Railguns and Dragons – Détails, épisodes et analyse
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See all- https://www.railgunsanddragons.com
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- http://railgunsanddragons.com
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- https://patreon.com/TheEvilDM
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Episode 2: Let's explore Fantasy 2e!
Saison 1 · Épisode 2
jeudi 10 avril 2025 • Durée 52:30
We kick things off with a campaign spark: a dragon threatens a village—but why? We riff on this classic setup and twist it into something fresh. Then we crack open the Palladium Fantasy class list and dig into Warriors, Diabolists, Warlocks, and more.
Got a wild story or a cursed character build? Send it our way at Railgunsanddragons.com or email AskTheDM@TheEvilDM.com. Your madness could shape a future episode.
Stick around—more deep dives and possible guests are on the way.
Episode 1: Welcome to the Madhouse - An Introduction to Palladium Fantasy 2e
Saison 1 · Épisode 1
jeudi 10 avril 2025 • Durée 55:44
Welcome to Railguns and Dragons—the podcast diving into Palladium Fantasy 2e with fresh eyes and veteran vibes! Meet your hosts as they unpack the quirky inspiration behind the show's title and set the stage for adventures to come.
Ever wondered what Palladium Fantasy 2e is all about? We explore the game's unique setting, signature mechanics, and the creative genius of Kevin Siembieda himself. Plus, we tackle the fascinatingly nuanced alignment system that sets this RPG apart.
Thinking about creating your first character? We've got you covered with a quick overview to kickstart your heroic journey.
Got burning questions or juicy feedback? We'd love to hear from you! Drop us a line at AsktheDM@theEvilDM.com or visit Railgunsanddragons.com.
Stay tuned—future episodes promise deep dives into races, classes, and the secrets of Palladium Fantasy. Adventure awaits!
Episode 3 - Campaign Sparks & Strange Ideas: What If...?
Saison 1 · Épisode 3
mardi 29 avril 2025 • Durée 35:37
Okay, today’s episode, it's a little different. More like a creative jam session. No strict outline, just some campaign seeds and off-the-cuff brainstorming. You know, the kind of stuff that gets GMs thinking, “Yeah… that could work.”
We’re tossing around ideas. Some weird. Some familiar. Some... maybe too much? But that’s the point.
A few examples:
The Poisoned Grove. There’s a weapon buried under the forest. It’s cursed. The trees know.
The Missing Caravan. Supposedly, demon wolves got them. But the survivor we found? Yeah, their story is… off.
The Heir’s Reflection. This one's eerie. Kid won’t take the crown. Says the thing in the mirror isn’t them anymore.
The Blood Moon Pact. Villagers giving up their children to a cult. Willingly. Like, they’re excited. That can’t be right.
The Stone Eaters. Miners dig too deep—classic. But now the walls shift. Someone swears the rocks were chewing.
It’s less about solving anything today and more about planting seeds. Not all of them grow, sure, but the ones that do? Could lead to something memorable at your table.
Oh—and challenge time:
Send us your one-sentence campaign idea. Something from the Palladium Fantasy world. Make it wild. Make us go “wait, what?” If we like it? We’ll riff on it live.
Drop it here:
