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Last Call: Ep. 48: Brashness, Bravado and Boundaries
27 mai 2025
00:44:57
Welcome to Last Call!
We discuss: -The end of Chapter 4!!!!
Come unwind with us!
CALLING ALL TROUBLEMAKERS!!
Chapter 4 has officially concluded! Which means we'll taking a break and returning with our fourth Q&A!! Now is the time to send us your questions troublemakers! You can leave your questions here as a comment or head on over to our linktr.ee/troubleatthetavern and fill out the contact form.
In this session, we wrap up the finale of Chapter 4 and find out what will become of Clangeddin's Base following the dispersion of the hellswarm and the death of the party's paladin. While Grog and Minx uncover Ulgan's deepest darkest secret and what has befallen Clu, Hartley comes to terms with his character's new appearance. Who will be the party's healer? What was in the mysterious package arriving from the desert? When will Gnurl the Defiler get his comeuppance? Where will Team Not the Time be travelling to next? Why does Chris create so many questions that need to be answered?
Perhaps we'll find out on this week's episode of Trouble at the Tavern!
CALLING ALL TROUBLEMAKERS!!
Chapter 4 has officially concluded! Which means we'll taking a break and returning with our fourth Q&A!! Now is the time to send us your questions troublemakers! You can leave your questions here as a comment or head on over to our linktr.ee/troubleatthetavern and fill out the contact form.
In this session, Plan A and Plan B finally come to fruition, as Grog and Minx take on The Beekeeper while Clu does his best to win the final Klash of Kord trial. With so much riding on the line (control of the city, the lives of countless NPCs, a favor from a god), will the strength of the party be enough to both save the city and live to tell the tale? Could this be the last time we see beloved characters?
Find out on this week's episode of Trouble at the Tavern!
In this session, we see the group preparing for the secret invasion of Clangeddin's Base after acquiring valuable perfume from Madam Pouch. On the eve of battle, the group are once again reunited with a friend's family member, meet a friend's friend for the first time, and learn more about their foe and the possible connection to a fiend responsible for said friend's yoinking.
All that and more on this week's episode of Trouble at the Tavern!
In this session we see the group reunited following a successful prison break and Klash of Kord trial. As the rebellion plans to make a final push to take back the city, Clu and Minx are reunited with old friends not seen since Chapter 2. Meanwhile Grog, growing into a true leader, decides to make a deal with a devil for the good of the city. As time leads down to an inevitable battle, will the crew efforts be enough to ensure a victory against Ulgan and The Beekeeper?
All that and more on this week's episode of Trouble at the Tavern!
In this session, we're cutting back and forth between our three party members, each one either conducting a break-in or break-out. As Clu works his way through mental puzzles set up by Kors, trying to keep his mind intact along the way, Minx uses an assortment of spells to pull off a successful prison break with the help of Merric. All the while, Grog performs his own private investigation, desperate to uncover more information on his father and The Beekeeper. Will Clu escape his mental prison? Will Minx escape the actual prison? Will Grog escape the metaphorical prison of his father's shadow?
Find out on this week's episode of Trouble at the Tavern!
In this session, we find Minx and Clu alive following the ambush in the cellar, but unfortunately locked away at an unknown location. Meanwhile Grog enlists the help of both friends and family to help get them out in order to get the rebellion back on track. While locked up, Clu and Minx also learn more about Ulgan, the Beekeeper, and even Faradin Silverbeard. Will Grog be able to rescue his friends? Or is this the last we will see of Clu and Minx?
Find out on this week's episode of Trouble at the Tavern!
In this session, we cut back and forth between two very different encounters. As Clu and Minx are fighting for their life in the midst of an ambush, Grog is fighting for approval from Ulgan, desperate to show his father the error of his ways. We also see Grog get some new jewellery, take in an art piece, and has a run in with a familiar foe. Will Grog do enough to prove himself as a leader? Will Clu and Minx even be alive if he does?
All that and more on this week's episode of Trouble at the Tavern!
In this session, we see the party members embark on their own little adventures while attempting to lay low following the events of the Klash of Kord trial. Minx conducts some trust exercises, continues her search for Quinala, and receives a surprising message. Clu attempts to rob from the rich to give to himself, and receives a ride awakening from a companion. Finally, Grog catches up with a friend from work and embarks on a secret rendezvous in the middle of the night. How will each of their adventures play out?
Find out on this week's episode of Trouble at the Tavern!
In this session, we find the crew scrambling to escape a difficult situation following the explosion at the Church of Kord. During the encounter, we see Grog practice the art of persuasion, Clu brings up ghosts from his past, and Minx gets a birds eye view of the whole situation. Will the crew manage to escape? Will they uncover more about the mystery of "The Beekeeper"? Or will Ulgan simply chop off all of their heads?
Find out on this week's episode of Trouble at the Tavern!
In this session, we find Clu competing in the first trial of the Klash of Kord, attempting to gain a favor from the god himself. During the trial, we also find Dax and Minx sleuthing behind the scenes, looking for any valuable information to help the secret resistance. Finally, we see Grog having some much needed family bonding time with Ulgan while also struggling internally with choosing between his family and his friends. Will Clu come out victorious? Will Grog finally get on his father's good side? Will we finally learn what's going on with Minx?
All that and more on this week's episode of Trouble at the Tavern!
Happy New Year Troublemakers and Welcome back to Hallow!
In this week's session Clu becomes privy to the struggles befalling the secret resistance in Clangeddin's Base, and how being a paladin might help lead to shaking up the power dynamic. Meanwhile Minx grapples with her new reality after her untimely demise. Will she stay dead for long? Along the way, the group reunites with a maternal figure, learns of the passing of a teacher, and are officially introduced to two new father figures (who are somehow both pissed at Grog).
All that and more on this week's episode of Trouble at the Tavern!
Last Call: The Hallow-day Special: A Christmas Peril
24 déc. 2024
00:22:03
Welcome to Last Call!
We discuss: -The Hallow-day Special! -Chris' introduction of Isrin Hopper, one of Mike's potential characters. -And the crew talks about their favourite holiday memories and traditions
Come unwind with us on this extra cozy, Eve-mas special.
In this extra long episode, we take a break from the main campaign to run a festive one-shot. The twist: Michael, Hartley, and Maggie have not been told by Chris who they will be playing or what the setting will be. Does this episode take place in Hallow? Will it feature Team Not the Time? Will the holidays stop Chris from preparing difficult encounters? As these questions are answered, get ready to run into some familiar faces, fall in love with new ones, and learn the true meaning of the holidays: rolling a crap ton of dice.
In this week's session, it's round two of the Rhoghar Rumble. Will Rhoghar finally get revenge, or will he be walking away with even fewer appendages than last time? Throughout the encounter, we see Grog continue to rinse through his spells slots, Clu ponder over an unlocked door, and Minx have an eye opening experience. How could the situation possibly get any worse than before?
Find out on this week's episode of Trouble at the Tavern!
Last Call: Ep. 36: The Falcon and The Bitter Soldier
26 nov. 2024
00:50:56
Welcome to Last Call!
We discuss: -That really messy encounter, yikes -The return of Rhoghar -And the group decides what they would have for their commoner stats IF we were actual D&D PC characters
Welcome back to Hallow! In this week's session, Clu, Minx, and Grog have a sleepover at The Amber Lantern for the night, taking shelter away from the dangers outside. During said sleepover, Clu confronts a neighbourhood bully, Grog puff puff passes, and Minx develops a breathing problem. Will Clu and Minx uncover what's been happening at Clangeddin's Base the last two years? Is there more to Grog than meets the eye? Will this group ever get to experience a peaceful long rest with Chris as the DM?
Find out on this week's episode of Trouble at the Tavern!
SPOILER ALERT You'll be hearing us talk about all things from Episodes 1 - 35 (and beyond!). So if you haven't listened to those yet, we recommend you come back once you do!
Last Call: Ep. 35: The Repercussions of Dillon's Yoinking
12 nov. 2024
00:50:30
Welcome to Last Call!
We discuss: -Dusting off the cobwebs from a prolonged break -Mike's new character!! -The re-introduction to Clangeddin's Base! -and Hartley loses his mind talking about the golf anime "Rising Impact"
*Small Retcon in this Last Call* We mention that the Chapter 3 Q&A is already out, that is incorrect. The Q&A will actually be releasing next week (Nov 19th). Thanks for understanding as we learn the basics scheduling and time management. <3
In the first session of Chapter 4, Clu and Minx deal with the sudden disappearance of a party member, as well as the introduction of a new one. In their return back to Clangeddin's Base, (most of) Team Not the Time get a better idea of the changes that have been made to the capital since they've been gone. New leaders? New magic? NEW CHARACTERS?
All that and more on this week's episode of Trouble at the Tavern!
We discuss: -The finale of Chapter 3!! -And Chris spills the beans on what's next with Dillion.
Come unwind with us!!
CALLING ALL TROUBLEMAKERS!!
We have reached the end of Chapter 3! Our next episode will be a Q&A episode so please start sending us your questions! You can e-mail us directly, send us a DM on instagram, or simply comment your question on this episode.
In the finale session of Chapter 3, the conflict between the Summer and Winter Courts is finally concluded. Along the way, Clu gets the rest of his missing memory, Minx has a lucid dream, and Dillon gets a helping hand from a familiar source. Will the party leave The Feywild in a better state than how they found it?
Find out on this week's episode of Trouble at the Tavern!
CALLING ALL TROUBLEMAKERS!!
We have reached the end of Chapter 3! Our next episode will be a Q&A episode so please start sending us your questions! You can e-mail us directly, send us a DM on instagram, or simply comment your question on this episode.
We discuss: Mike and Hartley's bet gets resolved How much of a close call that battle was And the excitement of what's to come in the next episode chapter finale!!
Come unwind with us!!
— CALLING ALL TROUBLEMAKERS!!
As we approach the end of Chapter 3, we'll be doing another Q&A episode so please start sending us your questions! You can e-mail us directly, send us a DM on instagram, or simply comment your question on this episode.
In this session, the race against time continues. Before the clock hits zero, a secret key is revealed, a familiar face makes an appearance, and the strength of the party takes a blow. Will team Not The Time eventually solve Eravin Illesere's elaborate puzzles? Will Faradin Silverbeard get his second relic? Will Chris finally roll below a 10?
All that and more on this week's episode of Trouble at the Tavern! — CALLING ALL TROUBLEMAKERS!!
As we approach the end of Chapter 3, we'll be doing another Q&A episode so please start sending us your questions! You can e-mail us directly, send us a DM on instagram, or simply comment your question on this episode.
We discuss: Michael's nervous breakdown WHAT'S IN THE BAAAAG?!? (a classic Last Call side-bet) & Clu's first emotional moment being marred a little by Dillon's rampant DISRESPECT
In this session, our heroes are racing against time, attempting to find the Relic of Moridan before Faradin Silverbeard can get his hands on it. Along the way, Minx makes a deal with a demigod, Clu has a staring contest with another, and Dillon gets himself in trouble by running off on his own (he has to learn eventually, right?...RIGHT?!).
How well does the party work under pressure? Find out on this week's episode of Trouble at the Tavern!
In this session, the group find themselves in two separate battles, one physical and the other psychological. As Minx learns more about her past, Clu and Dillon are left in the cold to face dangers both seen and unseen. Will one family reunion prove more deadly than the other? Who is behind everything taking place in The Feywild? Does Dillon have a favourite boy band?
All those answers and more on this week’s episode of Trouble at the Tavern!
In this session we find the group wandering through the endless tundra of The Winter Court, doing their best to keep up with the tracks being left by Quinala. Along the way, Clu enlists the help of a familiar furry companion, Dillon gets very cold and very tired, and Minx makes a grave decision for the good of the group. Will they succeed in their survival checks? Will they become lost in The Winter Court forever? Is everything really as it seems?
All that and more on this week's episode of Trouble at the Tavern!
In this session the group finds themselves in the midst of The Skirmish of Sisters as the opposing Summer and Winter Courts fight to the death in The Equinox. During the combat, Dillon and his mom are once again separated, Minx makes great use of her new magical abilities, and Clu realises that bigger is always better. Will everyone make it out alive?
Find out on this week's episode of Trouble at the Tavern!
We discuss: -Chris’ war mechanics -Michael’s awful math skills -And what the party suspects what might happen next!
Come unwind with us!!
Michael here! I decided to keep the part of the Last Call where our camera died since I couldn’t find a good way to cut around it without breaking the flow of the conversation. You win this time Hartley… But just this time…
In this session, the group finally gets some much needed down time after the longest day ever (once again, thanks Chris). Dillon finally has his long-awaited reunion with his mother, who has been serving as the right hand of the queen Titania since they parted. More is revealed about the histories and mysteries of The Feywild, and Titania bestows some gifts as the details of her requested "favor" from the team come to light.
All that and more on this week's episode of Trouble at the Tavern!
We discuss: - What the heck is a Red Cap!? And who expected we would reach Dillon's limit so early in the campaign? - Theories and speculations around Clu, Minx, and Dillon's backstories...what the heck happed with Minx's parents before she was born?? - And the absolute disrespect the party showed Titania
In this session, the crew are immediately interrupted during their much-needed rest (thanks Chris!). While travelling to The Summer Court, Dillon, Minx, and Clu meet new people (and some old), try new foods, and are given a look into their past that they were previously unaware of. Want to know what's really going on inside Clu's head?
All that and more on this week's episode of Trouble at the Tavern!
In this session we find Clu, Minx, and Dillon attempting to navigate to the Feywild - a world they've never been to - with something ridiculous and unexpected around every corner. Secrets are revealed, emotions run high, and a MASSIVE campaign decision is decided by a single roll. Will luck be on the side of our heroes?
Find out on this week's episode of Trouble at the Tavern!
On today's episode, we discuss: - The ending of the "Day In The Fey" 2 part side story - The party's inability to be insightful - And the anticipation of returning to our original characters!