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Explore every episode of the podcast A Podcast About Game Development

Dive into the complete episode list for A Podcast About Game Development. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–9 of 9

TitlePub. DateDuration
Are You a Game Dev That Makes Excuses?19 sept. 202601:06:03
3 Imperfect Games. They Made $100K in 2 Weeks.12 sept. 202601:03:07
I Launched 3 Games. Reality Hit Hard.05 sept. 202601:04:55

Chapters

0:00 Intro
0:48 What has happened since last week?
3:00 What went wrong with Just Keep Fishing?
14:22 What would it have taken to pivot during development?
24:15 What went wrong with Orb Breaker?
28:05 What do you do with external feedback during development?
35:50 Was doing 3 games at the same time a mistake?
41:22 How does the right amount of process help with coordination?
45:38 What were the advantages of shipping 3 games?
53:35 What really matters?
58:02 Viewer question: How long do you wait after shipping a game before starting on the next one?

More from us
Play Cory's Games - https://store.steampowered.com/publisher/aarimous_thornity
Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

Learn game development by launching games29 août 202601:00:48

Chapters
0:00 Intro
13:42 What comes after a game launch?
24:43 What genre should new game devs start with?
46:17 Finding a game dev strategy that fits your strengths

More from us
Play Cory's Games - https://store.steampowered.com/publisher/aarimous_thornity
Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

Additional references
The 9 Quantic Gamer Types - https://quanticfoundry.com/gamer-types/

Why Most Games Never Get Past “Good”22 août 202600:58:15

Chapters
0:00 Intro
12:43 The hidden work of polishing a game
17:28 Playtesting, feedback & deciding what to fix
23:49 Why 80% can be better than 100%
50:42 How to actually practice game polish

More from us

Cory - https://store.steampowered.com/publisher/aarimous_thornity

Connor - https://sundaybrunchstudios.com/p/do-one-thing

Can the publisher model be reimagined?15 août 202601:04:44

00:00 - Intro

01:00 - Shipping games

13:20 - Ads for games and validation

26:29 - Elevating Game Jams

31:04 - Evolving the role of a publisher


Orb Breaker - https://store.steampowered.com/app/4765160/Orb_Breaker_Demo

Just Keep Fishing - https://store.steampowered.com/app/4601160/Just_Keep_Fishing/

Mining and Dwarves - https://store.steampowered.com/app/3987230/Mining_and_Dwarves/

Connor's Game Design Framework - https://sundaybrunchstudios.com/p/seek-out-the-reasons-to-quit

A Podcast About Game Development Episode 308 août 202601:00:00

Chapters

0:00 Intro

10:10 Deadlines, productivity, and changing how games get made

15:53 The future of game development and AI

38:11 Dodo Derby

47:15 Building an audience and finding your path as an indie dev

References

Jonas Tyroller's Video - https://www.youtube.com/watch?v=s4k7yDfYx24

PEAK - https://store.steampowered.com/app/3527290/PEAK/

A Game About Feeding A Black Hole - https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/

Can any game make $1000 on Steam?01 août 202601:04:10

Episode Topics00:00 Intro01:57 Personal Calendar Picks12:09 Fun vs. Satisfaction46:45 Can Any Game Make $1,000?59:36 Viewer Question: What Makes a Good Game Trailer?Follow UsCory Connor Game ReferencesIRON NEST: Heavy Turret Simulator Mazey Village Re:Night ReStory: Chill Electronics Repairs Librarian: Tidy Up the Arcane Library! Supermarket Chaos Scritchy Scratchy Rollin’ Ravioli Palworld Shelldiver A Game About Feeding a Black Hole Puzzle Milk Tea Gamblers Table How Many Dudes?

Next Fest is now a Game Jam01 août 202600:58:21

0:00 Intro
2:14 Forecasting Launch Success and the First 72 Hours
6:30 Validating Games and Finding Early Playtesters
15:12 Designing for New Players and the Right Audience
29:54 Game Jams, Steam Next Fest, and Indie Discoverability
40:56 Building an Effective Playtesting Process
48:12 Interpreting Feedback and Reading Player Behaviors


Follow Us
Cory https://store.steampowered.com/developer/thornity
Connor https://sundaybrunchstudios.com/blog


Referenced Games
A Game About Feeding a Black Hole https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/
The Walking Trade https://store.steampowered.com/app/3398110/The_Walking_Trade/
Balatro https://store.steampowered.com/app/2379780/Balatro/
Just Keep Fishing https://store.steampowered.com/app/4601160/Just_Keep_Fishing/
Mining and Dwarves https://store.steampowered.com/app/3987230/Mining_and_Dwarves/
Orb Breaker https://store.steampowered.com/app/4261030/Orb_Breaker/


Referenced Books
Nudge by Richard H. Thaler and Cass R. Sunstein https://www.penguinrandomhouse.com/books/690485/nudge-by-richard-h-thaler-and-cass-r-sunstein/


Additional References
Min-Maxing Your Steam Launch — A Game Dev Podcast with Jonas Tyroller — https://tyrollerjonas.podbean.com/e/min-maxing-your-steam-launch/
How to Market a Game https://howtomarketagame.com/2025/11/04/the-optimistic-case-that-indie-games-are-in-a-golden-age-right-now/
Incremental Games Database — https://www.incrementaldb.com/
Steam Next Fest — https://store.steampowered.com/sale/nextfest
Godot Wild Jam — https://godotwildjam.com/
Ludum Dare — https://ldjam.com/
GMTK Game Jam — https://itch.io/jam/gmtk-game-jam
Dream Dev Podcast — https://www.youtube.com/@DreamDevPodcast

© My Podcast Data · Independent project · Data from Apple & Spotify