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Explore every episode of the podcast Magic: The Gathering Drive to Work Podcast

Dive into the complete episode list for Magic: The Gathering Drive to Work Podcast. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–50 of 1349

TitlePub. DateDuration
#1170: Duskmourn Vision Design with Annie Sardelis06 Sep 202400:29:04

In this podcast, I sit down with Annie Sardelis, the lead vision designer of Duskmourn: House of Horror, to talk about the early design of the set. Annie also led the design of the set's Commander decks, so we talk about those as well.

#1169: Borders and Frames06 Sep 202400:31:57

In this podcasts, I talk about the history of various Magic card borders and frames.

#1160: Hand Matters02 Aug 202400:29:26

In this podcast, I talk about the various ways we can make the hand matter mechanically.

#1070: Wilds of Eldraine Play Design with Ben Weitz15 Sep 202300:29:42

In this podcast, I sit down with Play designer Benjamin Weitz to talk about the Play Design of Wilds of Eldraine.

Drive to Work #170 - 2004 31 Oct 201400:35:11
Mark continues his 20 years in 20 podcasts with the year 2003.
Drive to Work #169 - Onslaught, Part 6 24 Oct 201400:34:13
Mark concludes his 6 part series on the design of Onslaught.
Drive to Work #168 - Onslaught, Part 5 24 Oct 201400:28:14
Mark continues with part 5 of his 6 part series on the design of Onslaught.
Drive to Work #167 - Onslaught, Part 4 17 Oct 201400:28:27
Mark continues with part 4 of his 6 part series on the design of Onslaught.
Drive to Work #166 - Design and Development 17 Oct 201400:29:09
Mark talks about the difference between design and development.
Drive to Work #165 - Onslaught, Part 3 10 Oct 201400:28:53
Mark continues with part 3 of his 6 part series on the design of Onslaught.
Drive to Work #164 - Onslaught, Part 2 10 Oct 201400:30:35
Mark continues with part 2 of his 6 part series on the design of Onslaught.
Drive to Work #163 - Onslaught, Part 1 03 Oct 201400:29:09
Mark starts a multi-part series on the design of Onslaught.
Drive to Work #162 - Enchantment World 03 Oct 201400:31:26
Mark talks about the challenges of designing a block centered around enchantments.
Drive to Work #161 - Design Space 26 Sep 201400:31:56
Mark talks about how much design space a mechanic or theme has.
#1069: Heroes of the Realm15 Sep 202300:31:27

A number of years ago, Wizards started a new employee appreciation program which resulted in us making not quite official Magic cards. In this podcast, I talk about how they got made and walk through the designs.

Drive to Work #160 - 2003 26 Sep 201400:31:57
Mark continues his 20 years in 20 podcasts with the year 2003.
Drive to Work #159 - Block Plans, Part 2 19 Sep 201400:30:49
Mark talks about what design changes went into the Scars of Mirrodin through Khans of Tarkir blocks.
Drive to Work #158 - Block Plans, Part 1 19 Sep 201400:31:39
Mark talks about what design changes went into the Ravnica through Zendikar blocks.
Drive to Work #157 - San Diego Comic-Con 12 Sep 201400:34:30

Mark talks about his history with SDCC and the Magic panel.

Drive to Work #156 - Vanguard 12 Sep 201400:34:48
Mark talks one of the first supplemental Magic products, Vanguard.
Drive to Work #155 - Keeping Secrets 05 Sep 201400:28:38
Mark talks about keeping secrets secret.
Drive to Work #154 - Design 101 05 Sep 201400:30:57
Mark talks about the most common mistakes designers make.
Drive to Work #153 - Who's Who: R and D, The Second Wave 28 Aug 201400:29:16
Mark gives his second podcast about the people who have made Magic.
Drive to Work #152 - Unhinged, Part 5 28 Aug 201400:39:12
Mark completes his series on the design of Unhinged.
Drive to Work #151 - Unhinged, Part 4 22 Aug 201400:35:13
Mark continues with part 4 of his five-part series on the design of Unhinged.
#1068: Red-White-Black08 Sep 202300:29:39

This podcast is another in my three-color series. Today, I talk all about red-white-black.

Drive to Work #150 - 2002 22 Aug 201400:40:44
Mark continues his 20 years in 20 podcasts with the year 2002.
Drive to Work #149 - Unhinged, Part 3 15 Aug 201400:35:12
Mark continues with part 3 of his five-part series on the design of Unhinged.
Drive to Work #148 - Unhinged, Part 2 15 Aug 201400:32:49
Mark continues with part 2 of his five-part series on the design of Unhinged.
Drive to Work #147 - Unhinged, Part 1 08 Aug 201400:37:21
Mark starts a five-part series on the design of Unhinged.
Drive to Work #146 - Restraint 08 Aug 201400:31:21
Mark talks about how restraint is important to design.
Drive to Work #145 - Getting a Job in R&D 01 Aug 201400:34:21
Mark describes how to get a job in R&D
Drive to Work #144 - Redflagging 01 Aug 201400:33:39
Mark explains redflagging and the common red flags.
Drive to Work #143 - Invitational, Part 5 25 Jul 201400:37:07
Mark finishes his podcast series on the Duelist Invitational.
Drive to Work #142 - Inspiration25 Jul 201400:26:52
Mark answers the question: Where do you get your inspiration?
Drive to Work #141 - 2001 18 Jul 201400:31:52
Mark continues his "20 Years in 20 Podcast" series, exploring the year 2001.
#1067: Wilds of Eldraine Commander with Jeremy Geist08 Sep 202300:30:04

In this podcast, I have Jeremy Geist on the show to talk about the design of the Wilds of Eldraine Commander decks.

Drive to Work #140 - Rise of the Eldrazi, Part 518 Jul 201400:33:07
Mark concludes his five-part series on the design of Rise of the Eldrazi.
Drive to Work #139 - Rise of the Eldrazi, Part 4 11 Jul 201400:30:59
Mark continues with part 4 of his five-part series on the design of Rise of the Eldrazi.
Drive to Work #138 - Playtesting11 Jul 201400:33:24
Mark talks all about what goes into playtesting during design (and a little bit during development).
Drive to Work #137 - Rise of the Eldrazi, Part 3 03 Jul 201400:36:24
Mark continues with part 3 of his five-part series on the design of Rise of the Eldrazi.
Drive to Work #136 - Rise of the Eldrazi, Part 203 Jul 201400:29:51
Mark continues with part 2 of his five-part series on the design of Rise of the Eldrazi.
Drive to Work #135 - Rise of the Eldrazi, Part 1 27 Jun 201400:35:38
Mark starts a five-part series on the design of Rise of the Eldrazi
Drive to Work #134 - Art27 Jun 201400:34:54
Mark shares a ride Matt Cavotta and they talk all about the role of art in Magic.
Drive to Work #133 - Designing Commons 20 Jun 201400:31:05
Mark today talks about the challenges of designing common cards.
Drive to Work #132 - Story Through Design20 Jun 201400:33:50
Mark talks about how we tell stories through design.
Drive to Work #131 - Story History 13 Jun 201400:35:47
Mark talks about the history of the story of Magic.
#1066: Wilds of Eldraine Design01 Sep 202300:34:03

In this podcast, I talk about the influence of Throne of Eldraine on the design of Wilds of Eldraine.

Drive to Work #130 - 200013 Jun 201400:29:56
Mark continues his "20 Years in 20 Podcast" series, exploring the year 2000.
Drive to Work #129 - Worldwake, Part 3 06 Jun 201400:36:23
Mark completes his series about the design of Worldwake.
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