Explorez tous les épisodes du podcast Retro Titans - the giants of retro and indie gaming in conversation
| Titre | Date | Durée | |
|---|---|---|---|
| Why the Amstrad CPC Still Matters: Preserving an 8-Bit Icon with UK Amstrad Group Co-Founder Chris Green | 18 Oct 2026 | 01:05:46 | |
In this episode of Retro Titans, Phil is joined by Chris Green, co-founder of the UK Amstrad Group and co-founder and chair of the Kickstart Amiga Group, for a long-overdue celebration of the Amstrad CPC. Chris recalls buying a CPC 464 at launch in 1984, learning to program with Locomotive BASIC and writing for Amstrad Action. He also explains why the Amstrad became the overlooked sibling of the British 8-bit computer scene, despite selling millions of machines and offering impressive hardware, software and build quality. We explore the community keeping the CPC alive today, from user-group meetings and new games to Wi-Fi expansions, modern storage and some extremely rare hardware. In this episode, we explore: 1️⃣ Growing up with the Amstrad CPC 2️⃣ Why the Amstrad gets overlooked 3️⃣ Keeping 40-year-old computers alive 4️⃣ Collecting rare Amstrad hardware 5️⃣ Old hardware for a modern audience 🔗 Guest links UK Amstrad Group: ukag.org.uk 🎙️ Credits Sponsored by Thalamus Digital Publishing, publisher of indie and retro games. Production: Rocket Media | |||
| Evercade Community Day: Event interviews and Nexus reaction | 04 Oct 2026 | 00:26:40 | |
This episode is a bit different from the norm, in that Phil recorded it live on location at the inaugural Evercade Community and Creator Day, held in London on 10th September 2026. This was the first time Blaze invited creators and fans together to play with devices and discuss the wonderful world of retro gaming on Evercade. This episode is based on quick vox-pop interviews with Blaze's head of communications, Sean Cleaver, and head of marketing, Ben Grunbaum, plus Evercade Gaming Club's Matt Upton, Retro Asylum's Jim Middleton and, of course, Crazy Burger. Just to flag, the sound levels on this episode are a bit variable, especially during Crazy Burger's section, but I hope you agree it's well worth a listen. As always, our thanks go to our sponsors, Thalamus Digital. This one wasn't edited by Rocket Media, as I'm sure you'll guess within about one minute!
🔗 Guest links ...and buy the Nexux and Banjo Kazooie pack on Funstock
🎙️ Credits Sponsored by Thalamus Digital Publishing, publisher of indie and retro games. Production: Phil 🙃
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| From Evercade to WOLF: Making Modern Game Boy Games with Shane McCafferty | 20 Sep 2026 | 00:47:16 | |
Rocketship Park co-owner and game developer Shane McCafferty returns to Retro Titans to discuss his latest work for the Game Boy and Game Boy Color, including Hero GP, Roguecraft GB and WOLF. Shane explains how burnout led him back to game development through PICO-8 and the Game Boy, and why working within the limitations of Nintendo's handheld has proved so creatively rewarding. We also explore his growing connection with Evercade, the challenge of recreating Roguecraft for different hardware, and the technical tricks behind bringing a Wolfenstein-inspired first-person game to the Game Boy Color. In this episode, we explore: 1️⃣ Rediscovering game development 2️⃣ Hero GP comes to Evercade 3️⃣ Bringing Roguecraft to Game Boy Color 4️⃣ Making WOLF work on Game Boy 5️⃣ From Cave Dave to ZERO Plus, Shane takes on our Games of Your Life, with choices including Tetris, Sensible Soccer, Spelunky and What Remains of Edith Finch. If you enjoyed this interview, check out episode 8 of season 2 to hear Shane's first intereview. 🔗 Guest links Shane McCafferty on X: x.com/EGVroom Rocketship Park games: rocketshippark.itch.io 🎙️ Credits Sponsored by Thalamus Digital Publishing, publisher of indie and retro games. Production: Rocket Media | |||
| Banjo-Kazooie, Doom & What's Next for Evercade? - Q&A with Crazy Burger | 06 Sep 2026 | 00:56:17 | |
In this episode of Retro Titans, Crazy Burger returns for another Q&A, as we take turns asking each other questions about Evercade, retro gaming and the games and hardware we love. In this episode, we explore: 1️⃣ Our Evercade holiday picks 2️⃣ The future of Evercade 3️⃣ Neo Geo, Banjo-Kazooie and gaming favourites 4️⃣ Growing the retro gaming audience 5️⃣ Creating retro gaming content 🔗 Guest links Crazy Burger on YouTube https://www.youtube.com/@CrazyBurger 🎙️ Credits Sponsored by Thalamus Digital Publishing, publisher of indie and retro games. Production: Rocket Media | |||
| Antstream Arcade: Streaming, Preservation and the Future of Retro Gaming with Steve Cottam | 23 Aug 2026 | 00:50:08 | |
Phil is joined by Steve Cottam, CEO and founder of Antstream Arcade, the service offering instant access to more than 1,300 officially licensed retro games. Steve shares the story behind Antstream, his ambition to create a kind of "Spotify for retro games", and the challenges of licensing titles whose ownership can stretch back decades. The conversation also tackles physical versus digital preservation, introducing classic games to new generations, and why Antstream is looking beyond the past to indie and modern-retro games. In this episode, we explore: 1️⃣ The story behind Antstream Arcade 2️⃣ Physical vs digital 3️⃣ The licensing puzzle 4️⃣ Making old games feel new 5️⃣ Where retro gaming goes next Plus, Steve takes on our Games of Your Life, our regular feature where guests share the most influential games of their lives. 🔗 Guest links Antstream Arcade – antstream.com 🎙️ Credits Sponsored by Thalamus Digital Publishing | |||
| From Arcades to Evercade: A Lifelong Love of Gaming with YouTuber Andrew Bender | 09 Aug 2026 | 01:04:17 | |
In this episode of Retro Titans, we head across the Atlantic to talk retro gaming, arcades, Evercade and the journey from lifelong gamer to YouTube creator. Phil is joined by Andrew Bender, one half of the Ronnie and Andrew YouTube channel, which has built up a huge library of videos covering retro and modern gaming. Andrew talks about how the channel developed, what he has learned along the way, and why sharing his passion for games has become such an important part of the hobby. Andrew's gaming story goes much further back. We explore his love of Falcom games, his experiences with the American arcade scene, collecting arcade hardware, and why the social experience of playing games in an arcade still has a magic that is difficult to recreate at home. There's plenty of Evercade discussion too, including Andrew's approach to reviewing cartridges and discovering games he might otherwise never have played. In this episode, we explore: 1️⃣ From gamer to YouTuber 2️⃣ Growing up with games and discovering the arcade 3️⃣ The magic of arcade hardware 4️⃣ Evercade, collecting and discovering old games 5️⃣ Why retro gaming still matters
🔗 Links Roni and Andrew on YouTube https://www.youtube.com/@GameOverRandA Andrew's arcade tour (mentioned in the interview) https://www.youtube.com/watch?v=naT_bFW2a_0
🎙️ Credits Sponsored by Thalamus Digital Publishing | |||
| Rebroadcast - E1 Crazy Burger's introduction to Evercade | 26 Jul 2026 | 00:53:24 | |
Today's episode is a replay of Season 1, Episode 1 with YouTuber Crazy Burger - recorded back in February 2024. So much has changed since we started Retro Titans. From resurgence of retro gaming and the evolution of Evercade to my own rediscovery of the games I loved. Looking back, I recorded this episode only four weeks into my Evercade journey. I'm slighly suprised by my bold brass to think I could make a podcast about something I knew barely anywayhing about. Hey ho, thankfully Crazy Burger made it easy for me. Since then, I've discovered so much more in retro and indie gaming, recorded over 50 episodes of Retro Titans, and made a load of friends in the process. So, while we wait for the fresh new episodes, thanks to everyone who's listened and supported Retro Titans so far. Are you ready to play...? Thanks Phil July 2026 | |||
| Blaze Entertainment Exclusive: Turrican, Home Computer Handhelds & the Future of Retro Gaming | Andrew Byatt & Sean Cleaver | 12 Jul 2026 | 00:52:58 | |
To reflect on Evercade's first half of 2026, we welcome back two familiar faces from Blaze Entertainment: CEO Andrew Byatt and Head of Communications Sean Cleaver. From the headline-grabbing Evercade Nexus announcements to the arrival of Turrican, Doom teasers, and the exciting new Home Computer Handheld range, we explore how Blaze continues to grow the Evercade ecosystem while balancing nostalgia, innovation and community feedback. We also discuss the challenges of licensing classic games, the future of retro gaming, the importance of preserving gaming history, and why physical media still matters in an increasingly digital world. In this episode, we explore: 1️⃣ Evercade's biggest year yet 2️⃣ The stories behind the latest releases 3️⃣ The Home Computer Handhelds 4️⃣ Licensing, preservation and community 5️⃣ Looking ahead Whether you're an Evercade collector, a lifelong retro gamer, or simply curious about where classic gaming is heading next, this episode offers a fascinating behind-the-scenes look at one of the industry's most passionate companies. 🔗 Guest links Blaze Entertainment: https://blaze-entertainment.com Evercade: https://evercade.co.uk 🎙️ Credits This episode is sponsored by Thalamus Digital Publishing. Produced by Rocket Media. Voiceover by Mark Silk. Theme music: "8 Bit Skyway" © Piotr Pacyna. | |||
| Mega Cat Studios Collection 3 | James Deighan on Evercade & Modern Retro Gaming | 29 Jun 2026 | 00:45:39 | |
In this episode of Retro Titans, we're joined once again by James Deighan, co-founder of indie game studio Mega Cat Studios. He returns to discuss the launch of Mega Cat Studios Collection 3 on Evercade and how the studio continues to create brand-new games for classic hardware. From its roots in the homebrew community to becoming one of modern retro gaming's most respected publishers, Mega Cat Studios has spent more than a decade creating fresh experiences for the consoles and computers many of us grew up with. James shares the company's journey, the passion behind its success, and why physical retro gaming continues to thrive. In this episode, we explore: 1️⃣ The story behind Mega Cat Studios 2️⃣ Mega Cat Studios Collection 3 3️⃣ Why modern retro keeps growing 4️⃣ From passion project to publishing powerhouse 5️⃣ The future of retro gaming Whether you're an Evercade fan, a homebrew enthusiast or simply fascinated by modern retro gaming, this conversation offers a fascinating insight into one of the studios helping shape its future. 🔗 Guest links • Mega Cat Studios: https://megacatstudios.com 🎙️ Credits Retro Titans is sponsored by Thalamus Digital Publishing. Produced by Rocket Media. Voiceover by Mark Silk. Music: "8 Bit Skyway" © Piotr Pacyna. | |||
| From Llamas to Light Synths: Jeff Minter and Heart of Neon with Paul Docherty | 14 Jun 2026 | 01:12:02 | |
In this episode of Retro Titans, we dive into the colourful world of one of gaming's most original creators: Jeff Minter. Joining us is filmmaker and C64 pixel artist Paul Docherty, whose new documentary Heart of Neon chronicles Minter's remarkable four-decade journey from the VIC-20 era to becoming one of the industry's most fiercely independent creative voices. Paul's own story is deeply intertwined with gaming history. Known to many as "Doc" from the Commodore 64 scene, he created iconic loading screens for classics such as The Last Ninja, Druid II and Flying Shark before embarking on a successful career in documentary filmmaking. Now, he's brought those two passions together in a labour of love that celebrates the games, artistry and philosophy of Llamasoft founder Jeff Minter. Together, we explore the making of Heart of Neon, the challenges of documenting a gaming icon, and why Minter's unique blend of arcade action, psychedelia and artistic expression continues to resonate with players today. In this episode, we cover: 1️⃣ The making of Heart of Neon 2️⃣ Jeff Minter's extraordinary legacy 3️⃣ Video games as art 4️⃣ The golden age of home computing 5️⃣ Preserving gaming history Whether you're a lifelong Llamasoft fan, a lover of retro gaming history, or simply curious about one of the medium's most distinctive creative minds, this is a fascinating conversation about imagination, technology and the enduring power of independent game development. 🔗 Guest links
🎙️ Credits Retro Titans is sponsored by Thalamus Digital Publishing Produced by Rocket Media, with voiceover from Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna Used under licence from shockwave-sound.com | |||
| The Art of Porting Classic Games: From Metal Gear to Turrican with Ian "Hoffman" Ford | 31 May 2026 | 00:57:26 | |
In this episode of Retro Titans, Phil sits down with coder, musician and game porter Ian "Hoffman" Ford — a veteran of the Amiga demoscene whose work has helped bring classic games to new audiences across modern retro platforms. From creating tracker music as a teenager during the UK home computer boom to porting iconic titles like Metal Gear, Shinobi, Golden Axe and Turrican, Ian has spent decades combining technical expertise with a passion for retro gaming. Equally at home composing soundtracks, designing sound effects and writing low-level code, he occupies a unique place in the modern retro scene. Together, Phil and Ian explore the worlds of game porting and retro game music, discussing what it takes to faithfully bring classic games to new hardware, how vintage systems shape the creative process, and why preserving the look, feel and sound of these games remains so important today. In this episode, we explore: 1️⃣ The art of porting classic games 2️⃣ From the Amiga demoscene to modern retro development 3️⃣ Music, sound and atmosphere in retro games 4️⃣ Head Over Heels: Return to Blacktooth 5️⃣ Preserving gaming history for new generations Ian also shares stories from the Amiga demo scene, explains how a chance discovery of the Metal Gear source code sparked his first major porting project, discusses his work on Seekanoid and Roguecraft DX, and reveals the games that shaped his life — from Tetris and Journey to the Neo Geo classic Neo Turf Masters. 🔗 Guest links GitHub: https://github.com/h0ffman Twitch: https://www.twitch.tv/h0ffman Bluesky: https://bsky.app/profile/h0ffman.bsky.social YouTube: https://www.youtube.com/@h0ffman 🎙️ Credits Retro Titans is sponsored by Thalamus Digital Publishing Produced by Rocket Media, with voiceover from Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna Used under licence from shockwave-sound.com | |||
| Inside Bitmap Books: Preserving Retro Gaming History with Sam Dyer | 17 May 2026 | 00:46:38 | |
In this episode of Retro Titans, Phil sits down with Sam Dyer, founder of Bitmap Books — the publisher behind some of the most beautifully crafted retro gaming books ever produced. From the Commodore 64 and ZX Spectrum to the NeoGeo and N64, Bitmap Books has become synonymous with premium retro gaming preservation, celebrating the art, culture and history of the games we grew up with. But Sam's journey started much like many of ours — with a beige computer under the TV and a lifelong fascination with games. Together, Phil and Sam explore how nostalgia, graphic design and a love of gaming history combined to create one of the most respected retro gaming publishers in the world today. In this episode, we explore: 1️⃣ The origins of Bitmap Books 2️⃣ Designing books for retro fans 3️⃣ Preserving gaming history 4️⃣ Nostalgia, community and modern retro culture Sam also shares stories about launching books through Kickstarter, working with legendary developers and publishers, creating collector's editions with built-in sound effects, and why games like Sensible Soccer, Monkey Island and Metal Slug still matter today. 🔗 Guest links – Sam Dyer / Bitmap Books 🎙️ Credits Produced by Rocket Media, with voiceover from Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna | |||
| Modern C64 Game Development & Retro Revival with Carleton Handley | 03 May 2026 | 00:51:50 | |
In this episode of Retro Titans, Phil sits down with veteran game developer Carleton Handley to explore a career that spans the golden age of gaming right through to today's retro revival. Carleton started out as a self-taught bedroom coder on the C64, before going on to work across multiple generations of games — from 8-bit classics to console and mobile titles. But in recent years, he's returned to where it all began, creating brand new games for the C64, including the brilliant puzzle game Millie and Molly. Together, they explore what draws developers back to retro platforms, how constraints can fuel creativity, and why the C64 scene is still very much alive today. In this episode, we explore: 1️⃣ From bedroom coder to professional developer 2️⃣ Why return to the C64? 3️⃣ Designing Millie and Molly 4️⃣ The modern retro scene Carleton also shares stories from his early career, his experiences working across different eras of the games industry, and how his passion for making games never really went away. 🔗 Guest links – Carleton Handley 🎙️ Credits Produced by Rocket Media, with voiceover from Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna | |||
| Evercade Nexus Breakdown with Crazy Burger | Specs, Games and Expert Opinion | 19 Apr 2026 | 00:48:35 | |
In this episode of Retro Titans, Phil is joined once again by returning guest and Evercade expert Crazy Burger for a deep dive into one of the most talked-about retro gaming announcements of the year: the Evercade Nexus. Positioned as a premium handheld upgrade, the Nexus introduces a larger screen, dual analog sticks, and new features like local wireless multiplayer. But does it deliver what fans have been asking for, or is it playing things a little too safe? Together, Phil and Crazy Burger break down everything we know so far, from hardware design and performance to pricing, game compatibility, and what this means for the future of the Evercade ecosystem. In this episode, we explore:1️⃣ What the Evercade Nexus actually is 2️⃣ Safe upgrade or missed opportunity? 3️⃣ Hardware deep dive 4️⃣ New features and functionality 5️⃣ Banjo-Kazooie and the future of Evercade Crazy Burger also shares insights from the Evercade community, reflects on Blaze's strategy, and gives an honest verdict on whether the Nexus is worth the investment. 🔗 Guest links – Crazy BurgerYouTube: https://www.youtube.com/@CrazyBurger 🎙️ CreditsRetro Titans is sponsored by Thalamus Digital Publishing Produced by Rocket Media, with voiceover from Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna | |||
| Inside Pico-8: Krystian Majewski - aka Krystman - on Game Development, Creativity and Getting Started | 05 Apr 2026 | 00:49:00 | |
In this episode of Retro Titans, Phil kicks off Season 3 with a return to the world of Pico-8. It's a fantasy console with a growing reputation as one of the most exciting spaces in modern retro development. Joining the show is indie developer and educator Krystian Majewski, also known as Krystman. He is the creator of the popular Lazy Devs Academy YouTube channel and has helped thousands of aspiring developers take their first steps into game creation using Pico-8. Together, they explore what makes Pico-8 so compelling, from its creative constraints to its supportive community. Krystian also shares practical advice for anyone looking to get started with game development. In this episode, we explore: 1️⃣ What Pico-8 actually is and why it matters 2️⃣ Why limitations make better games 3️⃣ Teaching game development through Pico-8 4️⃣ Getting started as a developer Krystian also shares insights into his own games, the evolution of the Pico-8 scene, and why there has never been a better time to start making games yourself. 🔗 Guest links – Krystian MajewskiYouTube: https://www.youtube.com/c/LazyDevs Retro Titans is sponsored by Thalamus Digital Publishing Produced by Rocket Media, with voiceover from Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna | |||
| Evercade Year in Review: Was 2025 Evercade's Best Ever Year? - with Crazy Burger | 23 Dec 2025 | 01:00:17 | |
In this episode, we welcome back Crazy Burger, one of the most respected and entertaining voices in the Evercade community. Known for his in-depth reviews, thoughtful analysis, and trademark humour, Crazy Burger has become a go-to YouTuber for anyone following Blaze Entertainment's retro handheld journey. Together, Phil and Crazy Burger look back at a landmark year for Evercade with the first-ever Crazy Burger Awards — highlighting standout cartridges, surprise hits, and the odd disappointment along the way. From Rogecraft to the NeoGeo collections, they discuss the best gameplay experiences, evolving hardware, and how the Evercade scene continues to thrive thanks to an engaged and creative fanbase. Phil also reveals a potential anomoly on the Evercade releases of Bubble Bobble on cart and Super Pocket. To round it off, Crazy Burger shares his insights on being a retro gaming YouTuber and they reveal a few of their favourite Evercade content creators. 🔗 Links YouTube https://www.youtube.com/@CrazyBurger
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Roguecraft DX - by Jogeir Liljedahl | |||
| Pixel Perfection: Inside the Pico-8 Creations of Johan Peitz | 24 Nov 2025 | 00:41:05 | |
In this episode of Retro Titans, Phil returns to the vibrant world of Pico-8, the tiny virtual console with a massive creative heart. Following the success of our earlier chat with composer Chris Donnelly (aka Gruber), we're diving deeper into this pixel-perfect ecosystem with one of its most prolific creators, Johan Peitz. From Alpine Alpaca to Golf Sunday and Ascent, Johan's games capture the playful experimentation and elegant simplicity that make Pico-8 such a joy for developers and players alike. Phil and Johan explore the origins of Johan's game-making journey, from early inspirations to discovering Pico-8's unique constraints and charm. They discuss the process behind demakes like Pico Driller, how collaboration with Gruber shapes the tone of his games, and what makes the Pico-8 community one of the most supportive and inventive corners of the indie scene. Johan also shares advice for newcomers curious about making their first Pico-8 game — and why the best ideas often come from working within limitations. To wrap things up, Johan takes us through his favourite Pico-8 creations, shines a light on some standout developers in the scene, and reflects on the music that brings his tiny worlds to life. 🔗 Links: Website - johanpeitz.com Itch.io - johanpeitz.itch.io X - @johanpeitz Bluesky - @johanpeitz.com
🎵 Music: Alpine Alpaca and Polar Panic, by Gruber | |||
| Evercade Q&A Exclusive - with Sean Cleaver and Ryan Dekker | 07 Nov 2025 | 01:02:18 | |
In this episode, we return to one of our favourite topics on Retro Titans: the wonderful world of Evercade. Joining Phil are Sean Cleaver (Head of Marketing) and Ryan Dekker (Head of Technology) for a special fan-led Q&A — the first of its kind on the podcast. Across a wide range of listener questions, Sean and Ryan discuss the future of Evercade's library and hardware, how they balance nostalgia with modern development, and the ongoing dialogue with the community across platforms like Reddit and Discord. They talk screen improvements, accessibility ideas, bug fixes, and the evolving developer program — including how indie creators can get involved. There's also insight into upcoming collections, the return of Spectrum titles, and what fans can expect in 2026. And to wrap things up, Desert Island Carts makes a triumphant return. Ryan picks his dream Evercade setup, three essential cartridges, and the gaming music track he'd take to his tropical retreat.
🔗 Links: Website - evercade.co.uk Discord - @evercade-official Facebook - @evercaderetro Reddit - @evercade X - @evercaderetro
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Roguecraft DX - by Jogeir Liljedahl | |||
| The Revolution Story: Broken Sword, Steel Sky, and Going Indie - with Tony Warriner | 19 Oct 2025 | 01:16:40 | |
Tony Warriner is a co-founder of Revolution Software — the team behind Lure of the Temptress, Beneath a Steel Sky, and Broken Sword. From his teenage coding experiments on the Amstrad CPC to shaping one of Britain's most iconic adventure studios, Tony's story is one of creativity, independence, and survival. In this episode, Tony joins me to talk about building Revolution from the ground up, the clever tech behind the Virtual Theatre engine, and what it really took to bring Broken Sword to life. We discuss the indie spirit that's guided him through decades of change, his self-published book Revolution: The Quest for Game Development Greatness, his upcoming game UrbX Warriors, and his thoughts on the future of small-scale game development. Plus, Tony takes on a round of quickfire questions — including a story behind the goat puzzle, the most chaotic genius at Revolution, and the one game cover he'd want on his gravestone.
🔗 Links: Bluesky: @tonywarriner.bsky.social Tony's book: Gumroad
🎵 Music:
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| Pico-8, gaming music, and moving to Nova Scotia, with Chris Donnelly aka Gruber | 12 Oct 2025 | 01:17:02 | |
Chris Donnelly — better known in the Pico-8 community as Gruber — is a professional pianist, Steinway Artist, and former jazz player and tutor at the University of Toronto who's taken his love of music in an unexpected direction: composing soundtracks for tiny retro-styled games on the fantasy console Pico-8. His chiptune soundtracks have graced fan-favourite titles like Alpine Alpaca, Golf Sunday, and Pico Pirates, blending musical sophistication with 8-bit charm. In this episode, Chris joins me from Nova Scotia to talk about his journey from the jazz world to retro game music, how Pico-8's strict limitations inspire new forms of creativity, and what the experience taught him about community, creativity and learning. But behind the creativity lies a more personal story. After years in academia and performing, Chris faced burnout that led him to step back from the piano - even selling his most cherished instruments. He has come out the other side and has an amazing, inspirational story to tell. And of course, we wrap up with a visit to the Retro Rocket Museum, where Chris chooses his one must-have retro device, two treasured games, and a track to send drifting through the cosmos.
🔗 Links: Pico-8 www.lexaloffle.com/pico-8.php 🎵 Music: Kind of Bloop, by Andy Baio Fez, by Disasterpeace Ghouls 'n Ghosts, by Tamayo Kawamoto
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| From Amiga demo scene to Evercade hit — the story of Roguecraft DX, with Badger Punch Games' Ricki Sickenger & Henning Ludvigsen | 26 Sep 2025 | 01:08:27 | |
Badger Punch Games — the duo of Ricki Sickenger and Henning Ludvigsen — have been creating games together since their Amiga demo scene days in the early '90s. Their breakout title Roguecraft first made waves on the Amiga in 2024, later winning the Debug award and quickly earning a devoted following. Now the game has been reimagined and released as Roguecraft DX on Evercade, bringing their retro-inspired roguelike adventure to a whole new audience. In this episode, Ricki and Henning join me to talk about their journey from humble beginnings in the demo scene, to building games as a side hustle, to becoming part of the Evercade family. We discuss the origins of Roguecraft, the challenges of bringing it to life on classic hardware, and the process of enhancing it for Evercade — from new features to the community support that helped make it happen. Along the way, they share insights into procedural generation, design choices like the lack of save states, and what they'd love to add in the future. As always, we wrap up with a trip to the Retro Rocket Museum, where Ricki and Henning pick their all-time favourite retro device and two games to preserve for future generations, and finish with a music pick to play us out. It's a must-listen for fans of Amiga, Evercade, and indie retro development.
🔗 Links: Facebook – @BadgerPunch Discord - @BadgerPunch Evercade - evercade.co.uk/cartridges/roguecraft-dx 🎵 Music: Outro – Driller C64 Loading Tune, by Matt Gray | |||
| Operation Night Strikers: the rebirth of classic arcade action games - with Taito's | 17 Sep 2025 | 00:29:50 | |
Today's episode takes us back to the golden age of the arcade, courtesy of one of the true giants of the industry: TAITO. We are celebrating the launch of a new game collection of four classics, which have been re-released and upgraded for fans old and new. The collection includes stone-cold classic Operation Wolf, and it's sequel Operation Thunderbolt; plus two games less familiar to Western gamers - Night Striker and Space Gun. To tell us more, we're joined by Yuichi Toyama, producer at TAITO, along with Embracer Freemode's James Wragg, who provides interpretation through the interview. For flow, we have only provided brief excerpts of Yuichi, and homed in on James' interpreting, so apologies to our Japanese-speaking listeners! This is a fascinating insight into the development of arcade games from inside the HQ of Taito, giving a brief glimpse into the decision making process around the games, and what they mean in Japan. Thanks to Overload PR and Clear River Games for setting up and fascilitating the interview.
🔗 Links Operation Night Strikers on Steam Operation Night Strikers on Nintendo Operation Night Strikers on Clear River Games
🎵 Music Neon Gaming and Space Technology, by Dope Stuff Ray Force, Penetration - by Tamayo Kawamoto
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| Inside the world of Sir Clive Sinclair, a new Retro Gaming Handheld innovation, and hanging out with Major Tim Peake - with Grant Sinclair | 07 Aug 2025 | 01:10:09 | |
This episode features Grant Sinclair, inventor of the IRIS eTrike and nephew to legendary innovator Sir Clive Sinclair. Following in the footsteps of his father and uncle, Grant Sinclair is a futurist and innovator who is making waves in the gaming market with the launch of a new handheld gaming device called the GamerCard. This interview covers life growing up in the Sinclair household during one of the most exciting times in British computing history, seeing the launch of the Sinclair ZX80, ZX81 and, of course, the ZX Spectrum. Grant shares what it was like to see Sir Clive Sinclair at work, his love of taking things apart, and how he and Grant's father Iain supported the family in their innovation ambitions. We also find out about the GamerCard, which is a unique gaming device based on stack of PCBs and Raspberry Pi, with a high resolution IPS square screen format, and dual dome navigation discs. As usual, we have more entries for the Titan 1 rocket-based retro gaming museum - and an unusal tale about astronaut, Major Tim Peake. 🔗 Links
🎹 Music Neon Gaming and Space Technology, by Dope Stuff Guitar arrangement of Risky Ride from the XBOX port of "OutRun 2" by Fumio Itoh
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| Beginner's guide to emulation-based retro gaming handhelds, with Crazy Burger | 25 Jul 2025 | 01:21:35 | |
In this episode we welcome back YouTuber and retro gaming aficionado, Crazy Burger. Although perhaps best known as an Evercade reviewer and content creator, Crazy Burger has a decent sized retro gaming handheld collection, and has tinkered with devices and explored the emulation gaming scene over the years. Our objective in this episode is to answer the question: if you were to buy only one emulation-based handheld, what would it be? With brands like Anbernic, Miyoo, Retroid and Powkiddy pumping them out on a weekly basis, there is a baffling amount of choice. Our aim is to break down the hype and steer you in the right direction. We explore the pros and cons of emulation-based gaming, hop around the piracy issue, and cover common questions, like which operating system is best, and what do I get for my money? Crazy Burger also gives a quick verdict of the year so far for Blaze Entertainment and Evercade, comparing the platform with the handhelds we discuss on the show.
🔗 Links YouTube Crazy Burger
🎵 Music: Neon Gaming and Space Technology, by Dope Stuff Celeste, First Steps - written, performed & mastered by Lena Raine | |||
| Building a retro gaming media platform, see it taken out by Google - and what happens next, with Brandon Saltalamacchia | 11 Jul 2025 | 00:54:09 | |
My guest today is Brandon Saltalamacchia, the founder and publisher of Retro Dodo – one of the most trusted and beloved destinations for retro gaming gadget reviews, news, and geek culture. Brandon joins me to share his deep love of retro gaming. We swap thoughts on Evercade, and dive into how he built Retro Dodo into one of the most successful retro gaming websites – only to see it hit hard by a major Google update in 2023. We unpack what happened, its impact on the business, and his candid views on why AI is threatening the future of independent publishers and, ultimately, consumers. He also gives us his hot takes on the best retro gaming handhelds to buy, explains why Evercade is doing things right, and reveals the games and device he'd launch into space on the Retro Titans rocket. This is one of our most compelling interviews yet – a mix of retro gaming nostalgia, hard-earned insight, and a real David vs Goliath story.
🔗 Links: Website: retrododo.com Facebook: @retrododo YouTube: @retrododo X: @retro_dodo @iambrandonsalt
🎵 Music: Neon Gaming, by Dope Stuff Zelda's Lofi Kingdom, by Jokabi
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| 40+ years of making games, from Jet Power Jack & Rick Dangerous to Wreckreaction - with Simon Phipps | 17 Jun 2025 | 01:25:51 | |
This episode's guest's fingerprints are all over some of the most iconic games of the 80s, 90s and beyond - Simon Phipps, aka Simes. From the 8-bit bedroom coding scene to the heights of AAA development, Simon's career has spanned hits from Rick Dangerous and Shadow Man, to the Harry Potter games for EA. In addition to finding out about his long career in computer and video games, we hear about his love for art and making Star Wars props and costumes. This feature-length episode covers a lot of ground, and is essential listening for anyone working in the creative or gaming industries - or just wants to find out about them.
🔗 Links: Websites - www.simonphipps.com YouTube - @SimonPhippsArt Instagram - @SimonPhippsArt Facebook - @SimonPhippsArt X / Twitter - @SimonPhippsArt Plus Three Fields Entertainment (where Wreckreaction is mentioned)
🎵 Music: Neon Gaming, by Dope Stuff Captain Blood soundtrack - "Ethnicolor" by Jean Michel Jarre | |||
| Evercade Anniversary and Showcase - with Andrew Byatt and Sean Cleaver | 29 May 2025 | 00:58:01 | |
It's the five year anniversary of Evercade, the cart-based retro and indie gaming system, and we are celebrating with a special interview with the CEO and head of marketing of Blaze Entertainment - Andrew Byatt and Sean Cleaver respectively. Following the latest Showcase announcement on 29th May 2025, we have a deep-dive interview covering all the cart releases, and of course the Taito Alpha! It's a packed announcement, with fan favourites NEOGEO back, Taito getting a first cart release, and a wonderful new indie game, Roguecraft.
🔗 Links: Websites - Evercade, Hyper Mega Tech! YouTube - @EvercadeRetro Instagram - @EvercadeRetro Facebook - @EvercadeRetro X / Twitter - @EvercadeRetro BlueSky - @Evercade
🎵 Music: Neon Gaming, by Dope Stuff Happy Birthday, by jimlapbap | |||
| Making modern Game Boy Color games, from Block Droppin to OutRun - with Shane McCafferty | 09 May 2025 | 01:05:45 | |
Despite being over 27 years old, developers are still making games for the Game Boy Color - and one such game designer and coder is Shane McCafferty. He has been making games since he was 11, but has taken his side hustle and hobby onto a whole new level, releasing 9 Game Boy Color games on ItchIO in the past 18 months. We find out what it is that compels Shane to make games like Block Droppin, Cave Dave and Word Forward for the Game Boy Color, which projects kept him up at night, and the ones he's most proud of. We also discuss his current project to make a 'What If?' version of OutRun for the GBC.
🔗 YouTube Links: Itch.IO - @egvrooms-game-boy-games BlueSky - @EGVroom X - @EGVroom
🎵 Music: Neon Gaming and Space Technology, by Dope Stuff Robocop (Spectrum version), by Jonathan Dunn | |||
| Evercade, Home Computers, Consoles And The Future Of Retro, with Retro Asylum's Chris Worthington and Jim Middleton | 26 Apr 2025 | 01:07:35 | |
Retro Asylum is widely regarded as one of the top gaming podcasts in the world, so we wanted to find out the secret to their success and why they've taken on the challenge of playing through and reviewing every single Evercade cart, on top of the rest of their output. So, Jim Middleton and Chris Worthington were kind enough to share their views and experiences covering the space, why they love Evercade, and whether it's OK to play emulation-based devices. 🔗 YouTube Links: Website - https://retroasylum.com/ Discord - @RetroAsylum YouTube - @TheOfficialRetroAsylumYouTubeChannel Spotify - Retro Asylum on Spotify Spotify - Playthrough on Spotify
🎵 Music: Neon Gaming and Space Technology, by Dope Stuff The Secret of Monkey Island, composed by Michael Z. Land | |||
| Evercade Showcase Reaction - NEOGEO, Data East, Gremlin Interactive, Windjammers & more with Crazy Burger | 03 Apr 2025 | 01:11:27 | |
In this episode, we return to the world of Evercade to discuss the Evercade Showcase, which was released on 31st March. In a packed announcement, Evercade released 3 new carts, 2 Super Pockets, a hardware refresh for the EXP-R and VS-R, and teased a few things for the future. To make sense of it all and offer some analysis and predictions, we are joined by our regular special guest: retro gaming and Evercade YouTuber, Crazy Burger. In addition to Crazy Burger's thoughts and opinions, we managed to get a quick Q&A with Blaze Entertainment's head of marketing, Sean Cleaver.
🔗 YouTube Links:
🎵 Music: Neon Gaming and Space Technology, by Dope Stuff | |||
| The big Thalamus interview with Andy Roberts - Creatures, Roguecraft, Cecconoid, Zzap64!, Commodore Format & more | 25 Mar 2025 | 01:22:01 | |
For 8-bit home computing fans, Thalamus is one of the great names of the late 80s and early 90s, publishing classics such as Creatures I & II, Hunters Moon, Hawkeye and Armalyte. When the company went bankrupt in the early 1990s, everyone thought the story was over - but the rights to the games were bought by former Commodore Format games writer Andy Roberts, and the company was reborn. This interview with Andy Roberts tells the full story of Thalamus's heyday, decline and return, including insights into the 80s/90s games industry, writing for Zzap64! and Commodore Format, publishing games in the early noughties and two of the latest games, Ceccanoid and Roguecraft. 🔗 Links: Website - thalamusdigital.co.uk Itch IO - thalamusdigital.itch.io Facebook - @thalamusdigital X - @thalamusdigital Bluesky - thalamusdigital.bsky.social Evercade - Thalamus Collection 1
🎵 Music: Neon Gaming, by Dope Stuff Wizzball (C64 remix), by Martin Galway and remixed by Tonka
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| From Sensible Soccer & Cannon Fodder to Sociable Soccer 25: creativity, music and navigating the games industry, with Sensible Software co-founder Jon Hare | 12 Mar 2025 | 01:27:31 | |
Jon Hare is the co-founder of legendary game studio, Sensible Software, and was behind a host of global best-selling games, such as Sensible World of Soccer, Cannon Fodder, Mega Lo Mania and Sensible Golf. Jon's career as a creative director and game publisher stretches from the 1980s through to today, and is currently launching Sociable Soccer 25. We cover a lot of ground in this interview, from how he found his way into the industry, through to developing hit games and navigating the challenges of the games industry. We also discuss gaming music at length, including insights into working with gaming music legends Richard Joseph and Martin Gallway, and making music with his own group, The Sensible Band. Jon also offers advice to aspiring games developers and gives his thoughts on channelling creativity. It's an epic interview! 🔗 Links: Website - Sociable Soccer Facebook - Sociable Soccer X - @JonHare
🎵 Music: Neon Gaming, by Dope Stuff Narcissus, by Jon Hare and Richard Joseph Canon Fodder Theme, by Jon Hare and Richard Joseph Parrallax, by Martin Galway | |||
| The birth of football management computer games, and their glorious return - with Football Manager developer, Kevin Toms | 27 Feb 2025 | 00:40:28 | |
If you loved football management games, this episode is a must-listen. That's because we got to speak with the man who pretty much invented the genre, Kevin Toms. He's the developer of Football Manager, the 1980s series of games that started the whole thing. Since you can also now play Kevin Toms' Football Manager on your mobile, we thought it would be a great excuse to find out the story behind the original games, and why they've returned.
🔗 Links: Website - kevintoms.games Facebook - KevinTomsGames X - KevinToms
🎵 Music: Neon Gaming, by Dope Stuff Space Invaders by Tomohiro Nishikado, | |||
| The past, present and future of Evercade, with Blaze Entertainment CEO, Andrew Byatt | 14 Feb 2025 | 00:53:45 | |
In this episode we catch up with Blaze Entertainment CEO, Andrew Byatt to find out more about the origins of Evercade and the key milestones that have led up to its popularity today. Andrew describes Blaze's vision for retro gaming, the reasons behind the Hyper Mega Tech! brand and explains how licensing works in retro gaming. We also hear Andrew's desert island carts - can you guess what he picked? 🔗 Links: Websites - Evercade, Hyper Mega Tech! YouTube - @EvercadeRetro Instagram - @EvercadeRetro Facebook - @EvercadeRetro X / Twitter - @EvercadeRetro BlueSky - @Evercade
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Teenage Mutant Ninja Turtles (NES), by Jun Funahashi
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| Season 2 opener - Making Flea 2, developing the Lightbook project-mapped popup book, and making games accessible, with Ally Low | 07 Feb 2025 | 00:45:06 | |
In our second season of Retro Titans, we welcome back Ally Low, game designer and founder of Lowtek Games. Ally discusses the inspiration and challenges around making Flea 2, which returns to Evercade as well as Steam, NES, Dreamcast and Itch-IO. We also cover his new innovation, the Lightbook project-mapped popup book, and his work around making games dyslexic-friendly. Season 2 will continue to cover Evercade extensively, but we'll also be looking beyond at other systems, so subscribe to get all the latest interviews with games designers, publishers, manufacturers and industry insiders.
🔗 Links: Website - Flea2 press kit YouTube - Lightbook teaser Facebook - LowtekGames X - Wallmasterr
🎵 Music: Neon Gaming, by Dope Stuff Noah's Ark NES music, by Chris Gill and Paul Summers. | |||
| Retro Titans Season 1 Finale - Evercade Questions and Answers Episode with Crazy Burger | 19 Dec 2024 | 00:58:38 | |
It's the season finale of Retro Titans and we have drafted in a regular guest, Evercade YouTuber extraordinaire Crazy Burger to help us review Evercade and Blaze Entertainment's 2024. It's a 'questions and answers' show format, where Phil and Crazy Burger quiz each other about their Evercade highlights and things they'd like to see in 2025 - plus a few awkward and surprising questions thrown into the mix.
🔗 Links: YouTube @CrazyBurger Facebook @CrazyBurgerYouTube Facebook @Retro.Titans
🎵 Music: Neon Gaming, by Dope Stuff Goodboy Galaxy Zandunia Sunrise, by Vincent Verger with additional composition and production by Rik Nicol
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| The Making of 'The Spectrum' - re-imaging the cult 80s home computer classic, with Chris Smith | 05 Dec 2024 | 01:16:45 | |
In this episode we take a departure from our usual format focusing on Evercade to interview Chris Smith, CTO of Retro Games Ltd, about the launch of 'The Spectrum' – a modern day recreation of the iconic ZX Spectrum from 1982. Chris is literally the man who wrote the book on the ZX Spectrum and is full of knowledge about the inner workings of the much-loved 80s home computer. So, it's no surprise that after the launch of reimagined versions of the C64, Amiga and Atari 400, we now have The Spectrum. In this interview, Chris explains why they waited this long to tackle The Spectrum, described some of the challenges in the design and production, and given us a taste of his own home computer favourites. If you're a proud new owner of The Spectrum, or just have an interest in home computer history, you'll love this episode. 🔗 Links: Website - Retrogames.biz Facebook - Retro Games Ltd Facebook - The Spectrum Group
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Monty On The Run theme, by Rob Hubbard | |||
| Testing Evercade games, Duke Nukem remasters and making a hidden game on Evercade, with Shane Powell | 11 Oct 2024 | 00:51:04 | |
One of the best thing about Evercade is meeting interesting people who make you think differently about retro gaming and computing generally, not just on the platform - and this week's guest is no different. Shane Powell - aka Kenjara - works in the IT industry and discovered Evercade in the early days and has since become part of the scene, helping to test games, assist with the development of the Duke Nukem Collection 1 remasters, and even publishing his own 'hidden game'. This interview covers all this and more, including his Desert Island Carts. Make sure you stay to the end to hear Shane's fabulous playout music.
🔗 Links: Discord - @Evercade-Official (search for Kenjara)
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra VVVVVV, by Souleye | |||
| A love for Foxyland and Sensible Soccer, Blaze's next move, and the Nintendo Virtual Boy, with Blunners | 03 Oct 2024 | 00:55:14 | |
Ollie Houston Blunn - aka Blunners - is one of the team behind the Retro Gaming Revival YouTube channel and a regular presenter on the Total Evercade livestream. He shares his love of Evercade, his strange affection for Foxyland, and what Blaze needs to do next to keep the fanbase happy and ensure it continues to grow. As a grassroots football club chairman, we talk about the absence of decent football games on Evercade, Sensible Soccer aside, and what he'd like to see brought to the platform. Blunners is also a big Nintendo fan and talks about his collection, including his museum piece Virtual Boy, which he claims was ahead of its time.
🔗 Links: YouTube - Retro Gaming Revival Instagram - @RetroGamingRevivial1 Facebook - Retro Gaming Revival X / Twitter - @RetroGamingRev1
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra War Has Never Been So Much Fun, by Richard Joseph and Jon Hare | |||
| Boulder Dash 40th Anniversary - the story behind the game, with Peter Liepa | 19 Sep 2024 | 00:49:51 | |
Boulder Dash was released in 1984 - yes, that means it's 40 years old - and to celebrate we caught up with the game's designer and developer, Peter Liepa. Boulder Dash was included on the Evercade C64 Collection 3 release this year and, despite its age, still plays like a dream. Peter explains the origins of the game, what it was like making games in the 80s and the creative process he went through to bring this classic to our computer screens. This is a must-listen for fans of the toe-tapping cave digger, Rockford.
🔗 Links: Peter's website - brainjam.ca Boulder Dash website - boulder-dash.com X / Twitter - @peterliepa
🎵 Music: Neon Gaming, by Dope Stuff Boulder Dash music, by Peter Liepa | |||
| Making one of Evercade's best-loved games: Goodboy Galaxy, with Rik Nicol | 12 Sep 2024 | 00:54:13 | |
Goodboy Galaxy is widely regarded as one of the best games on Evercade, so having the chance to speak to one half of the development team, Rik Nicol, was a too good an opportunity to pass up on. In this episode we find out how Goodboy Galaxy was conceived, why it was developed on Game Boy Advance, the biggest challenges in making the game, and what it was like working with Blaze Entertainment on launch. Rik also tells us about his Desert Island Carts and which piece of gaming music he would like to take with him to a desert island. If you enjoyed Goodboy Galaxy, you'll love this deepdive into the game. And if you haven't played it before, you'll be wanting to buy the cart after listening to Rik!
🔗 Links: Website - goodboygalaxy.com X / Twitter - @hot_pengu
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Gods: Into the Wonderful (1991) main theme arranged for Amiga by Richard Joseph. Original by Nation XII. | |||
| Being the UK's youngest competitive gamer and why we need Tekken on Evercade, with Mean Machine Dean | 07 Aug 2024 | 01:04:31 | |
Remember Sky TV's Games World from the 90s? In this episode, we meet one of the early finalists and the youngest competitive video gamer of the era, Dean Kennedy - aka Mean Machine Dean. A relative newcomer to Evercade, Dean talks through his early experiences on the platform and what attracted him to it in the first place. As well as his love of Street Fighter, Dean has a passion for all fighting games and would love to see Tekken brought to Evercade - "never say never". Dean also talks about his Twitch channel, inspirations in the world of gaming and his new side-hustle making custom shells for classic gaming consoles.
🔗 Links: Website - meanmachinedean.com Twitch - @meanmachinedean X / Twitter - @meanmachinedean10
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Chaos Engine soundtrack, by Richard Joseph
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| Inside Blaze Entertainment HQ and Evercade's 'Hit, Miss and Maybe' for 2024, with Crazy Burger | 31 Jul 2024 | 01:03:31 | |
Earlier this month, Retro Titans was invited to a special media day for journalists, influencers and creators, to get a rare opportunity to meet the people who run Blaze Entertainment and try out the new devices and games. We were under embargo until the end of the month, so this interview recorded with Crazy Burger reveals the highlights of the day and our revised take on new launches, like the Alpha, Tomb Raider and Bitmap Brothers 2. Crazy Burger also gives us his take on all the releases and announcements so far in 2024, playing a game of 'Hit, Miss or Maybe'.
🔗 Links: YouTube https://www.youtube.com/@CrazyBurger Facebook facebook.com/Crazy-Burger-119134488910841 Instagram instagram.com/crazy_burger_youtube
🎵 Music Neon Gaming, by Dope Stuff BBC Live & Kicking show theme, by David Arnold Music Tomb Raider 1 - Main Theme, by Nathan McCree | |||
| Total Evercade podcast, Xeno Crisis, and Alpha vs Super Pockets, with Olly Barnett | 22 Jul 2024 | 00:55:35 | |
In case you hadn't noticed, there's another Evercade podcast out there: Total Evercade, which airs every other Monday evening at 8pm UK time. Here we catch up with one of the regular presenters, Oliver Barnett, to explain what it's all about and they have doubled down on the livestream experience for Evercade fans. We also hear about Olly's love of Xeno Crisis, why he plays Sensible Soccer every Christmas (even though he's not a football fan) and get his reaction to upcoming releases from Blaze Entertainment. Phil also pitches a couple of marketing ideas to Olly, because apparently Blaze bigwigs listen ;-) There's also a few references to Olly's collaborator, and head admin for the Evercade Hangout, Ryan Andrews - who appears on episode 5 of Retro Titans, if you want to check that out before or after listening to Olly. 🔗 Links: YouTube - Retro Gaming Revival Facebook - The Evercade Hangout X / Twitter - @RetroGaming Rev1
🎵 Music: Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Xeno Crisis 'Area 1, Perimeter', by Daniel Bärlin (Savaged Regime) for the Sega Mega Drive. Mastered by Lee Mintram (Featurecast).
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| Resurrecting a retro gaming classic: Duke Nukem Remastered on Evercade, with Nikolai Wuttke-Hohendorf, aka Lethal Guitar | 07 Jul 2024 | 00:42:16 | |
Talk to any Evercade fan and it won't be long before Duke Nukem 1 & 2 Remastered comes up in conversation. And for good reason: it's an example of a classic game, made better for the Evercade platform, without tinkering with it too much. So, this episode goes into the background of how and why the games got (re)made, trying to uncover what makes them so special. Out guest, Nikolai Wuttke-Hohendorf - aka Lethal Guitar - was the lead developer of the Duke Nukem remasters, and he explains exactly how they brought the Duke back from the dead and the lengths they went to to preserve all the iconic features, whilst also making a number of gameplay improvements.
🔗 Links Twitter / X - @Lethal_Guitar Blog - lethalguitar.wordpress.com
🎵 Music Duke Nukem Title Screen, by James Paddock Desert Island Disc theme tune, by Eric Coates and his orchestra Axis, by Danimal Cannon
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| Building an Evercade collection - tips and tricks for acquiring a full set, with Matt Upton | 22 Jun 2024 | 00:53:18 | |
Whether you're a veteran Evercade collector or new to the world of collecting retro gaming carts, you'll enjoy this interview with Matt Upton. We discuss what it means to be an Evercade collector, whether you need to collect the full set, and hacks for acquiring hard-to-get Legacy carts. Matt is a keen collector himself and was game enough to play our Evercade 'Price Is Right' game - can you beat him guessing the correct price for popular Evercade classics? As always, we have our Desert Island Carts feature, where Matt shares his choices of carts and device to take to a desert island.
🎵 Music Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Streets of Rage 2 'Good Ending', by Yuzo Koshiro | |||
| Evercade Alpha Q&A, listener questions answered, and building the Evercade community - with Blaze Entertainment's Sean Cleaver | 11 Jun 2024 | 01:26:49 | |
We caught up with Sean Cleaver, Blaze Entertainment's spokesperson and head of marketing, to find out more about Evercade's plans for the future and answer questions about the upcoming Alpha mini arcade and what's been going on in the world of Evercade. We cover the Alpha launch in detail, including how the Evercade mini arcade came about, as questions about specification, game line-up and whether we'll see more mini arcades in future. Sean also answers listener questions, including dealing with bricked carts and whether we'll ever see a Spectrum carts. We also pose the idea of a real-life Evercade event (EverCon?) As always, we have Sean's Desert Island Carts and find out the games and device one of the heads of Blaze Entertaintment would take, if stranded on a desert island.
🔗 Links: X / Twitter - @cleaverslips
🎵 Music Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra OutRun 'Spash Wave', by Hiroshi Kawaguchi
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| Evercade Alpha mini arcade launch reaction (part 2), with Crazy Burger, Vaughan Anscombe and Nik Tyrrell | 30 May 2024 | 00:30:53 | |
In the second of our ALPHA reaction episodes, we catch up with previous Retro Titans guests Crazy Burger, Vaughan Anscombe and Nik Tyrrell to find out what they think about Blaze's first mini arcade cabinet launch. As well as finding out whether Evercade have got a hit on their hands and if they will be buying one, we also discuss the future of Blaze Entertainment and what they are most excited about for the rest of 2024.
🔗 Links: Crazy Burger on YouTube - @crazyburger Nik Tyrell on YouTube - @NikTyrrell Evercade Evolution on X / Twitter - @EvercadeMag
🎵 Music Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Manic Miner, by Matthew Smith. Published in 1983 by Bug-Byte | |||
| Evercade Alpha mini arcade launch reaction (part 1), with Andi Hamilton | 30 May 2024 | 00:14:57 | |
In this first of two reaction minisodes to the launch of Evercade ALPHA, the new mini arcade bar top machine from Blaze Entertainment, we catch up with journalist and gaming streamer Andi Hamilton. Here we get Andi's initial take and his thoughts on where this fits into the Evercade ecosystem, following the big reveal on Thursday 30th May.
🔗 Links: X / Twitter - @andihero YouTube - @andihamilton
🎵 Music Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Mega Man 3 Rock Medley, produced and performed by Daniel Araujo and friends, composed by Yasuaki Fujita and Harumi Fujita | |||
| Retro Gaming History, Evercade Reaction and Gaming Music, with author Mike Diver | 24 May 2024 | 01:00:21 | |
If you're serious about retro gaming and can recall all your devices from days gone by, you'll love this episode with retro gaming journalist and author, Mike Diver. Publisher of three books on retro gaming, with another in the works, Mike has an encyclopedic knowledge of arcades, consoles and computer games. Here we delve into his latest book and talk about why retro gaming holds such a fascination for many of us. As always we get our guest's take on what's happening at Blaze Entertainment and in the Evercade universe, plus our regular Desert Island Carts feature. Turns out Mike is also a big music fan, so we cover that too.
🔗 Links: X / Twitter - @mikediver Muck Rack - Mike Diver Amazon - Mike's retro gaming books
🎵 Music Neon Gaming, by Dope Stuff Desert Island Disc theme tune, by Eric Coates and his orchestra Xenon 2 - Megablast (Amiga Music), by Bomb the Bass and Dave Whittaker
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