Cafe Booleans: A Game Dev Podcast – Détails, épisodes et analyse
Détails du podcast
Informations techniques et générales issues du flux RSS du podcast.


Classements récents
Dernières positions dans les classements Apple Podcasts et Spotify.
Apple Podcasts
🇨🇦 Canada - videoGames
26/06/2025#48🇨🇦 Canada - videoGames
25/06/2025#47🇨🇦 Canada - videoGames
13/04/2025#50🇨🇦 Canada - videoGames
20/11/2024#95🇨🇦 Canada - videoGames
19/11/2024#51
Spotify
Aucun classement récent disponible
Liens partagés entre épisodes et podcasts
Liens présents dans les descriptions d'épisodes et autres podcasts les utilisant également.
See all- https://www.geocaching.com/play
49 partages
- https://www.lexaloffle.com/pico-8.php
47 partages
- https://twitter.com/john_oestmann
43 partages
- https://twitter.com/LiveBooleans
36 partages
- https://twitter.com/susannahkemery
28 partages
- https://www.linkedin.com/in/amferrabetta
18 partages
- https://au.linkedin.com/in/amferrabetta
14 partages
- https://www.linkedin.com/in/kcanatselis/
12 partages
Qualité et score du flux RSS
Évaluation technique de la qualité et de la structure du flux RSS.
See allScore global : 32%
Historique des publications
Répartition mensuelle des publications d'épisodes au fil des années.
Yume Nikki + Outer Wilds | Cafe Booleans | 22-DEC-23
vendredi 22 décembre 2023 • Durée 01:09:33
Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games they’ve discovered and the development stories behind them ☕🎮
--
For our final episode of the year, Alex and Kosta have sent in a heartfelt reflection on the history of Booleans, and now pass on the torch to John, Susie and Jacko.
We also use this episode to launch our new format, focusing on innovative and culturally interesting games as a springboard for conversation, rather than the current news cycle.
[Content Warning: One of the games discussed, Yume Nikki, contains some elements which reference death and suicide. Please see the timestamps below if you would like to skip our discussion around this game]
---------------------------------
Timestamps
---------------------------------
[01:13] Special Message from Alex and Kosta
[13:11] Yume Nikki - 2004 Surreal RPG Maker Proto-Walking-Sim developed by Kikiyama
[40:04] Community Messages
[44:04] Outer Wilds - 2019 Time-Loop Space Adventure developed by Mobius Digital
---------------------------------
Game Information Adapted From
---------------------------------
https://en.wikipedia.org/wiki/Yume_Nikki
https://en.wikipedia.org/wiki/Outer_Wilds
https://www.gamesradar.com/the-making-of-outer-wilds/
---------------------------------
Community Messages
---------------------------------
GameMaker is now free for non-commercial projects: https://gamemaker.io/en/blog/gamemaker-free-platforms
SAGE Game Exhibition happening on 16/17 February 2024:
https://www.sagameexhibition.com/
---------------------------------
Other Mentions
---------------------------------
Toby Fox interviews Kikiyama (English Translation): https://chartcarr.neocities.org/secretbase_4
Hokkikomori (syndrome): https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4912003/
Welcome to the NHK (anime): https://en.wikipedia.org/wiki/Welcome_to_the_N.H.K.
Tomorrow, and Tomorrow, and Tomorrow (novel): https://www.goodreads.com/en/book/show/58784475
Legend of Zelda: Majora’s Mask (game): https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora%27s_Mask
Twelve Minutes (Netflix game): https://help.netflix.com/en/node/126637
Geocaching (activity): https://www.geocaching.com/play
The Infinite Game (book): https://simonsinek.com/books/the-infinite-game/
Slow TV (tv show genre): https://en.wikipedia.org/wiki/Slow_television
Cafe Booleans Re-opens! | Cafe Booleans | 20-NOV-23
lundi 20 novembre 2023 • Durée 44:23
Cafe Booleans is back! ☕🎮
Alex Ferrabetta and John Oestmann are joined by Jacko to re-open the Cafe doors. Old friends join in spirit 👻
We discuss Sega's steps towards AI-powered User Generated Content tools, and the current state of Video-Game-to-Film Adaptations.
We also had planned to play through the Slam Jam 3 entries, however due to technical issues and the realization it really isn't that fun to listen to without visuals, we decided to give all entries a shout-out instead!
---
Links from this episode:
---
Slam Jam 3 Entries: https://itch.io/jam/slam-jam-3/entries
Sega teams up with AI startup Eques on voxel-based generation tool so players can generate content: https://www.gamedeveloper.com/business/sega-teams-with-ai-startup-eques-on-voxel-generation-tool Nintendo Is Teaming Up With Sony To Create A Live-Action The Legend Of Zelda Movie:
GTA Company Take-Two Will Be "Very Selective, And Very Careful" With Film Adaptations:
Wikipedia list of Video Game Film Adaptations:
https://en.wikipedia.org/wiki/List_of_films_based_on_video_games
SIFTR - Aussie Games Published List: https://www.sifter.com.au/add-my-game-to-sifters-australian-made-games-list
Global Game Jam site applications now open: https://globalgamejam.org/
UniSA Research into how AI / Automation is affecting Workflows/Feelings/Products in Video Game Audio:
What makes a good horror game? | Cafe Booleans 7-11-2022
lundi 7 novembre 2022 • Durée 01:04:07
The lights are off in the spooky Cafe this week for this Halloween special, join us as we chat about what makes a good horror game? More specifically:
🤔 What are some key elements of horror games?
🧟♂️ What are some of the best horror games?
🎃 Why are horror games important?
🧡 Why do people love horror games?
📗 What are some key narrative themes in successful horror games?
SUPPORT ARTICLES:
- Nothing to Fear? An Analysis of College Students' Fear Experiences With Video Games
- Why are Horror Games so Appealing?
- What makes a good horror game?
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana
Guests: Chantal (darkwebSTREAMER) @thoughtrise | Michael Fischetti (Blue Moon Games) (written response) @BlueMoonGames
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
darkwebSTREAMER with Chantal Ryan
jeudi 27 octobre 2022 • Durée 01:21:46
We chat and struggle to play Phasmaphobia with Chantal Ryan, Founder of We Have Always Lived in the Forest - developers of darkwebSTREAMER about:
🎃 The origins of RPG streamer simulation game, darkwebSTREAMER
🎨 Art style and story inspirations for the upcoming occult horror
🎉 Experiences and feedback from taking darkwebSTREAMER to PAX and Gamescom
🔀 Procedurally generating unique narrative and an entire 'internet' in-game
✈️ Chantal's insane childhood experience on a plane that shaped her
👨👩👦👦 Procedurally generating NPCs - what does it mean to be a person and have an identity?
GUEST LINKS:
Chantal Ryan: darkwebSTREAMER Twitter | darkWEBSTREAMER website | Chantal's Twitter
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
What's the future role of AI in Video Games? | Cafe Booleans 20-10-2022
mercredi 19 octobre 2022 • Durée 01:14:44
Join us at the cafe this week as we deep dive and chat about Artificial Intelligence in video games, more specifically:
🤔 What is AI in gaming and how is it used?
🧑🏻💻 Why does AI matter in gaming?
🤖 Can an AI make video games?
🧐 What kind of bias exists in AI? What impact does this have on using it and results?
📕 Glaive - an AI tool for narrative design
🏓 A mini-brain in Petri dish learns how to play Pong
🛠 GPT3, DALL E 2, and other tools being used in the game development pipeline
SUPPORT ARTICLES:
- Think, fight, feel: how video game artificial intelligence is evolving
- Mini-brain in Petri dish learns how to play Pong
- AI in Gaming | 5 Innovations Changing The Future of Gaming
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana
Guests: Jacko @papercactusgames
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Open Source, Remixing and Copyright in Video Games | Cafe Booleans 13-10-22
mercredi 12 octobre 2022 • Durée 56:46
Join us at the cafe this week as we deep dive and chat about open-source, more specifically:
🖥️ Open-sourced programs used to create video games
🎮 The moral argument of including and remixing copyrighted content in games
⚖️ The moral and legal dilemma of of modding in games.
SUPPORT ARTICLES:
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
GCAP Recap III 2022
mercredi 5 octobre 2022 • Durée 21:53
Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.
In our third GCAP Recap for 2022 we're talking about:
Talks
⚙️ Game Production for Indie Teams (Reuben Moorhouse)
🧐 Understanding your players better through user research (even on an indie budget) (Dr Megan Pusey)
🎨 A newcomers guide to adding interactivity for Artists and Designers (Chris Murphy)
👫 Strapped for Cash Not Style - Building a Strong Art Direction with a tiny team (Cyrian Guillaume, Callum Williams)
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
GCAP Recap II 2022
mardi 4 octobre 2022 • Durée 37:53
Live from Melbourne... it's GCAP Recap II. In this limited series we Recap our day by day at GCAP.
In our second GCAP Recap for 2022 we're talking about our takeaways from:
Talks
🤖 Keynote: Voltrons Will Save Us--Flexible Collaboration Structures in the Information Age
🤘PROG ROCK ODYSSEY: Designing the Artful Escape (Johnny Galvatron)
🗣 A series of quiet conversations (Alexander Swords)
📚 Data-driven narrative and narrative analytics (Emma Losin, Rebekah Little)
🎨 State of the (technical) Art - A Tech Artists Panel (Teja Godson, Chris Murphy, Dan Elliot, Hannah Grace)
🏃♂️UI Animation: The Art of making Buttons Move (Emmanuel Jr Vasquez)
✅ UE5 to 10: Easy techniques to make your scene look Unreal (Chris Murphy)
🙏 Building a Better Industry - Australia’s First Union for Game Workers (Tim Colwill, Jill McCabe)
👩💻 Don't quit your day job: How to survive making games on the side (Brendan Keogh)
💃 Throwing Shade: How to Yassify Your Game (Teja Godson)
👾 1001 ways to draw an object: An isometric pixel art tutorial (Angus Doolan)
🧶 Logos for Games (Ben Harmon)
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
GCAP Recap I 2022
lundi 3 octobre 2022 • Durée 32:03
Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.
In our first GCAP Recap for 2022 we're talking about:
Talks
🎨 Show Don't Tell - The intricacies of metaphors in visual media
💰 Max Art - Winning $250k in 30 days a prototype retrospective
🧑🏻💻 BeginPlay: The Dos, Don’ts and Key Concepts in Switching to Unreal Engine
Booths
🌐 AWS for Games
🎮 Playside Studios
🗝 Mighty Games (Keyword Studios)
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Odd Games with Ben Marsh
mercredi 28 septembre 2022 • Durée 52:36
We chat with Ben Marsh, the Managing Director of local Adelaide game studio and leaders in mud & dirt racing video games, Odd Games, about:
👶 How Odd Games began, and Ben's introduction into the games industry
🐣 The game development industry in Adelaide in 2011
🚙 Odd Game's super popular Monster Truck Destruction and Trucks Off Road on mobile
🛞 Slicing and dicing the racing genre market on mobile devices, how to find your niche
👀 The art and challenges of approaching partnerships, with Monster Truck IP owners
📊 Using the Business Model Canvas to flesh out your video game business
GUEST LINKS:
Ben Marsh: LinkedIn | Odd Games Website
BUSINESS MODEL CANVAS 👈
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!









