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TitreDateDurée
Polytechnicast - How to work within the gaming industry - a question via my blog19 Nov 2024

A question from someone who knows someone who met me at 2D Con. Every person's path is their own but it's also fun to learn how olther folks got to where they are.

Related Links and Resources

Games and Classes Rob offers and Ways to Support What I Make

Polytechnicast Special - Growing Your Creative Business with Jerzy Drozd25 Jul 2024

Earlier this summer I visited Columbus Ohio to visit my friends Anne and Jerzy Drozd. Part of the plan for our visit was to make some creative experiments together, one of them is this very recording with Jerzy.

For the first time I can think of both he and I are launching products at the same time. Both projects took years of development. Both we made solo. His project is the book The Inscrutable Doctor Baer and the Case of the Two-Faced Statue and mine is the action + cozy game Word Turtle Island.

In this episode, a special crossover of Thunder Punch Daily + Polytechnicast, Jerzy and I navigate stories of why we made these projects and how we're facing the significant task of marketing to reach the people we know will enjoy what we made. It's a lot like an episode of the Lean Into Art cast which was special to revisit for me, hope it will be for you too.

Related Links and Resources

Games and Classes Rob offers and Ways to Support What I Make

Polytechnicast - Memory of organizations - repeating other people's stories11 Nov 2021

Have you been part of an organization that seems to repeat projects that don't learn much from one another? It's a thing I've wondered: why do companies forget? This episode of the Polytechnicast I journal about group memory and wonder if it would be helpful to remember what different teams have tried and learned in the past. Is it because we resist repeating other peoples stories?

Related Links and Resources

Games and Classes Rob offers and Ways to Support the Polytechnicast

Polytechnicast - Making your own art journal prompts #artsoundoff04 Nov 2021

Any path that brings you to journaling about your art, here I share some context around planning what you'd want to get out of your journaling plus choosing and creating prompts that are a good fit for what you want.

Related Links and Resources

Rob's Products and Ways to Support the Polytechnicast

Polytechnicast - Improving Communication Skills as a Product Engineer08 May 2021

Something I'm grateful for is to be on a learning adventure together with folks I've worked with. At times I get questions from folks who listen to the show and folks I've been on teams with in the past. I'm going to include all this in a category of listener questions and make a few Polytechnicasts based on these questions.

In this episode I get a question from a colleague who is wondering about practicing communication skills coming from a product team and engineering perspective. How could this help with understanding and communicating your own philosophy and values in a collaboration?

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - Emotional Effort of Design08 Feb 2021

The emotional work of discovering, including, representing, and collaborating in design is what I explore in this think aloud journal. This recording didn't start as a Polytechnicast or even an exploration about UX Mindset but that's where I found myself going.

Since the beginning of 2021 I've been blogging every day on my Interactive Storyteller blog. I hope you'll join me there too as I talk about illustrating, making games, and UX design. It's very much the prose form of the Polytechnicast.

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset - Creative Roadblocks Then a Book Outline #artsoundoff29 Nov 2020

Here I explore some of the reasonable and unreasonable goals I had for this month of journaling and developing the UX Mindset series. Practicing this kind of thing helps you meet your own creative process quirks and explore ways to change and work around those quirks. I recorded so many more rough draft journals than I posted, at least 2:1 if not 3:1. It helped me explore the big topic and discover a concept for a UX Mindset book.

We'll see where the UX Mindset series goes from here. Probably be back on the Polytechnicast, certainly will be in upcoming workshops, and a good chance I'll persue developing a book.

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset - Active Learning is Certain-enough Instead of Overconfident #artsoundoff13 Nov 2020

Actively learning is a lot like using applied research. It's a very useful place to work from, you can be confident enough to proceed making things yet not too confident to prevent learning as you go.

We setup teams and organizations to sink or swim based on too much certainty. We're certain often from a combination of ego and efficiency seeking without adapting until expensive mistakes happen. What if we practice being confident enough and setup teams to actively learn instead?

And the UX Mindset series continues!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset - Misunderstanding and Misuse of UX's Power #artsoundoff13 Nov 2020

Where does UX go wrong? Whether a system is broken at the surface or takes deeper understanding to see how it's not serving the health of its audience along with it's other constituencies: UX can be used to help fix or to make things worse. How can that be? Organizations have a lot to do to just exist and maintain exsistence. Some are not questioning things they could question to fix what's broken. Let's pay attention, be curious, inclusive and move what we make toward collective health.

And the UX Mindset series continues!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset - Mental Model You're Working Toward #artsoundoff13 Nov 2020

It's useful to have even a rough concept of what you're working toward, things you know are important or likely to encounter, or at least are worth checking to see if they'd be helpful. For example, a mental model like a creative progression going from rough concept to refined to complete. You can have a UX Mindset informed mental model of getting your work done so that you are working toward including your audience.

And the UX Mindset series continues!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset - Groups of People Interconnected #artsoundoff12 Nov 2020

Any product we make connects a variety of groups of people. UX Constituencies are groups of people I find relate to most any project/product/system/endeavor: your audience, your team, your organization, the world, and you. Here I explore why considering each of those groups helps you make more meaningful things whether you're a UX expert or any person with a UX Mindset.

And the UX Mindset series continues!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset - Listening to be present, lead, consult, coach, or journal #artsoundoff12 Nov 2020

Listening is the most powerful thing you can do to understand. Here I share a few ways of listening that work individually or combined to meet the needs of you and your team in the moment.

And the UX Mindset series continues!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - Word Turtle Island - Available Friday June 2118 Jun 2024

A new ask me anything form. Some example topics to ask me about like why I made a game for 2.5 years without publishing a whole lot about it publicly. And most important - it's official that Word Turtle Island is going to be available publicly as an early access game on Steam and Google Play June 21, 2024!

Related Links and Resources

Games and Classes Rob offers and Ways to Support What I Make

Polytechnicast - UX Mindset Tool - Lists to Include Others and More #artsoundoff10 Nov 2020

Being open to including others is a big start to making something more meaningful. List making is one of the best tools you can use no matter if you identify as a ux designer or not.

This episode continues the UX Mindset series!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset for Artists07 Nov 2020

Audiences learn about your work, then what's it like for them to learn more, to support your work. If you offer a variety of products how do they find the one they need in this moment? UX Mindset for artists has two distinct and useful concerns:

  • Making your work findable, purchasable, useful, and usable
  • Including the audience in the work itself

This episode continues the UX Mindset series!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset for Designers07 Nov 2020

Advocate for design in order to advocate for and include learning about our audiences. We designers practice many useful skills to help us and those we work with to make inclusive decisions that shape products and systems. Something that can get overlooked along the way: helping others see the value of this including of human context. It's useful to practice helping others learn from their audience and include human centeredness.

This episode continues the UX Mindset series!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset for Software Engineering06 Nov 2020

As someone who's worked both as a software engineer and ux designer I want to share the value adding human centered design tools for making engineering decisions.

This episode continues the UX Mindset series!

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset for Business06 Nov 2020

Continuing the UX Mindset series, I share why I think it's so useful for anyone running, planning, or leading a business to see user experience design and human centered design tools as so worthwhile to include in decision making.

Related Links and Resources Rob's Products and Ways to Support the Polytechnicast
Polytechnicast - UX Mindset03 Nov 2020

Something I've been considerering for a number of years: how can I help spreat the tools of ux design far and wide. Human centered design + understanding systems and situations where the things we make connect with the audiences we serve are useful mechanisms for so many. Here I talk about how I started with "UX for all" then "Practicing UX" and am thinking how "UX Mindset" may be even more approachable as a way to choose to involve people and see situations differently to be able to make better things.

Related Links and Resources
Polytechnicast - Creative Challenge Worksheet02 Nov 2020

Since I'm taking part in a creative challenge called Art Soundoff (http://artsoundoff.com), I decided to use the workbook from my Customizing Your Next Creative Challenge workshop. Customizing Your Next Creative Challenge is available on Gumroad and Skillshare.

Related Links and Resources
Polytechnicast - 4 Weeks Instead of 4 Days to Refine the Game Guitar Fretter18 Aug 2020

Guitar Fretter is 10 years old and I still have more ideas to add and refine. Some of those ideas I'm putting into a new game, some I'm putting into the classic version of Guitar Fretter. Recently I thought I'd make a quick art update and I expected to be ready to publish in about 4 days. Did things get out of hand where it took 4 weeks instead? Analyzing the list of what to improve and testing along the way, it felt it best to make more improvements. This episode of the Polytechnicast journals my thought process and highlights what happened as I worked on the latest udpate. Also: a brief overview of what is Guitar Fretter.

Related Links and Resources
Polytechnicast - Minimum Viable Product as Jargon for Learning20 Jun 2020
Polytechnicast - Being There When a Team is Starting Their Design Journey - Additional Thoughts About the Article16 Feb 2020

I wrote this article called Being There When a Team is Starting Their First Design Journey, my first Medium article. So many organizations in the recent 10+ years have asked: what if we explore if we should build something for our audience instead of just can we build something. They may not have intended to ask that question at the start, but they're asking this when they invite human centered design. Like I shared in the article "Even though UX design is becoming more common, the tools and skills of UX are not yet everywhere". Great opportunity for human centered designers to contribute.

In this Polytechnicast I share a summary of the article and explore some additional thoughts surrounding. It would be faster to read the article but then you'd miss out on all this extra commentary.

Related Links and Resources
Polytechnicast - Word Turtle Island Coming Soon to Early Access20 Apr 2024

Wort and Portia from Word Turtle Island

About 2.5 years. That's how long I've been working on Word Turtle Island to get it ready to publish as an early access game. It's about the right time to be getting the word out and to get myself into practice with showing up social. Practicing being more present even if it's chaotic and inconsistent. Such as this 20 some minute audio podcast. Hi.

Related Links and Resources

Games and Classes Rob offers and Ways to Support What I Make

Polytechnicast - Something Ate My Goal Notes23 Jan 2020
Polytechnicast - Rapid Visual Storytelling for Designers29 Nov 2019
Polytechnicast - Outlets to Decompress28 Nov 2019
Polytechnicast - Three Things About My Art27 Nov 2019

As part of the Art Soundoff creative challenge, I explore this journal prompt "3 things about your art". Fantasy art, comics storytelling is something I found later than sooner, and sketching are all building blocks for my work.

Related Links and Resources

Polytechnicast - UX Mentoring Revisited and Guest Teaching Design26 Nov 2019
Polytechnicast - Perfectionism in Making Video Games, Comics, and UX26 Nov 2019
Polytechnicast - UX Portfolios as a Design Problem (Practicing UX for All)25 Nov 2019
Polytechnicast - 3 Ideas About Getting Useful Data from Conversations (Practicing UX for All)25 Nov 2019
Polytechnicast - UX vs Creative Voice (Practicing UX for All)24 Nov 2019
Polytechnicast - How is Art Soundoff 2019 Going So Far24 Nov 2019
Polytechnicast - A Place to Practice Spelling16 Aug 2023

This is Spell, the magical cat who hosts a save place to practice spelling words.

In the middle of working on my next big game Word Turtle Island, where you use words as weapons to battle creatures taking away the books of power, the idea for Spell's Spelling came to me. In this episode of the Polytechnicast I reflect on how this came about and how sometimes a project that takes time away from another project can be worthwhile.

Related Links and Resources

Games and Classes Rob offers and Ways to Support the Polytechnicast

Polytechnicast - Creative Work and Health Thoughts and Replies to the Slow Dooown Podcast22 Nov 2019
Polytechnicast - Drawing Some Posters20 Nov 2019
Polytechnicast - Learning for Business and for Casual19 Nov 2019
Polytechnicast - Plausible Introvert, Extrovert, or Ambivert19 Nov 2019
Polytechnicast - Beginning a Project17 Nov 2019
Polytechnicast - Choosing a Favorite Tool is Difficult17 Nov 2019
Polytechnicast - Human Business Endeavor Sim (Practicing UX for All)17 Nov 2019
Polytechnicast - Stuck and Unstuck Creative Projects15 Nov 2019
Polytechnicast - Serving Four Groups to Practice UX for All15 Nov 2019
Polytechnicast - Intentional Planner Tools14 Nov 2019

Two mini-worksheets I made recently in collaboration with Kate Shields Stenzinger help simplify describing the goals and projects you're working on. We call them the Intentional Planner Tools.

The Goals and Actions planner is about reflection to help plan what's next combined with asking what you're big goals are for the next 5 years.

Then the project concept and project status mini-worksheets help you collect those things you're building and sharing with the world and make it easy to describe why they're important to your audience.

Both are available to download as PDFs.

Related Links and Resources
Polytechnicast - Minimum Viable and Minimum Lovable Product Strategy Question20 Apr 2023

In the overlapping circles of feasible, viable, desirable, what is the emphasis and culture practiced?

I received a question via my Mastodon account about minimum lovable product vs minimum viable product.

@Nycteris@mastodon.art: "So @robstenzinger I was just reading about “minimum Lovable product” vs “minimum Viable product” because you want to have enough features to maximize love of a core group of users - do you think this is a real strategy?"

Related Links and Resources

Games and Classes Rob offers and Ways to Support the Polytechnicast

Polytechnicast - Crispy Baked Tofu12 Nov 2019
Polytechnicast - Video Games I'm Playing11 Nov 2019
Polytechnicast - Celebrating Finishing Big and Small Tasks09 Nov 2019

A few weeks back I noticed how I've developed a habit of moving past completing tasks big or small without celebrating and since then I've been talking with others about how they celebrate finishing things and doing some reflection on it all. In this Polytechnicast I share where I'm at so far with working on celebrating more.

Related Links and Resources
Polytechnicast - Teams as Sustainable Learning Machines (UX for All)07 Nov 2019
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