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Explore every episode of the podcast Earthdawn Survival Guide

Dive into the complete episode list for Earthdawn Survival Guide. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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TitlePub. DateDuration
EDSG Episode 235 - Deeper Secrets: Nethermancer Spells18 Sep 202400:31:07

* Reminder: The Survival Guide will be on hiatus until November!

* Coming at some point in the future, Josh is in an Actual Play!

* Deeper Secrets: Nethermancer Spells

* First Circle

* Detect Undead

* Preserve

* Putrefy

* Spirit Labor

* Undead Struggle

* Top choices and First Circle spells from earlier editions

* Second Circle

* Animate Skeleton

* Death Trance

* Netherlight

* Sculpt Darkness

* Translator Spirit

* Top choices and Second Circle spells from earlier editions

* Final discussion and commentary


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/@EDSGPodcast

Find and follow Josh: https://linktr.ee/LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 234 - Shards: Journey to Lang11 Sep 202400:32:09

* Good news: Josh has been cast in a local show!

* Bad news: Survival Guide going on hiatus until November.

* Send us emails or suggestions for future topics!

* Journey to Lang

* Introductory adventure by Lou Prosperi

* First Earthdawn adventure

* Straightforward, no complex mystery or twists.

* Plot summary.

* Hired to travel to find what has befallen the village of Lang.

* T'skrang riverboat ride, first tests.

* Travel to village; clues and an encounter.

* At the village; encounter with cadaver men.

* Meeting the surviving villagers.

* Defeating the corrupted obsidimen.

* Introduces many key themes and concepts of Earthdawn.

* Early adventures as a template for typical stories in the game.

* Excellent for a first-time Earthdawn GM.

* Little room to wander off the map, great for new players.

* Difficulty of combat encounters.

* Possible hooks for follow-up adventures.

* Comparison to airboat scenes in Terror in the Skies.

* Final thoughts.


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/@EDSGPodcast

Find and follow Josh: https://linktr.ee/LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 225 - Throal Adventures: Deep Trouble10 Jul 202400:27:28

* Throal Adventures: Deep Trouble.

* Also known as "Blackout" in the RedBrick rerelease.

* The only adventure in the collection with a Horror.

* Cloak-and-Dagger style introduction as a vetting process.

* No direct politics, but there are potential political consequences.

* Rival groups serving other parties that may work at cross-purposes.

* Earthquakes below the city of Hustane, two scouting parties have vanished.

* Rivals working to dig up dirt on Hustane's Baroness.

* Watched during prep, then venture into the tunnels below the city.

* Thoughts on updating the adventure to "present day".

* Underground environments, critters, and rival parties.

* The Horror: Emr'r'ko

* Biggest obstacle: The Horror's darkness power

* Despite political concerns, straightforward delve.

* Possible conclusions based on what happened with the other groups.

* The Horror's curse and possible sequels.

* Other possible tweaks for a completed Hustane to establish stakes.

* High marks for a short, direct adventure with potential consequences.


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/@EDSGPodcast

Find and follow Josh: https://linktr.ee/LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 137 - River Travel14 Sep 202200:47:20

* All things nautical! River travel in Barsaive.

* We covered individual vessels in Episode

* Each aropagoi controls a section of the Serpent and its associated tributaries.

* Trading cartels that have developed over generations for mutual economic benefit.

* Most aropagoi are led by a shivalahala – the political, spiritual, and cultural leader of the entire cartel.

* Historical perspective on the Serpent River trade

* Bakshevas – a ritualistic toll extracted by the t’skrang who controlled a stretch of river.

* The Free Trade Compact – the aropagoi retain exclusive rights to their tributaries, but the Serpent trade is open.

* Standard unit of freight: the duari. A cask that holds 300 pounds of dry rice.

* About 16 hours of travel per day, approximately 5 silver per day.

* Brief comparison of riverboat versus airship travel.

* Types of passage.

* Freighter: mildly cramped, eat with the crew, may work to reduce passage.

* Passenger line: Passengers only, planned routes and known stops.

* Warship passage: Not commonly available, only adepts who can fight.

* Ferry service: Crossing the river, low cost, no berths, short jaunts.

* Dwarf barges: Easy travel downstream, must pay a riverboat to tow them upstream.

* Showboat: Floating entertainment, carnival, or circus that travels the lower Serpent and Coil rivers. More diverse.

* Lots of pop culture and historical inspirations in this episode for river travel flavor and story ideas!

* River travel is a great source for color and excitement, and mot places in Barsaive aren’t too far from part of the Serpent River network.

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Dan on Twitter: @boice_voice

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 136 - More from the mailbag!07 Sep 202201:03:22

* Email madness!

* We have a YouTube channel. Old episodes being uploaded.

* Let us know if you want to help with captions/transcripts!

* Email from Brendan: Using talents during Experience Death?

* Email from Matthew: Enchanting a group true pattern item?

* Replacing or altering parts of a thread item?

* Further enchanting of thread items to add additional thread ranks?

* Email from Captain Olimar: Iberian peninsula?

* Territories outside Barsaive but not described in books?

* Email from Bryan: J’role in his campaign.

* Email from Patrick: Status of podcast listenership?

* Thoughts on mass combat and player characters interacting with it?

* Group masks in Empty Thrones page 213.

* Band of Blades for other system ideas on large-scale goals and campaign integration.

* Using Mystic Paths in earlier editions?

* Comparison of different editions?

* Email from Maciej: The Invae Burnings and Chorrolis?

* Information on Landis?

* Email from Bart: Ally spirits and overshadowing other characters?

* Advice on handling GM burnout?

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Dan on Twitter: @boice_voice

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Special Episode: Legends Vol. 631 Aug 202200:34:59

* Legends Special #6

* Dan narrates tales from Legends of Earthdawn Volume 2: The Book of Exploration

* The Lost Kingdom of Lasael

* In the Bones of the Earth

* Paradise of Swords

* Chamber of the Ages

Email: edsgpodcast@gmail.com

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Dan on Twitter: @boice_voice

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 135 - High Circle Scout24 Aug 202200:33:53

* High Circle Scout.

* Review of the Scout’s focus and role in the game.

* Ninth Circle Discipline Ability: Supernal Awareness.

* Warden Tier bonuses and Discipline talents.

* Warden Tier talent options.

* New to the Companion: Critical Hit, Plant Talk, Relentless Recovery

* Thirteenth Circle Discipline Ability: One With the World

* Master Tier bonuses and Discipline talents.

* Master Tier talent options.

* New to the Companion: Eidetic Memory, Matrix Sight, Netherwalk, Second Chance, Soul Aegis, Spirit Strike

* High circle build options and analysis.

Email: edsgpodcast@gmail.com

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Dan on Twitter: @boice_voice

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 134 - GenCon Report, Email, and The Dragons Network17 Aug 202201:08:15

* Josh reports on GenCon 2022!

* Status of various products.

* Travel summary – kids’ first flights!

* Too much sun at the zoo.

* Covid precautions and experience.

* GenCon adventure and session reports.

* Minimalist preparation and the lessons to be learned from it.

* Hiccups and setbacks (and insights from those)

* Bad behavior before and during the convention.

* Email from Digital Hermit: Updating old adventures to fourth edition?

* “Commoner” stat block supplement as a GM aid?

* Soapbox moment: Earthdawn vs D&D, Shadowrun connections.

* Email from Chris: Shosara questions. Firbruid? Dragons?

* Other events or themes for Shosara?

* City in a Bottle revamp?

* Second email from Chris: Five ancient cities referenced in Travar book?

* Print version of Misguided Ambitions?

* Email from a different Chris: Circle advancement and acquiring new talents.

* Email from Lee: Other uses for the Eye of Throal.

* Suggestions on future topics.

* Quick overview of the Dragons’ Network.

Email: edsgpodcast@gmail.com

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Dan on Twitter: @boice_voice

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 133 - The Eye of Throal10 Aug 202200:34:36

* Secret Societies: The Eye of Throal

* Hey listeners, is there anything you would like us to cover? Whether new or revisited?

* One of the largest movers and shakers in the Secret Societies book.

* Thera doesn’t know who runs it, but it is revealed in the Throal sourcebook: J’role.

* Five major leaders below the Senior Gatherer, only one known by the Therans.

* Discussion in this episode about the “present day” Eye might differ from eventual published material.

* One of the largest (if not the largest) intelligence network in Barsaive.

* Essay focuses mostly about Throal’s connections and interactions with other powers in Barsaive.

* Partnership between the Eye of Throal and His Majesty’s Diplomatic Corps

* Role of the Eye in late first edition products and potential role in the fourth edition timeline.

* Using the Eye of Throal in adventures and campaigns.

* Not just an employer – use as a complicating factor.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 132 - High Circle Sky Raider03 Aug 202200:39:39

* High Circle Sky Raider

* GenCon! Josh talks about his (delayed) prep!

* Technical problems continue! But not as bad as before!

* Recap of Sky Raider themes and ideas.

* Ninth Circle Discipline ability: Strength of the Sky

* Warden tier bonuses and Discipline talents.

* Warden talent options.

* New to the Companion: Lion Spirit, Relentless Recovery, Resist Pain, Storm Shield, Vital Ward

* Thirteenth Circle Discipline ability: Stormcall

* “Names are hard” and Josh goes through the math of the “big-ass lightning attack”.

* Master tier bonuses and Discipline talents.

* Master talent options.

* Josh misspeaks – Resist Pain would reduce effect of Wound-causing abilities, not Unflinching Fortitude.

* New to Companion: Aura Armor, Champion Challenge, Critical Hit, Eagle Eye, Second Chance, Undermine, Weapon Breaker.

* High circle analysis and build options.

* Talent option system and making choices interesting.

* Other Disciplines can deal as much (or more) damage, but the Sky Raider style is *great*.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 131 - The Liferock Rebellion27 Jul 202200:28:05

* Sorry about the technical and sound issues this episode!

* Secret Societies: The Liferock Rebellion

* What makes a “secret” society?

* The founding of the Liferock Rebellion.

* Omasu: Leader and one of the founding members.

* Membership mainly obsidimen and t’skrang.

* Josh defends Theran strategic decisions.

* The Rebellion acts as a go-between and partisan force behind efforts to unite Barsaive against the Therans.

* Omasu flexing his financial and political muscles.

* Status of the Liferock Rebellion post-Second Theran War.

* A second round of Josh defending the Therans.

* Using the Liferock Rebellion in adventures and campaigns.

* Use as an antagonist in Theran/Iopan campaigns.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 130 - Email and High Circle Nethermancer20 Jul 202200:52:20

* Sorry about the technical and sound issues this episode!

* Email from Riley: Thoughts on grimoire prices.

* Email from Brian: Second Chance can be decent, actually!

* Email from Tim: Burned through episode archive!

* Rites of Protection and Passage interactions with spirits, Passions, or Netherwalk?

* Thoughts on lack of change in kaers during the Scourge?

* Reason for kaer secrecy and trapped Horrors as mana level dropped?

* Liferocks and obsidimen during the Scourge.

* How quickly did the Mad Passions fall? Their questors?

* Development of new spells in the setting?

* Age of Exploration vs Looking to the Past?

* Mystic Paths errata.

* High Circle Nethermancer

* Ninth Circle Discipline Ability: Otherworldly Willpower

* Warden Tier bonuses and Discipline talents.

* Warden Tier talent options.

* New in the Companion: Armored Matrix, Astral Pocket, Contest of Wills, Perfect Focus, Range Pattern, Safe Thought, Soul Aegis, Summoning Circle

* Thirteenth Circle Discipline Ability: Astral Face

* Master Tier bonuses and Discipline talents.

* Master Tier talent options.

* New in Companion: Casting Pattern, Confront Horror, Effect Pattern, Lion Spirit, Resist Pain, Second Chance, Shared Matrix

* High circle talent analysis and build options.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 129 - The Holders of Trust13 Jul 202200:42:44

* Secret Societies: The Holders of Trust

* Not to be trifled with!

* Potential spoilers in this episode!

* The Holders are the mechanism through which the Denairastas maintain (and expand) their control.

* An intelligence network… but more.

* Sworn to the scion of the Denairastas family first, Iopos second.

* Iopos and its ruling cult of personality; authoritarian regimes.

* Three levels.

* Silver Branch: Public face, city guard, and army.

* Judge, jury, and executioner.

* Not swayed by bribes or corruption.

* Patrol in “triads” – squads of three.

* Copper Branch: Informers, intelligence gatherers, spies on their fellow citizens.

* Unlike the Silvers, hidden, secretive. Could be anyone.

* Operate in cell-like groups, passing information up the chain.

* Informs much of Iopan way of life.

* Gold Branch: High-powered, high-Circle agents and operatives.

* Usually members of the Denairastas clan.

* Operate in other parts of Barsaive in furtherance of Denairastas goals.

* Association with House Ishkarat and the Firescale Moot.

* Orichalcum Branch: Denairastas elite personal bodyguards.

* Very skilled, high-powered combatants. Often enhanced with blood charms and other magic.

* “The Broken Keys” – a possible Denairastas faction in Indrisa.

* Recruitment to the Holders.

* Commentary on the Holders and the Denairastas.

* Ultimately petty but backed with incredible power.

* Using the Holders in adventures in campaigns.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 224 - Mailbag!03 Jul 202400:46:58

* Mailbag!

* YouTube comment from Caroline Spector

* Question from Skreng: Population percentage of adepts?

* Blog post about adept populations: https://fasagames.com/earthdawn/adept-populations/

* Email from Saint Bless: Suggestions for future episodes.

* More about the war between the Serpent River t'skrang and Wyrm Wood?

* What is known about that war in the Shadowrun era?

* "Post-Hanto" drakes, The Vanishing Scholar and using thread items?

* Emails from Will: Tales from the table! Old adventures in ED4.

* Movement discrepancies when comparing first to fourth edition?

* Changes to Barsaive at War and the time jump to Empty Thrones?

* Short stories at the front of adventures?

* Possible explanation of Lake Ban having multiple outlets?

* Sidebar: The Marvel No-Prize


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/@EDSGPodcast

Find and follow Josh: https://linktr.ee/LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 128 - Emails!06 Jul 202200:45:07

* Avalanche of emails!

* In case you missed the Grand Bazaar Kickstarter…

* Email from Leamon: Breaking his no crowdfunding rule!

* Email from Matthew: Running adventures at conventions?

* Email from Jen: What books are necessary for running fourth edition?

* Email from Stefan: Praise for the game and table tales.

* Compatibility of Acrobatic Defense and Maneuver but not Anticipate Blow.

* Seeing in Ethereal Darkness with Astral Sight?

* Dispel Magic versus Suppress Curse?

* Earthdawn audio books?

* Survival Guide on YouTube?

* Second email from Leamon: Kudos for the Safety Tools episode!

* Experience of safety tools and game writing.

* Email from Brendan: Questions about Life Circle of One spell.

* What’s the point of Aspect of the Cruel Physician spell.

* Monetary value of a looted grimoire?

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 127 - High Circle Swordmaster29 Jun 202200:33:24

* High Circle Swordmaster

* Two-Minute recap of the Swordmaster themes and focus

* Ninth Circle Discipline Ability: Blood Bound Blade

* Warden Tier bonuses and Discipline talents.

* Warden Tier talent options.

* New in the Companion: Champion Challenge, Ethereal Weapon, Lion Spirit, Matrix Sight, Relentless Recovery, Spirit Strike, Undermine, Witty Repartee

* Thirteenth Circle Discipline Ability: Audacious Bravado

* Master Tier bonuses and Discipline talents.

* Master Tier talent options.

* New in the Companion: Aura Armor, Bardic Voice, Chilling Strike, Resist Pain, Second Chance, Soul Aegis, Unflinching Fortitude, Vital Ward.

* High Circle talent analysis and build options.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 126 - Safety Tools with Rev Deschain22 Jun 202200:57:12

* Safety tools with special guest Rev Deschain!

* Rev’s connection with Earthdawn

* What are safety tools? What purpose do they serve?

* The ability to “opt out” of content or themes you don’t want to deal with.

* The X-Card – Rewriting or reframing a scene to avoid upsetting material.

* Lines and Veils – discussing what to include (or not include) and to what extent.

* An ongoing conversation with respect for your fellow players.

* If you’re using tools, USE them!

* Post game tools: Stars and wishes.

* Positive reinforcement, not just watering down the darkness.

* It can feel strange to start using safety tools.

* The GM can set an example by laying out their own boundaries.

* Bleed – when the character’s experiences affect the player.

* Player connection to the character, and character mortality.

* Trust, and trust being broken.

* An anecdote about harassment – players being turned off a game (or gaming in general).

* Game as performance – safety tools in streaming or podcast games.

* The Open Door – ability to step away from the table (or the game) if they find it is not for them.

* Rev’s GenCon dragon-girl anecdote.

* Closing thoughts.

* Find Rev on Twitter: @RevDeschain

* The Critshow: www.thecritshowpodcast.com (or anywhere you find your podcasts!)

* Critshow YouTube Channel: https://www.youtube.com/c/TheCritshow

* Critshow Safety Tools Discussion: https://youtu.be/FqbTdDPcUgk

* The TTRPG Safety Toolkit (curated by Kienna Shaw and Lauren Bryant-Monk): https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCj

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 125 - High Circle Illusionist15 Jun 202200:35:13

* High Circle Illusionist

* Recap of the Illusionist themes and style.

* Circle Nine Discipline ability: Hide Matrix

* Warden Tier bonuses and Discipline talents.

* Warden Tier talent options.

* New to the Companion: Armored Matrix, Astral Pocket, Range Pattern, Safe Thought, Undermine.

* Circle Thirteen Discipline ability: Manipulate Reality.

* Master Tier bonuses and Discipline talents.

* Master Tier talent options.

* New to the Companion: Bardic Voice, Casting Pattern, Effect Pattern, Impossible Hide, Second Chance, Shared Matrix, Soul Aegis, Witty Repartee.

* Analysis and advancement options.

* Hope you backed the Grand Bazaar Kickstarter!

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 124 - Cult of the Great Hunter08 Jun 202200:47:26

* Email from Brendan: Do pattern items lose their link to the associated True Pattern if they spend too long away from it?

* Email from Andy: Bonuses for working together or helping another character?

* Email from Alan: Horror Stalkers and loyalty to a Group True Pattern? Marked characters in a Group True Pattern?

* Discussion includes some spoilers for the Blades adventure collection.

* Email from Jesse: What was T'skrang hibernation like during the Scourge?

* Discussion of the Scourge as a cultural freeze.

* Email from Fraser Cain: Blast from the past from an old Earthdawn writer.

* Cult of the Great Dragon

* Great antagonists for high Circle campaigns involving Horrors and/or dragons.

* Discussion of the metaplot connections referred to in the essay from Secret Societies.

* Multiple groups/cells that don't coordinate with each other.

* Thoughts on modeling members of the cult in mechanics.

* Typical organization of a cult cell.

* Goals and objectives can vary from group to group.

* Might support Verjigorm's goal of corrupting dragons.

* Might worship power and be seeking it for themselves.

* Might generally loathe dragons for some reason.

* Few cells actually directly interact with Verjigorm, more rumor than fact.

* Incorporating the Cult of the Great Hunter in adventures and campaigns.

* Straightforward, but flexible in ways they can be used.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 123 - High Circle Thief01 Jun 202200:51:34

* Larcenical is still not a word!

* Grand Bazaar Kickstarter running through June 14!

* Plush Mountainshadow, new Namegiver and Verjigorm miniatures!

* Vasgothia pre-art draft has been released to backers!

* Production notes and upcoming episodes.

* High Circle Thief

* Recap of the Discipline’s themes and focus.

* Ninth Circle Discipline Ability: Shadow Sight.

* Warden tier bonuses and Discipline talents.

* Warden talent options.

* New to the Companion: Echolocation, Escape Plan, Perfect Focus

* Thirteenth Circle Discipline Ability: Shadow Meld.

* Master tier bonuses and Discipline talents.

* Master talent options.

* New to the Companion: Alley Cat Approach, Critical Hit, Defensive Posture, Disarming Smile, Fluid Movement, Netherwalk, Second Chance, Spirit Strike

* Build paths and talent analysis.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 122 - High Circle Elementalist25 May 202200:32:30

* High Circle Elementalist

* Check out Episode 29 for Novice and Journeyman tiers.

* Recap of Elementalist themes and focus.

* Ninth Circle Discipline ability: Earth and Air.

* Warden tier Discipline talents.

* Warden tier talent options.

* Thirteenth Circle Discipline ability: Elemental Form

* Master tier Discipline talents.

* Master tier talent options.

* Build options and talent analysis.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 121 - Listener Email and The Iron Legacy18 May 202200:44:43

* Email from Chris: Thoughts on an Alchemist Discipline

* Email from Aaron: Outcast Warrior references

* Ninth Circle Weaponsmith ability on items the adept has forged?

* Urupa’s Blue Rose and detecting Horror marks.

* Various Mind Fog questions.

* Notice Not question.

* Email from Andy: Gauging an adept’s power level through astral sight.

* Magicians using shields?

* Email from Jonathan: Mystic paths for antagonist groups?

* Secret Societies: Iron Legacy

* Devoted to Mad Passion Dis.

* Focused on re-enslaving all orks, especially breaking Cara Fahd.

* Led by Talyrin Kale, survivor of a kaer destroyed by ork scorchers.

* Potential minor involvement in Empty Thrones.

* Attacks ork settlements, especially merchant and supply lines.

* Bands sometimes fly scorcher colors and attacks other settlements to stoke anger against Cara Fahd.

* Simple, straightforward cult.

* Excellent antagonists for a game set in or around Cara Fahd; or dealing with slavery and/or orks.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 120 - High Circle Troubadour11 May 202200:33:57

* High Circle Troubadour

* Review of Troubadour themes and concepts.

* Ninth Circle Discipline Ability: Unnatural Charm.

* Warden Tier abilities and Discipline talents.

* Warden Tier talent options

* Thirteenth Circle Discipline Ability: Encore

* Master Tier abilities and Discipline talents.

* Master Tier talent options.

* Build options and commentary for high circle Troubadours.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 119 - Emails and The Hand of Corruption04 May 202200:47:19

* Email from Aaron: Adventure inspired by “Needful Things” without using a Horror?

* Email from Andy: Update on new group. Questions about becoming an adept.

* Legend Point costs involved with increasing Circle.

* Email from Chris: Permanent pattern threads and Mystic Paths.

* Secret Societies: The Hand of Corruption

* Great villainous organization for just about any campaign.

* Excellent thematic foil for heroic player characters.

* Dedicated to worshipping oblivion.

* Comparisons to Keys of Death.

* Philosophy that the Horrors are part of the natural cycle to cleanse the earth.

* Believe the Theran rites interrupted that cycle.

* Pop culture reference: Harrow from Moon Knight TV series.

* Three branches.

* The Brokers: Agents and informants in society.

* Wide-spanning, difficult to eliminate entirely.

* The Assassins: Enact specific (murderous) plots to further goals of destabilizing society.

* Often Journeyman-tier or higher adepts.

* Ritualistic methods in contrast to Keys of Death.

* Importance of the message delivered by their killings.

* The Nihilists: Fanatics and planners.

* Convert or subvert others into the cult (sometimes through magical means).

* Motivations are important for all cults, not just this one.

* Pop culture references: Ozymandias from Watchmen.

* The Operative from Serenity.

* Moriarty from Robert Downey Jr Sherlock Holmes films.

* Magneto or Lex Luthor

* Develop a specific character to build as a long-term rival or antagonist.

* The Hand of Corruption are suitable for any number of foul plots for your campaign and make a great long-term enemy organization.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 223 - Shosara: The Free Companies26 Jun 202400:25:45

* Shosara: The Free Companies

* An easy way to get characters involved with Shosara.

* Adepts and mercenaries hired by Shosara soon after the Separation.

* Developed into a more formal military structure.

* Headquarters is the Grand Arsenal at the southern end of Shosara's Harbor.

* Led by the Grand Captain, who has a seat on the Council of Princes.

* Leveraged their position or that seat to have a say in the nation's leadership.

* Most settlements have a militia rather than a formal fighting force.

* Free Companies serve as formal army and navy.

* Patrol trade routes and serve as city guard in Shosara.

* Large contingent of Weaponsmiths to supply their forces.

* Often dispatched to address mysteries and problems brought before the Council.

* May hire freelance adepts to investigate these when official forces are not available.

* Other freelance and mercenary work available through them.

* An organization Player Characters are likely to work with or for in Shosara.

* Current Grand Captain Damira Alessar

* Dwarf responsible for arrangements with the Trisrora ranelle.

* Concerned with national security and safety, not so much in elven politics.

* Not concerned with personal political power.


Find and Follow:

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Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 118 - High Circle Cavalryman27 Apr 202200:37:58

* High Circle Cavalryman.

* Review of Cavalryman concepts and early Circles.

* Check out Episode 24 for more in-depth Cavalryman discussion.

* Ninth Circle Discipline Ability: Shared Strength

* Warden tier bonuses and Discipline talents.

* Warden talent options.

* Discussion of lower Circle talents in Cavalryman Warden tier.

* Thirteenth Circle Discipline Ability: Shared Spirit

* Master tier bonuses and Discipline talents.

* Master talent options.

* Josh’s thoughts on the high Circle options.

* Design sidebar about talents versus Discipline abilities.

* In April, leave a review for us on Podchaser.com to raise money for charity.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 117 - The Keys of Death20 Apr 202200:47:28

* Listener questions

* Voice message from Chris: Question about Wood Skin.

* Email from William: Horror Stalker references and inspirations.

* Learning Craftsman or Entertainer through Versatility.

* Email from Jesse: Tisoara and source material discrepancies.

* Secret Societies in Depth: The Keys of Death

* Cult dedicated to the belief that Death can be freed with enough blood being spilled.

* “Questors” of Death

* Can be hired or employed as assassins.

* Long standing cult; dating back to centuries before the Scourge.

* Other death cults exist in other parts of the Theran Empire.

* Death has been a figure in myth, legend, and religious beliefs in numerous real-world cultures

* Cult’s strength in Barsaive likely due to proximity to Death’s Sea.

* Legend of Death’s Capture by the Passions.

* Undead and the Keys of Death.

* Preferred targets include those who mock or defy Death in some way.

* Sources of inspiration for members of the cult.

* Highly secretive.

* Death Robes

* Using the Keys of Death in adventures in campaigns.

* Josh recommends against strongly tying the cult to the Horrors.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 116 - High Circle Warrior13 Apr 202200:41:51

* Warden and Master Tier Warrior

* Recap of the Warrior themes and focus.

* Ninth Circle Ability: Battlefield Awareness

* Warden Tier Discipline Talents

* Warden Tier Talent Options

* Thirteenth Circle Ability: Elemental Warrior

* Master Tier Discipline Talents

* Master Tier Talent Options

* Discussion and recommendations

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 115 - The Whisperers06 Apr 202200:37:38

* Email from K Scott: How do you get to Throal?

* Email from Andy: Returning to Earthdawn, several questions

* How many kaers remain sealed? (Ardanyan’s Revenge)

* How to avoid treading on other characters’ toes as a Wizard?

* When will Deeper Secrets come out?

* Legend Point cost for magician spells in Fourth Edition?

* Secret Societies in Depth: The Whisperers

* Devoted to the Mad Passion Vestrial.

* Rumor artists and gossip mongers dedicated to deceit.

* Very informal organization.

* Common feature: Lidded eye tattoo

* Anonymous, decentralized

* Driven by their acts of devotion, with occasional larger guidance from their patron.

* Advice for using the Whisperers in adventures and campaigns.

* Thematic ideas and connections for the Whisperers.

* Unlike some secret societies, their presence doesn’t necessarily define what the campaign or adventure is about.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 114 - High Circle Beastmaster30 Mar 202200:28:40

* High Circle Beastmaster

* Recap of the Discipline concepts and themes.

* Ninth Circle Discipline Ability: Tough Hide

* Warden Tier Bonuses and Discipline Talents

* Warden Tier Talent Options

* New talents in Companion: Bloodhound Form, Burning Vigor, Chameleon, Defensive Posture, Eagle Eye, Goring Attack

* Thirteenth Circle Discipline Ability: Bestial War Form

* Master Tier Bonuses and Discipline Talents

* Master Tier Talent Options

* New talents in Companion: Alley Cat Approach, Animal Leadership, Aura Armor, Echolocation, Lion Spirit, Second Chance, Vital Strike, Vital Ward

* Straightforward, not especially complex progression, just more stuff to make them better at what they do.

* Go back to Episode 19 for more Beastmaster discussion!

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 113 - The Force of the Eye23 Mar 202200:42:32

* Email from Nick Lowe: Naaman’s Hand, Vasgothia, and Parlainth.

* Some insight from Lou Prosperi about the design goals of books like Secret Societies.

* Quick discussion about Forge-related knacks for the Weaponsmith.

* Secret Societies in depth: Force of the Eye

* History of Kratas and how Garlthik came to power.

* Crime syndicate that acts as a legal and enforcement power in Kratas.

* Garlthik and the line he walks as a “Selfish Thief”

* The Eyes’ reach beyond Kratas.

* Brocher’s Brood

* More about Garlthik’s personality and history.

* Terricia, Garlthik’s top lieutenant.

* Membership of the Force.

* Fourth Edition status

* Minor spoiler discussion for Empty Thrones

* Amulets of the Force of the Eye

* Using the Force in adventures and campaigns

* Pop culture inspirations for Force-related stories.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 112 - High Circle Weaponsmith16 Mar 202200:40:42

* Warden and Master Weaponsmith

* Check out Episode 16 for Novice and Journeyman

* Quick recap of Weaponsmith themes and focus

* Warden Discipline Ability: Blood Bound Forge

* Warden Tier Discipline Talents

* Sidebar about First Edition Weaponsmith access to Elementalist spells

* Warden Talent Options

* New from the Companion: Lion Spirit, Matrix Sight, Relentless Recovery, Spirit Strike, Unflinching Fortitude

* Master Discipline Ability: Mystic Grounding

* Errata: 13thCircle Bonus should be Physical Defense

* Master Tier Discipline Talents

* Master Talent Options

* New from the Companion: Burning Vigor, Ethereal Weapon, Resist Pain, Vital Strike, Vital Ward, Weapon Breaker

* Analysis of high tier talent choices

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 111 - Naaman's Hand09 Mar 202200:23:50

* Secret Societies: Naaman’s Hand

* Living Legend Cult

* First appeared in Barsaive Boxed Set

* Devoted to the pre-Scourge hero Naaman Y’ross

* Multiple cults, conflicting beliefs about his fate

* Overview of mentions in the published works.

* History of Naaman’s Hand as presented in Secret Societies

* Some background spoilers

* Weird magical theorizing

* Example of early seed being brought back later.

* Not presented as a setting-shaking group.

* Ideas for using the cult in adventures and campaigns.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 110 - Live from FreedoniaCon 202202 Mar 202200:50:00

* Live Q&A from FreedoniaCon!

* Questions from LouP: Talent Pattern and Attribute Pattern talents in Fourth Edition?

* Why only one talent option per Discipline Circle?

* Questions from Svenn: Status of Magic: Deeper Secrets?

* Spell design rules and updating older spells?

* How large is Deeper Secrets going to be?

* Looking at third party material (Codex Arcanum)?

* Contest for fan content as part of new book?

* English publication of German Kaers book?

* Status of Grand Bazaar?

* Questions from Joel: Favorite bit of Earthdawn lore?

* Where would you start a Barsaivian campaign (running or playing)?

* Where would you set a non-Barsaivian campaign?

* What areas in Barsaive not yet developed would you like to explore?

* Thoughts on other Great Dragons relations to Barsaive?

* Plans for Fekara?

* Morgan working up a non-caster thing?

* Questions from Chad: Duration of spells and damage?

* Questions from K Scott: Expanding elemental planes or other netherworlds?

* Question from Lee B: Status of House Syrtis and the Prophetess?

* Status of Vivane and southwest Barsaive?

* House K’tenshin? Iopos?

* Cara Fahd and Landis?

* Future of the Legends of Barsaive?

* Questions from Lee A: Thanks to the EDSG for our work!

* Strategies for regularly using Surprise Strike in combat?

* What if the Thief delays their entry into combat?

* Damage potential for Thief Discipline?

* Can you use Great Leap every round to trigger Down Strike?

* Changes to racial Karma in fourth (and third) edition?

* Would changing the karma die back to first edition rules break the game?

* Do the Legends of Barsaive adventures require any special background or setup?

* Cross-Discipline talent synergies are an intentional design choice to encourage cooperation within a group.

* Question from Josh: Why is his cat clawing his leg?

* Thank you everyone for your questions and feedback!

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 109 - The Fellowship of Night23 Feb 202200:41:47

* The live show from FreedoniaCon will be in the feed next week!

* Secret Societies: The Fellowship of Night

* Order of Nethermancers

* Quick sidebar about Virag and whether she would be interested in the Fellowship.

* History of the Fellowship

* Based in the Delaris Mountains

* A Horror corrupted a Liferock, it was killed by a Nethermancer banished from Landis.

* The Fellowhip tapped into the Liferock’s magic to survive the Scourge.

* Loosely associated with the Skyseeker trollmoot.

* Dedicated to the study of astral space and the netherworlds.

* Thera has interest in the Fellowship because of their connection with the Liferock, and how they might use that on Ayodhya.

* Note: This is less of a concern in the fourth edition timeline.

* Possible consequences of the Fellowship’s use of the Liferock.

* Black Guard: Reanimated former members of the Liferock.

* Membership includes Journeyman-tier and better Nethermancers.

* Group True pattern, each member also bonded with a Black Guard.

* Lifeshard: Magical item owned by each member of the Fellowship.

* Discussion of the Fellowship as a possible Path.

* The Chain of Skulls – the collected magical knowledge of the Fellowship

* It has been stolen, and the Fellowship wants it back.

* Many people would be interested in finding it, either for the knowledge it contains or to leverage favors from the Fellowship.

* No updated information in ED4 about what is currently up with the Fellowship.

* Adventure and campaign hooks involving the Fellowship.

* Current goals of the Fellowship’s current Grand Master.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 222 - Throal Adventures: Purloined Provisions05 Jun 202400:28:18

* Grand Bazaar and Deeper Secrets both available in PDF!

* Kickstarter Backers have had their codes sent.

* Deeper Secrets is big! 624 pages including index.

* Throal Adventures: Purloined Provisions

* Also released as the Shard "Pale River" by RedBrick

* Designed for low Journeyman characters.

* Like Parlainth Adventures, a collection of shorter, more straightforward scenarios.

* Adventures all deal with traditional adventure/exploration.

* Little direct interaction with Throalic society or politics.

* Setup: Merchants in Grand Bazaar have been having their stalls looted.

* Characters are hired to keep an eye out.

* Encounter between pale ones and Throalic guards.

* Characters follow the thieves into the tunnels deep below the Kingdom.

* Learn the village is struggling because the river has dried up.

* Venture upstream to investigate and solve the problem.

* Combat encounters with stingers and shadowmants.

* Cave trolls have dammed the river with an elemental to farm True water.

* Likely combat with the trolls, and need to deal with the elemental.

* Possible complications and side goals.

* Fourth Circle updates and approaches.


Find and Follow:

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Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 108 - High Circle Archer16 Feb 202200:39:50

* Warden and Master Tier Archer

* Reminder: EDSG Live at FreedoniaCon Sunday February 20

* Warden Discipline Ability: Blood Bound Bow

* Recap of Archer Discipline themes.

* Warden Discipline Talents: Blind Fire, Spirit Strike, Eagle Eye, Missile Lock

* Warden Tier Talent Options

* New talents: Chameleon, Critical Hit, Defensive Posture, Ethereal Weapon, Matrix Sight

* Master Tier Discipline Ability: Perfect Shot

* Master Discipline Talents: Influence Missile, Snapshot, Multi-Shot

* Master Tier Talent Options

* New Talents: Relentless Recovery, Second Chance, Soul Aegis, Venom, Vital Strike, Vital Ward

* Wind Bow is now a Missile Weapons Knack at Rank 8.

* Josh’s Master Tier analysis and talent choices.

* Reminder: Get us your questions for the live show!

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 107 - The Crownbreakers09 Feb 202200:33:52

* Email from Nanander: Origin of the Name of the Gauntlet Discipline.

* Bonus accidental etymology lesson!

* Live Earthdawn Survival Guide Podcast on February 20!

* Secret Societies: The Crownbreakers

* Cult of the Mad Passion Raggok

* Small organization devoted to overthrowing any kind of authority.

* Infiltrate communities and sow discord against its leaders.

* Long term goal of undermining Throal and its authority by causing strife in its mountain communities.

* No official fourth edition info but could have a role in present-day Barsaive.

* Led by a high-rank questor Endaren Oakhaft.

* Generational cult; very clear villains and antagonists.

* Other agents of the cult.

* Potential goals and activities of the Crownbreakers in the current timeline.

* Another Raggok cult: The Hive of Ashes and Crarites.

* Using the Crownbreakers in other parts of Barsaive, or as inspiration for similar cults.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 106 - High Circle Wizard02 Feb 202200:48:45

* The Wizard: Warden and Master tiers.

* Review of themes and core concepts.

* Ninth Circle Discipline Ability: Matrix Split

* New Discipline talents: Eidetic Memory, Glyph of Unweaving, Glyph of Shielding, Concise Casting.

* Circle Eleven Karma Ability.

* Review of Warden tier talent options.

* Thirteenth Circle Discipline Ability: Mystic Triangle

* New Discipline talents: Glyph of Attunement, Glyph of Reversal, Spliced Weave.

* Review of Master tier talent options.

* Josh’s Master tier talent picks and high Circle analysis.

* Looking back at the Wizard progression in third edition.


Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 105 - Email and the Songbirds26 Jan 202200:35:09

* Email from Aaron: Another Outcast pop culture reference.

* Email from Ted: Access to enchanting for the Shaman Discipline?

* Email from Chad: Apologies for forgetting Dan. Question about Discipline talents versus Talent Options in the “All Talents to Advance” rule.

* Secret Societies of Barsaive

* Updates or changes to information in the book as of the current timeline.

* A bit of development history and where Secret Societies fits in to events in Barsaive.

* Essays are in-character as various reports and intelligence from Theran agents.

* The Songbirds: Alachia’s espionage and intelligence network.

* Headed up by Vistrosh, the “exiled” blood elf in Kratas and head of Brocher’s Brood.

* Nobody knows Vistrosh’s role in the organization.

* Major focus of the Songbirds at the time of the book’s release is on Aardela and her connection with the dragons.

* Interested in information or events that would be of interest to the Alachia’s Court.

* Especially notable: Politics and machinations among the elven Wyrm Wood diaspora, especially Shosara, Sereatha, and the Seekers of the Heart.

* Vistrosh’s potential involvement or role in the new situation in Kratas.

* Other Songbird hooks: Therans, Holders of Trust/Denairastas, House Ishkarat.

* How Vistrosh sends information through the network.

* Overview of Vistrosh’s game statistics from the Third Edition Kratas book.

* Songbird agent blood oath, possibility of the agents following a dedicated Path.

* Adventure hooks from the original book.

* Using the Songbirds in adventures or campaigns.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 104 - High Circle Air Sailor19 Jan 202200:38:24

* Warden and Master tier Air Sailor.

* Go back to Episode 9 from Jan 22, 2020 for the Novice and Journeyman tiers and more commentary.

* Brief recap of the themes and ideas.

* More development work on the higher Circles than lower ones.

* Warden tier abilities, bonuses, and Discipline talents.

* Focus on talents in the Companion.

* Warden talent options.

* Master tier abilities, bonuses, and Discipline talents.

* Master talent options.

* Discussion of talent choices based on style.

Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 103: Enchanting12 Jan 202200:58:07

* Happy New Year!

* Email from Ted: Outcast pop culture reference.

* Enchanting

* Disclaimer about optional status of enchanting rules.

* Problems and hazards of enchanting rules and systems.

* Goals of enchanting rules in fourth edition.

* Primary methods of enchanting.

* Alchemy skill: blood charms, common magic items, and consumables.

* Role of alchemical enchanting in the setting.

* Talent Knack enchanting: Living Armor, Spell Matrix Items, and Thread Items.

* Knacks can allow an adept to make alchemical items.

* Enchanting Process

* Step One: Obtain the enchanting pattern.

* The recipe or formula used to create a magical item.

* Every formula has a rank that represents the complexity of the process and sets the minimum ability level required to make the item.

* Multiple enchanting patterns can (and do) exist for each item.

* This variety can be used to add color to the world, clues, or other story aspects based on the item’s origin.

* Learned like learning a spell, but no associated Legend Point cost.

* Once learned, can make the item as often as time and materials allow.

* Enchanting patterns can be learned from other enchanters, found in a forgotten kaer or as another reward, or made from scratch.

* Obtaining the pattern should not be difficult unless dealing with potent or rare items.

* Step Two: Gather the Materials.

* Best source for adventure hooks and story content.

* Generic alchemical materials and reagents of a value based on the item being made.

* Expensive, special, or rare materials (e.g., magic creature parts, living crystal, orichalcum, True elements).

* Left flexible for the GM to justify ingredients based on story needs, and the artisanal nature of enchanting.

* Skills and talents that can be used to find ingredients.

* Downtime gathering versus adventure based.

* True elements

* Step Three: Perform the Enchantment

* Relevant skill or talent test against the EDN of the item.

* High results can create additional doses or reduce time of the process.

* Working as a group.

* Living armor and shields follow the process of crafting in the Player’s Guide.

* Designing your own items.

* The more different design aspects you use, the easier the EDN, but the harder it is to create the custom formula in the first place.

* Reiterating tying the enchanting process into adventures and story arcs.

* Questions? Send them in!

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 102 - The Outcast Path05 Jan 202200:51:50

* Paths in Depth: The Outcast

* Development background for the path.

* Originally the “Outcast Warrior” racial Discipline for trolls.

* Very tied into highland troll concepts of honor as presented in the original Denizens of Earthdawn.

* Path leans into the idea of an individual sacrificing something in the name of honor and gaining magical power in return.

* Unlike other paths, no greater organization or structure. Intensely personal.

* Review of three aspects of troll honor.

* Comparison to Asimov’s Laws of Robotics.

* Ka’tosh – a category of honor Outcasts hold that is considered higher than the other aspects.

* Starting as an Outcast versus having it develop during a campaign.

* Doesn’t necessarily warp the narrative the way some paths do.

* Very heavy on the story and role-play.

* Discussion of the essay and opposing points of view.

* Pop culture references.

* Josh disputes Dan’s focus on redemption rather than sacrifice.

* Becoming an Outcast.

* Discipline affinities.

* Passions and Questors.

* Possibility of becoming eligible for the Path before Circle 5.

* Ordeals and Advancement.

* Outcast Half-Magic.

* Path bonuses.

* Path talents; new talent: Rite of Khopesh.

* Honor points.

* Outcast Path Knacks.

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 101 - Email, Vasdenjas29 Dec 202100:49:53

* Email from Sebastian: Thoughts on a homebrew alchemist Discipline.

* Design insights on new talents and knacks.

* Email from Chad: Group symbol and vinyl stickers.

* Email from Lee: Pop culture and historical references for Alchemy.

* Email from Aaron: Difference between “elder” and “great” dragons?

* Dragons in Depth: Vasdenjas, aka Talespeaker

* Killed during the assault on Sky Point during the Second Theran War.

* Loremaster: Dragon equivalent of a Troubadour.

* Keeper of the dragon’s history and etiquette.

* Believed in sharing information with the Younger Races, but selectively.

* Preferred talking and diplomacy to fighting, but still powerful.

* Laired in Mount Wyrmspire in the Scytha Mountains.

* Very skilled at dragonsight, pattern reading, and thread weaving.

* Helped develop the Dance of the Blue Spirits.

* Rite of Succession to determine new Loremaster and the distribution of his hoard.

* Talespeaker’s servants and allies; drakes, Namegivers, and adult dragons.

* Roles the adult dragons could play in a campaign as part of Vasdenjas’s legacy.

* Vasdenjas as a character from his appearances in Earthdawn products like Creatures of Barsaive.

* Impact of his death on the setting, as well as from a meta-standpoint.

* Other hooks and story ideas related to Talespeaker’s lair and legacy.

* Closing thoughts on our series about dragons.

* Spotify’s mobile app allows for ratings now! So please drop us a rating!

Find and Follow: Email: ⁠edsgpodcast@gmail.com⁠ YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: ⁠@EDSGPodcast⁠ Josh on Twitter: ⁠@LoreMerchant⁠ Get product information, developer blogs, and more at ⁠www.fasagames.com⁠ ⁠FASA Games on Facebook⁠: https://www.facebook.com/fasagamesinc ⁠FASA Games Discord Channel⁠: https://discord.gg/uuVwS9u ⁠Earthdawn West Marches⁠: https://discord.gg/hhHDtXW

EDSG Episode 100 - An evening with Opti22 Dec 202101:06:57

* Episode 100! Thank you to everyone who has been with us on this amazing journey, and we hope you stick around as we continue!

* Please forgive Josh’s audio in this episode. We’re not sure what happened.

* We are joined by special guest Opti, aka O.C. Presley.

* We talk about how Opti came to the world of Earthdawn, his experiences working as a freelancer in the RPG industry and starting his own company.

* Opti talks about the lessons learned, the triumphs, and the struggles of launching Fragging Unicorn Games, their first Kickstarter, and delivering during the pandemic.

* Visit their website and order Gangs of the Undercity: https://fraggingunicorns.com/


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 99: The Messenger15 Dec 202100:59:32

* Episode 99! Next week our 100th episode with special guest Opti, aka Scratch.

* Paths in Depth: The Messenger

* Development history; first appearance in RedBrick’s Namegiver’s Compendium.

* Setting origins as obsidiman messengers being highly desired for inter-city communication.

* Original version didn’t feel like its role in a game was considered.

* Pop culture inspiration: The Postman, Book of Eli, pony express.

* Strong thematic presence in the setting and historical resonance.

* “A collective of dedicated wanderers.”

* Unsworn to any individual in a position of power; dedication to remaining neutral.

* Relationship (or lack thereof) with Blood Wood.

* Not just messages, also sometimes goods, but information also valuable.

* Also a secretive cabal dedicated to keeping Barsaive free.

* A network of wanderers is excellent at keeping its finger on the pulse of affairs in Barsaive, putting important information in the right hands at the right time to support their objective.

* Reminiscent of the Harpers from Forgotten Realms.

* Campaign hook: What happens to that kind of network if it is compromised or under the thumb of one who seeks their own power?

* Potential for cloak-and-dagger, Cold-War-spy-thriller activity.

* Perhaps the Messengers have insight into the deeper secrets because of their intelligence network.

* Possibility of a secret group within the broader path; lower ranking members may not be fully aware of the spy network.

* Favorable Disciplines: Illusionist, Scout, Troubadour, Thief.

* Affiliated Passions: Floranuus, Lochost, Mynbruje, and Vestrial.

* Questors are very rare because of desire to be independent from outside authority.

* Initiation and Advancement rituals.

* Solitude to the Messenger’s duty.

* Messenger work can form a solid adventure or campaign framework.

* Advancement rank bonuses.

* Talent options: Nothing unique or flashy. Abilities to help the Messenger do their job.

* Knacks: Lots of tricks to enhance the talents and abilities most useful to the Messenger’s mission.

* Closing thoughts.


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

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Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 221 - Founding Ranelles of the Western Kingdoms29 May 202400:45:56

* The Western Kingdoms: The Founding Ranelles

* GenCon news! Earthdawn events.

* Learning to work with Josh's brain.

* Total eclipse discussion.

* Quick recap of the founding ranelles.

* Escalanas = Mystic, Fensalor = Physical, Trisrora = Social

* The Escalanas Ranelle

* Long dedication to research into the mystic arts.

* First matriarch and the founding of Sereatha.

* Distant relationship with the Escalanas ranelle in Blood Wood.

* Not thrilled with Blood Wood, but may support efforts to end the Ritual of Thorns.

* Post Scourge activity; expeditions and research into the Wastes.

* Fewest, but most loyal gerryth in the Western Kingdoms.

* Using the Escalanas ranelle in adventures and campaigns.

* Current matriarch.

* The Fensalor Ranelle

* Founding and background

* More self-interested and orthodox.

* Had the most gerryth survive.

* Not as concerned with consortis role.

* Current focus; rebuilding infrastructure of the Gwydenro.

* Making Sereatha new seat of Elvendom not top priority.

* Growing trade relationship with Thera.

* Using the Fensalor in adventures and campaigns.

* Current patriarch.

* The Trisrora Ranelle

* Founding and background.

* Similarities to Throal as a mercantile power.

* Current focus and cultural philosophy.

* Relationship with Iopos.

* Current matriarch.

* Using the Trisrora in adventures in the campaigns.


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/@EDSGPodcast

Find and follow Josh: https://linktr.ee/LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

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Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 98 - Email and Icewing08 Dec 202100:53:39

* Email from RamethZer0: Discipline (or path) focused on alchemy?

* If you can explain to Josh what gap needs to be filled by an Alchemist Discipline, please write in!

* Insight from Lou about the choices were made by Living Room Games for Dvilgaynon and possibly why.

* Dragons in Depth: Icewing aka Dollmaker

* Silvery blue scales.

* Origin of his moniker; ice storm summoned by his wings.

* Very old, very large.

* Main focus on creation and propagation of drakes, also knowledgeable about spirits.

* Raised by All Wings along with Mountainshadow.

* During the Age of Dragons, Icewing was charged with overseeing the relationship between the dragons and those they ruled.

* Bears a grudge toward the dragons’ “wayward children” and consequently the Theran Empire.

* Along with Yuichotol, created the ritual known as the “Dance of Blue Spirits”, creating drakes.

* Drakes were used heavily to disrupt Theran activity—reason for the Theran attacks on Yuichotol, Cloudtamer, and Icewing.

* Gave the dwarf kings of Throal the longevity potions as a counter to the Theran plans.

* Icewing’s opinion of the Younger Races.

* Sidebar about the Outcast’s opinion of the other Great Dragons.

* Works with Earthroot to manage the Kingdom of Throal.

* Dicussion of Icewing and the status of Throal.

* Relationships with other dragons.

* Icewing’s lairs.

* Open to visits from younger races at his lair on Mount Vapor, provided you bring a suitable gift.

* Drakes and other servants.

* Did not shelter communities the way Mountainshadow did.

* Involving Icewing in adventures and campaign arcs.

* First edition adventure: Shattered Pattern

* Icewing’s goals and objectives.

* Personality insights.


Find and Follow:

Email: edsgpodcast@gmail.com

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Josh on Twitter: @LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

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Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 97 - Purifier01 Dec 202100:45:05

* Paths in depth: Purifier

* Dan calls out his favorite quote from the essay.

* Development history of the Purifier.

* Current version is no longer exclusive to obsidimen, but still owes a lot of its lore and concept to those Namegivers.

* Original version concepts were split into two paths (Brother of Stone, Purifier) and one Discipline (Gauntlet).

* Focus on the natural balance of the natural world.

* Strong concept on appropriate stewardship and care of the land.

* Space within the concept for different approaches and extremes.

* Does not have as much narrative gravity in terms of shaping a campaign’s direction.

* Purifiers and the Blood Wood.

* Secondary goal of educating people in proper care of the land.

* Kaliff sites; places reclaimed from corruption and damage.

* Initiation and advancement; Ritual of Cleansing.

* Naturally aligned Disciplines: Beastmaster, Elementalist, Scout.

* Strong affinity with questors of Jaspree, though there could be some causes for conflict.

* Karma Ritual modification.

* Half-Magic additions.

* Purifier advancement bonuses.

* Path talent options; related to themes of investigation and healing.

* New talents: Earth Bond allows adept to heal themselves or the land.

* Purification: Dispel or remove negative effects, like a souped-up Remove Curse.

* Path karma knacks.

* Path spells – Patterncraft knack gives magicians access to thematic spells they might not otherwise be able to learn.

* Earth Bond knacks.

* Purification knacks.

* Sidebar about healing or support roles in Earthdawn.

* Pop culture and real world inspirations for Purifiers.


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

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Josh on Twitter: @LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

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Earthdawn West Marches: https://discord.gg/hhHDtXW

EDSG Episode 96 - Emails and Dvilgaynon24 Nov 202100:52:20

* Email from Scott: Detecting dragons in Namegiver form.

* Email from Ramethzer0: Questions about group patterns.

* Email from Lee: Liberators and binding/commanding spirits?

* Email from Mortium: Origins and fate of t’skrang.

* Immortal elves?

* Hestaby in the Fourth World?

* Deep dive into metaplot links?

* Shadowrun’s HMHVV and Earthdawn Ghouls?

* Dragons in depth: Dvilgaynon

* Disclaimer: Much of the material discussed should be considered apocryphal.

* Transplant from Cathay; supposedly came at Mountainshadow’s request due to her knowledge of ritual magic.

* Josh does some digital archeology for first edition references.

* Usually appears in human form, Outcast has not confirmed her appearance as a dragon.

* Dvilgaynon’s name as a derivation of Chinese.

* Sketchy information about her personality; enjoys puzzles and riddles.

* Little material about Dvilgaynon in original sources.

* Talking about good ideas in the essay.

* Likely uses for Dvilgaynon in a campaign.


Find and Follow:

Email: edsgpodcast@gmail.com

YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

Twitter: @EDSGPodcast

Josh on Twitter: @LoreMerchant

Get product information, developer blogs, and more at www.fasagames.com

FASA Games on Facebook: https://www.facebook.com/fasagamesinc

FASA Games Discord Channel: https://discord.gg/uuVwS9u

Earthdawn West Marches: https://discord.gg/hhHDtXW

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