use, depression, and the option of just narrating the ending. * (26:32) Was […]
Episode 603 – ending without a boss fight29 Oct 202200:40:38
* (0:33) Wayne gives a shoutout to Gaming with Gage + Friends (but not Brodeur). * (1:53) Wayne ends a D&D campaign without a boss fight. * (3:11) The mutual theft of ideas between video games and tabletop roleplaying games. * (8:00) Considering all the ways a story can end. * (13:18) Another example from […]
Episode 602 – personalizing a module13 Sep 202200:45:24
* (0:29) Brodeur’s post-Gen-Con review. (I know, we’re right on top of the latest news.) A shoutout to Imagining Games, Acheron Books, and RogueOperative. * (8:02) Customizing modules for your players and characters. * (11:48) Modules as a framework, not a full script. * (18:26) Know the module well enough that you can deconstruct it […]
Episode 601 – leveraging PC backgrounds17 Aug 202200:47:16
* (0:29) A listener, James, gets us talking about integrating player-character backstories into your game. It starts with the players giving you something to work with. * (3:01) Sitting for too long on too much information, or mining the backstory abusively. * (7:43) Finding the possible connections between backstories. * (11:08) Let’s do it live! […]
Episode 600 – passivity and dysfunction29 Jul 202200:30:04
* (0:29) How awful can a few years be? (Spoilers: Multiple things got worse since this recording!) * (3:49) An experiment in unequal levels of preparation and participation. * (8:34) Not all players will bring the same level of contribution, nor do all games encourage it. * (14:32) Pattern versus incidence. * (18:52) Reasons to […]
Bonus Episode 96 – Fear the Con 2022 report05 Jul 202200:44:44
* (0:24) Releasing episodes out of order. * (1:24) The little convention that could, despite how hard life tried to stop it. * (6:59) All of the hurdles that weren’t COVID. * (14:00) The obstacles that came up during the convention. * (24:24) In spite of everything arrayed against it, the con went really well. […]
Episode 599 – splitting the difference14 Jun 202200:36:56
* (0:29) Interrogating Mary on her gaming history. * (1:33) The last few days before Fear the Con! * (4:54) The distinct moral perspective of a child. * (7:39) Leif responds to our show on vertical creativity. * (13:58) A thought exercise on who should win the 51/49 preference: players or GMs. * (15:41) Wayne […]
Episode 598 – the Uno metaphor03 Jun 202200:44:47
* (0:29) A difficult GM learns a lesson from an Uno game. * (4:10) Navigating the internal conflict between “roleplaying” and “game”. * (11:20) The need for control that ultimately comes from fear. * (16:45) Giving the players their wins. * (23:34) The ugly math about how many people aren’t that good at a given […]
Episode 597 – the game you aren’t running18 May 202200:47:45
* (0:29) Fear the Con appears to have catering, but we could still use more GMs! * (5:21) Laundering identities. * (7:03) Game Masters getting fixated on things that aren’t important to the game they’re running. * (12:00) A lack of flexibility. The three clue rule. * (19:36) GM distress when the party solves something […]
Episode 596 – an invited intruder07 May 202200:43:00
* (0:29) A new show type on the horizon: phone the Boot, or something similarly clever. * (2:04) Kids’ games at Fear the Con. Our episode on gaming with children can be found here. * (4:15) Brodeur goes on Safest Family on the Block and My 10th Level Paladin. * (6:17) Brodeur gets invited to […]
Episode 624 – back to what you enjoy26 May 202400:31:50
* (0:29) Fear the Con has funded and the sign-up site is live! We hope to see you Thursday, June 20th to Saturday, June 22nd. * (1:58) Getting back to what you love, inspired by Ray Bradbury’s Zen in the Art of Writing. * (5:16) The tyranny of compromise. * (9:54) Wanting the GM to […]
Episode 595 – death and consequences26 Apr 202200:38:06
* (0:29) A shoutout and thanks to WashingCon! * (1:09) Fear the Con is coming up in mid-June. * (2:25) Wayne annihilates his player-characters in a Legion of Liberty game, and they love it. Our episode on action economy. * (10:22) The perspective that comes from getting your butt kicked. * (13:52) The difference between […]
Episode 594 – horizontal creativity05 Apr 202200:40:52
* (0:29) June 16th, 17th, and 18th for Fear the Con! You can see Mikey Mason’s material on BandCamp. * (2:40) Reviewing the idea of horizontal and vertical creativity. * (4:56) Horizontal creativity doesn’t mean the player has to get lazy. In fact, it may mean the GM is getting lazy. * (12:35) How horizontal […]
Episode 593 – vertical creativity24 Mar 202200:36:58
* (0:29) – Bordeur, Dan, and Julia will be at Washingcon this weekend: March 26th and 27th, 2022. * (2:23) – Defining how we’ll be using “vertical” and “horizontal” creativity over the next two shows. * (5:45) – The laziness that often accompanies horizontal thinking. * (8:08) – Creativity within seemingly narrow (i.e. “vertical”) ideas. […]
Episode 592 – de-escalation11 Mar 202200:44:03
* (0:44) Get signed up for Fear the Con! * (1:02) Brodeur is now on TikTok for some reason. Here’s the link. Do what you will. * (5:45) Welcoming Jason back to the show. * (6:31) There I Was…When Nothing Happened. The Kickstarter can be found here. * (11:26) Why “winning the fight” may not be […]
Episode 591 – weathering weather06 Mar 202200:39:49
* (0:28) The teeth on the dog go click, click, click. * (1:30) Brodeur discovers New Game+ mode in video games. * (10:23) Weather and environmental effects in an RPG. * (13:09) Weather as a reflection of some other truth in the setting. * (14:53) Setting the mood and adding immersion. * (19:21) Does the […]
Bonus Episode 95 – Bedtime Stories 802 Mar 202200:50:08
* (0:18) Time to set the mood for bedtime. * (5:06) Wayne, Boxman, and the latex room. * (14:32) Watching sports for all the wrong reasons. Brodeur joins TikTok. God forgive us all. * (16:57) Wayne pulls a plane, and Brodeur brings the pain. * (26:22) Kids versus bikes. Bikes win. * (28:54) Kids versus […]
Episode 590 – game recordings08 Feb 202200:34:16
* (0:28) The site for Fear the Con is now live! * (2:07) Monday Morning Quarterbacking your own games (the definition for anyone that doesn’t know that phrase). * (3:36) Getting past being your own worst critic. * (8:17) Speech disfluency and filler words. * (12:57) Using game recordings to prepare for the next session. […]
Episode 589 – just inexperienced05 Feb 202200:32:08
* (0:29) A fond farewell to Chad. * (4:50) Keeping the perspective that we all started somewhere. * (7:34) The amount of good advice every human being ignores; sometimes experience is the only effective teacher. * (12:49) The less you’re willing to step up, the more you ought to be patient. * (16:24) Don’t confuse […]
Episode 588 – new beginnings21 Jan 202200:37:47
* (0:29) Ghost of Tsushima, Red Dead Redemption 2, and archery in schools. * (8:51) Starting up new games as old ones end. Fear the Boot’s Patreon. * (14:34) East Texas University. Preliminary questions and contagious enthusiasm. * (20:56) Wayne passes the GMing torch to Chad. * (28:12) Building a game around a set of […]
Bonus Episode 94 – Fairview09 Jan 202200:27:18
* (0:23) Brodeur’s interview of Jim Pinto. * (4:10) The Fairview RPG. * (7:29) A descriptive and contextual character sheet. * (15:35) The game’s replayability. * (19:01) The art book. * (23:09) WashingCon on March 26th – 27th, 2022. * (25:07) Fear the Con on June 16th – 18th, 2022. The room block number is […]
Episode 623 – too big to fail13 May 202400:33:43
* (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems. * (7:14) Session Zero can help…or maybe not. * (10:29) There’s always someone bigger, and maybe your allies lack what you need. * (14:42) What if the characters […]
Episode 622 – bringing your PC to life17 Apr 202400:36:57
* (0:30) What steps do we take to bring a character to life? * (1:49) Ask what’s important. * (6:53) Seeing the good and bad in a single trait. * (8:06) Doug’s personality triangle model. * (10:54) Demonstrating character quirks. * (16:34) Making characters that both have and express personal growth. * (18:57) Taking a […]
Bonus Episode 102 – WGM 2: dead consuming the living09 Apr 202400:26:51
Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out! Fear the Con 2024’s Kickstarter can be found here. Hosts: Dan, Doug, Mary, Wayne
Episode 621 – juice is worth the squeeze31 Mar 202400:48:48
* (0:29) In defense of technology at the gaming table. Caleb’s setup with Owlbear Rodeo. * (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game. * (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game. * (14:04) Working distance and distraction into the game. * (17:54) […]
Bonus Episode 101 – WGM 1: dead air25 Mar 202400:35:50
I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot? Also, the Fear the Con 2024 Kickstarter is now live here! Hosts: Dan, Doug, Mary, Wayne
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