Normal People Gaming – Détails, épisodes et analyse
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Apple Podcasts
🇬🇧 Grande Bretagne - videoGames
08/08/2025#67🇬🇧 Grande Bretagne - videoGames
19/06/2025#84🇬🇧 Grande Bretagne - videoGames
28/12/2024#91🇬🇧 Grande Bretagne - videoGames
27/12/2024#48🇨🇦 Canada - videoGames
13/12/2024#65
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Liens partagés entre épisodes et podcasts
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See all- https://discord.gg/3AX5nfqutd
166 partages
- https://www.patreon.com/NormalPeopleGaming
50 partages
- https://www.magicmind.com/normal60In
2 partages
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See allScore global : 33%
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When is a Game 'Inspired' and when is it a Rip-off?
jeudi 12 décembre 2024 • Durée 57:41
In this episode, Michael and Duane talk about the pros and cons of playing Robocop: Rogue City, the old trope of Punk Rocker Villains, and where we would draw the line between inspiration and outright copying someone else’s game. Get the podcast ad-free and early by supporting our Patreon: https://www.patreon.com/NormalPeopleGaming Chat with us and other fans in our discord: https://discord.gg/3AX5nfqutd
What Makes a Game Developer a Genius?
vendredi 15 novembre 2024 • Durée 55:18
Duane and Michael talk about the new PS5 Pro, game subscriptions like Game Pass and Playstation Plus, why Nintendo can just make you happy, and whether Shigeru Miyamoto is a genius or not. They also talk about playing Alan Wake and Call of Duty Black Ops 6!
Get the podcast ad-free and early by supporting our Patreon: https://www.patreon.com/NormalPeopleGaming Chat with us and other fans in our discord: https://discord.gg/3AX5nfqutd
Nintendo Wants You To Hate Nintendo Music
mardi 15 octobre 2024 • Durée 43:22
Michael and Duane talk about Alarmo, Nintendo’s new alarm clock. Are you going to buy Alarmo? They also speculate on the new Shinobi movie news, the possibility and viability of Concord as a free-to-play game, and Space Marine 2’s “compromises.”
Get the podcast ad-free and early by supporting our Patreon:
https://www.patreon.com/NormalPeopleGaming
Chat with us and other fans in our discord:
https://discord.gg/3AX5nfqutd
Modders Getting Jobs, Apple Getting Ports
samedi 27 juillet 2024 • Durée 59:31
Duane and Michael talk about new game purchases, the No Man’s Sky World Part 1 update, Mod Creators getting jobs in the games industry, and whether Apple can compete in the video game space. We also talk about the ‘real’ reason Metal Gear Solid was ahead of it’s time. Finally we talk about some controversies around some streamers in reason news. #normalpeople #gaming #nomanssky #metalgearsolid Get our content ad-free and early by supporting our Patreon! https://www.patreon.com/NormalPeopleGaming Chat with us and other fans in our discord: https://discord.gg/3AX5nfqutd
Nintendo Direct, Bad Puzzle Design and Dating in Games
lundi 24 juin 2024 • Durée 48:19
Michael and Duane talk about the huge release schedule for the Nintendo Switch and wonder if this is a grand send-off for the console. We also dive into the latest gaming news every time Michael encounters bad game design, he assumes it’s all his fault.
Get our content ad-free and early by supporting our Patreon!
https://www.patreon.com/NormalPeopleGaming
Chat with us and other fans in our discord:
https://discord.gg/3AX5nfqutd
Jeff Goldblum in the The Lost World: Jurassic Park game ending
https://youtu.be/HuYUoLM8BNA?feature=shared
Live Service Games Are Great and Awful
samedi 22 juin 2024 • Durée 59:22
Live Service Games Are Great/Awful In this episode of the Normal People Gaming podcast, Duane and Michael talk about #Snowrunner, #Expeditions, #hellblade, Games, small developers, #liveservice games, the mass appeal of video games, offline mode in games, and concerns over the the #SilentHill 2 remake. And a bunch more stuff too.
Watch all our videos ad-free and early by supporting our Patreon! https://www.patreon.com/NormalPeopleGaming Chat with us and other fans in our discord: https://discord.gg/3AX5nfqutd
Review Bombing, Game Development And Putting Ads in Games
samedi 22 juin 2024 • Durée 45:25
In the premiere episode of the Normal People Podcast, Michael and Duane talk about recent events in the world of Video Games! We talk about Water Levels, Suika Game, Lethal Company, Review Bombing, Helldivers 2, Hi-Fi Rush and the studio closure. We also dive into Game development getting bigger and more complicated and putting ads in games.
Watch all our videos ad-free and early by supporting our Patreon! https://www.patreon.com/NormalPeopleGaming Chat with us and other fans in our discord: https://discord.gg/3AX5nfqutd
Cleaning Up Crime Scenes and Reviving Boomer Shooters
Épisode 11
vendredi 23 mai 2025 • Durée 50:21
📦 Sponsored by Magic Mind: Try it today and use code NORMAL60 for 60% off:https://www.magicmind.com/normal60In this episode of Normal People Gaming, we dive into the weird, the wild, and the wonderfully dark world of video games. Michael becomes obsessed with Crime Scene Cleaner, a gory and hilarious indie sim where you mop up murder scenes (before the cops arrive). Meanwhile, Expedition 33 sits untouched on his hard drive.We also discuss:🎮 Randy Pitchford’s $80 Borderlands 4 controversy🎮 The rise of “boomer shooters” like DOOM: The Dark Ages🎮 Simulators gone wild—from Firefighter Sim to Coffee Shop VR🎮 Games we're buying (and ignoring)🎮 Your comments!💬 Join the conversation in our Discord: https://discord.gg/3AX5nfqutd🎧 Listen ad-free on Patreon: https://www.patreon.com/NormalPeopleGaming
GTA 6 Trailer Hype, Jiggle Physics & the $80 Game Era
Épisode 10
lundi 12 mai 2025 • Durée 58:32
Michael and Duane kick off this week’s show by unpacking Rockstar’s record-shattering GTA 6 trailer—from the jaw-dropping lighting engine to the surprisingly subtle (yet headline-grabbing) booty physics.
That sparks a broader dive into the long, bumpy history of “jiggle physics,” from Dead or Alive: Beach Volleyball to modern Pixar-level character animation, and why believable body movement no longer has to feel gratuitous.
Next up, the guys weigh Ubisoft’s newly revealed Assassin’s Creed Shadows roadmap, celebrate the cozy diorama builder Tiny Glade, and debate whether looming console tariffs and special-edition pricing are about to make $80 the new normal for AAA games. (Spoiler: GTA could probably charge $119.99 and still smash sales records.)
In listener-comment corner, we respond to hot takes on Oblivion’s lock-picking, Ghost Recon Wildlands’ Bethesda vibes, and cultural concerns around AC Shadows’ Japanese setting. Plus: Fallout 4’s Nuka-World nostalgia, the eternal Skyrim re-rebuy question, and why beer foam and ragdoll physics both deserve more love.
Chat with us and other fans in our discord:
https://discord.gg/3AX5nfqutd
Get the podcast ad-free and early by supporting our Patreon:
https://www.patreon.com/NormalPeopleGaming
Nostalgia vs. New Blood — Two Takes on the Oblivion Remaster
vendredi 25 avril 2025 • Durée 01:07:18
Nostalgia vs. New Blood — Two Takes on the Oblivion Remaster
Get the podcast ad-free and early by supporting our Patreon:
https://www.patreon.com/NormalPeopleGaming
Chat with us and other fans in our discord:
https://discord.gg/3AX5nfqutd
What happens when a 2006 classic drops in 2025 with a fresh coat of Unreal Engine polish?
Michael (the battle-scarred Oblivion veteran) and Duane (the wide-eyed first-timer) fire up the shadow-dropped remaster and compare notes on:
Retro charm vs. modern shine – why the game still screams “2005” even while the forests look next-gen gorgeous.
Exploits, Umbra chases & lock-picking woes – Duane speed-levels like a gremlin while Michael tries (and fails) to play it straight.
What Bethesda tweaked (hello, sprint button!) and the little UI quality-of-life touches you’ll notice only after a few hours.
Sales shocker – 2 million copies in 12 hours; sorry, Mike Ybarra, nostalgia isn’t dead.
Will this open the floodgates? Fallout 3 remaster hype, layered-engine tricks, and why some remakes are worth the trouble.
⏩ Lightning-round news:
• Switch 2 supply-chain chaos
• Subnautica 2 heads to Early Access (with co-op!)
• RoboCop: Rogue City – Unfinished Business earns the side-eye
• Quick hits on Assassin’s Creed Shadows, Marvel Rivals, and more
Plus: legendary Patreon shout-outs, Discord antics, and the debut of the show’s new video format. Grab your lockpicks and meet us in Cyrodiil—whether you’re brand-new or rocking full Daedric nostalgia, this episode has a take for you.

