Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet).
Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing.
Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and “boss fights,” espionage in games, faction rules, genres, “medieval” settings, hit points versus wounds, “madness” rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more!
Why We Roll is recorded in Brooklyn and Queens, NYC.
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WWR 44 ☉ Nostos & Translation in TTRPGs w. Dr. Erica Bridges
Saison 2 · Épisode 13
mercredi 26 février 2025 • Durée 01:35:37
Wythe and Chris chat with Dr. Erica Bridges, scholar of ancient Greek and Latin, about language and crafting narratives. Erica shares insights about her upcoming TTRPG titled Nostos, as well as the use of ancient and medieval languages in fantasy gaming.
If you enjoy Why We Roll, consider signing up for the Stillfleet Patreon at patreon.com/stillfleet - for as little as $3 a month, you can help produce Why We Roll and gain access to early sneak-peak materials for all of our genre-chainsawing games!
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WWR 43 ☉ Mappa Mundi w. George Bickers of Three Sails Studio
Saison 2 · Épisode 12
jeudi 13 février 2025 • Durée 01:37:32
Wythe and Chris chat with George Bickers of Three Sails Studios about their upcoming release, MAPPA MUNDI (now funding on Kickstarter!). Imagine your favorite monster hunting game, but without fighting or hunting, replaced by a deep reverence for nature! Topics range from radical ecology and revolutionary imaginaries to practical advice on starting and running a collective with left politics.
If you enjoy Why We Roll, consider joining our Patreon to help us with production! For as little as $3 a month you gain early sneak peaks at all of the Stillfleet Studios games including Stillfleet, Danse Macabre, Blister Critters, and The Sometimes Kingdom! You also gain access to our Discord server, filled with braniacs like you!
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WWR 34 ☉ TTRPGs v. Board Games w. Sarah Shah and Aaron Hill
Saison 2 · Épisode 3
vendredi 4 octobre 2024 • Durée 01:38:10
WWR 33 Board Games v. RPGs w. Sarah Shah and Aaron Hill
Join Wythe on this episode of WWR as he chats with board game reviewer Sarah Shah and game designer Aaron Hill, discussing designing board games, what we love about them, and how they differ from the TTRPGs we usually talk about!
Like what you hear? Consider becoming a patron of Stillfleet Studio to support the production of Why We Roll, as well as all of our weird and wonderful games. For as little as $3 a month, you can gain access to the Stillfleet Discord, get early access materials, and editorials from our authors! patreon.com/stillfleet
To learn more about Stillfleet Studio, visit stillfleet.com
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WWR 33 ☉ Adventure Writing w. Luke Gearing
Saison 2 · Épisode 2
lundi 23 septembre 2024 • Durée 01:26:41
WWR 33 ☉ Adventure Writing w. Luke Gearing
Join us as we chat with prolific adventure module auteur Luke Gearing about writing across systems, structuring adventures for publication, and Luke's approach with advice!
Like what you hear? To support Why We Roll (as well as all of Stillfleet Studio's stable of amazing ttrpgs) then head over to patreon.com/stillfleet and consider becoming a patron! For as little as $3 a month, you gain access to the Stillfleet Discord server as well as sneak peaks and early access materials for Stillfleet, Blister Critters, and Danse Macabre!
stillfleet.com
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WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2
Saison 2 · Épisode 1
lundi 16 septembre 2024 • Durée 01:19:59
WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2
Join us as we are re-joined by the delightful and prolific Spencer Campbell of Gila RPGs – the designer (and psych professor!) so nice, we interviewed him twice. We chat with Spencer about designing iteratively, the intersection of psychology and game design, and Spencer's newest game, LOOT (funding on Kickstarter starting Tues, Sept 17th!).
Want more Why We Roll, Stillfleet, Blister Critters, and Danse Macabre? Then support Why We Roll and Stillfleet Studio by becoming a patron for as little as $3 a month over at patreon.com/stillfleet
To learn more about Stillfleet Studio, Why We Roll, and all our exciting TTRPGs, visit Stillfleet.com
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WWR 31 ☉ At GENCON 2024 w. Spencer Campbell of Gila RPGs
Saison 1 · Épisode 31
lundi 26 août 2024 • Durée 28:16
Join Wythe and Chris, for the last episode of Why We Roll Season 1, as they chat with the brilliant Spencer Campbell of Gila RPGs from the floor at GENCON 2024! Spencer shares some insights into running a booth at a convention, as well as a sneak peak at his thinking around designing ttrpgs blended with other tabletop mechanics (which will be expanding on in a full interview in season 20!
Why We Roll will be back in the autumn of 2024 with more ttrpg creator interviews and actual play sessions. If you'd like to continue supporting Why We Roll in the next year, consider becoming a patron for as little as $3 a month! Head over to Patreon.com/stillfleet to gain access to the Stillfleet Studio discord, early access to game content, and more.
To learn more about Stillfleet Studio, head over to Stillfleet.com
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WWR 30 ☉ The Sometimes Stream w. Erica Simpson & Ethan Gouldini
Saison 1 · Épisode 30
jeudi 18 juillet 2024 • Durée 51:45
On this episode of Why We Roll, Wythe chats with Erica Simpson and Ethan Gouldini about the ongoing AP stream and upcoming podcast, The Sometimes Stream! Produced by Stillfleet Studio, The Sometimes Stream blends AP zaniness with actual game development and play testing, all in Ethan's deep, lore-filled world of The Sometimes Kingdom RPG.
To watch past playtest streams of The Sometimes Kingdom, head over to the Stillffleet Twitch page!
To learn more about Why We Roll, Stillfleet Studio and all of our games, visit stillfleet.com
If you would like to support the production of Why We Roll, as well as the development of Stillfleet Studio's stable of weird and wonderful tabletop games, consider becoming a patron at Patreon.com/stillfleet
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WWR 29 ☉ 3,2,1... Action! w. John Hambone McGuire
Saison 1 · Épisode 29
mercredi 3 juillet 2024 • Durée 01:21:06
Join us as we chat with John Hambone McGuire of The Vintage RPG Podcast and Ham and Egg Publishing. about community building, the punk ethos in the indie ttrpg scene, and, of course, the very exciting and cinematic 3,2,1... Action! ttrpg system, created by John himself!
From the 3,2,1... Action! Itch page: 'With rapid and intuitive gameplay, 321 Action is the perfect RPG system for newcomers and seasoned veterans alike. For Game Runners, it's an excellent platform for cinematic storytelling, spanning a wide array of genres, such as '80s Action, Crime Drama, Horror, Heists, Mysteries, Sci-Fi Space Operas, and even Weird Westerns. With 321 Action RPG, your imagination is the only limit.'
To learn more about Stillfleet and Danse Macabre, head over to Stillfleet.com
If you would like to support the production of Why We Roll, Stillfleet, Danse Macabre, and so much more... well, just make your way to Patreon.com/stillfleet and become a member today! For as little as $3 a month, you gain early access to games material, dev logs, and even an invite to the Stillfleet discord where you can chat with the Stillfleet Studio creators.
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WWR 28 ☉ Ratwave Game House w. Kayla Dice
Saison 1 · Épisode 28
mercredi 19 juin 2024 • Durée 01:31:36
WWR 28 ☉ Ratwave Game House with Kayla Dice
On this episode, we're joined by Kayla Dice of Ratwave Game House for a chill conversation around the ins and outs of self-publishing, growing as a designer, genre inspiration, and a deep dive into Kayla's newest game, PSYCHODUNGEON (now on Kickstarter until June 20th - don't miss this one!).
From the PSYCHODUNGEON Kickstarter: PSYCHODUNGEON is a fantasy workplace action drama, played using No Dice and No Masters. It's a tabletop roleplaying game set in a world of mobile phones and magic spells, mass transit and malevolent demons, the supernatural intermingled with the everyday. It's a strange world but one all too familiar.
Want to learn more about Stillfleet and Danse Macabre? Check out Stillfleet.com
If you'd like to support the production of Why We Roll, then gives us a like and a follow. Then, consider heading over to Patreon.com/stillfleet to become a Voidminer! For a little as $3 a month you gain access to exclusive content, early access to games like Blister Critters and Danse Macabre, and access to the Stillfleet discord!
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WWR 27 ☉ Hexavexagon w. Vex Chat-Blanc
Saison 1 · Épisode 27
vendredi 14 juin 2024 • Durée 01:33:46
WWR 27 ☉ Hexavexagon w. Vex Chat-Blanc
Join Wythe as he chats with Vex Chat-Blanc, creator of many incredible and innovative ttrpgs and tools, including Killing Billionaires for Sport and Ashfall. Wythe and Vex discuss the New Zealand ttrpg community for Kiwi RPG Week, the application of politics in games, and character trauma and how it can inform narrative, all while taking a deep dive into Killing Billionaires for Sport!
You can find more on Kiwi RPG Week 2024, running June 23-29, here! Make sure to tune in for all the streams and game jams!
To support Why We Roll, head over to Patreon.com/stillfleet ☉ Starting at only $3 a month, you can become a member and gain access to the Stillfleet Studio discord, early access to Stillfleet Studio games content (like Blister Critters, The Sometimes Kingdom, and Danse Macabre!), and more!
To learn more about Stillfleet and Danse Macabre, just requisition a form from your refactor at www.stillfleet.com
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