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Explore every episode of the podcast Colette & Matt Have Entered the Chat

Dive into the complete episode list for Colette & Matt Have Entered the Chat. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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TitlePub. DateDuration
175 Ubisoft's Terrible, Horrible No Good, Very Bad Day04 Oct 202401:12:24

Ubisoft can't catch a break. Their development costs are through the roof, their games are flopping, and the next entry in their marquee franchise "Assassins' Creed" has been delayed, sending share prices (and confidence) plummeting. 

Plus, more notes on "Echoes of Wisdom," Matt's continued adventures in the Forgotten Realms of "Baldur's Gate 3," and a point-and-click mystery game on Colette's telephone!

Also, hurricanes: They seem bad! And we completely forgot to talk about the biggest story of the week, in which Nintendo finally busted out the lawyers on "Palworld."

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

174 "Zelda: Echoes of Wisdom" Is a Wonderful Game That Runs Like Hot Garbage27 Sep 202401:03:39

"The Legend of Zelda: Echoes of Wisdom" came out for the Nintendo Switch this week, and it is charming, adorable, fun, and extremely innovative. There's just one problem: The frame rates whip around faster and harder than Tingle cashing in his rupees.

Due to the (now passed) hurricane in the Southern U.S., Colette takes a break this week (all is well) and Matt shares his early impressions of a wonderful game with very questionable tech.

Also, Sony's State of Play dropped some release dates, trailers, and updates that are well worth breaking down.

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

173 WTF Is Going On With "Flappy Bird?"20 Sep 202401:20:48

A big announcement shook the Game-O-Verse to its core earlier this week. "Flappy Bird," the massively viral mobile game from 2014, would be making a triumphant return: New game modes, updated levels, and...crypto?

An entity called "The Flappy Bird Foundation" plans to resurrect the beloved game this year. But as the media poked at this announcement, the plot thickens. The game had been abandoned the same year it was released, due to the immense pressure and scrutiny on its creator, Dong Nguyen. After the re-release announcement, Nguyen tweeted for the first time in 7 years that he has nothing to do with the game, never sold it, and doesn't support crypto.

So...who owns "Flappy Bird?" Who has the right to re-release it? And if IP is "abandoned," can anyone just start monetizing it?

Meanwhile, the PS5 Professional sure is expensive. Crying about game consoles on the Internet is nothing new, but we ask the honest question: Who is this upgraded hardware for? And what kind of prices will the market bear in an era of infinite choice?

Plus: Possible leaked images of the Nintendo Switch 2? And a tale of two very different "Baldur's Gate 3" experiences.

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

172 I Can't Stop Thinking About "Baldur's Gate 3," Please Send Help13 Sep 202400:33:43

Busy lives, work schedules, children, and sleep did not permit a co-operative recording this week, so Matt shares how starting "Baldur's Gate 3" last week with Colette's husband Patrick and friend-of-the show Sky Burkson has been a transformative experience.

We shall return with more BG3 shenanigans (and the week's news) next Friday!

 

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

171 "Zelda: Echoes of Wisdom" Sure Does Look Like a Good Video Game06 Sep 202401:36:41

After 8 years in development and two weeks of beta testing, Sony has pulled the plug on "Concord" after a shockingly low player count. The hero shooter failed to  pull its target audience away from the 47 other live service games they're already playing, and Sony has de-listed it for sale and refunded those who have pre-purchased.

What does this say about the state of the games industry, and Sony's huge foray into the live service arena?

Plus: A Minecraft Movie trailer gets a mixed response from the Internet, and ConcernedApe hasn't touched "Haunted Chocolatier" for a while

Meanwhile, the preview embargo has lifted on "The Legend of Zelda: Echoes of Wisdom," and boy-howdy, the new gameplay looks spectacular.

Colette's playing: Peglin

Matt's playing: Sins of a Solar Empire II, and Darkest Dungeon II

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

170 Our Big Faves From Gamescom 2024 & Nintendo's Partner Direct30 Aug 202401:18:20

The past week+ has seen an avalanche of announcements, teasers, demos, updates, DLCs, collab-os, and shadow drops. Why?? Gamescom 2024 and a surprise Direct from Miyamoto & Co.

We pluck out the most interesting and hype-filled tidbits, including some games you should download RIGHT MEOW.

Plus: What's up with the puppet museum in Atlanta?

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

169 How Did the Video Game Industry Get So Brutal for Workers? (w/ Dr. Johanna Weststar)23 Aug 202401:22:42

Another day, another news story about studios laying off hundreds of video game developers. Why did this industry become so volatile? And what makes game devs so vulnerable to job insecurity, especially when the industry's profits have never been higher?

This week we're joined by Dr. Johanna Weststar, a professor of labor studies (and Stardew enthusiast!) at Western University in Ontario, Canada. She's the co-author of a new book, "Not all Fun and Games: Videogame Labour, Project-based Workplaces and the New Citizenship at Work," which dissects 15 years of employment data and trends to figure out why game development is so fraught, and how we can improve it.

There's so much more to the story besides "crunch." The explosion of temporary gig work, erosion of social safety nets, do-or-die publishing schedules, and struggles to unionize remote and disparate workers has lead to a reckoning in the games industry. But despite these challenges, we may be on the verge of a more secure work life for the people who make our favorite adventures — akin to the protections put in place for Hollywood when that industry was still young in the 1930s and 40s. What we do next, legally and culturally, will make all the difference.

Plus: How a blog from 2004 changed the Internet's perception of game dev, and your questions!

Find more of Johanna's work, publications, and how you can connect with her here: https://dan.uwo.ca/people/faculty/johanna_weststar.html

And her work with the International Game Developers Association (IGDA): https://igda.org/dss/

Join our Discord community: https://discord.gg/5xz84B9RRJ
 

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Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com

 

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

168 Only 34 Players Have Seen This Secret "Baldur's Gate 3" Ending16 Aug 202400:56:29

Larian Studios has shared player data on the 1-year anniversary of their smash hit "Baldur's Gate 3." Among the fascinating tidbits is that only 34 players have reached a VERY rare ending to the story that can only be unlocked through a specific sequence of events. What's more, there's an even SECRET-er ending that cannot be reached by normal means. But one YouTuber found a hack that unlocks the final events no one was meant to see.

Plus, we discuss why accomplishing things in games is sometimes more satisfying than accomplishing things IRL, why that can lead to feelings of guilt, and why giving your brain permission to rest is never time wasted.

Also: Sound sensitivity when it comes to game controllers, and why the MOBAPAD ChiTu Wireless Pro gamepad is Matt's new favorite piece of hardware.

Join our Discord community: https://discord.gg/5xz84B9RRJ
 

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Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com

 

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

167 RIP "Game Informer," Dead at 3310 Aug 202401:22:35

After a 33 year run, the print magazine and website "Game Informer" has been abruptly shuttered by its parent company, GameStop. Fans and preservationists have been scrambling this week to preserve its decades of articles, but the fate of the digital content remains unknown. We discuss the importance of media preservation, and why it's so hard for companies to commit.

Plus: A Stardew-like with some refreshing mechanics, and what if the Ghibli classic "Kiki's Delivery Service" was a video game?

Join our Discord community: https://discord.gg/5xz84B9RRJ
 

Subscribe to the show on YouTube: https://www.youtube.com/@ColetteAndMatt


Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com

 

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

166 Video Game Voice Actors Are On Strike02 Aug 202401:32:27

Screen actors reached a deal with movie, TV, and streaming studios earlier this year after striking over pay, benefits, and AI. But what about voice acting in video games? Specifically when it comes to AI, they feel more vulnerable in the short term: Audiences have accepted stiff, robotic video game characters for decades.

In response to the looming threat, SAG-AFTRA has gone on strike against 10 major video game publishers (and their subsidiaries that focus on talent work). Time will tell if they walk away with a fair deal.

Plus: Colette has finished "Still Wakes the Deep," and has rave reviews. She's also addicted to the hope-stomping fruit-em-up "Suika Game."

Matt shares why "Nintendo World Championships" is getting MORE fun as the weeks go on, and his new obsession with Capcom's "Kunitsu-Gami: Path of the Goddess," which combines action, tactics, RPG elements, and stunning Japanese mythology.

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

165 'Nintendo World Championships' Is Fun in Unexpected Ways26 Jul 202400:55:25

"Nintendo World Championships: NES Edition" has arrived, bringing bite-sized speed run challenges from our favorite 8-bit '80s games. But more than just a nostalgia hit, this asynchronous online battle has some innovative delights, if you approach it with the right mindset. Matt shares impressions of his first week with the game.

Colette is finally out of her gaming funk and has gone hard on "Still Wakes the Deep," a nautical horror game that seriously delivers on vibes. Plus, her early impressions of the visually stunning action-RTS-tower-defense game "Kunitsu-Gami: Path of the Goddess," which is steeped in Japanese folklore. It hit Game Pass this week.

"Teenage Mutant Ninja Turtles: Splintered Fate" asks the question: What if "Hades" had couch co-op? Matt explains why the action roguelike (formerly exclusive to Apple Arcade) is an absolute JOY on Switch.

Plus: RIP Humble Games Publishing(?). The prolific publisher has laid off its entire staff under the management of Ziff Davis/IGN. It remains unclear if games like "Coral Island," "Slay the Spire," and "Unpacking" will still get marking support from this arm.

Also: Super Mario Dubstep!

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

164 Who Is Emio? Nintendo's First M-Rated Game19 Jul 202400:57:01

We're back in action to answer the question on everyone's mind LAST week: Who is Emio?

A mysterious trailer for a Nintendo-developed horror title set the game-o-verse abuzz. Turns out, the cryptic teaser is actually a sequel to a classic Japan-only Famicom game. Colette breaks down the details.

Also, a MASSIVE update to "No Man's Sky" just dropped, and Matt has returned to the galaxy to photograph new creatures and fancy water.

We discuss why we love being obsessed with a new game, and when going without that can be a challenge. Plus, the flow state of "Grapple Dog," and why the 2023  game "Sailing Era" is an impenetrable wall of poorly translated tutorials that Matt can't stop playing.

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

163 'Zenless Zone Zero' Has Come for Your Wallet08 Jul 202401:04:51

miHoYo released their 3rd(!) gatcha game in the West within four years, called "Zenless Zone Zero," which blends "Genshin" style combat with a "Persona" vibe. It got 50 million downloads within days of release, cementing the Chinese developer as an absolute unit.

So, is ZZZ actually good? Colette shares her early impressions  of the PS5 version.

Plus: The Steam Summer sale hit our wish lists hard this year. We share what's in our carts, along with the games our listening community scored on the cheap.

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

162 Stardew + Pokémon + Slay the Spire + Zelda = Moonstone Island28 Jun 202400:37:56

This week is cut short by work and travel plans, but we have a BRIEF update on the games we're playing, including "Moonstone Island," a title that recently came to Switch. It blends cozy farm life and town romances with a Pokémon-style creature taming system, Wind Waker-esq exploration, and deck building battles.

So, is this indie life sim more than the sum of its heavily-inspired parts?

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Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

161 You Can Finally Play as Zelda in Zelda (Nintendo's June Direct)21 Jun 202401:44:03

We really tried to play some hot new demos this week, but alas, Nintendo has graced us with a banger of a Direct.

We tackle each announcement and calibrate hype levels, along with your most anticipated games coming to the Switch (2?). Among them, the reveal of a new Mario & Luigi game, a top-down Legend of Zelda where you — get this — play as Zelda, and the first footage of Metroid Prime 4 ever.

Plus: We remember Colette's 17-year-old cat Ender, who passed away this week.

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160 Our Faves From the Xbox Showcase, Wholesome Games, & Summer Game Fest14 Jun 202401:25:26

E3 may be gone, but video games INSIST on coming out! We are WHELMED with announcements, trailers, updates, teasers, and demos popping off from the Xbox Showcase, Wholesome Games Direct, Summer Game Fest, and more.

We can't cover them all, but we can each pick the 5 games that we're most excited about, and reveal them to you (and each other) one by one.

Also, baby's first D&D campaign! And weird sound effects!

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159 We Only Play Games That Start With the Letter "H"07 Jun 202401:05:55

For the foreseeable future, we will only be playing video games that are:

A) Sequels

B) Start with the letter "H"

We don't make the rules. That's just how it is.

For some reason, we talk about exercise for a while. Then, Colette shares her "Hades 2" update as she approaches the "final boss" (which is probably not the end of the game), and the latest patch notes which may smooth out the difficulty curve on this very challenging game. And Matt explains why "Helldivers 2" has officially eaten his life.

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Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

158 Please Look at These Bangers From Sony's "State of Play"31 May 202401:01:58

Hey! Something good just happened in the American justice system! We take a moment to high five democracy, even when it feels hard to do so.

More importantly, Sony dropped a State of Play which we didn't even watch because LIFE. So we peep in real time at the list of announcements and trailers. There are definitely some goodies in there for PS5 and PC players.

Sony also shared their revenue and profits in a recent presentation, and somehow, the PS5 is their most profitable console generation ever? How is this possible when the PS4 outsold it, the PS2 is the best-selling console of all time, and games themselves cost more than ever to produce? We get in the weeds on some promising theories.

Articles discussed in this episode:

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157 Who Cares About Atari or Intellivision?24 May 202400:40:59

Colette's Internet pooped the bed right as we sat down to record this week, so Matt flies solo to wish a happy "Paper Mario" day to all who celebrate. Will you be binging the "Thousand Year Door" this week?

In the news, IGN Entertainment (owned by Ziff Davis) has acquired all your favorite video game publishers, including Rock Paper Shotgun, GamesIndustry.biz, and Eurogamer.  Details are still emerging, but it's hard to imagine this won't suck for everyone involved, including readers of these important journalistic outlets.

Speaking of acquisitions, Atari has acquired Intellivision, which begs the obvious question: Who cares? And ... why? Interestingly, the merger does NOT include the upcoming and long-troubled Intellivision Amico console, which will need to be re-branded. Weird.

Meanwhile, Matt shares his new obsession with the indie survival craft-em-up "Space Trash Scavenger," where you suck up garbage from planetary orbit and recycle it into a kickass space base. Think: Loddlenaut + Hardspace: Shipbreaker, with a really innovative gravity/physics system. 

Also cool: My obsession with framerates helped the game's dev squash an interesting physics bug!

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

156 BEHOLD: Hades II, Little Kitty, and Animal Well Are Damn Good Video Games17 May 202401:08:16

Video games are BACK, with three bangers released over the last week. "Hades II" officially entered Early Access after a brief tech test, and Colette has been screaming in her hotel room trying to get back home to play it. But is it more than just "more Hades?" She shares her first impressions. "Little Kitty, Big City" puts its paws on Game Pass, PC, and Switch, and despite a few annoying bugs, this adorable explore-em-up is a delightful romp for players of all skill levels.

Also: Stop whatever you're doing right now and play "Animal Well." The debut game from lone developer Billy Basso (Shared Memory), published by Bigmode (the new venture from Videogamedunkey) is an extraordinary Metroidvania brimming with vibes and secrets. Matt explains why this game combines the best elements of Fez + Rain World + Hollow Knight.

Plus: Colette is sick and can barely speak. Enjoy!

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

155 "Another Crab's Treasure" Is Almost a Good Video Game! (Sky Burkson Returns!)10 May 202402:41:36

Colette is on assignment this week, so video game miniaturist and social media hurricane Sky Burkson returns to discuss his latest project for Summer Games Done Quick, Sony's idiotic blunder with their hit "Helldivers 2," the announcement of the "Nintendo World Championships: NES Edition," ACTUAL OFFICIAL CONFIRMATION that the Switch 2 exists, what we want from the June Direct, and why Capitalism is probably a bad idea!

Matt and Sky are also playing "Another Crab's Treasure" on PC, and we want  to like it so much. But it might be trying to be too many things at once. We discuss why this beautiful, hilarious, and really fun game also wades into muddy mechanical waters.

Follow Sky to keep up with his art:

https://www.instagram.com/skyburkson/

https://twitter.com/skyburkson

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

154 How Team 0% Beat All 800,000 Remaining "Mario Maker" Levels Before Nintendo Pulled the Plug03 May 202401:10:05

Since 2017, a small collective of "Super Mario Maker" enthusiasts have been trying to complete every single player-created level — a quest to truly "beat" a game with hundreds of thousands of uncleared stages.

But when Nintendo announced that the servers for Wii U games would be taken offline in April 2024, the urgency reached new heights. Team 0% began to grow from its humble beginnings of about 500 members, to 15,000+ players, committed to identifying and clearing the remaining levels before they were lost to time.

Playing the levels was only half the battle. Finding and cataloging the unbeaten stages using Nintendo's arcane databases was no simple task. But through some clever reverse-engineering and lots of spreadsheets, they had whittled it down to a handful of levels with just days until oblivion.

What remained were some of the hardest, most obtuse Mario monstrosities ever created. And one level in particular could only be beaten by a robot — until...

This week, we talk with MagicMason1000, a long time member of Team 0% who now manages the community's YouTube and social media. Mason walks us through the fascinating history of this monumental undertaking, the Team's massive popularity boom amid global headlines, what happens when Nintendo patches glitches in Mario Maker, the exciting (and then somewhat anti-climactic) final victory for the team, and the mysterious fate of all those levels now that the servers are gone.

If you'd like to pitch in to beat every uncleared level of "Super Mario Maker 2," you can join the Team 0% Discord here: https://discord.gg/team0percent

Check out the Team's YouTube Channel: https://www.youtube.com/@TeamZeroPercent

And watch henryst's The History of Mario Maker's Last 100 Levels video, as discussed in this episode: https://www.youtube.com/watch?v=wUqUUXDmk40

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Our theme music is by Azure Flux: https://azureflux.bandcamp.com/

Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/

153 Nintendo's April Indie World Was Short But Exciting19 Apr 202401:29:18

A handful of third-party games were showcased on Nintendo's short-but-sweet Indie World on Wednesday, and on second glance, there are some bangers coming up (including multiple cat games!). We run down the full list, and share our impressions of new releases and demos.

Meanwhile, Colette bought a cheap ticket back to the post-apocalyptic glory of the original "Fallout," on the heels of the critically acclaimed TV show. And Matt gets his action roguelite fix with the indie shooter "Roboquest."

Also, what the HELL is the deal with "Princess Peach Showtime?"

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152 Our Wish Lists Just Tripled After the Triple-i Showcase12 Apr 202401:45:37

The Triple-i Initiative, a loose collective of successful indie development teams, ran a showcase on Wednesday full of announcements, sequels, updates, and DLC. We run down the games that caught our attention, joined our wish lists, or got a hard pass.

Also, some regulatory changes in the EU have big implications for the future of iOS, specifically around emulation. And our favorite game of 2023, Dredge, is getting a feature film! So, how the hell will they turn this atmospheric fishing sim into a cinematic story?

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151 Discord's New Ads May Not Be as Bad as We Thought05 Apr 202401:38:57

After years of monetizing through premium features and publicly dismissing the prospect of ads, Discord will soon roll out its new "Sponsored Quests," as reported by The Wall Street Journal. But unlike algorithmic news feeds or mid-chat interruptions, these ads will be centered around video game discovery and Discord's livestreaming features. We discuss how — if done responsibly — this model could sidestep the "enshitification" that so many other platforms fall victim to.

Plus, STOP what you're doing right now and play this free game about being a filthy Pomeranian pup who messes up the house. Also, "Pepper Grinder" is a phenomenal 2D platformer, a return to "No Man's Sky," and a deep conversation about games, mental health, and social connection in a post-Covid world.

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150 How Many of These Video Game Trivia Questions Can You Get Right?29 Mar 202401:11:33

A fascinating Polygon interview with Xbox honcho Phil Spencer kicks off a discussion about about why AAA games are SO expensive to make, and the pressure it puts on them to succeed across platforms. We break down how this relates to the indie space, and debate what players actually want from game experiences in 2024.

Plus, a surprise trivia challenge puts Colette and Matt's video game knowledge to the test. Play along at home, and let us know your score in the Discord!

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149 The "Stardew Valley" 1.6 Patch Notes Are Thicc AF22 Mar 202401:18:17

The long awaited 1.6 update for "Stardew Valley" has hit PC, and Colette wasted no time in diving back into her favorite cozy game. We discuss her experiences so far, and react to the absolutely HUGE amount of new content in the patch notes.

And if you need more farming in your life, "Lightyear Frontier" has just released into Early Access and Game Pass. Matt has been gorging on this peaceful new base building craft-em-up, where you drive (and customize!) a giant mech and restore nature with a big-ass hose.

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148 Star Wars: Battlefront Classic Collection Is Off to a Rocky Start15 Mar 202401:10:38

"Star Wars: Battlefront Classic Collection" contains the two original games fans have been salivating over for decades. They look great. They run great. So why does everyone hate them?

Plus, a group of "Mario Maker" enthusiasts are attempting to beat all 41,000 player-created levels in the entire game before Nintendo shuts down the Wii U servers in April. And they're already 99% there, with only the most dastardly levels remaining. Will they succeed?

Colette shares an update on her "Persona 3: Reloaded" progress, "Unicorn Overlord" is still awesome (cheesy dialogue aside), and we both gape in wonder at the indie dopamine factory known as "Bore Blasters."

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147 Nintendo Obliterates the Yuzu Switch Emulator in $2.4 Million Settlement08 Mar 202401:37:36

The Switch emulator Yuzu has been in development since 2018, allowing hobbyists to play Nintendo software on PCs and Steam Decks, often at higher resolutions and frame rates. But the trappings around Yuzu — including a Patreon that raked in $30,000 per month, and specific updates encouraging users to emulate "Zelda: Tears of the Kingdom" —  have finally triggered the wrath of Nintendo's lawyers. This week's settlement of the lawsuit compels Yuzu's creator to terminate the project (along with 3DS emulator Citra), post a public apology, and pay Nintendo damages of $2.4 million. We discuss the ramifications of the settlement and the future of responsible community-driven emulation projects.

Plus, a mental health check in, some very special gems lingering from Steam Next Fest, seeing ConcernedApe (Eric Barone) in NYC, and why "Unicorn Overlord" might be the best tactics RPG ever made.

  • Colette's playing: "Minami Lane," "Spirit City: Lofi Sessions," and "Indika"
  • Matt's playing: "Unicorn Overlord"

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146 Everything Announced in Nintendo's February Partner Direct24 Feb 202401:04:55

Colette is on assignment this week, so Matt flies solo to rundown Nintendo's February Partner Direct, which looks like a banger — depending on what kind of games you like.

New games, new footage reveals, Xbox exclusives crossing the divide, the return of some Rare classics, and a surprising amount of demos, including "Pepper Grinder" and "Unicorn Overlord." Also, Underwater games galore (!) and a big sad for "Earthbound/Mother" fans in the West.

Plus, what our Discord community is hyped for after watching.

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145 What "Persona 3 Reloaded" Gets Right16 Feb 202400:59:16

Colette shares her early impressions of "Persona 3 Reloaded," the remake of the 2006 Atlus classic that updates and streamlines in all the best ways. Also, is Colette a min/maxer now???!

Plus, Matt launches a demo for the highly anticipated "Homeworld 3," but it's missing a key element. Also, a $2 game with bad reviews is actually...great?

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144 "Elden Ring," But On Your Telephone09 Feb 202401:11:49

Reuters is reporting that Tencent and FromSoft have a mobile spinoff of "Elden Ring" well underway. So, how would a Genshin-style Souls-like actually work? We discuss the continued convergence of platforms and IP, and the future dominance of mobile for game devs.

Plus, Xbox influencers are crying about exclusives becoming cross-platform, and our "Silent Hill" correspondent Colette shares her impressions of "Short Message," the free game in the franchise that dropped at last week's State of Play.

Also, Steam Next Fest's demos are a'poppin. Colette shouts out three games she tried, including one very special experience.

Next Fest Demos:

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143 All the Announcements From January's PlayStation State of Play02 Feb 202401:49:05

Sony revealed a variety of 1st and 3rd party games, sequels, and DLC on its January 2024 State of Play livestream. We discuss the items that piqued our interest using our patent-pending scale of "How Many Fucks Given?"

Plus, the ever-expanding Kojima-verse, and why the "Silent Hill" franchise is returning in a big way, including a brand new free game you can play right now.

Also, Colette's first book, "Enter the Meta," is now available as an audiobook! We chat about the surprise voice actor reading it, and her latest endeavor to submit a second manuscript to a new agent.

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142 We Have to Talk About "Palworld"26 Jan 202401:20:13

The only story in video games this week is the explosive debut of "Palworld," an open world survival craft-em-up where you also use magic balls to capture (and enslave) adorable creatures that look ... a LOT ... like other Pocket Monsters you may be familiar with.

Colette and Matt share their hands-on review of the oft-dubbed "Pokemon with Guns," and the experience of playing it online with our community! We discuss what makes the game SO addictive, the many reasons players feel drawn to the Early Access hit, and the controversy surrounding its first week in the wild.

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141 The Dumbest Video Game Lawsuit We've Seen in a While19 Jan 202401:22:50

Colette is back to discuss the mind-blowing way a 13-year-old reached the "end" of NES "Tetris." On December 21, BlueScuti (aka Willis Gibson) became the first person to reach the breakneck mathematical end of "Tetris" for the NES, which causes the game to crash. While this made headlines around the gaming world, other "Tetris" pros quickly learned from Gibson's strategy, and one actually reached the "end" 21 seconds faster on January 3.

Plus, the GBA gem "Golden Sun" comes to Switch Online, the 10-year-old MOBA "Smite" sets itself up for a sequel (and why this is so interesting and complicated for a live service game), and the owners of Rockstar Games slap a trademark lawsuit on Remedy over their new logo design — even while they are working on games together! Only a court can decide who gets to own the letter "R"!

Also: Colette's "Genshin" Groove continues, while Matt searches for a co-op live service game to fill the holes in his shriveled heart.

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140 An In-Depth Discussion About the Ethics of AI-Generated Art (w/ Human Artist Sky Burkson)12 Jan 202401:59:10

Miniature artist and video game connoisseur Sky Burkson returns to the show to fill in for Colette. And while we set out to talk about some video game news, we veer into a wide-ranging and deeply philosophical discussion about the artistic process, and the ethics of AI art, which has reared its head in nearly every industry — including video games.

We discuss the very purpose of (capital "A") Art, and the scenarios in which AI tools could ethically be used (if at all), including a model of regulatory transparency that might satisfy concerned artists...if the tech is even possible, given AI's current "black box" approach. Media literacy, the future of the Internet, and humanity's very purpose hang in the balance.

But spoiler alert: We do solve everything and save the world by the end of this discussion.

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139 More "Switch 2" Predictions, and Mickey Mouse Goes on a Killing Spree05 Jan 202401:34:35

We're back after a long and virus-infused holiday break to dive into the latest Switch 2 rumors which predict that...The Switch 2 will definitely happen! Also, what are Square Enix's "aggressive" plans to use AI in game design? And, the difference between using tech to eliminate drudgery vs. eliminating workers.

Plus: The first iteration of Mickey Mouse (as Steamboat Willie) has entered the public domain, and he's already popped up in a horror video game (thank you, Internet!). We discuss copyright, trademark, and the fascinating future of our favorite characters as they break free from their creators.

Also, "Dave the Diver," "Elden Ring," mobile convergence, and a great new idle game that runs right in your World Wide Web Browser.

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138 We Tried So Hard to Like Farming MMO "Palia"22 Dec 202301:22:37

Farming MMO "Palia" came out for Nintendo Switch after some time in the PC oven, and it has everything we want from this kind of game. So...why is it so bad?

Also, to the surprise of no one, "Dave the Diver" is GREAT! Plus: A huge data breach at Insomniac/Sony reveals interesting conversations about the future of the games business. We say BUH-BYE to  one of the industry's most disliked CEOs, and we pay respects to "Max Payne" voice actor James McCaffrey, who sadly passed away this week.

Read Colette's coverage of the Insomniac hack here: https://www.thestreet.com/technology/sony-hack-discloses-confidential-data-plans-for-exclusive-projects

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137 Our Top 5 Games of the Year for 202315 Dec 202301:33:06

🎵 It's the most wonderful time of the year 🎵 when we rank our absolute favorite video games of 2023. We reveal our 5 favorites to each other, and to you in real time! Get ready for a few surprises, and of course some obvious choices.

Plus: E3 is officially dead. We mourn the loss of the trade show institution, and discuss what has replaced it. Colette shares her memories of being on the ground at the show for three years, from 2007 to 2010.

We also discuss a few of the announcements and trailers that caught our attention at The Game Awards, and some items we're looking forward to in 2024 and beyond.

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136 Our Faves From the Wholesome Snack Showcase08 Dec 202301:24:02

We woke up WAY too early to recap the Wholesome Snack showcase and pluck out the cozy, adorable, and beautiful games that caught our attention. Don't worry, they're not ALL farming sims.

From communal city builders to 2D-3D cats, we've got the scoop on all things Wholesome. Plus: Crabs with guns and a boomer (magic) shooter that respects its roots.

We'll be back next week with our reactions to The Game Awards.

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135 We Tried to Play a Video Game Together on the Internet01 Dec 202301:34:18

For possibly the first time ever, Colette and Matt attempted to play a video game together. It was a spectacular failure, but not for the reasons you'd suspect.

Plus: Would you want your OWN voice to be the protagonist in your next game? EA's new patent bets you will. We discuss the complications of AI voice synthesis in games and other media.

Also, the economics of Game Pass in a world of platform convergence, and the grind that keeps us coming back for more "Genshin Impact."

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134 Bring Your Nintendo DS to Thanksgiving24 Nov 202301:03:16

It's that time of year when we gather with family and friends, only to sneak away and grind out a few levels between the mashed potatoes and pumpkin pie.

We asked our listeners what they've queued up over the long Thanksgiving weekend, and  discuss the legacy (and current second-hand market) of the Nintendo (3)DS.

Plus: What would it take to fork over $60 on the "Super Mario RPG" remake? Colette's continued obsession with "Genshin Impact," Matt rolls credits on "Tears of the Kingdom," more "Alan Wake 2," and continued voyages in "Elite: Dangerous."

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133 "Hades" Is Coming to (Certain) Telephones, and Our Fave November Nindies17 Nov 202301:39:22

"You can play 'Hades' on a telephone via Netflix" is a sentence we never thought we'd say, but it's happening. We continue to be fascinated by Netflix's innovative approach to game licensing, and the convergence of platforms (console, PC, mobile, and streaming) that make this all possible.

Plus, "Persona 6" is happening, Amazon lays off 180 in its gaming division, the Game Awards nominees are in, and the games that caught our eye in Nintendo's Indie World November showcase.

Also, will Colette's "Genshin" obsession last when the real grind kicks in? And Matt reviews the maximum chill underwater ocean cleanup game "Loddlenaut."

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132 Who Will Play Link in the Zelda Movie? And a New Steam Deck!?10 Nov 202301:57:51

We fell asleep for a week and woke up to an unhinged amount of video game news, including the green light for a live action "Legend of Zelda" movie, "GTA 6" announced, a new "Mass Effect," more Switch 2 rumors, and the surprise launch of the Steam Deck OLED, which is actually more than a pretty screen.

Plus, the thing that finally got Colette hooked on "Genshin Impact," Matt's space cruise continues, "Alan Wake II," and an adorable game about cleaning up the ocean and petting fish.

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131 Our One Big Problem With "Super Mario Bros. Wonder"27 Oct 202301:41:13

SMB Wonder is an extraordinary game, full of absolute joy and unbridled creativity...except for one REALLY annoying part.

Meanwhile, Colette looks back at the legacy of Alan Wake in preparation for the sequel, and some other spoopy games for the season. And Matt prepares to board a community-driven space cruise ship in Elite: Dangerous.

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130 "Super Mario Bros. Wonder" First Impressions20 Oct 202301:02:28

Super Mario Bros. Wonder is in the wild, and we've played a few hours of it. We share what makes it charming, innovative and dare we say...FUN?

Also, somehow we end up talking about Howie Mandel for like 20 minutes.

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129 The Zelda Timeline Officially Makes Even Less Sense Now!13 Oct 202301:28:48

How much Halloween decorating is TOO much? The answer: It's never enough!

This week, Unity's CEO gets the boot, Activision/Blizzard games are (probably) enroute to Game Pass, "Guitar Hero" might be coming back(?), and the director of "Tears of the Kingdom" explains why the game's lore makes literally no sense.

Also, we take a peek at some Steam Next Fest Demos, share an extremely short but emotional game, and an objectively bad Switch port that's actually kinda awesome.

Colette's playing: Every Letter (Steam)

Matt's playing: Ziggurat 2 (Switch)

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128 "Dotage" Combines the Best Parts of "Rimworld" and "Civ"06 Oct 202301:19:53

Epic lays off 830 people and Jim Ryan is out at PlayStation, but in not-crappy news: Indie games are great!

This week, we crank up the hype meter even further for "Stardew" 1.6, ponder why anyone would buy a PS5 in 2023, and go further in depth on "Dotage," an apocalyptic village management sim that combines the best parts of "Rimworld" and "Civilization" without skimping on depth or meta progression.

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127 Meta Quest 3 vs. SteamVR 2.0: The VR Race (Finally) Heats Up29 Sep 202301:49:41

The Meta Quest 3 VR headset has been revealed, boasting higher resolutions and more horsepower, but coincidentally (?) Valve has pushed SteamVR 2.0 into beta, which unifies PC, Steam Deck, and VR interfaces across its ecosystem. Does this hint at the long-rumored wireless Steam headset incoming? And if so, should Valve compete with Meta for mainstream users, or should it stick to the core gaming audience? And where would Apple fit into this market, if at all?

We discuss the race for VR adoption and what it means for the business of each company involved, and our own headset and ecosystem preferences. Plus, Colette has beef with "Fae Farm," and Matt is obsessed with the demo for the indie village builder/apocalypse simulator "Dotage."

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126 Microsoft's Leaked Gaming Roadmap, and 'Monster Hunter' Goes Mobile22 Sep 202301:21:53

Leaked emails from the FTC investigation of Microsoft reveal some interesting plans for Xbox consoles, controllers, remastered games, the cost of making GamePass happen, and the possibility of acquiring...Nintendo? We put it all into context.

PLUS: Unity gets its comeuppance thanks to the solidarity of game devs, our trepidation around the end of "Sea of Stars," and the newest location-based game from Niantic is an impressive take on what makes "Monster Hunter" so fun.

Also, where are all the Noodle Games?

Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.com

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