Unity Game Dev – Détails, épisodes et analyse

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Unity Game Dev

Unity Game Dev

Dan Miller

Loisirs
Business & Entrepreneuriat
Éducation

Fréquence : 1 épisode/6j. Total Éps: 7

Podbean
Unity Game Dev is the perfect podcast for aspiring game developers and those curious about getting started with Unity. Join our hosts as they break down the basics of game development, explore the Unity engine, and discuss how to turn your game ideas into reality. Whether you’re just thinking about diving into game development or taking your first steps, our casual, beginner-friendly conversations will guide you through everything you need to know to start creating your own games.
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Classements récents

Dernières positions dans les classements Apple Podcasts et Spotify.

Apple Podcasts

  • 🇩🇪 Allemagne - videoGames

    06/01/2025
    #92
  • 🇩🇪 Allemagne - videoGames

    26/11/2024
    #97
  • 🇩🇪 Allemagne - videoGames

    25/11/2024
    #62
  • 🇬🇧 Grande Bretagne - videoGames

    11/11/2024
    #96
  • 🇬🇧 Grande Bretagne - videoGames

    10/11/2024
    #62
  • 🇩🇪 Allemagne - videoGames

    26/10/2024
    #82
  • 🇩🇪 Allemagne - videoGames

    25/10/2024
    #69

Spotify

    Aucun classement récent disponible



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Score global : 58%


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007: Zenva Academy

Épisode 7

jeudi 7 novembre 2024Durée 04:58

Episode Title: Is Zenva Academy's Free Unity Tutorial Your Ticket to Game Dev Success?

Description: In this episode, we review Zenva Academy’s free Unity tutorial, exploring its potential to turn your game development dreams into reality. From C# basics to creating stunning game worlds, we break down the course.

Key Points:

  • Introduction to Unity: Basics of the editor, creating projects, and working with game objects
  • Core skills taught: Materials, lighting, physics, and C# scripting with live coding examples
  • Course accessibility and flexibility: On-demand format and positive reviews

Resources/Links Mentioned:

 

Note: We have no affiliation with Zenva Academy and this is not a paid ad.

006: r-Unity3D

Épisode 6

samedi 2 novembre 2024Durée 11:23

Episode Title: Exploring Unity's Community and Future: The RUnity3D Subreddit Deep Dive

 

Description: In this episode, we dive into the RUnity3D subreddit, exploring how the Unity community is shaping the future of game development. From AI-driven innovation to creative collaboration and overcoming technical challenges, we highlight the support and inspiration developers find on this platform.

 

Key Points:

- Unity’s removal of the runtime fee and the impact of leadership changes on the industry

- How developers are leveraging AI for new game genres and design possibilities

- Community support and shared resources on RUnity3D for tackling common challenges

 

Resources/Links Mentioned:

- [RUnity3D Subreddit](https://www.reddit.com/r/Unity3D/)

- [Unity Official Website](https://unity.com/)

005: Git and Git LFS

Épisode 5

jeudi 24 octobre 2024Durée 11:22

Episode Title: Tackling Massive Unity Project Files with Git LFS

Description: In this episode, we dive into how Git LFS (Large File Storage) can revolutionize your Unity game development workflow by managing large files, speeding up cloning times, and preventing those dreaded merge conflicts. Perfect for anyone working with massive game assets in Unity.

Key Points:

  • What is Git LFS and how does it help with large files in game development?
  • Key Git LFS features like file locking and pointer files for managing massive assets
  • Pro tips for optimizing your Git LFS workflow: git lfs clone, git lfs fetch all, and git lfs push all

Resources/Links Mentioned:

  • Git LFS Documentation
  • GitHub Storage Limits for Git LFS

 

004: Unity 6 Release!

Épisode 4

jeudi 17 octobre 2024Durée 11:35

Episode Title: Unity 6 Release: The Future of Game Development

Description: In this episode, we explore Unity 6, the latest release from the game development engine that’s shaping the future of gaming. From breathtaking immersive worlds to next-level multiplayer features and AI-powered tools, Unity 6 promises to revolutionize how games are made and played.

 

Key Points:

Unity 6’s focus on immersive worlds, efficient creation, and multiplayer innovation GPU Resident Drawer and Render Graph for smoother visuals, even on mobile AI tools like Muse for generating textures, animations, and sound effects Unity Cloud and real-time collaboration for global game development teams New multiplayer features: distributed authority and skill-based matchmaking

Resources/Links Mentioned:

Unity 6 for Games Vision OS by Apple

 

003: Unity vs. Unreal Engine

Épisode 3

jeudi 10 octobre 2024Durée 14:37

Episode Title: Unity vs. Unreal Engine: Which One Is Right for You?

Description: In this episode, we dive into the great debate between Unity and Unreal Engine. We break down the key differences in coding languages, graphics capabilities, 2D vs. 3D support, and even visual scripting to help you decide which engine is best for your game development journey.

Key Points: - Unity’s C# vs. Unreal’s C++: Which is more beginner-friendly? - Visual scripting in Unity and Unreal: A coding shortcut or something more? - Unreal’s stunning graphics vs. Unity’s versatility in both 2D and 3D - Community support and documentation: Which engine offers more resources?

Resources/Links Mentioned**: - [Awesome Tuts: Unity vs. Unreal Engine](https://www.awesometuts.com)

 

 

002: Game Design Principles in Unity

Épisode 2

mardi 1 octobre 2024Durée 14:58

Episode Title: Game Design Deep Dive: Player Agency, Feedback, and Game Feel

 

Description: In this episode, we explore the psychology behind great game design. From player choices and communication to game feel and feedback, we break down how developers use Unity to create immersive, engaging experiences that keep players hooked. Perfect for new game developers and gamers curious about what makes their favorite titles tick.

 

Key Points:

- Core principles of game design: Player agency, communication, and appeal

- How game designers guide player experience subtly with tools like visual language

- The importance of game feel and feedback in creating immersive experiences

- Unity tools like Profiler and Analytics for balancing and improving games

 

Resources/Links Mentioned:

- [Brackeys: Basic Principles of Game Design](https://www.youtube.com/watch?v=YJ6dDUOw5bM)

- [Game Design Principles in Unity (PDF)](https://docs.unity3d.com/Manual/GameDesign.html)

 

 

001: Unity FAQ

Épisode 1

mardi 1 octobre 2024Durée 10:44

Episode Title: Navigating Unity Like a Pro: Subscription Models, Unity ID, and Collaborating in Unity

 

Description: In this episode, we break down the essential aspects of Unity for new game developers, covering subscription models, the importance of a Unity ID, and how Unity’s collaboration tools can streamline your game dev process. Perfect for aspiring solo devs or those curious about Unity's potential.

 

Key Points:

- Overview of Unity subscription models (Personal, Pro, and Enterprise)

- Benefits of Unity ID for managing projects and subscriptions

- How Unity’s collaboration tools can help small teams and solo devs

- Insights into Unity's accessibility for indie developers

 

Resources/Links Mentioned:

- [Unity Subscription Tiers](https://unity.com/pricing)

 


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