Back

Explore every episode of the podcast Destin Legarie Podcast | Save State Plus

Dive into the complete episode list for Destin Legarie Podcast | Save State Plus. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

Rows per page:

1–50 of 113

TitlePub. DateDuration
Kingdom Come Deliverance 2 Interview with Tobias on the Team's Success08 Mar 202501:10:50

Tobias Stolz-Zwilling, PR lead of Kingdom Come: Deliverance 2, shares insights into the team's journey in creating the highly anticipated sequel. From the impressive techical optimzation to achieving a massive sales success and achievement in RPG design, Tobias discusses the passion and dedication that fueled the project. Learn about the steps taken to enhance realism, combat mechanics, and storytelling, and hear firsthand how the team’s collaborative efforts are shaping the future of medieval RPGs.

Palworld Devs Shocked By Success | Interview With Pocketpair08 Mar 202500:33:16

Palworld exploded in early 2024 and in this episode, I sit down with Bucky, Communications Director and Publishing Manager at Pocketpair, to talk about the game's meteoric rise. We dive into what the team expected at launch, their reaction when Palworld shattered expectations, and how they handled intense scrutiny.

Xbox CEO Phil Spencer on the Future of Xbox "The Most Played Games Are On Any Screen"08 Mar 202500:34:19

Phil Spencer joined me to talk about the future of the Xbox brand, how Xbox plans to integrate AI, he even teased the Xbox Handheld. He took on some tough questions and I am very greatful he made the time to chat with me and answer your tough questions. There's a lot of Xbox news today that came out of this including Xbox exclusives, Xbox and Steam, the focus for the Xbox ecosystem, and even Xbox Game Pass was mentioned. Tune in for all the details.

Kinda Funny’s Greg Miller Reflects on Going Independent and the Future of Gaming | Save State Plus08 Mar 202501:10:47

Greg Miller joins Destin Legarie on Save State Plus to talk going independent, industry changes, and the future of gaming.

Game of the Year Awards 202401 Jan 202500:33:44

Paul Tassi and Destin Legarie join to discuss their Game of the Year for 2024 and why they think the official Game Awards could use a few tweaks in the nominees category.

Originally recorded November 2024.

Thomas Mahler on the Evolution of Moon Studios & No Rest for the Wicked10 Mar 202501:00:41

Thomas Mahler, co-founder of Moon Studios, shares insights on No Rest for the Wicked, the success of Ori, and the evolving landscape of game development. He opens up about the challenges of early access, the importance of critique in gaming, and how social media impacts developers, and all of us in life. It was a pleasure to get some insight from Mahler on these topics and how Moon Studios has evolved since it began.(00:00) Introduction(01:00) Pipe Tease for No Rest for the Wicked(01:40) Success of Moon Studios(03:45) Early Access W or L?(05:15) Feedback Forums(06:30) Social Media(07:25) Social Media Fatigue(08:50) Ori Creation vs Today(10:50) Accessibility vs Difficulty(13:10) Ori 3?(14:30) Cheats in Games(17:20) AAA Missing The Message(23:00) Starcraft Art Process(25:00) Yellow Paint(27:00) Where should Art Go?(28:40) Critique Should Be Allowed(30:00) How Hardware Should Evolve(34:19) How No Rest For the Wicked Changed(38:14) Making Money vs Making GAMES(43:20) Philosophy of Devs & Gamers(44:22) What Happened to Game Budgets(46:40) No Rest Inspirations(49:00) Microsoft Approaching Moon(49:47) THAT Kotaku Story & The Changes It Created(58:10) No Rest For the Wicked Updates

PlayStation Alum Shawn Layden On The Future of Games: "I'm Deathly Concerned" | Save State Plus24 Mar 202501:19:43

PlayStatation Alum joins me on Save State Plus this week to discuss the future of the games industry, reminice about his time at PlayStation and discuss where the industry is headed in the future. We talk about that infamous God of War reveal that had crowds losing their mind when Kratos made a return, and what his biggest accomplishments were while at PlayStation. He also talks about the Xbox vs PlayStation vs Nintendo rivalry and what it meant to have all the leaders step out on stage together.(0:00) Introduction(0:45) Who is Shawn Layden(02:04) PlayStation Nintendo & Xbox on Stage(03:55) His Favorite Moment(05:03) What was it like revealing God of War?(08:55) Is gamescom the new E3?(10:50) The AAA Problem(12:20) A Path to a New Normal(14:40) The Forever Game Problem(19:30) Was the VIta Ahead of It's Time?(23:57) Are Handhelds the next Battleground?(27:00) Will Switch Overtake PS2?(28:10) Laydens Favorite PS Console(29:30) PlayStation's PC Release Strategy(34:00) Will Next Gen Dissapoint?(38:40) How Spider-Man & Insomniac Happened(41:40) Puddle Gate(45:10) Cross Platform Play(47:30) Shawn's Departure(49:40) Girls Make Games dot com(50:58) Xbox Shaking Up The Industry(53:40) This is How You Share PS4 Games(56:50) Patron Questions Xbox Games on PS5(57:47) Is Xbox Going 3rd Party?(58:12) Will Indie & F2P Take Over?(01:02:50) A New Generation of Gamers(01:04:50) Are Exclusives Moral / Helpful?(01:08:00) What Trend Would You Eliminate?(01:09:25) Would Layden Work at Xbox?(01:10:56) Should Xbox Buy Ubisoft?(01:12:23) Digital Game Ownership(01:15:40) Shawn's Favorite Game(01:17:40) Girls Make Games dot com

Colin Moriarty Celebrates 8 Years of Last Stand Media17 Mar 202501:26:26

Colin Moriarty of Last Stand Media joins me on Save State Plus this week to Celebrate 8 years of LSM. We cover off on the history of Colin, how the team came to be with Last Stand Media, and where LSM goes from here. In addition we also cover off on the current state of the video game industry, where it's going, the steps it's taken to get here and what's next.

(0:00) Show Starts(0:15) Colin Introduction(01:30) Colin on 8 Years of LSM(03:13) The History of Colin(06:45) The Roster of LSM(09:45) Dustin Furman(11:40) Mama Micah(19:15) Defining Duke(21:00) Gene Park(22:54) Ideology in the Industry(26:03) Is the Industry Headed for Trouble?(29:50) The Bungie & Activision Impact(35:00) Xbox on PlayStation(38:20) Get Ready For More on PS5(44:05) The Biggest LSM Lesson Learned(48:27) Achievements & Trophies(52:05) Pressure Under Embargo(54:10) The Demon's Souls Gem(55:20) PlayStations Live Service Problem(57:30) Horizon Favoritism(59:00) The Shu Effect(01:03:30) LSM in 10 Years(01:05:40) Patreon Q: PS5 Day & Date on PC?(01:12:00) The Next Xbox(01:16:30) PlayStation's Next Step(01:20:20) How Gaming Will Evolve(01:22:10) Drum Solo

Path of Exile 2 | Making It for Under $100M & The Impact of Dawn of the Hunt | Save State Plus27 Mar 202500:49:15

Path of Exile 2 Dawn of the Hunt is the first big expansion since POE2 launched in early access. Jonathan Rogers sat down with me to discuss the impact the Path of Exile 2 0.2.0 Update will have on the game and what players can expect from the latest from Grinding Gear Games. Including a little note about a pretty sweet budget for an incredible game.


(00:00) Introduction

(01:25) Regrets from Launch

(03:14) Player Health

(04:42) Free 2 Play Date

(05:16) Chris Wilson Leaving

(07:49) Roadmap Changes

(09:50) Fixing Underpowered Classes

(11:21) Path of Exile 2 Budget

(14:09) Favorite Coverage

(15:19) More Cinematics?

(16:45) Huntress Evolution

(21:20) Ascendancy Bugs

(22:33) Wisp Inspiration

(25:01) Witch Resurrections

(26:19) Broken Builds

(27:18) Bleed Builds

(28:05) New Ascendancy

(30:18) Ring Balancing

(32:00) Crackly Audio Warning

(32:37) Interaction Overrides

(32:58) Bind Actions

(33:20) Controller to KB&M Easily

(33:40) Challenged GGG Had

(34:47) POE1 Crafting

(35:53) Spears Cross Classes

(37:04) New Balances?

(38:22) Ascendancy Re-Roll

(38:56) Steam Performance

(39:59) Controller Improvements

(40:32) Ascension Fixes

(40:59) Auction House

(41:20) Future Content Updates

(42:19) Destin: How Are You Doing?

(43:35) Player Engagement

(45:21) Destin: Burn Out Follow Up

(45:54) Release in 2025?

(46:29) New Acts?

(47:12) MacOS Update

(48:07) His Favorite Question

(48:15) Best Huntress Skill Gems

Naomi Kyle on The Future of Games Coverage | Save State Plus14 Apr 202500:57:29

Naomi Kyle joins the show this week to chat with Destin about AI, where the games industry is headed, and what it's like kicking off her new who with iHeart Radio.

Paul Tassi on Destiny, Assassin's Creed & Online Drama | Save State Plus07 Apr 202500:53:58

This week, Paul Tassi joins me to reminisce about Destiny 2, talk about the new Assassin's Creed Shadows release, and all the online drama we've been faced with this last year. We dive into the state of Destiny 2, its latest updates, and whether Bungie can turn things around. We also break down the Assassin’s Creed Shadows reveal, what excites us, what concerns us, and what it means for the franchise. Plus, we get into some of the biggest controversies in gaming and social media over the past year.(00:00) Show Starts(00:50) Paul Introduces Himself(02:17) Destiny 2 Talk Starts(09:10) Are Games Too Bloated?(12:02) Marathon and Assassin's Creed Shadows(22:21) Stealth vs Combat(24:41) Did Assassin's Creed Drama Hurt Sales?(31:14) How's Marathon Going?(35:20) Hopes for Destiny(39:30) Leaving Destiny 2(43:41) Will We Get Destiny 3(45:11) Positive Gaming News(49:18) Destin on Going Independent(51:19) Hardest "Dad" Problem

DOOM: The Dark Ages Preview – DOOM 2025 Gameplay Breakdown31 Mar 202500:40:39

Stand and Fight! I sat down with Colteastwood and Kahlief Adams to break down DOOM: The Dark Ages! We dive into the brutal new gameplay, discuss how it compares to past DOOM games, and analyze what to expect from DOOM 2025. Is DOOM: The Dark Ages gameplay the evolution fans have been waiting for? Let’s discuss!


(0:00) Introduction

(0:41) First Impressions

(01:44) Combat

(04:27) Weapons

(05:29) Favorite Weapons

(06:35) Mech Battles

(09:01) Dragon Riding

(12:35) Enemy Variety

(14:36) World Design

(17:59) Music

(18:13) Mick Gordon vs This

(19:53) The Flail

(23:29) How Does it Stack Up?

(25:15) Difficulty Options

(29:43) Story Thoughts

(32:27) Combat Balance

(35:15) Performance

(36:25) Favorite vs Least Favorite Thing

(38:54) Final Thoughts

South of Midnight Was Not for Me & Everything To Others | Save State Plus22 Apr 202500:54:05

Parris Lily joins me this week to talk about how we reacted to the Nintendo Switch 2 reveal, the lead up to the Marathon, and our differing opinions on South of Midnight.

(00:00) Introduction

(01:18) Switch 2

(11:21) South of Midnight

(33:35) Marathon Teases

(36:43) Parris on Creating Content

Clair Obscur Expedition 33's Ben Starr on Why This Game is Special05 May 202500:58:41

Ben Starr joins Save State Plus to discuss Clair Obscur Expedition 33 and what makes this game so special. We talk about his acting career, his favorite games, and look back at some of his best moments.

Path of Exile: Roberts’ 13-Year Journey to Secrets of the Atlas | Save State Plus07 Jun 202500:51:22

Mark Roberts joins me to break down Secrets of the Atlas, a major new update for the original Path of Exile. We talk returning players, new content, and how it fits into the evolving PoE ecosystem.


Grinding Gear Games isn’t done with the original Path of Exile. Secrets of the Atlas is a massive new update designed to pull players back into Wraeclast. We talk about update cadence, why PoE1 still matters, how the team keeps it all running, and what players can expect from one of the game’s biggest content drops yet.

Tencent’s Chris Kramer on Game Budgets, Media Turmoil, and The Rise of AA | Save State Plus26 May 202501:08:08

This week on Save State Plus I sat down with Chris Kramer, Tencent’s head of North American communications, to talk about the business behind video games. That included modern gaming budgets, the media industry, and how all of it works together. Chris was great and shared his frank thought about all of it and how it impacts the games we play.



(00:00) Introduction

(00:57) Kramer's History

(04:08) Kramer in Games Media

(07:20) Media Then vs Now

(10:20) Media Strategy Today

(12:40) How Influencers Are Chosen

(19:22) How Sponsorships Work

(23:40) Influencer Agencies

(26:10) Handling PR Issues

(28:10) Sony Changing Policies

(29:10) Crisis Plan of Action

(31:40) Remembering Star Wars

(34:40) Everquest 2 vs World of Warcraft

(37:30) Blizzard and EQ2 Teams

(38:40) EQ2 Changes

(40:40) Tencent Ubisoft

(46:50) Western Game Creation Costs

(52:30) Layoffs / Consolidation

(54:10) Is Constraint Helpful?

(57:15) Nintendo vs Palworld

(01:00:00) AAA vs AA

(01:05:00) Small Games to Check Out

From DayZ to Unity’s Drama Dean Hall Talks Indie, Media, & More24 May 202500:25:13

Dean Hall (creator of DayZ and founder of RocketWerkz) joins me to discuss the games industry, game development and more. We dig into Unity's recent controversies, the future of game engines, and the challenges indie developers face in 2025.

Tony Hawk Pro Skater 3 + 4 Remake Iron Galaxy Interview08 May 202500:17:25

I had the chance to sit down with Mike Rossi from Iron Galaxy and discuss Tony Hawk Pro Skater 3 + 4 and what the remake changes, and what it keeps the same.

Obsidian Founder on Keeping Employees: "It's Super Super Important"28 Jul 202500:42:10

I sat down with Obsidian studio leadership to talk about Grounded 2 and the major changes driving the sequel including why they chose to make a full follow-up, how Unreal Engine 5 reshaped development, and why keeping a small, agile team was key to their success. We also go deep on buggies (yes, again), improvements to AI and combat, and the studio’s philosophy around retaining talent and preserving games.

007: First Light Is the Bond Game Fans Have Been Waiting For | Save State Plus25 Jun 202500:26:46

I sat down with Franchise Director Jonathan Lacaille and Narrative & Cinematic Director Martin Emborg to talk about 007: First Light, the ambitious new origin story set in the James Bond universe. We dive into how they approached building a younger Bond, what makes this different from past 007 games, and how the team is creating a cinematic experience worthy of the franchise. If you’re a Bond fan or love spy thrillers, this is one you won’t want to miss.

Borderland 4 Combat Radar is Just the Beginning | Save State Plus22 Jun 202500:14:15

The Borderlands 4 Development team is constantly listening to what fans want and need from the game. I had the chance to sit down with Creative Director Graeme Timmins, and Senior Project Producer Anthony Nicholson to talk about endgame, design decisions and more.

Morbid Metal Creator on Building the Game Alone | Save State Plus26 Sep 202500:12:40

I spoke with the solo creator behind Morbid Metal (who now has a team) at Gamescom 2025 about their stylish action gameplay, inspirations, and how they’re building this intense, shape-shifting hack-and-slash experience. Here’s what’s next for the game and why fans of fast-paced combat should keep an eye on it.

Deadpool VR Dev Interview | Gamescom 202520 Sep 202500:12:30

At Gamescom 2025, I went hands-on with Deadpool VR and sat down with the developers to talk about how they brought Marvel’s Merc with a Mouth to virtual reality. Here’s everything you need to know about gameplay, humor, and what to expect when you suit up as Deadpool. Big thanks to Meta for brining me out to Gamescom to play.

EVE Vanguard – First Look at Exclusive Gameplay + Dev Interview | Save State Plus17 Sep 202500:34:15

EVE Vanguard is live right now with its free-to-play event, Operation Nemesis, running through October 2! I sat down with EVE Vanguard Game Director Scott Davis and EVE Online Creative Director Bergur Finnbogason for an exclusive interview about the future of this MMOFPS and how it ties directly into the EVE Online universe. We also break down brand-new gameplay, talk about the infamous Dust 514 lessons, and discuss how Vanguard will impact the political and economic landscape of EVE.Play EVE Vanguard: https://evevanguard.com/how-to-play

Dune Awakening is Having a Free Weekend: Here's What's New From the Devs Themselves12 Sep 202500:21:01

During Gamescom I had the chance to sit down with the Dune Awakening team to ask them about their favorite changes to the game. This is what they said. Dune Awakening is opening its doors for a free weekend, giving players a chance to explore the harsh deserts of Arrakis and see how the game has evolved. At Gamescom, I sat down with the game’s director to talk about what’s new, what they’re most proud of, and how the team has refined this ambitious survival MMO. In this interview, we break down their favorite recent changes, what players should look forward to during the free weekend, and where the game is headed next.

Fallout Co-Creator on Remake: You Could, But Would it Be Better?07 Sep 202500:30:51

I sat down with Leonard Boyarsky (co-creator of Fallout, director on The Outer Worlds) and Brandon Adler (game director at Obsidian) to talk about the future of RPGs. We covered everything from the possibility of a Fallout 1 remake, to lessons learned from Avowed, to modernizing RPG systems in The Outer Worlds 2. We also dug into storytelling tactics, marketing sequels, and what it’s like building games today in Unreal Engine 5 compared to the early DOS era.(00:00) Intro(00:34) Controversial Question(01:37) Outer Worlds Dropping to $70(02:33) Modernizing Systems(05:45) Is a Fallout 1 Remake Possible?(07:50) What did you learn from Avowed?(09:00) Is Marketing a Sequel Hard?(11:22) Are the Separate Teams Helpful?(12:52) Creating Then(DOS) vs Now (UE5)(16:15) Brandon's Thoughts(20:18) Storytelling Tactics(22:00) How Their Skills Come Together(25:33) Can you think of an example in Outer Worlds 2?(28:00) What's one question I didn't ask you wish I did?

Metal Gear Solid Delta: Noriaki Okamura & Yuji Korekado Interview | Save State Plus22 Aug 202500:20:12

I sat down with Konami producers Noriaki Okamura and Yuji Korekado to talk about Metal Gear Solid Delta: Snake Eater. We discuss the challenges of remaking such a legendary game, and how they approached honoring the legacy of Hideo Kojima’s original Metal Gear Solid 3. This interview gives insight into Konami’s vision for the future of the Metal Gear franchise.

Should Xbox Be Worried Right Now? | Save State Plus17 Nov 202501:00:45

Valve’s new Steam Machine dropped and instantly set off alarm bells. Between the 8GB VRAM debate, developer concerns, early reactions, and what this means for the PC and console market, the question is simple.Should Xbox be worried right now?In this episode of Save State Plus, we break down the Steam Machine reveal, the industry response, and where Xbox fits into the picture. Plus.• Fallout Season 2 trailer shows New Vegas, Lucy, The Ghoul and major lore drops.• Elder Scrolls 6 is still years away according to Todd Howard.• New Xbox changes including opened publishing documentation for all devs.• Halo Operation Infinite preview.• Big PlayStation updates — PS Portal usage, Ghost of Yotei sales, D2 performance, Concord servers returning.• And early reactions to The Game Awards nominations.It was a wild week. Let’s break it all down.(00:00) Show Starts(00:15) Steam vs Xbox(26:04) Xbox News(30:22) PlayStation News(53:21) Nintendo News(56:15) All Other News

GTA 6 Delayed. Rockstar Under Fire - LAG Nov, 11th 202511 Nov 202500:36:21

Rockstar confirms Grand Theft Auto 6 is delayed to November 19, 2026, citing the need for more polish. But inside the studio, tension is boiling over with protests, firings, and union-busting accusations making headlines.

Meanwhile, Nintendo raises its Switch 2 sales forecast, Halo Infinite announces what could be its final major update, and BioWare celebrates N7 Day with new Mass Effect teasers.

All that and more in this week’s LAG Recap, your late-access look at the biggest stories in gaming.

Destiny Rising is Redefining What's Possible in the Destiny Universe | Interview31 Oct 202500:09:03

In this exclusive interview, the Destiny Rising development team opens up about how they’re expanding the Destiny universe in bold new ways. From the decision to create a hero-based combat system to exploring a completely different timeline, this conversation dives deep into how Destiny Rising is redefining what’s possible for the franchise.The team discusses Bungie’s collaboration, community feedback, AI voice controversy, and how they’re shaping the future of the Destiny experience across mobile and beyond.#DestinyRising #Destiny2 #Bungie #ExclusiveInterview #MobileGaming

Xbox Just Came And Admitted It's True... All of It30 Oct 202500:22:11

It’s official. Satya Nadella just confirmed the Xbox rumors are true. Not only for the games, but als for Xbox’s next console, codenamed Magnus, is real and it’s a hybrid. Xbox Magnus does have a nice ring to it.Microsoft says it will combine your full Xbox console library with the power of Windows PC gaming. That means support for multiple storefronts like Steam, Epic, and Battle.net all on one device. It’s the biggest shift in Xbox history and marks the first time they’ve officially admitted what’s been rumored for months.In this video, I break down what Satya actually said, what the hybrid console really is, how it compares to the rumored PS6, and what this means for Xbox’s future.Subscribe Here! https://www.youtube.com/c/thedestinchannel?sub_confirmation=1Become a member to support this channel!https://www.youtube.com/channel/UCgUOWrjLEhmHE9tqYtoeS_g/joinSources:https://www.windowscentral.com/gaming/xbox/microsofts-ambitious-new-xbox-your-entire-console-library-the-full-power-of-windows-pc-gaming-and-morehttps://x.com/longislandviper/status/1982931457783034260https://x.com/tbpn/status/1983248873335468142https://www.matthewball.co/all/stateofvideogaming2025https://www.newsweek.com/entertainment/ex-playstation-head-says-video-game-industry-losing-next-generation-tiktok-1995571https://x.com/Cromwelp/status/1762530106050818510https://x.com/tomwarren/status/1983313762770923704https://x.com/charlieINTEL/status/1983279182613492146https://x.com/stephentotilo/status/1983255817785597980https://insider-gaming.com/xbox-reportedly-has-a-partner-preview-event-scheduled-for-november/https://x.com/InsiderGamingIG/status/1982827800106270769https://www.youtube.com/watch?v=X_pjrZQDerw&t=1s

Xbox Begins Their Microsoft Gaming Arc with Halo on PS529 Oct 202502:10:28

Halo is officially coming to PS5 with Halo. Campaign Evolved. We break down what Xbox is signaling with multiplatform moves. The reported push for higher studio margins. And why leadership says TikTok and movies are the real competition. Plus new trend data and reports shaping the industry this we

Path of Exile Dev On Why You Should NEVER Blame Your Audience23 Oct 202500:35:13

Path of Exile’s next big expansion, Keepers of the Flame, drops October 31 and I spoke with Mark “Neon” Roberts from Grinding Gear Games about how they’re keeping Path of Exile fresh more than a decade later.

He opened up about live-service game fatigue, what developers can learn from Destiny, and why you should never blame your audience when engagement dips. We also talk about the new Breach-themed league sequel, Bloodline Ascendancies, Grafts, and Asynchronous Trading — some of the biggest additions to Path of Exile in years.

0:00 - Intro & how this unique interview was filmed

0:44 - Starting questions for the dev team

1:39 - Dumping all the questions from the presentation

2:02 - Graphics Update?

03:31 - Breach Updates

06:44 - Breah Follow Up

9:14 - Breach returns: how GGG revisits classic mechanics

12:45 - When has a game overstayed its welcome? (Destiny comparison)

13:00 - Mark on not blaming your audience — the dev’s responsibility to re-earn engagement

30:25 - Bungie comparisons & lessons in longevity

34:26 - Final thoughts and outro

Everyone’s Talking About Xbox This Week - Here’s Why | Save State Plus Weekly29 Sep 202501:27:44

Xbox just dropped everything this week. From the ROG Ally X handheld reveal to Forza Horizon 6 heading to Japan, a new look at Kojima’s OD: Knock, and their biggest Game Pass investment yet. I’ll break down why this might be one of the most important weeks in Xbox history.

(00:00) YouTube Rant

(04:20) Xbox Handheld

(23:02) Forza Horizon 6

(29:30) Halo Rumors

(38:39) Costco Xbox Story

(46:08) YouTube Rants Part 2

(50:27) OD Reveal

(55:00) Xbox Game Pass Investment

(59:08) Xbox Users Play More

(01:03:58) Physint

(01:09:42) Bowser Leaves Nintendo

(01:11:08) Wolverine Gameplay Reveal Recap

(01:16:01) MGS Vol 2 in the Works

(01:17:49) Metal Gear Solid Delta Fox Hunt Release Date

(01:19:50) Borderlands 4 Switch 2 Delay

(01:21:09) Is EA Selling?

(01:24:08) Bully 2 News

(01:25:21) Recap Outro

Valve, Xbox, and PlayStation Are Eyeing the Next-Gen Hardware | Save State Plus24 Nov 202501:05:18

The next generation of gaming hardware is starting to take shape — and Valve might be the one pushing everyone forward.With the Steam Machine revealing early pricing expectations, anti-cheat updates, the 8GB VRAM debate, and AMD’s new FSR Redstone announcement, the industry is already shifting. Xbox and PlayStation aren’t far behind as both companies prepare their own next-gen strategies.In this episode of Save State Plus, we break down what Valve’s latest moves mean for the future of console and PC hardware, how devs are reacting, and where Xbox and PlayStation fit into the picture.Plus.• Fallout Season 2 trailer shows New Vegas, Lucy, The Ghoul, and major lore drops.• Elder Scrolls 6 remains years away, according to Todd Howard.• New Xbox updates including open publishing documentation for all devs.• Halo Operation Infinite preview.• PlayStation updates — PS Portal usage, Ghost of Yotei sales, Destiny 2 performance, Concord servers coming back online.• Early reactions to The Game Awards nominations.Let’s get into it.Subscribe Here! https://www.youtube.com/c/thedestinchannel?sub_confirmation=1Become a member to support this channel!https://www.youtube.com/channel/UCgUOWrjLEhmHE9tqYtoeS_g/join(00:00) Show Starts(01:11) PC News(10:30) Xbox News(36:26) PlayStation News(45:28) Nintendo News(49:57) Industry News

"It’s kind of like The Hunger Games out There" | Dean Hall (Kitten Space Agency)25 Nov 202500:42:59

I sat down with Dean Hall, CEO of RocketWerkz, to talk about Kitten Space Agency, its surprising public pre-alpha launch, and the tech powering it. We get into the Brutal framework, KSP comparisons, monetization, fundraising, platform strategy, AI in development, the Steam Machine reveal, and the broader shift happening across the games industry.
Check out Kitten Space Agency https://ahwoo.com/store/KPbAA1Au/kitten-space-agency


(00:00) Intro(00:26) KSA Launch(02:23) Kerbal Reaction(03:23) KSA Tech(05:36) Distribution Strategy(10:06) Fundraising Success(13:00) Monetization(15:10) The Future of Game Dev(17:54) Steam Machine Thoughts(19:58) Platforms Targeted(22:09) Tech in KSA(28:00) AI Thoughts(34:58) Feedback so Far(38:10) GOTY for Dean?(40:18) Shifting Studio Habits

Starfield PS5 Release Date Announced With Huge Update18 Mar 202600:08:05

Starfield is officially coming to PlayStation 5 on April 7 alongside its biggest update yet. Bethesda is launching the game day-and-date with the Free Lanes update and the Terran Armada story DLC, marking a major expansion of the core experience and a significant shift in platform strategy.

Free Lanes introduces interplanetary travel within systems through a new cruise mode, allowing players to move between planets, encounter dynamic events, and interact with their ship and crew in real time. The update also adds X-Tech, a new system for crafting and upgrading gear with legendary modifiers, expanded outpost building tools, shared storage, new points of interest, and additional vehicles.

Terran Armada is a new story-driven DLC featuring new enemies, questlines, locations, and rewards, while additional Trackers Alliance content continues to expand the bounty hunting experience.

The PlayStation 5 version includes full DualSense support with adaptive triggers, lightbar integration, and controller features, along with PS5 Pro enhancements offering both performance and visual modes.

Starfield launches on PS5 at $49.99, with a $69.99 Premium Edition. Existing Premium owners on Xbox and PC will receive the Terran Armada DLC at no additional cost.

This release represents the most complete version of Starfield to date and signals a major moment for both the game and Xbox’s evolving platform strategy.

Pragmata Preview. New Gameplay, Boss Fight, And Why It Works17 Mar 202600:08:13

I got extended hands-on time with Pragmata, and after going beyond the demo, it’s clear this game has more going on than Capcom has shown so far.In this preview, I explore the main hub area, take on a massive boss fight, and break down the relationship between the main character and the mysterious girl. I also encountered new enemy types and got a better understanding of how combat and puzzle mechanics work together.Pragmata is starting to take shape in a meaningful way, and some of its most interesting ideas don’t fully come through in the demo alone.This is not a review, but if you’re curious about Pragmata or wondering whether it stands out, this should give you a clearer picture of what Capcom is building.

Xbox Strategy Is Changing. The New CEO Doesn’t Get a Blank Check09 Mar 202600:11:49

Xbox leadership drama continues as new reports suggest the next Xbox boss will not receive a blank check from Microsoft. Bloomberg reporting reveals major internal debates around Xbox strategy, studio decisions, and long-term investments, including discussions around projects like a Bloodborne remake pitch and shifting priorities inside PlayStation and Xbox.In this video Ibreak down the latest Xbox news, what it means for Microsoft’s gaming division, and why leadership expectations appear to be changing. From the future of Xbox hardware like Project Helix to internal strategy around exclusives, spending, and studio management, the industry may be entering a more cautious phase.Is Microsoft tightening control over Xbox? And what does that mean for the future of Xbox games, studios, and the broader console industry?

Valve Confirmed the Steam Machine Release in 202608 Mar 202600:08:15

Valve has confirmed that its upcoming Steam hardware lineup is still planned for release in 2026. In its Steam Year in Review 2025 post, the company acknowledged supply challenges but said it expects to ship three new products this year. These include new Steam ecosystem hardware that could expand Valve’s push beyond the Steam Deck and further integrate PC gaming with its platform. In this video, we break down what Valve actually said, what the three rumored Steam devices could be, and what this means for the future of PC gaming hardware and the Steam ecosystem.


PlayStation Pulling Back From PC Could Shift Back to a Console War07 Mar 202600:15:35

PlayStation PC ports may be slowing down as Sony reportedly pulls back from releasing PlayStation games on PC. If Sony focuses more on PS5 exclusives again, it could shift the Xbox vs PlayStation strategy and bring back a more traditional console war.


A new report suggests Sony may scale back some PlayStation PC releases, which would mark a major change after years of expanding PS5 games to PC.


At the same time, Xbox has moved toward a multiplatform strategy, releasing games on PlayStation 5, PC, and other platforms. That raises an interesting question about how the console competition could evolve if Sony prioritizes exclusives again.


In this video I talk about:


• Sony reportedly pulling back from PlayStation PC ports

• Why PS5 exclusives still matter to PlayStation

• Xbox releasing games on PS5 and other platforms

• How Sony and Microsoft are approaching gaming strategy differently


The gaming industry is shifting quickly, and Sony and Microsoft may now be taking very different approaches to PC releases, console exclusives, and platform strategy.

Xbox Reveals Their New Console Will Be Project Helix And It Will Play PC Games06 Mar 202600:10:50

Xbox has revealed new details about its next generation console, codenamed Project Helix. The upcoming Xbox hardware is expected to play both Xbox and PC games, signaling a major shift toward a more PC-style ecosystem for Microsoft’s next console.Reports suggest the new Xbox platform could function as a hybrid between a traditional console and a gaming PC, giving players access to a wider range of titles across the Xbox and PC ecosystem.Project Helix represents Microsoft’s next step in its evolving gaming strategy as the company continues to expand Xbox beyond traditional hardware boundaries.

Highguard Is Shutting Down Weeks After Launch05 Mar 202600:11:57

Highguard is officially shutting down. The developers confirmed the free-to-play hero shooter will permanently go offline on March 12, only weeks after launching in January 2026.The PvP raid shooter from Wildlight Entertainment, a studio formed by veterans from Apex Legends and Titanfall, struggled to maintain a sustainable player base despite millions of players trying the game at launch.This video breaks down the shutdown announcement, what happened behind the scenes, and what the collapse of Highguard says about the modern live-service shooter market.

Xbox All-Hands Behind the Scenes Reveals Hints of Xbox's New Plans04 Mar 202600:11:37

Xbox all-hands meeting details are starting to surface, and they may reveal hints about Xbox’s new plans. Microsoft Gaming leadership addressed the team behind the scenes, signaling possible shifts in Xbox strategy, console focus, and long-term platform direction. This Xbox news update breaks down what the internal messaging could mean for Xbox hardware, Xbox exclusives, Xbox Game Pass, and the future of Microsoft’s gaming business. With leadership transition talk and renewed emphasis on console identity, the next phase of Xbox may already be taking shape. If you follow Xbox news, Microsoft Gaming strategy, and the future of Xbox consoles, this is an important moment to watch.


Why This Former Executive Thinks Xbox Still Has a Shot02 Mar 202600:26:27

Former Xbox executive Peter Moore explains why he believes Xbox still has a real chance to succeed, even after years of criticism, strategic missteps, and shifting leadership. Moore discusses the importance of listening to players, lessons from Xbox’s past, and what the platform needs to do to regain trust with gamers. This video breaks down Moore’s comments from his GamesBeat interview and what they signal about Xbox’s future, leadership direction, and long-term strategy.

Highguard Failed Overnight. We Finally Know What Happened01 Mar 202600:17:58

Highguard’s failure happened faster than almost anyone expected. New reporting reveals the internal decisions, development challenges, and business factors that led to the game’s collapse shortly after launch.This breakdown from Bloomberg covers what went wrong with Highguard, including leadership decisions, production scope, live-service expectations, player retention issues, and why financial support was ultimately withdrawn. It also explains how Highguard fit into the broader multiplayer shooter market and why it struggled to gain traction despite significant backing.By examining confirmed reporting and timelines, this video documents how Highguard went from a highly anticipated live-service shooter to one of the most notable game failures of 2026.

Ed Fries: Xbox’s New CEO Doesn’t Need Gaming Roots - Here’s Why27 Feb 202600:31:21

Ex-Microsoft Game Studios head Ed Fries says he’s not worried that new Xbox CEO Asha Sharma doesn’t have direct gaming experience — and he explains why her leadership can still work for Xbox’s future. We dig into the leadership shift at Microsoft Gaming, Spencer’s legacy, and how this transition could shape Xbox going forward.Read the original GamesBeat interview by Dean Takahashi here: https://gamesbeat.com/ex-microsoft-games-leader-not-worried-new-xbox-ceo-has-no-games-experience-ed-fries-interview/I also reference the Sarah Bond Bloomberg Articlehttps://www.bloomberg.com/news/features/2024-09-20/xbox-president-sarah-bond-predicts-the-future-of-microsoft-s-next-game-console?embedded-checkout=true

Resident Evil Requiem I’ve Only Played a Few Hours But I’m Impressed (And So Is Everyone Else it Seems)26 Feb 202600:09:35

First reviews of Resident Evil Requiem are in, and after spending a limited amount of time with the game myself, it’s already left a strong first impression. This is not a full review, but the opening hours showcase confident design choices, smart pacing, and a tone that feels very deliberate for the franchise.In this video, I break down what’s working so far, how Requiem compares to recent Resident Evil entries, and what the broader industry response has been. Even with limited playtime, it’s easy to see why this could become a meaningful evolution for the series.These are early impressions based on limited playtime, not a final verdict.

NVIDIA’s DLSS 5 Is Getting Cooked by Gamers17 Mar 202600:12:55

NVIDIA just revealed DLSS 5 and pitched it as a major leap for graphics, using AI-powered neural rendering to add more photoreal lighting and materials to games. But instead of excitement, the reveal sparked a wave of backlash from players, artists, and tech watchers who think it looks less like an upgrade and more like AI slop. Let’s talk about why DLSS 5 is already so divisive.

Breaking: New Xbox CEO Breaks Her Silence on Xbox’s Future. "Nothing Is Off the Table"25 Feb 202600:21:42

Breaking news. Xbox’s new CEO, Asha Sharma, has given her first major interview, and her message is clear. Nothing is off the table. In a wide-ranging conversation, Sharma discusses Xbox’s future, leadership changes, console commitment, and how the company is reassessing its strategy after months of uncertainty. She addresses fan concerns, the idea of a “return to Xbox,” and whether anything is truly off limits as Microsoft looks ahead. This interview offers the clearest signal yet of where Xbox may be heading next, and why major changes are still on the table. Source: Windows Central exclusive interview. https://www.windowscentral.com/gaming/xbox/exclusive-talking-to-new-xbox-ceo-asha-sharma-and-cco-matt-booty

© My Podcast Data